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Difference between revisions of "Call of Duty: Vanguard"

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(Gameplay over trailer.)
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=Pistols=
 
=Pistols=
 
==Colt M1911A1==
 
==Colt M1911A1==
A [[Colt M1911A1]] appears in the trailer, used by an American pilot. It is known under the "1911" name and has 8 round magazines by default, which is anachronistic, as 8 round magazines did not exist for the M1911 in WWII.
+
A [[Colt M1911A1]] appears under the "1911" name and has 8 round magazines by default, which is anachronistic, as 8 round magazines did not exist for the M1911 in WWII.
 
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1]]
 
[[Image:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1]]
 
[[File:Codvancolt1.jpg|thumb|none|600px|A tail gunner shoots down a Zero fighter plane with his M1911A1 pistol. This is a loose reference to a real feat during the war by Owen. J. Baggett, who shot down a Zero with an M1911 pistol while parachuting. Note the weapon is shown as double-action only, and the hammer never moves while firing.]]
 
[[File:Codvancolt1.jpg|thumb|none|600px|A tail gunner shoots down a Zero fighter plane with his M1911A1 pistol. This is a loose reference to a real feat during the war by Owen. J. Baggett, who shot down a Zero with an M1911 pistol while parachuting. Note the weapon is shown as double-action only, and the hammer never moves while firing.]]
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=Submachine Guns=
 
=Submachine Guns=
 
==M1A1 Thompson==
 
==M1A1 Thompson==
An [[M1A1 Thompson]] is held by a US marine in the reveal trailer. It appears in the Alpha as the default weapon in Champion Hill mode, fitted with a drum magazine, which is impossible for the M1 Thompsons. Sledgehammer refers to it as the "M1928", which is the Thompson variant that could use drums. When reloading, the drum is correctly removed via a sideways movement (as correct as a drum on an M1A1 can be, anyway). In what is most likely a reused asset from ''Modern Warfare'', the weapon is stated to fire "5.7x28mm" rounds. The initial draw animation involves the player letting the bolt go forward and chamber a round, then they flick the safety off
+
An [[M1A1 Thompson]] appears in the Alpha as the default weapon in Champion Hill mode, fitted with a drum magazine, which is impossible for the M1 Thompsons. Sledgehammer refers to it as the "M1928", which is the Thompson variant that could use drums. When reloading, the drum is correctly removed via a sideways movement (as correct as a drum on an M1A1 can be, anyway). In what is most likely a reused asset from ''Modern Warfare'', the weapon is stated to fire "5.7x28mm" rounds. The initial draw animation involves the player letting the bolt go forward and chamber a round, then they flick the safety off
 
[[File:Tommy_m1.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine - .45 ACP]]
 
[[File:Tommy_m1.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine - .45 ACP]]
 
[[Image:CODV thompson 1.jpg|thumb|none|600px|The wrong Thompson with a drum magazine in the Alpha.]]
 
[[Image:CODV thompson 1.jpg|thumb|none|600px|The wrong Thompson with a drum magazine in the Alpha.]]
  
 
==MP40==
 
==MP40==
German soldiers in the reveal trailer wield [[MP40]]s. During Alpha gameplay the weapon was stated to use "9mm Makarov" ammunition, which is incorrect and anachronistic, as 9x18mm Makarov ammo was made after the war in 1946, however this is likely a placeholder asset from ''Modern Warfare''. It is also known as the "MP-40".
+
The [[MP40]] is an SMG available in the game. During Alpha gameplay the weapon was stated to use "9mm Makarov" ammunition, which is incorrect and anachronistic, as 9x18mm Makarov ammo was made after the war in 1946, however this is likely a placeholder asset from ''Modern Warfare''. It is also known as the "MP-40".
 
[[File:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm]]
 
[[File:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm]]
 
[[File:CODVanguard PromoArt MP40.jpg|thumb|none|600px|The MP40 held in first-person, as seen in the promotional art. Compared to previous depictions of the MP40 in the series, the player character holds the MP40 by the magazine well instead of grasping the magazine itself, the latter option likely to induce a malfunction.]]
 
[[File:CODVanguard PromoArt MP40.jpg|thumb|none|600px|The MP40 held in first-person, as seen in the promotional art. Compared to previous depictions of the MP40 in the series, the player character holds the MP40 by the magazine well instead of grasping the magazine itself, the latter option likely to induce a malfunction.]]
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=Shotguns=
 
=Shotguns=
 
==Becker revolving shotgun==
 
==Becker revolving shotgun==
The [[Becker revolving shotgun]] is seen in the PlayStation Alpha trailer and in Alpha gameplay as the "Revolving Shotgun". Its usage by anyone during WWII is highly improbable due to only about 100 examples being ever produced. In the Stalingrad Demo it is depicted with the correct 5 round cylinder and is used by German soldiers, as it is a German weapon. The lever used to pull the barrel out is incorrectly depicted as a regular charging handle, which also ejects the last round fired in an empty reload.
+
The [[Becker revolving shotgun]] appears in the game as the "Revolving Shotgun". Its usage by anyone during WWII is highly improbable due to only about 100 examples being ever produced. In the Stalingrad Demo it is depicted with the correct 5 round cylinder and is used by German soldiers, as it is a German weapon. The lever used to pull the barrel out is incorrectly depicted as a regular charging handle, which also ejects the last round fired in an empty reload.
 
[[File:Becker shotgun.jpg|thumb|none|450px|Becker revolving shotgun - 16 gauge]]
 
[[File:Becker shotgun.jpg|thumb|none|450px|Becker revolving shotgun - 16 gauge]]
 
[[File:Codvanbecker1.jpg|thumb|none|600px|A soldier blows a hole in the wall with his Becker shotgun in the Champion Hill mode. Vanguard will have microdestruction features similar to [[Rainbow Six Siege]].]]
 
[[File:Codvanbecker1.jpg|thumb|none|600px|A soldier blows a hole in the wall with his Becker shotgun in the Champion Hill mode. Vanguard will have microdestruction features similar to [[Rainbow Six Siege]].]]
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==Karabiner 98k==
 
==Karabiner 98k==
[[Karabiner 98k]] rifles are used by German soldiers in the reveal trailer. It is also used by the player character in the Stalingrad Demo. Unlike in ''[[Call of Duty: Modern Warfare (2019)]]'', the rounds left on the stripper clip when reloading are tracked properly. Alpha versions of the game call the weapon "KAR98K".
+
The [[Karabiner 98k]] rifle appears in the game. Unlike in ''[[Call of Duty: Modern Warfare (2019)]]'', the rounds left on the stripper clip when reloading are tracked properly. Alpha versions of the game call the weapon "KAR98K".
 
[[File:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]]
 
[[File:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]]
 
[[File:CODV Kar 1.jpg|thumb|none|600px|Drawing the rifle.]]
 
[[File:CODV Kar 1.jpg|thumb|none|600px|Drawing the rifle.]]
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==Mosin Nagant M1891/30==
 
==Mosin Nagant M1891/30==
A [[Mosin Nagant M1891/30]] can be seen equipped with ghillie netting and a PU scope in the teaser. It is also used by Lieutenant Petrova in the reveal trailer to shoot a German soldier. The same scene is seen again in the Stalingrad demo, where the weapon is seen properly for the first time. The weapon is known as the "3-Line Rifle" in the Alpha.
+
The [[Mosin Nagant M1891/30]] appears in the game as the "3-Line Rifle".
 
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
 
[[Image:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
 
[[File:CODV Mosin 1.jpg|thumb|none|600px|Lieutenant Petrova aims with the Mosin in the trailer. Notice the offset 4-Power NTC Kogaku scope which in a continuity error was a PEM scope in the previous scene showing the first-person perspective.]]
 
[[File:CODV Mosin 1.jpg|thumb|none|600px|Lieutenant Petrova aims with the Mosin in the trailer. Notice the offset 4-Power NTC Kogaku scope which in a continuity error was a PEM scope in the previous scene showing the first-person perspective.]]
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==Sturmgewehr 44==
 
==Sturmgewehr 44==
The [[Sturmgewehr 44]] is wielded by German soldiers in the reveal trailer. It is also used anachronistically in Stalingrad in August 1942 when in reality it was first issued in late 1943. Alpha gameplay calls the weapon the "STG44" and states the ammunition as "7.92 Mauser", similarly to the AK-47 in ''Modern Warfare'' firing "7.62 Soviet". An extended drum magazine appears to be a heavily modified MG42 drum seemingly rechambered for the 7.92x33mm Kurz, which hods 45 rounds.
+
The [[Sturmgewehr 44]] appears in the game as the "STG44". The Alpha gameplay states the ammunition as "7.92 Mauser", similarly to the AK-47 in ''Modern Warfare'' firing "7.62 Soviet". An extended drum magazine appears to be a heavily modified MG42 drum seemingly rechambered for the 7.92x33mm Kurz, which hods 45 rounds. It is used anachronistically in Stalingrad in August 1942 when in reality it was first issued in late 1943.
 
[[File:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 
[[File:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 
[[Image:Codultimate1.jpg|thumb|none|600px|A customized Sturmgewehr 44 appears as a pre-order bonus in the Task Force One pack for the Ultimate Edition of the game.]]
 
[[Image:Codultimate1.jpg|thumb|none|600px|A customized Sturmgewehr 44 appears as a pre-order bonus in the Task Force One pack for the Ultimate Edition of the game.]]
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==MG42==
 
==MG42==
The [[MG42]], fitted with a drum, is seen in the reveal trailer. Said drum holds 125 rounds, which is incorrect, the MG42 had a 50 round drum.
+
The [[MG42]], fitted with a drum, appears in the game. Said drum holds 125 rounds, which is incorrect, the MG42 had a 50 round drum.
 
[[Image:mg42drummag.jpg|thumb|none|450px|MG42 with drum magazine - 7.92x57mm Mauser]]
 
[[Image:mg42drummag.jpg|thumb|none|450px|MG42 with drum magazine - 7.92x57mm Mauser]]
 
[[File:CODV MG42 1.jpg|thumb|none|600px|MG42 with drum magazine, used by a German soldier.]]
 
[[File:CODV MG42 1.jpg|thumb|none|600px|MG42 with drum magazine, used by a German soldier.]]
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==Vickers Mk. I==
 
==Vickers Mk. I==
A man-portable depiction of the [[Vickers|Vickers Mk. I]] is seen in the PlayStation Alpha trailer. In the Alpha, it is a streak called the "Frankengun" and it functions in the same way as the "Death Machine" from past Treyarch Call of Duty titles. It has 100 rounds, which are explosive, as well as unusable AA sights.
+
A man-portable depiction of the [[Vickers|Vickers Mk. I]] is available in the game as a streak called the "Frankengun", and it functions in the same way as the "Death Machine" from past Treyarch Call of Duty titles. It has 100 rounds, which are explosive, as well as unusable AA sights.
 
[[File:Vickers gun.JPG|thumb|none|400px|Vickers Mk. I with ribbed water jacket - .303 British]]
 
[[File:Vickers gun.JPG|thumb|none|400px|Vickers Mk. I with ribbed water jacket - .303 British]]
 
[[File:Codvanvickers1.jpg|thumb|none|600px|Riggs hefts the Vickers gun. The depiction sports a chainsaw grip and belt box, similar to the [[MG08/15]] in [[Battlefield 1]].]]
 
[[File:Codvanvickers1.jpg|thumb|none|600px|Riggs hefts the Vickers gun. The depiction sports a chainsaw grip and belt box, similar to the [[MG08/15]] in [[Battlefield 1]].]]

Revision as of 03:19, 28 August 2021

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Call of Duty: Vanguard for current discussions. Content is subject to change.



Call of Duty: Vanguard
Codvanguardcover1.jpg
Cover Artwork
Release Date: November 5, 2021
Developer: Sledgehammer Games
Publisher: Activision
Series: Call of Duty
Platforms: PC
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X
Genre: First-Person Shooter


Call of Duty: Vanguard is a first person shooter developed by Sledgehammer Games and published by Activision on Xbox One and Series S/X, PlayStation 4 and 5 and Microsoft Windows on November 5th, 2021. It is the eighteenth game in the Call of Duty franchise and the sixth main WWII title in the series, following Sledgehammer's previous game, Call of Duty: WWII. It features a campaign mode with characters from multiple Allied countries fighting on the Western, Eastern, African and Pacific fronts. It also has a Zombies mode, which is developed by Treyarch instead of Sledgehammer.


The following weapons appear in the video game Call of Duty: Vanguard:

Overview

Like Modern Warfare and Black Ops Cold War before it, Vanguard uses the Gunsmith system for its weapon attachments and customisation, which includes new upgrades such as incendiary ammo, seen on some weapons in Alpha gameplay.

Multiplayer features a new mode called Champion Hill, where small teams of two or three players battle in small arenas to be the only survivor. In between rounds, they can use the cash they've earned to purchase upgrades and better weapons.

Pistols

Colt M1911A1

A Colt M1911A1 appears under the "1911" name and has 8 round magazines by default, which is anachronistic, as 8 round magazines did not exist for the M1911 in WWII.

World War II Colt M1911A1 - .45 ACP. This was an issued U.S. Army pistol with parkerized finish, thus the official designation of M1911A1
A tail gunner shoots down a Zero fighter plane with his M1911A1 pistol. This is a loose reference to a real feat during the war by Owen. J. Baggett, who shot down a Zero with an M1911 pistol while parachuting. Note the weapon is shown as double-action only, and the hammer never moves while firing.

Mauser C96 Hybrid

A hybrid of different Mauser C96 pistols is seen in the Alpha, listed under the same "Machine Pistol" moniker from WWII. It fires ".50 Pistol" ammo (Modern Warfare's name for .50 AE, and almost certainly a placeholder born of asset recycling), is full-auto despite its lack of a selector switch, and has a 10-round magazine by default.

Mauser C96 M1930 - 7.63x25mm Mauser
Mauser M712 Schnellfeuer with 10-round magazine - 7.63x25mm Mauser

Luger P08

A Luger P08 is seen in the reveal trailer.

Luger P08 - 9x19mm. This is a 1917 dated handgun, thus it is a World War One firearm.
A German tank commander with his Luger.

Submachine Guns

M1A1 Thompson

An M1A1 Thompson appears in the Alpha as the default weapon in Champion Hill mode, fitted with a drum magazine, which is impossible for the M1 Thompsons. Sledgehammer refers to it as the "M1928", which is the Thompson variant that could use drums. When reloading, the drum is correctly removed via a sideways movement (as correct as a drum on an M1A1 can be, anyway). In what is most likely a reused asset from Modern Warfare, the weapon is stated to fire "5.7x28mm" rounds. The initial draw animation involves the player letting the bolt go forward and chamber a round, then they flick the safety off

M1A1 Thompson with 20-round magazine - .45 ACP
The wrong Thompson with a drum magazine in the Alpha.

MP40

The MP40 is an SMG available in the game. During Alpha gameplay the weapon was stated to use "9mm Makarov" ammunition, which is incorrect and anachronistic, as 9x18mm Makarov ammo was made after the war in 1946, however this is likely a placeholder asset from Modern Warfare. It is also known as the "MP-40".

MP40 - 9x19mm
The MP40 held in first-person, as seen in the promotional art. Compared to previous depictions of the MP40 in the series, the player character holds the MP40 by the magazine well instead of grasping the magazine itself, the latter option likely to induce a malfunction.
A soldier fires his MP40 in the Champion Hill mode.

MP41

The "Shredder" submachine gun in the Frontline weapons pack is a heavily customized MP41. It also briefly appears in the Alpha trailer, kitted out with a skeleton Thompson grip, an MP18 barrel and a magazine similar in design to the Trommelmagazin 08.

MP41 - 9x19mm
The custom MP41 on top, painted with Splittertarn camouflage and added M1921 Thompson foregrip, along with a barrel resembling the MP18 barrel.
A soldier holds a heavily customized MP41 in the Champion Hill mode.

Owen

The Owen Gun is carried by second lieutenant Riggs at the beginning of the trailer.

Owen Mk I - 9x19mm. This is an earlier version of the Owen gun, featuring a finned barrel, early wireframe stock (some wireframe stocks have a clip that holds an oil bottle), and solid trigger housing. The parkerized finish is a post-war refurbishment.
The Owen slung on Riggs' back when he opens the train doors.

PPSh-41

Soviet Soldiers are seen carrying PPSh-41s at the beginning of the trailer.

PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev

Sten Mk II

In the teaser, a Sten Mk II can be seen lying on the ground. It is also featured in the reveal trailer, appearing multiple times.

Sten Mk II - 9x19mm Parabellum
Sergeant Kingsley firing the Sten Mk II. Upon further examination, the rear sight appears to have been chopped in half. The few frames of it being fired it appears to be correctly depicted firing from an open bolt, however the bolt never moves forward to fire the round in the chamber for some reason. The bolt is erroneously modeled as an entire solid block extending to the back of the receiver, creating this goof where the bolt clips through the back of the receiver when firing. Also note that, for some reason, the buttplate is rotated 90 degrees. No shells are ejected when firing either.

Sten Mk I/Sten Mk VI Hybrid

The "Wildwood" submachine gun in the Frontline weapons pack is a hybrid combining original Sten Mk I with the pistol grip, fixed stock and suppressor from the Sten Mk VI.

Sten Mk I - 9x19mm Parabellum
Sten Mk VI - 9x19mm
The custom Sten on the bottom, painted with German helmet "Normandy" chicken wire style camouflage. Note the similarity with the "Rooted II" variant from Call of Duty: WWII.

Type 100

A Type 100 submachine gun is used by an Allied soldier.

Type 100 (1944-1945 model) with magazine removed - 8x22mm Nambu
A customized Type 100 appears as a pre-order bonus in the Task Force One pack for the Ultimate Edition of the game.
A crate is opened in the Champion Hill mode, revealing a Type 100 submachine gun, two Sturmgewehr 44 rifles and an MG42 machine gun.

Shotguns

Becker revolving shotgun

The Becker revolving shotgun appears in the game as the "Revolving Shotgun". Its usage by anyone during WWII is highly improbable due to only about 100 examples being ever produced. In the Stalingrad Demo it is depicted with the correct 5 round cylinder and is used by German soldiers, as it is a German weapon. The lever used to pull the barrel out is incorrectly depicted as a regular charging handle, which also ejects the last round fired in an empty reload.

Becker revolving shotgun - 16 gauge
A soldier blows a hole in the wall with his Becker shotgun in the Champion Hill mode. Vanguard will have microdestruction features similar to Rainbow Six Siege.
The initial pick-up animation shows the weapon being cocked, this action should instead push the barrel forward.
The weapon in idle.
Aiming while mounted.
The lever used to pull the barrel out is depicted as a regular charging handle.
Inserting a period-correct brass shell.
Rotating the cylinder.

Browning Auto-5

The Browning Auto-5 appears in the game as the "Auto-Loading Shotgun". The 10 round drum is taken straight from the Walther toggle-action shotgun from WWII.

Browning Auto 5/Remington Model 11 in Riot Gun configuration - 12 gauge

Rifles

Lee-Enfield No.4 Mk. I

The Lee-Enfield No.4 Mk.I is seen in promotional media. It is also seen in the hands of British paratroopers as well.

Lee-Enfield No.4 Mk.I - .303 British
The Lee-Enfield in the hand of a British soldier as he hops off a tank in North Africa.

Karabiner 98k

The Karabiner 98k rifle appears in the game. Unlike in Call of Duty: Modern Warfare (2019), the rounds left on the stripper clip when reloading are tracked properly. Alpha versions of the game call the weapon "KAR98K".

Karabiner 98k - 7.92x57mm Mauser
Drawing the rifle.
Idle with the Kar98 rifle.
Aiming.
Working the bolt while aiming.
Reloading with a round left in the rifle results in your player character covering the breach to stop the round from being ejected.
Inserting shiny brass 7.92 Mauser rounds.
Although barely visible here, one round is left on the stripper clip.
Thanks to the shadows of Stalingrad, the full reload animation can barely be seen, however all five rounds have been pushed into the rifle here.
The stripper clip flies off into the shadows as the bolt is pushed forward.
A small goof occurs when reloading with less than 5 rounds in reserve - four rounds are pushed into the rifle (which is all the player has available to them), but a fifth round remains on the stripper clip, visible in the player characters right hand.

M1 Garand

M1 Garand rifles are used by US marines in the reveal trailer.

M1 Garand with leather M1917 sling - .30-06

Mosin Nagant M1891/30

The Mosin Nagant M1891/30 appears in the game as the "3-Line Rifle".

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R
Lieutenant Petrova aims with the Mosin in the trailer. Notice the offset 4-Power NTC Kogaku scope which in a continuity error was a PEM scope in the previous scene showing the first-person perspective.
The Mosin rifle on the ground.
Equipping the rifle.
The second half of the draw animation.
Overlooking a courtyard with the Mosin rifle.
Dual-rendered scopes return from previous COD games, as the character aims at German soldiers. The scope itself is a PEM scope with the same reticle as the Kar98K's sniper scope from Call of Duty: Modern Warfare (2019).
Reloading round by round.

Sturmgewehr 44

The Sturmgewehr 44 appears in the game as the "STG44". The Alpha gameplay states the ammunition as "7.92 Mauser", similarly to the AK-47 in Modern Warfare firing "7.62 Soviet". An extended drum magazine appears to be a heavily modified MG42 drum seemingly rechambered for the 7.92x33mm Kurz, which hods 45 rounds. It is used anachronistically in Stalingrad in August 1942 when in reality it was first issued in late 1943.

Sturmgewehr 44 - 7.92x33mm Kurz
A customized Sturmgewehr 44 appears as a pre-order bonus in the Task Force One pack for the Ultimate Edition of the game.
File:Codvanstg1.jpg
First-person view of the StG44 being aimed, fitted with a fictionalized and miniaturized aircraft reflector gun sight Mk II.
File:CODV stg 1.jpg
Pilfering the StG-44 from a dead German in Stalingrad. Like in the first Call of Duty game, the StG 44 is featured in the Battle of Stalingrad where it was not used in reality. Also note the rather modern trigger discipline.
Admiring the effects of a Molotov with the assault rifle.
Aiming - the fire effects obfuscate the ironsights.
And here the hitmarker gets in the way. But at least we can see the well-modelled fired casing flying out of the rifle.
Removing an empty magazine. Tactical reloads are done with two magazines in one hand, similar to the AK-47 reload in Modern Warfare.
Which goes flying through the air.
And inserting a new one
File:CODV stg 8.jpg
Pulling the charging handle all the way back, unlike Sledgehammer's last WWII game.

Machine Guns

Bren Gun

A British soldier is seen holding a Bren gun in the trailer of the Stalingrad Demo Play-through.

Bren Mk1 (M) - .303 British.

Charlton Automatic Rifle

A Charlton Automatic Rifle is fired by second lieutenant Riggs in the reveal trailer.

Charlton Automatic Rifle with 10-round magazine - .303 British
Riggs fires his Charlton while fighting in North Africa.

Degtyaryov DP-27

A Degtyaryov DP is briefly seen in the Stalingrad demo. It appears in the Alpha as the "DP27". The HUD correctly identifies the 7.62x54mm R ammo the weapon fires, but the pan magazine holds 63 rounds instead of 47. An upgraded version holds 105 rounds.

Degtyaryov DP-27/28 - 7.62x54mm R
The Degtyaryov on the left.

M1918A2 Browning Automatic Rifle

The M1918A2 Browning Automatic Rifle appears is seen in the PlayStation Alpha trailer with a longer handguard, presumably an attachment of some sort. In the Alpha it is called the "BAR" and has the correct handguard by default. It is also depicted with a lethargic rate of fire around 300 RPM, indicating it is set to the slow ROF mode by default. Reused assets from Modern Warfare means this weapon is said to be chambered in 7.62 NATO in the Alpha. A 30 round curved magazine is available.

M1918A2 Browning Automatic Rifle - .30-06
A soldier fires his BAR through some destroyed cover in the Champion Hill mode.

MG42

The MG42, fitted with a drum, appears in the game. Said drum holds 125 rounds, which is incorrect, the MG42 had a 50 round drum.

MG42 with drum magazine - 7.92x57mm Mauser
MG42 with drum magazine, used by a German soldier.

Type 96

The Type 96 LMG is briefly seen in the trailer.

Type 96 Light Machine Gun (minus magazine) - 6.5x50mm Arisaka
A Type 96 is fired from a Japanese pillbox at American forces.

Vickers Mk. I

A man-portable depiction of the Vickers Mk. I is available in the game as a streak called the "Frankengun", and it functions in the same way as the "Death Machine" from past Treyarch Call of Duty titles. It has 100 rounds, which are explosive, as well as unusable AA sights.

Vickers Mk. I with ribbed water jacket - .303 British
Riggs hefts the Vickers gun. The depiction sports a chainsaw grip and belt box, similar to the MG08/15 in Battlefield 1.
Wreaking havoc with the Vickers. It appears to be loaded with explosive ammo given its destructive firepower.

Grenades & Explosives

Mk 2 Grenade

American Mk 2 hand grenades can be seen in the African section of the trailer.

Mk 2 High-Explosive Fragmentation hand grenade

Mk.V CN Gas Grenade

The Mk.V CN Gas Grenade appears as the "Gas Grenade".

Mk.V CN Gas Grenade

Model 24 Stielhandgranate

Model 24 Stielhandgranates can be seen lying on the ground next to a German helmet in the teaser trailer.

Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade

Mills Bomb

Mills Bomb are carried by British paratroopers in the reveal trailer.

No. 36M Mk.I "Mills Bomb" High-Explosive Fragmentation hand grenade.

No. 69 Mk. 1

The No. 69 Mk. 1 is seen in the Alpha as a stun grenade.

No. 69 Mk. 1 High-Explosive hand grenade.

No. 82 "Gammon Bomb"

The No. 82 Gammon Bomb appears as the "Impact Grenade" in the Alpha.

No. 82 Gammon Grenade

S-Mine

The S-Mine returns in the Alpha as the "Proximity Mine", functioning like a M18 Claymore from other titles.

S-Mine 35. Note the fuze is in the centre of the mine body; the later S-Mine 44's fuze was instead offset.

Unidentified smoke grenade

Unidentified stun/smoke grenade is used by a British paratrooper in the reveal trailer.

Flamethrowers

Flammenwerfer 35

The German Flammenwerfer 35 is available as part of the "Flamenaut" streak, which also includes a heavy armoured suit like the "Flame Trooper" from Battlefield 1. This suit obscures your vision but gives you much more health.

Flammenwerfer 35 flamethrower

Mounted Weapons

3.7 cm Bordkanone

A German Stuka dive bomber in the trailer can be seen with two 3.7 cm Bordkanonen.

Bordkanone 3,7 - 37mm
A Stuka flies overhead, revealing its cannon pods.

15 cm TbtsK C/36 naval gun

What appears to be a German 15 cm TbtsK C/36 naval gun is seen during the trailer.

Besa

The Besa machine gun is seen mounted in British Crusader Tanks.

British Besa tank machine gun - 7.92x57mm Mauser

Browning M2

Browning M2 machine guns appear multiple times throughout the trailer, on Douglas SBD Dauntless dive bombers and a Sherman tank in the Pacific.

Browning M2 Aircraft, Flexible - .50 BMG
A tail gunner fires his twin Browning M2 machine guns at attacking Zero fighters.

Degtyaryov DT

A Soviet T-34/85 with a hull-mounted Degtyaryov DT is seen during the Stalingrad Demo Play-through. It is worth mentioning that this model is anachronistic for the Stalingrad scenario; the earlier T-34/76 would be more correct.

Degtyaryov DT - 7.62x54mm R

MG 13

An MG13 machine gun is mounted on an Sd.Kfz. 231 armored car in the reveal trailer.

Dreyse MG13 - 7.92x57 Mauser

MG34

The MG34 is mounted on German tanks in the reveal trailer.

MG34 Panzerlauf with stock fitted - 7.92x57mm Mauser

MG81

The MG81 is mounted in the nose of Heinkel He 177 Greif bombers seen in the reveal trailer and the Warzone event.

MG 81 - 7.92x57mm Mauser

MG151

The MG151 is mounted in the Heinkel He 177 Greif bombers seen in the reveal trailer and the Warzone event.

MG131

The MG131 is mounted in the Heinkel He 177 Greif bombers seen in the reveal trailer and the Warzone event.

Type 96 25 mm AT/AA Gun

A Type 96 25 mm AT/AA Gun is fired by Japanese soldiers in the reveal trailer.

Type 96 twin AA mounting - 25x163mm
The Type 96 AA gun firing at American warplanes in the Pacific.

Type 97 Aircraft Machine Gun

The Type 97 Aircraft Machine Gun is the nose-mounted MG of Japanese Mitsubishi A6M "Zero" fighters.

Type 97 aircraft machine gun - 7.7x56mm R

Type 99 Cannon

The "Zeros" are also armed with two wing-mounted Type 99 cannons.

Type 99 cannon aircraft variants, top an earlier Type 99 Mark 1 Model 3 - 20x72mm RB, bottom a later Type 99 Mark 2 Model 3 - 20x101mm RB

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