Call of Duty 2
The following weapons appear in the video game Call of Duty 2:
The M1911A1 is the standard sidearm of the American Forces throughout the game.
The Luger P08 is the standard sidearm of the German Army. Holds 8 rounds and is the default pistol of the Germans in multiplayer. It is also used by German troops if they are in "last stand," which eventually inspired the Second Chance and Last Stand perks in later Call of Duty games.
The Tokarev TT-33 is the standard sidearm of the Soviet forces during the first few levels. Has a capacity of 8 rounds.
Webley Mk. VI
The Webley Mk. VI is the sidearm of the British forces. It is the most powerful sidearm in the game but holds only 6 bullets in the cylinder and its reload is fairly slow.
The M1A1 Thompson is used by American soldiers such as Sgt. Randall. It is also used by the British in the North Africa campaign. More powerful than the MP40 but holds only 20 rounds, even though it is modeled with a 30 round magazine.
M3 "Grease Gun"
The M3 "Grease Gun" is available only in the online multiplayer mode.
The MP40 submachine gun appears with a 32-round magazine, high recoil and poor range. It is relatively effective in CQC but hitting the target from a distance can be a problem.
The PPSh-41 is the standard Soviet submachine gun. Appears with the 71-round drum magazine. The recoil of the gun is controllable, but has a short range. A very popular weapon on multiplayer servers due to its high ammo capacity and effectiveness in close quarters.
The PPS-42, an early model of the PPS-43 appears with 35-round box magazines. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.
Sten Mk II
The Sten Mk II is a very accurate (contrary to the real-life counterpart which is fairly inaccurate, surely more so than the MP40 or the Thompson) sub-machine gun for the U.K. forces. Holds 32 rounds just like the MP40.
Winchester Model 1897
The Winchester Model 1897 Pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
The Gewehr 43 is a German semi-automatic Service Rifle, fitted with the 10 round box magazine. The Scoped Variant is only available in single-player.
The bolt-action Kar98k is the standard German service rifle. Holds 5 rounds and is very accurate even at large distances. German snipers use the scoped version.
Lee-Enfield No.4 Mk.I
The British service rifle. Called simply "Lee-Enfield", the Lee-Enfield No.4 Mk.I is better than the Kar98k because it holds 10 rounds. A scoped version can also be found and used as a sniper rifle in single player and multiplayer modes.
The American Army sniper rifle. This is a M1903A3 Springfield because of the front sight, distinguishing it from an A4.
The M1 Carbine is used by American soldiers in the game. Holds 15 rounds in the magazine.
The M1 Garand is the service rifle of the American forces. Holds 8 bullets and cannot be reloaded if there are unfired rounds in it.
The Mosin Nagant is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Russian troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion, and strangely the sniper seems to use its own ammunition. The iron sights are misaligned when used, in real life the bullet would hit above the target.
Mosin Nagant Sniper
The sniper version of the Mosin Nagant is used during the Russian campaign.
The Sturmgewehr 44, called by the older "MP44" name, is a powerful German assault rifle.
The SVT-40 is the semi-automatic Service rifle used by the Soviets.
Browning Automatic Rifle
The Browning Automatic Rifle is used by the American support gunners. Referred to as the "BAR."
Known as the ".30 cal", the Browning M1919 machine gun is mounted in places that Americans have captured and need to hold.
Although not a weapon that can be carried around, the MG42 makes several appearances as the player progresses throughout the game.
M8 Smoke Grenade
M8 smoke grenades are a secondary grenade type, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
The hand grenade used by British forces. The Mills Bomb performs just like every other grenade in the game.
Mk 2 hand grenade
The Mk 2 hand grenade is the standard hand grenade of the Americans in the game.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces.
RGD-33 stick grenade
The RGD-33 stick grenade is the standard grenade for the Soviet Union. Appears only a few times in the Russian levels.
Explosive charges are used to destroy German Panzer II tanks during the Russian campaign. In spite of what the game calls them, these are not No 74 ST Grenades; rather, they are improvised charges which serve a similar function.
Objectives requiring demolition generally require the use of an explosive charge. This is depicted as a bundle of four US-issue 1/2 pound TNT charges rigged with a timer.
The Panzerschreck is the only mobile anti-tank weapon in the game. Can be used to take out Tiger tanks and other German vehicles.
In the level "Battle of Point du Hoc," a Flakvierling 38 is seen firing onto advancing U.S. Army Rangers before being destroyed itself sometime after Cpl. Taylor and Sgt. Randall destroys the coastal artillery guns.
Kurzer 8 cm Granatwerfer 42
Kurzer 8 cm Granatwerfer 42 are used by German mortar teams during the campaign. As a trivia note, the Kurzer 8 cm Granatwerfer 42 model would later reappear in the unused explosives range on the South side of the SAS base in the first level of Call of Duty 4: Modern Warfare.
The MG34 is mounted coaxially on German tanks seen throughout the campaign.