Welcome to IMFDB
Before you do any editing please take the time to read the Rules, Standards and Principles. This is a very important document that explains how this website is setup as well as telling you what is and isn't allowed. If it is determined by an admin that you have not read these rules, your account will be suspended. Continued non-compliance may result in a permanent ban. After that you should also read the IMFDB Screencapping Guide and the IMFDB Style Guide to familiarize yourself with the image and formatting requirements for pages you create.
There are a number of pages that desperately need your help. You can find these Incomplete pages here.
If you have any questions, feel free to post them here but make sure to sign your post by typing --~~~~.
Finally, IMFDB has a forum set up here that is only available to registered members. There is lots of good stuff to see there. If you would like to join the forum, please post HERE and an account will be created for you.
"Something is going wrong with the Iron Sights picture"
I assume you're getting a message that says "failed to create directory." This is a known issue with our software when people attempt to upload files with certain combinations of numbers in them, the software just doesn't like it for some reason. Try changing the name of the file a bit. Evil Tim (talk) 08:17, 26 November 2017 (EST)
There were single shot VK-98s, here's one:
Oh, I understand, but in the case of the CSGO example you would never write it out that way when there are multiple types of 7.62mm rounds you might load into the magazine (pistol, intermediate and rifle, for a start). You don't typically need to inform soldiers how many rounds fit into a magazine because the follower has a habit of enforcing the correct number: even if you decided to do so, you'd put the "30" on its own line or write "30 rounds" and then the correct type of ammo to load it with.
I'd wager it's a typo by the texture artist, but there's no real way for it to be right, so we can say it's wrong.
Saying something is wrong isn't a condemnation of the work as a whole: we're certainly not saying we're angry at them for doing things this way just by saying it's not how things are in real life. And if it was never intended to be correct, then there's no problem with pointing out it isn't, surely?
If a creator decides to do something the real firearm doesn't do, that depiction is incorrect. That's not a value judgement, though: it might make for a really striking design to have parts a real weapon doesn't, or a really cool scene if a gunman fires fifteen shots from a six-shooter.
Besides, videogame developers are much too busy with fans threatening to murder them for nerfing their favourite gun to worry about us :P