Call of Duty Online
Work In Progress
The following weapons are seen in the video game Call of Duty Online:
The Beretta M9A3 appears in the game, simply referred to as "Beretta M9".
An M1911 converted to full-auto appears as the "FA1911". Interestingly, it was referred "Public Enemy" in earlier stages, suggesting a reference to John Dillinger's .38 Super M1911A1 machine pistol, which had a custom compensator and foregrip, similarly to the in-game weapon.
Heckler & Koch USP Tactical
The USP Tactical appears as the "USPT.45", with a USP Compact-style trigger guard.
Magnum Research Desert Eagle Mark XIX
Smith & Wesson Model 629 Stealth Hunter
Strayer Voigt Infinity 1911
Like in MW2, the "Striker" is actually modeled after the Armsel Protecta, which should be manual rotation-only, and not semi-automatic like depicted.
Benelli M3 Super 90
The Benelli M3 Super 90 appears as the "CSG-12", and is only used in pump-action mode. Uniquely, when emptied, the weapon is reloaded with a shotgun speedloader.
Benelli M4 Super 90
Winchester Model 1887
The Winchester Model 1887 returns, still incorrectly reloaded by placing every shell into the barrel, rather one in the barrel and the others into the magazine tube.
CZ Vz. 61 E Skorpion
A modified version of the CZ Vz. 61 E Skorpion appears in the game. It is depicted with a rear-mounted charging handle similar to that of the Steyr TMP, and has an underbarrel rail like the modernized CZ Sa. 361 Skorpion.
FN P90 Tactical
Heckler & Koch MP5K-PDW
Heckler & Koch MP5SD3
Heckler & Koch UMP45
IMI Mini Uzi
The Mini Uzi returns; now it has a top rail, and the bolt handle is relocated to the side, like the Uzi Pro variant.
A modernized version of the Thompson M1921AC appears in the game. Instead of having a top-mounted charging handle, it has a side-mounted one (similarly to the Thompson M1, but on the left side instead of the right).
Assault Rifles & Battle Rifles
The AK-102 appears as the "AK117" with a VLTOR-style stock.
The AKM appears in the game, erroneously referred to as the AK-47.
The AKS-74U returns in the game. This time it is correctly called AKS-74U (instead of "AK-74u" like in previous games), but it is still erroneously classified as a submachine gun.
An AKU-94 is available in the game. It is referred to as "AKBP", which could stand for Агентство Коммерческой Безопасности Специзделия, a Russian weapons manufacturer, or simply "AK Bullpup".
A customized version of the AKM gives to the rifle the appearance of the Romanian AIM clone.
Another customized version of the AKM gives it the appearance of an AIMS with a 75-round drum magazine, though it only holds 45 rounds in-game.
DSA SA58 Para Elite Compact
The DSA SA58 Para Elite Compact appears as the "FA7.62-L".
The FAMAS Surbaissé appears in the game.
The FN F2000 Tactical appears in the game with "Tactical" handguard.
The SCAR-H appears as two versions: a fully-automatic short-barreled one referred to as the "MK17-CQC", and a semi-automatic long-barreled one called "MR23".
Heckler & Koch G36E
Heckler & Koch HK416
The Heckler & Koch HK416 appears in the game as the "M4A1 Tech". It is modeled with the slanted magazine well of the HK416 A5 and a rounded trigger guard, rather than the nearly horizontal magazine well and trigger guard of the original HK416.
IMI Micro Tavor MTAR-21
The M4A1 appears once again, and mounts the same A.R.M.S. S.I.R. rail system seen in MW2.
The M16A4 returns, this time with the carrying handle removed.
The M14 EBR-RI appears with the same erroneous "M21 EBR" designation as the Mk 14 Mod 1 EBR from MW2, and is classified as a sniper rifle.
Mk 14 Mod 1 EBR
The Mk 14 Mod 1 EBR appears as well; it is labeled as the "MK14", and is classified as an assault rifle.
The Norinco QBZ-95-1 appears as two versions: one referred to as "Type 95", and one incorrectly labeled as "Type 97" despite being still modeled with a 5.8x42mm magazine. Said "Type 97" is modeled with a rail extension and a custom muzzle brake, and has the front sight positioned more to the rear compared to the Type 95. It is to note that both versions in-game have a deeper magazine well, but it is different from that of the real QBZ-97, and the two weapons have the QBZ-95's paddle magazine release anyway.
The "SPBC" (standing for "Special Purpose Battle Carbine") is a custom AR-15 style carbine taking design clues from the Colt CM901 and the "Peacekeeper" submachine gun seen in Call of Duty: Black Ops II.
Steyr AUG A3
The Steyr AUG A3 appears with a long HBAR-style barrel; it is referred to as "Steyr AUG-H" in-game. It replaces the AUG HBAR-T from Modern Warfare 2, and it is under the light machine gun class.
DS Arms RPD
The DS Arms RPD is available in the game
Handheld GE M134 Minigun
The Handheld GE M134 Minigun only appears in Infected and in the cyborg-based modes.
Heckler & Koch MG4
The L86A1 LSW appears in the game with a SureFire MAG5-60 magazine.
An AR-15 style squad support weapon appears in the game as the "M4LMG". It appears to be based on the Barrett REC7 assault rifle, and is equipped with a Beta C-Mag.
The GP-25 can be attached to the AK-102, AKM, AKU-94 and AN-94 . When mounted on the AKM it is correctly referred to as GP-25, but on the three other rifles it is erroneously labeled GP-30, despite having the quadrant sight on the left side instead of the right. This is the exact opposite of the Modern Warfare series, which featured a GP-30 referred to as GP-25. Like the GP-30 from previous games, it is incorrectly flicked to eject a spent casing, despite the real GP grenades being caseless.
The M136 AT4 appears in the game as the "SMRS".
M203 grenade launcher
The RPG-7 appears in the game, with the pistol grip, shoulder stock and telescopic sight of a Panzerfaust 3. The in-game model also has a PG-7L HEAT warhead with a spike incorrectly projecting from it.
Accuracy International AS50
Cheyenne Tactical M-200 Intervention
The "Type85 Evolution" appears to be an NSG-85, a Chinese variant of the SVD Dragunov.
Walther WA 2000
M18 Smoke Grenade
General Dynamics GAU-12/U
General Dynamics GAU-17/A
KPVT Heavy Machine Gun
M230 Chain Gun