Call of Duty: United Offensive
The following weapons are seen in the video game Call of Duty: United Offensive:
The Colt M1911 appears as the standard sidearm for American forces in the game, and one is used by a Bazooka-wielding soldier and Riley can pick it up for use when the gunner is killed.
The M1A1 Thompson appears as the standard submachine gun for American forces in the game, notably Captain Foley and Sergeant Moody in the first two American Levels. The M1928A1 Thompson appears on box art and briefing screens, but is not playable in the game itself.
Rifles / Carbines
The M1 Garand serves as the standard rifle for American forces in the game, and is used by Cpl. Riley in several American Levels.
The folding-stock M1A1 Carbine appears as another weapon used by American forces in the game, notably Sgt. Moody, who uses one in the Foy and Noville Levels. The M1A1 in the game is shown fitted with an anachronistic adjustable rear sight; the M1 Carbine series did not receive this upgrade until after World War 2.
M1903A4 Springfield Sniper Rifle
TheM1903A4 Springfield appears as the standard sniper rifle for American forces in the game. Riley uses one twice in the game, first to cover Sgt. Moody in the first American Level while he pops smoke for incoming P-47 Thunderbolts, and again in Foy when he takes out a Flak 88 spotter.
Browning Automatic Rifle M1918A2
The Browning M1919A4 machine gun appears in the game being mounted on M4 Sherman tanks that assist the player in the American levels of the game. Due to a glitch in the game, the Shermans appear to have two M1919s in the same hull mounting.
The Browning M1919A6 machine gun appears in the game which Riley uses when its user is killed, and uses it to kill several Germans.
Several versions of the Browning M2 heavy machine gun appear in the game; the M2HB appears in the American levels mounted on a tripod and on the back of a Jeep, Cpl. Riley using the latter to take out German troops and light vehicles while escaping a German attack. The M2 Aircraft version appears mounted on P-47 Thunderbolt fighters and in the first British level when Doyle serves as a gunner onboard a British "Fortress III" B-17 fitted with numerous M2 Aircraft machine guns.
The M9A1 "Bazooka" appears as the main anti-tank weapon for American forces in the game. Cpl. Riley uses one during the first level to take out some Panzer IV tanks that threaten the American positions, and again when he takes out another Panzer that is part of a German convoy.
Mk 2 Hand Grenade
The Mk 2 hand grenade appears as the main grenade for American forces in the game.
Webley Mk IV
The Webley Mk IV appears as the standard sidearm of British forces in the game. When he is shot down over Holland, Doyle starts off with a Webley Mk IV until he acquires some German weapons, and Ingram uses one on a motorcycle he and Doyle commandeer to escape during the British levels set in Sicily.
Sten Mk II
Major Ingram uses a Sten Mk II as his weapon of choice in the Holland Level, and silenced versions are used by Doyle, Ingram, and and their SAS Team in the Sicily Fortress level.
Short Magazine Lee-Enfield No.4 Mk.I
The Short Magazine Lee-Enfield No.4 Mk.I appears as the standard rifle for British forces in the game, having the highest magazine capacity of all bolt-action rifles with a 10-round magazine loaded via two stripper clips. They are notably seen in the Holland Level by the Dutch Resistance Members assisting Major Ingram and the British Character, James Doyle.
In some British briefing screens, Mills Bomb hand grenades can be seen. If the player character is equipped with grenades at the start of a mission in the British levels they will be Mills grenades, labelled as "MK1 Frag Grenade."
The Tokarev TT-33 appears as the standard sidearm of Soviet forces in the game. Pvt. Petrenko has one in the Kursk levels, in the first level, having a loaded one, but no magazines, which he retrieves when his squad arrives at the trenches.
For no clear reason, a Nagant M1895 revolver appears on the briefing screen for the British campaign level "Train Bridge." It is not usable in the actual game.
PPSh-41 submachine guns are used by several Soviet Soldiers in the game, notably by Sgt. Antonov as his main weapon of choice. In some menu and Soviet briefing screens, PPSh-41's can be seen with 35-round box magazines, though the PPSh-41 always uses the 71-round drum ingame.
Mosin Nagant M91/30
The Mosin Nagant M91/30 appears as one of two main rifles for Soviet forces in the game, both the standard and sniper versions. Pvt. Petrenko uses one in the Kursk Levels, in the first, has a loaded rifle, but no clips, which he gets when he reaches the trenches. A sniper variant is used during the attack on Kharkov when Yuri uses one to provide cover for a group of engineers sent to destroy German defenses blocking the Soviet advance into the square. One goof in the game is that the infantry version has the same downturned bolt handle as the sniper version. It is also erroneously shown as being fed with a stripper clip 'en bloc'
The Tokarev SVT-40 appears as one of two rifles available to Soviet forces in the game, though does not have a scoped variant. Pvt. Petrenko has one at the start of the first level in Kharkov, and Cpl. Vasilli Kulikov uses one in many levels.
The Degtyarev DP light machine gun appears as the standard machine gun for Soviet forces in the game. They are notably seen in the first Soviet level, mounted in nests above the Soviet trenches at the Battle of Kursk, and again when the Soviet Character, Pvt. Yuri Petrenko helps the Soviets defend the Kharkov train station in the final Soviet level.
The SG-43 can be find and use in single-playing game in the mission "Trenches". It is also on the Soviet vehicles in multiplayer.
RGD-33 Stick Grenade
The RGD-33 stick grenade appears as the main grenade of Soviet forces in the game.
The Luger P08 appears as the standard German sidearm in the game. A Soviet Commissar is seen with one in the first Soviet Level, presumably commandeered from a defeated German soldier.
The MP40 appears as the standard submachine gun for German forces in the game, and Doyle commandeers one at the start of the Holland Level.
The Karabiner 98k appears being used by German forces in the game, and both scoped and unscoped versions are used. The American Character, Corporal Scott Riley, notably uses one with scope in the Foy Level to take out several Panzerschreck infantry threatening the American Shermans.
The Gewehr 43 appears being used by German forces in the game, and is comparable in performance to the SVT-40 rifle.
The Sturmgewehr 44 appears being used by German forces, referred to in-game as the "MP44".
The MG34 machine gun appears as one of two machine guns used by German forces in the game and acts as the counterpart to the American M1919 and Soviet Degtyarev machine guns; coming in both infantry-portable and vehicle-mounted versions.
The MG42 appears as one of two machine guns used by the German forces in the game, often in fixed positions.
The Panzerfaust appears as one of two German anti-tank weapons in the game. Private Petrenko uses many of them a few times in the Kharkov levels, taking out several German tanks and Sd.Kfz. 251 half-tracks with them. It is the only anti-tank weapon in the game that cannot be reloaded, but there are usually several available for the player to use.
RPzB 43 Panzerschreck
The RPzB 43 Panzerschreck appears as the second German anti-tank weapon in the game. Pvt. Riley uses one in the Noville Level when he and his squad defend the town chateau from the Germans, taking out several Panzer IVs and Sd.Kfz. 251 half-tracks with it.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate appears as the standard grenade for German forces in the game.
During the Soviet levels of the game, the player will occasionally encounter German soldiers armed with Flammenwerfer 35 flamethrowers. They have a short range, but can cause heavy damage when they do hit. The game files refer the weapon to as the Flammenwerfer 41, even though it is actually modeled after a Flammenwerfer 35.