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Difference between revisions of "Call of Duty: Black Ops II"
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= Pistols = | = Pistols = | ||
+ | ==B23-R== | ||
+ | A fictional handgun that appears to have two ejection ports hinting that it may be designed for both left handed and right handed shooters. | ||
+ | |||
+ | [[File:CODBO2U23R.jpg|thumb|none|600px|The B23-R being held.]] | ||
+ | [[File:CODBO2U23RReaload.jpg|thumb|none|600px|The B23-R being reloaded.]] | ||
+ | |||
==Callsign Handguns== | ==Callsign Handguns== | ||
Two handguns were seen on a callsign in the Cargo map preview. | Two handguns were seen on a callsign in the Cargo map preview. | ||
− | [[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none]] | + | [[File:CODBO2CallsignHnadguns.jpg|thumb|350px|none|Please note that this callsign image is a placeholder and will be replaced as soon as a rip from the game files is available.]] |
+ | |||
+ | ==FN Five-seveN== | ||
+ | Called the "Tac-45" in the multiplayer demo the [[FN Five-seveN]] is set to appear in the game with FDE (Flat Dark Earth) furniture and an incorrect barrel extension. | ||
+ | [[File:Five-seveN FDE.jpg|thumb|400px|none|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm]] | ||
+ | [[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The FN Five-seveN in the demo.]] | ||
== Taurus Raging Judge == | == Taurus Raging Judge == | ||
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[[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]] | [[File:Taurus Raging Judge XXVII.jpg|thumb|400px|none|Taurus Raging Judge XXVIII - 28 gauge. This was a prototype for the Raging Judge chambered in 28 gauge shotshells unveiled in 2011. It never entered production due to legal issues with it being both a smoothbore pistol and having a caliber greater than half and inch, both of which are prohibited under the US National Firearms Act.]] | ||
[[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]] | [[File:CODBO2TaurusRagingJudge.jpg|thumb|none|600px|The Raging Judge in first person.]] | ||
+ | [[File:CODBO2Tac45CAC.jpg|thumb|none|600px|The Taurus Raging Judge next to the "Tac-45". Note how it is now called the "Executioner".]] | ||
== TDI Kard == | == TDI Kard == | ||
− | David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo. | + | David Mason is seen loading a handgun that appears to be based off the [[TDI Kard]] pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode. |
[[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]] | [[File:KRISS KARD.jpg|thumb|none|350px|TDI Kard - .45 ACP]] | ||
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[[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]] | [[Image:Blackops2 HangunSlide.jpg|thumb|none|600px|Close-up of the slide and the Glock style sights.]] | ||
[[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]] | [[File:TDIKardReload.jpg|thumb|none|600px|TDI Kard reload action]] | ||
− | + | [[File:CODB02CACKAP40.jpg|thumb|none|600px|The TDI Kard in the multiplayer demo.]] | |
− | |||
− | |||
− | |||
− | |||
− | [[File: | ||
== Unknown M1911 Variant == | == Unknown M1911 Variant == | ||
Line 105: | Line 112: | ||
A possible new member of the [[SRM Arms 1200 Series Shotguns]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4). | A possible new member of the [[SRM Arms 1200 Series Shotguns]] is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4). | ||
+ | [[File:CODB02M1216.jpg|thumb|600px|none|The M1216 in the multiplayer demo.]] | ||
[[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]] | [[File:M1216 BOII.jpg|thumb|600px|none|M1216 with Laser Sight attached]] | ||
[[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]] | [[File:Cocking M1216 BOII.jpg|thumb|600px|none|Cocking animation; note the tube magazine underneath has to be rotated]] | ||
Line 112: | Line 120: | ||
[[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]] | [[File:Remington 870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 Gauge]] | ||
+ | [[[[File:CODB02Saiga12.jpg|thumb|600px|none|The Remington 870 MCS next to the Saiga-12S.]] | ||
[[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]] | [[File:CODBO2Remington870MCS.jpg|thumb|600px|none|The Remington 870 MCS in game.]] | ||
==Saiga 12S== | ==Saiga 12S== | ||
− | A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos. | + | A blurry HUD icon for the [[Saiga 12|Saiga 12S]] can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo. |
[[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]] | [[File:Saiga12s.jpg|thumb|none|400px|Saiga-12S - 12 Gauge]] | ||
+ | [[File:CODB02Saiga12.jpg|thumb|600px|none|The Saiga-12S in the multiplayer demo.]] | ||
[[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]] | [[File:CODBO2Saiga12HUD.jpg|thumb|600px|none|The HUD icon for the Saiga 12S]] | ||
Line 141: | Line 151: | ||
[[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]] | [[File:BlOps2 AN-94.jpg|thumb|none|600px|AN-94 encircled in red. Fancy explosions aren't enough to take these two apart from their precious rifles. Immediate death, on the other hand, is.]] | ||
[[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional.]] | [[File:AN-94 BOII.jpg|thumb|none|600px|Reloading the AN-94, as seen in the Multiplayer Reveal. Note how, unlike in previous games, the cartridges in the magazine are actually three-dimensional.]] | ||
+ | |||
+ | ==DSA SA58 Para Tactical Carbine== | ||
+ | |||
+ | The [[FN_FAL#DSA_SA58_Para_Tactical_Carbine|DSA SA58 Para Tactical Carbine]] appears in the multiplayer demo as the "SA-58". | ||
+ | [[File:SA58TACP.jpg|thumb|400px|none|DSA SA58 Para Tactical Carbine with EOTech red dot sight - 7.62x51mm NATO]] | ||
+ | [[File:CODB02SA58CAC.jpg|thumb|none|600px|The "SA-58" in the demo.]] | ||
== Heckler & Koch XM8 == | == Heckler & Koch XM8 == | ||
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[[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]] | [[File:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]] | ||
[[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]] | [[File:GalilBOII.JPG|thumb|none|600px|A Panamanian Defense Forces soldier wielding a Galil AR.]] | ||
+ | |||
+ | ==IMI Tavor TAR-21== | ||
+ | The [[IMI Tavor TAR-21]] returns from [[MW2]] and was seen in a demo for the map "Cargo". | ||
+ | |||
+ | [[File:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Kimber Mepro red dot sight - 5.56x45mm]] | ||
+ | [[File:CODBO2TAR21.jpg|thumb|none|600px|The TAR-21 in first person.]] | ||
==FN FAL "G Series"== | ==FN FAL "G Series"== | ||
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[[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]] | [[File:2fff2537c0.jpg|thumb|none|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]] | ||
[[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]] | [[File:BO2SCARL.jpg|thumb|none|600px|Harper's SCAR primed and ready.]] | ||
+ | |||
+ | ==Norinco QBB-95== | ||
+ | A [[QBZ-97#Norinco_QBB-95|Norinco QBB-95]] was seen in the multiplayer demo as the "QBB LSW". | ||
+ | |||
+ | [[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]] | ||
+ | [[File:CODBO2QBBLSW.jpg|thumb|none|600px|The QBB-95 in the multiplayer demo.]] | ||
== QBZ-97 == | == QBZ-97 == | ||
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==SIG SG 556== | ==SIG SG 556== | ||
The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map "Turbine". | The brand new [[SIG_SG_550#SIG_SG_556|SIG SG 556]] with green furniture was seen in a demo video for the multiplayer map "Turbine". | ||
− | [[File: | + | [[File:SIG 556 Green Furniture.jpg|thumb|none|400px|SIG SG 556 with green furniture - 5.56x45mm.]] |
[[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]] | [[File:CODBO2SIGSauer556.jpg|thumb|none|400px|The SIG SG 556 in 1st person.]] | ||
[[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]] | [[File:CODBO2SIGSauer556Reload.jpg|thumb|none|400px|Reloading]] | ||
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==SMR== | ==SMR== | ||
A fictional semi automatic rifle that was first seen in one of the multiplayer reveals. | A fictional semi automatic rifle that was first seen in one of the multiplayer reveals. | ||
+ | |||
+ | [[File:CODBO2SMRCAC.jpg|thumb|none|600px|The SMR in the multiplayer demo.]] | ||
[[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]] | [[File:CODBO2SMR.jpg|thumb|none|600px|The SMR.]] | ||
== Type 25 == | == Type 25 == | ||
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior. | A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior. | ||
+ | |||
+ | [[File:CODB02Type25CAC.jpg|thumb|none|600px|The Type 25 in the multiplayer demo.]] | ||
[[File:920x515 yemen.jpg|thumb|none|600px]] | [[File:920x515 yemen.jpg|thumb|none|600px]] | ||
[[File:BO2UnknownRifle.jpg|thumb|none|600px|]] | [[File:BO2UnknownRifle.jpg|thumb|none|600px|]] | ||
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==DSR-50== | ==DSR-50== | ||
− | A [[DSR-50]] was used in the multiplayer reveal. | + | A [[DSR-50]] was first used in the multiplayer reveal and seen in the multiplayer demo. |
[[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]] | [[File:Dsr50.jpg|thumb|400px|none|DSR-50 - .50 BMG]] | ||
[[File:CODBO2DSR50.jpg|thumb|600px|none|]] | [[File:CODBO2DSR50.jpg|thumb|600px|none|]] | ||
+ | [[File:CODB02DSR50CAC.jpg|thumb|600px|none|The DSR-50 in the multiplayer demo.]] | ||
== Storm PSR == | == Storm PSR == | ||
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[[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]] | [[File:BO2RPG7.jpg|thumb|none|600px|The RPG-7 in first person.]] | ||
[[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]] | [[File:BO2RPG7Reload.jpg|thumb|none|600px|Reloading the RPG-7.]] | ||
+ | |||
+ | = Explosives = | ||
+ | |||
+ | == Bouncing Betty == | ||
+ | |||
+ | The same fictional [[S-Mine|Bouncing Betty]] land mine from past COD games was seen in the multiplayer demo.]] | ||
+ | [[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Bouncing Betty in the bottom right corner.]] | ||
+ | |||
+ | == C4 == | ||
+ | [[C4]] was seen in the multiplayer demo. | ||
+ | |||
+ | [[File:CODBO2CACGrenades.jpg|thumb|none|600px|The C4 under the Semtex.]] | ||
+ | |||
+ | == Combo Grenade == | ||
+ | A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a [[M67 hand grenade]] and an [[Mk 2 hand grenade]]. | ||
+ | |||
+ | [[File:Baseball.jpg|thumb|none|400px|M67 hand grenade]] | ||
+ | [[File:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | ||
+ | [[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Grenade in the top left corner.]] | ||
+ | |||
+ | == M18A1 Claymore == | ||
+ | The [[M18A1 Claymore]] returns with a new paint job. | ||
+ | |||
+ | [[File:M18a1 07.jpg|thumb|none|400px|M18A1 Claymore anti-personnel mine]] | ||
+ | [[File:CODBO2CACGrenades.jpg|thumb|none|600px|The Claymore in the bottom left corner.]] | ||
= Mounted Weapons = | = Mounted Weapons = |
Revision as of 21:39, 15 August 2012
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
Call of Duty: Black Ops 2 is the latest installment in the Call of Duty franchise that is currently in development by Treyarch and set for release on November 13, 2012. Despite what the name suggest this new title appears to not be a direct sequel to the first Black Ops as it takes place in the future in the year 2025, although some parts will take place in the Proxy Wars of the 1980s.
The game was officially revealed through a reveal trailer that debuted on May 1, 2012.
The following guns and pictures are taken from the official reveal trailer.
The following weapons are seen in the video game Call of Duty: Black Ops 2:
Pistols
B23-R
A fictional handgun that appears to have two ejection ports hinting that it may be designed for both left handed and right handed shooters.
Callsign Handguns
Two handguns were seen on a callsign in the Cargo map preview.
FN Five-seveN
Called the "Tac-45" in the multiplayer demo the FN Five-seveN is set to appear in the game with FDE (Flat Dark Earth) furniture and an incorrect barrel extension.
Taurus Raging Judge
A Taurus Raging Judge, is seen in the Multiplayer Trailer. It uses the Colt Python's sounds from Black Ops, but this might be a placeholder. Judging by the limited view of the cylinder it appears to be the cancelled 28 gauge version.
TDI Kard
David Mason is seen loading a handgun that appears to be based off the TDI Kard pistol while inside a vehicle. Another soldier is seen firing a similar pistol. It is called the KAP-40 in the E3 demo and the Gamescom multiplayer demo confirmed it would have an incorrect full auto firing mode.
Unknown M1911 Variant
A nickel plated M1911 is briefly seen in the holster of a solider in the reveal trailer.
Unknown Pistol
An unknown pistol was seen in the reveal trailer that is said to be a FN Five-seveN.
Submachine guns
CZ SCORPION EVO 3
The CZ SCORPION EVO 3 appeared in the "Aftermath" multiplayer map preview.
Heckler & Koch MP7
The Heckler & Koch MP7 was used in the "Cargo" multiplayer map preview.
MSMC
The Modern Sub Machine Carbine was seen in the Gamescom demo for the map "Turbine".
"PDW-57"
This fictional submachine gun bears a strong resemblance to the P90, and is probably intended to represent a "futurised" version of it. It uses a very similar polycarbonate box magazine, but rather than being inserted from the top of the weapon it pivots at the front and swings out the the left-hand side.
QCW-05
The QCW-05 appearing as the Chicom QCB was first seen in the Los Angeles Gameplay Trailer.
TDI Vector
The TDI Vector is expected to return from Modern Warfare 2, now called the Vector K10. It also has a black finish as opposed to the tan finish from MW2.
Uzi
The Uzi can be seen during the Behind the Scenes video.
Shotguns
Kel-Tec KSG
The Kel-Tec KSG is seen in the hands of LAPD officers multiple times in the E3 demo.
M1216
A possible new member of the SRM Arms 1200 Series Shotguns is seen in the multiplayer trailer. The weapon is unique in that the magazine is a tube containing four stacks of shotgun shells, and the tube must be manually rotated after one stack is emptied. The M1216 appears to shoot four shells at a time, indicating the 16 shell variant (4 tubes of 4).
Remington 870 MCS
The Remington 870 MCS with a saddler shell holder, a different rear sight, a sling warped around it like the Stakeout from the first game, and an attachment called "Long Barrel" will be available. Named the "R-870 MCS" in game and was first seen at Gamescon.
[[
Saiga 12S
A blurry HUD icon for the Saiga 12S can was spotted in one of the multiplayer map demos and was later seen in a multiplayer demo.
Unknown Shotgun
An unknown futuristic looking shotgun looks like Benelli M3T is held by Harper in the reveal.
Assault Rifles
AK Variant
During the horse riding (Yes, horse riding) sequence of the first trailer, a rider can be seen gripping an unknown AK variant. On a closer examination of the screenshot, the proportions of the AK's magazine and lack of flash hider seem to imply it's a same WASR-2 inspired conglomerate as is the one in the first game
AN-94
Two generic Middle Eastern terrorists are seen being blown away by an explosion while still holding on to their AN-94 assault rifles in the premiere trailer. Seems that in Black Ops universe Russia has decided to start exporting the assault rifle by 2025.
DSA SA58 Para Tactical Carbine
The DSA SA58 Para Tactical Carbine appears in the multiplayer demo as the "SA-58".
Heckler & Koch XM8
Multiple soldiers in the reveal are seen wielding weapons which appear to be Heckler & Koch XM8s with short handguards and thick carrying handles seemingly based on one used by the M41A Pulse Rifle in Aliens. They use a railed carrying handle and have a railed handguard with rail covers rather than the PCAP accessory system used by the US version. In real life this configuration is used on Malaysian XM8s, though given the series' common use of Airsoft weapons as references it is far more likely this was based on a rail-equipped Airsoft gun. It is said to have an incorrect 32 round capacity, it has been confirmed that this is the M8A1 Assault rifle.
IMI Galil AR
The IMI Galil AR can be seen during the Behind the scenes video.
IMI Tavor TAR-21
The IMI Tavor TAR-21 returns from MW2 and was seen in a demo for the map "Cargo".
FN FAL "G Series"
A G Series FN FAL is seen at E3 and the villain trailer.
FN SCAR-H
An FN SCAR-H has appeared in the second behind the scenes video.
Norinco QBB-95
A Norinco QBB-95 was seen in the multiplayer demo as the "QBB LSW".
QBZ-97
The "Type 95" has been confirmed to appear, its pickup symbol appearing in the E3 demo. Most likely this will be the same QBZ-97 with 95-style trigger guard seen in "Call of Duty: Modern Warfare 3".
SIG SG 556
The brand new SIG SG 556 with green furniture was seen in a demo video for the multiplayer map "Turbine".
SMR
A fictional semi automatic rifle that was first seen in one of the multiplayer reveals.
Type 25
A fictional rifle based on the QB series called the Type 25 was used by David Mason in the E3 Demo. It is similar to the Type 95, but with a slightly modified exterior.
M16A1
An M16A1 can be seen in the hands of a soldier possibly during one of the "flashback eras" of the game. Judging by the 20-round magazine and the handguard it is an A1 model.
Unknown Rifle
An unknown rifle was seen in the second behind the scenes video.
Sniper Rifle
FN Ballista
The FNH Ballista is a bolt-action sniper rifle that is available without a scope attachment.
SVU-AS Dragunov
The SVU-AS Dragunov with a finish similar to the SVU was seen in the gamescon video of the map "Aftermath".
DSR-50
A DSR-50 was first used in the multiplayer reveal and seen in the multiplayer demo.
Storm PSR
The Storm PSR is a fictional anti-material rifle fitted with an x-ray scope to view targets through solid barriers. As seen on the E3 demo, it features a unique ability as it is charged by holding down the trigger for a maximum of 5 bullets; this costs more ammunition to use. On the side of the weapon, it indicates that this uses Metal Storm technology; this is confirmed by the fact that the reloading animation has the player insert a single stack of bullets into the rear of the weapon (as Metal Storm technology uses superposed ammunition).
Machine Guns
FN M249 SAW
Several soldiers are also seen wielding M249 SAWs in the reveal.
Mk 48 Mod 1
The Mk 48 Mod 1 was seen in the E3 demo.
LSAT Light Machine Gun
A barley visible HUD icon for the LSAT Light Machine Gun was seen in the Strike Force E3 demo.
Browning M2HB
A Browning M2HB can be seen on the back of a truck in the reveal and in the Los Angeles gameplay trailer they are used by the invading Chinese soldiers.
DShK
A DShK heavy machine gun was seen in the second behind the scenes video.
General Dynamics GAU-19/A
A General Dynamics GAU-19/A was seen in the preview for the multiplayer map "Turbine".
General Dynamics GAU-12/U
A General Dynamics GAU-12/U was seen in the villain trailer mounted on a C.L.A.W AI weapon.
Launchers
FHJ-18 AA Launcher
A fictional anti-air launcher similar in appearance to a FIM-92A Stinger is seen in the Multiplayer trailer.
Hawk MM1 grenade launcher
The Hawk MM1 grenade launcher appears in the Behind the Scenes video.
RPG 7
The RPG-7 is seen in E3 gameplay used by the invading Chinese forces. This time around it has a sling wrapped around, as well as a different rear sight and warhead.
Explosives
Bouncing Betty
The same fictional Bouncing Betty land mine from past COD games was seen in the multiplayer demo.]]
C4
C4 was seen in the multiplayer demo.
Combo Grenade
A fictional grenade was seen in the multiplayer demo. It appears to be a cross between a M67 hand grenade and an Mk 2 hand grenade.
M18A1 Claymore
The M18A1 Claymore returns with a new paint job.
Mounted Weapons
Gryazev-Shipunov GSh-30-2
Same conglomerate of Mi-35M and Mi-24P seen in the Modern Warfare 3 appears again, this time menacing our horse riding protagonists, armed with a twin GSh-30-2 mounted on the fuselage and chin mounted Yak-B gatling gun.
Metal Storm Redback RWS
The fictional "Assault Sentry Drone" tracked UCVs mount a Metal Storm Redback RWS four-barrel repeating grenade launcher in a module on their left-hand side.
Yakushev-Borzov Yak-B
Same conglomerate of Mi-35M and Mi-24P seen in the Modern Warfare 3 appears again, this time menacing our horse riding protagonists, armed with a twin GSh-30-2 mounted on the fuselage and chin mounted Yak-B gatling gun.