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Call of Duty: WWII

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Call of Duty: WWII for current discussions. Content is subject to change.


Call of Duty: World War II
CODWWII.jpg
PC Boxart
Release Date: November 3, 2017
Developer: Sledgehammer Games
Publisher: Activision Blizzard
Series: Call of Duty
Platforms: PC
Playstation 4
Xbox One
Genre: First-Person Shooter


Call of Duty: WWII is an upcoming first-person shooter developed by Sledgehammer Games for the PC, Playstation 4 and Xbox One. Being the fourteenth main game in the series, it is also the first installment since Call of Duty: World at War to be set in World War II, and the fifth main WWII title in the series.


The following weapons appear in the video game Call of Duty: WWII:

Handguns

Colt M1911A1

The M1911A1 returns as the main American sidearm. Interestingly, the "extended magazine" attachment gives the gun extremely long magazines, similar to the M1911A1 Machine Pistol pictured below, but only increases the capacity from 7 to 10 rounds.

Colt M1911A1 - .45 ACP
Colt M1911A1 Machine Pistol factory full-auto conversion - .38 Super. The in-game "Jupiter" supply drop variant of the M1911 looks similar to this, but without the compensator and the extended magazine.
An M1911A1 in a soldier's shoulder holster.
The Colt in-game.

Enfield No. 2

An Enfield No. 2 is used in the campaign. It is incorrectly depicted with a swing-out cylinder rather than top-break.

Enfield No. 2 Mk.I original configuration with spurred hammer - .38 S&W
Daniels holds Turner's revolver.

Luger P08

The Luger returns from Call of Duty 2 as the main German sidearm. Equipping the gun with the "extended magazine" attachment gives it a 32 round trommelmagazin, although the overall capacity is only increased to 12 rounds. Interestingly, one of the supply drop variants in multiplayer turns it into a hybrid between the Nambu Type 14 and the Borchardt C-93.

Luger P08 - 9x19mm
A German soldier aiming a Luger.
The Luger in-game.
Aiming the Luger.
Reloading.

Mauser C96

The Mauser C96 is available in the game. During alpha stage, it was designated as "M712", which is incorrect since it lacks a fire selector. This means it committed the error of Black Ops II and Black Ops III in reverse; those games had an M712 Schnellfeuer incorrectly referred to as a C96, whereas this game has a C96 incorrectly referred to as an M712. In-game, it is referred to as "Machine Pistol" and behaves like an M712, firing in full-auto mode and using detachable magazines.

Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser
An actual Mauser M712 Schnellfeuer, for comparison - 7.63x25mm Mauser
The C96 in-game. Note the obvious lack of a selector switch.

Submachine Guns

Haenel-Schmeisser MP28/II

The Haenel-Schmeisser MP28/II appears in the game as the "Waffe 28". Despite having a low rate of fire at ~500 rounds/minute in real life, in-game this gun seems to fire ridiculously fast at what seems like 900 rounds/minute, far faster than any of the other submachine guns in the game.

Haenel-Schmeisser MP28/II Submachine Gun - 9x19mm
Holding the MP28, correctly by the handguard rather than the magazine as in Call of Duty: Infinite Warfare.
Aiming.
Reloading.

M3 "Grease Gun"

The M3 Grease Gun returns from Call of Duty 2.

M3 "Grease Gun" - .45 ACP
Sgt. Pearson carries a Grease Gun. A recent trailer showed him carrying a Thompson instead.
The player is attaching a sound suppressor onto his M3, turning it into something like the M3A1 O.S.S. version. According to some sources, this was not possible due to fact that the OSS Version had a special barrel with additional ventilation holes.

MP40

The iconic MP40 returns as the main German submachine gun. The "Wunderwaffe" Epic variant gives it a fixed wooden stock like that of an MP41, among other things.

MP40 - 9x19mm
A MP40 dropped by a Player in the MP Reveal Trailer.
The MP40 in-game. While there are some historic examples of MP40s that appear to be suppressed, a quick-detachable suppressor for the MP40 in WW2 seems a little far-fetched.

PPSh-41 MP717(r)

The PPSh-41 appears in the game, along with both the stick magazine, and the drum magazine. It also seems to have the early version of the sights. One thing to note is that it uses a PPS-43 magwell, though the magwell may look more correct when equipped with a drum mag. Its rate of fire is substantially lower in-game than in real life. The "original" Russian magazine makes it a MP717(r) instead of a MP41(r).

PPSh-41 with 35-round box magazine - 7.62x25mm Tokarev
A paratrooper carries a PPSh-41 as he walks by Nazi Germany's famous not-Nazi flags.
The PPSh-41 equipped with a "lens sight".

PPS-43

The epic PPSh-41 variant "Thrive" looks very similar to the PPS-43.

PPS-43 with 35-round box magazine - 7.62x25mm Tokarev

M1A1 Thompson

The M1A1 Thompson is available in the game, incorrectly referred to as the M1928 variant: while US soldiers did use the M1928A1 early in their involvement in WW2 since the M1 did not enter service until April 1942, the gun shown in the game has the triangular rear sight guard "ears" of an M1A1, an unribbed barrel, and does not appear to have a Cutts Compensator which military M1928A1s usually did. The extended magazine attachment gives it a drum magazine, which is incorrect: while an actual M1928 could accept a drum, the simplified M1 and M1A1 lacked this feature since the drum was deemed too heavy and unreliable for combat.

Just to make things more confusing, some of the weapon's special variants turn it into an actual M1928.

M1A1 Thompson with 30-round magazine - .45 ACP
An actual M1928A1 Thompson with 50-round drum magazine, for comparison - .45 ACP
The Thompson in-game.

Type 100 submachine gun

The Type 100 submachine gun returns from World at War, but is now correctly held by the handguard.

Type 100 - 8x22mm Nambu

Shotguns

M30 Luftwaffe Drilling

The rare M30 Luftwaffe Drilling, a combination shotgun / rifle only issued to Luftwaffe aircrews, is available. By default, only the shotgun barrels are used, but the "Rifle Bullet" attachment allows the third barrel to be used. The latter basically fires a powerful rifle round with a range and damage comparable to that of a sniper rifle. This is rather unrealistic as the rifle barrel was only issued with soft-pointed bullets: firing these at a human would constitute a war crime. Presumably the two barrels being choked for different types of shell (slugs on the left and birdshot on the right) will not be simulated.

M30 Luftwaffe Drilling - 12 gauge & 9.3x74mmR
CoDWWII-Drilling.jpg

Walther Toggle-Action

The rare Walther toggle-action shotgun will be available, simply referred to as "Toggle Action". It erroneously feeds from a detachable box magazine (or drum when the extended magazine attachment is equipped) rather than its internal tube magazine.

Walther shotgun - 12 gauge
The Walther shotgun in-game.
Inspecting the Walther.

Winchester Model 1897 Trench Gun

The Winchester Model 1897 is available with an incorrect tube capacity of 7 shells (10 with extended magazine) instead of 5. It was referred to as "Winchester 1897" and then "M97 Trench Gun" in earlier stages of the game, only to be renamed to simply "Combat Shotgun" in the final version.

Winchester Model 1897 Trench Gun - 12 gauge
A player is caring a Model 1897 in the MP Reveal Trailer.
The Trench Gun in-game. Note the added rear sight; the length of the heat shield seems to be shortened to accommodate it.

Winchester Model 21

The Winchester Model 21 double-barreled shotgun appears in the game with the barrels sawed off. It was referred to as "Model 21" in early footage, but was later renamed to simply "Sawed-off Shotgun" in the final game.

CoDWWII-SawedOff-2.jpg
CoDWWII-SawedOff.jpg

Rifles

FG 42

The FG42 is a usable automatic rifle in-game. It is the late war/second model, unlike the versions seen in previous installments.

FG 42 second model - 7.92x57mm Mauser
CoDWWII-FG42-2.jpg
Reloading the FG42.

Karabiner 98k

The Karabiner 98k is available in the game. When the extended magazine attachment is equipped, the weapon is fitted with the rare 20-rounder trench magazine from the earlier Gewehr 98 and Kar98 models. However, the magazine in-game only holds 7 rounds, and is incorrectly depicted as detachable.

Karabiner 98k - 7.92x57mm Mauser
A Mauser Karabiner 98k used by the shovelled player in the MP Reveal Trailer.
The K98k in-game; note how the box magazine only contains 7 rounds.
The scoped Kar98k in-game. Note the pocket watch on the scope.

Kbsp wz. 38M

The Kbsp wz. 38M (Karabin samopowtarzalny wzór 38M) appears in the game, simply referred to as the "Karabin". A surprising inclusion in-game, given that only around 150 of the rifles were ever built. It incorrectly features a detachable magazine like the Gewehr 43; the real-life rifle has a non-detachable magazine fed by Mauser stripper clips, which wouldn't be possible on the in-game sniper variant because the scope is blocking it.

Kbsp wz. 38M - 7.92x57mm Mauser
A German soldier picks up a scoped Karabin.
A German soldier aims a Karabin in the Story Trailer.

Lee-Enfield No.4 Mk.I(T)

The Lee-Enfield No.4 Mk.I(T) appears in the game. It was referred to as the "Commonwealth" in the beta, but this was later changed to "Lee-Enfield". Like the Springfield, it is still loaded with stripper clips even though the scope is blocking the magazine; it also replenishes all 10 rounds with just one clip.

Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British
CoDWWII-LeeEnfield.jpg
CoDWWII-LeeEnfield-2.jpg

M1 Carbine

The M1 Carbine returns from World at War, still labeled as the "M1A1". Notably, it is able to equip a bayonet, yet it visibly lacks a bayonet lug. The "Bite The Dust" Epic variant has a proper M1A1 folding stock, albeit with a bizarre longer barrel as well.

Us. M1 Carbine - .30 Carbine
A M1 Carbine fitted with a bayonet dropped by an allied player in the MP Reveal Trailer. Note the lack of a bayonet lug; compare with the image above.

M1 Garand

The iconic battle rifle of the American forces, the M1 Garand, makes a return in this game. Like in World at War, the weapon can be reloaded mid-clip, though it makes the ping sound and ejects the clip anyway. When fitted with the "Extended Mag" attachment, it gains a detachable magazine, similarly to the experimental T20 select-fire variant.

M1 Garand with leather M1917 sling - .30-06
The playable character cocking the M1 Garand.
The Garand in-game.

M1941 Johnson rifle

The "Savior II" supply drop variant of the M1941 Johnson machine gun turns its visual appearance into that of the M1941 semi-automatic rifle, though it retains the full-auto fire and the side-mounted detachable magazine of the M1941 machine gun.

M1941 Johnson rifle - .30-06

Springfield M1903

The Springfield M1903 returns from World at War as an available sniper rifle. The rifle can incorrectly be loaded with stripper clips even if the scope is blocking the magazine. As with all of the bolt-action rifles, a full stripper clip is used to reload the weapon, regardless of how many rounds remain in the magazine.

M1903A1 Springfield sniper rifle (.30-06) fitted with a 7.8x Unertl scope. This rifle was used in Letters from Iwo Jima.
A Springfield M1903 with a 7.8x Unertl scope. Shown in the MP Reveal Trailer.
The Springfield in-game.

Sturmgewehr 44

The legendary Sturmgewehr 44 returns from previous games. Additionally, the semi-fictive StG-44 Kurz (short) is featured as the "Serum" supply drop variant, being a shorter version of the StG-44 with a cut down gas system and MP40-style folding stock, and the "Red Baron" variant looks similar to the Sturmgewehr 45(M).

Sturmgewehr 44 - 7.92x33mm Kurz
Holding the STG.
Aiming.
Reloading.
CoDWWII-StG44.jpg
– "Show us your war face!"
– ""Arrrrgh!"!"
This is the StG-44k variant equipped with a beyonet.

Tokarev SVT-40

Yet another weapon returning from previous games, the SVT-40 is usable. Interestingly, the "Shack Man" Epic variant of the SVT gives it a receiver rather like an AG42B Ljungman rifle.

Tokarev SVT-40 - 7.62x54mmR

Winchester Model 1894

A Winchester Model 1894 is seen in the hands of a young Ronald "Red" Daniels in the intro cutscene of the campaign mission "Stronghold", though it is not available for use.

Winchester 1894 - .30-30
CoDWWII-Winchester1894.jpg

Machine Guns

As with multiple Call of Duty titles, the machine guns class is referred to as "light machine guns", even though the game includes the MG15 and MG42 general-purpose machine guns. An in-game text in the campaign also lists the M1919A4 as an LMG, which is incorrect since it is a medium machine gun.

Browning M1919A4

The Browning M1919A4 machine gun returns from World at War as a mounted machine gun, although it can be dismounted and used as a portable weapon in campaign only, with a 250-round belt.

Browning M1919A4 - .30-06
An American soldier firing a Browning M1919.

Bren Mk1 (M)

The Bren Gun returns from Call of Duty 3, replacing the Type 99 light machine gun featured in World at War.

Bren Mk1 (M) - .303 British

Lewis Gun

The Lewis Gun appears as a new LMG in this game. The barrel shroud is removed, making it resemble the aircraft-mounted variant, but the gun still has the stock of the infantry variant.

Aircraft mounted Lewis Gun - .303 British
A Aircraft Lewis Gun carried by an allied footsoldier.
The Lewis in-game.
The extended magazine version at the left has a 97-round capacity, but with a weird drum extension to the right side of the gun rather than the appropriate pan magazine that is a thicker version of the original 47-rounder.

M1918A2 Browning Automatic Rifle

The BAR returns from World at War, though it is now classified as a rifle and has a higher fire rate.

M1918A2 Browning Automatic Rifle - .30-06
A BAR carried by one of the deploying soldier in the MP Reveal Trailer.
The BAR in-game. The mounted sight appears to be based on the 1945-vintage Nydar Model 47 reflex sight, a device made by the Swain Nelson Company for hunting shotguns. This sight never saw any combat use, and was not particularly popular with civilian shooters due to being rather fragile.

M1941 Johnson machine gun

The M1941 Johnson machine gun appears as another new light machine gun in the game. It is incorrectly categorized as a rifle instead of an LMG.

M1941 Johnson machine gun - .30-06
The Johnson machine gun equipped with a bayonet.

MG15

The MG15 machine gun is yet another new machine gun in the game. Although the gun was originally designed to be mounted on aircraft, a few guns were fitted with bipods and used for infantry use during the war. Nevertheless, the MG34 would be a more suitable weapon.

MG15 with 75-round double drum - 7.92x57mm Mauser
MG15 as shown in the MP Reveal Trailer
The MG15 in-game.

MG42

The iconic MG42, also known as "Hitler's Buzzsaw", returns from World at War in both mounted and man-portable versions. Despite its fearsome reputation and nickname, the weapon has an absurdly slower rate of fire in multiplayer than in the single-player or zombies modes.

MG42 - 7.92x57mm Mauser
A German soldier firing an MG42.
Using a mounted MG42 fitted with a belt drum.
Inspecting a portable MG42, which feeds from a 50-round loose belt. An odd reversal, as the real-life gun was the fitted with a belt drum in the man-portable role and a loose belt in the mounted role. The "Extended Mag" attachment does give the MG the former drum, but it holds twice as many rounds (100) as its actual capacity.

Launchers

Luftfaust

The Luftfaust (aka Fliegerfaust B), a 9-barrel German 20mm anti-aircraft rocket launcher that never got past the prototype phase, is available in Zombies mode. Its two in-game names are oddly backwards: it is called the "Fliegerfaust," changing to "Luftfaust-B" when it is Pack-A-Punched. While German records indicate only 80 of these launchers were issued for combat trials, all to a unit in Saarbrücken, there is a photograph of three expended Luftfaust tubes lying in the rubble of the Hotel Adlon taken during the Siege of Berlin in 1945, suggesting this is one of the less far-fetched experimental weapons to show up in the series.

The weapon is shown as firing rockets individually or in an alternate "free-fire" fully automatic mode, which is incorrect: while there is some disagreement about what the Luftfaust actually did, all sources agree it was some kind of volley fire weapon, with one trigger pull either firing all of the tubes in sequence with a pre-set delay between them, or firing the central tube and every other one of the outer tubes first, then the remaining four 0.1 or 0.2 seconds later. The latter is more commonly reported, with the logic being it would produce a reasonably tight group of rockets while preventing the rockets from damaging or deflecting each other with their exhausts. It is also shown causing massive fiery explosions with each shot, while the real Luftfaust's projectiles were rather more anaemic high-explosive bullets from 20x138mm B cannon rounds fitted with rocket motors.

Replica Luftfaust (aka Fliegerfaust B) with 9-rocket clip - 20mm

M1 Bazooka

The M1 Bazooka appears as the main anti-tank weapon for the Allied forces.

M1 "Bazooka" - 2.36 inch
The Bazooka in-game: note the twin grips, showing this to be the earliest M1 model. Unless there are several other Bazooka models shown, this will be severely outdated by the end of the in-game campaign. The bunker complex ahead appears to be a FuMG 41/42 Mammut phased array radar, also seen in Saving Private Ryan: this implies this level is set in occupied France, meaning an M1A1 or M9 bazooka should be shown instead.

M7 grenade launcher

M7 rifle grenade launcher
Mk 2 training grenade fitted with M1A2 rifle grenade adapter

Panzerfaust

Panzerfausts can be seen through the singleplayer campaign. They're unusable for the player.

Panzerfaust - 44mm with 149mm warhead
Two Panzerfausts in a weapon crate.

Panzerschreck

The Panzerschreck appears as the main anti-tank weapon for the Axis forces.

RPzB 54 "Panzerschreck" rocket launcher - 88mm
CoDWWII-Panzerschreck.jpg

Flamethrowers

Flammenwerfer 35

The Flammenwerfer 35 appears as the main flamethrower for the Axis forces.

Flammenwerfer 35
CoDWWII-Flammenwerfer.jpg
A German soldier with the Flammenwerfer in the Story Trailer.

M2 Flamethrower

The M2 Flamethrower appears as the main flamethrower for the Allied forces.

M2 Flamethrower
M2 Flamethrower in the MP Reveal Trailer

Grenades & Explosives

M1A1 Mine

In the Hürtgenwald campaign Daniels can place M1A1 Mines.

M1 and M1A1 anti-tank mines
Daniels holds a Mine.

M18 smoke grenade

M18 smoke grenade

Mk 2 hand grenade

Mk 2 high-explosive fragmentation hand grenade
CoDWWII-M1911.jpg

Model 24 Stielhandgranate

The Model 24 Stielhandgranate appears in the game, modeled with the fragmentation sleeve of the Model 43 Stielhandgranate. In the singleplayer campaign the correct Model 24 is used.

Model 24 Stielhandgranate "Potato Masher" stick grenade with fragmentation sleeve
Model 43 Stielhandgranate high-explosive hand grenade with fragmentation sleeve
CoDWWII-Stielhandgranate.jpg
A box of M24s in the singleplayer.

No. 69 High-Explosive grenade

No. 69 MK. 1 High-Explosive hand grenade

No. 74 ST grenade

No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb"

RGD-33

The RGD-33 stick grenade can be seen on the Russian sailor uniform in multiplayer.

RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.
Two RGDs hanging from the belt.

S-Mine

S-Mine 35

Other

2cm FlaK 38

2 cm FlaK 38 in single mounting - 20x138mm B
The Flak 38 in-game.
Manning the Flak.
A Flak 38 mounted on a Halbketten-Lkw Ford "Maultier".

20mm Oerlikon Cannon

Oerlikon 20mm Cannons can be seen mounted on U.S. ships on D-Day and on the multiplayer map "USS Texas".

Oerlikon Cannon - 20mm.

5cm Pak 38

Various 5 cm Pak 38 Anti Tank guns can be seen in the singleplayer campaign.

5 cm Pak 38 anti-tank gun - 50x419mm R
A Pak 38 in-game.

8-cm Granatwerfer 34

Granatwerfer 34 Mortars can be seen in the campaign.

8-cm Granatwerfer 34 (GrW 34)
The Granatwerfer 34 in-game.
Another Granatwerfer in the Hürtgenwald mission, this one in a position that is rather unlikely to result in anything good.

8 cm kurzer Granatwerfer 42

Kurzer 8 cm Granatwerfer 42 mortars can also be seen in the singleplayer campaign.

Kurzer 8 cm Granatwerfer 42 - 81.4mm
The kurzer Granatwerfer in the Hürtgenwald mission. The Germans clearly fed it health packs until it stopped being the model from Call of Duty 2.

8.8cm FlaK 18

88mm FlaKs, which appear to be the older model 18 with a one-piece barrel, have been shown in front of a building.

FlaK 18 antiaircraft gun on a FlaK 36 cruciform mount at the British Imperial War Museum - 88mm
CoDWWII-FlaK.jpg

15cm sFH 18

Various schwere Feldhaubitzen 18 can be seen and destroyed by Daniels in the Hürtgenwald missions.

sFH 18 howitzer displayed at CFB Borden Military Museum, Ontario, Canada - 150mm
A disabled sFH 18.
Another sFH 18.

Bofors 40mm

Several Bofors 40mm AA-guns are seen on the map "Gibraltar".

Bofors 40mm L/60 AA gun in a wheeled trailer mounting - 40x311mmR

Canon de 155mm GPF

Daniels squad must destroy Canon de 155 Grande Puissance Filloux (GPF) during the D-Day. In Call of Duty 2 the player must destroy this cannon, too.

Canon de 155 Grande Puissance Filloux (GPF) - 155mm

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