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Difference between revisions of "Call of Duty: Advanced Warfare"

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==Mk 14 Mod 0 Enhanced Battle Rifle==
 
==Mk 14 Mod 0 Enhanced Battle Rifle==
  
[[File:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]
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The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle ]] is a retextured version of the model from ''Ghosts''. It is treated more like its ''Modern Warfare 3'' incarnation, with no dedicated scope and sharing the accessories used by other standard rifles.
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[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]
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[[Image:CoDAW-Mk14-1.jpg|thumb|none|600px|Mitchell holds a Mk 14 Mod 0 in "Fission" as he takes a moment out from preventing a nuclear meltdown to supervise the oddly adorable Shelfbots.]]
  
 
==Robinson Armament XCR==
 
==Robinson Armament XCR==

Revision as of 05:54, 4 November 2014

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Call of Duty: Advanced Warfare for current discussions. Content is subject to change.

Call of Duty: Advanced Warfare (2014)

Call of Duty: Advanced Warfare is a first-person shooter developed by Sledgehammer Games for Playstation 4, Xbox One and PC, and by High Moon Studios for Playstation 3 and Xbox 360. It is the eleventh title in the series, and is set for a release on November 4th, 2014.

The following firearms are seen in the video game Call of Duty: Advanced Warfare:

Handguns

Blunderbuss

During the mission "Sentinel," a collection of antique weapons can be found in Johnathan Irons' office, including a pair of blunderbuss pistols. They cannot be used.

Modern replica of English 1766 Blunderbuss Flintlock
Mitchell looks over the two blunderbusses.

MP-443 Grach

MP-443 "Grach" - 9x19mm

VBR-Belgium PDW

VBR-Belgium PDW - 7.92x24mm

Submachine Guns

"ASM1"

The "ASM1" is essentially a futuristic Thompson Submachine Gun, with an M1921 / M1928-style foregrip and a stock similar to that of the TDI Vector. While concept art shows it with a drum, in the final game the ASM1 instead uses a thick dual-column straight magazine with a capacity of 45 rounds. It is used by Atlas PMC forces, and is one of the most common weapons in the game.

Colt M1921AC Thompson with 20-round magazine - .45 ACP
During the mission "Collapse," Mitchell looks out over San Francisco Bay, admiring the sight of a fleet of ships dramatically doing absolutely nothing in line with series traditions. Note the destroyer packed with advanced weaponry Littoral Combat Ship model recycled from Call of Duty: Ghosts.
While defending America's giant silly catamaran aircraft carrier USS Arrowhead in "Armada," Mitchell takes a moment to reload his space Thompson, the similarities in design clearly visible when it is held at an angle.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "MP11".

Brügger & Thomet MP9 with stock extended - 9x19mm

Heckler & Koch UMP45

The "SN6" appears to be a futurized version of the Heckler & Koch UMP45.

Heckler & Koch UMP45 - .45 ACP

SIG-Sauer MPX

The SIG-Sauer MPX appears as the "KF5".

SIG-Sauer MPX - 9x19mm

TDI Vector

The "SAC3" is a futurized version of the TDI Vector.

TDI / KRISS USA Vector SMG - .45 ACP
Menu icon of the "SAC3".

Shotguns

Metal Storm MAUL

MAUL shotgun in standalone configuration - 12 gauge preloaded barrel

UTAS UTS-15

The "Tac-19" is a futurized version of the UTAS UTS-15.

Gen 2 UTAS UTS-15 - 12 gauge

Assault & Battle Rifles

AK-12

AK-12 - 5.45x39mm
The AK-12 being held by a soldier.

Beretta ARX-160

Beretta ARX-160 - 5.56x45mm

Brown Bess Flintlock Musket

The collection in "Sentinel" also includes what appear to be a pair of Brown Bess Flintlock Muskets. They cannot be used.

Original "Short Land Pattern" Brown Bess musket made 1768-1805 - .75 caliber
Completely ignoring his current mission, Mitchell takes a look at Irons' irons.

Mk 14 Mod 0 Enhanced Battle Rifle

The Mk 14 Mod 0 Enhanced Battle Rifle is a retextured version of the model from Ghosts. It is treated more like its Modern Warfare 3 incarnation, with no dedicated scope and sharing the accessories used by other standard rifles.

Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
Mitchell holds a Mk 14 Mod 0 in "Fission" as he takes a moment out from preventing a nuclear meltdown to supervise the oddly adorable Shelfbots.

Robinson Armament XCR

The Robinson Armament XCR appears as the "HBRa3". It is also seen held by a soldier on the game's box cover with a VLTOR style stock.

Robinson Armament XCR - 5.56x45mm

Sniper Rifles

Gepard GM6 Lynx

Gepard GM6 Lynx - 12.7x108mm / .50 BMG

Sharps 1874 Long Range

The collection in "Sentinel" also includes a Sharps 1874 Long Range rifle with the iron sights removed and a large scope fitted. It cannot be used.

Sharps 1874 Long Range rifle w/ 34" barrel, Vernier peep sight, and Lyman Beach front sight - .45-70
Mitchell reels as he discovers the true scale of Atlas' advanced weapon programs.

Machine Guns

CETME Ameli

CETME Ameli Light Machine Gun - 5.56x45mm

General Dynamics GAU-19/A

The GAU-19/A is used on the "XS1 Goliath" Scorestreak. It has a very low fire rate of 400 RPM compared to the real 1000.

General Dynamics GAU-19/A - .50 BMG

Launchers

Carl Gustav M3

Carl Gustav M3 - 84mm

Explosives

Model 7290 Flashbang

The Model 7290 flashbang grenade is used as the model for a fictional tactical grenade that has the ability to switched between Flash, EMP and Threat modes.

Model 7290 flashbang grenade
The in-game tactical grenade in Flash mode.

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