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Difference between revisions of "Forgotten Hope 2"

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[[File:Finnish M39 Rifle.JPG|thumb|none|350px|Finnish M/39 rifle - 7.62x53mm R]]
 
[[File:Finnish M39 Rifle.JPG|thumb|none|350px|Finnish M/39 rifle - 7.62x53mm R]]
 
[[File:ForgottenHope2-MosinM39.jpg|thumb|none|600px|Holding an M/39 "Ukko-Pekka".]]
 
[[File:ForgottenHope2-MosinM39.jpg|thumb|none|600px|Holding an M/39 "Ukko-Pekka".]]
[[File:ForgottenHope2-MosinM39-Idle1.jpg|thumb|none|600px|Inspecting an M/39 "Ukko-Pekka".]]
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[[File:ForgottenHope2-MosinM39-Idle.jpg|thumb|none|600px|Inspecting an M/39 "Ukko-Pekka".]]
 
[[File:ForgottenHope2-MosinM39-ADS.jpg|thumb|none|600px|Aiming an M/39 "Ukko-Pekka".]]
 
[[File:ForgottenHope2-MosinM39-ADS.jpg|thumb|none|600px|Aiming an M/39 "Ukko-Pekka".]]
 
[[File:ForgottenHope2-MosinM39-Reload.jpg|thumb|none|600px|Reloading an M/39 "Ukko-Pekka" with a 5-round stripper clip.]]
 
[[File:ForgottenHope2-MosinM39-Reload.jpg|thumb|none|600px|Reloading an M/39 "Ukko-Pekka" with a 5-round stripper clip.]]

Revision as of 20:39, 7 July 2020

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Forgotten Hope 2 for current discussions. Content is subject to change.

Forgotten Hope 2 (2007)

Forgotten Hope 2 is a modification for Battlefield 2. In the vein of Project Reality, it introduces new weapons, vehicles, factions and settings - in this case, the Second World War - as well as more realistic gameplay. It is the sequel to the 2003 Battlefield: 1942 modification, Forgotten Hope. Like its predecessor, Forgotten Hope 2 focuses on portraying many different battles of World War II as accurately as possible, giving special attention to the scale of the maps, the belligerent units and the weapons they used historically.

The following weapons appear in the video game Forgotten Hope 2:

Sidearms

Colt M1911A1

The Colt M1911A1 is the main sidearm for the US Army faction. It also appears in the hands of the British and Canadian factions, being a standard sidearm for specialised British units, such as the Commandos or the Paratroopers. Unlike in Battlefield 2, where every class is issued a sidearm, only the non-commissioned officers, support gunners, snipers, pilots, commando units, tank crews and anti-tank infantry carry them in Forgotten Hope 2. Each faction is only issued three magazines, or eighteen rounds in the case of the revolvers, and their short range and stopping power makes them only useful in desperate, close quarter situations. The weapon is merely referred to as the Colt M1911 in-game, dropping the A1 designation.

World War II-issued Colt M1911A1 pistol - .45 ACP
The player character draws his M1911A1 and cocks the hammer.
Holding a standard issue Colt M1911A1.
The player character looks at the factory markings on his pistol during one of the idle animations.
Aiming the Colt M1911A1.
Reloading the Colt M1911A1. The player character swaps magazines and presses the slide release.

Colt M1917

The Colt version of the M1917 Revolver is carried as a back-up weapon by US Army support gunners. What appears to be a silver M1917 revolver also appears rarely in-game. One of its idle animations has the player character roll the sidearm on his trigger finger, fan the hammer and blow on the barrel in a Wild West-esque way.

Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP. Note the unsupported ejector rod - common of Colt revolvers of the period, as well as the Colt-style cylinder release latch.
Holding a Colt M1917 revolver.
Inspecting a Colt M1917 revolver during one of the idle animations. Note the unsupported ejector rod, which identifies this as a Colt-produced revolver.
Aiming a Colt M1917 revolver.
Reloading an M1917 revolver with two half-moon clips after ejecting all the spent rounds.
Holding a silver M1917 revolver.

Browning Hi-Power

The Browning Hi-Power is mainly used by Canadian anti-tank soldiers, quite possibly standing in for the Inglis Hi-Power. It is rarely found in rear-echelon German pickup kits such as mounted MG and mortar carriers. British commandos in-game used to be issued original P35 Browning Hi-Powers with adjustable sights and detachable stocks resembling Chinese-contract Inglis Hi-Powers, but they were replaced by Colt M1911A1s in the 2.57 update. Nonetheless, these stocked Hi-Powers have found their place in the hands of Finnish pilots in-game, who actually received and put to good use a fair amount of them during the Continuation War in real life.

A classic Belgian-made commercial Browning Hi-Power in 9x19mm. During World War II, the Germans occupied the Belgian firearms factories and continued to produce this gun with Waffenamt stamps.
The player character draws his Browning HP and cocks the hammer.
Holding a Browning Hi-Power.
A German mortar carrier looks at the markings on his captured Browning HP.
Aiming the Browning Hi-Power.
Reloading the Browning HP by swapping magazines and pressing the slide release.
An example of a pre-war FN P35 with its adjustable sights and an attached holster-stock - 9x19mm
A Finnish pilot draws his stocked P35 and cocks the hammer.
Holding a stocked P35.
Aiming the stocked P35 with two hands.
Reloading the stocked P35 by swapping magazines and pressing the slide release.

Webley Mk VI

The Webley Mk VI is the main sidearm for the Commonwealth faction (Great Britain, Canada, Australia and New Zealand) in-game.

Webley Mk VI - .455 Webley
Holding a Webley Mk VI revolver.
Inspecting a Webley Mk VI revolver.
Aiming a Webley Mk VI revolver.
Reloading a Webley Mk VI revolver. All the not-actually-spent rounds automatically eject upon opening the cylinder, and a six-round speedloader is then inserted.

Webley & Scott No. 3 Mk I

The Webley & Scott No. 3 Mk I flare pistol is issued to New Zealander LRDG Commandos in Operation Hyacinth. It fires a dull flare on a well-lit map and is of no use against enemy soldiers, making it practically useless except as scenery. It is referred to as the No3 Mk1 Very.

Webley & Scott No. 3 Mk I - 1 inch
Holding a Webley No. 3 Mk I flare gun. Note that the hammer is never cocked.
"Aiming" a Webley No. 3 Mk I flare gun.
Inserting a fresh new flare into a Webley No. 3 Mk I whilst a flare is seen illuminating the horizon.

Nagant M1895

The Nagant M1895 is issued to Soviet and Polish non-commissioned officers, tankers and machine gunners with the pick-up DT machine gun. One version with a BraMit suppressor is issued to a commando/partisan pick-up kit with an MP40 and a satchel charge found in the map Studienka.

Nagant M1895 Revolver - 7.62x38R Nagant. This example was dated 1939 manufacture and was a wartime-issued weapon. Note the angular front sight which was used beginning in the 1930s.
Holding a Nagant M1895 revolver.
Inspecting a Nagant M1895 revolver during an idle animation. Note the WW2-era angular front sight.
Aiming a Nagant M1895 revolver.
Reloading a Nagant M1895 revolver. The player character first unlocks the ejector rod and positions it in place...
...he then opens the loading gate, ejects and inserts 7 rounds of 7.62x38mmR one at a time...
...and finishes by closing the loading gate and locking the ejector rod back in place.
Inspecting a Nagant M1895 with a BraMit suppressor.

Tokarev TT-33

The Tokarev TT-33 serves as the main sidearm of the Soviet and Polish factions in-game. It is worth noting that the Polish faction in this game is based on the 1st Tadeusz Kościuszko Infantry Division, who fought on the Eastern Front, was under Soviet command and used Soviet weaponry.

Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.
Holding a Tokarev TT-33.
Aiming a Tokarev TT-33.
Reloading a Tokarev TT-33 by swapping magazines and pressing the slide release.

Luger P08

The Luger P08 is extensively used by the Wehrmacht in maps set in the Mediterranean theatre of war. However, by 1943 it becomes largely supplemented by the Walther P38 and is very rarely ever seen.

Luger P08 - 9x19mm
Holding a Luger P08.
Aiming a Luger P08.
Reloading a Luger P08. The toggle lock does not lock back on the last shot in-game, and the player character is seen locking it back manually before swapping magazines.

Walther P38

The Walther P38 is the main sidearm used by the German faction in-game beginning in 1943, the Luger being slightly more common in early war maps.

Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm
Holding a Walther P38. Despite it being a single-action handgun, the hammer is never cocked.
Aiming a Walther P38.
Reloading a Walther P38. The player character correctly uses the heel magazine release to remove the empty magazine.

Sauer 38H

The Sauer 38H is available as a sidearm for the German faction in some maps, especially those featuring the Fallschirmjäger. Historically, the Sauer 38H was developed in Nazi Germany as a competitor for the Luger P08 and Walther P38, although the Sauer was mostly used by police officers whilst the Luger and Walther typically ended up amongst front-line troops. However, the Luftwaffe eventually took over production of the pistol, so it did see widespread use amongst its paratrooper corps.

Sauer 38H - .32 ACP
Holding a Sauer 38H.
Chamber-checking a Sauer 38H during one of its idle animations.
Aiming a Sauer 38H.
Reloading a Sauer 38H.

Leuchtpistole 34

The Leuchtpistole 34 is used by the Italians in Operation Hyacinth. It basically acts as the Axis counterpart to the Webley & Scott flare gun.

Leuchtpistole - 26.65mm
Holding a Leuchtpistole 34. Note that the hammer is never cocked.
"Aiming" a Leuchtpistole 34.
Inserting a new flare into a Leuchtpistole 34.

Beretta M1934

The Beretta M1934 appears as the sidearm for the Italian faction. It is simply referred to as the Beretta 34 in-game.

Beretta M1934 - .380 ACP
Drawing a Beretta M1934 and cocking the hammer in a similar fashion to the M1911A1 and the Browning HP.
Holding a Beretta M1934.
Inspecting the markings on a Beretta M1934 pistol. The slide features the year of production in both Arabic numerals in the Gregorian calendar (1941) and Roman numerals in the Era Fascista calendar (XVL, which is not a valid number).
Aiming a Beretta M1934.
Reloading a Beretta M1934. The reloading procedure begins with the slide locked open, and involves using the heel magazine release to remove the empty magazine, at which point the slide will slam shut automatically.
Then, the player character inserts a fresh magazine and racks the slide to chamber a round.

Lahti L-35

The Lahti L-35 appears as Finland's service pistol.

Finnish-manufactured Lahti L-35 pistol - 9x19mm
Holding a Lahti L-35.
Inspecting a Lahti L-35.
Aiming a Lahti L-35.
Reloading a Lahti L-35. The player character first removes the empty magazine, inserts a new one...
...and racks the bolt to chamber a round.

Submachine Guns

M1928 Thompson

The M1928 Thompson is used by the Commonwealth factions in Greece, Crete and North Africa. Assault units are issued it with a 50-round drum magazine, whilst non-commissioned officers and other commando pick-up kits use 20-round stick magazines. It can fire in either semi or full-automatic mode. Out of all the submachine guns in the game, the Thompsons have the highest recoil.

M1928 "Tommy Gun" or "Chicago typewriter" with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies.
Holding an M1928 Thompson.
Aiming an M1928 Thompson.
Reloading an M1928 Thompson. Firstly, the player character locks the bolt back (which wouldn't be necessary, since the Thompson already features an automatic bolt hold open)...
...and then he changes his empty 20-round magazine for a new one.
Holding an M1928 Thompson equipped with a 50-round drum magazine.
Reloading an M1928 Thompson equipped with a 50-round drum magazine.

M1928A1 Thompson

The M1928A1 Thompson is used by the British military in Tunisia and more rarely in Europe, as well as by the US Army in North Africa. There is also an incredibly rare M1928A1 Thompson kit for the Soviet marines at Motovskiy Bay who, according to official unit documents, had exactly 3 Thompsons at the time the battle took place, August 1942. It fires from both a 30-round stick magazine and a 50-round drum magazine, and in semi or full-automatic.

M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.
Holding an M1928A1 Thompson.
Aiming an M1928A1 Thompson.
Reloading an M1928A1 Thompson. The reloading procedure is identical to that of its non-foregripped brethren - unnecessarily lock the bolt back...
...and swap 30-round magazines.
M1928A1 Thompson with 50-round drum magazine - .45 ACP
Holding an M1928A1 Thompson with a 50-round drum magazine.
Reloading an M1928A1 Thompson with a 50-round drum magazine.

M1A1 Thompson

The M1A1 Thompson is used by the US and Canadian factions. British NCOs also use it on some Normandy maps. It feeds from a 30-round stick magazine or - very rarely seen - a 20-round stick magazine. Like the M1928, it fires in both semi and full-automatic.

M1A1 Thompson with 30-round magazine - .45 ACP
Holding an M1A1 Thompson.
Aiming an M1A1 Thompson.
Reloading an M1A1 Thompson. The player character swaps magazines...
...and locks the bolt back which, again, wouldn't be necessary in a real Thompson.

M3 "Grease Gun"

On some maps beginning in July 1944, the M3 "Grease Gun" replaces the M1A1 Thompson as the weapon of choice for the US assault kit.

M3 "Grease Gun" .45 ACP. The later M3A1 model would remove the crank lever for cocking the bolt, and instead use a simple hole in the bolt for the shooter to use their finger.
Drawing an M3 "Grease Gun" - the player character opens up the ejection port and extends the collapsible stock.
Holding an M3 "Grease Gun".
Aiming an M3 "Grease Gun".
Reloading an M3 "Grease Gun". The player character first cocks the crank lever to open the bolt...
...and then swaps magazines.

Sten Mk II

The Sten Mk II is used by the British and Canadian factions in France. Regardless of the faction, all Stens in this game are Canadian-made, as noted by the skeleton stock and the markings on the magazine well.

Sten Mk II (Canadian) - 9x19mm
Holding a Sten Mk II.
Inspecting the left side of a Sten Mk II.
Inspecting the right side of a Sten Mk II. Note the open bolt.
Inspecting the markings on a Sten Mk II, which state that this specific model was manufactured in 1943 at the Long Branch Arsenal in Ontario, Canada.
Aiming a Sten Mk II.
Reloading a Sten Mk II. The reloading procedure in this case involves locking the charging handle up into the safety notch...
...swapping magazines...
...and unlocking the charging handle.

Sten Mk IIS

The suppressed Sten Mk IIS is used by Royal Marine Commandos in Port-en-Bessin. It can overheat over prolongued periods of fully-automatic fire. Like the unsupressed Sten, it features the typically Canadian skeleton stock and Long Branch markings.

Sten Mk IIS - 9x19mm
Holding a Sten Mk IIS by its magazine and completely forsaking the convenient cloth wrapping around the suppressor.
Inspecting a Sten Mk IIS.
Aiming a Sten Mk IIS.
Reloading a Sten Mk IIS. The reloading procedure is the same as the Sten Mk II - lock the bolt back, change magazines, and release the bolt.

Sten Mk V

The Sten Mk V is used by British paratroopers in Pegasus Bridge. It can be fired in semi or full-automatic.

Sten Mk V - 9x19mm
Holding a Sten Mk V.
Inspecting the left side of a Sten Mk V.
Inspecting the markings on a Sten Mk V. The year of production has been accurately changed to 1944, but the place of production remains the Long Branch Arsenal.
Aiming a Sten Mk V.
Reloading a Sten Mk V the same way as the other two Stens.

PPD-34

As of v2.57, the PPD-34 is only used by Soviet marine assault units at Motovskiy Bay. According to official documents of the 12th Naval Infantry Brigade, they were all armed with PPD-34s and PPD-40s in 1942, which is when the skirmish took place in real life. It appears with either a 25-round stick magazine or a 71-round drum magazine.

PPD-34 with 25-round magazine - 7.62x25mm Tokarev
Holding a PPD-34.
Inspecting the left side of a PPD-34.
Aiming a PPD-34.
Reloading a PPD-34. The player character first changes magazines...
...and then locks the bolt back.
PPD-34 with 71-round drum - 7.62x25mm Tokarev
Inspecting a PPD-34 with a 71-round drum magazine.
Reloading a PPD-34 with a 71-round drum magazine.

PPD-40

As of v2.57, the PPD-40 is only used by Soviet marine NCOs at Motovskiy Bay. Alongside the PPD-34, it was the only submachine gun available in their arsenal in 1942. It is always fitted with a 71-round drum magazine.

PPD-40 - 7.62x25mm Tokarev
Holding a PPD-40.
Inspecting the left side of a PPD-40.
Inspecting the right side of a PPD-40.
Aiming a PPD-40.
Reloading a PPD-40. Like with its predecessor, the player character first swaps magazines...
...and then locks the bolt open.

PPSh-41

The PPSh-41 is the standard submachine gun of the Soviet and Polish factions. It can be fired in semi or fully automatic, and can be used with a 35-round stick magazine or a 71-round drum magazine.

PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev
Holding a PPSh-41.
Aiming a PPSh-41.
Reloading a PPSh-41 with a 71-round drum magazine.
Locking the bolt back on a PPSh-41.
PPSh-41 with 35-round stick magazine - 7.62x25mm Tokarev
Holding a PPSh-41 with a 35-round stick magazine.
Reloading a PPSh-41 with a 35-round stick magazine.

PPS-42

The PPS-42 appears as a secondary submachine gun for the Soviet faction in some Eastern Front maps, mainly used by engineers.

Soviet PPS-42, early version of PPS-43 Submachine Gun - 7.62x25mm Tokarev
Holding a PPS-42.
Aiming a PPS-42.
Reloading a PPS-42 by first swapping magazines...
...and then locking the bolt open.

PPS-43

The PPS-43 appears as a secondary submachine gun for the Soviet and Polish factions, mainly used by engineers and anti-tank soldiers.

PPS-43 - 7.62x25mm Tokarev
Holding a PPS-43.
Aiming a PPS-43.
Reloading a PPS-43 by first swapping magazines...
...and then locking the bolt open.

Steyr MP34

The Steyr MP34 is very rarely used by the Wehrmacht, only by reserve and static units during the Normandy landings, specifically at Gold Beach and Pointe du Hoc.

Steyr-Solothurn S1-100 - 9x19mm
Holding an MP34 by its magazine.
Aiming an MP34; the sights are not properly aligned.
Reloading an MP34 by first swapping magazines...
...and then locking the bolt open.

MP38

The MP38 is used by German assault units in the Mediterranean theatre of war (Greece, Crete and North Africa).

MP38 - 9x19mm
Drawing an MP38 by deploying its underfolding stock.
Holding an MP38.
Inspecting an MP38. Note the fluted receiver, the hook-shaped charging handle and the hole in the magazine well.
Aiming an MP38.
Reloading an MP38. The player character first locks the charging handle up into the safety notch...
...he then swaps magazines...
...and releases the charging handle.

MP40

The MP40 is, rather unsurprisingly, the mainstay submachine gun of the German faction. However, it is much less common in early war maps, being mostly substituted by the MP38.

MP40 with brown bakelite lower receiver - 9x19mm
Drawing an MP40 by deploying its underfolding stock.
Holding an MP40.
Inspecting an MP40.
Aiming an MP40.
Reloading an MP40. The player character first locks the charging handle up into the safety notch...
...he then swaps magazines...
...and releases the charging handle.

Beretta M38A

The Beretta M38A is used by the Italian faction, and in a few very rare German pick-up kits in areas such as Normandy or the Eastern Front. In reality, the Germans were known for loving the Beretta M38, and they did use it in combat. The M38/43 was even adopted by the Wehrmacht late in the war. According to the mod's developers, the Beretta M38 in those German kits is supposed to stand in for the M38/43. The real weapon had two triggers - one for semi-auto, one for full-auto -; the model in-game only has one trigger, yet it can still change between firemodes.

Beretta Model 38A - 9x19mm
Holding a Beretta M38A.
Aiming a Beretta M38A.
Reloading a Beretta M38A. Note that the magazine appears to be too far back, it should be aligned with the ejection port.
Pulling the charging handle to open the bolt. The charging handle is incorrectly shown as spring-loaded.

Suomi KP/-31

The Suomi KP/-31 is the main submachine gun used by Finland. It has two variants which see roughly equal use - the standard KP/-31, with a 71-round drum magazine and used by most assault units, and the KP/-31 SJR, which features a muzzle brake and a 50-round "coffin" magazine, used by NCOs.

Suomi KP/-31 - 9x19mm
Holding a Suomi KP/-31.
Inspecting the right side of a Suomi KP/-31 gives us a great view of the ejection port and a fresh 9x19mm round waiting to be fired.
Aiming a Suomi KP/-31.
Reloading a Suomi KP/-31. The player character first swaps drum magazines...
...and then pulls the cocking handle to open the bolt.
Inspecting a Suomi KP/-31 SJR with a 50-round "coffin" magazine.
Reloading a Suomi KP/-31 SJR with a 50-round "coffin" magazine. It features the muzzle brake characteristic of this specific variant, even though it is barely visible from a first-person perspective.

Rifles

M1903A1 Springfield

The M1903A1 Springfield rifle is, as of v2.57, exclusively used by US Army Ranger recon units during the Normandy landings. This is historically accurate - US Rangers are known to have chosen the M1903A1 Springfield over other weapons in their inventory for certain missions.

M1903A1 Springfield - .30-06 Springfield
Holding an M1903A1 Springfield.
Inspecting an M1903A1 Springfield during an idle animation.
Aiming an M1903A1 Springfield.
Reloading an M1903A1 Springfield with a 5-round stripper clip.

M1903A3 Springfield

The M1903A3 Springfield is used by the US Army in a variety of roles. It appears as a service rifle in Sidi Bou Zid used by American recon units and engineers alike, but it is relegated to a more secondary role after the Normandy landings - it is part of the American pick-up ammunition kit found in most maps in the game, and a unique grenadier kit with an M1903A3 and two different types of rifle grenades can be picked up in Hürtgen Forest. It can be fitted with an M1905 sword bayonet regardless of the map.

An M1903A3 rifle manufactured by Remington Arms for use during World War II. Note the C-type pistol-grip stock - .30-06 Springfield
Holding an M1903A3 Springfield.
Inspecting an M1903A3 Springfield during an idle animation.
Aiming an M1903A3 Springfield through its aperture sight.
Reloading an M1903A3 Springfield with a 5-round stripper clip.
Fixing an M1905 bayonet onto an M1903A3 Springfield.
Attacking with the fixed bayonet.

M1903A4 Springfield

The M1903A4 Springfield with a Model 330 Weaver scope is the sniper rifle used by the US Army faction. Unlike in Battlefield 2, where there is a default sniper class, sniper rifles in Forgotten Hope 2 function as "Easter eggs," as they can be only picked up from odd locations in maps, such as the main base or recently captured spawn points.

M1903A4 Springfield sniper variant with Model 330 Weaver scope - .30-06 Springfield
Holding an M1903A4 Springfield.
Inspecting an M1903A4 Springfield during an idle animation.
Inspecting and adjusting the Springfield's Weaver 330 scope during a different idle animation.
Aiming through the Weaver 330 scope mounted on an M1903A4 Springfield.
Reloading an M1903A4 Springfield individually with five loose rounds.

M1917 Enfield

As of v2.57, the M1917 Enfield can only be found in Sidi Bou Zid as a pick-up weapon, either in an engineer or an ammunition kit. Due to practical and engine reasons, the M1917 Enfield in-game is only reloaded via a 5-round stripper clip, even though it has a 6-round internal magazine.

M1917 Enfield - .30-06 Springfield
Holding an M1917 Enfield.
Inspecting an M1917 Enfield.
Aiming an M1917 Enfield.
Reloading an M1917 Enfield with just a 5-round stripper clip.

M1 Garand

Unsurprisingly, the M1 Garand makes an appearance as the main service rifle of the US Army faction. Depending on the map it can be fitted with an M1905 sword bayonet or an M1 bayonet and, on most if not all maps, an M7 rifle grenade launcher.

M1 Garand semi-automatic rifle with leather M1917 sling - .30-06 Springfield
Holding an M1 Garand.
Inspecting an M1 Garand.
Inspecting the markings on an M1 Garand.
Aiming an M1 Garand. As in every WW2 game ever, the rear sight is wider than it should be for gameplay reasons.
After hearing it ping, a US GI reloads his M1 Garand by inserting an 8-round en-bloc clip.
Fixing an M1 bayonet onto an M1 Garand.
Attacking with the fixed bayonet.

M1 carbine

The M1 carbine is primarily used by US Army engineers, NCOs and mortar and MG carriers. It is modelled with the buttstock twin magazine pouch. It is referred to as the .30Cal M1 Carbine.

World War II-era M1 carbine, with dark walnut stock, 'L' peep sight and no bayonet lug - .30 Carbine - correct for most of WWII, shown with khaki sling and oiler and a period twin magazine pouch for buttstock.
Holding an M1 carbine.
Aiming an M1 carbine.
Reloading an M1 carbine by first swapping magazines...
...and finally racking the bolt to chamber a round.

M1A1 carbine

The M1A1 carbine appears in maps featuring the 101st Airborne Division. It is referred to as the .30Cal M1A1 Carbine.

M1A1 Carbine with original 'L' style rear sights and side-folding stock, often referred to as the 'Paratrooper' carbine - .30 Carbine
Drawing an M1A1 carbine by unfolding the stock.
Holding an M1A1 carbine.
Aiming an M1A1 carbine.
Reloading an M1A1 carbine by first swapping magazines...
...and finally racking the bolt to chamber a round.

Pattern 1914 Enfield No. 3 Mk I* (T)

The earliest model of the M1917 Enfield, the Pattern 1914 Enfield, fitted with an Aldis 1918 scope, appears as the Commonwealth's sniper rifle for maps set in Greece, Crete and North Africa. Captured examples are also used by the Italians as their main sniper rifle.

Pattern M1914 (P 14) Enfield sniper variant fitted with telescopic sight - .303 British
Holding a scoped Pattern 1914 Enfield.
Inspecting a scoped Pattern 1914 Enfield.
Inspecting the P14's scope, which helps identify it as an Aldis 1918.
Aiming down the Aldis 1918 scope on a P14 Enfield.
Loading five individual .303 rounds into a scoped P14 Enfield.

Lee-Enfield No. 1 Mk III*

The Lee-Enfield No. 1 Mk III* is the main weapon of Commonwealth forces in Greece, Crete and North Africa. It can be fitted with a Pattern 1907 bayonet and a cup grenade discharger on all maps. It is easily distinguished from the No. 4 Mk I by its stubbier shape, shorter muzzle, and tangent rear sight.

Lee-Enfield No. 1 Mk III* - .303 British
Holding a Lee-Enfield No. 1 Mk III*.
Inspecting a Lee-Enfield No. 1 Mk III*.
Aiming a Lee-Enfield No. 1 Mk III*.
Reloading a Lee-Enfield No. 1 Mk III* by inserting two 5-round stripper clips.
Fixing a Pattern 1907 bayonet onto a Lee-Enfield No. 1 Mk III*.
Attacking with the fixed bayonet.

Lee-Enfield No. 4 Mk I

British and Canadian forces fighting in France use the Lee-Enfield No. 4 Mk I. It can be fitted with a spike bayonet and, on most maps, the SMLE's proprietary cup grenade launcher. In contrast to the No. 1 Mk III*, it has an aperture rear sight.

Lee-Enfield No. 4 Mk I - .303 British
Holding a Lee-Enfield No. 4 Mk I.
Inspecting a Lee-Enfield No. 4 Mk I.
Aiming a Lee-Enfield No. 4 Mk I.
Reloading a Lee-Enfield No. 4 Mk I by inserting two 5-round stripper clips.
Fixing a spike bayonet onto a Lee-Enfield No. 4 Mk I.
Attacking with the fixed bayonet.

Lee-Enfield No. 4 Mk I (T)

The Lee-Enfield No. 4 Mk I (T) is used as a sniper rifle by British and Canadian forces in France.

Lee-Enfield No. 4 Mk I (T) - .303 British
Holding a Lee-Enfield No. 4 Mk I (T).
Aiming a Lee-Enfield No. 4 Mk I (T).
Reloading a Lee-Enfield No. 4 Mk I (T) by individually inserting 10 .303 British rounds.

Boys Mk I

Commonwealth soldiers in Greece, Crete and North Africa use the Boys Mk I anti-tank rifle as their primary anti-tank weapon, which must be deployed to fire.

Boys Mk I anti-tank rifle - .55 Boys
Holding a deployed Boys AT rifle.
Aiming a deployed Boys AT rifle.
Reloading a deployed Boys AT rifle. The reloading procedure involves opening the bolt, changing magazines and closing the bolt, chambering a round.

Mosin-Nagant M91/30

The Mosin-Nagant M91/30 is the main weapon of the Soviet and Polish factions in-game. It can be fitted with a bayonet. A unique variant equipped with a BraMit suppressor part of a "partisan" kit can be picked up in Studienka.

Mosin-Nagant M91/30 - 7.62x54mmR
Holding a Mosin-Nagant M91/30. The model used to have a hexagonal receiver indicative of an early production rifle, but it was remodelled to a round receiver for the 2.56 update.
Inspecting a Mosin-Nagant M91/30.
Inspecting the markings on a Mosin-Nagant M91/30, which make this a 1939-produced rifle.
Aiming a Mosin-Nagant M91/30.
Reloading a Mosin-Nagant M91/30 with a 5-round stripper clip. Note the player character making use of the lifting-the-first-round technique.
Fixing a bayonet onto a Mosin-Nagant M91/30.
Attacking with the fixed bayonet.
Inspecting a Mosin-Nagant M91/30 fitted with a BraMit suppressor.

Mosin-Nagant M91/30 with PU scope

The scoped Mosin-Nagant M91/30 serves as the Soviet, Polish and Finnish factions' sniper rifle, fitted with a PU scope. A unique variant equipped with a BraMit suppressor can be picked up at Motovskiy Bay.

Full-length, Mosin-Nagant M91/30 sniper rifle with Russian PU 3.5x sniper scope (this example is one of the repurposed SVT-40 scopes, 91/30 PU scopes had consistent tube diameter as the mount rings were shorter) and downturned bolt handle - 7.62x54mmR.
Holding a scoped Mosin-Nagant M91/30.
Inspecting the PU scope on a Mosin-Nagant M91/30, made in 1941.
Aiming down the Mosin-Nagant's PU scope.
Reloading a scoped Mosin-Nagant M91/30 with five individual rounds.
Inspecting a Mosin-Nagant M91/30 fitted with a PU scope and a BraMit suppressor.

Mosin-Nagant M38

The Mosin-Nagant M38 carbine appears as a secondary weapon for the Soviets, especially used by engineers and NCOs. It is the main rifle used by the Soviet cavalry division featured in the map Studienka. Unlike its full-size variant, it cannot be fitted with a bayonet.

Mosin-Nagant M38 carbine - 7.62x54mm R
Holding a Mosin-Nagant M38.
Inspecting a Mosin-Nagant M38.
Inspecting the markings on a Mosin-Nagant M38, which make this a 1939-produced rifle.
Aiming a Mosin-Nagant M38.
Reloading a Mosin-Nagant M38 with a 5-round stripper clip.

Mosin-Nagant M44

The Mosin-Nagant M44 carbine appears as a main weapon for Soviet engineers and NCOs in Seelow Heights. It has a usable side-folding bayonet.

Mosin-Nagant M44 carbine - 7.62x54mm R
Holding a Mosin-Nagant M44.
Inspecting a Mosin-Nagant M44.
Inspecting the markings on a Mosin-Nagant M38. Fortunately, the devs actually took the time to change the date of production on this particular model to 1944.
Aiming a Mosin-Nagant M44.
Reloading a Mosin-Nagant M44 with a 5-round stripper clip.
Unfolding the Mosin-Nagant M44's side-folding bayonet.
Attacking with the unfolded bayonet.

Tokarev SVT-40

The Tokarev SVT-40 appears as the Soviet and Polish factions' main semi-automatic rifle. Its real-life evolution is properly depicted in-game - in 1942 it appears as a spawnable and unlimited weapon for everyone, by 1943 it becomes a limited weapon, and by 1944 it can only be found as an "Easter egg" pick-up weapon. Interestingly, the Germans at Motovskiy Bay can use the SVT-40 - the Wehrmacht did issue a large quantity of SVT-40s before they developed their own domestic semi-automatic rifles.

Tokarev SVT-40 - 7.62x54mmR
Holding an SVT-40.
Inspecting an SVT-40.
Aiming an SVT-40.
Reloading an SVT-40. The player character first swaps magazines...
...and then racks a bolt which should have been already locked back.
Fixing a bayonet onto an SVT-40.
Attacking with the fixed bayonet.

Tokarev SVT-40 with PU scope

The SVT-40 with a PU scope can be found as an "Easter egg" pick-up sniper kit for the Soviets and Poles.

Tokarev SVT-40 Rifle with PU sniper scope - 7.62x54mmR
Holding a scoped SVT-40.
Aiming down the PU scope on an SVT-40.

Tokarev AVT-40

The fully-automatic AVT-40 is mostly found as a pick-up weapon for the Soviets. Interestingly enough, Polish NCOs can opt to spawn with it directly in the Lenino map. The weapon can actually overheat and it has a very long cooldown timeout, so as to simulate the real weapon's frequent jams. Like its semi-automatic variant, it can be fitted with a bayonet.

Holding an AVT-40.
Inspecting an AVT-40. It has lighter-coloured wood than the SVT-40 in order to differentiate between the two at first glance.
Aiming an AVT-40.
Reloading an AVT-40. The player character first swaps magazines...
...and then racks a bolt which should have been already locked back.
Fixing a bayonet onto an AVT-40.
Attacking with the fixed bayonet.

PTRD-41

The PTRD-41 anti-tank rifle appears as a pickup kit for the Soviet and Polish factions. It is a single-shot rifle that needs to be deployed to fire.

PTRD-41 - 14.5x114mm
Holding a deployed PTRD-41.
Aiming a deployed PTRD-41.
Reloading a deployed PTRD-41. The bolt does not automatically open as a result of the rifle's recoil in-game.

PTRS-41

The PTRS-41 is another pickup anti-tank rifle used by the Soviets, but rarer than the PTRD-41. It also needs to be deployed to fire.

PTRS-41 - 14.5x114mm
Holding a deployed PTRS-41.
Aiming a deployed PTRS-41.
Reloading a deployed PTRS-41. The bolt doesn't automatically lock back on the last shot.

Karabiner 98k

The Karabiner 98k is the main weapon of the Wehrmacht faction in-game. It can be fitted with an S84/98 III bayonet and, on most maps, a rifle grenade launcher. An interesting difference in models from maps set in North Africa and post-D-Day Europe is the iron sights - the former models feature pre-war unhooded front sights, whilst the latter ones have wartime hooded front sights, making them more accurate.

Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
Holding a Karabiner 98k.
Aiming a Karabiner 98k with hooded sights.
Reloading a Karabiner 98k with a 5-round stripper clip.
Fixing an S84/98 III bayonet onto a Karabiner 98k.
Attacking with the fixed bayonet.
Holding a Karabiner 98k with unhooded sights.

Karabiner 98k with ZF41

The Karabiner 98k can be rarely found fitted with a Zeiss ZF41 1.5x scope, mostly as a pick-up kit in maps set after Operation Overlord is over. For some odd reason, a bayonet cannot be fitted onto this specific variant.

Karabiner 98k with Zeiss ZF41 1.5x scope and hooded front sight - 7.92x57mm Mauser
Holding a Karabiner 98k with a ZF41 scope.
Aiming down the ZF41 scope on a Karabiner 98k.

Karabiner 98k with "dow" scope

Oddly, the sniper variants of the Karabiner 98k in-game are not equipped with Zeiss ZF39 or ZF42 scopes - but rather, "dow" centre-focus scopes. "dow" was the Nazi manufacturing code for the Czech Optikotechna factory, where the scope portrayed in-game was manufactured. Furthermore, the particular way the scope is mounted onto the rifle is known as a "Long Side Rail," which didn't become all that common until late 1944. Therefore, this specific sniper rifle is seen in an anachronistic setting most of the time.

Karabiner 98k with "dow" scope and hooded front sight - 7.92x57mm Mauser
Holding a Karabiner 98k with a "dow" scope.
Aiming down the "dow" scope on a Karabiner 98k.

Gewehr 33/40

The Gewehr 33/40 appears in Mediterranean theatre maps featuring the Gebirgsjäger (German mountain troops). In real life, the Gewehr 33/40 was based on the Czech vz. 33. During the German occupation of Czechoslovakia, production of these carbines continued until 1942, and they were issued to German soldiers operating in harsh mountainous terrain. Production of the Gewehr 33/40 was ceased in 1942 and converted to produce standard-issue Karabiner 98k rifles.

Gewehr 33/40 (bottom) - 7.92x57mm Mauser
Holding a Gewehr 33/40 in the mountains of Crete.
Aiming a Gewehr 33/40.
Reloading a Gewehr 33/40 with a 5-round stripper clip.

Steyr VK-98

The VK-98 (VK standing for Volkssturmkarabiner) appears as an "Easter egg" kit in the Seelow Heights map: the weapon in-game is single shot. In real life, the VK-98 (aka VG-5) was a "last-ditch" rifle produced by Steyr for German militia use, early versions from surplus Kar 98 parts with later guns using simplified and crudely-made components. Most known examples do have a functioning magazine, either a normal Kar 98 receiver or later a "blind" magazine without an external floorplate. The idea the VK-98 was single-shot is described by various sources such as modernfirearms.net and Small Arms of the World by W.H.B. Smith, and appears to be based on generalising the traits of the VK-98 from uncommon examples that had no magazine.

Steyr VK-98 - 7.92x57mm Mauser
Holding a VK-98.
Looking down the VK-98's crude sights.
Single-loading a VK-98.

Gewehr 41(W)

The successful Walther version of the Gewehr 41 appears in the game as a relatively uncommon weapon for German riflemen in the European theatre of war, especially prior to the adoption of the Gewehr 43. Depending on the map, it can be either spawnable or a pick-up kit.

Gewehr 41 (Walther design) - 7.92x57mm Mauser
Holding a Gewehr 41(W).
Inspecting a Gewehr 41(W).
Aiming a Gewehr 41(W).
Reloading a Gewehr 41(W). The player character first locks the bolt back, inserts two 5-round stripper clips...
...and then presses the bolt release to close the bolt and chamber a round.

Gewehr 43

The Gewehr 43 makes an appearance in maps set post-1943. It is normally issued to NCOs, riflemen and recon units.

Gewehr 43 - 7.92x57mm Mauser
Holding a Gewehr 43.
Inspecting a Gewehr 43.
Aiming a Gewehr 43.
Reloading a Gewehr 43. The player character swaps magazines...
...and then racks the bolt - which should have been locked back - to chamber a round.

Gewehr 43 with ZF4

The Gewehr 43 can be found with a ZF4 scope as a pick-up sniper kit for the Germans.

Gewehr 43 with ZF4 scope - 7.92x57mm Mauser
Holding a Gewehr 43 with a ZF4 scope attached.
Looking down the Gewehr 43's ZF4 scope.

FG 42

The late-pattern FG 42 is used by the German Fallschirmjäger in the Purple Heart Lane and Saint-Lô maps, and also appears as an "Easter egg" on other maps. It can be deployed and fired at both semi and full automatic, but the game does not make a distinction between closed bolt (for semi-auto) and open bolt (for full-auto). As can be expected, it has a tremendous amount of horizontal recoil.

FG 42 second model - 7.92x57mm Mauser‎
Holding an FG 42.
Aiming an FG 42.
Reloading an FG 42. The player character swaps magazines...
...and then racks the bolt to chamber a round. The game always treats the FG 42 as a closed-bolt weapon.
Holding a deployed FG 42.
Reloading a deployed FG 42. The player character swaps magazines...
...and then racks the bolt to chamber a round.

FG 42 with ZFG42

The scoped FG 42 is found as a rare pick-up kit in both Purple Heart Lane and Saint-Lô.

FG 42 second model with bipod and ZFG42 scope - 7.92x57mm Mauser
Holding a scoped FG 42.
Looking down the ZFG42 scope on a late-pattern FG 42.

Sturmgewehr 44

The Sturmgewehr 44 first appears as an "Easter egg" weapon in maps set in post D-Day France. Beginning in July 1944 and especially in maps set during the Battle of the Bulge, the StG 44 appears as a spawnable weapon for the German faction, and in Seelow Heights it can be used without a limit. It can be fired in both semi and full-automatic.

Sturmgewehr 44 - 7.92x33mm
Holding a Sturmgewehr 44.
Inspecting a Sturmgewehr 44. The markings on the receiver state that this is actually an MP44.
Aiming a Sturmgewehr 44.
Reloading a Sturmgewehr 44. The player character swaps magazines...
...and then racks the bolt to chamber a round.

Sturmgewehr 44 with ZF4

The scoped StG 44 is one of the rarest weapons in the game, only found in one map at a barely conspicuous location - on the top floor of a windmill in Villers-Bocage. It is part of a pick-up commando kit that includes a pistol and an explosive charge.

Sturmgewehr 44 with Zeiss ZF4 scope - 7.92x33mm
Holding a scoped Sturmgewehr 44.
Looking down the ZF4 scope on an StG 44.

Gustloff Volkssturmgewehr

The Volkssturmgewehr 1-5 appears as a pickup kit for the Germans in the Seelow Heights map. In reality, the VG 1-5 was designed for the Volkssturm and actually used during the defense of Germany from Allied forces.

Volkssturmgewehr 1-5 - 7.92x33mm Kurz
Holding a Volkssturmgewehr.
Inspecting a Volkssturmgewehr.
Aiming a Volkssturmgewehr.
Reloading a Volkssturmgewehr. The player character swaps magazines...
...and then racks the bolt to chamber a round.

Panzerbüchse 39

The Panzerbüchse 39 is used by German soldiers in Greece, Crete and North Africa. It must be deployed to fire.

PzB-39 anti-tank rifle with spare ammunition box attached to the gun - 7.92×94 mm
Holding a deployed Panzerbüchse 39.
Aiming a deployed Panzerbüchse 39.
Reloading a deployed Panzerbüchse 39. The spare ammunition box has a seemingly infinite amount of 7.92x94mm rounds.

Carcano M91

The Carcano M91 is the main rifle for Italian riflemen. It can be fitted with a bayonet.

Carcano M91 - 6.5mm
Holding a Carcano M91.
Inspecting the markings on a Carcano M91 during an idle animation. Unlike most other weapons in-game, the Carcanos' markings on the receiver feature the model's artist from the original Forgotten Hope mod.
Aiming a Carcano M91.
Reloading a Carcano M91 with a 6-round en-bloc clip. Due to engine limitations, the spent clip falls off when the reloading sequence has started instead of after the last round has been chambered.
Fixing a bayonet onto a Carcano M91.
Attacking with the fixed bayonet.

Carcano M91/38

The Carcano M91/38 is also issued to the Italian faction, used by recon units, engineers and NCOs. Like the Carcano 91, it can be fitted with a bayonet.

Carcano M91/38 Short Rifle for infantry, engineers and artillery troops - 6.5mm
Holding a Carcano M91/38.
Inspecting the markings on a Carcano M91/38 during an idle animation.
Aiming a Carcano M91/38.
Reloading a Carcano M91/38 with a 6-round en-bloc clip. Due to engine limitations, the spent clip falls off when the reloading sequence has started instead of after the last round has been chambered.
Fixing a bayonet onto a Carcano M91/38.
Attacking with the fixed bayonet.

Mosin-Nagant M/39 "Ukko-Pekka"

The M/39 "Ukko-Pekka" is the service rifle of the Finnish faction. Since the Finnish maps are set in mid-1944, the M/39 had already been established as Finland's only service rifle by then.

Finnish M/39 rifle - 7.62x53mm R
Holding an M/39 "Ukko-Pekka".
Inspecting an M/39 "Ukko-Pekka".
Aiming an M/39 "Ukko-Pekka".
Reloading an M/39 "Ukko-Pekka" with a 5-round stripper clip.

Shotguns

M30 Luftwaffe Drilling

The M30 Luftwaffe Drilling appears as an "easter egg" weapon with the Germans, firing two 12 gauge rounds and one extremely powerful 9.3mm shot.

M30 Luftwaffe Drilling - 12 Gauge, 9.3x74mmR
File:FH2 Luftwaffe.jpg
An M30 Luftwaffe Drilling in Forgotten Hope 2.

Winchester Model 1912 "Trench Gun"

The Winchester Model 1912 "Trench Gun" is the US Army standard issue shotgun, usually given to the Anti-Tank class and a common "easter egg" kit.

Winchester Model 1912 "Trench Gun" with heat shield and bayonet lug - 12 Gauge
File:FH M1912.jpg
A Winchester Model 1912 "Trench Gun" in Forgotten Hope 2.

Machine Guns

M1918A2 Browning Automatic Rifle

The M1918A2 Browning Automatic Rifle is the main weapon for the U.S. Faction Support Class. It can be fired from the hip, but a deployable bipod can also be used for more stabilized firing and accuracy. The player has to be prone to use the bipod. Amusingly, in the map Ramelle-Neuville, a reference to the climatic battle of Saving Private Ryan, the B.A.R used by PFC Reiben (Edward Burns) in the film has been modeled for the game, with the bipod removed and the ability to fire at both the default 450 rpm and the increased 600 rpm used by Reiben in the film.

M1918A2 Browning Automatic Rifle - .30-06
File:FH2 BAR.jpg
An M1918A2 Browning Automatic Rifle in Forgotten Hope 2.
File:FH2 SPRBAR.jpg
An M1918A2 Browning Automatic Rifle with the bipod removed and configured to fire at 600 rpm in Forgotten Hope 2.

Browning M1919A6

The Browning M1919A6 is used by the 101st Airborne Faction in Belgium. It has to be deployed to fire. It can also be found in stationary machine gun nests.

Browning M1919A6 Machine Gun, "Paratrooper Model - .30-06". With wooden stock and bipod. An attempt to make an infantry portable "light" machine gun of the standard 1919.
File:FH2 M1919A6.jpg
A deployed Browning M1919A6 in Forgotten Hope 2.
File:FH2 MGNestM1919A6.jpg
A Browning M1919A6 mounted in a machine gun nest in Forgotten Hope 2.

Bren Mk1

The Bren Mk1 is the main weapon for the Commonwealth support gunner class in the maps set in areas such as North Africa. It can be deployed on a bipod for more stable fire and accuracy, and fired at semi or full automatic. It can also be used in a tripod anti-aircraft stand, and is mounted on the Daimler Dingo Mk 1 and the Universal Carrier.

Bren Mk1 - .303 British
File:FH2 BrenUndeployed.jpg
A Bren Mk1 in Forgotten Hope 2.
File:FH2 BrenAntiAir.jpg
A Bren Mk1 mounted on an anti-aircraft stand in Forgotten Hope 2.
File:FH2 DamlierBren.jpg
A Bren Mk1 mounted in a Daimler Dingo Mk 1 in Forgotten Hope 2.
File:FH2 BrenBren.jpg
A Bren Mk1 mounted in a Universal Carrier in Forgotten Hope 2.

Bren Mk2

The Bren Mk2 appears for the Commonwealth support gunner class in maps set after the Invasion of Normandy, and is commonly mounted on vehicles such as the Dingo and Universal Carrier.

Bren Mk2 - .303 British. Even more simplified wartime production variant: note the lack of the Mk1's expensive stainless steel flash hider, differently-shaped carry handle, non-adjustable bipod legs, and the simplified ladder rear sight without the adjustment drum of the Mk1. The Mk2 also has a distinctive lightening hole drilled in the middle of the magazine release catch, though this Mk2 part could end up on other variants as a replacement.
A Royal Commando hoofs his Bren in a secret raid in France.
He checks the Mark 2 sights, a simple flip leaf over the Mark 1's rotary dial.
Having confirmed that his gun is a Mark 2, he reloads by swapping the magazine.
Before racking the charging handle and showing Jerry his Bren Gun.

Lewis Gun

A portable version of the Lewis Gun, which has to be deployed in the prone position to be fired, is used by the Commonwealth in the very early game, especially by the LRDG as well as the British on the Keren map and is a common "easter egg" kit later on. It is also mounted in machine gun nests and bunkers and on Chevy 30WCT jeeps alongside the Vickers Mk1, and in the hull of LCA (Landing Craft, Assault) transports. The aircraft Lewis Gun is mounted in the tailgunner seat of the Hawker Hardy light bomber.

Lewis Gun - .303 British
File:FH2 Lewis.jpg
A deployed Lewis Gun in Forgotten Hope 2.
File:FH2 LewisNest.jpg
A Lewis Gun mounted in a machine gun nest in Forgotten Hope 2.
File:FH2 LewisBunker.jpg
A Lewis Gun mounted in a bunker in Forgotten Hope 2.
File:FH2 ChevyLewis.jpg
A Lewis Gun mounted on a Chevy 30WCT jeep in Forgotten Hope 2.
File:FH2 LCALewis.jpg
A Lewis Gun mounted in an LCA in Forgotten Hope 2.
Aircraft mounted Lewis Gun - .303 British
File:FH2 HawkerLewis.jpg
An aircraft Lewis Gun mounted in the tailgunner seat in Forgotten Hope 2.

Degtyaryov DP-28

The Degtyaryov DP-28 is the main weapon of the Soviet and Finnish machine gunner classes. It can be fired from the hip or from a deployed position for more stability, and in semi-auto or full-auto.

Degtyaryov DP-28 - 7.62x54mm R
A Degtyaryov DP-28 in Forgotten Hope 2.
Aiming a Degtyaryov DP-28 in Forgotten Hope 2.
Reloading a Degtyaryov DP-28 in Forgotten Hope 2.
A deployed DP-28 in Forgotten Hope 2.
Reloading a deployed DP-28 in Forgotten Hope 2.

Degtyaryov DT

The Degtyaryov DT appears as an "easter egg" machine gun for the Soviet and Finnish factions. It can be fired from the hip or from a deployed position, and in semi or fully automatic. It is also mounted on Soviet and Finnish vehicles.

Degtyaryov DT - 7.62x54mm R
A Degtyaryov DT in Forgotten Hope 2.
Aiming the Degtyaryov DT in Forgotten Hope 2.
Reloading a Degtyaryov DT in Forgotten Hope 2.
A deployed DT in Forgotten Hope 2.
Reloading a deployed DT in Forgotten Hope 2.
A Degtyaryov DT mounted on a Finnish T-20 Komsomolets in Forgotten Hope 2.

ZB26 Machine Gun

The ZB26 Machine Gun is carried by German soldiers in several Normandy maps. This is historically accurate, as the Wehrmacht was so impressed by the Czech machine gun they adopted it under the designation of MG26(t). It fires in either semi or full-automatic and can be deployed on a bipod.

ZB26 Light Machine Gun - 7.92x57mm
File:FH2 ZB.jpg
A ZB26 in Forgotten Hope 2.

MG34

The MG34 is carried by German Machine Gunners in the North African, Greece and Crete maps. Afterwards, it can be used mounted on the Lafette tripod with a 1.5x optical sight and in machine gun nests and bunkers. The Lafette is both in fixed positions and can be picked up as a deployable "easter egg". The MG34 is mounted on the front of the Sd.Kfz. 250/3 halftrack and the front and back of the SdKfz 251/1 Ausf. C "Hanomag" halftrack, and coaxially on the SdKfz 222 armored car. The MG34 is also pintle-mounted on the SdKfz 231 armored car and the Panzer II Ausf. C and Ausf. F, Panzer III Ausf. J (early), Ausf. J (late), Ausf. L and Ausf. N, Panzer IV Ausf. F, Ausf. F2 and Ausf. H, Panther Ausf. A and Ausf. G and Tiger Ausf. E (early), Ausf. E (late) and Tiger II Ausf. B tanks and the Jagdpanther V and and on the turret of the Jagdpanzer 38(t), StuG 40 Ausf. G (early) and Ausf. G (late) and Stug IV assault guns.

MG34 with 50 round "assault drum" - 7.92x57mm Mauser
File:FH2 34.jpg
A deployed MG34 in Forgotten Hope 2.
File:FH2 MG34Fixed.jpg
An MG34 mounted in a machine gun nest in Forgotten Hope 2.
File:FH2 BunkerMG34.jpg
An MG34 mounted in a bunker in Forgotten Hope 2.
File:FH2 34Lafette.jpg
An MG34 mounted on a Lafette tripod with a 1.5x optical sight in Forgotten Hope 2.
File:FH2 34LafetteBunker.jpg
An MG34 mounted on a Lafette tripod with a 1.5x optical sight in a bunker in Forgotten Hope 2.
File:FH2 25034.jpg
An MG34 mounted on the turret of an Sd.Kfz 250/3 halftrack in Forgotten Hope 2.
File:FH2 251334Front.jpg
An MG34 mounted on the turret of an SdKfz 251/1 Ausf. C halftrack in Forgotten Hope 2.
File:FH2 251334Back.jpg
An MG34 mounted on the back of an SdKfz 251/1 Ausf. C halftrack in Forgotten Hope 2.
File:FH2 Hetzer34.jpg
An MG34 mounted on the turret of a Jagdpanzer 38(t) in Forgotten Hope 2.
File:FH2 StugIIIMG34.jpg
An MG34 mounted on the turret of a Stug 40 Ausf. G (early) in Forgotten Hope 2.
File:FH2 StugLate34.jpg
An MG34 mounted on the turret of a Stug 40 Ausf. G (late) in Forgotten Hope 2.
File:FH2 StugIV34.jpg
An MG34 mounted on the turret of a Stug IV in Forgotten Hope 2.
File:FH2 22234.jpg
An MG34 mounted in the turret of an SdKfz 222 armored car in Forgotten Hope 2.
File:FH2 23134.jpg
An MG34 mounted in the turret of an SdKfz 231 armored car in Forgotten Hope 2.
File:FH2 PanzerIIMG34.jpg
An MG34 mounted in the turret of a Panzer II Ausf. C in Forgotten Hope 2.
File:FH2 PanzerIIF34.jpg
An MG34 mounted in the turret of a Panzer II Ausf. F in Forgotten Hope 2.
File:FH2 PanzerIIIJe34.jpg
An MG34 mounted in the turret and hull of a Panzer III Ausf. J (early) in Forgotten Hope 2.
File:FH2 PanzerIIIL34.jpg
An MG34 mounted in the turret and hull of a Panzer III Ausf. J (late) in Forgotten Hope 2.
File:FH2 PanzerIIILMG34.jpg
An MG34 mounted in the turret and hull of a Panzer III Ausf. L in Forgotten Hope 2.
File:FH2 PanzerIIIN34.jpg
An MG34 mounted in the turret and hull of a Panzer III Ausf. N in Forgotten Hope 2.
File:FH2 PanzerIVF134.jpg
An MG34 mounted in the turret and hull of a Panzer IV Ausf. D in Forgotten Hope 2.
File:FH2 PanzerIVF134.jpg
An MG34 mounted in the turret and hull of a Panzer IV Ausf. F in Forgotten Hope 2.
File:FH2 PanzerIVF234.jpg
An MG34 mounted in the turret and hull of a Panzer IV Ausf. F2 in Forgotten Hope 2.
File:FH2 PantherIVHMG34.jpg
An MG34 mounted in the turret and hull of a Panzer IV Ausf. H in Forgotten Hope 2.
File:FH2 PantherAMG34.jpg
An MG34 mounted in the hull of a Panther Ausf. A in Forgotten Hope 2.
File:FH2 PantherG34.jpg
An MG34 mounted in the hull of a Panther Ausf. G in Forgotten Hope 2.
File:FH2 TigerEarlyMG34.jpg
An MG34 mounted in the hull of a Tiger Ausf. E (early) in Forgotten Hope 2.
File:FH2 TigerI34.jpg
An MG34 mounted in the hull of a Tiger Ausf. E (late) in Forgotten Hope 2.
File:FH2 Tiger234.jpg
An MG34 mounted in the hull of a Tiger II Ausf. B) in Forgotten Hope 2.
File:FH2 Jagdpanther34.jpg
An MG34 mounted in the turret of a Jagdpanther V in Forgotten Hope 2.

MG42

The MG42 is used by German soldiers in France and Belgium. It has to be deployed to fire. It can be seen mounted in machine gun nests and bunkers, on the Lafette tripod with a 1.5x optical sight, and on the front and back of the SdKfz 251/1 Ausf. D "Hanomag" halftrack, in the turret of the SdKfz 234/2 "Puma" armored car and on the turret of the Panther Ausf. A and Ausf. G tanks. The Lafette is both in fixed positions and can be picked up as a deployable "easter egg".

MG42 Machine Gun - 7.92x57mm Mauser
File:FH2 42.jpg
A deployed MG42 in Forgotten Hope 2.
File:FH2 MGNest42.jpg
An MG42 mounted in a machine gun nest in Forgotten Hope 2.
File:FH2 BunkerMG42.jpg
An MG42 mounted in a bunker in Forgotten Hope 2.
File:FH2 42Lafette.jpg
An MG42 mounted on a Lafette tripod with a 1.5x optical sight in Forgotten Hope 2.
File:FH2 42LafetteBunker.jpg
An MG42 mounted on a Lafette tripod with a 1.5x optical sight in a bunker in Forgotten Hope 2.
File:FH2 HalftrackFrontMG42.jpg
An MG42 mounted on the turret of an SdKfz 251/1 Ausf. D "Hanomag" halftrack in Forgotten Hope 2.
File:FH2 HalftrackRearMG42.jpg
An MG42 mounted in the back of an SdKfz 251/1 Ausf. D "Hanomag" halftrack in Forgotten Hope 2.
File:FH2 PantherAMG42.jpg
An MG42 mounted on the turret of a Panther Ausf. A in Forgotten Hope 2.
File:FH2 PantherG42.jpg
An MG42 mounted on the turret of a Panther Ausf. G in Forgotten Hope 2.
File:FH2 PumaMG42.jpg
An MG42 mounted in the turret of an SdKfz 234/2 "Puma" armored car in Forgotten Hope 2.

Breda Modello 30

The Breda Modello 30 is carried by Italian Machine Gunners. It has to be deployed to fire, and can operate in semi or full automatic: this is incorrect, the real gun is auto only.

Breda Modello 30 - 6.5x52mm Mannlicher-Carcano
File:FH2 BredaDeployed.jpg
A deployed Breda Modello 30 in Forgotten Hope 2.

Lahti-Saloranta M/26

The Lahti-Saloranta M/26 is found as an "easter egg" weapon for the Finnish faction. It can be fired from the hip or from a deployed position, and can operate in semi or fully automatic.

Lahti-Saloranta M/26 - 7.62x54mm R
A Lahti-Saloranta M/26 in Forgotten Hope 2.
Aiming a Lahti-Saloranta M/26 in Forgotten Hope 2.
Reloading a Lahti-Saloranta M/26 in Forgotten Hope 2.
A deployed LS/26 in Forgotten Hope 2.
Reloading a deployed LS/26 in Forgotten Hope 2.

Emplaced Machine Guns

Browning M1917

The Browning M1917 can be used by US forces as an "easter egg", deployed by throwing down the portable tripod. It is mounted on the Willys MB Jeep, the M3A1 Scout Car, the M3A1 Halftrack and the turret of the M3A1 Stuart.

Browning M1917 - .30-06
File:FH2 JeepM1917.jpg
A Browning M1917 mounted on a Willys MB jeep in Forgotten Hope 2.
File:FH2 ScoutcarM1917.jpg
A Browning M1917 mounted on an M3A1 Scout Car in Forgotten Hope 2.
File:FH2 HalftrackM1917.jpg
A Browning M1917 mounted on an M3A1 Halftrack in Forgotten Hope 2.
File:FH2 M3A1StuartM1917.jpg
A Browning M1917 mounted on the turret of an M3A1 Stuart in Forgotten Hope 2.
Browning M1917 machine gun with tripod and ammo box - .30-06‎
File:FH2 M1917Tripod.jpg
A Browning M1917 mounted on a tripod in Forgotten Hope 2.

Browning M1919A4

The Browning M1919A4 can be picked up from US bases and depots as an "easter egg". It is deployed by throwing down the portable tripod, which sets up the gun in prone position on an M2 tripod. The M1919A4 is also mounted the turret of the M3 Stuart II, and M5A1 Stuart light tanks, and pintle-mounted in the the turret of the M3 Grant Mk 1 and M3 Lee, the hull of the Stuart "Recce" and the M8 Greyhound Armored Car, and coaxially on the M3A1 Stuart, M24 Chafee, the M4A1/M4A3 Sherman and the M4A3E2 Sherman Jumbo, as well as the British M3 Stuart II, Sherman II, Sherman V and Sherman VC "Firefly".

Browning M1919A4 on M2 tripod - .30-06
File:FH 30Tripod.jpg
A Browning M1919A4 mounted on an M2 tripod in Forgotten Hope 2.
File:FH2 M1919Church.jpg
A Browning M1919A4 mounted in a church window in Forgotten Hope 2. This is a nod to Saving Private Ryan.
File:FH2 StuartIITurretM1919.jpg
A Browning M1919A4 mounted on the turret of an M3 Stuart II in Forgotten Hope 2.
File:FH2 M3GrantM1919.jpg
A Browning M1919A4 mounted in the turret of an M3 Grant Mk II in Forgotten Hope 2.
File:FH2 M3LeeM1919.jpg
A Browning M1919A4 mounted in the turret of an M3 Lee in Forgotten Hope 2.
File:FH2 StuartIIM1919.jpg
A Browning M1919A4 mounted in the turret and hull of an M3 Stuart II in Forgotten Hope 2.
File:FH2 M3A1StuartM1919.jpg
A Browning M1919A4 mounted in the turret and hull of an M3A1 Stuart in Forgotten Hope 2.
File:FH2 ShermanIIM1919.jpg
A Browning M1919A4 mounted in the turret and hull of a Sherman II in Forgotten Hope 2.
File:FH2 M4A1ShermanM1919.jpg
A Browning M1919A4 mounted in the turret and hull of an M4A1 Sherman in Forgotten Hope 2.

Browning M2HB

The Browning M2HB is turret-mounted on the Willys MB Jeep, Stuart "Recce", M3A1 and M5A1 Halftrack, M8 Greyhound, Sherman V, the M4A3, M4A3(76)W, M4A3(105) Shermans, the M4A3E2(75) and M4A3E2(76) Sherman Jumbo tanks and the Archilles IIC, M10, M18 Hellcat and M36 Jackson tank destroyers. The M51 Quad Mounted System is also mounted at US bases and on the M16 MGMC (a Halftrack fitted with the M51). The maps set during the Tunisian campaign feature the M33 dual-50 anti-aircraft mount and the M13 MGMC (a Halftrack fitted with a M33). Several maps feature the M2HB on a stand in defensive positions.

Browning M2HB on vehicle mount - .50 BMG
Browning M2HB's in M51 Quad Mounted System - .50 BMG

Browning M2 Aircraft

The Browning M2 Aircraft is mounted on the Curtiss P-40E "Kittyhawk", the North American P51D "Mustang" and the Republic P47D "Thunderbolt", and the Supermarine Spitfire Mk IX.

Browning M2 Aircraft - .50 BMG

Besa Machine Gun

The Besa Machine Gun is pintle-mounted on the Cruiser Mk IVA, Matilda Mk II, Valentine Mk II, Churchill Mk IV, Crusader Mk I and III and Cromwell IV tanks.

Besa tank machine gun - 7.92×57mm Mauser

Browning Mk II

The Browning Mk II, the British copy of the AN/M2, is mounted on the Hawker Hurricane Mk I and Mk II D, the Supermarine Spitfire Mk. Vb and the Bristol Type 156 Beaufighter Mk. IC.

Browning .303 Mk II - .303 British

Hispano-Suiza HS.404

The Hispano-Suiza HS.404 is mounted on the Hawker Hurricane Mk I and Mk II C, the Supermarine Spitfire Mk. Vb and Mk IX, the Bristol Type 156 Beaufighter Mk. IC and the Hawker Typhoon Mk I B.

Hispano-Suiza HS.404 - 20mm

Vickers Mk1

The Vickers Mk1 is used by Commonwealth forces in-game. It can be picked up and deployed into a stationary weapon via tripod, found mounted in machine gun nests or on Chevy 30WCT jeeps and the Universal Carrier.

Vickers Mk1 Machine Gun - .303 British
File:FH2 VickersTripod.jpg
A Vickers Mk1 mounted on a tripod in in Forgotten Hope 2.
File:FH2 ChevyVickers.jpg
A Vickers Mk1 mounted on a Chevy 30WCT jeep in Forgotten Hope 2.
File:FH2 UniversalVickers.jpg
A Vickers Mk1 mounted on a Universal Carrier in Forgotten Hope 2.

Vickers .50 Machine Gun

The Vickers .50 Machine Gun is mounted on the Vickers Light Tank Mk VI B.

Vickers .50 machine gun - Essentially the Mk1 but chambered in .50 caliber. Mounted on Armored Vehicles and used as Navy AA until supplemented by the Besa and Oerlikon 20mm Cannon - 12.7x81mm

Vickers K

The Vickers K can be seen dual-mounted on Willys MB jeeps used by the LRDG (Long Range Desert Group) in North Africa.

Vickers K - .303 British

MG FF Cannon

The MG FF Cannon is mounted on the German Messerschmitt BF 109E-7 fighter.

MG FF Cannon - 20 x 80mm

MG15

The MG15, fitted with 75-round double drum magazines, is mounted in German bunkers as a light antiaircraft weapon, and on the tailgunner seat of the Junkers Ju-87B-2 "Stuka".

MG15 machine gun with 50-round drum - 7.92x57mm Mauser
File:FH2 MG81Bunker.jpg
An MG15 with its 75 round double drum mounted in a bunker in Forgotten Hope 2.
File:FH2 StukaMG15.jpg
An MG15 mounted on the tailgunner seat of the Junkers Ju-87B-2 "Stuka" in Forgotten Hope 2.

MG17

The MG17 is mounted on the Messerschmitt BF 109F-4 and 109F-7 fighter planes and the Junkers Ju-87B-2 and Ju-87D-1 "Stuka".

MG17 machine gun - 7.92x57mm Mauser

MG81

The MG81 is mounted on the tailgunner seat of the Junkers Ju-87D-1 "Stuka".

MG81- 7.92x57mm Mauser
File:FH2 StukaMG81.jpg
An MG81 mounted on the tailgunner seat of the Junkers Ju-87B-2 "Stuka" in Forgotten Hope 2.

MG131 Machine Gun

The MG131 Machine Gun is mounted on the German Focke Wulf FW 190A-8 fighter.

MG131 Machine Gun - 13x64mm B

MG 151/20 Cannon

The MG 151/20 Cannon is mounted on the Messerschmitt BF 109F-4 and German Focke Wulf FW 190A-8 fighter planes.

MG 151/20 Cannon - 20x82mm

ZB-53

The ZB-53 is mounted on the Marder III tank destroyer under the designation of MG37(t).

ZB-53 machine gun on tripod - 7.92x57mm Mauser
File:FH2 MarderZB.jpg
A ZB-53 mounted on a Marder III tank destroyer in Forgotten Hope 2.

Breda Modello 37

The Breda Modello 37 can be seen tripod mounted in-game. It is also bipod-mounted in Italian machine gun nests, and on the Camionetta 42 "Sahariana" scoutcar.

Breda Modello 37 - 8x59mm RB Breda
File:FH2 BredaTripod.jpg
A Breda Modello 37 mounted on a tripod in Forgotten Hope 2.
File:FH2 BredaMGNest.jpg
A Breda Modello 37 mounted in a machine gun nest in Forgotten Hope 2.

Breda Modello 38

The Breda Modello 38 is mounted coaxially on the Carro Armato L6/40 light tank and Fiat M11/39 and Carro Armato M13/40 medium tanks used by the Italian faction.

Breda 38 tank mounted machine gun - 8x59mm RB Breda

Breda-SAFAT Machine Gun

The Breda-SAFAT Machine Gun is mounted on the Italian Macchi C.200 Saetta and Macchi C.202 Folgore fighters.

Breda-SAFAT machine gun - 12.7x81mmSR

Launchers

M7 Rifle Grenade Launcher

The M7 Rifle Grenade Launcher can be mounted on the M1 Garand. It fires both an M9A1 Rifle Grenade and a Mk 2 Hand Grenade on an M1A2 rifle grenade adapter. Note that Forgotten Hope 2 actually depicts the correct procedure for using a rifle grenade: loading a dummy round in the chamber before firing.

M7 Rifle Grenade Launcher
M9A1 Rifle Grenade
Mk 2 Hand Grenade fitted on an M1A2 rifle grenade adapter.

M1 Bazooka

The M1 Bazooka is used by the US faction in the Tunisian campaign.

M1 Bazooka - 2.36 inch

M1A1 Bazooka

The M1A1 Bazooka replaces the M1 for the maps set in Normandy.

M1A1 Bazooka - 2.36 inch

M9 Bazooka

The M9 Bazooka is used by the US faction for the maps set in Belgium.

M9 Bazooka - 2.36 inch

PIAT

The PIAT is used by the British and Canadian factions in Normandy.

PIAT with loaded bomb - 3.25 inch
File:FH2 PIAT.jpg
A PIAT in Forgotten Hope 2.

Emplaced Launchers

M1 Mortar

The M1 Mortar is used by the American faction, firing both HE and Smoke rounds. It can be found in fixed emplacements. An "easter egg" mortar can be carried and deployed on the battlefield for better range.

M1 Mortar - 81mm

Ordnance ML 3 inch Mortar

The Ordnance ML 3 inch Mortar is used by the Commonwealth factions, firing both HE and Smoke rounds. It can be found in fix emplacements or deployed on the battlefield.

Ordnance ML 3 inch Mortar Mk II - 3.20 in

Granatwerfer 34 Mortar

The Granatwerfer 34 Mortar is used by the German faction, firing both HE and Smoke rounds. It can be found in fix emplacements or deployed on the battlefield to improve range.

Granatwerfer 34 Mortar - 81.4mm

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