Battlefield Heroes is a cartoon-style, World War 2-like action video game developed by EA and DICE. Most of the game is third-person and the guns are simply renamed and have different variants for different purposes. The game uses battlefunds, which can be purchased with real money, to let players buy exclusive items and custom weapons and modern weapons from the Bad Company 2 and Medal of Honor promotional material.
The following weapons are used in the video game Battlefield Heroes:
Factions and Classes
Royals Based on WWII UK and US, but are not actually 1940's UK and US.
Nationals Based on WWII Germany, but like the Royals, are not actually German.
There are three classes in the game, available and identical for both factions.
Soldier All-round class, which uses Submachine Guns, Shotguns or Pistols.
Commando A stealth/range class. Uses scoped Rifles, Knives or Pistols.
Gunner Fire support. Uses Machine Guns, Shotguns or Rocket Launchers.
Available in three different types; short-ranged and fast-firing, medium-range and medium ROF, and slow but long-ranged. The variants of the M1911A1 and the Luger are identical in performance, as are the revolver and the C96. All the pistols have a Stolen/Pilfered version, which the opposite faction can buy.
The M1911A1 is the standard pistol for Royals. Called either Garreth Custom (fast version), Carl's Cold Comfort (medium), or Harry's Hand Cannon (slow version).
Smith & Wesson Model 10
Second pistol for Royals. Better than the M1911A1, but costs more and requires a Hero to be level ten. The variants are called Garreth Super Custom, Carl's Super Cold Comfort and Harry's Super Hand Cannon.
The Luger P08 is the standard pistol for Nationals. The variants are called Florenz' Flurry (fast), Ludwig's Loaded (medium), and Gerhart's Greatest (slow).
The Mauser C96 is the second Nationals pistol. Like the revolver, it is better than the Luger P08, but costs more and only be used by Heroes that are level ten. Variants are called Florenz' Uber Flurry, Ludwig's Uber Loaded, and Gerhart's Uber Greatest.
It has been confirmed that a Micro Uzi will appear as the new Royal modern pistol for soldiers and commandos. To balance it with the other Tier 2 weapons, the Micro Uzi will have a 15 round magazine instead.
The Intratec TEC-9 appears as the modern full auto sidearm for the Nationals. Like the Mini Uzi, it is balanced out with a 15 round magazine.
Available as long, medium and short range. The shotguns are used by both factions but only the Soldier and Gunner classes can use them, and both starts with one. All the shotguns have a Stolen/Pilfered version, which the opposite faction can buy.
Winchester Model 1912
The Winchester Model 1912 appears as Stewart's Shotty 12 round (short), Hubble's Double Trouble 10 round (medium), and Slugger 8 round (long) and Stewart's Dapper Shotty which is a gold reskin of the standard Shotty with the Royals, with wood furniture, and as Freidrich's Fly Swatter 12 round (short), Steiner's Shotgun 10 round (medium), and Uwe's Overpowered 8 round (long) and as Friedrich's Stylish Fly Swatter which is a reskin of the standard fly swatter. All of the basic Nationalist shotguns have black furniture.
Unidentified Sawed-off double barrel shotgun
This is the level 10 shotguns, and they are as follows: Royal: Stewart's Super Shotty 15 round (short), Hubble's Super Double Trouble 13 round (medium) and Super Slugger 11 round (long) with wood furniture. Nationalists: Friedrich's Uber Fly Swatter 15 round (short), Steiner's Uber Shotgun 13 round (medium), and Uwe's Uber Overpowered 11 round (long) with black furniture.
Mossberg 590 (with shorter barrel and M4 stock)
A Mossberg 590 with a shorter barrel, spare shell holder, and an M4 stock appears as a new modern shotgun for the Royals. Unlike the Tier 1 and 2 shotguns, this and the custom Remington 870 are the only shotguns with a "Very Slow" rate of fire and higher damage output.
Sawed-Off Remington 870
The National counterpart of the Mossberg 590, a sawed-off Remington 870 with a silver finish and pistol grip, appears as the modern version of the Tier 1 and 2 shotguns.
Available in the same three variants as the pistols, though the level ten guns are the weapon as the standard guns, only a different variant. All the submachine guns have a Stolen/Pilfered version, which the opposite faction can buy.
The Thompson is the Royals submachine gun. The standard variants are called Tommy's Typewriter (fast), Charlie's Chopper (medium), and Greg's Greasy Gun. The level ten versions are called Tommy's Super Typewriter, Charlie's Super Chopper and Greg's Super Greasy Gun. There is also Tommy's Dapper Typewriter, which is just a reskin of the original Typewriter.
The standard versions is an M1A1 Thompson, while the level ten versions look like an M1928 with a vertical foregrip, compensator and a fifty-round drum magazine.
The MP40 is the Nationalist submachine gun. Available in the same variants as the Thompson, these are called Rudolf's Rescue (fast), The Kommandant (medium) and The Wacky Machine Gun (slow).
The Uber variants of the MP40 closely resemble MP38s. Level ten variants are the Rudolf's Uber Rescue, The Uber Kommandant, and The Uber Wacky Machine Gun.
The assault rifles are all part of the tie-in stuff from Bad Company 2 or Medal of Honor. Both the Bad Company 2 assault rifles have a Stolen/Pilfered version, which the opposite faction can buy. Classified as submachine guns in the game, they perform like the standard level ten SMGs.
The M4A1 is the Royals' Bad Company 2 tie-in submachine gun. Incorrectly called M16. The M4A1 is a fast, short-range weapon. The Royal's Medal of Honor tie-in submachine gun is also an M4A1, thought this time with an ACOG scope replacing the carrying handle. This is a long-range, slow-firing weapon, and is called Tier 1 Elite M16.
The AK-74M is the National's Bad Company 2 tie-in submachine gun. Like the M4A1, it's a fast, short-range weapon.
The Medal of Honor tie-in is also an AK-74M, this time with a scope and a bayonet, which is called Specialist's Tier 1 AK74. Like the MoH M4A1, it's a slow-firing, long-range weapon.
Main weapon of the Gunner class and available in the same three variants as the pistols and submachine guns. All weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.
The Lewis Gun is the starting gun for the Royals. The standard variants are: The Cheeser 130 round mags (fast), Maxwell's Machinegun 110 round mags (medium), and Bernie's Bone Chewer 120 round mags (slow). There is also a Bernie's Dapper Bone Chewer, which is a gold reskin of the standard Bone Chewer.
The Vickers is the level 10 weapon for the Royals. The variants are The Super Cheeser 130 round mags (fast), Maxwell's Super Machinegun 110 round mags (medium), and Bernie's Super Bone Chewer 120 round mags (slow).
The M249 appears in the game as the M249 120 round mag slow machine gun implemented into the game when Battlefield: Bad Company 2 was released, and as Tier 1 Elite M249 which is a 130 round mag fast machine gun and has a desert camo paint scheme and was implemented into the game because of Medal of Honor (2010)
The MG34 is the Nationalists starter Gunner weapon. There are three different versions: The Backscratcher 130 round mags (fast), Rudi's Ridiculous 110 round mags (medium), and Wolfgang's Wonderful 120 round mags (slow). There is also Wolfgang's Stylish Wonderful which is a reskin of the standard Wonderful.
MG131 Machine Gun
The Nationalist level 10 machine gun looks to be an MG131 machine gun. There are three different variants: The Uber Backscratcher 130 round mags (fast), Rudi's Uber Ridiculous 110 round mags (medium) and Wolfgang's Uber Wonderful 120 round mags (slow).
Two MK II Browning .303 machine guns appear mounted on the Royal's Supermarine Spitfire.
The MG17 can be seen mounted on the wingspan of the National's Messerschmitt Bf 109.
The PKM appears as PKM for the Nationalists and is a 120 round mag slow machine gun. It was implemented into the game when Battlefield: Bad Company 2 was released, and as Tier 1 Elite PKM which is a 130 round mag fast machine gun with a desert camo paint scheme and was implemented into the game as a Medal of Honor tie-in.
Main weapon of the Commano class and available in the same three variants as the pistols and submachine guns. Once again, all weapons have Pilfered/Stolen versions, which the opposite faction can buy, except for the Medal of Honor tie-ins.
Lee Enfield No. 1 Mk III*
The Lee Enfield No.1 Mk.III* appears as the starting sniper rifle for the Royals. There are three variants: Oscar's Farshot (moderate rate of fire), Pipsqueak's Popper (slow rate of fire), and the Roderick Rifle (fast rate of fire). The regular Lee Enfield has a much faster rate of fire than the real one to make it match the Gewehr 43's stats.
Enfield Pattern 14/ M1903A4 Springfield Crossover
The Gewehr 43 appears as the starting sniper rifle for the Nationals. There are three variants: The Gourmet (moderate rate of fire), Stefan's Sharpshooter (slow rate of fire), and The Groundbreaker (fast rate of fire).
The Panzerbüchse 39 is available as the level 10 sniper rifle for the Nationals. The variants are basically the names of the variants of the Gewehr 43 with the word "uber" in it and are fitted for the same purposes, but with a critical hit change added.
The Barrett M95 is the Bad Company 2 exclusive sniper rifle available for Royal commandos.
Like the Barrett M95, the SVD Dragunov is available as a Bad Company 2 exclusive sniper rifle for the National commandos.
M21 Sniper Rifle
The M21 Sniper Rifle with a tan camo is available as a Medal of Honor-tie in sniper rifle for the Royal commandos.
The Izhmash SV-98 with a white camo is available as a Medal of Honor-tie in sniper rifle for National commandos.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate appears as the standard-issued grenade for Nationals.
Mk 2 hand grenade
Several Mk 2 hand grenades can be seen on the vest of the Battlefield: Bad Company 2 Royal outfits and is the standard-issued grenade for the Royals faction.
A modified PIAT appears as the Tank Buster with a moderate blast radius and high damage output.
A usable GP-30 grenade launcher is mounted on a variant of the AK-74M. Strangely, this AK-74 variant is inaccurately restricted to burst mode even though the AK-74 only has three positions (safe, semi, full auto).
A usable M203 grenade launcher is mounted on a variant of the M4A1 Carbine. This M4A1 Carbine variant is set to burst mode like the AK-74M grenade launcher variant above, but unlike the AK-74M, burst mode actually exists on the real M4 Carbine (not the A1).
Milkor MGL Mk 1L
MGL Mk 1Ls are available to all classes as an alternative to the rocket launcher and the TNT. Unlike the real launcher, the Milkor MGL in the game instead fires timed explosive shells. The nationals version is a black version under the name "M32 MGL."