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Difference between revisions of "Warface"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = Warface
 
|name = Warface
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__TOC__<br clear=all>
 
__TOC__<br clear=all>
 
=Overview=
 
=Overview=
''Warface'' features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 3 types of rarity: Common, Rare and Ultra Rare. Weapon vendor also has the 4th, Legendary type of rarity. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon.
+
''Warface'' features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 4 types of rarity: Common, Rare, Ultra Rare, and Legendary. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon. As of March 17, 2022, the vendor system has been removed from the game; weapons are now acquired from the shop via direct purchase or loot box gambling with the aforementioned currencies, leveling up in the game (though only a select handful of weapons can be attained this way), or through the games' battle pass.
  
Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them.
+
Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them. Golden weapon variations were formerly exempt from repairs until some point after Warface's acquisiton by my.com in 2017; gold weapons acquired before this point remain exempt from repairs, but any gold weapons acquired after that point will require repair costs.
  
There are totally four classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. All classes also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.
+
There are totally five classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. The SED class added post-launch has access to heavy machine guns and the CZ 805 G1 grenade launcher. All classes, bar the SED, also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.
  
 
Much like other Cry Engine games, the weapons can be customized on the fly.
 
Much like other Cry Engine games, the weapons can be customized on the fly.
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==Browning Hi-Power Mark III==
 
==Browning Hi-Power Mark III==
The [[Browning Hi-Power|Browning Hi-Power Mark III]] appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John <strike>Brown</strike> '''Red'''ling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall.
+
The [[Browning Hi-Power Mark III]] appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John <strike>Brown</strike> '''Red'''ling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall. The model was reworked in 2020. The pistol now has a custom tan frame.
 
[[file:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm.]]
 
[[file:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm.]]
 
[[file:Warface Browning Hi-Power Mark III holding.jpg|thumb|none|600px|The Browning Hi-Power in first person.]]
 
[[file:Warface Browning Hi-Power Mark III holding.jpg|thumb|none|600px|The Browning Hi-Power in first person.]]
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==CZ 75 TS Czechmate Parrot==
 
==CZ 75 TS Czechmate Parrot==
The [[CZ 75]] Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.[[File:CZ 75 TS Czechmate Parrot.jpg|thumb|none|400px|CZ 75 TS Czechmate Parrot - 9x19mm]]
+
The [[CZ 75|CZ 75 Czechmate Parrot]] appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.
 +
[[File:CZ 75 TS Czechmate Parrot.jpg|thumb|none|400px|CZ 75 TS Czechmate Parrot - 9x19mm]]
  
 
==Daewoo K5==
 
==Daewoo K5==
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==FN Five-seveN USG==
 
==FN Five-seveN USG==
The [[FN Five-seveN|FN Five-seveN USG]] appears as the "P-57".
+
The [[FN Five-seveN USG]] appears as the "P-57".
 
[[file:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]
 
[[file:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]
 
[[file:Warface FN Five-seveN USG lobby.jpg|thumb|none|300px|FN Five-seveN USG in lobby.]]
 
[[file:Warface FN Five-seveN USG lobby.jpg|thumb|none|300px|FN Five-seveN USG in lobby.]]
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[[file:Warface Glock 18 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Glock 18 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Glock 18 lobby.jpg|thumb|none|300px|Glock 18 in lobby.]]
 
[[file:Warface Glock 18 lobby.jpg|thumb|none|300px|Glock 18 in lobby.]]
 +
 +
==Heckler & Koch P30==
 +
The [[Heckler & Koch P30]] with sight and Match compensator was added as the "H&K P30".
 +
[[file:HK-P30.jpg|thumb|none|300px|Heckler & Koch P30 - 9x19mm]]
  
 
==Heckler & Koch USP==
 
==Heckler & Koch USP==
The [[Heckler & Koch USP]] is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name.
+
The [[Heckler & Koch USP]] is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name. It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.
 
+
[[file:H&KUSP40.jpg|thumb|none|300px|Heckler & Koch USP - .40 S&W]]
It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.
 
[[file:H&KUSP40.jpg|thumb|none|350px|Heckler & Koch USP - .40 S&W]]
 
 
[[file:Warface Heckler & Koch USP holding.jpg|thumb|none|600px|The USP in first person.]]
 
[[file:Warface Heckler & Koch USP holding.jpg|thumb|none|600px|The USP in first person.]]
 
[[file:Warface Heckler & Koch USP aim.jpg|thumb|none|600px|Aiming down the USP's iron sights.]]
 
[[file:Warface Heckler & Koch USP aim.jpg|thumb|none|600px|Aiming down the USP's iron sights.]]
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[[file:Warface Heckler & Koch USP custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Heckler & Koch USP custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Heckler & Koch USP lobby.jpg|thumb|none|300px|Heckler & Koch USP in lobby.]]
 
[[file:Warface Heckler & Koch USP lobby.jpg|thumb|none|300px|Heckler & Koch USP in lobby.]]
 +
 +
==Heckler & Koch VP9 Match==
 +
The tan colored [[Heckler & Koch VP9 Match]] with sight was added as the "H&K VP9 Match".
 +
[[file:Heckler & Koch VP9 Match.jpg|thumb|none|300px|Heckler & Koch VP9 Match - 9x19mm]]
  
 
==Intratec TEC-9 ==
 
==Intratec TEC-9 ==
 +
The [[Intratec TEC-9]].
 
[[File:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]
 
[[File:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]
 +
 +
==Laugo Alien==
 +
The [[Laugo Alien]] appears in the game, alternately named "Reaper".
 +
[[Image:Laugo Alien Pistol.jpg|thumb|none|300px|Laugo Alien - 9x19mm]]
  
 
==Luger P08==
 
==Luger P08==
 
The [[Luger P08]] appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.
 
The [[Luger P08]] appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.
 
[[file:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]
 
[[file:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]
 +
 +
==Makarov PM==
 +
The [[Makarov PM]] was added to the game.
 +
[[File:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]
  
 
==Magnum Research Micro Eagle==
 
==Magnum Research Micro Eagle==
A pink Micro Desert Eagle appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.
+
A pink [[Magnum Research Micro Eagle]] appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.
  
 
[[File:MicroDE.jpg|thumb|none|300px|Magnum Research Micro Eagle - .380 ACP]]
 
[[File:MicroDE.jpg|thumb|none|300px|Magnum Research Micro Eagle - .380 ACP]]
  
 
==MasterPiece Arms MPA930DMG==
 
==MasterPiece Arms MPA930DMG==
Alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.
+
The [[MasterPiece Arms MPA930DMG]] appears in the game, alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.
 
 
 
[[File:MPA930DMG.jpg|thumb|none|350px|MasterPiece Arms MPA930DMG - 9x19mm]]
 
[[File:MPA930DMG.jpg|thumb|none|350px|MasterPiece Arms MPA930DMG - 9x19mm]]
  
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[[file:Warface MP443 lobby.jpg|thumb|none|300px|MP443 in lobby.]]
 
[[file:Warface MP443 lobby.jpg|thumb|none|300px|MP443 in lobby.]]
  
==Norinco QSZ-92==
+
==QSZ-92==
The [[Norinco QSZ-92]]. Alternately known as "Q-92".
+
The [[QSZ-92]]. Alternately known as "Q-92".
[[File:QSZ-92.jpg|thumb|none|350px|Norinco QSZ-92 - 9x19mm]]
+
[[File:QSZ-92.jpg|thumb|none|350px|QSZ-92-9 - 9x19mm]]
  
 
==Ruger 22/45 Lite==
 
==Ruger 22/45 Lite==
 
The [[Ruger 22/45 Lite]] appears in the game.
 
The [[Ruger 22/45 Lite]] appears in the game.
[[File:Mk IV 22-45 Lite.jpg|thumb|none|350px|Ruger 22/45 "Lite" - .22 LR]]
+
[[File:Mk IV 22-45 Lite.jpg|thumb|none|350px|Ruger 22/45 Lite - .22 LR]]
  
 
==SIG-Sauer P226R==
 
==SIG-Sauer P226R==
 
A [[SIG-Sauer P226R]] coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".
 
A [[SIG-Sauer P226R]] coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".
 
[[File:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]
 
[[File:P226R.jpg|thumb|none|350px|SIG-Sauer P226R - 9x19mm]]
 +
[[file:Warface SIGSauerP226R Idle.jpg|thumb|none|600px|Holding a P226R from the "Icebreaker" series.]]
 +
[[file:Warface SIGSauerP226R ADS.jpg|thumb|none|600px|Aiming down the sights. The orange dots on the front and rear sights don't actually glow in the dark.]]
 +
[[file:Warface SIGSauerP226R Customize.jpg|thumb|none|600px|Customizing the P226R; a nice touch is the use of the decocker when opening the customization menu, although the trigger always remains in the uncocked position. The slide has extra front slide serrations that aren't present on the real P226R, more closely resembling the slide of the P226 Elite; however the P226 Elite has six serrations as opposed to the five found on the pistol here. The P226R has the option of equipping a SilencerCo Osprey 9 sound suppresor (referred to in-game as the "Custom Tactical Silencer" and a Trijicon RMR reflex sight (called "Trijicon RMR Adjustable LED").]]
 +
[[file:Warface SIGSauerP226R CustomizeOut.jpg|thumb|none|600px|The hammer is then recocked when exiting the customization menu.]]
 +
[[file:Warface SIGSauerP226R Magout.jpg|thumb|none|600px|The reload animation starts with pressing the magazine release with the left hand, which somehow also uncocks the hammer at the same time.]]
 +
[[file:Warface SIGSauerP226R Magin.jpg|thumb|none|600px|In with a new magazine...]]
 +
[[file:Warface SIGSauerP226R Charge.jpg|thumb|none|600px|...and racking the slide.]]
 +
[[file:Warface SIGSauerP226R Melee.jpg|thumb|none|600px|Rather awkwardly meleeing with the pistol.]]
  
 
==Springfield Armory Loaded 1911==
 
==Springfield Armory Loaded 1911==
The [[Springfield Armory 1911 Series|Springfield Armory Loaded 1911]] appears as"M1911A1", alternately named "R1911D1".
+
The [[Springfield Armory Loaded]] appears as"M1911A1", alternately named "R1911D1".
 
[[file:SA_loaded_m1911.jpg|thumb|none|350px|Springfield Armory Loaded - .45 ACP]]
 
[[file:SA_loaded_m1911.jpg|thumb|none|350px|Springfield Armory Loaded - .45 ACP]]
 
[[file:Warface Smith & Wesson SW1911 holding.jpg|thumb|none|600px|Holding the SW1911.]]
 
[[file:Warface Smith & Wesson SW1911 holding.jpg|thumb|none|600px|Holding the SW1911.]]
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== SilencerCo Maxim 9==
 
== SilencerCo Maxim 9==
 +
The [[SilencerCo Maxim 9]].
 
[[File:Maxim9.jpg|thumb|none|350px|SilencerCo Maxim 9 - 9x19mm]]
 
[[File:Maxim9.jpg|thumb|none|350px|SilencerCo Maxim 9 - 9x19mm]]
  
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[[file:Warface Chiappa Rhino 60DS lobby.jpg|thumb|none|300px|Chiappa Rhino 60DS in lobby.]]
 
[[file:Warface Chiappa Rhino 60DS lobby.jpg|thumb|none|300px|Chiappa Rhino 60DS in lobby.]]
  
==Colt Python==
+
==Colt Python Elite==
The [[Colt Python]] appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.
+
The [[Colt Python Elite]] appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.
[[file:ColtPython6In.jpg|thumb|none|350px|Colt Python with 6" Barrel - .357 Magnum]]
+
[[file:Colt python elite.jpg|thumb|none|350px|Colt Python Elite with 6 inch barrel - .357 Magnum]]
[[file:Warface Colt Python lobby.jpg|thumb|none|300px|Colt Python in lobby.]]
+
[[file:Warface Colt Python lobby.jpg|thumb|none|300px|Colt Python Elite in lobby.]]
  
 
==Mateba Model 6 Unica==
 
==Mateba Model 6 Unica==
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[[File:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 - 7.62x38N]]
 
[[File:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 - 7.62x38N]]
  
==Smith & Wesson Model 327 M&P R8==
+
== Smith & Wesson Model 327 R8==
Appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.
+
The [[Smith & Wesson Model 327 Performance Center R8]] appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.
 
[[File:S&WModel327.jpg|thumb|none|350px|Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum]]
 
[[File:S&WModel327.jpg|thumb|none|350px|Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum]]
  
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The [[Taurus Judge]]. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.
 
The [[Taurus Judge]]. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.
 
[[file:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45 Long Long Colt/.410 Bore]]
 
[[file:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45 Long Long Colt/.410 Bore]]
 +
 +
==Taurus Raging Hunter==
 +
The [[Taurus Raging Hunter]] was added to the game.
 +
[[File:Taurus Raging Hunter.jpg|thumb|none|350px|Taurus Raging Hunter - .44 Magnum]]
  
 
=Submachine Guns=
 
=Submachine Guns=
 
 
==Beretta Mx4 Storm==
 
==Beretta Mx4 Storm==
 
The [[Beretta Mx4 Storm]] appears under its real name. For some reason, it has another Picatinny rail mounted on the standard one.
 
The [[Beretta Mx4 Storm]] appears under its real name. For some reason, it has another Picatinny rail mounted on the standard one.
[[file:Beretta Mx4 Storm.jpg|thumb|none|350px|Beretta Mx4 Storm - 9x19mm.]]
+
[[file:Beretta Mx4 Storm.jpg|thumb|none|350px|Beretta Mx4 Storm - 9x19mm]]
 
[[file:Warface Beretta Mx4 Storm holding.jpg|thumb|none|600px|Holding the Mx4 Storm.]]
 
[[file:Warface Beretta Mx4 Storm holding.jpg|thumb|none|600px|Holding the Mx4 Storm.]]
 
[[file:Warface Beretta Mx4 Storm aim.jpg|thumb|none|600px|Aiming down the iron sights.]]
 
[[file:Warface Beretta Mx4 Storm aim.jpg|thumb|none|600px|Aiming down the iron sights.]]
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[[file:Warface Beretta Mx4 Storm custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Beretta Mx4 Storm custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Beretta Mx4 Storm lobby.jpg|thumb|none|300px|Beretta Mx4 Storm in lobby.]]
 
[[file:Warface Beretta Mx4 Storm lobby.jpg|thumb|none|300px|Beretta Mx4 Storm in lobby.]]
 +
 +
==Beretta PMX==
 +
The [[Beretta PMX]] was added to the game.
 +
[[File:Beretta pmx-smg-1.jpg|thumb|none|350px|Beretta PMX - 9x19mm]]
 +
 +
==Brügger & Thomet KH9==
 +
The [[Brügger & Thomet KH9]] was added to the game.
 +
[[File:BT KH9.jpg|thumb|none|350px|Brügger & Thomet KH9 - 9x19mm]]
  
 
==Brügger & Thomet MP9==
 
==Brügger & Thomet MP9==
 
The [[Brügger & Thomet MP9]] appears as the "B&T MP9".
 
The [[Brügger & Thomet MP9]] appears as the "B&T MP9".
[[file:Mp9tmp.jpg|thumb|none|350px|Brügger & Thomet MP9 - 9x19mm.]]
+
[[file:Mp9tmp.jpg|thumb|none|350px|Brügger & Thomet MP9 - 9x19mm]]
 
[[file:Warface Brügger & Thomet MP9 holding.jpg|thumb|none|600px|Holding the MP9.]]
 
[[file:Warface Brügger & Thomet MP9 holding.jpg|thumb|none|600px|Holding the MP9.]]
 
[[file:Warface Brügger & Thomet MP9 aim.jpg|thumb|none|600px|The iron sights.]]
 
[[file:Warface Brügger & Thomet MP9 aim.jpg|thumb|none|600px|The iron sights.]]
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== Calico Liberty 100 ==
 
== Calico Liberty 100 ==
The [[Calico Series of Rifles and Pistols#Calico Liberty 100|Calico Liberty 100]] appears in the game and is incorrectly referred to as "Calico M951S", despite the fact that it lacks M951's unique compensator (or any compensator at all, for that matter) and foregrip and has a fixed stock rather than a telescopic one. It is incorrectly depicted in the game as a fully automatic weapon.
+
The [[Calico Liberty 100]] appears in the game and is incorrectly referred to as "Calico M951S", despite the fact that it lacks M951's unique compensator (or any compensator at all, for that matter) and foregrip and has a fixed stock rather than a telescopic one. It is incorrectly depicted in the game as a fully automatic weapon.
  
 
[[File:Liberty100.jpg|thumb|none|350px|Calico Liberty 100 with fixed stock - 9x19mm]]
 
[[File:Liberty100.jpg|thumb|none|350px|Calico Liberty 100 with fixed stock - 9x19mm]]
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==Calico M950==
 
==Calico M950==
 
The [[Calico M950]] appears in the game under its full name. It incorrectly fires in 3-round bursts.
 
The [[Calico M950]] appears in the game under its full name. It incorrectly fires in 3-round bursts.
[[file:CalicoM950.jpg|thumb|none|350px|Calico M950 - 9x19mm.]]
+
[[file:CalicoM950.jpg|thumb|none|350px|Calico M950 - 9x19mm]]
 
[[file:Warface Calico M950 lobby.jpg|thumb|none|300px|Calico M950 in lobby.]]
 
[[file:Warface Calico M950 lobby.jpg|thumb|none|300px|Calico M950 in lobby.]]
  
 
==Calico M955A==
 
==Calico M955A==
 
The [[Calico M955A]] with a brown coloration appears as the "Calico M955A", and is a Rifleman primary weapon. Its in-game description says that it is a semi-automatic rifle despite the fact that it is fully automatic in the game.
 
The [[Calico M955A]] with a brown coloration appears as the "Calico M955A", and is a Rifleman primary weapon. Its in-game description says that it is a semi-automatic rifle despite the fact that it is fully automatic in the game.
[[file:CalicoM955A.jpg|thumb|none|350px|Calico M955A - 9x19mm.]]
+
[[file:CalicoM955A.jpg|thumb|none|350px|Calico M955A - 9x19mm]]
 
[[file:Warface Calico M955A holding.jpg|thumb|none|600px|Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.]]
 
[[file:Warface Calico M955A holding.jpg|thumb|none|600px|Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.]]
 
[[file:Warface Calico M955A aim.jpg|thumb|none|600px|Aiming down the iron sights.]]
 
[[file:Warface Calico M955A aim.jpg|thumb|none|600px|Aiming down the iron sights.]]
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==Calico M960A==
 
==Calico M960A==
 
The [[Calico M960A]] is available in this game under its full name.
 
The [[Calico M960A]] is available in this game under its full name.
[[file:Calico960a.jpg|thumb|none|350px|Calico M960A - 9x19mm.]]
+
[[file:Calico960a.jpg|thumb|none|350px|Calico M960A - 9x19mm]]
 
[[file:Warface Calico M960A lobby.jpg|thumb|none|300px|Calico M960A in lobby.]]
 
[[file:Warface Calico M960A lobby.jpg|thumb|none|300px|Calico M960A in lobby.]]
  
 
==CZ Scorpion Evo 3 A1==
 
==CZ Scorpion Evo 3 A1==
The [[CZ Scorpion Evo 3 A1]] is an available weapon.
+
The [[CZ Scorpion Evo 3 A1]] is an available weapon. The weapon has all A1 parts with the exception of the receiver itself which is an A type. Most likely the model is based off of an inacurate replica or an earlier model S1 with extra selector markings added.
[[file:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]
+
[[File:Evo 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]
  
 
==Daewoo K7==
 
==Daewoo K7==
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==FN P90 Tactical==
 
==FN P90 Tactical==
The [[FN P90#P90 TR|FN P90 Tactical]] is a submachine gun in ''Warface'', named simply as the "FN P90".
+
The [[FN P90 Tactical]] is a submachine gun in ''Warface'', named simply as the "FN P90".
 
[[file:P90 tact d 500px.jpg|thumb|none|350px|FN P90 Tactical - 5.7x28mm]]
 
[[file:P90 tact d 500px.jpg|thumb|none|350px|FN P90 Tactical - 5.7x28mm]]
 
[[file:Warface FN P90TR Lobby.jpg|thumb|none|300px|FN P90 Tactical in lobby.]]
 
[[file:Warface FN P90TR Lobby.jpg|thumb|none|300px|FN P90 Tactical in lobby.]]
 +
 +
==Grand Power Stribog SP9 A1==
 +
The [[Grand Power Stribog series|Grand Power Stribog SP9 A1]] appears, incorrectly referred to as the longer-barreled SR9 A2 variant. It fires in fully-automatic mode like AP9 and AC9 variants.
 +
[[File:Stribog SP9 A1 SBT.jpg|thumb|none|350px|Grand Power Stribog SP9 A1 with HBI SBT brace - 9x19mm]]
  
 
==Heckler & Koch MP5A3==
 
==Heckler & Koch MP5A3==
A heavily customized [[Heckler & Koch MP5A3]] with a Navy trigger group incorrectly appears as the "HK MP5'''A5''' Custom".  It features a color scheme similar to the RAL8000, custom flash hider, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock.
+
A heavily customized [[Heckler & Koch MP5A3]] incorrectly appears as the "H&K MP5'''A5''' Custom".  It features a color scheme similar to the [[MP5 MLI]]'s RAL8000, custom flash hider and top rail, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock.
 
+
[[File:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 with Navy trigger group - 9x19mm]]
[[file:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm.]]
 
[[file:Heckler-Koch-MP5-MLI.jpg|thumb|none|350px|Heckler & Koch MP5 MLI - 9x19mm.]]
 
  
 
==Heckler & Koch MP5A5==
 
==Heckler & Koch MP5A5==
 
An actual [[Heckler & Koch MP5A5]] appears as the "H&K MP5". The in-game model features a Choate side-folding stock and railed forend. It is the default weapon for the Engineer Class.
 
An actual [[Heckler & Koch MP5A5]] appears as the "H&K MP5". The in-game model features a Choate side-folding stock and railed forend. It is the default weapon for the Engineer Class.
[[file:MP5KAC.jpg|thumb|none|350px|Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm.]]
+
[[file:MP5KAC.jpg|thumb|none|350px|Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm]]
 
[[file:Warface Heckler & Koch MP5A5 holding.jpg|thumb|none|600px|Idle with the MP5A5.]]
 
[[file:Warface Heckler & Koch MP5A5 holding.jpg|thumb|none|600px|Idle with the MP5A5.]]
 
[[file:Warface Heckler & Koch MP5A5 aim.jpg|thumb|none|600px|Aiming down sights.]]
 
[[file:Warface Heckler & Koch MP5A5 aim.jpg|thumb|none|600px|Aiming down sights.]]
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[[file:Warface Heckler & Koch UMP45 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Heckler & Koch UMP45 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Heckler & Koch UMP45 lobby.jpg|thumb|none|300px|Heckler & Koch UMP45 in lobby.]]
 
[[file:Warface Heckler & Koch UMP45 lobby.jpg|thumb|none|300px|Heckler & Koch UMP45 in lobby.]]
 +
 +
==Heckler & Koch USC==
 +
A [[Heckler & Koch USC]] depicted with a UMP's full-auto fire control group appears as the "H&K UMP Custom".
 +
[[File:USC RIS.jpg|thumb|none|350px|Heckler & Koch USC - .45 ACP]]
  
 
==IMI Mini Uzi==
 
==IMI Mini Uzi==
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==IWI Uzi Pro==
 
==IWI Uzi Pro==
The [[Uzi Pro]] is an available weapon.
+
The [[Uzi Pro]] is an available weapon. The model is a hybrid, as it has the safety of the prototype version of the Uzi Pro SMG (as well as the SMG's accessories), but with the lower receiver of the production model of the Uzi Pro Pistol, along with "Uzi Pro Pistol" markings on the upper receiver.
[[file:IMIUziPro.jpg|thumb|none|350px|IWI Uzi Pro - 9x19mm]]
+
[[File:Uzi Pro early.jpg|thumb|none|350px|IWI Uzi Pro, prototype model - 9x19mm]]
 
+
[[File:Uzi Pro Pistol.jpg|thumb|none|275px|IWI Uzi Pro Pistol - 9x19mm]]
==PP-19 Bizon-2==
 
The [[PP-19 Bizon-2]] with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.
 
[[file:Bizon9x18.jpg|thumb|none|350px|PP-19 Bizon-2 - 9x18mm Makarov]]
 
[[file:Warface Izhmash PP-19 Bizon holding.jpg|thumb|none|600px|The player character holds the "Smg-19 Wisent".]]
 
[[file:Warface Izhmash PP-19 Bizon aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Izhmash PP-19 Bizon reloading 1.jpg|thumb|none|600px|Reloading the helical magazine.]]
 
[[file:Warface Izhmash PP-19 Bizon reloading 2.jpg|thumb|none|600px|Charging the weapon with the dominant hand.]]
 
[[file:Warface Izhmash PP-19 Bizon custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Izhmash PP-19 Bizon lobby.jpg|thumb|none|300px|PP-19 Bizon-2 in lobby.]]
 
  
 
==Jianshe 9mm==
 
==Jianshe 9mm==
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[[file:Warface FMG9 lobby.jpg|thumb|none|300px|FMG-9 in the Engineer's hands.]]
 
[[file:Warface FMG9 lobby.jpg|thumb|none|300px|FMG-9 in the Engineer's hands.]]
  
==Masterpiece Arms MPA10SST-X==
+
==MasterPiece Arms MPA10SST-X==
The .380 ACP version of the [[MAC-10#MPA10SST|Masterpiece Arms MPA10SST]], the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".
+
The .380 ACP version of the [[MasterPiece Arms MPA10SST]], the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".
[[File:Mpa10sst.jpg|thumb|none|350px|MPA10SST for reference - .45 ACP]]
+
[[File:Mpa10sst.jpg|thumb|none|300px|MPA10SST for reference - .45 ACP]]
 
[[file:Warface MAC-11 holding.jpg|thumb|none|600px|Holding the "MP .38".]]
 
[[file:Warface MAC-11 holding.jpg|thumb|none|600px|Holding the "MP .38".]]
 
[[file:Warface MAC-11 aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface MAC-11 aim.jpg|thumb|none|600px|Aiming.]]
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==PM-98==
 
==PM-98==
The [[PM-84 Glauberyt|PM-98]] is known in the game as the older "PM-84 Glauberyt Custom". It fires in 4-round bursts, which is incorrect, as the real PM-98 fires in semi-auto/full-auto.
+
The [[PM-98]] is known in the game as the older "PM-84 Glauberyt Custom". It fires in 4-round bursts, which is incorrect, as the real PM-98 fires in semi-auto/full-auto.
[[File:PM-98.jpg|thumb|none|350px|PM-98 - 9x19mm]]
+
[[File:PM 98.jpg|thumb|none|350px|PM-98 - 9x19mm]]
 
[[file:Warface PM98 idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface PM98 idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface PM98 sights.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface PM98 sights.jpg|thumb|none|600px|Aiming.]]
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[[file:Warface PM98 lobby.jpg|thumb|none|300px|PM98 in lobby.]]
 
[[file:Warface PM98 lobby.jpg|thumb|none|300px|PM98 in lobby.]]
  
==PP-2000==
+
==PP-19 Bizon-2==
The [[PP-2000]] appears as the "TT-3000".
+
The [[PP-19 Bizon-2]] with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.
 +
[[file:Izhmashpp19bizon.jpg|thumb|none|350px|PP-19 Bizon-2 - 9x18mm Makarov]]
 +
[[file:Warface Izhmash PP-19 Bizon holding.jpg|thumb|none|600px|The player character holds the "Smg-19 Wisent".]]
 +
[[file:Warface Izhmash PP-19 Bizon aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Izhmash PP-19 Bizon reloading 1.jpg|thumb|none|600px|Reloading the helical magazine.]]
 +
[[file:Warface Izhmash PP-19 Bizon reloading 2.jpg|thumb|none|600px|Charging the weapon with the dominant hand.]]
 +
[[file:Warface Izhmash PP-19 Bizon custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Izhmash PP-19 Bizon lobby.jpg|thumb|none|300px|PP-19 Bizon-2 in lobby.]]
 +
 
 +
==PP-19-01 Vityaz==
 +
The [[PP-19-01 Vityaz]] appears with Zenit accessories.
 +
[[file:VityazsnOSN.jpg|thumb|none|350px|PP-19-01 "Vityaz-SN" with Zenit accessories - 9x19mm]]
 +
 
 +
==PP-2000==
 +
The [[PP-2000]] appears as the "TT-3000".
 
[[file:Pp-2000 1.jpg|thumb|none|350px|PP-2000 - 9x19mm]]
 
[[file:Pp-2000 1.jpg|thumb|none|350px|PP-2000 - 9x19mm]]
 
[[file:Warface KBP PP-2000 lobby.jpg|thumb|none|300px|PP-2000 in lobby.]]
 
[[file:Warface KBP PP-2000 lobby.jpg|thumb|none|300px|PP-2000 in lobby.]]
 +
 +
==PP-2011 Kedr-Para==
 +
The [[PP-2011 Kedr-Para]] was added in 2023.
 +
[[File:PP-2011 Kedr-Para.jpg|thumb|none|350px|PP-2011 Kedr-Para - 9x19mm]]
  
 
==PPSh-41==
 
==PPSh-41==
 
The [[PPSh-41]] appears as the "Shpagin PPSh-41" in most versions except Russian, where it appears simply as the "PPSh-41".
 
The [[PPSh-41]] appears as the "Shpagin PPSh-41" in most versions except Russian, where it appears simply as the "PPSh-41".
 
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm Tokarev.]]
 
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm Tokarev.]]
[[file:Warface PPSH idle.jpg|thumb|none|600px|Holding the AUG SMG.]]
+
[[file:Warface PPSH idle.jpg|thumb|none|600px|Holding the PPSh-41.]]
[[file:Warface PPSH sights.jpg|thumb|none|600px|Aiming the AUG A3 9mm XS.]]
+
[[file:Warface PPSH sights.jpg|thumb|none|600px|Aiming the PPSh-41.]]
 
[[file:Warface PPSH reload1.jpg|thumb|none|600px|Reloading the weapon.]]
 
[[file:Warface PPSH reload1.jpg|thumb|none|600px|Reloading the weapon.]]
 
[[file:Warface PPSH reload2.jpg|thumb|none|600px|Pulling the charging handle.]]
 
[[file:Warface PPSH reload2.jpg|thumb|none|600px|Pulling the charging handle.]]
 
[[file:Warface PPSH lobby.jpg|thumb|none|300px|PPSH-41 in lobby.]]
 
[[file:Warface PPSH lobby.jpg|thumb|none|300px|PPSH-41 in lobby.]]
  
 +
==Quarter Circle 10 Custom Pistol ==
 +
The AR-9 pistol manufactured by Quarter Circle 10 is an available weapon.
 +
[[file:Quarter Circle 10 9mm Pistol.jpg|thumb|none|350px|Quarter Circle 10 Ranger (GSF) Rear Charging 9MM AR Pistol - 9x19mm]]
 +
 +
==SAR 109T==
 +
The [[SAR 109T]] was added as the "SAR 109T Specs".
 +
[[file:SAR 109T.jpg|thumb|none|350px|SAR 109T - 9x19mm]]
  
 
==Sa. Vz. 83 Skorpion==
 
==Sa. Vz. 83 Skorpion==
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[[file:Vz83.jpg|thumb|none|350px|Sa. Vz. 83 Skorpion - .380 ACP]]
 
[[file:Vz83.jpg|thumb|none|350px|Sa. Vz. 83 Skorpion - .380 ACP]]
  
==SIG-Sauer MPX SBR==
+
==SIG-Sauer MPX==
The [[SIG-Sauer MPX#SIG-Sauer MPX|SIG-Sauer MPX SBR]] (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.
+
The [[SIG-Sauer MPX|SIG-Sauer MPX SBR]] (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.
[[File:MPX Gen 1.jpg|thumb|none|350px|SIG-Sauer MPX, Gen 1 - 9x19mm]]
+
[[File:MPX Gen1.jpg|thumb|none|350px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]]
 +
 
 +
==SIG-Sauer MPX Copperhead==
 +
The [[SIG-Sauer MPX Copperhead]] was added to the game in 2022.
 +
[[File:MPX Copperhead.jpg|thumb|none|350px|SIG-Sauer MPX Copperhead - 9x19mm]]
  
 
==SR-2M Veresk==
 
==SR-2M Veresk==
The [[AS Val#SR-2 Veresk|SR-2M Veresk]] is an available weapon. Its alternate name is "SN-5G Sarosk".
+
The [[SR-2M Veresk]] is an available weapon. Its alternate name is "SN-5G Sarosk".
 
[[file:SR-2Veresk.jpg|thumb|none|350px|SR-2M Veresk - 9x21mm]]
 
[[file:SR-2Veresk.jpg|thumb|none|350px|SR-2M Veresk - 9x21mm]]
 
[[file:Warface SR-2M Veresk lobby.jpg|thumb|none|300px|SR-2M Veresk in lobby.]]
 
[[file:Warface SR-2M Veresk lobby.jpg|thumb|none|300px|SR-2M Veresk in lobby.]]
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The [[Sten Mk II(S)]] is an available weapon. Its alternate name is "Sten MK IIS".
 
The [[Sten Mk II(S)]] is an available weapon. Its alternate name is "Sten MK IIS".
 
[[file:StenMKIISilenced.jpg|thumb|none|350px|Sten Mk II(S) (Canadian) - 9x19mm]]
 
[[file:StenMKIISilenced.jpg|thumb|none|350px|Sten Mk II(S) (Canadian) - 9x19mm]]
 +
 +
==ST Kinetics CPW==
 +
The [[ST Kinetics CPW]] was added to the game.
 +
[[File:ST Kinetics CPW.jpg|thumb|none|350px|ST Kinetics CPW (Compact Personal Weapon) with EOTech holographic sight and RIS foregrip - 9x19mm]]
  
 
==Steyr AUG A3 9mm XS==
 
==Steyr AUG A3 9mm XS==
 
The [[Steyr AUG A3 9mm XS]] appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.
 
The [[Steyr AUG A3 9mm XS]] appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.
[[file:AUG A3 9mm XS.jpg|thumb|none|350px|Steyr AUG A3 9mm XS - 9x19mm.]]
+
[[file:AUG A3 9mm XS.jpg|thumb|none|350px|Steyr AUG A3 9mm XS - 9x19mm]]
 
[[file:Warface Steyr AUG A3 9mm XS holding.jpg|thumb|none|600px|Holding the AUG SMG.]]
 
[[file:Warface Steyr AUG A3 9mm XS holding.jpg|thumb|none|600px|Holding the AUG SMG.]]
 
[[file:Warface Steyr AUG A3 9mm XS aim.jpg|thumb|none|600px|Aiming the AUG A3 9mm XS.]]
 
[[file:Warface Steyr AUG A3 9mm XS aim.jpg|thumb|none|600px|Aiming the AUG A3 9mm XS.]]
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The [[M1928 Thompson]] is an available weapon.
 
The [[M1928 Thompson]] is an available weapon.
 
[[file:M1928.jpg|thumb|none|350px|M1928 Thompson with 50-round drum magazine - .45 ACP]]
 
[[file:M1928.jpg|thumb|none|350px|M1928 Thompson with 50-round drum magazine - .45 ACP]]
 +
 +
==Taurus CT9 G2==
 +
The [[Taurus CT9 G2]] was added to the game.
 +
[[File:Taurus CT9 G2.jpg|thumb|none|350px|Taurus CT9 G2 - 9x19mm]]
  
 
==TDI Vector==
 
==TDI Vector==
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=== "Kriss super V" ===
 
=== "Kriss super V" ===
 
 
[[file:KrissSuperV.jpg|thumb|none|350px|TDI / KRISS USA Gen I Vector - .45 ACP]]
 
[[file:KrissSuperV.jpg|thumb|none|350px|TDI / KRISS USA Gen I Vector - .45 ACP]]
 
[[file:Warface TDI Vector holding.jpg|thumb|none|600px|The player character holds the Vector.]]
 
[[file:Warface TDI Vector holding.jpg|thumb|none|600px|The player character holds the Vector.]]
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This version of the Vector was added during the "K.I.W.I." event and was available as one of the rewards. Unlike its earlier, non-Custom version, this Vector is a Gen II model, though it is still modeled with a Gen I safety. Additionally, it doesn't have a Surefire flashlight installed, and features a stock adaptor with installed Magpul UBR stock. It also features a unique muzzle attachment, based on KRISS Vector CRB Enhanced barrel shroud, that incorrectly acts as a suppressor in-game.
 
This version of the Vector was added during the "K.I.W.I." event and was available as one of the rewards. Unlike its earlier, non-Custom version, this Vector is a Gen II model, though it is still modeled with a Gen I safety. Additionally, it doesn't have a Surefire flashlight installed, and features a stock adaptor with installed Magpul UBR stock. It also features a unique muzzle attachment, based on KRISS Vector CRB Enhanced barrel shroud, that incorrectly acts as a suppressor in-game.
 
[[File:Vector CRB II Enhanced.jpg|thumb|none|350px|KRISS USA Gen II Vector CRB Enhanced - .45 ACP / 9x19mm Parabellum]]
 
[[File:Vector CRB II Enhanced.jpg|thumb|none|350px|KRISS USA Gen II Vector CRB Enhanced - .45 ACP / 9x19mm Parabellum]]
 +
 +
==Vigilance Rifles A-M20==
 +
The [[Vigilance Rifles A-M20]] was added in 2022.
 +
[[File:Vigilance Rifles A-M20.jpg|thumb|none|350px|Vigilance Rifles A-M20 - 9x19mm]]
  
 
=Shotguns=
 
=Shotguns=
Line 476: Line 548:
 
The [[AA-12|AA-12 CQB]] appears with the alternate name "FAS-12".
 
The [[AA-12|AA-12 CQB]] appears with the alternate name "FAS-12".
 
[[file:AA-12 CQB.jpg|thumb|none|350px|AA-12 CQB - 12 gauge]]
 
[[file:AA-12 CQB.jpg|thumb|none|350px|AA-12 CQB - 12 gauge]]
 +
 +
==Baikal MP-155 Ultima==
 +
The [[Baikal MP-155 Ultima]] was added to the game.
 +
[[File:MP-155 Ultima.jpg|thumb|none|350px|Baikal MP-155 Ultima smart shotgun, first model - 12 gauge]]
 +
 +
==Benelli M2 SP==
 +
The [[Benelli M2|Benelli M2 SP]] was added to the game.
 +
[[file:Benelli M2 SP.jpg|thumb|none|350px|Benelli M2 SP - 12 gauge]]
  
 
==Benelli M4 Super 90==
 
==Benelli M4 Super 90==
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[[file:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 gauge]]
 
[[file:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 gauge]]
 
[[file:Warface Benelli M4 Super 90 lobby.jpg|thumb|none|300px|Benelli M4 Super 90 in lobby.]]
 
[[file:Warface Benelli M4 Super 90 lobby.jpg|thumb|none|300px|Benelli M4 Super 90 in lobby.]]
 +
 +
==Benelli Super Black Eagle 3==
 +
The [[Benelli Super Black Eagle 3]] was added to the game.
 +
[[file:Benelli Super Black Eagle 3.jpg|thumb|none|350px|Benelli Super Black Eagle 3 - 12 gauge]]
  
 
==Benelli Supernova Tactical==
 
==Benelli Supernova Tactical==
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[[file:Warface Benelli Super Nova Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Benelli Super Nova Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Benelli Super Nova Tactical lobby.jpg|thumb|none|300px|A Supernova in the lobby.]]
 
[[file:Warface Benelli Super Nova Tactical lobby.jpg|thumb|none|300px|A Supernova in the lobby.]]
 +
 +
==Charles Daly Honcho Triple-Barrel==
 +
The [[Chiappa Triple Threat|Charles Daly Honcho Triple-Barrel]] appears in game, apparently attempting to masquerade as the Chiappa Triple Threat.
 +
[[file:Charles Daly Honcho Triple-Barrel.jpg|thumb|none|350px|Charles Daly Honcho Triple-Barrel - 12 gauge]]
 +
[[File:Warface_TripleThreat_Customize.jpg|thumb|none|600px|The customization menu of the faux Triple Threat. Its only unique attachment is the muzzle device, which is basically identical to the standard muzzle device available for most other shotguns in the game. Also note the (largely illegible in the screenshot) markings on the barrel, which are trying very hard to convince the user that this is totally a legit Triple Threat.]]
 +
[[File:Warface_TripleThreat_Pewpew.jpg|thumb|none|600px|Unloading some 12 gauge on the holograms in the killhouse.]]
 +
[[File:Warface_TripleThreat_ADS.jpg|thumb|none|600px|Aiming down the 'sights' of the shotgun, giving the player a face full of the rail and the tiny illuminated front post]]
 +
[[File:Warface_TripleThreat_Reload1.jpg|thumb|none|600px|Now encountered with a target rich environment, our medic friend dumps the spent cartridges out during a reload.]]
 +
[[File:Warface_TripleThreat_Reload2.jpg|thumb|none|600px|Shoving in some fresh shells before flinging the barrel up, and we're back in action.]]
 +
[[File:Warface_TripleThreat_Melee.jpg|thumb|none|600px|Meleeing with the 'I swear it's a Triple Threat'; apparently the name did not account for the fourth threat of blunt force trauma.]]
  
 
==Crye Precision SIX12==
 
==Crye Precision SIX12==
The 1st prototype of the [[Crye Precision Six12|Crye Precision SIX12]] appears simply as the "SIX12".
+
The 1st prototype of the [[Crye Precision SIX12]] appears simply as the "SIX12".
 
[[file:Crye Precision SIX12 prototype.jpg|thumb|400px|none|Crye Precision SIX12 (1st prototype) - 12 gauge]]
 
[[file:Crye Precision SIX12 prototype.jpg|thumb|400px|none|Crye Precision SIX12 (1st prototype) - 12 gauge]]
[[file:Warface Crye Precision Six12 holding.jpg|thumb|none|600px|Here's a Six12 with a gaudy skin.]]
+
[[file:Warface Crye Precision Six12 holding.jpg|thumb|none|600px|Here's a SIX12 with a gaudy skin.]]
 
[[file:Warface Crye Precision Six12 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Crye Precision Six12 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Crye Precision Six12 reloading 2.jpg|thumb|none|600px|Inserting the new magazine.]]
 
[[file:Warface Crye Precision Six12 reloading 2.jpg|thumb|none|600px|Inserting the new magazine.]]
 
[[file:Warface Crye Precision Six12 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Crye Precision Six12 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SIX12 lobby.jpg|thumb|none|300px|SIX12 in lobby.]]
 
[[file:Warface SIX12 lobby.jpg|thumb|none|300px|SIX12 in lobby.]]
 +
 +
===Crye Precision SIX12 with SilencerCo Salvo 12===
 +
The production version of the [[Crye Precision SIX12]] appears with an integral SilencerCo Salvo 12 suppressor, under the name "SIX12 AUTO-SD".
 +
[[File:Crye six12 suppressor 2016.jpg|thumb|none|400px|Crye Precision SIX12 (2016 production) with integral SilencerCo Salvo 12 shotgun suppressor - 12 gauge]]
  
 
==Daewoo USAS-12==
 
==Daewoo USAS-12==
Line 534: Line 632:
 
The [[FABARM SAT 8|FABARM SAT 8 Pro Telescopic]] appears as the "Fabarm S.A.T.8 Pro". It is modified with the irremovable Fortis Shift vertical grip.
 
The [[FABARM SAT 8|FABARM SAT 8 Pro Telescopic]] appears as the "Fabarm S.A.T.8 Pro". It is modified with the irremovable Fortis Shift vertical grip.
 
[[file:FABARM SAT 8 PRO TELESCOPIC.jpg|thumb|none|350px|FABARM SAT 8 Pro Telescopic - 12 gauge]]
 
[[file:FABARM SAT 8 PRO TELESCOPIC.jpg|thumb|none|350px|FABARM SAT 8 Pro Telescopic - 12 gauge]]
[[file:Warface Heckler & Koch FABARM FP6 holding.jpg|thumb|none|600px|Holding the SAT 8 Pro.]]
+
[[file:Warface FABARMSAT8Pro Draw.jpg|thumb|none|600px|Racking the bolt on the SAT 8 Pro; although, "handle attached to the bolt" would be a better descriptor as the bolt itself never moves for some reason. This happens every time the player draws the SAT 8 Pro (as opposed to never, when reloading) so the player is technically losing 1 round every time they raise the weapon.]]
[[file:Warface Heckler & Koch FABARM FP6 reloading 1.jpg|thumb|none|600px|Reloading the shotgun.]]
+
[[file:Warface FABARMSAT8Pro Fire.jpg|thumb|none|600px|A medic blasts away at some targets with the SAT 8 Pro.]]
[[file:Warface Heckler & Koch FABARM FP6 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface FABARMSAT8Pro ADS.jpg|thumb|none|600px|Lining up a shot on another hologram.]]
 +
[[file:Warface FABARMSAT8Pro Customize.jpg|thumb|none|600px|Despite very much being on the clock, the medic takes his time picking out attachments for his next engagement.]]
 +
[[file:Warface FABARMSAT8Pro Reload.jpg|thumb|none|600px|Having decided on the attachment choices of '''nothing''', he blasts away at the remaining targets and reloads. As mentioned previously, the action is never cycled at the end of empty reloads.]]
 +
[[file:Warface FABARMSAT8Pro Melee.jpg|thumb|none|600px|The medic then attempts to teach the hologram a thing or two about close quarters combat.]]
 
[[file:Warface SAT8 lobby.jpg|thumb|none|300px|FABARM SAT8 Pro Telescopic in lobby.]]
 
[[file:Warface SAT8 lobby.jpg|thumb|none|300px|FABARM SAT8 Pro Telescopic in lobby.]]
  
Line 542: Line 643:
 
The [[FABARM STF 12|FABARM STF 12 Compact]] is renamed to "Fararm ATF 12" as its alternate name.
 
The [[FABARM STF 12|FABARM STF 12 Compact]] is renamed to "Fararm ATF 12" as its alternate name.
 
[[file:Fabarm STF12 COMPACT.jpg|thumb|none|350px|FABARM STF 12 Compact - 12 gauge]]
 
[[file:Fabarm STF12 COMPACT.jpg|thumb|none|350px|FABARM STF 12 Compact - 12 gauge]]
 +
 +
==FABARM STF 12 Short Initial==
 +
The [[FABARM STF 12|FABARM STF 12 Short Initial]] was added.
 +
[[file:FABARM STF 12 SHORT INITIAL.jpg|thumb|none|350px|FABARM STF 12 Short Initial - 12 gauge]]
  
 
==FABARM XLR5 Velocity LR==
 
==FABARM XLR5 Velocity LR==
Line 567: Line 672:
 
==Franchi SPAS-15==
 
==Franchi SPAS-15==
 
The [[Franchi SPAS-15]], in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.
 
The [[Franchi SPAS-15]], in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.
[[file:Franchi spas15.jpg|thumb|none|350px|Franchi SPAS-15 - 12 gauge]]
+
[[file:Franchi SPAS-15 folding stock.jpg|thumb|none|350px|Franchi SPAS-15 - 12 gauge]]
 
[[file:Warface Franchi SPAS-15 holding.jpg|thumb|none|600px|Holding the SPAS-15.]]
 
[[file:Warface Franchi SPAS-15 holding.jpg|thumb|none|600px|Holding the SPAS-15.]]
 
[[file:Warface Franchi SPAS-15 aim.jpg|thumb|none|600px|Aiming the weapon.]]
 
[[file:Warface Franchi SPAS-15 aim.jpg|thumb|none|600px|Aiming the weapon.]]
Line 574: Line 679:
 
[[file:Warface Franchi SPAS-15 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Franchi SPAS-15 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Franchi SPAS-15 lobby.jpg|thumb|none|300px|Franchi SPAS-15 in lobby.]]
 
[[file:Warface Franchi SPAS-15 lobby.jpg|thumb|none|300px|Franchi SPAS-15 in lobby.]]
 +
 +
==GForce Arms Huckleberry==
 +
The [[GForce Arms Huckleberry]] was added to the game.
 +
[[file:GForce Arms Huckleberry.jpg|thumb|none|350px|GForce Arms LVR410 Huckleberry - .410 Gauge]]
  
 
==Hawk 97-2==
 
==Hawk 97-2==
Line 585: Line 694:
 
[[file:Warface Hawk 97-2 lobby.jpg|thumb|none|300px|Hawk 97-2 in lobby.]]
 
[[file:Warface Hawk 97-2 lobby.jpg|thumb|none|300px|Hawk 97-2 in lobby.]]
  
==Kel-Tec KSG==
+
==Hunt Group MH12==
 +
The [[Hunt Group MH12]] was added to the game.
 +
[[File:Hunt Group MH12.jpg|thumb|none|350px|Hunt Group MH12 - 12 gauge]]
 +
 
 +
==Iron Horse Firearms Sentry 12==
 +
The [[Iron Horse Firearms Sentry 12]] was added to the game.
 +
[[file:Iron Horse Firearms Sentry 12.jpg|thumb|none|350px|Iron Horse Firearms Sentry 12 - 12 gauge]]
 +
 
 +
==IWI Tavor TS12==
 +
The [[IWI Tavor TS12]] appears in the game as "Tavor TS12 Custom". It is incorrectly shown as having a three-round burst-fire mode that functions in a similar way to the in-game SRM 1216: after firing three rounds, player character will rotate the magazine, meaning that he can somehow get 5 3-round bursts from 3 5-round magazines.
 +
[[File:Tavor TS12.jpg|thumb|none|350px|IWI Tavor TS12 - 12 gauge]]
 +
[[file:Warface TS12 idle.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface TS12 sights.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface TS12 reload.jpg|thumb|none|600px|Reloading. Player character will always load only one magazine tube.]]
 +
[[file:Warface TS12 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface TS12 lobby.jpg|thumb|none|300px|Tavor TS12 in lobby.]]
 +
 
 +
==Kel-Tec KSG==
 
The [[Kel-Tec KSG]] appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.
 
The [[Kel-Tec KSG]] appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.
 
[[file:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|350px|Kel-Tec KSG - 12 gauge]]
 
[[file:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|350px|Kel-Tec KSG - 12 gauge]]
Line 598: Line 724:
 
The [[Kel-Tec KS7]] was added to the game.
 
The [[Kel-Tec KS7]] was added to the game.
 
[[File:Kel-Tec KS7.jpg|thumb|none|350px|Kel-Tec KS7 - 12 gauge]]
 
[[File:Kel-Tec KS7.jpg|thumb|none|350px|Kel-Tec KS7 - 12 gauge]]
 +
 +
==Komrad 12==
 +
The [[Komrad 12]] was added to the game.
 +
[[file:Komrad 12.jpg|thumb|none|350px|Komrad 12 - 12 gauge]]
 +
[[file:Kalashnikov USA KS-12.jpg|thumb|none|350px|Kalashnikov USA KS-12 - 12 gauge]]
 +
 +
==Kalashnikov USA KHAOS==
 +
The [[Komrad 12|Kalashnikov USA KHAOS]] was added to the game.
 +
[[file:Kalashnikov USA KHAOS.jpg|thumb|none|400px|Kalashnikov USA KHAOS - 12 gauge]]
  
 
==LSA Saiga 12 Signcutter CS-VLR==
 
==LSA Saiga 12 Signcutter CS-VLR==
Line 619: Line 754:
  
 
==Molot Vepr-12==
 
==Molot Vepr-12==
The [[Vepr-12|Molot Vepr-12]] is known as "Vepr", and alternately known as "VIPER".
+
The [[Vepr-12|Molot Vepr-12]] is known as "Vepr", and alternately known as "VIPER". Short barreled version with wooden handguard and stock was added to the game in 2022.
 
[[file:Vepr-12.jpg|thumb|none|350px|Molot Vepr-12 - 12 gauge]]
 
[[file:Vepr-12.jpg|thumb|none|350px|Molot Vepr-12 - 12 gauge]]
 +
[[File:Vepr-12 wood stock.jpg|thumb|none|350px|Molot Vepr-12 with wooden stock - 12 gauge]]
 
[[file:Warface VEPR idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface VEPR idle.jpg|thumb|none|600px|Holding.]]
 
[[File:Warface VEPR reload1.jpg|thumb|none|600px|Reloading.]]
 
[[File:Warface VEPR reload1.jpg|thumb|none|600px|Reloading.]]
Line 627: Line 763:
 
[[file:Warface Molot Vepr-12 lobby.jpg|thumb|none|300px|Molot Vepr-12 in lobby.]]
 
[[file:Warface Molot Vepr-12 lobby.jpg|thumb|none|300px|Molot Vepr-12 in lobby.]]
  
==Mossberg 500 Custom==
+
==Mossberg 500 (Customized)==
[[Mossberg 500 series shotgun|Mossberg 500]], customized with various Magpul attachments, appears as "Mossberg 500 Custom".
+
[[Mossberg 500]], customized with various Magpul attachments, appears as "Mossberg 500 Custom".
 
[[file:Mossberg 500 tactical.jpg|thumb|none|350px|Mossberg 500 - 12 gauge]]
 
[[file:Mossberg 500 tactical.jpg|thumb|none|350px|Mossberg 500 - 12 gauge]]
 
[[file:Warface M500 idle.jpg|thumb|none|600px|Holding the customized Mossberg.]]
 
[[file:Warface M500 idle.jpg|thumb|none|600px|Holding the customized Mossberg.]]
Line 645: Line 781:
 
[[file:Warface Mossberg 590 sidekit custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Mossberg 590 sidekit custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Mossberg 590 sidekit lobby.jpg|thumb|none|300px|The weapon in lobby.]]
 
[[file:Warface Mossberg 590 sidekit lobby.jpg|thumb|none|300px|The weapon in lobby.]]
 +
 +
==Mossberg 590==
 +
A [[Mossberg 590]] with a pistol grip, telescopic stock, RB7M rail, reflex sight, tactical grip and bayonet was added to the game.
 +
[[file:Moss590M4.jpg|thumb|none|350px|Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge]]
  
 
==MTs255 Tactical==
 
==MTs255 Tactical==
The [[MTs255|MTs255 Tactical]] appears as the "MC 255 12", both as its normal name and alternate name.
+
The [[MTs255|MTs255 Tactical]] appears as the "MC 255 12", both as its normal name and alternate name.  
 
[[file:MTs255 Tactical.jpg|thumb|none|350px|MTs255 Tactical - 12 gauge]]
 
[[file:MTs255 Tactical.jpg|thumb|none|350px|MTs255 Tactical - 12 gauge]]
 
[[file:Warface MTs255 Tactical holding.jpg|thumb|none|600px|Holding the shotgun.]]
 
[[file:Warface MTs255 Tactical holding.jpg|thumb|none|600px|Holding the shotgun.]]
Line 655: Line 795:
 
[[file:Warface MTs255 Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface MTs255 Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface MTs255 Tactical lobby.jpg|thumb|none|300px|MTs255 Tactical in lobby.]]
 
[[file:Warface MTs255 Tactical lobby.jpg|thumb|none|300px|MTs255 Tactical in lobby.]]
 +
 +
===MTs255===
 +
A normal version with a sight was later added in 2022.
 +
[[file:MTs255.jpg|thumb|none|350px|MTs255 - 12 gauge]]
  
 
==Pancor Jackhammer==
 
==Pancor Jackhammer==
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[[file:Warface Pancor Jackhammer reloading 2.jpg|thumb|none|600px|Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).]]
 
[[file:Warface Pancor Jackhammer reloading 2.jpg|thumb|none|600px|Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).]]
 
[[file:Warface Pancor Jackhammer lobby.jpg|thumb|none|300px|Pancor Jackhammer in lobby.]]
 
[[file:Warface Pancor Jackhammer lobby.jpg|thumb|none|300px|Pancor Jackhammer in lobby.]]
 +
 +
==Panzer Arms Garibaldi==
 +
The [[Panzer Arms Garibaldi]] was added to the game.
 +
[[file:Panzer Arms Garibaldi.jpg|thumb|none|350px|Panzer Arms Garibaldi - 12 gauge]]
  
 
==Remington 870==
 
==Remington 870==
The [[Remington 870]] appears under its full name. In its current iteration, it appears to be modified with XS Shotrail fitted with Ghost Ring rear sight.
+
The [[Remington 870]] appears under its full name. In its current iteration, it appears to be modified with XS Shotrail fitted with Ghost Ring rear sight. Remington 870 is a starting weapon for the Medic class.
 
 
Remington 870 is a starting weapon for the Medic class.
 
  
[[file:Model870P MAXlg.jpg|thumb|none|350px|Remington 870 - 12 gauge]]
+
[[file:Model870P MAXlg.jpg|thumb|none|350px|Remington 870 Police with a Surefire dedicated forend weaponlight - 12 gauge]]
 
[[file:Warcafe Remington 870 holding.jpg|thumb|none|600px|The player character holds the Remington 870.]]
 
[[file:Warcafe Remington 870 holding.jpg|thumb|none|600px|The player character holds the Remington 870.]]
 
[[file:Warcafe Remington 870 aim.jpg|thumb|none|600px|Aiming through the ghost rings.]]
 
[[file:Warcafe Remington 870 aim.jpg|thumb|none|600px|Aiming through the ghost rings.]]
Line 678: Line 824:
 
[[file:Warface Remington 870 lobby.jpg|thumb|none|300px|Remington 870 in lobby.]]
 
[[file:Warface Remington 870 lobby.jpg|thumb|none|300px|Remington 870 in lobby.]]
  
== Remington 870 Marine Magnum ==
+
==="Remington 870 RAS"===
A heavily modified Remington 870 Marine Magnum (judging by its texture) appears in the game as "Remington 870 RAS". It is fitted with the KAC 870 RAS, Sage stock, custom railed forend and Trijicon RMR sight that can be replaced for any other sight.
+
A heavily modified [[Remington 870]] appears in the game as "Remington 870 RAS". It is fitted with the KAC 870 RAS, Sage stock, custom railed forend and Trijicon RMR sight that can be replaced for any other sight.
 
 
[[file:Remington 870 police marine ma 640.jpg|thumb|none|350px|Remington 870 Marine Magnum with a pistol grip and M4-type stock - 12 gauge]]
 
 
[[file:Warface Rem870RAS idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Rem870RAS idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Rem870RAS sights.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Rem870RAS sights.jpg|thumb|none|600px|Aiming.]]
Line 696: Line 840:
 
[[file:Warface Remington 870 Express Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Remington 870 Express Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Remington 870 Express Tactical lobby.jpg|thumb|none|300px|Remington 870 Express Tactical in lobby.]]
 
[[file:Warface Remington 870 Express Tactical lobby.jpg|thumb|none|300px|Remington 870 Express Tactical in lobby.]]
 +
 +
==Remington V3 TAC-13==
 +
The [[Remington V3 TAC-13]] was added to the game.
 +
[[File:V3 TAC-13.jpg|thumb|none|350px|Remington V3 TAC-13 - 12 gauge]]
  
 
==Saiga 12 in AKU-94 bullpup kit==
 
==Saiga 12 in AKU-94 bullpup kit==
Line 718: Line 866:
  
 
==Saiga 12 (H.G.C. custom)==
 
==Saiga 12 (H.G.C. custom)==
The Saiga 12 customized by the H.G.C. is available in the game as the Legendary shotgun.
+
The [[Saiga 12]] customized by the H.G.C. is available in the game as the Legendary shotgun.
 
 
 
[[File:HGC SBS 9 Silenced DE-1.JPG|thumb|none|450px|A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)]]
 
[[File:HGC SBS 9 Silenced DE-1.JPG|thumb|none|450px|A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)]]
 
[[file:Warface SaigaHGC idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface SaigaHGC idle.jpg|thumb|none|600px|Holding.]]
Line 728: Line 875:
 
[[file:Warface SaigaHGC custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SaigaHGC custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SaigaHGC lobby.jpg|thumb|none|300px|"Saiga H.G.C. Custom" in lobby.]]
 
[[file:Warface SaigaHGC lobby.jpg|thumb|none|300px|"Saiga H.G.C. Custom" in lobby.]]
 +
 +
==Sawed-Off Over-Under Shotgun==
 +
The Sawed-Off [[Over-Under Shotgun]] was added to the game.
 +
[[File:Sawed-off Browning O-U.jpg|thumb|none|350px|A Sawn-off Browning Over and Under shotgun - 12 gauge]]
  
 
==SRM Arms Model 1216==
 
==SRM Arms Model 1216==
Line 736: Line 887:
 
==Sentinel Arms Striker-12==
 
==Sentinel Arms Striker-12==
 
The [[Sentinel Arms Striker-12]] appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".
 
The [[Sentinel Arms Striker-12]] appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".
 
 
[[File:Striker12FullLength.jpg |thumb|none|500px|Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge]]
 
[[File:Striker12FullLength.jpg |thumb|none|500px|Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge]]
 
[[file:Warface SWDCobray Street Sweeper holding.jpg|thumb|none|600px|Holding a Striker variant with a paint job.]]
 
[[file:Warface SWDCobray Street Sweeper holding.jpg|thumb|none|600px|Holding a Striker variant with a paint job.]]
Line 748: Line 898:
 
The [[Standard Manufacturing DP-12]] appears.
 
The [[Standard Manufacturing DP-12]] appears.
 
[[File:Standard Manufacturing DP-12.jpg|thumb|none|350px|Standard Manufacturing DP-12 - 12 gauge]]
 
[[File:Standard Manufacturing DP-12.jpg|thumb|none|350px|Standard Manufacturing DP-12 - 12 gauge]]
 
==Tavor TS12==
 
The [[Tavor TS12]] appears in the game as "Tavor TS12 Custom". It is incorrectly shown as having a three-round burst-fire mode that functions in a similar way to the in-game SRM 1216: after firing three rounds, player character will rotate the magazine, meaning that he can somehow get 5 3-round bursts from 3 5-round magazines.
 
[[File:Tavor TS12.jpg|thumb|none|350px|Tavor TS12 - 12 gauge]]
 
[[file:Warface TS12 idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface TS12 sights.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface TS12 reload.jpg|thumb|none|600px|Reloading. Player character will always load only one magazine tube.]]
 
[[file:Warface TS12 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface TS12 lobby.jpg|thumb|none|300px|Tavor TS12 in lobby.]]
 
  
 
==Typhoon F12==
 
==Typhoon F12==
Line 787: Line 928:
  
 
==Winchester Model 1897 "Trench Gun"==
 
==Winchester Model 1897 "Trench Gun"==
The [[Winchester Model 1897|Winchester Model 1897 "Trench Gun"]] appears with the alternate name "Johnson 1957".
+
The [[Winchester Model 1897 "Trench Gun"]] appears with the alternate name "Johnson 1957".
[[file:Winchester1897TrenchTakedown.jpg|thumb|none|350px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
+
[[file:Winchester1897 bayonet.jpg|thumb|none|350px|Winchester Model 1897 "Trench Gun" with bayonet - 12 gauge]]
 +
 
 +
=Rifles / Carbines=
 +
==AAC Honey Badger==
 +
The [[AAC Honey Badger]] appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.
 +
[[file:AAC honey badger.jpg|thumb|none|350px|AAC Honey Badger - 7.62x35mm]]
 +
[[file:Warface HBadger idle.jpg|thumb|none|600px|Aurora Squad's Engineer is holding her trusty Honey Badger.]]
 +
[[file:Warface HBadger sights.jpg|thumb|none|600px|Aiming down through the slightly changed Troy Industries iron sights.]]
 +
[[file:Warface HBadger reload start.jpg|thumb|none|600px|Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...]]
 +
[[file:Warface HBadger reload mid.jpg|thumb|none|600px|...then she carefully inserts it into the weapon...]]
 +
[[file:Warface HBadger reload end.jpg|thumb|none|600px|...and, finally, racks the charging handle.]]
  
=Rifles=
 
 
==AK-Alfa==
 
==AK-Alfa==
 
The [[AK-Alfa]] appears as the "AK Alpha". It was available during the "Absolute Power" event.
 
The [[AK-Alfa]] appears as the "AK Alpha". It was available during the "Absolute Power" event.
 
[[File:AK Alfa.jpg|thumb|none|350px|AK-Alfa - 7.62x39mm]]
 
[[File:AK Alfa.jpg|thumb|none|350px|AK-Alfa - 7.62x39mm]]
 +
 +
==AK-9==
 +
The [[AK-9]] appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in ''Crysis'' games for AK-type rifles.
 +
[[file:Ak-9.jpg|thumb|none|350px|AK-9 with suppressor - 9x39mm]]
 +
[[file:Warface AK-9 holding.jpg|thumb|none|600px|The player character holds the AK-9.]]
 +
[[file:Warface AK-9 aim.jpg|thumb|none|600px|Aiming the weapon.]]
 +
[[file:Warface AK-9 reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface AK-9 reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface AK-9 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Izhmash AK-9 lobby.jpg|thumb|none|300px|AK-9 in lobby.]]
  
 
==AK-12==
 
==AK-12==
 
The [[AK-12]] has been added to the game.
 
The [[AK-12]] has been added to the game.
 
[[File:AK-12.jpg|thumb|none|350px|AK-12 - 5.45x39mm]]
 
[[File:AK-12.jpg|thumb|none|350px|AK-12 - 5.45x39mm]]
 +
[[File:Warface_AK12_Idle.jpg|thumb|none|600px|Holding a stock AK-12, which is missing its rear sight for some reason.]]
 +
[[File:Warface_AK12_ADS.jpg|thumb|none|600px|A look down the front sight post.]]
 +
[[File:Warface_AK12_Customize.jpg|thumb|none|600px|AK-12 in the customization menu. A number of unique attachments are available; by default it is equipped with the "AK-12 Special Suppressor" (AK-12's standard muzzle device in real life) with the option to equip a unique sound suppressor (called "AK-12 Special Silencer"), as well as a SIG-Sauer Romeo 4 red dot sight. It would also have a unique foregrip, the "AK-12 Special Grip" (KAC vertical grip in real life), which is not present here for some reason.]]
 +
[[File:Warface_AK12_Magin.jpg|thumb|none|600px|Rocking in a new magazine on a reload.]]
 +
[[File:Warface_AK12_Charge.jpg|thumb|none|600px|Which is then followed by an underhand bolt pull to chamber the rifle. It'd probably be more practical to cant the weapon to the right as the bolt is racked, instead of maintaining whatever pose is shown here.]]
 +
[[File:Warface_AK12_MaginAlt.jpg|thumb|none|600px|Swapping mags with a kitted out AK-12. As with a number of recent post-launch weapons, the AK-12 has an alternate reload; this reload involves everything being operated with the right hand.]]
 +
[[File:Warface_AK12_ChargeAlt2.jpg|thumb|none|600px|Racking the bolt again, but with the dominant hand this time. This reload animation would eventually be reused by the SVD.]][[File:Warface_AK12_Romeo4ADS.jpg|thumb|none|600px|Sighting in the Romeo 4 on who is presumably Warface's knockoff of GySgt. Hartman. The Romeo 4 incorrectly possesses 1.8x magnification; the real Romeo 4 is an unmagnified red dot sight. Presumably this generates far more than just 1.8x of image magnification when compounded with the significant loss of camera FOV, caused by the mere action of aiming down sights.]]
 +
[[File:Warface_AK12_Melee.jpg|thumb|none|600px|The rifleman proceeds to give Big Brother a Russian buttstroke.]]
 +
 +
==AK-15==
 +
An [[AK-15]] with various modified parts, such as Hexagon handguard, ''Kocherga'' stock, KGB MG-47 pistol grip, red dot sight, Hexagon suppressor, and tactical grip was added as the "AK-15 Custom".
 +
[[File:AK-15.jpg|thumb|none|350px|AK-15 - 7.62x39mm]]
  
 
==AK-103==
 
==AK-103==
The [[AK-103]] appears as with the alternate name "FY-103".
+
The [[AK-103]] with an [[AKM]]-style flash hider appears as with the alternate name "FY-103".
 
[[file:AK103.jpg|thumb|none|350px|AK-103 - 7.62x39mm]]
 
[[file:AK103.jpg|thumb|none|350px|AK-103 - 7.62x39mm]]
 
[[file:Warface Izhmash AK-103 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Izhmash AK-103 holding.jpg|thumb|none|600px|Holding.]]
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[[file:Warface AKM lobby.jpg|thumb|none|300px|AKM in lobby.]]
 
[[file:Warface AKM lobby.jpg|thumb|none|300px|AKM in lobby.]]
  
==AS Val==
+
==AKS-74U==
The [[AS Val]] uses railed handguard and scope mount and appears with the alternate name "AR-"GAR"".
+
The [[AKS-74U]] was added to the game.
[[file:AS Val.jpg|thumb|none|350px|AS Val - 9x39mm]]
+
[[File:AKS74U.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
[[file:Warface AS Val nowy holding.jpg|thumb|none|600px|Holding.]]
+
 
 +
==AM-17==
 +
The [[AM-17]] was added to the game.
 +
[[File:AM-17.jpg|thumb|none|350px|AM-17, 2017 prototype - 5.45x39mm]]
 +
 
 +
==AMB-17==
 +
The [[AMB-17]] was added in 2020.
 +
[[File:AMB-17.jpg|thumb|none|350px|AMB-17 - 9x39mm]]
 +
 
 +
==AN-94==
 +
The incorrectly 7.62x39 [[AN-94]] fitted with recoil pad, custom pistol grip, and tactical grip has been added to the game.
 +
[[File:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm]]
 +
 
 +
==AS Val==
 +
The [[AS Val]] uses B-3 mount on the handguard and scope mount and appears with the alternate name "AR-"GAR"".
 +
[[file:AS Val.jpg|thumb|none|350px|AS Val - 9x39mm]]
 +
[[file:Warface AS Val nowy holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface AS Val nowy aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface AS Val nowy aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface AS Val nowy reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface AS Val nowy reloading 1.jpg|thumb|none|600px|Reloading.]]
Line 829: Line 1,017:
 
[[file:Warface AS Val nowy custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AS Val nowy custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AS Val lobby.jpg|thumb|none|300px|AS Val in lobby.]]
 
[[file:Warface AS Val lobby.jpg|thumb|none|300px|AS Val in lobby.]]
 +
 +
==Benelli MR1==
 +
The [[Benelli MR1]] has been added to the game.
 +
[[File:Benelli MR1.jpg|thumb|none|350px|Benelli MR1 - 5.56x45mm NATO]]
 +
 +
==Beretta ARX-160==
 +
The [[Beretta ARX-160]] appears.
 +
[[File:Arx-160 CQB Coyote brown.jpg|thumb|none|350px|Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm NATO]]
  
 
==Bushmaster ACR==
 
==Bushmaster ACR==
Line 841: Line 1,037:
  
 
==Cobalt Kinetics 27 Expert==
 
==Cobalt Kinetics 27 Expert==
The [[AR-15|Cobalt Kinetics 27 Expert]] was added to the game.
+
The [[Cobalt Kinetics 27 Expert]] was added to the game, referred to as the "Cobalt Kinetics Twenty-Seven".
[[File:Cobalt 27 Expert.jpg|thumb|none|350px|Cobalt Kinetics 27 Expert - .223 Wylde chamber (.223 Remington and 5.56x45mm compatible)]]
+
[[File:Cobalt 27 Expert.jpg|thumb|none|350px|Cobalt Kinetics 27 Expert - .223 Wylde]]
 +
[[file:Warface CobaltKinetic27 Idle.jpg|thumb|none|600px|Holding the Cobalt Kinetics 27 Expert.]]
 +
[[file:Warface CobaltKinetic27 Customize.jpg|thumb|none|600px|Opening the customization menu reveals many of the same attachment options as the other Cobalt Kinetics weapons, except the 27 Expert uses a different suppressor (OSS Elite) and the Holosun sight is indexed as the "Holosun MK4".]]
 +
[[file:Warface CobaltKinetic27 Magout.jpg|thumb|none|600px|Flinging out the old magazine.]]
 +
[[file:Warface CobaltKinetic27 Magin.jpg|thumb|none|600px|About to insert a new magazine...]]
 +
[[file:Warface CobaltKinetic27 Charge.jpg|thumb|none|600px|...and a pull of the charging handle to complete the reload.]]
 +
[[file:Warface CobaltKinetic27 Melee.jpg|thumb|none|600px|Meleeing with the rifle.]]
 +
 
 +
==Cobalt Kinetics Stealth==
 +
The [[Cobalt Kinetics Stealth]] was added to the game. It is referred to as the pistol variant, which is incorrect, as the in-game model is fitted with a stock (specifically an MVB ARC collapsible stock), not a pistol stabilizer.
 +
[[File:Cobalt Kinetics Stealth.jpg|thumb|none|350px|Cobalt Kinetics Stealth - .300 Blackout]]
 +
[[File:Warface_CobaltKineticsStealth_Idle.jpg|thumb|none|600px|The Cobalt Kinetics Stealth in idle.]]
 +
[[File:Warface_CobaltKineticsStealth_Customize.jpg|thumb|none|600px|The Stealth in the customization menu. As with the majority of the other Cobalt Kinetics weapons in the game, its unique attachments involve two choices of foregrip, a custom sound suppressor, and a Holosun MK3 red dot sight.]]
 +
[[File:Warface_CobaltKineticsStealth_Magout.jpg|thumb|none|600px|Swapping magazines...]]
 +
[[File:Warface_CobaltKineticsStealth_Magin.jpg|thumb|none|600px|...in with a new magazine...]]
 +
[[File:Warface_CobaltKineticsStealth_Boltrelease.jpg|thumb|none|600px|...and using the forward assist to send the bolt home, accompanied with a rather lame sound effect.]]
 +
[[File:Warface_CobaltKineticsStealth_MagoutAlt_Flip.jpg|thumb|none|600px|The alternate reload starts with a very flamboyant magout.]]
 +
[[File:Warface_CobaltKineticsStealth_MaginAlt.jpg|thumb|none|600px|The new magazine is inserted at a different angle...]]
 +
[[File:Warface_CobaltKineticsStealth_BoltreleaseAlt.jpg|thumb|none|600px|...and the forward assist is operated with the right thumb as opposed to the left.]]
 +
[[File:Warface_CobaltKineticsStealth_Melee.jpg|thumb|none|600px|Meleeing with the Stealth.]]
  
 
==Cobalt Kinetics TEAM==
 
==Cobalt Kinetics TEAM==
The Cobalt Kinetics TEAM was added to the game. It is referred to as the EDGE variant, which has some differences such as the muzzle brake, trigger and pistol grip.
+
The [[Cobalt Kinetics TEAM]] was added to the game. It is referred to as the EDGE variant, which has some differences such as the muzzle brake, trigger and pistol grip.
[[File:Cobalt Kinetics TEAM.jpg|thumb|none|350px|Cobalt Kinetics TEAM - .223 Wylde chamber]]
+
[[File:Cobalt Kinetics TEAM.jpg|thumb|none|350px|Cobalt Kinetics TEAM - .223 Wylde]]
  
 
==CZ 805 BREN A2==
 
==CZ 805 BREN A2==
The [[CZ 805 BREN|CZ 805 BREN A2]] was added to the game.
+
The [[CZ 805 BREN A2]] was added to the game. Despite being the 2nd generation model with a STANAG magwell, it bizarrely feeds from CZ's proprietary polymer magazines.
[[File:CZBrenTan.jpg|thumb|none|350px|CZ 805 BREN A2 - 5.56x45mm NATO]]
+
[[File:CZBrenTan.jpg|thumb|none|350px|CZ 805 BREN A2 (2nd generation) - 5.56x45mm NATO]]
  
 +
==Daewoo K1==
 +
The [[Daewoo K1]] appears as the "GU1", and uses its Korean military classification as a Submachine Gun.
 +
[[file:Carbine Daewoo K1.jpg|thumb|none|350px|Daewoo K1 - 5.56x45mm NATO]]
 +
[[file:Warface Daewoo K1 holding.jpg|thumb|none|600px|Holding the Daewoo K1.]]
 +
[[file:Warface Daewoo K1 aim.jpg|thumb|none|600px|Aiming through the iron sights.]]
 +
[[file:Warface Daewoo K1 reloading 1.jpg|thumb|none|600px|Reloading the weapon.]]
 +
[[file:Warface Daewoo K1 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
 +
[[file:Warface Daewoo K1 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Daewoo K1 lobby.jpg|thumb|none|300px|Daewoo K1 in lobby.]]
  
 
==Daewoo K2==
 
==Daewoo K2==
 
The [[Daewoo K2]]. It uses railed handguard,LMT SOPMOD stock  and scope riser mount.  
 
The [[Daewoo K2]]. It uses railed handguard,LMT SOPMOD stock  and scope riser mount.  
[[file:Daewoo-K2.jpg|thumb|none|350px|Daewoo K2 - 5.56x45mm NATO]]
+
 
 +
[[File:K2 rifle with scope mount and sling.jpg|thumb|none|400px|Daewoo K2 with sling, scope mount rail and DI Optical red dot scope - 5.56x45mm NATO]]
 
[[file:Warface Daewoo K2 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Daewoo K2 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Daewoo K2 aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Daewoo K2 aim.jpg|thumb|none|600px|Aiming.]]
Line 862: Line 1,087:
 
[[file:Warface Daewoo K2 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Daewoo K2 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Daewoo K2 lobby.jpg|thumb|none|300px|Daewoo K2 in lobby.]]
 
[[file:Warface Daewoo K2 lobby.jpg|thumb|none|300px|Daewoo K2 in lobby.]]
 +
 +
==Desert Tech MDR-C==
 +
The prototype version of the [[Desert Tech Micro Dynamic Rifle|Desert Tech MDR-C]] appears in the game as an Engineer's weapon.
 +
[[file:Desert Tech MDR-C.jpg|thumb|none|350px|Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO]]
 +
 +
==Desert Tech MDRX==
 +
The [[Desert Tech Micro Dynamic Rifle|Desert Tech MDRX]] was added to the game.
 +
[[File:MDRX 556 FDE 20.jpg|thumb|none|350px|Desert Tech MDRX with 20" barrel - 5.56x45mm NATO]]
 +
 +
==DSA SA58 OSW==
 +
The [[DSA SA58 OSW]].
 +
[[file:DSA-SA-58-OSW.jpg|thumb|none|350px|DSA SA58 OSW Carbine - 7.62x51mm NATO]]
  
 
==Enfield L85A2==
 
==Enfield L85A2==
Line 878: Line 1,115:
  
 
==FB MSBS-5.56B Radon==
 
==FB MSBS-5.56B Radon==
The [[MSBS Series|FB MSBS-5.56B]] appears in the game as "MSBS Radon". Weapon model appears to be slightly oversized when compared to the magazine size. In-game model is modified with PWS CQB compensator, Hera Arms H3 magazine and a set of iron sights by FAB Defense.
+
The prototype version of the [[FB MSBS Grot#FB MSBS Grot B|FB MSBS-5.56B Radon]] was added to the game as "MSBS Radon". The weapon model appears to be slightly oversized when compared to the magazine size. It is modified with a PWS CQB compensator, a Hera Arms H3 magazine and a set of iron sights by FAB Defense.
[[file:Msbs-5.45B_-_2014.JPG|thumb|none|350px|FB MSBS-5.56B Radon - 5.56x45mm]]
+
[[file:Msbs-5.45B - 2014.JPG|thumb|none|350px|FB MSBS-5.56B Radon (2014-2015 model) - 5.56x45mm]]
 
[[file:Warface MSBS idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface MSBS idle.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface MSBS reload1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface MSBS reload1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface MSBS reload2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface MSBS reload2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface MSBS custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface MSBS custom.jpg|thumb|none|600px|Customization menu.]]
[[File:Warface MSBS lobby.jpg|thumb|none|600px|"MSBS Radon" in the lobby.]]
+
[[File:Warface MSBS lobby.jpg|thumb|none|300px|"MSBS Radon" in the lobby.]]
 +
 
 +
==FB MSBS Grot C==
 +
The production model of the [[FB MSBS Grot#FB MSBS Grot C|FB MSBS Grot C]] was added as the "FB MSBS Grot".
 +
[[File:MSBS GROT C16 FB-A0.jpg|thumb|none|350px|FB MSBS Grot C16 FB-A0 - 5.56x45mm]]
  
 
==FN F2000 Tactical==
 
==FN F2000 Tactical==
Line 895: Line 1,136:
 
[[file:Warface FN F2000 Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface FN F2000 Tactical custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface FN F2000 Tactical lobby.jpg|thumb|none|300px|FN F2000 Tactical in lobby.]]
 
[[file:Warface FN F2000 Tactical lobby.jpg|thumb|none|300px|FN F2000 Tactical in lobby.]]
 +
 +
==FN SCAR PDW==
 +
The [[FN SCAR PDW]] (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.
 +
[[file:FN SCAR PDW (old).jpg|thumb|none|350px|FN SCAR PDW -  5.56x45mm]]
 +
[[file:Warface FN SCAR PDW holding.jpg|thumb|none|600px|A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.]]
  
 
==FN SCAR-H CQC==
 
==FN SCAR-H CQC==
 
The [[FN SCAR-H CQC]].
 
The [[FN SCAR-H CQC]].
[[file:2fff2537c0.jpg|thumb|none|350px|FN SCAR-H CQC - 7.62x51mm NATO]]
+
[[File:SCAR-H CQC.jpg|thumb|none|400px|FN SCAR-H CQC - 7.62x51mm NATO.]]
 
[[file:Warface FN SCAR-H CQC lobby.jpg|thumb|none|300px|FN SCAR-H CQC in lobby.]]
 
[[file:Warface FN SCAR-H CQC lobby.jpg|thumb|none|300px|FN SCAR-H CQC in lobby.]]
 +
 +
==Heckler & Koch G36C==
 +
The stockless [[Heckler & Koch G36C]]. Appears as the "Z84".
 +
[[file:Hkg36c.jpg|thumb|none|350px|Heckler & Koch G36C - 5.56x45mm NATO]]
 +
[[file:Warface Heckler & Koch G36C holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface Heckler & Koch G36C aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Heckler & Koch G36C reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Heckler & Koch G36C reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Heckler & Koch G36C custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Heckler & Koch G36C lobby.jpg|thumb|none|300px|Heckler & Koch G36C in lobby.]]
  
 
==Heckler & Koch G36KV==
 
==Heckler & Koch G36KV==
Line 911: Line 1,167:
 
[[file:Warface Heckler & Koch G36KV lobby.jpg|thumb|none|300px|Heckler & Koch G36KV in lobby.]]
 
[[file:Warface Heckler & Koch G36KV lobby.jpg|thumb|none|300px|Heckler & Koch G36KV in lobby.]]
  
==Howa Type 89==
+
==Heckler & Koch HK433==
The heavy customized [[Howa Type 89]] has been added to the game.
+
The prototype version of the [[Heckler & Koch HK433]] was added in 2023.
[[File:HowaType89FullStock.jpg|thumb|none|350px|Howa Type 89 with integral bipod - 5.56x45mm. ]]
+
[[File:HK433 ver 4.jpg|thumb|none|350px|Heckler & Koch HK433, fourth prototype - 5.56x45mm NATO]]
  
==HS Produkt VHS-D2==
+
==Heckler & Koch XM8 Carbine==
 +
The [[Heckler & Koch XM8 Carbine]].
 +
[[file:Xm8 rightmed.jpg|thumb|none|350px|Older version of Heckler & Koch XM8 - 5.56x45mm]]
 +
[[file:Warface Heckler & Koch XM8 Carbine holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface Heckler & Koch XM8 Carbine aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Heckler & Koch XM8 Carbine reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Heckler & Koch XM8 Carbine reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Heckler & Koch XM8 Carbine custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Heckler & Koch XM8 Carbine lobby.jpg|thumb|none|300px|Heckler & Koch XM8 Carbine in lobby.]]
 +
 
 +
==Heckler & Koch XM8 Compact Carbine==
 +
The [[Heckler & Koch XM8 Compact Carbine]]. Mistakenly classified as a submachine gun.
 +
[[file:HK XM8 Compact.JPG|thumb|none|350px|Heckler & Koch XM8 Compact - 5.56x45mm]]
 +
 
 +
==Hera Arms CQR==
 +
The [[AR-15|Hera Arms CQR]] with a Magpul D60 drum magazine appears in the game.
 +
[[File:Hera Arms CQR.jpg|thumb|none|350px|Hera Arms CQR - 5.56x45mm]]
 +
 
 +
==Howa Type 89==
 +
A heavily customized [[Howa Type 89]] has been added to the game.
 +
[[File:HowaType89FullStock.jpg|thumb|none|350px|Howa Type 89 with integral bipod - 5.56x45mm. ]]
 +
 
 +
==HS Produkt VHS-D2==
 
The [[HS Produkt VHS-D2]] appears in the game as a Legendary assault rifle under the simplified name "VHS-2". It uses its built-in 3x scope by default, but Picatinny rail on top of it allows you to install any other unlockable sight. It also features a unique underbarrel grenade launcher in the form of the [[HS Produkt VHS-BG]].
 
The [[HS Produkt VHS-D2]] appears in the game as a Legendary assault rifle under the simplified name "VHS-2". It uses its built-in 3x scope by default, but Picatinny rail on top of it allows you to install any other unlockable sight. It also features a unique underbarrel grenade launcher in the form of the [[HS Produkt VHS-BG]].
 
[[File:VHS-D2 GL.jpg|thumb|none|350px|HS Produkt VHS-D2 w/ VHS-BG underbarrel grenade launcher - 5.56x45mm NATO & 40x46mm]]
 
[[File:VHS-D2 GL.jpg|thumb|none|350px|HS Produkt VHS-D2 w/ VHS-BG underbarrel grenade launcher - 5.56x45mm NATO & 40x46mm]]
Line 926: Line 1,204:
 
[[file:Warface VHS mods.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface VHS mods.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface VHS lobby.jpg|thumb|none|300px|"VHS-2" in lobby.]]
 
[[file:Warface VHS lobby.jpg|thumb|none|300px|"VHS-2" in lobby.]]
 +
 +
==IMBEL IA2 (5.56mm)==
 +
The [[IMBEL IA2]] chambered in 5.56x45mm appears as the "IMBEL IA2".
 +
[[file:Imbel ia2.jpg|thumb|none|350px|IMBEL IA2 (early version) - 5.56x45mm NATO]]
 +
[[file:Warface IMBEL IA2 lobby.jpg|thumb|none|300px|IMBEL IA2 in lobby.]]
 +
 +
==IMBEL IA2 (7.62mm)==
 +
The 7.62x51mm version of the [[IMBEL IA2]] was later added under the name "IMBEL IA2 Assault", fitted with an underbarrel grenade launcher. It is a hybrid of the prototype and production models, as it has a receiver based on the production model, but is depicted with the stock and the front sight of the prototype version. Additionally, it has the charging handle's length of the 5.56mm model and the early version of the 7.62mm model.
 +
[[File:IMBEL-IA2-7.62.jpg|thumb|none|350px|IMBEL IA2 - 7.62x51mm NATO]]
 +
[[File:Imbel-IA2-556.jpg|thumb|none|350px|IMBEL IA2 prototype - 5.56x45mm NATO]]
  
 
==IMI Galil 7.62==
 
==IMI Galil 7.62==
The [[Galil#Galil 7.62|IMI Galil 7.62]].
+
The [[Galil 7.62|IMI Galil 7.62]].
 
[[file:Galilarm-05.jpg|thumb|none|350px|IMI Galil 7.62 - 7.62x51mm NATO]]
 
[[file:Galilarm-05.jpg|thumb|none|350px|IMI Galil 7.62 - 7.62x51mm NATO]]
 
[[file:Warface Galil 7.62 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Galil 7.62 holding.jpg|thumb|none|600px|Holding.]]
Line 937: Line 1,225:
 
[[file:Warface Galil ARM lobby.jpg|thumb|none|300px|IMI Galil 7.62 in lobby.]]
 
[[file:Warface Galil ARM lobby.jpg|thumb|none|300px|IMI Galil 7.62 in lobby.]]
  
==IMI Tavor TAR-21==
+
==IWI Galil ACE 23==
The [[IMI Tavor TAR-21]] appears as the "Tavor TAR-21", alternate name "Karkom".
+
The [[IWI Galil ACE 23]] was added to the game.
 +
[[File:IMI Galil ACE 23.jpg|thumb|none|350px|IWI Galil ACE 23 - 5.56x45mm NATO]]
 +
 
 +
==IWI US Galil ACE GAR37==
 +
The [[IWI Galil ACE|IWI US Galil ACE GAR37]] was added to the game.
 +
[[File:ACE Gen II GAR37.jpg|thumb|none|350px|IWI US Galil ACE Gen II GAR37 - 7.62x39mm]]
 +
 
 +
==IMI Tavor CTAR-21==
 +
The [[CTAR-21|IMI Tavor CTAR-21]] appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.
 +
[[file:IMI CTAR-21 Tavor.jpg|thumb|none|350px|IMI Tavor CTAR-21 - 5.56x45mm]]
 +
 
 +
==IMI Tavor TAR-21==
 +
The [[IMI Tavor TAR-21]] appears as the "Tavor TAR-21", alternate name "Karkom".
 
[[file:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[file:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[file:Warface IMI Tavor TAR-21 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface IMI Tavor TAR-21 holding.jpg|thumb|none|600px|Holding.]]
Line 947: Line 1,247:
 
[[file:Warface IMI Tavor TAR-21 lobby.jpg|thumb|none|300px|IMI Tavor TAR-21 in lobby.]]
 
[[file:Warface IMI Tavor TAR-21 lobby.jpg|thumb|none|300px|IMI Tavor TAR-21 in lobby.]]
  
==M16A4==
+
==IWI Carmel==
The [[M16A4]] appears in this game as "M16A3 Custom". Due to the fact that it is depicted as being a fully automatic weapon, it can be presumed that it is based on the export International Colt RO901 rather than a standard M16A4.
+
The [[IWI Carmel]] appears in the game.
 +
[[File:IWI Carmel.jpg|thumb|none|350px|IWI Carmel - 5.56x45mm]]
  
[[file:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 - 5.56x45mm NATO]]
+
==K&M Arms M17S==
[[file:Warface M16 idle.jpg|thumb|none|600px|Holding.]]
+
The [[Bushmaster M17S|K&M Arms M17S]] appears in the game.
[[file:Warface M16 reload1.jpg|thumb|none|600px|Reloading.]]
+
[[File:KM M17S556.jpg|thumb|none|350px|K&M Arms M17S - 5.56x45mm NATO]]
[[file:Warface M16 reload2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface M16 reload3.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface M16 mods.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface M16 lobby.jpg|thumb|none|300px|"M16A3 Custom" in lobby]]
 
  
==Norinco QBZ-97==
+
==Kel-Tec RDB-C==
The [[Norinco QBZ-97]] appears as the "Type 97".
+
The [[Kel-Tec RDB|Kel-Tec RDB-C]] was added to the game.
[[file:QBZ97A.jpg|thumb|none|350px|Norinco QBZ-97A - 5.56x45mm]]
+
[[File:Kel-Tec RDB-C.jpg|thumb|none|350px|Kel-Tec RDB-C - 5.56x45mm NATO]]
[[file:Warface Type97 idle.jpg|thumb|none|600px|Holding.]]
 
[[File:Warface Type97 sights.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Type97 reload start.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Type97 reload mid.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Type97 reload end.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Type97 mods.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Norinco QBZ-95 lobby.jpg|thumb|none|300px|Norinco QBZ-97 in lobby.]]
 
  
==Ohio Ordnance HCAR==
+
==Kel-Tec SUB-2000==
The [[Ohio Ordnance HCAR]] appears.
+
The [[Kel-Tec SUB-2000]] appears in the game.
[[File:HCAR.jpg|thumb|none|350px|Ohio Ordnance HCAR - .30-06 Springfield]]
+
[[File:Kel-Tec SUB-2000 Gen 2.jpg|thumb|none|350px|Kel-Tec SUB-2000 Gen2 - 9x19mm]]
  
==Springfield Armory M1A SOCOM 16==
+
==Knight's Armament PDW==
The [[M1A SOCOM 16|Springfield Armory M1A SOCOM 16]] appears, fitted with a JAE-100 G3 chassis. It is under the sniper rifles category, and is referred to as the "M14 Crazy Horse"; this name comes from a M14 derivative built by Smith Enterprise Inc., though the in-game weapon lacks the distinctive extended bolt stop of the real M14SE "Crazy Horse".
+
The [[Knight's Armament PDW]] was added to the game.
[[File:M1A JAE-100.jpg|thumb|none|350px|M1A with JAE-100 G3 chassis - .308 Winchester]]
+
[[File:KAC PDW 8in.jpg|thumb|none|350px|KAC PDW with 8" barrel - 6x35mm]]
 +
 
 +
==Lone Star Arms TX-15==
 +
The [[TX-15|Lone Star Arms TX-15]] was added to the game.
 +
[[File:TX-15.jpg|thumb|none|350px|Lone Star Arms TX-15 MPC - 5.56x45mm NATO]]
  
==Steyr AUG A3==
+
==M4A1==
The [[Steyr AUG A3]].
+
The [[M4A1]] in the SOPMOD Block I configuration appears as "M4A1". Namely, it uses KAC handguard and LMT SOPMOD stock and is also modified with A2 rear sight, Magpul mag pull and scope riser mount.
[[Image:STEYR AUG A3 16.jpg|thumb|none|350px|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]]
 
[[file:Warface Steyr AUG A3 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Steyr AUG A3 aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Steyr AUG A3 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Steyr AUG A3 reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Steyr AUG A3 Custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Steyr AUG A3 lobby.jpg|thumb|none|300px|Steyr AUG A3 in lobby.]]
 
  
==Steyr AUG A3 with HBAR barrel==
+
M4A1 is a starting weapon, available for Rifleman.
The [[Steyr AUG A3]] appears with a long HBAR-style barrel as the "AUG A3 HBAR".
 
[[Image:STEYR AUG A3 16.jpg|thumb|none|350px|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]]
 
[[Image:Aug-hbar.jpg|thumb|none|400px|Steyr AUG HBAR - 5.56x45mm]]
 
[[file:Warface Steyr AUG HBAR holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Steyr AUG HBAR aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface Steyr AUG HBAR reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Steyr AUG HBAR reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Steyr AUG HBAR custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Steyr AUG HBAR lobby.jpg|thumb|none|300px|The AUG in lobby.]]
 
  
==Sturmgewehr 44==
+
[[file:M4A1EOT.jpg|thumb|none|350px|M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm NATO]]
The [[Sturmgewehr 44]].
+
[[file:Warface Colt M4A1 holding.jpg|thumb|none|600px|Holding.]]
[[file:Sturmgewehr 44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm]]
+
[[file:Warface Colt M4A1 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Sturmgewehr 44 holding 1.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface Colt M4A1 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Sturmgewehr 44 holding 2.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface Colt M4A1 reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Sturmgewehr 44 aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface Colt M4A1 custom.jpg|thumb|none|600px|Customization menu.]]
[[file:Warface Sturmgewehr 44 reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Colt M4A1 lobby.jpg|thumb|none|300px|M4A1 in lobby.]]
[[file:Warface Sturmgewehr 44reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Sturmgewehr 44 custom 1.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Sturmgewehr 44 custom 2.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Sturmgewehr 44 lobby.jpg|thumb|none|300px|Sturmgewehr 44 in lobby.]]
 
  
==Thales F90==
+
==M16A4==
The [[Thales F90]] appears as the "F90MBR" and incorrectly uses 30-round Magpul PMAG magazines. In-game model lacks the magazine well of an actual MBR version and thus isn't compatible with STANAG magazines like it is shown in the game.
+
The [[M16A4]] appears in this game as "M16A3 Custom". Due to the fact that it is depicted as being a fully automatic weapon, it can be presumed that it is based on the export International Colt RO901 rather than a standard M16A4.
[[File:F90.jpg|thumb|none|350px|Thales F90 - 5.56x45mm NATO]]
 
[[File:F90 MBR.jpg|thumb|none|350px|An actual F90 MBR, for comparison - 5.56x45mm]]
 
  
=Carbines=
+
[[file:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 - 5.56x45mm NATO]]
==AAC Honey Badger==
+
[[file:Warface M16 idle.jpg|thumb|none|600px|Holding.]]
The [[AAC Honey Badger]] appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.
+
[[file:Warface M16 reload1.jpg|thumb|none|600px|Reloading.]]
[[file:AAC honey badger.jpg|thumb|none|350px|AAC Honey Badger - 7.62x35mm]]
+
[[file:Warface M16 reload2.jpg|thumb|none|600px|Reloading.]]
[[file:Warface HBadger idle.jpg|thumb|none|600px|Aurora Squad's Engineer is holding her trusty Honey Badger.]]
+
[[file:Warface M16 reload3.jpg|thumb|none|600px|Reloading.]]
[[file:Warface HBadger sights.jpg|thumb|none|600px|Aiming down through the slightly changed Troy Industries iron sights.]]
+
[[file:Warface M16 mods.jpg|thumb|none|600px|Customization menu.]]
[[file:Warface HBadger reload start.jpg|thumb|none|600px|Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...]]
+
[[file:Warface M16 lobby.jpg|thumb|none|300px|"M16A3 Custom" in lobby]]
[[file:Warface HBadger reload mid.jpg|thumb|none|600px|...then she carefully inserts it into the weapon...]]
 
[[file:Warface HBadger reload end.jpg|thumb|none|600px|...and, finally, racks the charging handle.]]
 
  
==AK-9==
+
==Magpul PDR-C==
The [[AK-9]] appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in ''Crysis'' games for AK-type rifles.
+
The [[Magpul PDR-C]] was added to the game.
[[file:Ak-9.jpg|thumb|none|350px|AK-9 with suppressor - 9x39mm]]
+
[[File:PDR-C (Airsoft).jpg|thumb|none|350px|Magpul PTS PDR Airsoft Gun]]
[[file:Warface AK-9 holding.jpg|thumb|none|600px|The player character holds the AK-9.]]
 
[[file:Warface AK-9 aim.jpg|thumb|none|600px|Aiming the weapon.]]
 
[[file:Warface AK-9 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface AK-9 reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface AK-9 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Izhmash AK-9 lobby.jpg|thumb|none|300px|AK-9 in lobby.]]
 
  
==AM-17==
+
==Ohio Ordnance HCAR==
The [[AM-17]] was added to the game.
+
The [[Ohio Ordnance HCAR]] appears.
[[File:AM-17.jpg|thumb|none|350px|AM-17 - 5.45x39mm]]
+
[[File:HCAR.jpg|thumb|none|350px|Ohio Ordnance HCAR - .30-06 Springfield]]
  
==AMB-17==
+
==Olympic Arms K23B Tactical==
The [[AMB-17]] was added in 2020.
+
What appears to be an [[Olympic Arms K23B Tactical]] with a free-floating handguard appears in the game as the "M4 CQB". It is fitted with an LMT SOPMOD stock and a set of A2 style iron sights.
[[File:AMB-17.jpg|thumb|none|350px|AMB-17 - 9x39mm]]
 
  
==Beretta ARX-160==
+
It is one of the few weapons that are available for purchase from the start of the game.
The [[Beretta ARX-160]] appears.
 
[[File:Arx-160 CQB Coyote brown.jpg|thumb|none|350px|Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm NATO]]
 
  
==Cobalt Kinetics Stealth==
+
[[File:K23B Tactical.jpg|thumb|none|350px|Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm]]
The [[AR-15|Cobalt Kinetics Stealth]] was added to the game. It is referred to as the pistol variant, which is incorrect, as the in-game model is fitted with a stock (specifically an MVB ARC collapsible stock), not a pistol stabilizer.
+
[[file:Warface Colt Mk. 18 Mod 0 holding.jpg|thumb|none|600px|Holding.]]
[[File:Cobalt Kinetics Stealth.jpg|thumb|none|350px|Cobalt Kinetics Stealth - .300 Blackout]]
+
[[file:Warface Colt Mk. 18 Mod 0 aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Colt Mk. 18 Mod 0 reloading 1.jpg|thumb|none|600px|Reloading. Being one of the release weapons that didn't get any major model reworks, it uses exactly the same reload animation as the "M16 SPR". The M4A1 also used this animation prior to a certain update, when all starting weapons' models and animations were reworked.]]
 +
[[file:Warface Colt Mk. 18 Mod 0 reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Colt Mk. 18 Mod 0 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Colt Mk. 18 Mod 0 lobby.jpg|thumb|none|300px|"M4 CQB" in lobby.]]
  
 +
==OTs-14 Groza==
 +
The [[OTs-14 Groza]] has been added to the game.
 +
[[File:OTS-14.jpg|thumb|none|350px|OTs-14-4A-01 Groza - 9x39mm]]
  
==Daewoo K1==
+
==QBZ-97==
The [[Daewoo K1]] appears as the "GU1", and uses its Korean military classification as a Submachine Gun.
+
The [[QBZ-97]] appears as the "Type 97".
[[file:Carbine Daewoo K1.jpg|thumb|none|350px|Daewoo K1 - 5.56x45mm NATO]]
+
[[file:QBZ97A.jpg|thumb|none|350px|QBZ-97A - 5.56x45mm]]
[[file:Warface Daewoo K1 holding.jpg|thumb|none|600px|Holding the Daewoo K1.]]
+
[[file:Warface Type97 idle.jpg|thumb|none|600px|Holding.]]
[[file:Warface Daewoo K1 aim.jpg|thumb|none|600px|Aiming through the iron sights.]]
+
[[File:Warface Type97 sights.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Daewoo K1 reloading 1.jpg|thumb|none|600px|Reloading the weapon.]]
+
[[file:Warface Type97 reload start.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Daewoo K1 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
+
[[file:Warface Type97 reload mid.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Daewoo K1 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface Type97 reload end.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Daewoo K1 lobby.jpg|thumb|none|300px|Daewoo K1 in lobby.]]
+
[[file:Warface Type97 mods.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Norinco QBZ-95 lobby.jpg|thumb|none|300px|QBZ-97 in lobby.]]
 +
 
 +
==QBZ-97B==
 +
The [[QBZ-97B]].
 +
[[file:QBZ97B.jpg|thumb|none|350px|QBZ-97B - 5.56x45mm]]
  
==Desert Tech Micro Dynamic Rifle Compact==
+
==QBZ-191==
The prototype version of the [[Desert Tech Micro Dynamic Rifle|Desert Tech MDR-C]] appears in the game as an Engineer's weapon.
+
The [[QBZ-191]] was added in 2024. It is fitted with an underslung [[Akdaş Silah AK-40GLX]] grenade launcher.
[[file:Desert Tech MDR-C.jpg|thumb|none|350px|Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO]]
+
[[File:QBZ-191.jpg|thumb|none|350px|QBZ-191 - 5.8x42mm]]
  
==DSA SA58 OSW==
+
==Remington ACR PDW==
The [[FN FAL#DSA SA58 OSW|DSA SA58 OSW]].
+
The [[Remington ACR|Remington ACR PDW]].
[[file:DSA-SA-58-OSW.jpg|thumb|none|350px|DSA SA58 OSW Carbine - 7.62x51mm NATO]]
+
[[file:Remington_ACR_PDW_rifle.jpg|thumb|none|350px|Remington ACR PDW - 5.56x45mm NATO]]
 +
[[file:Warface ACR-C idle.jpg|thumb|none|600px|The so-called "ACR CQB" in the game.]]
 +
[[file:Warface ACR-C sights.jpg|thumb|none|600px|Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.]]
 +
[[file:Warface ACR-C reload start.jpg|thumb|none|600px|ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...]]
 +
[[file:Warface ACR-C reload mid.jpg|thumb|none|600px|...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.]]
 +
[[File:Warface ACR-C reload end.jpg|thumb|none|600px|And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.]]
 +
[[File:Warface ACR-C mods.jpg|thumb|none|600px|Customization menu.]]
  
==FN SCAR PDW==
+
==="ACR CQB Custom"===
The [[FN SCAR PDW]] (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.
+
A customized version of the ACR PDW was added to the game as the "ACR CQB Custom". This customized ACR uses a 50-round drum magazine (visually a Magpul D-60 drum magazine) and comes stock with a custom sound suppressor, Fortis Shift vertical foregrip (referred to as "ACR CQB Custom Tactical Grip") and a Vortex Razor HD Gen III 1-10x24 rifle scope, with the option of equipping a SIG-Sauer Romeo 3V2 red dot sight.
[[file:FN SCAR PDW (old).jpg|thumb|none|350px|FN SCAR PDW -  5.56x45mm]]
+
[[File:Warface_ACRCQBCustom_Idle.jpg|thumb|none|600px|A tacticooled ACR PDW from the "Heat" series.]]
[[file:Warface FN SCAR PDW holding.jpg|thumb|none|600px|A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.]]
+
[[File:Warface_ACRCQBCustom_Customize.jpg|thumb|none|600px|Customization menu.]]
 +
[[File:Warface_ACRCQBCustom_ADS.jpg|thumb|none|600px|Aiming through the LPVO. Note that the Razor HD Gen III only has a zoom factor of 3x as opposed to the 1x or 10x of the real optic.]]
 +
[[File:Warface_ACRCQBCustom_Magout.jpg|thumb|none|600px|Changing magazines.]]
 +
[[File:Warface_ACRCQBCustom_Magin.jpg|thumb|none|600px|Inserting a new magazine...]]
 +
[[File:Warface_ACRCQBCustom_Charge.jpg|thumb|none|600px|...and pulling the charging handle]]
 +
[[File:Warface_ACRCQBCustom_Melee.jpg|thumb|none|600px|Meleeing with the carbine.]]
  
==Heckler & Koch G36C==
+
==Salient Arms International GRY SBR==
The [[Heckler & Koch G36C]]. Appears as the "Z84".
+
The [[Salient Arms International GRY|Salient Arms International GRY SBR]] appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.
[[file:Hkg36c.jpg|thumb|none|350px|Heckler & Koch G36C - 5.56x45mm NATO]]
+
[[File:SAI GRY SBR.jpg|thumb|none|350px|Salient Arms International GRY SBR - 5.56x45mm]]
[[file:Warface Heckler & Koch G36C holding.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface SAIGRYSBR Draw1.jpg|thumb|none|600px|Ths operator, having decided that he wants to run the killhouse in reverse, flicks the safety off of his Salient Arms AR. This is one of the two possible draw animations for the rifle.]]
[[file:Warface Heckler & Koch G36C aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface SAIGRYSBR Draw2.jpg|thumb|none|600px|The other animation being a quick tug of the charging handle.]]
[[file:Warface Heckler & Koch G36C reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface SAIGRYSBR Customize.jpg|thumb|none|600px|Sliding through a corridor while taking a peek at the rifles' attachment options.]]
[[file:Warface Heckler & Koch G36C reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface SAIGRYSBR Magout.jpg|thumb|none|600px|Smacking the magazine release on a reload. As opposed to simply pressing the magazine release, the former method seems rather inefficient and would most likely drop the bolt release instead. Having said that, the bolt release never moves on the rifle.]]
[[file:Warface Heckler & Koch G36C custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface SAIGRYSBR Magin.jpg|thumb|none|600px|Inserting a new PMAG; here we get a better look at the controls of the SAI GRY SBR, including the fire selector actually set to full auto ''and'' an auto sear pin. Real SAI GRY SBRs do not have auto sear pins, but airsoft replicas of the GRY SBR do. Alternatively, the owner of this rifle committed a felony.]]
[[file:Warface Heckler & Koch G36C lobby.jpg|thumb|none|300px|Heckler & Koch G36C in lobby.]]
+
[[file:Warface SAIGRYSBR Charge.jpg|thumb|none|600px|Tugging the Raptor charging handle.]]
  
==Heckler & Koch XM8 Carbine==
+
==SIG SG 551==
The [[Heckler & Koch XM8|Heckler & Koch XM8 Carbine]].
+
The [[SIG SG 551]].
[[file:Xm8 rightmed.jpg|thumb|none|350px|Older version of Heckler & Koch XM8 - 5.56x45mm]]
+
[[file:Sig-551.jpg|thumb|none|350px|SIG SG 551 - 5.56x45mm]]
[[file:Warface Heckler & Koch XM8 Carbine holding.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface SIG SG 551 holding.jpg|thumb|none|600px|Holding.]]
[[file:Warface Heckler & Koch XM8 Carbine aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface SIG SG 551 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Heckler & Koch XM8 Carbine reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface SIG SG 551 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Heckler & Koch XM8 Carbine reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface SIG SG 551 reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Heckler & Koch XM8 Carbine custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface SIG SG 551 custom.jpg|thumb|none|600px|Customization menu.]]
[[file:Warface Heckler & Koch XM8 Carbine lobby.jpg|thumb|none|300px|Heckler & Koch XM8 Carbine in lobby.]]
+
[[file:Warface SIG SG 551 lobby.jpg|thumb|none|300px|SIG SG 551 in lobby.]]
  
==Heckler & Koch XM8 Compact Carbine==
+
==SIG SG 552==
The [[Heckler & Koch XM8 Compact Carbine]]. Mistakenly classified as a submachine gun.
+
The [[SIG SG 552]]
[[file:HK XM8 Compact.JPG|thumb|none|350px|Heckler & Koch XM8 Compact - 5.56x45mm]]
+
[[file:SIG SG552.jpg|thumb|none|350px|SIG SG 552 - 5.56x45mm]]
 +
[[file:Warface SIG SG 552 holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface SIG SG 552 aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface SIG SG 552 reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface SIG SG 552 reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface SIG SG 552 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface SIG SG 552 lobby.jpg|thumb|none|300px|SIG SG 552 in lobby.]]
  
==Hera Arms CQR==
+
==Silver Shadow Gilboa Snake==
The [[AR-15|Hera Arms CQR]] appears in the game.
+
The [[Silver Shadow Gilboa Snake]] appears in game.
[[File:Hera Arms CQR.jpg|thumb|none|350px|Hera Arms CQR - 5.56x45mm]]
+
[[file:Gilboa snake.jpg|thumb|none|350px|Gilboa Snake - 5.56x45mm]]
  
==IMBEL IA2==
+
==Springfield Armory Hellion==
The [[FAL#IMBEL IA2|IMBEL IA2]].
+
The [[HS Produkt VHS|Springfield Armory Hellion]] was added to the game.
[[file:Imbel ia2.jpg|thumb|none|350px|IMBEL IA2 - 5.56x45mm]]
+
[[File:SA Hellion right side.jpg|thumb|none|350px|Springfield Armory Hellion - 5.56x45mm]]
[[file:Warface IMBEL IA2 lobby.jpg|thumb|none|300px|IMBEL IA2 in lobby.]]
 
  
==IMI Tavor CTAR-21==
+
==Springfield Armory M1A SOCOM 16==
The [[Tavor TAR-21 rifle series#IMI Compact Tavor CTAR-21|Tavor CTAR-21]] appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.
+
The [[Springfield Armory M1A SOCOM 16]] appears, fitted with a JAE-100 G3 chassis. It is under the sniper rifles category, and is referred to as the "M14 Crazy Horse"; this name comes from a M14 derivative built by Smith Enterprise Inc., though the in-game weapon lacks the distinctive extended bolt stop of the real M14SE "Crazy Horse".
[[file:IMI CTAR-21 Tavor.jpg|thumb|none|350px|IMI Tavor CTAR-21 - 5.56x45mm]]
+
[[File:M1A JAE-100.jpg|thumb|none|350px|M1A with JAE-100 G3 chassis - .308 Winchester]]
  
==IWI Carmel==
+
==Steyr AUG A3==
The [[IWI Carmel]] appears in the game.
+
The [[Steyr AUG A3]].
[[File:IWI Carmel.jpg|thumb|none|350px|IWI Carmel - 5.56x45mm]]
+
[[Image:STEYR AUG A3 16.jpg|thumb|none|350px|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]]
 +
[[file:Warface Steyr AUG A3 holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface Steyr AUG A3 aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Steyr AUG A3 reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Steyr AUG A3 reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Steyr AUG A3 Custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Steyr AUG A3 lobby.jpg|thumb|none|300px|Steyr AUG A3 in lobby.]]
  
==M4A1==
+
==Steyr AUG A3 with HBAR barrel==
The [[M4A1]] in the SOPMOD Block I configuration appears as "M4A1". Namely, it uses KAC handguard and LMT SOPMOD stock and is also modified with A2 rear sight, Magpul mag pull and scope riser mount.
+
The [[Steyr AUG A3]] appears with a long HBAR-style barrel as the "AUG A3 HBAR".
 +
[[Image:STEYR AUG A3 16.jpg|thumb|none|350px|Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm]]
 +
[[Image:Aug-hbar.jpg|thumb|none|400px|Steyr AUG HBAR - 5.56x45mm]]
 +
[[file:Warface Steyr AUG HBAR holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface Steyr AUG HBAR aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:Warface Steyr AUG HBAR reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Steyr AUG HBAR reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Steyr AUG HBAR custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Steyr AUG HBAR lobby.jpg|thumb|none|300px|The AUG in lobby.]]
  
M4A1 is a starting weapon, available for Rifleman.
+
==STK CMCR==
 +
The [[STK CMCR]] was added to the game.
 +
[[File:STK CMCR.jpg|thumb|none|350px|STK CMCR - 5.56x45mm]]
  
[[file:M4A1EOT.jpg|thumb|none|350px|M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm NATO]]
+
==Sturmgewehr 44==
[[file:Warface Colt M4A1 holding.jpg|thumb|none|600px|Holding.]]
+
The [[Sturmgewehr 44]].
[[file:Warface Colt M4A1 aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Sturmgewehr 44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm]]
[[file:Warface Colt M4A1 reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Sturmgewehr 44 holding 1.jpg|thumb|none|600px|Holding.]]
[[file:Warface Colt M4A1 reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Sturmgewehr 44 holding 2.jpg|thumb|none|600px|Holding.]]
[[file:Warface Colt M4A1 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface Sturmgewehr 44 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Colt M4A1 lobby.jpg|thumb|none|300px|M4A1 in lobby.]]
+
[[file:Warface Sturmgewehr 44 reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Sturmgewehr 44reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Sturmgewehr 44 custom 1.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Sturmgewehr 44 custom 2.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Sturmgewehr 44 lobby.jpg|thumb|none|300px|Sturmgewehr 44 in lobby.]]
  
==Olympic Arms K23B Tactical==
+
==Thales F90==
What appears to be an [[Olympic Arms K23B Tactical]] with a free-floating handguard appears in the game as the "M4 CQB". It is fitted with an LMT SOPMOD stock and a set of A2 style iron sights.
+
The [[Thales F90]] appears as the "F90MBR" and incorrectly uses 30-round Magpul PMAG magazines. In-game model lacks the magazine well of an actual MBR version and thus isn't compatible with STANAG magazines like it is shown in the game.
 +
[[File:F90.jpg|thumb|none|350px|Thales F90 - 5.56x45mm NATO]]
 +
[[File:F90 MBR.jpg|thumb|none|350px|An actual F90 MBR, for comparison - 5.56x45mm]]
  
It is one of the few weapons that are available for purchase from the start of the game.
+
=Machine Guns=
 
+
==Colt Model 950 LMG==
[[File:K23B Tactical.jpg|thumb|none|350px|Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm]]
+
The [[Diemaco/Colt Canada C7/C7A1 LSW|Colt Model 950 LMG]]. Appears as the "M16A2 LMG".
[[file:Warface Colt Mk. 18 Mod 0 holding.jpg|thumb|none|600px|Holding.]]
+
[[file:Model 950 C7A1 LSW.jpg|thumb|none|350px|Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO]]
[[file:Warface Colt Mk. 18 Mod 0 aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface Colt Model 950 LMG holding.jpg|thumb|none|600px|Holding.]]
[[file:Warface Colt Mk. 18 Mod 0 reloading 1.jpg|thumb|none|600px|Reloading. Being one of the release weapons that didn't get any major model reworks, it uses exactly the same reload animation as the "M16 SPR". The M4A1 also used this animation prior to a certain update, when all starting weapons' models and animations were reworked.]]
+
[[file:Warface Colt Model 950 LMG aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Colt Mk. 18 Mod 0 reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Colt Model 950 LMG reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Colt Mk. 18 Mod 0 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface Colt Model 950 LMG reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Colt Mk. 18 Mod 0 lobby.jpg|thumb|none|300px|"M4 CQB" in lobby.]]
+
[[file:Warface Colt Model 950 LMG custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Colt Model 950 LMG lobby.jpg|thumb|none|300px|Colt Model 950 LMG in lobby.]]
  
==Norinco QBZ-97B==
+
==Daewoo K3==
The [[Norinco QBZ-95#Norinco QBZ-97B|QBZ-97B]].
+
The [[Daewoo K3]] appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.
[[file:QBZ97B.jpg|thumb|none|350px|Norinco QBZ-97B - 5.56x45mm]]
+
[[File:Daewoo K3.jpg|thumb|none|350px|Daewoo K3 - 5.56x45mm NATO]]
 +
[[file:Warface Daewoo K3 holding.jpg|thumb|none|600px|Holding the "GU3".]]
 +
[[file:Warface Daewoo K3 aim.jpg|thumb|none|600px|Aiming the weapon.]]
 +
[[file:Warface Daewoo K3 reloading 1.jpg|thumb|none|600px|Reloading the Daewoo K3.]]
 +
[[file:Warface Daewoo K3 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
 +
[[file:Warface Daewoo K3 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Daewoo K3 lobby.jpg|thumb|none|300px|Daewoo K3 in lobby.]]
  
==Remington ACR PDW==
+
==DP-28==
The [[Remington ACR|Remington ACR PDW]].
+
The [[DP-28]] appears in this game as the "DP-27". It is modified with the Picatinny rail installed in place of its standard rear sight.
[[file:Remington_ACR_PDW_rifle.jpg|thumb|none|350px|Remington ACR PDW - 5.56x45mm NATO]]
+
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 - 7.62x54mm R]]
[[file:Warface ACR-C idle.jpg|thumb|none|600px|The so-called "ACR CQB" in the game.]]
+
[[file:Warface DP27 idle.jpg|thumb|none|600px|Holding the DP-28. Notice a very unusual way to hold this weapon using bipod as an improvised vertical grip.]]
[[file:Warface ACR-C sights.jpg|thumb|none|600px|Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.]]
+
[[file:Warface DP27 sights.jpg|thumb|none|600px|Aiming.]]
[[file:Warface ACR-C reload start.jpg|thumb|none|600px|ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...]]
+
[[file:Warface DP27 reload1.jpg|thumb|none|600px|Reloading.]]
[[file:Warface ACR-C reload mid.jpg|thumb|none|600px|...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.]]
+
[[file:Warface DP27 reload2.jpg|thumb|none|600px|Pulling the charging handle.]]
[[File:Warface ACR-C reload end.jpg|thumb|none|600px|And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.]]
+
[[file:Warface DP27 custom.jpg|thumb|none|600px|Customization menu.]]
[[File:Warface ACR-C mods.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface DP27 lobby.jpg|thumb|none|300px|DP28 in lobby.]]
  
==Salient Arms International GRY SBR==
+
==DS Arms RPD==
The [[Salient Arms International GRY|Salient Arms International GRY SBR]] appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.
+
The DS Arms version of [[RPD]] is available in the game as the "RPD Custom".
[[File:SAI GRY SBR.jpg|thumb|none|350px|Salient Arms International GRY SBR - 5.56x45mm]]
+
[[File:DS Arms RPD.jpg|thumb|none|500px|DS Arms RPD - 7.62x39mm]]
 +
[[file:Warface RPD lobby.jpg|thumb|none|300px|DS Arms RPD in lobby.]]
  
==SIG SG 551==
+
==FN M240B==
The [[SIG SG 551]].
+
The FN [[M240B]] appears simply as the "M240B". In the past, it was the only weapon to not have a normal version, instead being available only as an Elite weapon. Now it is exclusive to the Battle Royale gamemode.
[[file:Sig-551.jpg|thumb|none|350px|SIG SG 551 - 5.56x45mm]]
+
[[file:M240-1.jpg|thumb|none|350px|FN M240B - 7.62x51mm NATO]]
[[file:Warface SIG SG 551 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface SIG SG 551 aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface SIG SG 551 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface SIG SG 551 reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface SIG SG 551 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SIG SG 551 lobby.jpg|thumb|none|300px|SIG SG 551 in lobby.]]
 
  
==SIG SG 552==
+
==FN M249 PARA==
The [[SIG SG 552]]
+
The [[M249|FN M249 PARA]] appears simply as the "M249 Para".
[[file:SIG SG552.jpg|thumb|none|350px|SIG SG 552 - 5.56x45mm]]
+
[[file:Fn mg m249para11-1-.jpg|thumb|none|350px|FN M249 PARA - 5.56x45mm NATO]]
[[file:Warface SIG SG 552 holding.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface FN M249 PARA holding.jpg|thumb|none|600px|Holding.]]
[[file:Warface SIG SG 552 aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface FN M249 PARA aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface SIG SG 552 reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface FN M249 PARA custom.jpg|thumb|none|600px|Customization menu.]]
[[file:Warface SIG SG 552 reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface M249 lobby.jpg|thumb|none|300px|M249 Para in lobby.]]
[[file:Warface SIG SG 552 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SIG SG 552 lobby.jpg|thumb|none|300px|SIG SG 552 in lobby.]]
 
  
=Machine Guns=
+
==Heckler & Koch MG4KE==
==Colt Model 950 LMG==
+
The [[Heckler & Koch MG4|Heckler & Koch MG4KE]].
The [[Colt_Model_950_LMG#Diemaco.2FColt_Canada_C7.2FC7A1_LSW|Colt Model 950 LMG]]. Appears as the "M16A2 LMG".
+
[[file:MG4KE.jpg|thumb|none|350px|Heckler & Koch MG4KE - 5.56x45mm NATO]]
[[file:Model 950 C7A1 LSW.jpg|thumb|none|350px|Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO]]
+
[[file:Warface Heckler & Koch MG4 holding.jpg|thumb|none|600px|Holding.]]
[[file:Warface Colt Model 950 LMG holding.jpg|thumb|none|600px|Holding.]]
+
[[file:Warface Heckler & Koch MG4 aim.jpg|thumb|none|600px|Aiming.]]
[[file:Warface Colt Model 950 LMG aim.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface Heckler & Koch MG4 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Colt Model 950 LMG reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Heckler & Koch MG4 reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Warface Colt Model 950 LMG reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Heckler & Koch MG4 custom.jpg|thumb|none|600px|Customization menu.]]
[[file:Warface Colt Model 950 LMG custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface Heckler & Koch MG4 lobby.jpg|thumb|none|300px|Heckler & Koch MG4KE in lobby.]]
[[file:Warface Colt Model 950 LMG lobby.jpg|thumb|none|300px|Colt Model 950 LMG in lobby.]]
 
  
==Daewoo K3==
+
==Heckler & Koch MG5 A2==
The [[Daewoo K3]] appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.
+
The [[Heckler & Koch MG5|Heckler & Koch MG5 A2]] was added to the game.
[[File:Daewoo K3.jpg|thumb|none|350px|Daewoo K3 - 5.56x45mm NATO]]
+
[[File:HK MG5 A2.jpg|thumb|none|350px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]]
[[file:Warface Daewoo K3 holding.jpg|thumb|none|600px|Holding the "GU3".]]
 
[[file:Warface Daewoo K3 aim.jpg|thumb|none|600px|Aiming the weapon.]]
 
[[file:Warface Daewoo K3 reloading 1.jpg|thumb|none|600px|Reloading the Daewoo K3.]]
 
[[file:Warface Daewoo K3 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
 
[[file:Warface Daewoo K3 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Daewoo K3 lobby.jpg|thumb|none|300px|Daewoo K3 in lobby.]]
 
  
==DP-27/DP-28==
+
==Heckler & Koch G36 ("MG36")==
The [[DP-27_light_machine_gun#Degtyaryov_DP-27/DP-28|DP-27/DP-28]] appears in this game as the "DP-27". It is modified with the Picatinny rail installed in place of its standard rear sight.
+
A hybrid of the [[Heckler & Koch G36]] with the [[Heckler & Koch G36C|G36C]] carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 - 7.62x54mm R]]
+
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]
[[file:Warface DP27 idle.jpg|thumb|none|600px|Holding the DP-27. Notice a very unusual way to hold this weapon using bipod as an improvised vertical grip.]]
+
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
[[file:Warface DP27 sights.jpg|thumb|none|600px|Aiming.]]
+
[[file:Warface Heckler & Koch MG36 holding.jpg|thumb|none|600px|Holding the 100-round G36.]]
[[file:Warface DP27 reload1.jpg|thumb|none|600px|Reloading.]]
+
[[file:Warface Heckler & Koch MG36 aim.jpg|thumb|none|600px|Aiming through the sights.]]
[[file:Warface DP27 reload2.jpg|thumb|none|600px|Pulling the charging handle.]]
+
[[file:Warface Heckler & Koch MG36 reloading 1.jpg|thumb|none|600px|Reloading a new C-Mag.]]
[[file:Warface DP27 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[file:Warface Heckler & Koch MG36 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
[[file:Warface DP27 lobby.jpg|thumb|none|300px|DP27 in lobby.]]
+
[[file:Warface Heckler & Koch MG36 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Heckler & Koch MG36 lobby.jpg|thumb|none|300px|"Heckler & Koch MG36" in lobby.]]
 +
 
 +
==Heckler & Koch XM8 Automatic Rifle==
 +
The [[Heckler & Koch XM8 Automatic Rifle]] appears as a vendor weapon for the Rifleman class as the "XM8 LMG". It primarily differs from the standard XM8 through its use of 100-round Beta C-Mags as well as having different iron sights (Troy front sight/MaTech BUIS combo versus the Daniel Defense sights on the XM8).
 +
[[file:XM8LMG.jpg|thumb|none|350px|Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO]]
 +
[[file:Warface XM8LMG Idle.jpg|thumb|none|600px|An operator wielding an XM8 Automatic Rifle is stared down by a hologram.]]
 +
[[file:Warface XM8LMG Customize.jpg|thumb|none|600px|Opening the customization menu reveals the usual set of available attachments.]]
 +
[[file:Warface XM8LMG ADS.jpg|thumb|none|600px|''"I've got you in my sights"''.]]
 +
[[file:Warface XM8LMG Magin.jpg|thumb|none|600px|After smoking the hologram with no more than 5 rounds, the operator inserts a fresh C-Mag into the weapon...]]
 +
[[file:Warface XM8LMG Charge.jpg|thumb|none|600px|...and tugs on the charging handle with a rather loose grip to chamber a new round. The bolt doesn't lock back on any of the XM8 variants depicted in the game.]]
 +
[[file:Warface XM8LMG Melee.jpg|thumb|none|600px|Thumping a traffic cone with the XM8; note the clipping of the sleeves with the C-Mag.]]
 +
[[file:Warface Heckler & Koch XM8 Automatic Rifle lobby.jpg|thumb|none|300px|Heckler & Koch XM8 Automatic Rifle in lobby.]]
  
==DS Arms RPD==
+
==KAC Stoner LMG A1==
The DS Arms version of [[RPD]] is available in the game as the "RPD Custom".
+
The [[Knight's Armament Stoner LMG A1]] has been added to the game.
[[File:DS Arms RPD.jpg|thumb|none|500px|DS Arms RPD - 7.62x39mm]]
+
[[File:LMG A1.jpg|thumb|none|350px|KAC Stoner LMG A1 - 5.56x45mm NATO]]
[[file:Warface RPD lobby.jpg|thumb|none|300px|Daewoo K3 in lobby.]]
 
  
==FN M240B==
+
=== KAC ChainSAW ===
The FN [[M240B]] appears simply as the "M240B". In the past, it was the only weapon to not have a normal version, instead being available only as an Elite weapon. Now it is exclusive to the Battle Royale gamemode.
+
The [[KAC ChainSAW]] appears in the game as "KAC Chainsaw". It is the starting weapon for the SED class. Being a SED's primary weapon, KAC ChainSAW doesn't require reloading, but you also can't aim down sights nor modify it.
[[file:M240-1.jpg|thumb|none|350px|FN M240B - 7.62x51mm NATO]]
+
[[File:KAC ChainSAW.jpg|thumb|none|400px|KAC ChainSAW with 200 round ammo box, suppressor and [[Spike's Tactical Havoc Launcher|Spike's Tactical 37mm “Havoc” flare launcher]] - 5.56x45mm NATO / 37mm]]
 +
[[file:Warface KAC Chainsaw idle.jpg|thumb|none|600px|Holding the KAC ChainSAW.]]
 +
[[file:Warface KAC ChainSAW lobby.jpg|thumb|none|300px|KAC ChainSAW in lobby.]]
  
==FN M249 PARA==
+
==M134 Minigun/GAU-19B Hybrid==
The [[M249|FN M249 PARA]] appears simply as the "M249 Para".
+
A hybrid of the [[M134 Minigun]] with the [[General Dynamics GAU-19/A|GAU-19/B]] is available in the game.
[[file:Fn mg m249para11-1-.jpg|thumb|none|350px|FN M249 PARA - 5.56x45mm NATO]]
+
[[File:GAU19.jpg|thumb|none|350px|General Dynamics GAU-19/A - .50 BMG.]]
[[file:Warface FN M249 PARA holding.jpg|thumb|none|600px|Holding.]]
+
[[File:M134.JPG|thumb|none|350px|General Electric M134 - 7.62x51mm NATO]]
[[file:Warface FN M249 PARA aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:Warface FN M249 PARA custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface M249 lobby.jpg|thumb|none|300px|M249 Para in lobby.]]
 
  
==Heckler & Koch MG4KE==
+
==Mk 43 Mod 1==
The [[Heckler & Koch MG4|Heckler & Koch MG4KE]].
+
The [[Mk 43 Mod 1]] appears in the game as the "M60E4". It is fitted with non-standard iron sights to facilitate the use of the optics mount on the feed cover.
[[file:MG4KE.jpg|thumb|none|350px|Heckler & Koch MG4KE - 5.56x45mm NATO]]
+
[[file:M60E4-mk43.jpg|thumb|none|350px|Mk 43 Mod 1 with RIS foregrip - 7.62x51mm NATO]]
[[file:Warface Heckler & Koch MG4 holding.jpg|thumb|none|600px|Holding.]]
+
[[File:Warface M60E4MK43 Idle.jpg|thumb|none|600px|Holding the Mk 43 Mod 1 while inside the killhouse.]]
[[file:Warface Heckler & Koch MG4 aim.jpg|thumb|none|600px|Aiming.]]
+
[[File:Warface M60E4MK43 ADS.jpg|thumb|none|600px|Aiming with the non-standard iron sights.]]
[[file:Warface Heckler & Koch MG4 reloading 1.jpg|thumb|none|600px|Reloading.]]
+
[[File:Warface M60E4MK43 Customize.jpg|thumb|none|600px|Customizing the Mk 43.]]
[[file:Warface Heckler & Koch MG4 reloading 2.jpg|thumb|none|600px|Reloading.]]
+
[[File:Warface M60E4MK43 CoverOpen.jpg|thumb|none|600px|Opening the feed cover. The internals of the feed cover aren't actually modeled and are haphazardly textured onto the inside of it.]]
[[file:Warface Heckler & Koch MG4 custom.jpg|thumb|none|600px|Customization menu.]]
+
[[File:Warface M60E4MK43 BeltFiddle.jpg|thumb|none|600px|Moving a new belt into position...]]
[[file:Warface Heckler & Koch MG4 lobby.jpg|thumb|none|300px|Heckler & Koch MG4KE in lobby.]]
+
[[File:Warface M60E4MK43 Charge.jpg|thumb|none|600px|...and with the feed cover down, working the action. The charging handle is incorrectly depicted as spring loaded.]]
 +
[[File:Warface M60E4MK43 Melee.jpg|thumb|none|600px|Utilizing the Mk 43 as a potentially fragile $6000 battering ram.]]
 +
[[file:Warface M60E4 lobby.jpg|thumb|none|300px|The "M60E4" in lobby.]]
  
==Heckler & Koch MG5 A2==
+
==PKM Machine Gun==
The [[Heckler & Koch MG5|Heckler & Koch MG5 A2]] was added to the game.
+
The [[PKM Machine Gun]] with Zenith furniture was added to the game.
[[File:MG5 A2.jpg|thumb|none|350px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]]
+
[[File:HungarianPKM.jpg|thumb|none|350px|PKM with latest version of flash hider - 7.62x54mm R]]
  
==Heckler & Koch G36 ("MG36")==
+
==PKP Pecheneg==
A hybrid of the [[Heckler & Koch G36]] with the G36C carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.
+
The [[PKP Pecheneg]].
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]
+
[[file:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]]
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
+
[[file:Warface PKP lobby.jpg|thumb|none|300px|PKP Pecheneg in lobby.]]
[[file:Warface Heckler & Koch MG36 holding.jpg|thumb|none|600px|Holding the 100-round G36.]]
 
[[file:Warface Heckler & Koch MG36 aim.jpg|thumb|none|600px|Aiming through the sights.]]
 
[[file:Warface Heckler & Koch MG36 reloading 1.jpg|thumb|none|600px|Reloading a new C-Mag.]]
 
[[file:Warface Heckler & Koch MG36 reloading 2.jpg|thumb|none|600px|Pulling the charging handle.]]
 
[[file:Warface Heckler & Koch MG36 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Heckler & Koch MG36 lobby.jpg|thumb|none|300px|"Heckler & Koch MG36" in lobby.]]
 
 
 
==Heckler & Koch XM8 Automatic Rifle==
 
The [[Heckler & Koch XM8 Automatic Rifle]].
 
[[file:XM8LMG.jpg|thumb|none|350px|Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO]]
 
[[file:Warface Heckler & Koch XM8 Automatic Rifle lobby.jpg|thumb|none|300px|Heckler & Koch XM8 Automatic Rifle in lobby.]]
 
 
 
==KAC Stoner LMG A1==
 
The [[Knight's Armament Stoner LMG#KAC LMG|Knight's Armament Stoner LMG A1]] has been added to the game.
 
[[File:LMG A1.jpg|thumb|none|350px|KAC Stoner LMG A1 - 5.56x45mm NATO]]
 
 
 
=== KAC ChainSAW ===
 
The KAC ChainSAW appears in the game as "KAC Chainsaw". It is the starting weapon for the SED class. Being a SED's primary weapon, KAC ChainSAW doesn't require reloading, but you also can't aim down sights nor modify it.
 
[[File:KAC ChainSAW.jpg|thumb|none|400px|KAC ChainSAW with 200 round ammo box, suppressor and [[Spike's Tactical Havoc Launcher|Spike's Tactical 37mm “Havoc” flare launcher]] - 5.56x45mm NATO / 37mm]]
 
[[file:Warface KAC Chainsaw idle.jpg|thumb|none|600px|Holding the KAC ChainSAW.]]
 
[[file:Warface KAC ChainSAW lobby.jpg|thumb|none|300px|KAC ChainSAW in lobby.]]
 
 
 
==M60E4==
 
The [[M60E4]].
 
[[file:M60E4 large.jpg|thumb|none|350px|M60E4 - 7.62x51mm NATO]]
 
[[file:Warface M60E4 lobby.jpg|thumb|none|300px|M60E4 in lobby.]]
 
 
 
==PKP Pecheneg==
 
The [[PKP Pecheneg]].
 
[[file:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]]
 
[[file:Warface PKP lobby.jpg|thumb|none|300px|PKP Pecheneg in lobby.]]
 
  
 
==Rheinmetall MG3==
 
==Rheinmetall MG3==
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[[file:Warface Izhmash RPK custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Izhmash RPK custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Izhmash RPK lobby.jpg|thumb|none|300px|RPK in lobby.]]
 
[[file:Warface Izhmash RPK lobby.jpg|thumb|none|300px|RPK in lobby.]]
 +
 +
==SureFire MGX==
 +
The [[SureFire MGX]] was added to the game.
 +
[[File:SureFire MGX.jpg|thumb|none|350px|SureFire MGX - 5.56x45mm NATO]]
  
 
== XM556 Microgun ==
 
== XM556 Microgun ==
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[[file:Warface AWM custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AWM custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface AWM lobby.jpg|thumb|none|300px|Accuracy International Arctic Warfare Magnum in lobby.]]
 
[[file:Warface AWM lobby.jpg|thumb|none|300px|Accuracy International Arctic Warfare Magnum in lobby.]]
 +
 +
==Accuracy International Arctic Warfare Police==
 +
The [[Accuracy International Arctic Warfare Police]] was added.
 +
[[file:AI AWP.jpg|thumb|none|350px|Accuracy International AWP - 7.62x51mm NATO]]
  
 
==Accuracy International AS50==
 
==Accuracy International AS50==
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[[file:Warface Accuracy International AS50 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Accuracy International AS50 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Accuracy International AS50 lobby.jpg|thumb|none|300px|Accuracy International AS50 in lobby.]]
 
[[file:Warface Accuracy International AS50 lobby.jpg|thumb|none|300px|Accuracy International AS50 in lobby.]]
 +
 +
==Accuracy International AT308==
 +
The [[Accuracy International AT308]].
 +
[[file:AI AT-308.jpg|thumb|none|350px|Accuracy International AT-308 - 7.62x51mm NATO]]
 +
  
 
==Accuracy International AX308==
 
==Accuracy International AX308==
 
The [[Accuracy International AX308]].
 
The [[Accuracy International AX308]].
[[file:AI AX.jpg|thumb|none|350px|Accuracy International AX308 - 7.62x51mm NATO]]
+
 
 +
[[File:AI AX308 SR DE.jpg|thumb|none|450px|Accuracy International AX308 (Dark Earth) - 7.62x51mm NATO]]
 
[[file:Warface AX308 idle.jpg|thumb|none|600px|The player character holds her AX308 rifle. Note the unique scope.]]
 
[[file:Warface AX308 idle.jpg|thumb|none|600px|The player character holds her AX308 rifle. Note the unique scope.]]
 
[[file:Warface AX308 scope.jpg|thumb|none|600px|Aiming down through the unique scope.]]
 
[[file:Warface AX308 scope.jpg|thumb|none|600px|Aiming down through the unique scope.]]
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==Barrett Model 98 Bravo==
 
==Barrett Model 98 Bravo==
 
The [[Barrett Model 98 Bravo]].
 
The [[Barrett Model 98 Bravo]].
[[file:0129481.jpg|thumb|none|350px|Barrett M98B - .338 Lapua Magnum]]
+
[[Image:Barrett M98B.jpg|thumb|none|500px|Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum]]
 
[[file:Warface Barrett M98 Bravo holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Barrett M98 Bravo holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Barrett M98 Bravo reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Barrett M98 Bravo reloading 1.jpg|thumb|none|600px|Reloading.]]
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[[file:Warface Barrett M98 Bravo lobby.jpg|thumb|none|300px|Barrett M98 Bravo in lobby.]]
 
[[file:Warface Barrett M98 Bravo lobby.jpg|thumb|none|300px|Barrett M98 Bravo in lobby.]]
  
==Barrett M107==
+
==Barrett M82A1==
The [[Barrett M107]].
+
The tan colored suppressed [[Barrett M82A1]] was added.
[[file:Berrett M107.jpg|thumb|none|350px|Barrett M107 - .50 BMG]]
+
[[file:M82a1.jpg|thumb|none|350px|Barrett M82A1 - .50 BMG]]
[[file:Warface Barrett M107 lobby.jpg|thumb|none|300px|Barrett M107 in lobby.]]
+
 
 +
==Barrett MRAD MK22==
 +
The [[Barrett MRAD MK22]].
 +
[[file:Mrad-mk.jpg|thumb|none|350px|Barrett MRAD MK22 - .338 Norma Magnum]]
  
 
==Bushmaster BA50==
 
==Bushmaster BA50==
 
The [[Bushmaster BA50]] was added to the game.
 
The [[Bushmaster BA50]] was added to the game.
 
[[File:BushBA50.jpg|thumb|none|350px|Bushmaster BA50 - .50 BMG]]
 
[[File:BushBA50.jpg|thumb|none|350px|Bushmaster BA50 - .50 BMG]]
 +
 +
==Cadex Defence CDX-MC KRAKEN==
 +
The [[Cadex Defence CDX-MC KRAKEN]].
 +
[[file:CDX-MC KRAKEN.jpg|thumb|none|350px|Cadex Defence CDX-MC KRAKEN - .308 Winchester]]
  
 
==Cheyenne Tactical M-200 Intervention==
 
==Cheyenne Tactical M-200 Intervention==
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[[file:Warface Cheyenne Tactical M-200 Intervention custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Cheyenne Tactical M-200 Intervention custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Cheyenne Tactical M-200 Intervention lobby.jpg|thumb|none|300px|Cheyenne Tactical M-200 Intervention in lobby.]]
 
[[file:Warface Cheyenne Tactical M-200 Intervention lobby.jpg|thumb|none|300px|Cheyenne Tactical M-200 Intervention in lobby.]]
 +
 +
==Chukavin SVCh==
 +
The [[Chukavin SVCh]] was added.
 +
[[file:Svch762.jpg|thumb|none|350px|Chukavin SVCh - 7.62x54mm R]]
  
 
==DSA SA58 Special Purpose Rifle==
 
==DSA SA58 Special Purpose Rifle==
The [[FN FAL#DSA SA58 Special Purpose Rifle|DSA SA58 Special Purpose Rifle]].
+
The [[DSA SA58 Special Purpose Rifle]].
 
[[file:DSA SA58 SPR.jpg|thumb|none|350px|DSA SA58 Special Purpose Rifle - 7.62x51mm NATO]]
 
[[file:DSA SA58 SPR.jpg|thumb|none|350px|DSA SA58 Special Purpose Rifle - 7.62x51mm NATO]]
  
 
==DSR-Precision DSR-1==
 
==DSR-Precision DSR-1==
 
The [[DSR-Precision DSR-1]]. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.
 
The [[DSR-Precision DSR-1]]. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.
 
 
[[file:Dsr1.jpg|thumb|none|350px|DSR-Precision DSR-1 - 7.62x51mm NATO]]
 
[[file:Dsr1.jpg|thumb|none|350px|DSR-Precision DSR-1 - 7.62x51mm NATO]]
 
[[File:Warface DSR-1 idle.jpg|thumb|none|600px|The player character holds her highly decorated DSR-1.]]
 
[[File:Warface DSR-1 idle.jpg|thumb|none|600px|The player character holds her highly decorated DSR-1.]]
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[[file:Warface DSR-Precision DSR-1 lobby.jpg|thumb|none|300px|DSR-Precision DSR-1 in lobby.]]
 
[[file:Warface DSR-Precision DSR-1 lobby.jpg|thumb|none|300px|DSR-Precision DSR-1 in lobby.]]
  
== Heckler & Koch G28 ==
+
==DVL-10 M2 "URBANA"==
 +
The [[DVL-10 M2 "URBANA"]].
 +
[[file:DVL-10 M2 Urbana.jpg|thumb|none|350px|DVL-10 M2 "URBANA" - 7.62×51mm NATO]]
 +
 
 +
==Gepard GM6 Lynx==
 +
The [[Gepard GM6 Lynx]].
 +
[[file:GepardM6.jpg|thumb|none|350px|Gepard M6 Lynx - .50 BMG]]
 +
 
 +
==Heckler & Koch G28==
 
The [[Heckler & Koch G28|Heckler & Koch G28 E2]] is available in the game as the "HK G28".
 
The [[Heckler & Koch G28|Heckler & Koch G28 E2]] is available in the game as the "HK G28".
 
[[File:G28 standard.jpg|thumb|none|400px|Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO]]
 
[[File:G28 standard.jpg|thumb|none|400px|Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO]]
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==Heckler & Koch XM8 Sharpshooter Rifle==
 
==Heckler & Koch XM8 Sharpshooter Rifle==
The [[Heckler & Koch XM8 Sharpshooter Rifle]]. Appears as the "ACR7 SNR".
+
The [[Heckler & Koch XM8 Sharpshooter Rifle]]. Appears as the "AC7 SNR".
 
[[file:XM8 Sharpshooter.PNG|thumb|none|350px|Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.]]
 
[[file:XM8 Sharpshooter.PNG|thumb|none|350px|Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.]]
 
[[file:Warface Heckler & Koch XM8 Sharpshooter Rifle holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Heckler & Koch XM8 Sharpshooter Rifle holding.jpg|thumb|none|600px|Holding.]]
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==IMI Sniper Tavor STAR-21==
 
==IMI Sniper Tavor STAR-21==
The [[Tavor TAR-21 rifle series#IMI Sniper Tavor STAR-21|IMI Sniper Tavor STAR-21]] appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.
+
The [[IMI Tavor STAR-21]] appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.
 
[[file:Tavorstar.jpg|thumb|none|350px|IMI Sniper Tavor STAR-21 - 5.56x45mm]]
 
[[file:Tavorstar.jpg|thumb|none|350px|IMI Sniper Tavor STAR-21 - 5.56x45mm]]
 
[[file:Warface IMI Sniper Tavor STAR-21 lobby.jpg|thumb|none|300px|IMI Sniper Tavor STAR-21 in lobby.]]
 
[[file:Warface IMI Sniper Tavor STAR-21 lobby.jpg|thumb|none|300px|IMI Sniper Tavor STAR-21 in lobby.]]
 +
 +
==Karabiner 98k==
 +
The [[Karabiner 98k]] with customized chassis was added to the game.
 +
[[File:Mauser K98 Sniper.jpg|thumb|none|350px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]]
  
 
==M39 Enhanced Marksman Rifle==
 
==M39 Enhanced Marksman Rifle==
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==Marlin Model 1894==
 
==Marlin Model 1894==
The heavy customized [[Marlin Model 1894]] has been added to the game.
+
A heavily customized [[Marlin Model 1894]] has been added to the game.
 
[[File:04 Marlin Modelo 1894.jpg|thumb|none|350px|Modern Marlin Model 1894 - .44 Magnum.]]
 
[[File:04 Marlin Modelo 1894.jpg|thumb|none|350px|Modern Marlin Model 1894 - .44 Magnum.]]
  
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[[file:Warface CS5 lobby.jpg|thumb|none|300px|McMillan CS5 in lobby.]]
 
[[file:Warface CS5 lobby.jpg|thumb|none|300px|McMillan CS5 in lobby.]]
  
==Mk. 12 Mod 0 SPR==
+
==Mosin Nagant M91/30 Sniper Rifle==
The [[Mk 12 Special Purpose Rifle]].
+
The [[Mosin Nagant M91/30 Sniper Rifle]] appears in game.
 +
[[file:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin Nagant M91/30 Sniper Rifle with PU 3.5x sniper scope - 7.62x54mm R]]
 +
 
 +
==MTs-572 Astarta==
 +
The [[MTs-572 Astarta]] was added in 2024.
 +
[[File:MTs-572.jpg|thumb|none|350px|MTs-572 Astarta - 12.7x108mm]]
 +
 
 +
=="M16 SPR Custom"==
 +
A custom rifle known as the "M16 SPR Custom" appears in the game. It is a semi automatic rifle assembled from [[Mk 12 Special Purpose Rifle]] lower and upper receivers with custom trigger guard, [[M16A2]] fixed stock and [[JP Enterprises LRP-07]] handguard. Also rifle has a PSG-1 style pistol grip and optic sight.
 
[[file:Mk12Mod0.jpg|thumb|none|350px|Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.]]
 
[[file:Mk12Mod0.jpg|thumb|none|350px|Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.]]
 +
[[file:JPE LRP 07.jpg|thumb|none|350px|JP Enterprises LRP-07, 18" barrel - .308 Win.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR reloading 1.jpg|thumb|none|600px|Reloading.]]
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[[file:Warface Colt Mk. 12 Mod 0 SPR custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR lobby.jpg|thumb|none|300px|Colt Mk. 12 Mod 0 SPR in lobby.]]
 
[[file:Warface Colt Mk. 12 Mod 0 SPR lobby.jpg|thumb|none|300px|Colt Mk. 12 Mod 0 SPR in lobby.]]
 
==Norinco QBU-88==
 
The Norinco [[QBU-88]].
 
[[file:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 - 5.8x42mm]]
 
[[file:Warface Norinco QBU-88 holding.jpg|thumb|none|600px|Holding.]]
 
[[file:Warface Norinco QBU-88 reloading 1.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Norinco QBU-88 reloading 2.jpg|thumb|none|600px|Reloading.]]
 
[[file:Warface Norinco QBU-88 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface Norinco QBU-88 lobby.jpg|thumb|none|300px|Norinco QBU-88 in lobby.]]
 
  
 
==ORSIS T-5000==
 
==ORSIS T-5000==
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[[file:Warface ORSIS T-5000 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface ORSIS T-5000 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface ORSIS T-5000 lobby.jpg|thumb|none|300px|ORSIS T-5000 in lobby.]]
 
[[file:Warface ORSIS T-5000 lobby.jpg|thumb|none|300px|ORSIS T-5000 in lobby.]]
 +
 +
==OTs-48K==
 +
The [[Mosin Nagant|OTs-48K]] was added.
 +
[[file:OTs-48K.jpg|thumb|none|350px|OTs-48K - 7.62x54mm R]]
 +
 +
==Pattern 1914 Enfield==
 +
The [[Pattern 1914 Enfield]].
 +
[[file:Pattern1914scoped.jpg|thumb|none|350px|Pattern M1914 (P 14) Enfield No. 3. Mk I* (T) sniper variant - .303 UK]]
 +
 +
==QBU-88==
 +
The [[QBU-88]].
 +
[[file:Qbu-88-0.jpg|thumb|none|350px|QBU-88 - 5.8x42mm]]
 +
[[file:Warface Norinco QBU-88 holding.jpg|thumb|none|600px|Holding.]]
 +
[[file:Warface Norinco QBU-88 reloading 1.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Norinco QBU-88 reloading 2.jpg|thumb|none|600px|Reloading.]]
 +
[[file:Warface Norinco QBU-88 custom.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface Norinco QBU-88 lobby.jpg|thumb|none|300px|QBU-88 in lobby.]]
 +
 +
==Remington MSR==
 +
The [[Remington MSR]].
 +
[[file:RemingtonMSR.jpg|thumb|none|350px|Remington MSR with Harris bipod, Leupold Mark 4 scope, and AAC Titan suppressor - .338 Lapua Magnum]]
  
 
==Remington RSASS==
 
==Remington RSASS==
 
The [[Remington RSASS]].
 
The [[Remington RSASS]].
 
[[file:RSASS alt.jpg|thumb|none|350px|Remington RSASS - 7.62x51mm NATO]]
 
[[file:RSASS alt.jpg|thumb|none|350px|Remington RSASS - 7.62x51mm NATO]]
 +
[[file:Warface RSASS Idle.jpg|thumb|none|600px|Holding the RSASS.]]
 +
[[file:Warface RSASS Customize.jpg|thumb|none|600px|Customization menu.]]
 +
[[file:Warface RSASS Magout.jpg|thumb|none|600px|About the remove the magazine; the bolt release is incorrectly animated as if it were the magazine release, for some reason.]]
 +
[[file:Warface RSASS Magin.jpg|thumb|none|600px|Inserting a fresh magazine...]]
 +
[[file:Warface RSASS Charge.jpg|thumb|none|600px|...and working the action.]]
 +
[[file:Warface RSASS Melee.jpg|thumb|none|600px|Meleeing with the RSASS provides a good view of the rather low-polygon Magpul PRS Gen 2 stock.]]
 +
 +
==Sabatti ST-18==
 +
The [[Sabatti ST-18]] was added, incorrectly referred to as the Sabatti STR.
 +
[[File:Sabatti ST-18.jpg|thumb|none|350px|Sabatti ST-18 - .308 Winchester]]
  
 
==SIG SG 550 SR==
 
==SIG SG 550 SR==
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[[file:Warface SV98 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SV98 custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface SV98 lobby.jpg|thumb|none|300px|SV-98 in lobby.]]
 
[[file:Warface SV98 lobby.jpg|thumb|none|300px|SV-98 in lobby.]]
 +
 
==SVD Dragunov==
 
==SVD Dragunov==
 
The [[SVD Dragunov]] is a starting weapon for the Sniper class. Its alternate name is "SVK".
 
The [[SVD Dragunov]] is a starting weapon for the Sniper class. Its alternate name is "SVK".
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==SVU-AS Dragunov==
 
==SVU-AS Dragunov==
 
The [[SVU Dragunov|SVU-AS]] is referred to as such in-game. True to its name, it is has a full-auto firing mode. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the standard 10-round magazine.
 
The [[SVU Dragunov|SVU-AS]] is referred to as such in-game. True to its name, it is has a full-auto firing mode. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the standard 10-round magazine.
[[file:Svu-a 2.jpg|thumb|none|350px|KBP OTs-03 SVU Dragunov - 7.62x54mmR]]
+
[[file:SVU-AS.jpg|thumb|none|350px|SVU-AS - 7.62x54mm R]]
 
[[File:Warface SVU idle.jpg|thumb|none|600px|The player character holds the SVU-AS. Note the incorrect magazine capacity.]]
 
[[File:Warface SVU idle.jpg|thumb|none|600px|The player character holds the SVU-AS. Note the incorrect magazine capacity.]]
 
[[File:Warface SVU reload1.jpg|thumb|none|600px|In order to reload her weapon, Aurora's sniper removes the used magazine at first...]]
 
[[File:Warface SVU reload1.jpg|thumb|none|600px|In order to reload her weapon, Aurora's sniper removes the used magazine at first...]]
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[[file:Warface VSS Vintorez custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface VSS Vintorez custom.jpg|thumb|none|600px|Customization menu.]]
 
[[file:Warface VSS Vintorez lobby.jpg|thumb|none|300px|VSS Vintorez in lobby.]]
 
[[file:Warface VSS Vintorez lobby.jpg|thumb|none|300px|VSS Vintorez in lobby.]]
 +
 +
==VSSK Vykhlop==
 +
The [[VSSK Vykhlop]].
 +
[[file:Vssk 1.jpg|thumb|none|350px|VSSK Vykhlop - 12.7x55mm]]
  
 
==Walther WA 2000==
 
==Walther WA 2000==
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=Launchers=
 
=Launchers=
== CZ 805 G1 ==
+
==Akdaş Silah AK-40GLX==
 +
An [[Akdaş Silah AK-40GLX]] is mounted on the QBZ-191 that was added in 2024.
 +
[[File:AK-40GLX.jpg|thumb|none|350px|Akdaş Silah AK-40GLX - 40x46mm]]
 +
 
 +
==CZ 805 G1==
 
The [[CZ 805 G1]] in the standalone configuration appears in the game under its full name. It is available as an optional secondary weapon for the SED class.
 
The [[CZ 805 G1]] in the standalone configuration appears in the game under its full name. It is available as an optional secondary weapon for the SED class.
 
[[File:CZ 805 G1 Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 - 40x46mm]]
 
[[File:CZ 805 G1 Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 - 40x46mm]]
Line 1,564: Line 1,925:
 
==SA-18 Grouse==
 
==SA-18 Grouse==
 
The [[SA-18 Grouse]] appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.
 
The [[SA-18 Grouse]] appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.
 +
 +
The SA-18 model has since been replaced with the model of the games' fictional "RLGS-1000" launcher with a green finish to differentiate the two weapons, however it is still referred to as the SA-16 in-game.
 +
 
[[file:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm]]
 
[[file:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm]]
 
[[file:Warface SA-18 Grouse 1.jpg|thumb|600px|none|SA-18 Grouse in game.]]
 
[[file:Warface SA-18 Grouse 1.jpg|thumb|600px|none|SA-18 Grouse in game.]]
Line 1,569: Line 1,933:
 
[[file:Warface SA-18 Grouse 3.jpg|thumb|600px|none|SA-18 Grouse in game.]]
 
[[file:Warface SA-18 Grouse 3.jpg|thumb|600px|none|SA-18 Grouse in game.]]
  
=Grenades & Explosives=
+
=Grenades & Explosives=
==Anti-personnel mine==
+
==Anti-personnel mine==
[[file:Warface mine 1.jpg|thumb|none|600px|Anti-personnel mine in game.]]
+
[[file:Warface mine 1.jpg|thumb|none|600px|Anti-personnel mine in game.]]
[[file:Warface mine 2.jpg|thumb|none|600px|Anti-personnel mine in game.]]
+
[[file:Warface mine 2.jpg|thumb|none|600px|Anti-personnel mine in game.]]
 
+
 
==Flashbang grenade==
+
==Flashbang grenade==
[[file:Warface flashbang 1.jpg|thumb|none|600px|Flashbang grenade in game.]]
+
[[file:Warface flashbang 1.jpg|thumb|none|600px|Flashbang grenade in game.]]
[[file:Warface flashbang 2.jpg|thumb|none|600px|Flashbang grenade in game.]]
+
[[file:Warface flashbang 2.jpg|thumb|none|600px|Flashbang grenade in game.]]
 
+
 
==M18 smoke grenade==
+
==M18 smoke grenade==
Four types of [[M18 smoke grenade]] can be found in-game. White, Blue, Red, and Yellow.
+
Four types of [[M18 smoke grenade]] can be found in-game. White, Blue, Red, and Yellow.
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade]]
+
[[file:M18red.jpg|thumb|none|150px|M18 smoke grenade]]
[[file:Warface M18 smoke grenade 1.jpg|thumb|600px|none|Yellow M18 smoke grenade in game.]]
+
[[file:Warface M18 smoke grenade 1.jpg|thumb|600px|none|Yellow M18 smoke grenade in game.]]
[[file:Warface M18 smoke grenade 2.jpg|thumb|600px|none|Blue M18 smoke grenade in game.]]
+
[[file:Warface M18 smoke grenade 2.jpg|thumb|600px|none|Blue M18 smoke grenade in game.]]
[[file:Warface M18 smoke grenade 3.jpg|thumb|600px|none|Throwing a blue smoke grenade.]]
+
[[file:Warface M18 smoke grenade 3.jpg|thumb|600px|none|Throwing a blue smoke grenade.]]
 
+
 
==M18A1 Claymore==
+
==M18A1 Claymore==
The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an [[M18A1 Claymore]] due to its scissor-legs. It is triggered by lasers.
+
The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an [[M18A1 Claymore]] due to its scissor-legs. It is triggered by lasers.
[[file:M18a1 07.jpg|thumb|none|150px|M18A1 Claymore anti-personnel mine]]
+
[[file:M18a1 07.jpg|thumb|none|150px|M18A1 Claymore anti-personnel mine]]
[[file:Warface M18A1 Claymoree 1.jpg|thumb|none|600px|Holding a Claymore in game.]]
+
[[file:Warface M18A1 Claymoree 1.jpg|thumb|none|600px|Holding a Claymore in game.]]
[[file:Warface M18A1 Claymoree 2.jpg|thumb|none|600px|A planted Claymore.]]
+
[[file:Warface M18A1 Claymoree 2.jpg|thumb|none|600px|A planted Claymore.]]
 +
 
 +
==M26 hand grenade==
 +
The [[M26 hand grenade]].
 +
[[file:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade.]]
 +
[[file:Warface M26 hand grenade 1.jpg|thumb|none|600px|M26 hand grenade in game.]]
 +
[[file:Warface M26 hand grenade 2.jpg|thumb|none|600px|M26 hand grenade in game.]]
 +
 
 +
==M84 stun grenade==
 +
The [[M84 stun grenade]].
 +
[[file:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade.]]
  
==M26 hand grenade==
+
=="FG4 hand grenade"==
The [[M26 hand grenade]].
+
A hybrid of the [[Type 97 hand grenade]] and [[DM51 hand grenade]] is available in the game.  
[[file:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade.]]
+
[[file:Japanese-type97-grenade.jpg|thumb|none|150px|Type 97 High-Explosive Fragmentation hand grenade.]]
[[file:Warface M26 hand grenade 1.jpg|thumb|none|600px|M26 hand grenade in game.]]
+
[[file:DM51.jpg|thumb|none|150px|DM51 High-Explosive Fragmentation hand grenade.]]
[[file:Warface M26 hand grenade 2.jpg|thumb|none|600px|M26 hand grenade in game.]]
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]

Latest revision as of 07:37, 22 April 2024

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Warface
WF 000.jpg
PC Boxart
Release Date: 2012
Developer: Crytek Kiev (2012-2019)

Blackwood Games (2019-present)

Publisher: Mail.Ru (Russia)

My.com (United States)
Nexon (South Korea)
Tencent (China)

Platforms: PC
Genre: Online first-person shooter


Warface is a free-to-play PC first-person shooter developed by Crytek.

The following weapons appear in the video game Warface:


Overview

Warface features a large and constantly updated selection of weapons. Almost everything in this game can be obtained with three types of currency: Warface Dollars (the main in-game currency), Kredits (bought with real money) and Crowns (obtained through completing PvE missions). Some weapons, equipment and attachments require unlocking through the Vendors system. They are divided into 4 types of rarity: Common, Rare, Ultra Rare, and Legendary. Legendary weapons, in general, have stats, comparable to Kredit weapons, and also come with a variety of different unique attachments that are unlocked with the weapon and aren't available on any other weapon. As of March 17, 2022, the vendor system has been removed from the game; weapons are now acquired from the shop via direct purchase or loot box gambling with the aforementioned currencies, leveling up in the game (though only a select handful of weapons can be attained this way), or through the games' battle pass.

Weapons also uses the weapon repair system of monetization; weapons will lose durability over time, and eventually become unusable. The player needs to repair them to continue playing with them. Golden weapon variations were formerly exempt from repairs until some point after Warface's acquisiton by my.com in 2017; gold weapons acquired before this point remain exempt from repairs, but any gold weapons acquired after that point will require repair costs.

There are totally five classes in the game, each using different categories of weapons. Rifleman uses Assault Rifles and Machine Guns, Medic uses Shotguns, Engineer uses SMGs, and Sniper uses Sniper Rifles. The SED class added post-launch has access to heavy machine guns and the CZ 805 G1 grenade launcher. All classes, bar the SED, also have access to a variety of pistols, melee weapons, grenades and other equipment. All new players have access only to a Rifleman and a Sniper, but progressing through game unlocks a Medic and a Engineer for use later.

Much like other Cry Engine games, the weapons can be customized on the fly.

A note on weapon names: as an online game, there are many different regional versions of the game. In general, most currently serviced regions (including the major regions of Eastern Europe, Western Europe, and the United States) feature real weapon names, at times even including the company names (inaccurate identifications notwithstanding). Some regions, such as Warface Turkey, use a set of "alternate" fictional weapon names. The Western version formerly used the alternate fictional weapon names, but have switched over to the real names as of June 5th, 2018. A list of in-game weapon names, both real and fictional versions, can be found here. The fictional names will be noted on this page as "alternate" names.

Like the weapon names, in-game weapon descriptions also have alternate fictional versions. These will be occasionally noted on this page.

Pistols

Beretta 93R

The Beretta 93R appears as the "M93R". It is the only Rare sidearm in the Vendor system. M93R is basically an inferior version of the later Calico M950. Like Calico, it shoots in 3-round bursts, but it also has overall worse stats compared to its Ultra Rare counterpart.

Beretta 93R - 9x19mm
The player character holds the Beretta M93R.
Aiming down the sights.
Reloading.
Racking the slide.
Customizing the gun.
Beretta 93R in lobby.

Beretta M9

The Beretta M9 appears as the "MD9". Like Daewoo K5, M9 is available for purchase from the start of the game for in-game currency. It is more expensive compared to K5 and offers slightly more firepower at the cost of slightly lower rate of fire.

Beretta M9 - 9x19mm
Holding the the Beretta M9.
Aiming down the iron sights.
Changing magazines. Note the unusable underbarrel rail.
Pulling the slide.
Customization menu.
Beretta M9 in lobby.

Browning Hi-Power Mark III

The Browning Hi-Power Mark III appears as the "Browning High Power", alternately named "High Power Pistol". The alternate weapon description states that it was developed by "John Brown Redling". It is a starting sidearm for all classes and, as such, doesn't require purchase nor repair, but have rather unimpressive stats overall. The model was reworked in 2020. The pistol now has a custom tan frame.

Browning Hi-Power Mark III - 9x19mm.
The Browning Hi-Power in first person.
Iron sights.
The reload animation is pretty bizarre. The player character starts by pulling back the slide, then manually engages the slide release before swapping mags and dropping the slide.
Swapping the magazines. A reminder that this comes after pulling back the slide.
Customization menu; note the target sights.
Browning Hi-Power Mark III in lobby.

CAA Tactical RONI-G2

A Glock converted to full-auto and mounted in a CAA Tactical RONI-G2 carbine conversion kit was added to the submachine guns class, under the name "Micro-Roni CAA".

Glock 19 (9x19mm) mounted in a CAA Tactical RONI-G2

CZ 75 Automatic

The CZ 75 Automatic appears in the game, alternately named "WX-86".

CZ 75 Automatic - 9x19mm

CZ 75 TS Czechmate Parrot

The CZ 75 Czechmate Parrot appears in the game as Kredit weapon available only through Warbox system. It comes with the C-More sight by default that can be removed through customization menu.

CZ 75 TS Czechmate Parrot - 9x19mm

Daewoo K5

The Daewoo K5 appears as the "GU5". According to the in-game description, it is made by "Global Universe Precision Industries" of South Korea. Like M9, K5 is available for purchase from the very beginning and require the least amount of War money in order to do so. It offers slightly better stats compared to the starting pistol.

Daewoo K5 - 9x19mm.
Holding the Daewoo K5.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Daewoo K5 in lobby.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX with under-barrel accessory rail and compensator cuts on the barrel appears as the "Eagle Eye". Bizarrely, the weapon is depicted incorrectly as being DAO; considering the similarly SAO Browning is not this seems especially odd. Just like the USP and Python, Desert Eagle have an ability to mount shared weapon sights.

Desert Eagle Mark XIX - .50AE
The Desert Eagle in first person. This particular one has a paint job applied.
Iron sights.
Reloading the weapon.
Pulling the slide back.
Customization menu.
Desert Eagle Mark XIX in lobby.

FN Five-seveN USG

The FN Five-seveN USG appears as the "P-57".

FN Five-seveN USG - 5.7x28mm
FN Five-seveN USG in lobby.

Glock 18C

The Glock 18C appears as the "S18G", "a variation of the S17G" as described by the weapon description.

Glock 18C - 9x19mm
Holding a Glock 18C with a cosmetic finish.
Taking aim.
Reloading the Glock.
Pulling the slide.
Customization menu.
Glock 18 in lobby.

Heckler & Koch P30

The Heckler & Koch P30 with sight and Match compensator was added as the "H&K P30".

Heckler & Koch P30 - 9x19mm

Heckler & Koch USP

The Heckler & Koch USP is purchasable from the Warface shop. It is alternate named "ZX84 USP"; rather confusingly, the "ZX84" name is applied to a lot of other H&K guns in the game, be it SMGs, machine guns, assault rifles, or sniper rifles, all called "ZX84" as if H&K became an edgy cyberpunk megacorporation with numbers in its name. It has a 13-round magazine, meaning it is the .40 S&W version, and a custom optic mount that is so ridiculously low to the slide that it's barely visible while aiming. The rear sights are blank and the front sight has a green tritium dot. The mount grants usage of 2 optics for primary weapons. In addition, the full array of "Muzzle" attachments for secondaries is available.

Heckler & Koch USP - .40 S&W
The USP in first person.
Aiming down the USP's iron sights.
Reloading.
Pulling the slide.
Customization menu.
Heckler & Koch USP in lobby.

Heckler & Koch VP9 Match

The tan colored Heckler & Koch VP9 Match with sight was added as the "H&K VP9 Match".

Heckler & Koch VP9 Match - 9x19mm

Intratec TEC-9

The Intratec TEC-9.

Intratec TEC-9 - 9x19mm

Laugo Alien

The Laugo Alien appears in the game, alternately named "Reaper".

Laugo Alien - 9x19mm

Luger P08

The Luger P08 appears as simply "Luger". It is alternately known as the "Bellum", one word from the phrase "Si vis pacem, para bellum" from which the 9x19mm Parabellum got its name.

Luger P08 - 9x19mm

Makarov PM

The Makarov PM was added to the game.

Makarov PM - 9x18mm Makarov

Magnum Research Micro Eagle

A pink Magnum Research Micro Eagle appears in the game, named "Pinkie-Micro Desert Eagle", alternately named "Pink Micro Eagle Eye". It is available only through Kredit Warboxes and comes with two unique attachments, but can't use any generic pistol attachments.

Magnum Research Micro Eagle - .380 ACP

MasterPiece Arms MPA930DMG

The MasterPiece Arms MPA930DMG appears in the game, alternately named "WPA 039 GMD". As a Legendary weapon, it features a unique suppressor that isn't available on any other sidearm.

MasterPiece Arms MPA930DMG - 9x19mm

MP-443 Grach

MP-443 Grach appears in this game under its full name in most versions of the game except for Russian, where it appears under its alternate name "PYa "Grach"" (ПЯ "Грач") instead. It comes equipped with unusable Zenit B-8 accessory rail and is capable of mounting all standard "Muzzle" attachments.

MP-443 Grach - 9x19mm
Holding.
Aiming.
Reloading animation of this pistol is rather similar to the one of Browning Hi-Power. Just like with the latter, player character starts the reloading procedure by pulling back the slide and engaging the slide release.
Swaps magazines and then diengages it. Note that despite all the similarities, these animations are actually different.
Customization menu. Note that hammer is cocked and safety is engaged. For some reason, MP-443 has a unique set of animations for entering and exiting customization menu where player character will engage/disengage the safety lever and cock/uncock the hammer respectively.
MP443 in lobby.

QSZ-92

The QSZ-92. Alternately known as "Q-92".

QSZ-92-9 - 9x19mm

Ruger 22/45 Lite

The Ruger 22/45 Lite appears in the game.

Ruger 22/45 Lite - .22 LR

SIG-Sauer P226R

A SIG-Sauer P226R coming with extended magazine, suppressor and weapon sight by default appears as the "AY 226".

SIG-Sauer P226R - 9x19mm
Holding a P226R from the "Icebreaker" series.
Aiming down the sights. The orange dots on the front and rear sights don't actually glow in the dark.
Customizing the P226R; a nice touch is the use of the decocker when opening the customization menu, although the trigger always remains in the uncocked position. The slide has extra front slide serrations that aren't present on the real P226R, more closely resembling the slide of the P226 Elite; however the P226 Elite has six serrations as opposed to the five found on the pistol here. The P226R has the option of equipping a SilencerCo Osprey 9 sound suppresor (referred to in-game as the "Custom Tactical Silencer" and a Trijicon RMR reflex sight (called "Trijicon RMR Adjustable LED").
The hammer is then recocked when exiting the customization menu.
The reload animation starts with pressing the magazine release with the left hand, which somehow also uncocks the hammer at the same time.
In with a new magazine...
...and racking the slide.
Rather awkwardly meleeing with the pistol.

Springfield Armory Loaded 1911

The Springfield Armory Loaded appears as"M1911A1", alternately named "R1911D1".

Springfield Armory Loaded - .45 ACP
Holding the SW1911.
Aiming.
Reloading.
Chambering the weapon.
Customization menu.
Smith & Wesson SW1911 in lobby.

SilencerCo Maxim 9

The SilencerCo Maxim 9.

SilencerCo Maxim 9 - 9x19mm

Stechkin APS

The Stechkin APS appears, with the alternate name "STCC".

Stechkin APS - 9x18mm Makarov.
Holding the weapon.
Aiming.
Reloading the APS.
Pulling the slide.
Customization menu.
Stechkin APS in lobby.

Steyr M9-A1

The Steyr M9-A1 appears. Its alternate name is rather simply "M9A1".

Steyr M9-A1 - 9x19mm
Holding the M9-A1.
Aiming the weapon.
Swapping magazines.
Pulling the slide to chamber a round.
Customization menu.
Steyr M9-A1 in lobby.

Walther P99

The Walther P99 appears as the "Otto W77".

Walther P99 - 9x19mm
The player character holds the Walther P99.
Aiming down the sights.
Reloading.
Chambering the weapon.
Customization menu.
Walther P99 in lobby.

Revolvers

Chiappa Rhino 60DS

The Chiappa Rhino 60DS appears as the "Abada 266mm".

Chiappa Rhino 60DS (6" barrel version) - .357 Magnum
Holding the Chiappa Rhino 60DS.
The iron sights.
Dumping out the rounds during reloading.
New rounds are loaded individually.
Customization menu.
Chiappa Rhino 60DS in lobby.

Colt Python Elite

The Colt Python Elite appears as the Ultra Rare handgun available through the Vendor system. All new players can also gain access to it for a limited time after completing Engineer training course. It has a mounted accessory rail at the to of the barrel and can mount a variety of shared weapon sights thanks to it.

Colt Python Elite with 6 inch barrel - .357 Magnum
Colt Python Elite in lobby.

Mateba Model 6 Unica

A Mateba Model 6 Unica with a 6 inch barrel and a muzzle brake appears. Its alternate name is "HEX Autorevolver", with "HEX" referring to its hexagonal cylinder according to the in-game description.

Mateba Model 6 Unica, 6" barrel - .357 Magnum
Holding the Mateba Autorevolver.
Aiming down the iron sights.
Ejecting the rounds.
Loading new rounds.
Customization menu.
Mateba Model 6 Unica in lobby.

Nagant M1895

The Nagant M1895. Its alternate name is simply "M1895". It comes with one unique suppressor.

Nagant M1895 - 7.62x38N

Smith & Wesson Model 327 R8

The Smith & Wesson Model 327 Performance Center R8 appears as the "S&W M&P R8". It has the largest magazine among revolvers and features a unique Leupold DeltaPoint red dot sight.

Smith & Wesson Model 327 Performance Center M&P R8 - .357 Magnum

Taurus Judge

The Taurus Judge. It is unique among other sidearms due to its use of .410 shotgun shells instead of standard pistol ammunition. Unlike other shotguns, however, it can be used by all the classes and not only Medic.

Taurus Judge - .45 Long Long Colt/.410 Bore

Taurus Raging Hunter

The Taurus Raging Hunter was added to the game.

Taurus Raging Hunter - .44 Magnum

Submachine Guns

Beretta Mx4 Storm

The Beretta Mx4 Storm appears under its real name. For some reason, it has another Picatinny rail mounted on the standard one.

Beretta Mx4 Storm - 9x19mm
Holding the Mx4 Storm.
Aiming down the iron sights.
Loading in a new mag of 9x19mm.
Racking the charging handle.
Customization menu.
Beretta Mx4 Storm in lobby.

Beretta PMX

The Beretta PMX was added to the game.

Beretta PMX - 9x19mm

Brügger & Thomet KH9

The Brügger & Thomet KH9 was added to the game.

Brügger & Thomet KH9 - 9x19mm

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears as the "B&T MP9".

Brügger & Thomet MP9 - 9x19mm
File:Warface Brügger & Thomet MP9 lobby.jpg
Brügger & Thomet MP9 in lobby.

Calico Liberty 100

The Calico Liberty 100 appears in the game and is incorrectly referred to as "Calico M951S", despite the fact that it lacks M951's unique compensator (or any compensator at all, for that matter) and foregrip and has a fixed stock rather than a telescopic one. It is incorrectly depicted in the game as a fully automatic weapon.

Calico Liberty 100 with fixed stock - 9x19mm

Calico M950

The Calico M950 appears in the game under its full name. It incorrectly fires in 3-round bursts.

Calico M950 - 9x19mm
Calico M950 in lobby.

Calico M955A

The Calico M955A with a brown coloration appears as the "Calico M955A", and is a Rifleman primary weapon. Its in-game description says that it is a semi-automatic rifle despite the fact that it is fully automatic in the game.

Calico M955A - 9x19mm
Holding the Calico M955A. Note the 50-round capacity in a 100-round modeled magazine.
Aiming down the iron sights.
Swapping mags.
Pulling the charging handle.
Customization menu.
Calico M955A in lobby.

Calico M960A

The Calico M960A is available in this game under its full name.

Calico M960A - 9x19mm
Calico M960A in lobby.

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 is an available weapon. The weapon has all A1 parts with the exception of the receiver itself which is an A type. Most likely the model is based off of an inacurate replica or an earlier model S1 with extra selector markings added.

CZ Scorpion Evo 3 A1 - 9x19mm

Daewoo K7

A rail-equipped Daewoo K7 appears in the game under its full name.

Daewoo K7 with picatinny rail and C-More Railway Series red dot sight - 9x19mm
The K7 in the firing range.
Ironsights.
Reloading the K7.
Chambering a new round.
Holding the K7 with the customization menu hidden.
The K7 in the hands of the player's character.

FN P90 Tactical

The FN P90 Tactical is a submachine gun in Warface, named simply as the "FN P90".

FN P90 Tactical - 5.7x28mm
FN P90 Tactical in lobby.

Grand Power Stribog SP9 A1

The Grand Power Stribog SP9 A1 appears, incorrectly referred to as the longer-barreled SR9 A2 variant. It fires in fully-automatic mode like AP9 and AC9 variants.

Grand Power Stribog SP9 A1 with HBI SBT brace - 9x19mm

Heckler & Koch MP5A3

A heavily customized Heckler & Koch MP5A3 incorrectly appears as the "H&K MP5A5 Custom". It features a color scheme similar to the MP5 MLI's RAL8000, custom flash hider and top rail, Spuhr railed forend, aftermarket charging handle and AR-15 stock adapter with installed Strike Industries Viper Mod-1 stock.

Heckler & Koch MP5A3 with Navy trigger group - 9x19mm

Heckler & Koch MP5A5

An actual Heckler & Koch MP5A5 appears as the "H&K MP5". The in-game model features a Choate side-folding stock and railed forend. It is the default weapon for the Engineer Class.

Heckler & Koch MP5A5 with PDW stock and KAC railed forend - 9x19mm
Idle with the MP5A5.
Aiming down sights.
Reloading the MP5.
Pulling the charging handle. Note that the animation appears to be glitched, and so the player character is stroking the 9 o'clock rail rather than pulling the charging lever.
Customization menu.
Heckler & Koch MP5A5 in lobby.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears under the simplified name "H&K MP7". It incorrectly holds 30 rounds in the short 20-round magazine.

Heckler & Koch MP7A1 - 4.6x30mm.
Holding the MP7A1.
Aiming down the flipped down iron sights.
Replacing the magazine...
...And pulling the charging handle.
Customization menu.
Heckler & Koch MP7A1 in lobby.

Heckler & Koch UMP45

The Heckler & Koch UMP45 appears as the "H&L UMP".

Heckler & Koch UMP45 - .45 ACP
Holding a UMP45 with a skin.
Aiming down sights.
Reloading.
And charging.
Customization menu.
Heckler & Koch UMP45 in lobby.

Heckler & Koch USC

A Heckler & Koch USC depicted with a UMP's full-auto fire control group appears as the "H&K UMP Custom".

Heckler & Koch USC - .45 ACP

IMI Mini Uzi

The Mini Uzi is an available weapon. It is alternately named "Micro Oren" (Oren being a Jewish name just like Uziel), and described to be "the smaller variant of the Oren SMG".

IMI Mini UZI - 9x19mm
IMI Mini UZI in lobby.

IWI Uzi Pro

The Uzi Pro is an available weapon. The model is a hybrid, as it has the safety of the prototype version of the Uzi Pro SMG (as well as the SMG's accessories), but with the lower receiver of the production model of the Uzi Pro Pistol, along with "Uzi Pro Pistol" markings on the upper receiver.

IWI Uzi Pro, prototype model - 9x19mm
IWI Uzi Pro Pistol - 9x19mm

Jianshe 9mm

The JS 9mm is an available weapon. Its alternate name is "Ch 9mm". Its alternate weapon description states that it is made by "Saluen Group Corporation" as an export version of the "CCW-05."

It is modeled with a right-handed only charging handle (as in the left side is completely flat with no slit as a charging handle option), which is the feature of an early prototype version of the weapon showcased by Jianshe. More weirdly though, it has ambidextrous selector switches, which no version of the JS 9mm has.

Jianshe 9mm - 9x19mm
The player character holds the Jianshe 9mm.
Aiming down the sights.
Swapping mags.
Pulling the charging handle.
Customization menu. Note the textures saying "Jian She DAP92-9"
Jianshe 9mm in lobby. Here you can see that the charging handle on the right is modeled flat on the gun, and there is no ejection port.

LWRC SMG-45

The LWRC SMG-45 is available in the game.

LWRC SMG-45, 2016 prototype - .45 ACP

Magpul FMG-9

The Magpul FMG-9 is available under its full name.

Magpul FMG-9 - 9x19mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FMG-9 in the Engineer's hands.

MasterPiece Arms MPA10SST-X

The .380 ACP version of the MasterPiece Arms MPA10SST, the MPA10SST-X, appears in the game under the latter name. Its alternate name is far more simple, being "MP .38".

MPA10SST for reference - .45 ACP
Holding the "MP .38".
Aiming.
Bringing up a new magazine and removing the old one.
Pulling the left-sided charging handle.
Customization menu.
Holding the weapon in lobby.

PM-98

The PM-98 is known in the game as the older "PM-84 Glauberyt Custom". It fires in 4-round bursts, which is incorrect, as the real PM-98 fires in semi-auto/full-auto.

PM-98 - 9x19mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
PM98 in lobby.

PP-19 Bizon-2

The PP-19 Bizon-2 with custom side-mounted rails appears as the "Smg-19 Wisent", wisent being a name for European bison.

PP-19 Bizon-2 - 9x18mm Makarov
The player character holds the "Smg-19 Wisent".
Aiming.
Reloading the helical magazine.
Charging the weapon with the dominant hand.
Customization menu.
PP-19 Bizon-2 in lobby.

PP-19-01 Vityaz

The PP-19-01 Vityaz appears with Zenit accessories.

PP-19-01 "Vityaz-SN" with Zenit accessories - 9x19mm

PP-2000

The PP-2000 appears as the "TT-3000".

PP-2000 - 9x19mm
PP-2000 in lobby.

PP-2011 Kedr-Para

The PP-2011 Kedr-Para was added in 2023.

PP-2011 Kedr-Para - 9x19mm

PPSh-41

The PPSh-41 appears as the "Shpagin PPSh-41" in most versions except Russian, where it appears simply as the "PPSh-41".

PPSh-41 - 7.62x25mm Tokarev.
Holding the PPSh-41.
Aiming the PPSh-41.
Reloading the weapon.
Pulling the charging handle.
PPSH-41 in lobby.

Quarter Circle 10 Custom Pistol

The AR-9 pistol manufactured by Quarter Circle 10 is an available weapon.

Quarter Circle 10 Ranger (GSF) Rear Charging 9MM AR Pistol - 9x19mm

SAR 109T

The SAR 109T was added as the "SAR 109T Specs".

SAR 109T - 9x19mm

Sa. Vz. 83 Skorpion

The Sa. Vz. 83 Skorpion. Its alternate name is "Metasoma 83", Metasoma is the tail of the scorpion.

Sa. Vz. 83 Skorpion - .380 ACP

SIG-Sauer MPX

The SIG-Sauer MPX SBR (evidenced by the two-position selector switch) was added as the "SIG MPX SBR Custom". It fires in 4-round bursts, which is incorrect for any MPX variant: the real MPX SBR is semi-automatic, while the MPX SMG fires in semi-auto/full-auto.

SIG-Sauer MPX SBR, Gen 1 - 9x19mm

SIG-Sauer MPX Copperhead

The SIG-Sauer MPX Copperhead was added to the game in 2022.

SIG-Sauer MPX Copperhead - 9x19mm

SR-2M Veresk

The SR-2M Veresk is an available weapon. Its alternate name is "SN-5G Sarosk".

SR-2M Veresk - 9x21mm
SR-2M Veresk in lobby.

Sten Mk II(S)

The Sten Mk II(S) is an available weapon. Its alternate name is "Sten MK IIS".

Sten Mk II(S) (Canadian) - 9x19mm

ST Kinetics CPW

The ST Kinetics CPW was added to the game.

ST Kinetics CPW (Compact Personal Weapon) with EOTech holographic sight and RIS foregrip - 9x19mm

Steyr AUG A3 9mm XS

The Steyr AUG A3 9mm XS appears as the "AUG A3 9mm XS", and alternately named "A3 9mm XS". The alternate description states that it is "a variant of the original A3-210 assault rifle", which is the alternate name of the AUG A3.

Steyr AUG A3 9mm XS - 9x19mm
Holding the AUG SMG.
Aiming the AUG A3 9mm XS.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Steyr AUG A3 9mm XS in lobby.

M1928 Thompson

The M1928 Thompson is an available weapon.

M1928 Thompson with 50-round drum magazine - .45 ACP

Taurus CT9 G2

The Taurus CT9 G2 was added to the game.

Taurus CT9 G2 - 9x19mm

TDI Vector

There are currently two variants of TDI Vector available in the game.

"Kriss super V"

TDI / KRISS USA Gen I Vector - .45 ACP
The player character holds the Vector.
Aiming down the iron sights.
Reloading. Note the unusable SureFire flashlight above the barrel.
Charging the weapon.
Customization menu.
The Vector SMG in lobby.

"Kriss Super V Custom"

This version of the Vector was added during the "K.I.W.I." event and was available as one of the rewards. Unlike its earlier, non-Custom version, this Vector is a Gen II model, though it is still modeled with a Gen I safety. Additionally, it doesn't have a Surefire flashlight installed, and features a stock adaptor with installed Magpul UBR stock. It also features a unique muzzle attachment, based on KRISS Vector CRB Enhanced barrel shroud, that incorrectly acts as a suppressor in-game.

KRISS USA Gen II Vector CRB Enhanced - .45 ACP / 9x19mm Parabellum

Vigilance Rifles A-M20

The Vigilance Rifles A-M20 was added in 2022.

Vigilance Rifles A-M20 - 9x19mm

Shotguns

AA-12 CQB

The AA-12 CQB appears with the alternate name "FAS-12".

AA-12 CQB - 12 gauge

Baikal MP-155 Ultima

The Baikal MP-155 Ultima was added to the game.

Baikal MP-155 Ultima smart shotgun, first model - 12 gauge

Benelli M2 SP

The Benelli M2 SP was added to the game.

Benelli M2 SP - 12 gauge

Benelli M4 Super 90

The Benelli M4 Super 90 is alternately known as "Richmond M4 Super 90". Richmond is a name that you will see a few more times on this page, being applied to other weapons from different real life manufacturers.

Benelli M4 Super 90 - 12 gauge
Benelli M4 Super 90 in lobby.

Benelli Super Black Eagle 3

The Benelli Super Black Eagle 3 was added to the game.

Benelli Super Black Eagle 3 - 12 gauge

Benelli Supernova Tactical

Just like the M4 Super 90, the Benelli Supernova Tactical appears with the alternate name "Richmond Nova Tactical".

Benelli Supernova Tactical with telescopic stock - 12 gauge
Holding the Supernova Tactical.
Aiming.
Pumping the handle.
Reloading.
Customization menu.
A Supernova in the lobby.

Charles Daly Honcho Triple-Barrel

The Charles Daly Honcho Triple-Barrel appears in game, apparently attempting to masquerade as the Chiappa Triple Threat.

Charles Daly Honcho Triple-Barrel - 12 gauge
The customization menu of the faux Triple Threat. Its only unique attachment is the muzzle device, which is basically identical to the standard muzzle device available for most other shotguns in the game. Also note the (largely illegible in the screenshot) markings on the barrel, which are trying very hard to convince the user that this is totally a legit Triple Threat.
Unloading some 12 gauge on the holograms in the killhouse.
Aiming down the 'sights' of the shotgun, giving the player a face full of the rail and the tiny illuminated front post
Now encountered with a target rich environment, our medic friend dumps the spent cartridges out during a reload.
Shoving in some fresh shells before flinging the barrel up, and we're back in action.
Meleeing with the 'I swear it's a Triple Threat'; apparently the name did not account for the fourth threat of blunt force trauma.

Crye Precision SIX12

The 1st prototype of the Crye Precision SIX12 appears simply as the "SIX12".

Crye Precision SIX12 (1st prototype) - 12 gauge
Here's a SIX12 with a gaudy skin.
Reloading.
Inserting the new magazine.
Customization menu.
SIX12 in lobby.

Crye Precision SIX12 with SilencerCo Salvo 12

The production version of the Crye Precision SIX12 appears with an integral SilencerCo Salvo 12 suppressor, under the name "SIX12 AUTO-SD".

Crye Precision SIX12 (2016 production) with integral SilencerCo Salvo 12 shotgun suppressor - 12 gauge

Daewoo USAS-12

The USAS-12 is known alternately as "US-12".

Daewoo USAS-12 - 12 gauge

Dagger SAP6

The Dagger SAP6 is available in the game as a Legendary Shotgun under the simplified name "SAP6".

Dagger SAP6 - 12 gauge
Dagger SAP6 in lobby.

Derya Anakon AK-100

The Derya Anakon AK-100 appears as simply "Anakon", and alternately known as "Boas Semi-Automatic Shotgun", since Anakon sounds like Anaconda.

Derya Anakon AK-100 - 12 gauge
The player character holds the Anakon.
Aiming down the sights.
Reloading.
Inserting a shell.
Customization menu.
Derya Anakon AK-100 in lobby.

Derya MK-10 VR 103

The Derya MK-10 VR 103 is named "Derya MK-10 VR 102", with the alternate name "Anatolia RK-102".

Derya MK-10 VR 103 - 12 gauge
Derya MK-10 VR 102, for comparison - 12 gauge
Derya MK-10 VR 103 in lobby.

FABARM P.S.S.10

The FABARM P.S.S.10 appears.

FABARM P.S.S.10 - 12 gauge
FABARM P.S.S.10 in lobby.

FABARM SAT 8 Pro Telescopic

The FABARM SAT 8 Pro Telescopic appears as the "Fabarm S.A.T.8 Pro". It is modified with the irremovable Fortis Shift vertical grip.

FABARM SAT 8 Pro Telescopic - 12 gauge
Racking the bolt on the SAT 8 Pro; although, "handle attached to the bolt" would be a better descriptor as the bolt itself never moves for some reason. This happens every time the player draws the SAT 8 Pro (as opposed to never, when reloading) so the player is technically losing 1 round every time they raise the weapon.
A medic blasts away at some targets with the SAT 8 Pro.
Lining up a shot on another hologram.
Despite very much being on the clock, the medic takes his time picking out attachments for his next engagement.
Having decided on the attachment choices of nothing, he blasts away at the remaining targets and reloads. As mentioned previously, the action is never cycled at the end of empty reloads.
The medic then attempts to teach the hologram a thing or two about close quarters combat.
FABARM SAT8 Pro Telescopic in lobby.

FABARM STF 12 Compact

The FABARM STF 12 Compact is renamed to "Fararm ATF 12" as its alternate name.

FABARM STF 12 Compact - 12 gauge

FABARM STF 12 Short Initial

The FABARM STF 12 Short Initial was added.

FABARM STF 12 Short Initial - 12 gauge

FABARM XLR5 Velocity LR

The titanium silver left-handed version of the FABARM XLR5 Velocity LR appears in the game as "Fabarm XLR5 Prestige".

FABARM XLR5 Velocity LR - 12 gauge
Player character holds her XLR5.
Aiming using the mounted sight rail as an improvised rear sight.
Reloading. Like with many other shotguns in the game, the player character never operates the charging handle regardless of how many shells are left.
Customization menu.

Fostech Origin-12

The Fostech Origin-12 appears.

Fostech Origin-12 with short barrel - 12 gauge

Franchi SPAS-12

The Franchi SPAS-12 appear with the alternate name "PHS-12". It is used exclusively in pump-action mode.

Franchi SPAS-12 - 12 gauge
Holding the SPAS-12.
Aiming.
Regardless of how many shells remain, reloading the SPAS-12 is always done with a shotgun speedloader that apparently disappears into the gun.
After feeding the shotgun a tube of shotgun shells, the player pulls the charging handle.
Customization menu.
Franchi SPAS-12 in lobby.

Franchi SPAS-15

The Franchi SPAS-15, in the same vein as SPAS-12, is renamed to "PHS-15" as its alternate name. It is used exclusively in Pump-action.

Franchi SPAS-15 - 12 gauge
Holding the SPAS-15.
Aiming the weapon.
Pump-action.
Reloading.
Customization menu.
Franchi SPAS-15 in lobby.

GForce Arms Huckleberry

The GForce Arms Huckleberry was added to the game.

GForce Arms LVR410 Huckleberry - .410 Gauge

Hawk 97-2

The Hawk 97-2 appears as the "Kite Pump" as its alternate name.

Hawk 97-2 - 12 gauge
Holding the Hawk shotgun.
Aiming the weapon.
Pumping the shotgun.
Loading new magazine.
Customization menu.
Hawk 97-2 in lobby.

Hunt Group MH12

The Hunt Group MH12 was added to the game.

Hunt Group MH12 - 12 gauge

Iron Horse Firearms Sentry 12

The Iron Horse Firearms Sentry 12 was added to the game.

Iron Horse Firearms Sentry 12 - 12 gauge

IWI Tavor TS12

The IWI Tavor TS12 appears in the game as "Tavor TS12 Custom". It is incorrectly shown as having a three-round burst-fire mode that functions in a similar way to the in-game SRM 1216: after firing three rounds, player character will rotate the magazine, meaning that he can somehow get 5 3-round bursts from 3 5-round magazines.

IWI Tavor TS12 - 12 gauge
Holding.
Aiming.
Reloading. Player character will always load only one magazine tube.
Customization menu.
Tavor TS12 in lobby.

Kel-Tec KSG

The Kel-Tec KSG appears as the "Kel-Tec Shotgun", and as with the alternate name "PEG-KT". The PEG name is also applied several other unrelated shotguns in the game for some unknown reason.

Kel-Tec KSG - 12 gauge
Holding the Kel-Tec KSG.
Aiming down sights.
Pumping the shotgun.
Loading shells into the weapon.
Customization menu.
Kel-Tec KSG in lobby.

Kel-Tec KS7

The Kel-Tec KS7 was added to the game.

Kel-Tec KS7 - 12 gauge

Komrad 12

The Komrad 12 was added to the game.

Komrad 12 - 12 gauge
Kalashnikov USA KS-12 - 12 gauge

Kalashnikov USA KHAOS

The Kalashnikov USA KHAOS was added to the game.

Kalashnikov USA KHAOS - 12 gauge

LSA Saiga 12 Signcutter CS-VLR

The LSA Saiga 12 Signcutter CS-VLR appears as simply "Saiga", and alternate named "PEG".

LSA Saiga 12 Signcutter CS-VLR - 12 gauge
Holding the Saiga shotgun.
Aiming down sights.
Reloading the weapon.
Then a pull of the charging handle.
Customization menu.
LSA Saiga 12 Signcutter CS-VLR in lobby.

MAG-7

The Techno Arms MAG-7 appears in the game simply as "MAG-7". It is modified with the top-folding stock and TangoDown Stubby Grip that can't be removed.

MAG-7 - 12 gauge
Holding.
Reloading
Reloading.
Customization menu.
MAG-7 in lobby.

Molot Vepr-12

The Molot Vepr-12 is known as "Vepr", and alternately known as "VIPER". Short barreled version with wooden handguard and stock was added to the game in 2022.

Molot Vepr-12 - 12 gauge
Molot Vepr-12 with wooden stock - 12 gauge
Holding.
Reloading.
Reloading.
Customization menu.
Molot Vepr-12 in lobby.

Mossberg 500 (Customized)

Mossberg 500, customized with various Magpul attachments, appears as "Mossberg 500 Custom".

Mossberg 500 - 12 gauge
Holding the customized Mossberg.
Aiming down the MBUS sights.
Reloading.
Customization menu.
Mossberg 500 in lobby.

Mossberg 590 with Sidewinder Venom kit

A Mossberg 590 with a Sidewinder Venom kit and a special red dot sight attached by default appears as the "Sidewinder Venom", and is alternately known as "SX-41".

Mossberg 590 - 12 gauge
Mossberg Maverick 88 with a Sidewinder Venom kit - 12 gauge
Holding the Sidewinder Venom with a grip on the foreend.
Reloading the weapon.
Chambering a shell.
Customization menu.
The weapon in lobby.

Mossberg 590

A Mossberg 590 with a pistol grip, telescopic stock, RB7M rail, reflex sight, tactical grip and bayonet was added to the game.

Mossberg 590 with heat shield, bayonet lug, and M4-type stock - 12 gauge

MTs255 Tactical

The MTs255 Tactical appears as the "MC 255 12", both as its normal name and alternate name.

MTs255 Tactical - 12 gauge
Holding the shotgun.
Aiming the weapon.
Dumping the rounds CoD style, i.e. shaking them out.
Loading the new shells.
Customization menu.
MTs255 Tactical in lobby.

MTs255

A normal version with a sight was later added in 2022.

MTs255 - 12 gauge

Pancor Jackhammer

The Pancor Jackhammer appears as the "Jackhammer", alternately named "Piledriver".

Pre-production Pancor Jackhammer - proprietary 12 gauge
Holding the Jackhammer.
Aiming down sights.
While the reload animation is animated somewhat poorly, the process is (mostly) correct. The player character first pushes the forearm forewards, allowing them to replace the casette.
Replacing the casette. After this, the player pulls the forearm back in to lock it (because of animation quality, it's hard to tell if the release button on the trigger guard is pressed - most likely not).
Pancor Jackhammer in lobby.

Panzer Arms Garibaldi

The Panzer Arms Garibaldi was added to the game.

Panzer Arms Garibaldi - 12 gauge

Remington 870

The Remington 870 appears under its full name. In its current iteration, it appears to be modified with XS Shotrail fitted with Ghost Ring rear sight. Remington 870 is a starting weapon for the Medic class.

Remington 870 Police with a Surefire dedicated forend weaponlight - 12 gauge
The player character holds the Remington 870.
Aiming through the ghost rings.
Pumping the shotgun.
Reloading the Remington.
Customization menu.
Remington 870 in lobby.

"Remington 870 RAS"

A heavily modified Remington 870 appears in the game as "Remington 870 RAS". It is fitted with the KAC 870 RAS, Sage stock, custom railed forend and Trijicon RMR sight that can be replaced for any other sight.

Holding.
Aiming.
Reloading the Remington.
Customization menu.

Remington 870 Express Tactical

A further customized Remington 870 Express Tactical appears as the "Remington 870 CB", alternately named "Richmond 870 CB".

Remington 870 Express Tactical - 12 gauge
Holding our tactical Remington.
Aiming through the rather tall iron sights.
Pump-action.
Reloading the shotgun.
Customization menu.
Remington 870 Express Tactical in lobby.

Remington V3 TAC-13

The Remington V3 TAC-13 was added to the game.

Remington V3 TAC-13 - 12 gauge

Saiga 12 in AKU-94 bullpup kit

The AKU-94 bullpup conversion kit of the Saiga 12 appears as the "Saiga Bullpup". For some unknown reason, it is referred to as "Saiga-12S" in the Russian version of the game, even though it is unknown which version of the shotgun was used for conversion.

Saiga 12 in AKU-94 bullpup kit with EOTech sight - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Saiga 12 in AKU-94 bullpup kit in lobby.

Saiga 12 in CBRPS bullpup kit

The CBRPS bullpup conversion kit of the Saiga 12 appears as the "Saiga Spike". In game, it is loaded with the slug rounds.

Saiga 12 in CBRPS bullpup kit - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
"Saiga Spike" in lobby.

Saiga 12 (H.G.C. custom)

The Saiga 12 customized by the H.G.C. is available in the game as the Legendary shotgun.

A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.)
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
"Saiga H.G.C. Custom" in lobby.

Sawed-Off Over-Under Shotgun

The Sawed-Off Over-Under Shotgun was added to the game.

A Sawn-off Browning Over and Under shotgun - 12 gauge

SRM Arms Model 1216

The SRM Arms Model 1216 appears with the alternate name "SHG M1217".

SRM Arms Model 1216 - 12 gauge
SRM Arms Model 1216 in lobby.

Sentinel Arms Striker-12

The Sentinel Arms Striker-12 appears as the "Cobray Striker" (misapplying the Striker-12 name to Cobray), and its alternate name is rather simply "Striker".

Sentinel Arms Striker-12 civilian-legal 18" barrel with top folding stock - 12 gauge
Holding a Striker variant with a paint job.
Aiming through the iron sights.
Loading a shell.
Pressing the thumb tab to advance the drum, a reload animation directly copied from Modern Warfare 2.
Customization menu.
Striker in lobby.

Standard Manufacturing DP-12

The Standard Manufacturing DP-12 appears.

Standard Manufacturing DP-12 - 12 gauge

Typhoon F12

The Typhoon F12 was added to the game.

Typhoon F12 Maxi - 12 gauge

UTAS UTS-15

The UTAS UTS-15 appears with the alternate name "RST-14".

UTAS UTS-15 - 12 gauge
Holding the UTS-15.
Aiming the UTS-15.
Reloading the UTS-15 is done entirely through the right side.
Reloading.
Customization menu.
UTAS UTS-15 in lobby.

Uzkon UNG-12

The Uzkon UNG-12 is available in the game under its full name. It is incorrectly depicted as a slow-firing fully automatic shotgun instead of semi-automatic like it is in real life.

Uzkon UNG-12 - 12 gauge
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Uzkon UNG-12 in lobby.

Winchester Model 1887

The Winchester Model 1887.

Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard - 12 gauge

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears with the alternate name "Johnson 1957".

Winchester Model 1897 "Trench Gun" with bayonet - 12 gauge

Rifles / Carbines

AAC Honey Badger

The AAC Honey Badger appears with the alternate name "CCR Honey Badger". It comes with an integrated suppressor by default.

AAC Honey Badger - 7.62x35mm
Aurora Squad's Engineer is holding her trusty Honey Badger.
Aiming down through the slightly changed Troy Industries iron sights.
Starting the reload. First of all, engineer is carefully removing the used magazine while keeping the new one at the ready...
...then she carefully inserts it into the weapon...
...and, finally, racks the charging handle.

AK-Alfa

The AK-Alfa appears as the "AK Alpha". It was available during the "Absolute Power" event.

AK-Alfa - 7.62x39mm

AK-9

The AK-9 appears as with the alternate name "FY-9". Unlike the other 9x39 assault rifle, the AS Val, the AK-9 is used by the Engineer rather than Rifleman. Interestingly enough, the "FY" name was also used in Crysis games for AK-type rifles.

AK-9 with suppressor - 9x39mm
The player character holds the AK-9.
Aiming the weapon.
Reloading.
Reloading.
Customization menu.
AK-9 in lobby.

AK-12

The AK-12 has been added to the game.

AK-12 - 5.45x39mm
Holding a stock AK-12, which is missing its rear sight for some reason.
A look down the front sight post.
AK-12 in the customization menu. A number of unique attachments are available; by default it is equipped with the "AK-12 Special Suppressor" (AK-12's standard muzzle device in real life) with the option to equip a unique sound suppressor (called "AK-12 Special Silencer"), as well as a SIG-Sauer Romeo 4 red dot sight. It would also have a unique foregrip, the "AK-12 Special Grip" (KAC vertical grip in real life), which is not present here for some reason.
Rocking in a new magazine on a reload.
Which is then followed by an underhand bolt pull to chamber the rifle. It'd probably be more practical to cant the weapon to the right as the bolt is racked, instead of maintaining whatever pose is shown here.
Swapping mags with a kitted out AK-12. As with a number of recent post-launch weapons, the AK-12 has an alternate reload; this reload involves everything being operated with the right hand.
Racking the bolt again, but with the dominant hand this time. This reload animation would eventually be reused by the SVD.
Sighting in the Romeo 4 on who is presumably Warface's knockoff of GySgt. Hartman. The Romeo 4 incorrectly possesses 1.8x magnification; the real Romeo 4 is an unmagnified red dot sight. Presumably this generates far more than just 1.8x of image magnification when compounded with the significant loss of camera FOV, caused by the mere action of aiming down sights.
The rifleman proceeds to give Big Brother a Russian buttstroke.

AK-15

An AK-15 with various modified parts, such as Hexagon handguard, Kocherga stock, KGB MG-47 pistol grip, red dot sight, Hexagon suppressor, and tactical grip was added as the "AK-15 Custom".

AK-15 - 7.62x39mm

AK-103

The AK-103 with an AKM-style flash hider appears as with the alternate name "FY-103".

AK-103 - 7.62x39mm
Holding.
The player aims the weapon.
Reloading. Note how it shares its reloading animation with Vepr-12, AK-9 and RPK.
Reloading.
Customization menu.
AK-103 in lobby.

AKM

The AKM appears, incorrectly referred to as the AK-47. It appears to be modified with some kind of rail mount installed in the place of standard rear sight.

AKM - 7.62x39mm
The player character holds the AKM.
Aiming.
Warface operators have a rather unusual reload technique. First of all, they drop the used magazine by pressing the magazine release lever with their index finger.
Then they simply insert a new one.
And rack the charging handle. AKM uses a unique reloading animation compared to other AKs (namely, AK-9, AK-103 and RPK)
Customization menu
AKM in lobby.

AKS-74U

The AKS-74U was added to the game.

AKS-74U - 5.45x39mm

AM-17

The AM-17 was added to the game.

AM-17, 2017 prototype - 5.45x39mm

AMB-17

The AMB-17 was added in 2020.

AMB-17 - 9x39mm

AN-94

The incorrectly 7.62x39 AN-94 fitted with recoil pad, custom pistol grip, and tactical grip has been added to the game.

AN-94 - 5.45x39mm

AS Val

The AS Val uses B-3 mount on the handguard and scope mount and appears with the alternate name "AR-"GAR"".

AS Val - 9x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
AS Val in lobby.

Benelli MR1

The Benelli MR1 has been added to the game.

Benelli MR1 - 5.56x45mm NATO

Beretta ARX-160

The Beretta ARX-160 appears.

Beretta ARX-160 Coyote brown with 11.89" barrel - 5.56x45mm NATO

Bushmaster ACR

The Bushmaster ACR appears with the alternate name "CCR".

Bushmaster ACR with fixed stock, five-sided handguard, and Magpul MBUS sights & PMag magazine - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Bushmaster ACR in lobby.

Cobalt Kinetics 27 Expert

The Cobalt Kinetics 27 Expert was added to the game, referred to as the "Cobalt Kinetics Twenty-Seven".

Cobalt Kinetics 27 Expert - .223 Wylde
Holding the Cobalt Kinetics 27 Expert.
Opening the customization menu reveals many of the same attachment options as the other Cobalt Kinetics weapons, except the 27 Expert uses a different suppressor (OSS Elite) and the Holosun sight is indexed as the "Holosun MK4".
Flinging out the old magazine.
About to insert a new magazine...
...and a pull of the charging handle to complete the reload.
Meleeing with the rifle.

Cobalt Kinetics Stealth

The Cobalt Kinetics Stealth was added to the game. It is referred to as the pistol variant, which is incorrect, as the in-game model is fitted with a stock (specifically an MVB ARC collapsible stock), not a pistol stabilizer.

Cobalt Kinetics Stealth - .300 Blackout
The Cobalt Kinetics Stealth in idle.
The Stealth in the customization menu. As with the majority of the other Cobalt Kinetics weapons in the game, its unique attachments involve two choices of foregrip, a custom sound suppressor, and a Holosun MK3 red dot sight.
Swapping magazines...
...in with a new magazine...
...and using the forward assist to send the bolt home, accompanied with a rather lame sound effect.
The alternate reload starts with a very flamboyant magout.
The new magazine is inserted at a different angle...
...and the forward assist is operated with the right thumb as opposed to the left.
Meleeing with the Stealth.

Cobalt Kinetics TEAM

The Cobalt Kinetics TEAM was added to the game. It is referred to as the EDGE variant, which has some differences such as the muzzle brake, trigger and pistol grip.

Cobalt Kinetics TEAM - .223 Wylde

CZ 805 BREN A2

The CZ 805 BREN A2 was added to the game. Despite being the 2nd generation model with a STANAG magwell, it bizarrely feeds from CZ's proprietary polymer magazines.

CZ 805 BREN A2 (2nd generation) - 5.56x45mm NATO

Daewoo K1

The Daewoo K1 appears as the "GU1", and uses its Korean military classification as a Submachine Gun.

Daewoo K1 - 5.56x45mm NATO
Holding the Daewoo K1.
Aiming through the iron sights.
Reloading the weapon.
Pulling the charging handle.
Customization menu.
Daewoo K1 in lobby.

Daewoo K2

The Daewoo K2. It uses railed handguard,LMT SOPMOD stock and scope riser mount.

Daewoo K2 with sling, scope mount rail and DI Optical red dot scope - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Daewoo K2 in lobby.

Desert Tech MDR-C

The prototype version of the Desert Tech MDR-C appears in the game as an Engineer's weapon.

Desert Tech Micro Dynamic Rifle Compact - 5.56x45mm NATO

Desert Tech MDRX

The Desert Tech MDRX was added to the game.

Desert Tech MDRX with 20" barrel - 5.56x45mm NATO

DSA SA58 OSW

The DSA SA58 OSW.

DSA SA58 OSW Carbine - 7.62x51mm NATO

Enfield L85A2

The Enfield L85A2.

Enfield L85A2 - 5.56x45mm NATO

FAMAS F1

The FAMAS F1.

FAMAS F1 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FAMAS F1 in lobby.

FB MSBS-5.56B Radon

The prototype version of the FB MSBS-5.56B Radon was added to the game as "MSBS Radon". The weapon model appears to be slightly oversized when compared to the magazine size. It is modified with a PWS CQB compensator, a Hera Arms H3 magazine and a set of iron sights by FAB Defense.

FB MSBS-5.56B Radon (2014-2015 model) - 5.56x45mm
Holding.
Reloading.
Reloading.
Customization menu.
"MSBS Radon" in the lobby.

FB MSBS Grot C

The production model of the FB MSBS Grot C was added as the "FB MSBS Grot".

FB MSBS Grot C16 FB-A0 - 5.56x45mm

FN F2000 Tactical

The FN F2000 Tactical.

FN F2000 Tactical - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
FN F2000 Tactical in lobby.

FN SCAR PDW

The FN SCAR PDW (previously the EXAR-L PDW in WF West) appears as a Kredit Box weapon and is classified as a submachine gun in-game. It is erroneously modeled with a standard SCAR stock instead of its special collapsing stock, and also features a Magpul MIAD pistol grip, PMAG, modified MBUS sights, and no gas block sight. It has an exclusive “Tactical Grip” attachment, taking the form of a magwell grip that aids in reload speed, accuracy, and sway reduction.

FN SCAR PDW - 5.56x45mm
A gold “EXAR-L PDW” in a player’s hands. The gold version has higher damage than the base version and 5 extra rounds crammed into the magazine.

FN SCAR-H CQC

The FN SCAR-H CQC.

FN SCAR-H CQC - 7.62x51mm NATO.
FN SCAR-H CQC in lobby.

Heckler & Koch G36C

The stockless Heckler & Koch G36C. Appears as the "Z84".

Heckler & Koch G36C - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36C in lobby.

Heckler & Koch G36KV

The Heckler & Koch G36KV.

Heckler & Koch G36KV with intermediate 15.4 inch "CQB" barrel, export compromise carry handle with folding sights, and retractable butt-stock - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch G36KV in lobby.

Heckler & Koch HK433

The prototype version of the Heckler & Koch HK433 was added in 2023.

Heckler & Koch HK433, fourth prototype - 5.56x45mm NATO

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 Carbine.

Older version of Heckler & Koch XM8 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Carbine in lobby.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine. Mistakenly classified as a submachine gun.

Heckler & Koch XM8 Compact - 5.56x45mm

Hera Arms CQR

The Hera Arms CQR with a Magpul D60 drum magazine appears in the game.

Hera Arms CQR - 5.56x45mm

Howa Type 89

A heavily customized Howa Type 89 has been added to the game.

Howa Type 89 with integral bipod - 5.56x45mm.

HS Produkt VHS-D2

The HS Produkt VHS-D2 appears in the game as a Legendary assault rifle under the simplified name "VHS-2". It uses its built-in 3x scope by default, but Picatinny rail on top of it allows you to install any other unlockable sight. It also features a unique underbarrel grenade launcher in the form of the HS Produkt VHS-BG.

HS Produkt VHS-D2 w/ VHS-BG underbarrel grenade launcher - 5.56x45mm NATO & 40x46mm
First person view at the VHS-D2.
Aiming.
Reloading. For whatever reason, VHS-2 has 2 different reload animations with their only difference being the way how player character holds the weapon during the whole procedure.
Instead of using a charging handle, player chracter uses a bolt catch release.
And other possible reload animation. In this case, the whole procedure will be performed using the right hand.
Reloading.
Customization menu.
"VHS-2" in lobby.

IMBEL IA2 (5.56mm)

The IMBEL IA2 chambered in 5.56x45mm appears as the "IMBEL IA2".

IMBEL IA2 (early version) - 5.56x45mm NATO
IMBEL IA2 in lobby.

IMBEL IA2 (7.62mm)

The 7.62x51mm version of the IMBEL IA2 was later added under the name "IMBEL IA2 Assault", fitted with an underbarrel grenade launcher. It is a hybrid of the prototype and production models, as it has a receiver based on the production model, but is depicted with the stock and the front sight of the prototype version. Additionally, it has the charging handle's length of the 5.56mm model and the early version of the 7.62mm model.

IMBEL IA2 - 7.62x51mm NATO
IMBEL IA2 prototype - 5.56x45mm NATO

IMI Galil 7.62

The IMI Galil 7.62.

IMI Galil 7.62 - 7.62x51mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Galil 7.62 in lobby.

IWI Galil ACE 23

The IWI Galil ACE 23 was added to the game.

IWI Galil ACE 23 - 5.56x45mm NATO

IWI US Galil ACE GAR37

The IWI US Galil ACE GAR37 was added to the game.

IWI US Galil ACE Gen II GAR37 - 7.62x39mm

IMI Tavor CTAR-21

The IMI Tavor CTAR-21 appears as the "Karkom SMG". It is incorrectly classified as a submachine gun by the game and, as such, is available to Engineer rather than Rifleman.

IMI Tavor CTAR-21 - 5.56x45mm

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears as the "Tavor TAR-21", alternate name "Karkom".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
IMI Tavor TAR-21 in lobby.

IWI Carmel

The IWI Carmel appears in the game.

IWI Carmel - 5.56x45mm

K&M Arms M17S

The K&M Arms M17S appears in the game.

K&M Arms M17S - 5.56x45mm NATO

Kel-Tec RDB-C

The Kel-Tec RDB-C was added to the game.

Kel-Tec RDB-C - 5.56x45mm NATO

Kel-Tec SUB-2000

The Kel-Tec SUB-2000 appears in the game.

Kel-Tec SUB-2000 Gen2 - 9x19mm

Knight's Armament PDW

The Knight's Armament PDW was added to the game.

KAC PDW with 8" barrel - 6x35mm

Lone Star Arms TX-15

The Lone Star Arms TX-15 was added to the game.

Lone Star Arms TX-15 MPC - 5.56x45mm NATO

M4A1

The M4A1 in the SOPMOD Block I configuration appears as "M4A1". Namely, it uses KAC handguard and LMT SOPMOD stock and is also modified with A2 rear sight, Magpul mag pull and scope riser mount.

M4A1 is a starting weapon, available for Rifleman.

M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
M4A1 in lobby.

M16A4

The M16A4 appears in this game as "M16A3 Custom". Due to the fact that it is depicted as being a fully automatic weapon, it can be presumed that it is based on the export International Colt RO901 rather than a standard M16A4.

M16A4 - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Reloading.
Customization menu.
"M16A3 Custom" in lobby

Magpul PDR-C

The Magpul PDR-C was added to the game.

Magpul PTS PDR Airsoft Gun

Ohio Ordnance HCAR

The Ohio Ordnance HCAR appears.

Ohio Ordnance HCAR - .30-06 Springfield

Olympic Arms K23B Tactical

What appears to be an Olympic Arms K23B Tactical with a free-floating handguard appears in the game as the "M4 CQB". It is fitted with an LMT SOPMOD stock and a set of A2 style iron sights.

It is one of the few weapons that are available for purchase from the start of the game.

Olympic Arms K23B Tactical with RIS foregrip - 5.56x45mm
Holding.
Aiming.
Reloading. Being one of the release weapons that didn't get any major model reworks, it uses exactly the same reload animation as the "M16 SPR". The M4A1 also used this animation prior to a certain update, when all starting weapons' models and animations were reworked.
Reloading.
Customization menu.
"M4 CQB" in lobby.

OTs-14 Groza

The OTs-14 Groza has been added to the game.

OTs-14-4A-01 Groza - 9x39mm

QBZ-97

The QBZ-97 appears as the "Type 97".

QBZ-97A - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
QBZ-97 in lobby.

QBZ-97B

The QBZ-97B.

QBZ-97B - 5.56x45mm

QBZ-191

The QBZ-191 was added in 2024. It is fitted with an underslung Akdaş Silah AK-40GLX grenade launcher.

QBZ-191 - 5.8x42mm

Remington ACR PDW

The Remington ACR PDW.

Remington ACR PDW - 5.56x45mm NATO
The so-called "ACR CQB" in the game.
Aiming down. Like its bigger brother, compact ACR uses Magpul MBUS sights.
ACR CQB's reload animation is somewhat similar to Honey Badger's. First of all, Engineer carefully removes used magazine from the weapon while holding the new one in the other hand...
...then, as with the Honey Badger, she inserts the new one into the weapon. Note how her hand clips through the magazine.
And, finally, she racks the charging handle. Again, note how she doesn't actually hold the handle during the whole process.
Customization menu.

"ACR CQB Custom"

A customized version of the ACR PDW was added to the game as the "ACR CQB Custom". This customized ACR uses a 50-round drum magazine (visually a Magpul D-60 drum magazine) and comes stock with a custom sound suppressor, Fortis Shift vertical foregrip (referred to as "ACR CQB Custom Tactical Grip") and a Vortex Razor HD Gen III 1-10x24 rifle scope, with the option of equipping a SIG-Sauer Romeo 3V2 red dot sight.

A tacticooled ACR PDW from the "Heat" series.
Customization menu.
Aiming through the LPVO. Note that the Razor HD Gen III only has a zoom factor of 3x as opposed to the 1x or 10x of the real optic.
Changing magazines.
Inserting a new magazine...
...and pulling the charging handle
Meleeing with the carbine.

Salient Arms International GRY SBR

The Salient Arms International GRY SBR appears as the SAI GRY AR-15 (alternate name "WAI GRAY RG-15"), fitted with an extended 40 round magazine.

Salient Arms International GRY SBR - 5.56x45mm
Ths operator, having decided that he wants to run the killhouse in reverse, flicks the safety off of his Salient Arms AR. This is one of the two possible draw animations for the rifle.
The other animation being a quick tug of the charging handle.
Sliding through a corridor while taking a peek at the rifles' attachment options.
Smacking the magazine release on a reload. As opposed to simply pressing the magazine release, the former method seems rather inefficient and would most likely drop the bolt release instead. Having said that, the bolt release never moves on the rifle.
Inserting a new PMAG; here we get a better look at the controls of the SAI GRY SBR, including the fire selector actually set to full auto and an auto sear pin. Real SAI GRY SBRs do not have auto sear pins, but airsoft replicas of the GRY SBR do. Alternatively, the owner of this rifle committed a felony.
Tugging the Raptor charging handle.

SIG SG 551

The SIG SG 551.

SIG SG 551 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 551 in lobby.

SIG SG 552

The SIG SG 552

SIG SG 552 - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
SIG SG 552 in lobby.

Silver Shadow Gilboa Snake

The Silver Shadow Gilboa Snake appears in game.

Gilboa Snake - 5.56x45mm

Springfield Armory Hellion

The Springfield Armory Hellion was added to the game.

Springfield Armory Hellion - 5.56x45mm

Springfield Armory M1A SOCOM 16

The Springfield Armory M1A SOCOM 16 appears, fitted with a JAE-100 G3 chassis. It is under the sniper rifles category, and is referred to as the "M14 Crazy Horse"; this name comes from a M14 derivative built by Smith Enterprise Inc., though the in-game weapon lacks the distinctive extended bolt stop of the real M14SE "Crazy Horse".

M1A with JAE-100 G3 chassis - .308 Winchester

Steyr AUG A3

The Steyr AUG A3.

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Steyr AUG A3 in lobby.

Steyr AUG A3 with HBAR barrel

The Steyr AUG A3 appears with a long HBAR-style barrel as the "AUG A3 HBAR".

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
Steyr AUG HBAR - 5.56x45mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
The AUG in lobby.

STK CMCR

The STK CMCR was added to the game.

STK CMCR - 5.56x45mm

Sturmgewehr 44

The Sturmgewehr 44.

Sturmgewehr 44 - 7.92x33mm
Holding.
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Customization menu.
Sturmgewehr 44 in lobby.

Thales F90

The Thales F90 appears as the "F90MBR" and incorrectly uses 30-round Magpul PMAG magazines. In-game model lacks the magazine well of an actual MBR version and thus isn't compatible with STANAG magazines like it is shown in the game.

Thales F90 - 5.56x45mm NATO
An actual F90 MBR, for comparison - 5.56x45mm

Machine Guns

Colt Model 950 LMG

The Colt Model 950 LMG. Appears as the "M16A2 LMG".

Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Colt Model 950 LMG in lobby.

Daewoo K3

The Daewoo K3 appears with the alternate name "GU3", consistent with the (re)naming of other Daewoo weapons.

Daewoo K3 - 5.56x45mm NATO
Holding the "GU3".
Aiming the weapon.
Reloading the Daewoo K3.
Pulling the charging handle.
Customization menu.
Daewoo K3 in lobby.

DP-28

The DP-28 appears in this game as the "DP-27". It is modified with the Picatinny rail installed in place of its standard rear sight.

Degtyaryov DP-28 - 7.62x54mm R
Holding the DP-28. Notice a very unusual way to hold this weapon using bipod as an improvised vertical grip.
Aiming.
Reloading.
Pulling the charging handle.
Customization menu.
DP28 in lobby.

DS Arms RPD

The DS Arms version of RPD is available in the game as the "RPD Custom".

DS Arms RPD - 7.62x39mm
DS Arms RPD in lobby.

FN M240B

The FN M240B appears simply as the "M240B". In the past, it was the only weapon to not have a normal version, instead being available only as an Elite weapon. Now it is exclusive to the Battle Royale gamemode.

FN M240B - 7.62x51mm NATO

FN M249 PARA

The FN M249 PARA appears simply as the "M249 Para".

FN M249 PARA - 5.56x45mm NATO
Holding.
Aiming.
Customization menu.
M249 Para in lobby.

Heckler & Koch MG4KE

The Heckler & Koch MG4KE.

Heckler & Koch MG4KE - 5.56x45mm NATO
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
Heckler & Koch MG4KE in lobby.

Heckler & Koch MG5 A2

The Heckler & Koch MG5 A2 was added to the game.

Heckler & Koch MG5 A2 - 7.62x51mm NATO

Heckler & Koch G36 ("MG36")

A hybrid of the Heckler & Koch G36 with the G36C carrying handle and a C-Mag is misnamed "H&K MG36". The MG36 was an abandoned variant of the G36, a fact even mentioned in its item description, and had an old-school carrying handle scope. The depicted weapon has the carrying handle from the later G36C, meaning that it is not a genuine MG36. The alternate name just calls it a "ZX84 MG", circumventing the whole "portraying real weapons with real names" mess.

Configuration typically called "MG36;" actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO
Heckler & Koch G36C - 5.56x45mm
Holding the 100-round G36.
Aiming through the sights.
Reloading a new C-Mag.
Pulling the charging handle.
Customization menu.
"Heckler & Koch MG36" in lobby.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle appears as a vendor weapon for the Rifleman class as the "XM8 LMG". It primarily differs from the standard XM8 through its use of 100-round Beta C-Mags as well as having different iron sights (Troy front sight/MaTech BUIS combo versus the Daniel Defense sights on the XM8).

Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
An operator wielding an XM8 Automatic Rifle is stared down by a hologram.
Opening the customization menu reveals the usual set of available attachments.
"I've got you in my sights".
After smoking the hologram with no more than 5 rounds, the operator inserts a fresh C-Mag into the weapon...
...and tugs on the charging handle with a rather loose grip to chamber a new round. The bolt doesn't lock back on any of the XM8 variants depicted in the game.
Thumping a traffic cone with the XM8; note the clipping of the sleeves with the C-Mag.
Heckler & Koch XM8 Automatic Rifle in lobby.

KAC Stoner LMG A1

The Knight's Armament Stoner LMG A1 has been added to the game.

KAC Stoner LMG A1 - 5.56x45mm NATO

KAC ChainSAW

The KAC ChainSAW appears in the game as "KAC Chainsaw". It is the starting weapon for the SED class. Being a SED's primary weapon, KAC ChainSAW doesn't require reloading, but you also can't aim down sights nor modify it.

KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm
Holding the KAC ChainSAW.
KAC ChainSAW in lobby.

M134 Minigun/GAU-19B Hybrid

A hybrid of the M134 Minigun with the GAU-19/B is available in the game.

General Dynamics GAU-19/A - .50 BMG.
General Electric M134 - 7.62x51mm NATO

Mk 43 Mod 1

The Mk 43 Mod 1 appears in the game as the "M60E4". It is fitted with non-standard iron sights to facilitate the use of the optics mount on the feed cover.

Mk 43 Mod 1 with RIS foregrip - 7.62x51mm NATO
Holding the Mk 43 Mod 1 while inside the killhouse.
Aiming with the non-standard iron sights.
Customizing the Mk 43.
Opening the feed cover. The internals of the feed cover aren't actually modeled and are haphazardly textured onto the inside of it.
Moving a new belt into position...
...and with the feed cover down, working the action. The charging handle is incorrectly depicted as spring loaded.
Utilizing the Mk 43 as a potentially fragile $6000 battering ram.
The "M60E4" in lobby.

PKM Machine Gun

The PKM Machine Gun with Zenith furniture was added to the game.

PKM with latest version of flash hider - 7.62x54mm R

PKP Pecheneg

The PKP Pecheneg.

PKP Pecheneg - 7.62x54mm R
PKP Pecheneg in lobby.

Rheinmetall MG3

The Rheinmetall MG3.

Rheinmetall MG3 - 7.62x51mm NATO
MG3 in lobby.

RPK

The RPK, referred to as such in-game (but previously as the "FY LMG" in the West), appears as a vendor weapon. It uses 75-round drums, and features a permanently-mounted optic rail on its left-side dovetail mount. It also features a rail at the 6 o’clock position, allowing for mounting of foregrips in-game in addition to using the pre-deployed bipod. It is also perhaps the only MG-type weapon to allow mounting of a bayonet.

RPK - 7.62x39mm
Holding.
Aiming.
Reloading.
Reloading.
Customization menu.
RPK in lobby.

SureFire MGX

The SureFire MGX was added to the game.

SureFire MGX - 5.56x45mm NATO

XM556 Microgun

The XM556 Microgun appears under its full name as one of the available weapons for the SED class.

XM556 Microgun prototype - 5.56x45mm NATO. Since the manufacturer's website lists barrel life and system life as "to be determined," this is probably a non-firing mockup.
The XM556 Microgun in the lobby.

Sniper Rifles

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International Arctic Warfare Magnum in lobby.

Accuracy International Arctic Warfare Police

The Accuracy International Arctic Warfare Police was added.

Accuracy International AWP - 7.62x51mm NATO

Accuracy International AS50

The Accuracy International AS50.

Accuracy International AS50 - .50 BMG
Holding.
Reloading.
Reloading.
Customization menu.
Accuracy International AS50 in lobby.

Accuracy International AT308

The Accuracy International AT308.

Accuracy International AT-308 - 7.62x51mm NATO


Accuracy International AX308

The Accuracy International AX308.

Accuracy International AX308 (Dark Earth) - 7.62x51mm NATO
The player character holds her AX308 rifle. Note the unique scope.
Aiming down through the unique scope.
Sniper starts the reloading procedure by pulling back the charging handle...
...then she gently pushes the magazine release lever to remove the old magazine while holding the new one...
...inserts the new magazine...
...and chambers new round into the weapon.
Customization menu.

Barrett Model 98 Bravo

The Barrett Model 98 Bravo.

Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Barrett M98 Bravo in lobby.

Barrett M82A1

The tan colored suppressed Barrett M82A1 was added.

Barrett M82A1 - .50 BMG

Barrett MRAD MK22

The Barrett MRAD MK22.

Barrett MRAD MK22 - .338 Norma Magnum

Bushmaster BA50

The Bushmaster BA50 was added to the game.

Bushmaster BA50 - .50 BMG

Cadex Defence CDX-MC KRAKEN

The Cadex Defence CDX-MC KRAKEN.

Cadex Defence CDX-MC KRAKEN - .308 Winchester

Cheyenne Tactical M-200 Intervention

The Cheyenne Tactical M-200 Intervention.

Cheyenne Tactical M-200 Intervention - .408 CheyTac
Holding.
Reloading.
Reloading.
Customization menu.
Cheyenne Tactical M-200 Intervention in lobby.

Chukavin SVCh

The Chukavin SVCh was added.

Chukavin SVCh - 7.62x54mm R

DSA SA58 Special Purpose Rifle

The DSA SA58 Special Purpose Rifle.

DSA SA58 Special Purpose Rifle - 7.62x51mm NATO

DSR-Precision DSR-1

The DSR-Precision DSR-1. It is one of three bolt-action sniper rifles available through vendor system. Unlike its fellow rifle TPG-1, DSR-1 has higher damage per shot, but much lower rate of fire.

DSR-Precision DSR-1 - 7.62x51mm NATO
The player character holds her highly decorated DSR-1.
When she was bored enough to simply hold it, she decided to do some tricks. At first, she pulled back the charging handle...
...then she removed the old bullet holder...
...inserted a new one...
...and pushed the handle back to its place. Voilah! The bullets are back, Christmas is saved and everyone is happy.
Customization menu.
DSR-Precision DSR-1 in lobby.

DVL-10 M2 "URBANA"

The DVL-10 M2 "URBANA".

DVL-10 M2 "URBANA" - 7.62×51mm NATO

Gepard GM6 Lynx

The Gepard GM6 Lynx.

Gepard M6 Lynx - .50 BMG

Heckler & Koch G28

The Heckler & Koch G28 E2 is available in the game as the "HK G28".

Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO

Heckler & Koch SL8-6

The Heckler & Koch SL8-6.

Heckler & Koch SL8-6 Commercial rifle - 5.56x45mm.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch SL8-6 in lobby.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle. Appears as the "AC7 SNR".

Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm NATO.
Holding.
Reloading.
Reloading.
Customization menu.
Heckler & Koch XM8 Sharpshooter Rifle in lobby.

IMI Sniper Tavor STAR-21

The IMI Tavor STAR-21 appears in the game as "Karkom SNR Navy Blue". It is a semi-auto only sniper rifle with surprisingly big magazine size and decent damage, but with high recoil. This rifle is available through vendor system. There also was a fully automatic version of this rifle named simply as "Karkom SNR". Unlike its semi-automatic counterpart, Karkom SNR had a black finish and was available for real-world currency only.

IMI Sniper Tavor STAR-21 - 5.56x45mm
IMI Sniper Tavor STAR-21 in lobby.

Karabiner 98k

The Karabiner 98k with customized chassis was added to the game.

Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle.

M39 Enhanced Marksman Rifle - 7.62x51mm NATO
M39 Enhanced Marksman Rifle in lobby.

M40A5 Sniper Rifle

The M40A5 Sniper Rifle.

M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
M40A5 in lobby.

Magpul Masada SPR

The Magpul Masada SPR.

Magpul Masada SPR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
Magpul Masada SPR in lobby.

Marlin Model 1894

A heavily customized Marlin Model 1894 has been added to the game.

Modern Marlin Model 1894 - .44 Magnum.

McMillan CS5

The McMillan CS5 appears in this game under its full name. Its in-game model is fitted with the 20-round 7.62x51 PMAG magazine that is loaded only with 10 rounds.

McMillan CS5 - .308 Winchester
Holding.
Reloading.
Reloading.
Reloading.
Reloading.
Customization menu.
McMillan CS5 in lobby.

Mosin Nagant M91/30 Sniper Rifle

The Mosin Nagant M91/30 Sniper Rifle appears in game.

Mosin Nagant M91/30 Sniper Rifle with PU 3.5x sniper scope - 7.62x54mm R

MTs-572 Astarta

The MTs-572 Astarta was added in 2024.

MTs-572 Astarta - 12.7x108mm

"M16 SPR Custom"

A custom rifle known as the "M16 SPR Custom" appears in the game. It is a semi automatic rifle assembled from Mk 12 Special Purpose Rifle lower and upper receivers with custom trigger guard, M16A2 fixed stock and JP Enterprises LRP-07 handguard. Also rifle has a PSG-1 style pistol grip and optic sight.

Colt Mk. 12 Mod 0 SPR - 5.56x45mm NATO.
JP Enterprises LRP-07, 18" barrel - .308 Win.
Holding.
Reloading.
Reloading.
Customization menu.
Colt Mk. 12 Mod 0 SPR in lobby.

ORSIS T-5000

The ORSIS T-5000.

ORSIS T-5000 - .308 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
ORSIS T-5000 in lobby.

OTs-48K

The OTs-48K was added.

OTs-48K - 7.62x54mm R

Pattern 1914 Enfield

The Pattern 1914 Enfield.

Pattern M1914 (P 14) Enfield No. 3. Mk I* (T) sniper variant - .303 UK

QBU-88

The QBU-88.

QBU-88 - 5.8x42mm
Holding.
Reloading.
Reloading.
Customization menu.
QBU-88 in lobby.

Remington MSR

The Remington MSR.

Remington MSR with Harris bipod, Leupold Mark 4 scope, and AAC Titan suppressor - .338 Lapua Magnum

Remington RSASS

The Remington RSASS.

Remington RSASS - 7.62x51mm NATO
Holding the RSASS.
Customization menu.
About the remove the magazine; the bolt release is incorrectly animated as if it were the magazine release, for some reason.
Inserting a fresh magazine...
...and working the action.
Meleeing with the RSASS provides a good view of the rather low-polygon Magpul PRS Gen 2 stock.

Sabatti ST-18

The Sabatti ST-18 was added, incorrectly referred to as the Sabatti STR.

Sabatti ST-18 - .308 Winchester

SIG SG 550 SR

The SIG SG 550 SR.

SIG SG 550 SR - 5.56x45mm NATO
Holding.
Reloading.
Reloading.
Customization menu.
SIG SG 550 SR in lobby.

Steyr Scout

The Steyr Scout.

Steyr Scout - 7.62x51mm NATO

SV-98

The SV-98 is available in this game.

Izhmash SV-98 - 7.62x54mmR
Holding.
Aiming.
Reloading.
Reloading.
Reloading.
Customization menu.
SV-98 in lobby.

SVD Dragunov

The SVD Dragunov is a starting weapon for the Sniper class. Its alternate name is "SVK".

SVD Dragunov - 7.62x54mm R
The player character holds the SVD.
The player character reloads SVD.
The player character reloads SVD.
Customization menu.
SVD in lobby.

SVU-AS Dragunov

The SVU-AS is referred to as such in-game. True to its name, it is has a full-auto firing mode. Unlike most of other sniper rifles, it doesn't have support for generic sniper rifle bipods, but instead has an ability to fold and unfold its own built-in one. It also isn't possible to replace its standard muzzle device. Basic version incorrectly holds 15 rounds (and golden version holds even more incorrect 20 rounds) in the standard 10-round magazine.

SVU-AS - 7.62x54mm R
The player character holds the SVU-AS. Note the incorrect magazine capacity.
In order to reload her weapon, Aurora's sniper removes the used magazine at first...
...then she rather awkwardly checks the new magazine before inserting it into her rifle...
...and, finally, cocks the charging handle in a rather tacticool manner.
Customization menu.
SVU-AS in lobby.

Truvelo CMS 20x42mm

The Truvelo CMS 20x42mm appears in this game under its full name.

Truvelo CMS Sniper Rifle - 20x42mm
Holding.
Reloading.
Reloading.
Reloading.
Customization menu.
Truvelo CMS 20x42mm in lobby.

Unique Alpine TPG-1

The Unique Alpine TPG-1.

Unique Alpine TPG-1 - .338 Lapua Magnum
Holding.
Reloading.
Reloading.
Customization menu.
Unique Alpine TPG-1 in lobby.

VSS Vintorez

The VSS Vintorez.

VSS Vintorez - 9x39mm
Holding.
Reloading.
Reloading.
Customization menu.
VSS Vintorez in lobby.

VSSK Vykhlop

The VSSK Vykhlop.

VSSK Vykhlop - 12.7x55mm

Walther WA 2000

The Walther WA 2000.

Walther WA 2000 - .300 Winchester
Holding.
Reloading.
Reloading.
Customization menu.
Walther WA 2000 in lobby.

Launchers

Akdaş Silah AK-40GLX

An Akdaş Silah AK-40GLX is mounted on the QBZ-191 that was added in 2024.

Akdaş Silah AK-40GLX - 40x46mm

CZ 805 G1

The CZ 805 G1 in the standalone configuration appears in the game under its full name. It is available as an optional secondary weapon for the SED class.

CZ 805 G1 - 40x46mm
CZ 805 G1 in the hands of a SED android.

FN EGLM

The FN EGLM apppears as a grenade launcher attachment for some assault rifles. It is incorrectly depicted as muzzle-loaded.

FN EGLM - 40mm
FN EGLM in game.

HS Produkt VHS-BG

The HS Produkt VHS-BG appears in this game as an optional grenade launcher attachment exclusive to the VHS-D2 rifle. Just like FN EGLM, it is incorrectly depicted as being a muzzle-loaded grenade launcher.

HS Produkt VHS-BG mounted on an HS Produkt VHS-D2 - 5.56x45mm NATO & 40x46mm
VHS-BG mouned on an in-game VSH-D2.

SA-18 Grouse

The SA-18 Grouse appears in the game's PVE missions. It is incorrectly referred to as the SA-16 (actually a later version despite what the NATO reporting name would suggest) however that features a conical seeker cover, as oppsoed to the cylindrical SA-18 cover used on the game model.

The SA-18 model has since been replaced with the model of the games' fictional "RLGS-1000" launcher with a green finish to differentiate the two weapons, however it is still referred to as the SA-16 in-game.

SA-18 Grouse launcher and missile - 72mm
SA-18 Grouse in game.
SA-18 Grouse in game.
SA-18 Grouse in game.

Grenades & Explosives

Anti-personnel mine

Anti-personnel mine in game.
Anti-personnel mine in game.

Flashbang grenade

Flashbang grenade in game.
Flashbang grenade in game.

M18 smoke grenade

Four types of M18 smoke grenade can be found in-game. White, Blue, Red, and Yellow.

M18 smoke grenade
Yellow M18 smoke grenade in game.
Blue M18 smoke grenade in game.
Throwing a blue smoke grenade.

M18A1 Claymore

The "M18 Claymore" (alternately named "R18 Claymore", referred as "R18A1 Claymore" in its alternate description, also referred as simply "Directional Mine" in some places) is actually an M18A1 Claymore due to its scissor-legs. It is triggered by lasers.

M18A1 Claymore anti-personnel mine
Holding a Claymore in game.
A planted Claymore.

M26 hand grenade

The M26 hand grenade.

M26 High-Explosive Fragmentation hand grenade.
M26 hand grenade in game.
M26 hand grenade in game.

M84 stun grenade

The M84 stun grenade.

M84 stun grenade.

"FG4 hand grenade"

A hybrid of the Type 97 hand grenade and DM51 hand grenade is available in the game.

Type 97 High-Explosive Fragmentation hand grenade.
DM51 High-Explosive Fragmentation hand grenade.

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