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Difference between revisions of "Call of Duty Online"
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[[File:REC 7.JPG|thumb|none|500px|Barrett REC7 - 6.8x43mm Rem SPC]] | [[File:REC 7.JPG|thumb|none|500px|Barrett REC7 - 6.8x43mm Rem SPC]] | ||
[[File:CODOnline M4LMG Loadout.jpg|thumb|none|600px|The "M4LMG" in the loadout menu.]] | [[File:CODOnline M4LMG Loadout.jpg|thumb|none|600px|The "M4LMG" in the loadout menu.]] | ||
+ | [[File:CODOL M4LMG Idle.jpg|thumb|none|600px|The "M4LMG" in-game.]] | ||
+ | [[File:CODOL M4LMG Sights.jpg|thumb|none|600px|Aiming down sights.]] | ||
+ | [[File:CODOL M4LMG Reload 1.jpg|thumb|none|600px|The reload animation is closely styled after the M27 IAR reload animation from ''[[Call of Duty: Ghosts]]''. Here, the player character dumps out the original magazine with a downwards shake.]] | ||
+ | [[File:CODOL M4LMG Reload 2.jpg|thumb|none|600px|Inserting a new C-Mag.]] | ||
+ | [[File:CODOL M4LMG Reload 3.jpg|thumb|none|600px|A press of the bolt release.]] | ||
=Sniper Rifles= | =Sniper Rifles= |
Revision as of 10:51, 17 March 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Call of Duty Online for current discussions. Content is subject to change. |
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Call of Duty Online (also known as CODOL) is a free-to-play first-person shooter developed by Activision Shanghai and Raven Software and hosted in China by Tencent. The game is currently not available outside of China.
The following weapons are seen in the video game Call of Duty Online:
Overview
Many assets, maps, weapons, and game modes in Call of Duty Online are recycled from other Call of Duty titles, mainly from Modern Warfare 2 to Black Ops II (with the primary contributor being Modern Warfare 2; the game was based on a modified Modern Warfare 2, and its entire arsenal is lifted from MW2 in its earliest iterations). The game is primarily PVP multiplayer-focused, with some PVE scenarios such as Surivival and Cyborg Zombies (since the Chinese government doesn't like the idea of mowing down fleshy undeads), as well as a single player mode that recycles most of its levels, characters, and scenarios from other Call of Duty titles, connected with a very loose original story featuring characters from the Modern Warfare series.
Most, if not all of the weapons feature weapon variants with cosmetic changes and some bonus attributes. A similar model would appear in the later Infinite Warfare, and just like Infinite Warfare, there are some weapons with transforming modes (this being IMFDB, these won't be covered on this page). Some variants can be earned through progression, but most are locked behind microtransactions and Supply Drops. In addition, most of the variants only stay for a limited time in the player's inventory, even for the ones bought via microtransactions, though the player can pay extra to extend the use time or get permanent versions from different deals. Some weapons are entirely locked behind microtransactions and Supply Drops.
Due to the ever-changing nature of the game and the lack of proper documentation for historical versions, some information on this page may be outdated, and other notable information from previous versions may be absent. This page primarily documents the game as it appears in 2017 December and after.
Handguns
Beretta 93R
The Beretta 93R appears as the Beretta M93R, with a custom compensator and underbarrel rail. (Beta name: M93 Raffica)
Beretta M9A3
The Beretta M9A3 appears in the game, simply referred to as "Beretta M9".
"FA1911"
An M1911 converted to full-auto appears as the "FA1911". Interestingly, it was referred "Public Enemy" in earlier stages, suggesting a reference to John Dillinger's .38 Super M1911A1 machine pistol, which had a custom compensator and foregrip, similarly to the in-game weapon.
Glock 18
Heckler & Koch USP Tactical
The USP Tactical appears as the "USPT.45", with a USP Compact-style trigger guard. (Beta name: UP-T45)
Magnum Research Desert Eagle Mark XIX
The Desert Eagle Mark XIX appears in Call of Duty Online. In one of the singleplayer missions, a scripted sequence has the player pulling out a Desert Eagle with the same model as the one from Call of Duty: Modern Warfare 2, despite the one used everywhere else in-game having a completely different model. (Beta name: GSE-50)
Smith & Wesson Model 629 Stealth Hunter
A shorter version of the Smith & Wesson Model 629 Stealth Hunter appears as the ".44 Magnum". The weapon is inappropriately able to equip a suppressor, despite the fact that the gap between the cylinder and barrel, and the blast that comes from this gap when the weapon is fired, would render a suppressor purposeless.
Strayer Voigt Infinity 1911
A customized Strayer Voigt Infinity appears as the "MK1911 Sports" (MK1911 竞技), originally named "MK1911 Custom" (MK1911 定制版). It is one of the few weapons not to have a gray "normal" variant.
Shotguns
AA-12
The AA-12 appears as the "Atchisson AA-12", which is rather incorrect, since this name refers to the old 1972 design.
Armsel Protecta
Like in MW2, the "Striker" is actually modeled after the Armsel Protecta, which should be manual rotation-only, and not semi-automatic like depicted.
Benelli M3 Super 90
The Benelli M3 Super 90 appears as the "CSG-12 Sports" (CSG-12 竞技), and is only used in pump-action mode. It was originally named "CSG-12 Custom" (CSG-12 定制版), and comes with a turquoise finish by default. Uniquely, when emptied, the weapon is reloaded with a shotgun speedloader.
Benelli M4 Super 90
The Benelli M4 Super 90 appears as the "Benelli M1014", and comes with an unusable flashlight.
Franchi SPAS-12
A modified Franchi SPAS-12 appears as the "Franchi-12", unlike most other video games.
Knight's Armament Masterkey
The Knight's Armament Masterkey appears as the underbarrel shotgun attachment for assault rifles.
Saiga 12K
The Saiga 12K appears as the "GPAS-12".
Sears Ranger
Winchester Model 1887
The Winchester Model 1887 returns from MW2.
Submachine Guns
CZ Vz. 61 E Skorpion
A modified version of the CZ Vz. 61 E Skorpion appears in the game, with the base version being exclusive to the black market (black market is a special store panel that uses black market credits instead of any normal in-game currencies, and are obtained from supply drops and daily check-in). It is depicted with a rear-mounted charging handle similar to that of the Steyr TMP, and has an underbarrel rail like the modernized CZ Sa. 361 Skorpion.
FN P90 Tactical
A FN P90 Tactical that is shaped suspiciously like a Seburo-made weapon from the Ghost in the Shell universe appears as the "PDW90".
Heckler & Koch MP5K
The Heckler & Koch MP5K appears as the "SMG5" with a PDW-like folding stock, a threaded barrel and a custom rail system. It also has a straight magazine rather than the standard curved one; although the earlier MP5 models in reality used straight "waffle"-style magazines, the weapon in-game isn't modeled with this type of magazine, but rather with that of the Heckler & Koch MP5/10.
Heckler & Koch MP5SD3
The Heckler & Koch MP5SD3 is available as the "SMG5SD" with a custom buttstock, an AAC Honey Badger-like handguard and a top rail, as well as the same straight magazine as the "SMG5".
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears as the "UMG".
IMI Mini Uzi
The Mini Uzi returns; now it has a top rail, and the bolt handle is relocated to the side, like the Uzi Pro variant.
PP-2000
A PP-2000 with a weird underbarrel rail that replaces the foregrip appears as the "PDW2000". It uses the secondary weapon slot (The PP-2000 and the TMP in this game are secondary weapons, grouped alongside the Glock 18, Beretta 93R and the "FA1911" under the Machine Pistol name).
M3 "Grease Gun"
The M3-战争经典 (literally: "M3 - Warfare Classic") of the "UMG" (UMP45) turns it into a M3. Most of the stats and animations are identical to the base "UMG".
Steyr TMP
The Steyr TMP appears under its real name, and is treated as a secondary weapon. The weapon comes with integrated rails, and its foregrip has been replaced with an underbarrel rail, making it resemble the Brügger & Thomet TP9. A foregrip was originally featured on the gun (attached on the underbarrel rails) and can be seen on its original loadout image and the HUD image, but was later removed. The loadout image changed to reflect the removed grip, though the HUD image stayed.
TDI Vector
A rather misshapen TDI Vector appears in the game: for some reason the lower is shortened at the back, to the point where the Vector's action would probably no longer fit in it. It has a 36-round capacity, impossible for any normal version of the Vector.
Thompson M1921AC
A modernized version of the Thompson M1921AC appears in the game. Instead of having a top-mounted charging handle, it has a side-mounted one (similarly to the Thompson M1, but on the left side instead of the right).
The 汤姆逊 战争经典 (literally "Thompson Warfare Classic") variant of the Thompson gives it wooden furniture and classical iron sights. It also gets a stick magazine that incorrectly and weirdly holds 49 rounds. (not 49+1, 49 rounds.)
Assault Rifles & Battle Rifles
AK-102
The AK-102 appears as the "AK117" with a VLTOR-style stock. (Beta name: CAR-T)
AKM
The AKM appears in the game, erroneously referred to as the AK-47. Rather weirdly, the weapon description seemingly acknowledges that the name is wrong, since it puts AKM in brackets after first calling it AK-47. Attaching both the vertical foregrip and the tactical stock gives it an appearance similar to that of the Romanian AIMS.
On the AK-47 Plum (AK-47 梅) variant, the extended mags attachment (which doesn't change the appearance of the magazine) is replaced by a functionally identical drum magazine attachment (the drum magazine holds 75 rounds in real life but only 45 rounds in-game). This variant was originally known as the AK-47 Special Version (AK-47特别版), and originally did not have any weapon finished applied to it, but was later renamed to Plum and got a Chinese plum-themed weapon skin.
AKS-74U
The AKS-74U returns in the game. This time it is correctly called AKS-74U (instead of "AK-74u" like in previous games), but it is still erroneously classified as a submachine gun.
AKU-94
An AKU-94 is available in the game. It is referred to as "AKBP", which could stand for Агентство Коммерческой Безопасности Специзделия, a Russian weapons manufacturer, or simply "AK Bullpup".
AN-94
The AN-94 returns from Call of Duty: Black Ops II, though without any attempt at simulating the weapon's two-round burst and the corresponding fire mode. In fact, the game doesn't even have a fire mode switching mechanic.
DSA SA58 Para Elite Compact
The DSA SA58 Para Elite Compact appears as the "FA7.62-L" and exclusively fires in semi-auto.
FAMAS Surbaissé
The FAMAS Surbaissé appears in the game. It has an incorrect 36-round capacity and fires exclusively in weird four-round bursts.
FN F2000
The FN F2000 Tactical appears in the game as the "BPR2000", with "Tactical" handguard and a shortened magazine well.
FN SCAR-H
The SCAR-H appears as two versions: a fully-automatic short-barreled one referred to as the "MK17-CQC", and a semi-automatic long-barreled one with a rail extension and a different stock called "MR23". The name "MR23" appears to be inspired by the "MR-28" in Call of Duty: Ghosts, which like the SCAR-H in Online, shares their animations with the SCAR-H from Modern Warfare 2.
Heckler & Koch G36E
The Heckler & Koch G36E appears in the game with a top rail and an unusable flashlight. For some reason, it is referred to as "G37H" (the rifle with the closest nomenclature to this one in reality is the SIG SG 551, which is designated as "G37" by the GSG 9).
Heckler & Koch HK416
The Heckler & Koch HK416 appears in the game as the "M4A1 Tech". It is modeled with the slanted magazine well of the HK416 A5 and a rounded trigger guard, rather than the nearly horizontal magazine well and trigger guard of the original HK416.
IMI Micro Tavor MTAR-21
The MTAR-21 appears as two version: one referred to as "Tavor-21" and one called "Tavor-21 Tech", the latter featuring visual differences including the cosmetic flashlight, muzzle brake, iron sights and buttstock.
"M1 Garand"
A very heavily futurized M1 Garand (to the point of being nigh-unrecognizable) is added to the game in the same update that released the Battle Royale mode. It is can be found on the Black Market but can also be bought on the normal store panel. It has a base capacity of 16 rounds and a whopping 24-round capacity with extended mags, double and triple of the capacity of a real M1 Garand respectively. To add to the hilarity of the situation, the reload animation is entirely correct for an M1 Garand, with the "Ping" when the clip is emptied, using the "clip latch" (no corresponding button or mechanism is present on the in-game weapon, but the animation does so anyways) to eject a partially expended clip, the bolt snapping forward after loading a clip, and using one single visibly 8-round clip to fill up 16/24 rounds.
Another property this weapon has is an "experimental compound" used in the final round in the clip that allows for one-hit torso shots; seeing as an M1 Garand en-bloc clip is reversible, and thus doesn't have a definite "first" or "last" round until it's loaded into the weapon, it isn't clear what's stopping this 1-hit-kill shot from being the first instead.
M4A1
The M4A1 appears once again, this time with a KAC RAS handguard, A.R.M.S. #40 rear BUIS, and SR-16 folding front sight post.
M16A4
The M16A4 returns, this time with the carrying handle removed.
Mk 14 Mod 1 EBR
The Mk 14 Mod 1 EBR appears as the "MK14", under the assault rifles class.
Norinco QBZ-95-1
The Norinco QBZ-95-1 appears as two versions: one referred to as "Type 95", and one (formerly a black market exclusive) incorrectly labeled as "Type 97" despite being still modeled with a 5.8x42mm magazine (it was known as "Type 95 Tech" during its time in test servers). Said "Type 97" is modeled with a rail extension, a custom muzzle brake, a cheek-rest looking pad on the stock, and some other cosmetic modifications that give it a more angular look. It is to note that both versions in-game have a deeper magazine well, but it is different from that of the real QBZ-97, and the two weapons have the QBZ-95's paddle magazine release anyway.
The QBZ-95-1 originally featured aperture iron sights similar to the ones on the real weapon, but the front sight was later moved back and the iron sights were changed into open sights. This current iron sight was used on the "Type 97".
Remington ACR
The Remington ACR appears in the game.
"SPBC"
The "SPBC" (standing for "Special Purpose Battle Carbine") is a custom AR-15 style carbine taking design clues from the Colt CM901 and the "Peacekeeper" submachine gun seen in Call of Duty: Black Ops II.
Steyr AUG A3
The Steyr AUG A3 appears with a long HBAR-style barrel; it is referred to as "Steyr AUG-H" in-game. It replaces the AUG HBAR-T from Modern Warfare 2, and it is under the light machine gun class.
Machine Guns
DS Arms RPD
The DS Arms RPD is available in the game.
FN M240B
The M240B appears as the "M260B". The receiver somewhat resembles that of the Barrett M240LW, an experimental variant that uses a forged receiver with the distinctive "X" style strengthening ribs rather than original riveted design.
Handheld GE M134 Minigun
A Handheld GE M134 Minigun is available exclusively in Infected and in the cyborg-based game modes.
Heckler & Koch MG4
The Heckler & Koch MG4 appears as the "MAG43", the name presumably being based on its former designation MG43.
L86A2 LSW
The L86A2 LSW is another selectable machine gun in-game. It is loaded with a SureFire MAG5-60 magazine, which has an incorrect 75-round capacity in-game.
"M4LMG"
An AR-15 style squad support weapon appears in the game as the "M4LMG". It appears to be based on the Barrett REC7 assault rifle, and is equipped with a Beta C-Mag.
Sniper Rifles
Accuracy International AS50
The Accuracy International AS50 appears as the "Arctic .50 BMG" (北极.50 BMG), with a weird 7-round capacity (technically possible with a 10-round magazine but bizarre nontheless).
Cheyenne Tactical M-200 Intervention
The Cheyenne Tactical M-200 Intervention returns from Modern Warfare 2.
M14 EBR-RI
The M14 EBR-RI appears under the sniper rifles class, with the same erroneous "M21 EBR" designation as the Mk 14 Mod 1 EBR from MW2.
NSG-85
The "Type85 Evolution" appears to be a modified NSG-85, the latter being a Chinese variant of the SVD Dragunov, and serves as the equivalent of the SVD Dragunov in this game.
Remington MSR
The Remington MSR returns from Modern Warfare 3.
Mosin Nagant M91/30
The 莫辛纳甘-战争经典 (literally: "Mosin Nagant - Warfare Classic") variant of the MSR turns it into a heavily modified Mosin Nagant. It has a shortened handguard, a pistol grip, rails and attachment points for accessories, its stock is replaced one from the M1A1 Carbine, and the Nagant's fixed magazine is treated as the well for a detachable magazine just so it can reuse the MSR animations.
Walther WA 2000
The Walther WA 2000 is another weapon returning from Modern Warfare 2. It appears as the "Walther 2000".
Launchers
FGM-148 Javelin
Futuristic FIM-92 Stinger
A "futurised" version of the FIM-92 Stinger is available, partly based on the design seen in Black Ops II.
GP-25
The GP-25 can be attached to the AK-102, AKM, AKU-94 and AN-94 as an equivalent to the M203, and is referred in-game as the generic "grenade launcher". Like the GP-30 from previous games, it is incorrectly flicked to eject a spent casing, despite the real GP grenades being caseless.
M79
The M79 appears as the "M79 Thumper" (M79重击者, literally "M79 heavy-hitter", but Thumper is probably the most likely name that the name is trying to translate).
Pansarskott m/86
The Pansarskott m/86, a Swedish Army-issued variant of the M136 AT4 with a folding foregrip, appears in-game as the "SMRS".
M203 grenade launcher
The M203 grenade launcher appears as an attachment for assault rifles (barring the AK-102, AKM, AKU-94 and AN-94, which have the GP-25 instead). In-game, it is referred as the "EGM grenade launcher".
RPG-7
The RPG-7 appears in the game, with the pistol grip, shoulder stock and telescopic sight of a Panzerfaust 3. The in-game model also has a PG-7L HEAT warhead with a spike incorrectly projecting from it.
Unknown MANPADS
The same unknown pair of MANPADS seen in Call of Duty: Black Ops reappear as the SAM Turret killstreak.
Grenades/Explosives
M18 Smoke Grenade
The M18 Smoke Grenade is a tactical equipment in Call of Duty Online. They also appear on character models recycled from Modern Warfare 2.
M18A1 Claymore
The M18A1 Claymore appears as a lethal equipment, similar to previous Call of Duty games.
M67
The M67 Hand Grenade is a lethal equipment in Call of Duty Online. They also appear on character models recycled from Modern Warfare 2.
Mounted Weapons
Browning M2HB Heavy Machine Gun
A Browning M2HB heavy machine gun can be seen mounted on some vehicles, and are not usable.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A appears in some of the PVE scenarios and multiplayer maps as emplaced weapons, and appears as a sentry gun killstreak in multiplayer.
Gryazev-Shipunov GSh-30-2
The same hybrid Hind helicopters from Modern Warfare games reappear in the singleplayer missions, with both a chin-mounted Yakushev-Borzov Yak-B cannon and a twin Gryazev-Shipunov GSh-30-2K mounted on the right-hand side of the fuselage.
KPVT Heavy Machine Gun
The KPVT Heavy Machine Gun can be found on BTR-80s in the singleplayer missions.
M240D
The M240D can be seen mounted on some vehicles, and are not usable.
PKT
The PKT machine gun can be found on BTR-80s in the singleplayer missions.
Shipunov 2A42
The Shipunov 2A42 can be found mounted on the Mi-28 Havoc as a multiplayer killstreak.
Yakushev-Borzov Yak-B
The same hybrid Hind helicopters from Modern Warfare games reappear in the singleplayer missions, with both a chin-mounted Yakushev-Borzov Yak-B cannon and a twin Gryazev-Shipunov GSh-30-2K mounted on the right-hand side of the fuselage.