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Call of Duty 3
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Call of Duty 3 is the third entry in the Call of Duty first-person shooter series, which was developed by Treyarch on behalf of Activision. It is the third main part of the Call of Duty series and the second title developed by Treyarch after Call of Duty 2: Big Red One. For the first and only time in the series, it is the only main title exclusively released for the console. The game is set during World War II, focusing on the events surrounding the Normandy Breakout in 1944 (Falaise Pocket). Players experience the war from the perspective of different soldiers in various Allied forces, including American, British, Canadian, and Polish units. The campaign takes place across multiple fronts in France, where players engage in intense combat against German forces.
The game features a mix of infantry battles, vehicle combat, and stealth missions, offering a more immersive and cinematic experience compared to previous titles in the series. It also introduces a multiplayer mode, allowing players to compete online in different team-based scenarios. In multiplayer, players can choose from seven distinct soldier classes, each with unique abilities and weapons. The classes include Anti-Armor, Heavy Assault, Light Assault, Medic, Rifleman, Scout, and Support. Unlike traditional weapon selection, each class comes with a primary weapon, a secondary pistol, and a unique ability, such as reviving teammates (Medic) or calling in artillery (Scout). The game supports up to 24 players on PS3 and Xbox 360, but the Wii version has no multiplayer, and the PS2 version supports up to 16 players with limited map options. Multiplayer factions are limited to American and German forces, with no playable British, Canadian, or Polish factions.
The following weapons appear in the video game Call of Duty 3:
Pistols
M1911A1
The M1911A1 is the standard sidearm of the Allied Forces. It is only available in multiplayer for all American classes.
Walther P38
The Walther P38 is the standard sidearm for all German classes in multiplayer.
Rifles
Fallschirmjägergewehr 42
The FG 42 is only available in the singleplayer campaign used by German soldiers in the second mission "The Island" and can be found in the missions "The Mace" and "Fuel Plant". It comes without a scope and a ZF4 scope which share the same ammunition.
Gewehr 43
The Gewehr 43 is a German semi-automatic rifle. Only usable in the 2 forest levels in the singleplayer campaign.
Karabiner 98k
The Karabiner 98k is the service rifle of Axis forces. The scoped version is only available in the mission "The Island". It is the standard-issue rifle for the German Rifleman class in multiplayer mode, where the safety is always depicted in the "ON" position, which obviously should render the weapon unable to fire. There is a modeling error where in third person the front sight appears to be hooded, but when it's picked up there is no hood over the front sight in first person. The Kar98k appears also with a scope; both in single- and mulitplayer.
Lee-Enfield No. 4 Mk. I
The Lee-Enfield No. 4 Mk I is the service rifle of British, Canadian, and Polish forces in the singleplayer campaign. A unique sniper version is used by Private Cole in the mission "Laison River".
M1 Garand
The main rifle of American forces is the M1 Garand. It appears in almost all of the American singleplayer missions and is carried by the Rifleman class in multiplayer. There is a modeling error in first person where it is all wood with the exception of the trigger group on the bottom of the stock when there should be the bottom of the internal magazine.
M1903A4 Springfield
The sniper rifle of the Americans is the M1903A4 Springfield. Available in the missions "The Forest" and "Chambois". Used by a soldier to snipe a German radio op in the cutscene to "Crossroads". The Springfield is available for the Allied Scout class in multiplayer.
Sturmgewehr 44
The Sturmgewehr 44 appears in the game as the "MP44". Used by German support gunners, mostly seen after the twelfth mission "The Corridor of Death". It is the primary weapon for the Axis Heavy Assault class in multiplayer.
Submachine Gun
MP 40
The MP 40 is the submachine gun of German forces found in every singleplayer mission in the campaign. In the multiplayer, it is used by the Light Assault class.
Sten Mk. II
The Sten Mk II is the main SMG for the British and Canadian armies and is only playable in the singleplayer campaign. When idle, it is held from the assembly in front of the trigger guard, but when aiming down the sights it is held from the handguard. Either way, this is the first Call of Duty game where the Sten is held properly instead of being held from the magazine.
Thompson M1A1
The M1A1 Thompson is used in almost all of the American levels in the singleplayer campaign and is available for the Allied Light Assault class in multiplayer. Uses an incorrect 20-round magazine (20's were issued to paratroopers). Note that the Thompson in the coverart at the top of this page is actually a M1928A1, a common trope of WWII shooter games.
Shotgun
Winchester Model 1897 "Trench Gun"
The Winchester Model 1897 "Trench Gun" is used by the American and British forces in the singleplayer missions "Night Drop", "Mayenne Bridge", "The Forest" and "Hostage!". A Winchester is also wielded by Leroy Huxley. In multiplayer it is used by the Allied and Axis Medic classes. Interestingly, in an empty reload, the player character loads five shells, racks the pumping handle and then inserts a sixth extra shell, while during mid-reloads he just loads the shells required appropriately. This was the only game in the entire series until Call of Duty: Modern Warfare (2019) to feature the correct reloading process of pumping the handle exclusively during empty reloads. The weapon is incorrectly modeled with the ejection port mirrored to the left side. The M1897's hammer appears to be permanently cocked in firing animations.
Machine Guns
Bren Mk. I
The Bren gun is used by the British, Canadian, and Polish forces in the singleplayer campaign.
Browning M2HB
The Browning M2HB is used once in the campaign, in the beginning of the mission "Falaise Road".
Browning M1919A6
The Browning M1919A6 is used by support gunners of the Allied Forces in Multiplayer Mode and as an emplaced machine gun in the last two levels. The M1919A4 is seen mounted on Sherman tanks.
M1918 Browning Automatic Rifle
The Browning Automatic Rifle (BAR) is used by American support gunners; it is available in the missions "The Island" and "Chambois". The bonus materials label it as the M1918A2 version, even though the menu image and the first-person model depict the earlier M1918. However, the third-person model during gameplay does actually show the M1918A2 variant. The BAR is used by the Allied Heavy Assault class in multiplayer.

MG 34
The MG 34 with Gurttrommel 34 - 50 round belt drum magazine is used by support Gunners of the Axis Forces in Multiplayer mode; it is also Mounted on Tiger and Panzer tanks. It can be used in the mission "The Mace". The game's bonus materials incorrectly refer it to as a light machine gun; it is actually a general-purpose machine gun.
MG 42
The MG 42 is the standard mounted machine gun of German forces, and is used frequently by Allied troops as well. The game's bonus materials incorrectly refer it to as a light machine gun.

Vickers K
The Vickers K is seen mounted on SAS jeeps in the singleplayer mission "Hostage!".

Launchers
Gewehrgranatengerät
The Gewehrgranatengerät Rifle Grenade Launcher is issued to the Wehrmacht Rifleman in Multiplayer, used on the Karabiner 98 Kurz.
M7 rifle grenade launcher
The M7 Rifle Grenade Launcher is used briefly by Dixon in the campaign to open a path in the mission "The Crossroads" and is available to the US Rifleman class in multiplayer.
M9A1 Bazooka
The M9A1 Bazooka is the anti-tank weapon of the American Forces. It is usable at the end of the campaign, to destroy armored cars and tanks in the mission "Chambois".
Panzerschreck RPzB 54
The anti-tank weapon of the German forces is the Panzerschreck RPzB 54 without the distinctive blast shield. It can be used in the singleplayer missions "Falaise Road" and "The Mace" and is wielded by the Axis Anti-Armor class in multiplayer.
Grenades
AN/M8 HC smoke grenade
The AN/M8 HC smoke grenade can be used for concealment in the singleplayer and multiplayer modes. In the latter, it is available for the Medic and Rifleman classes of the Allied and Axis factions.
Mk 2 hand grenade
The Mk 2 hand grenade is the standard hand grenade of the Allies in the game.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces.
Model 39 Eihandgranate
The Waffen SS Unterscharführer (Sergeant) that attacks Nichols in the mission "Crossroads" is dispatched with his own Model 39 Eihandgranate which is never usable outside of this quick time event.
No. 74 Anti-Tank Grenade S.T.
The "Sticky Bomb" in multiplayer is a British No. 74 Anti-Tank Grenade S.T. "Sticky Bomb" grenade.
S-Mine
The S-Mine appears for the first time in the Call of Duty series and is only available in multiplayer as the "Anti-personnel mine" for the Heavy and Light Assault classes.
Others
8 cm Granatwerfer 34
A 8 cm Granatwerfer 34 must be used in the mission "The Forest" to repel a German counterattack.
8.8 cm FlaK 37
Several FlaK 37 88mm antiaircraft guns, which appear in the in-game description as FlaK 36/37, are seen during the missions "Night Drop" and "Laison River". The 37 was the more dedicated antiaircraft variant of the infamous 88mm FlaK guns, equipped with an additional gun-laying system with pointer dials. The same models were reused in Call of Duty: World at War.
8.8 cm Pak 43/41
At the end of the final mission, "Chambois" two 8.8 cm Pak 43/41 anti-tank guns can be used, in addition to the M9A1 Bazooka, to take out German tanks and armored cars.
15 cm Nebelwerfer 41
Two 15 cm Nebelwerfer 41 multiple rocket launchers can be seen in the mission "Mayenne Bridge".
Hitler Youth Knife
In the mission "Crossroads" a Waffen SS soldier ambushes you with a surprisingly detailed Hitlerjugend knife.