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Difference between revisions of "GoldenEye 007 (2010)"

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[[Image:Franchi-SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]
 
[[Image:Franchi-SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge]]
 
[[Image:Goldeneye-SPAS-1.jpg|thumb|none|600px|Escaping from the exploding weapon storage facility in ''Reloaded'', Bond blasts a Russian soldier with his SPAS-12.]]
 
[[Image:Goldeneye-SPAS-1.jpg|thumb|none|600px|Escaping from the exploding weapon storage facility in ''Reloaded'', Bond blasts a Russian soldier with his SPAS-12.]]
[[Image:Goldeneye-SPAS-2.jpg|thumb|none|600px|Things then take a turn for the surreal as he stops to levitate tiny shotgun shells into it.]]
+
[[Image:Goldeneye-SPAS-2.jpg|thumb|none|600px|Things later take a turn for the surreal as he stops to levitate tiny shotgun shells into it.]]
  
 
== Mossberg 500 ==
 
== Mossberg 500 ==

Revision as of 12:35, 7 August 2012

Annihlator 2000.jpg

Nice, but where's the trigger?

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GoldenEye 007 (2010)
GoldenEye 007 Reloaded (2011)

GoldenEye 007 is a "re-imagining" of the classic 1997 GoldenEye 007 for N64, developed by Eurocom and published by Activision for the Nintendo Wii in 2010. An update of the original movie storyline moving the setting to 2010 and starring current James Bond Daniel Craig rather than Pierce Brosnan, it loosely follows the original story of James Bond's investigation of a criminal organisation called Janus who are trying to gain access to a powerful EMP weapon known as GoldenEye.

A port for the Xbox 360 and Playstation 3 titled GoldenEye 007: Reloaded was released a year later, running in the same engine used for the Call of Duty games and with improved graphics and new weapon animations.

The following weapons are used in the video games GoldenEye 007 and GoldenEye 007 Reloaded:

Overview

GoldenEye and GoldenEye Reloaded feature a three-weapon loadout system in single player mode; the player has two "slots" to carry any weapon of their choosing, with the third slot always occupied by Bond's P99 pistol. In multiplayer, the game has a two-weapon loadout system where the player selects a primary and secondary weapon to spawn with. There are a number of significant differences between versions:

  • Reloaded's weapons have both empty and partial magazine reloading animations; the Wii game only has one reloading animation per weapon, which usually involves a superfluous racking of the weapon's charging handle. Automatic pistols in the Wii version also feature a "magic slide" which locks open when the magazine is released regardless of whether the weapon is empty or not.
  • The Wii game's reloading animations are heavily influenced by the game Black, with several almost identical to the ones used in that game. Like Black, the screen goes out of focus except the weapon during reloads.
  • The Wii game's weapons have selectable firing modes, with most automatic weapons having a semi-auto or burst fire mode. Reloaded has no such option.
  • Weapons in the Wii game typically have only the "wings" of their rear sight, not the sight itself.
  • The Wii game features unique reflex sights for some weapons; these are replaced with a generic EOTech sight in Reloaded.
  • The Wii game's "laser sight" add-on for rifles is a small cylindrical laser pointed typically mounted on the weapon's forend; in Reloaded the laser sight is an AN/PEQ-5 mounted to one of the weapon's rails.

Grenades can only be used in multiplayer; in singleplayer, they are only used by enemies.

Pistols

Beretta 418

A pearl grip Beretta 418 simply called the "Pearl Grip 418" is available as a secondary weapon in Reloaded's multiplayer, a reference to the weapon used by Tatiana Romanova (but not Rosa Klebb) in From Russia with Love.

File:Ber418fj8.jpg
Beretta 418 - .25 ACP

Beretta 93R

The Beretta 93R machine pistol, called the "Kunara V," shows up in the hands of enemies in the Bunker and Depot levels. In the Wii version it replicates a mistake made with the original game's Walther PPK, showing the hammer attached to the back of the slide; this does not happen on the PS3 or XBox 360 versions. In the Wii version the front grip is shown in the unfolded position, while in the other two versions it is shown folded.

Beretta 93R - 9x19mm
File:M93R GE2010.jpg
Beretta 93R in the game. Note the hammer is oddly built into the slide (a mistake made with the original game's Walther PPK), as well as the red dot replacing the white dot on the slide; a rather serious error in mechanical terms, since it would mean the "fire" position would have the safety engaged.
File:Goldeneyereloaded93r.jpg
Beretta 93R in Goldeneye Reloaded

Golden Gun

Scaramanga's famous Golden Gun has appeared in every video game in the same franchise except Tomorrow Never Dies and Quantum of Solace. Appears only in multiplayer.

The "Golden Gun" prop from The Man with the Golden Gun.
File:GoldenGun2010.jpg
Golden Gun appears in the multiplayer while Jaws is holding his AK-47.
File:Goldeneyereloadedgoldengun.jpg
Reloading the Golden Gun in Goldeneye Reloaded

Heckler & Koch USP45

The Heckler & Koch USP .45 appears in the hands of enemies in several missions, called the "Hawksman M5A." Sometimes, it can be found with a laser sight or a suppressor. It is fairly powerful and has a faster firing rate than the P99. In the Wii version it is always modelled with the aiming module, but it is only functional on guns with the relevant "accessory" equipped; the Wii version of the gun also has a "magic slide" which locks open during reloads even if the gun is not empty. In Reloaded the USP is shown with an olive drab frame, and does not mount an aiming module unless it has the relevant accessory.

Heckler & Koch USP45 - .45 ACP
Bond empty-reloads his USP at the Dubai arms fair; note the lettering ".45 AUTO" can just about be discerned on the slide.

Mauser C96

A Mauser C96 is available in Reloaded's multiplayer as a secondary weapon, called the "Red 96;" it is shown as fully automatic with a detachable magazine, but the modelled weapon is not a Mauser M712 Schnellfeuer as it has no fire selector. The description notes it is popular with SPECTRE agents, referencing its use in both From Russia with Love and The Spy Who Loved Me.

Mauser C96 "Red 9" Version for the German Army - 9x19mm

Smith & Wesson Model 29

The Smith & Wesson Model 29 is in the game as the elusive "Wolfe .44." Some evidence suggests its a Model 29, It has a large barrel, It's a .44 Magnum, and the Model 29 comes in a nickel finish as well as blued. It is the second most powerful gun in the game, behind the Golden Gun. The pistol features a nickel finish and kills enemies in one shot if it is placed at the abdomen or above. In the Wii version, Bond reloads it by simply inserting a handful of six bullets into the cylinder, which somehow actually works. In Reloaded he uses a speedloader; six rounds are always shown in the cylinder and on the speedloader, even if Bond has less than six rounds remaining. One can be found sitting on Valentin Zukovsky's table behind the desk in his office in the nightclub level, presumably this is his personal sidearm.

Smith & Wesson Model 29 with nickel finish - .44 Magnum

Tokarev TT-33

The Tokarev TT-33 Pistol appears frequently in the hands of Russian troops and Zukovsky's bodyguards in the earlier missions, renamed the "Torka T3." General Arkady Ourumov uses one to perform the faked execution of Alec Trevelyan. Oddly, although the execution is faked, blood spurts out of Trevelyan's head when he is "shot;" Reloaded tries to conceal this by changing Ourumov's position, but a small spray of blood is still visible even in this version. In the Wii version the gun has a dark finish, while in Reloaded it is a stainless steel version.

Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.
File:Goldeneye007reloadedenetokarev.jpg
Bond holds a Tokarev TT33 in Goldeneye Reloaded.

Walther P99

The Walther P99 serves as James Bond's sidearm, instead of the classic Walther PPK he used in the original GoldenEye 007. It can be fitted with a removable suppressor, and has Glock-style sights. In the Wii version, when Bond reloads (no matter how many rounds there are still in the magazine) he racks the slide to chamber a round, which should theoretically extract the unfired round from the chamber, but it doesn't change the ammo count at all. In Reloaded he does not rack the slide at all, using the slide release if the weapon locked open after firing all shots and simply switching magazines otherwise. He also retains the old magazine when he releases it but immediately flicks it out of his hand as he inserts the new one, meaning he might as well have let it drop to the ground in the first place.

Walther P99 - 9x19mm
Bond holds his suppressed P99 in Reloaded as he looks over a set of junction boxes lifted directly from Call of Duty: World at War, complete with German stencilling despite being in a dam in Russia.

Walther PPK

The loading screen between levels in Reloaded, the box art for Reloaded, and the PS3 dashboard background all show James Bond holding a suppressed Walther PPK rather than the P99 he actually uses in the game itself.

Walther PPK fitted with a sound suppressor - .380 ACP
Bond holds his Walther PPK on Reloaded's loading screen.

Submachine Guns

FN P90

The FN P90 is called the "Vargen FH-7." Its magazine capacity has been reduced from the original game's 80 to the correct 50, but it still sports an incredible rate of fire; as is often the case in games, the transparent polycarbonate magazine is shown as totally opaque. Unlike the real weapon, it does not always come with a reflex sight; if it does not have one, it instead has a "U" shaped hollow in the top of the carrying handle with a front blade sight and no rear sight at all. The hollow is treated like there is a rail in it, even though there is not one; the ACOG sight simply has the mounting stuffed into the top of the carrying handle on this weapon.

FN P90 - 5.7x28mm
Bond holds a P90 at the Dubai arms fair, wondering why the level is called "Carrier" when the vessel in question appears to be a large yacht.

Heckler & Koch HK94 (chopped and converted)

Much like in Black, in the Wii version of the game the "MP5" shown, called the "Sigmus 9," appears to have an unlugged barrel and has no magazine release paddle, meaning it is actually a chopped and converted Heckler & Koch HK94. It can be found in many levels, sometimes with a suppressor, an M68 Aimpoint sight, or an ACOG scope. Bond pulls the charging handle after every reload rather than performing the more usual "HK slap" reload. While this isn't incorrect per se, MP5 manuals note that it can be difficult to insert a fully-loaded magazine with the bolt closed, which is why the magazine is usually inserted with the charging handle pulled back and locked.

Heckler & Koch Model 94 with telescoping stock, converted into a full auto gun for movie use (common in the 1980s) - 9x19mm

Heckler & Koch MP5-N

The "Sigmus 9" in Reloaded is a proper Heckler & Koch MP5-N, since it has a fixed stock and a Navy 3-position trigger group. In Reloaded Bond performs a normal HK slap reload with the weapon rather than racking the charging handle.

Heckler & Koch MP5-N, A2 model with Navy Trigger Group - 9x19mm
Bond reloads his MP5-N at the Dubai arms fair; note that the new magazine is empty, and the fire selector for the fully-automatic weapon is set to semi-auto.

Heckler & Koch MP5KN

The MP5KN also appears alongside its larger relative, simply labeled the "Sigmus" and equipped with a 20-round magazine. Reloaded shows all three fire mode settings in white, and the selector is set to semi-auto even though the gun fires in fully automatic mode. In the Wii version the rear sight drum is completely missing, leaving only the two "wings" as a rear sight, and the handguard is missing the vertical foregrip; neither of these errors are present in Reloaded.

Heckler & Koch MP5KN - updated with the Navy Trigger Group - 9x19mm
Bond makes his way across the Dam holding an MP5KN with a too-big-for-it EOTech sight; note that per FPS tradition the front sight is completely missing when mounting optics.

Heckler & Koch MP7

The Heckler & Koch MP7, referred to as the "Stauger UA-1," appears in the Runway, Archives, and Cradle missions. The Wii version can be found with a C-More style reflex sight exclusive to the weapon, and it can also be found with a suppressor or tube reflex scope. In the Wii version, for no good reason, the front grip is shown half-unfolded; in this version Bond holds the weapon so close that it looks almost as big as the assault rifles. The weapon has a capacity of 40 rounds, despite being shown with a non-projecting 20-round magazine.

Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
At the Airbase in Reloaded, Bond reloads his EOTech-equipped MP7, making the odd choice of using what appears to be a tiny STANAG magazine. Note the distinctly non-standard grip pattern and safe / safe / auto-safe fire selector.

TDI Vector

The TDI Vector submachine gun is used by Janus thugs in the Bunker and Statue missions, referred to as the "Strata SV-400." It can sometimes be found with an EOTech sight attached.

Prototype TDI Vector SMG - .45 ACP
Bond reloads his EOTech-equipped Vector in Reloaded as he ponders how "climate change research" is supposed to be an excuse for building an enormous concrete bunker.

Vz. 61 Skorpion

The Sa. Vz.61 Skorpion is present only in Reloaded's multiplayer, called the "KL-033 Mk2" in reference to its old "Klobb" name.

Sa. Vz. 61 Skorpion - .32 ACP

Shotguns

FN Tactical Police

The "PT-9 Interdictus" in the Wii version is an FN Tactical Police, and is used by Russian troops and OMON teams in the St. Petersburg Military Archives, as well as Trevelyan's troops at the Nigerian Cradle installation. Oddly, flicking in and out of aim mode can be used to completely skip the pump-operating animation. It was one of several weapons originally shown with its actual name in early trailers, before receiving a fictional one in the final game. Its presence in the Archives mission may well be a reference to the fact that the beta version of the original Goldeneye's Archives had the Shotgun as an obtainable weapon.

FN Tactical Police - 12 gauge

Franchi SPAS-12

The Franchi SPAS-12, called the "Drumhead Type-12," is shown with the foldable stock up; the buttplate has a hole in the middle to allow the iron sights to be used with the stock folded. In the Wii version it is stuck in pump-action mode, while in Reloaded it is semi-automatic.

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
Escaping from the exploding weapon storage facility in Reloaded, Bond blasts a Russian soldier with his SPAS-12.
Things later take a turn for the surreal as he stops to levitate tiny shotgun shells into it.

Mossberg 500

The Mossberg 500 is referred to as the "Segs 550". The weapon has wood furnishings and is fitted with a vented rib barrel and improved iron sights, and in Reloaded it also mounts a spare shell holder.

Mossberg 500 with high-capacity magazine tube - 12 gauge
Bond looks out over the devastated approach to the Severnaya installation, holding his Mossberg 500.

Remington 870

In Reloaded, the "PT-9 Interdictus" has become the same custom Remington 870 model seen in the 2008 Bond game 007: Quantum of Solace, fitted with a folding front grip, a full-length top rail, illuminated front sight with no rear sight, and a spare shell holder; the only real difference in the models is the colour of the front sight and the fact that the spare shells on the Interdictus are base-up in the holder while in Quantum of Solace they are base-down. The weapon is substantially more powerful than its Wii incarnation and sights in far faster.

Remington 870 with full-length Picatinny rail system, but without the foregrip - 12 gauge

Smith & Wesson M3000 (Airsoft gun)

A magazine-fed Airsoft shotgun manufactured by Smith & Wesson called the "M3000" is referred to in the game as the "Sly 2020." The most powerful of the shotguns, it lacks iron sights of any kind with Bond simply aiming along the line of the barrel.

Airsoft Smith & Wesson M3000 shotgun

USAS-12

The "Masterson M557" is a Daewoo USAS-12 Shotgun, equipped with a 12-round drum magazine; a drum of this capacity does not actually exist for the weapon. it is typically used by Janus forces, and is a common weapon in the Nigeria chapter.

Daewoo USAS-12 with 20-round drum - 12 gauge
Bond sneaks through a door on the "Carrier" armed with a USAS-12, preparing to ruin someone's day.

Assault Rifles

AK-47

Russian infantry in many levels carry AK-47s, sometimes with a Kobra red dot sight attached. In the Wii version, this scope is incorrectly shown attached directly to the top of the receiver cover instead of mounted via the bracket on the side of the receiver; this is probably because the Wii version has the fire selector mounted on the wrong side of the weapon and therefore could not depict the correct bracket location. In Reloaded it is still mounted incorrectly, since it is shown attached with an MP5-style scope mount attached to a random part of the receiver. It should also be noted that the in-game AK-47 has the ribbed receiver cover of the AKM instead of the original AK-47's smooth receiver cover. The reload from empty animation in Reloaded has Bond make the rather bizarre choice of holding the action open with his right hand while swapping magazines with his left; this would make some sense if the weapon was shouldered, but due the the inherent false perspective of an FPS it appears Bond's main point of contact with the weapon is gripping the top of the stock with his armpit.

AK-47 - 7.62x39mm
File:GE2010 AK47.jpg
AK-47 in the game
File:AK47Reloaded.jpg
Reloading the AK-47 in Goldeneye Reloaded.

Colt AR-15A3 Tactical Carbine

The "Terralite III" weapon in the Wii version is actually a Colt AR-15A3 Tactical Carbine, distinguished from the M4A1 seen in Reloaded by the lack of a "step" in the barrel. It is found in the Jungle mission, much like the M16 in the original, and can also be found in the hands of Russian soldiers on the construction site. As with many weapons in the Wii version it has no actual rear sight, instead just having the "U" shaped gap in the carry handle, and has semi-auto and full-auto fire modes; the selector is set on semi-auto regardless of the mode selected. The reloading animation is almost a frame-for-frame copy of the animation used by the AR-15A2 Government Carbine in Black.

Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm
File:Colt Model 933 GE2010.jpg
AR-15A3 Tactical Carbine in the game.

Colt M4A1

The "Terralite III" in Reloaded is a Colt M4A1. It sometimes comes with an scope or EOTech sight attached, and can be found fitted with a "compensator" which incorrectly makes the gun quieter instead of louder. In Reloaded it has a standard rear sight on a rail-mounted carry handle and a folding front sight, and is shown with a rail-top receiver and a railed handguard which always mounts a foregrip unless the weapon mounts an M203. The foregrip is still present on the in-world model even if it does. It only fires in three round bursts, despite having the safety on.

Colt M4A1 with 6 position collapsible stock - 5.56x45mm

FN SCAR-L

The FN SCAR-L, called the "Kallos TT9," is seen at various points throughout the game, most often by Janus thugs. It can sometimes be found with an EOTech sight, an ACOG scope, or an FN EGLM grenade launcher. In the Wii version it is shown with a SCAR-H style magazine with a red tape grip which incorrectly holds 30 rounds, while in Reloaded it uses a standard 30-round STANAG magazine.

Third Generation FN SCAR-L - 5.56x45mm NATO
Bond has an odd experience in Reloaded as he looks around the Dubai arms fair and encounters the in-world model of the SCAR used in the Wii version of the game; a different in-world model is used in actual gameplay. Note that while it uses a SCAR-H magazine model, the magazine well is too small and the flash hider too short for it to actually be a SCAR-H. Note also that the model with an FN ELGM still has a foregrip sticking out of the bottom of it.
While picking off Janus and Russian troops variously attacking and defending the Severnaya installation, Bond pauses to reload his SCAR, equipped with a suppressor and EOTech optic. Note the curved STANAG magazine used in this version of the game.

Heckler & Koch G36C

The Heckler & Koch G36C, referred to as the "Anova DP3," is frequently carried by the masked elite guards that show up when enemies are alerted to Bond's presence. It can be found with an EOTech sight, an ACOG scope, a laser aiming module, or a Heckler & Koch AG36 grenade launcher. The G36 has an ejection port on the left-hand side of the receiver; this is strange, since it actually ejects to the right. The Wii version's reflex sight is also placed off-centre on the model, meaning its aim point is slightly to the right of the iron sights; needless to say, the bullets are happy to hit the middle of the crosshair regardless. In Goldeneye Reloaded it is shown with a carrying strap wrapped around the gun, including over the charging handle in a way which would render it totally impossible to actually operate.

Heckler & Koch G36C with vertical foregrip - 5.56x45mm
File:GE2010 G36C.jpg
Heckler & Koch G36C in the game
File:Goldeneyereloadedg36.jpg
G36C in Goldeneye Reloaded.

IMI Tavor TAR-21

The TAR-21 appears in the hands of Janus thugs in Statue Park and the Nigerian Solar plant, referred to as the "Ivana Spec-R." It can be found with a suppressor, a laser sight, or an EOTech sight.

IMI Tavor TAR-21 with Kimber Mepro red dot sight - 5.56x45mm
File:Tavor GE2010.jpg
TAR-21 in the game.

Sniper Rifles

Accuracy International Arctic Warfare

An unknown version of the Arctic Warfare sniper rifle appears as the "Gambit CP-208." It can be found with or without a silencer.

Accuracy International AW - 7.62x51mm NATO

Heckler & Koch SL8

The SL8 variant of the G36 appears as the "Talon HL-450," with a 10 round magazine and treated exclusively as a sniper rifle. It can be found with or without a suppressor. It is only present in the Wii version, being replaced with the M110 SASS in Reloaded. The player model is ridiculously large, with the scope actually touching the top of the screen.

Heckler & Koch SL8 Tactical Match Rifle - 5.56x45mm
The only time the SL8 is seen in Reloaded is in the briefing for the mission Dam, which is unchanged from the original.

M110 SASS

An M110 SASS with a Magpul PRS stock is available as the "AS15 Mk12" and appears in the facility and on the construction site. It is exclusive to Reloaded, replacing the SL8.

M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme - 7.62x51mm NATO
Having vanquished the scary man in the lower right, Bond looks over his prize.
And, without questioning why a room this large exists in an underground base, is soon merrily picking off guards with his M110.

SIG SG 550 SR

The 550 SR sniper rifle variant of the SIG SG 550 appears as the "Toros AV-400." It can be found in an out-of-the-way weapons cache in the final mission, Cradle.

SIG SG 550 SR - 5.56x45mm

SVD Dragunov

The SVD Dragunov only appears in the Dam mission in single player, equipped with a suppressor, thermal sights, or a regular scope. It first appeared in the debut trailer with its original name, but the final game calls it the "Pavlov ASR." The standard reticle is incorrect for an SVD, showing a mil-dot reticle with the top line of a stadiametric rangefinder but no bottom line; this would be totally useless. Oddly, in the Wii version if the weapon mounts a suppressor it is shown as a fixed device replacing the entire barrel forward of the gas tube.

SVD Dragunov - 7.62x54mmR
Bond holds an SVD Dragunov equipped with a suppressor and thermal scope at the start of Dam in Reloaded. Note that in this version the suppressor is attached the the end of the barrel rather than replacing it entirely.

Walther WA 2000

This Walther WA 2000 sniper rifle can be found in the Surface, Bunker and Carrier missions (in a display case), usually with a suppressor. Unusually for the game, it not only has the correct name but also has the distinctive white "Walther" trademarks on the receiver; this is because of Walther's endorsement deal with the Bond series, allowing the video games to use the correct names for their weapons. The Wii version's reloading animation seemingly shows the magazine being inserted into the base of the pistol grip.

Walther WA 2000 - .300 Winchester Magnum
File:WA2000Game.jpg
WA2000 in the game.

Launchers

AG36 Grenade Launcher

The G36C ("Anova DP3") can be found equipped with a poorly-modelled Heckler & Koch AG36 underbarrel grenade launcher. The reload animation shown is completely incorrect, with the barrel being pushed forward rather than swung out to the side.

Heckler & Koch AG36 mounted on Heckler & Koch G36K - 40mm & 5.56x45mm

BG-15 Grenade Launcher

One attachment for the AK is a BG-15 grenade launcher, identifiable by the circular hole in the launcher's pistol grip.

GP-25 40mm grenade launcher mounted on an AKM (7.62x39mm). The BG-15 is similar, but has a hole in the middle of the pistol grip.

FN EGLM

The FN EGLM can be found mounted on the SCAR-L.

FN EGLM 40mm grenade launcher mounted on an FN SCAR-L (5.56x45mm)

M203

The M203 can be found mounted on the Colt Model 933.

RM Equipment M203PI - 40x46mm

RPG-7

The sole rocket launcher is the RPG-7, referred to as the "MJR-409." Despite being a rocket launcher it is incapable of damaging enemy helicopters and is only useful for killing infantry. In the Wii version the top mounted sights are shown correctly, while in Reloaded they are shown offset slightly to the left; most likely this is the usual FPS reason of trying to make it look like the RPG is over the player character's shoulder rather than stuck through their torso when aiming down the sights.

RPG-7 - 40mm
File:RPG GE2010.jpg
RPG-7 in the game

Mounted weapons

Browning M2

Browning M2 heavy machine guns can be seen mounted on trucks and boats during the first level; odd, since the mission is set in Russia. At the end of the level one can be seen on Trevelyan's truck fitted with what appears to be most of a military blank firing adaptor.

Browning M2HB on vehicle mount - .50 BMG

Dillon Aero M134 Minigun

Dillion Aero M134 Miniguns can be seen mounted in various places, including on the EMP-hardened transport helicopter in the first mission, the stealth helicopter, the fictional T-72-style tank in the game's version of Streets, and as part of drone gun rigs.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO

Yakushev-Borzov Yak-B

Yakushev-Borzov Yak-B gatling guns can be seen mounted on Mi-24 Hind gunships in the Runway level.

Yakushev-Borzov Yak-B - 12.7x108mm

ZU-23-2

Two ZU-23-2 antiaircraft guns can be seen on Byelomorye Dam during the first level of Reloaded, though they are not present in the original Wii version.

ZU-23-2 - 23x152mm
Bond encounters one of the two ZU-23-2 guns added to the Dam in Reloaded; in the Wii version these platforms exist, but are empty. The chest at the base of the platform containing an AK47 with ACOG sight is also not present in the Wii version.

Other weapons

Compressed air pistol

The compressed air pistol used by Bond in Live and Let Die is available in Reloaded's multiplayer as a secondary weapon.

Kananga holds the compressed air pistol in Live and Let Die.

MIM-23 Hawk

MIM-23 Hawk triple launchers are present in several missions in the game, the obsolete Western system curiously being used to protect Ourumov's dam and Janus' base in the Nigerian jungle. As is rather common in fiction generally, the missiles are shown with no associated fire control systems or radars, with pressing one button on a console on the launcher's base sufficient to acquire an unbreakable lock on a target.

MIM-23 Hawk triple launcher

"Moonraker Laser"

The laser weapon from Moonraker, based on a plastic toy IMI Uzi, is available for use in the multiplayer of Reloaded.

IMI Uzi with buttstock collapsed - 9x19mm

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