007: The World Is Not Enough
The following weapons appear in the video game 007: The World Is Not Enough:
The Walther P99 appears in the game as the "Wolfram P2K", and can be fitted with a silencer but is always silenced in the PS1 version. It is Bond's standard-issue weapon, and is available in all single-player missions. Enemies also carry the P99 as a back up weapon if they are disarmed.
The Colt Anaconda appears in the game as the "Mustang .44", and is fitted with a frame-mounted scope.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX, chambered in .50 AE and with a stainless steel finish, appears in the the PS1 game as the "IAC Defender" and in N64 game as the "Raptor Magnum", where it is fitted with a frame-mounted laser sight. The Desert Eagle present in the game is the Mark XIX variant (noted by the barrel-mounted rails) in .50 Action Express (noted by the non-fluted barrel) and with the teardrop safety of the Mark I variant.
As in other James Bond shooters, the fictional Golden Gun can be used in multiplayer mode, and kills with a single shot.
The Steyr TMP appears in the game as the "Meyer TMP". As the reloading animation is lifted from the Ingalls Type-20, Bond pulls back an invisible charging handle on the top.
Heckler & Koch UMP45
The Heckler & Koch UMP appears in the game as the "Deutsche M45", chambered in .45 ACP and fitted with a RIS foregrip as well as an accessory rail on top of the weapon.
The MAC-10 appears in the game as the "Ingalls Type-20", and is fitted with a silencer.
Heckler & Koch MP5SD6
The Heckler & Koch MP5SD6 appears in the game as the "Deutsche M9S", and is fitted with a scope and a laser sight.
The FN P90 appears in the game as the "MB PDW 90". In an unusual variation on a common mistake video games make with reloading the P90, the MB PDW 90 has Bond flip up the section of the receiver behind the magazine well in order to remove and replace the magazine.
Heckler & Koch MSG90
The Heckler & Koch MSG90 appears in the game as the "Deutsche SA90".
Steyr AUG A1
The Steyr AUG A1 appears in the game as the "Meyer Bullpup".
The AKS-47 appears in the game, with the folding stock removed, as the "Soviet KA-57". It shares ammo with all other 7.62mm rifles.
Colt Model 607
The Colt Model 607 appears in the game as the "Mustang MAR-4". It is available with either a scope or an M203A1 underbarrel grenade launcher (as the Mustang MAR-4 GL), and is modeled with the selector switch on semi-automatic..
SIG-Sauer SSG 3000
The SIG-Sauer SSG 3000 appears in the game as the "Suisse SSR 4000" and is fitted with a suppressor.
The Franchi SPAS-12 appears in the game with the folding stock removed as the "Frinesi Special 12". It can switch between pump action and self loading, though it is erroneously show as being fully automatic instead of semiautomatic.
M79 grenade launcher
The M79 grenade launcher appears in the game as the "GL 40" fitted with green synthetic furniture.
The RPG-22 appears in the game as the "RL 22".
The M202 FLASH appears in the game as the "AT-420 Sentinel", though there are a few inaccuracies. It is incorrectly depicted as firing laser guided missiles. The four shot clip is shown extending from the front of the weapon instead of from the rear, there are no grips or sights, and there is only one hinged cover in the front (there should be a second one in the back to act as a stock).
M203A1 Grenade Launcher
The short-barreled M203A1 grenade launcher appears attached to the Colt Model 607 as the "Mustang MAR-4 GL".
M26 Hand Grenade
The M26 hand grenade appears in the game as the "fragmentation grenade". Another version with a blue body is also available, this one acting as a stun grenade used to briefly disorient enemies.
Ultimate Spear Gun
An Ultimate Spear Gun appears in the game as a "Seamaster Spear Gun"
Delta Mag 900
Fictional pump-action crossbow.