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James Bond 007: Blood Stone

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Blood Stone (2010)

Blood Stone is the 2010 Video Game developed by Bizarre Creations and published by Activison for PC, Xbox 360, and PlayStation 3 that marks the return of Daniel Craig as James Bond 007. It is the first video game to feature an original storyline since Everything or Nothing (2004) starring the current Bond actor of the time period, with Judi Dench and Rory Kinnear reprising their roles from the films as recurring characters, M and Tanner, respectively. There is a large cache of weapons to choose from for basic firefights to hand to hand combat. In the story, James Bond is sent to investigate the disappearance of a researcher named Malcolm Tedworth, whose kidnapper has been revealed to be working for a man named Stefan Pomerov. It's up to Bond to save the world once again.

A unique game with the same title and plot but entirely different gameplay and level design was developed by n-Space and released on the Nintendo DS. Unusually for such a portable "port", the DS version had a more positive critical reception than the console original.

The following weapons appear in the video game James Bond 007: Blood Stone:


Walther P99

In this adventure, James Bond uses a first generation Walther P99 as his main sidearm. It comes with and without a suppressor, albeit unable to be attached or detached at will. For levels requiring stealth, the game automatically suppresses the pistol, whereas in full-blown action-oriented levels, the firearm comes without it. For some reason it only holds 8 rounds, half the real-world capacity of the 9x19mm version. It's the only weapon in the game to be officially licensed by its manufacturer, and as such uses the labels "Walther P99" and "Silenced P99" during gameplay. Bond cannot use or pick up any other pistol when he's armed with a P99.

Walther P99 - 9x19mm
James Bond with his Walther P99.

Walther PPK

The Walther PPK is a suppressed pistol mostly used by Pomerov's guards in Monaco and Siberia. Unfortunately, in spite of the firearm being well-renowned as his weapon of choice, Bond can't normally use the PPK in the game, and when dropped by an enemy, its ammunition only supplies the P99's own. However, there is one instant in the first Siberian level, "Not All Fun And Games", where Bond can equip himself with the weapon, by ignoring a P99 dropped by the first guard he incapacitates and picking up a PPK after disarming the second guard; however, at the next checkpoint, the game quickly reverts the PPK back to a P99. It is incorrectly referred to as "Walther P99", as it is either a reskin or a forgotten leftover from the beta, possibly due the publishers' inability to obtain a license to feature the gun with its proper label.

Walther PPK suppressed - .380 ACP (7.65mm)
James Bond holding a suppressed Walther PPK in this promotional screenshot.
James Bond picked up a suppressed Walther PPK from a guard he knocked down in Siberia.
A view of the PPK from another angle.

Beretta 92FS Inox

A Beretta 92FS Inox with a black barrel and front slide serrations on the right side of the slide appears in the game, referred to as "M9". It holds an incorrect 12 rounds, the capacity of the .40 S&W Beretta 96. As with the other sidearms, it's only available for Bond to use when he's not armed with a Walther P99. However, unlike the P99, it only feeds on its own ammunition and isn't compatible with the magazines of other pistols. It is mainly carried by Rak's henchmen.

Beretta 92FS Inox - 9x19mm
Bond points a Beretta 92FS Inox during a firefight at the Burman prison camp.
The same Beretta/M9 viewed from another angle. Note the forward slide serrations.

Heckler & Koch USP45

A H&K USP45, albeit upscaled with an unrealistically lengthened barrel, slide and frame, appears in the game simply referred to as "USP", equipped with a weapon light that is occasionally used by enemies. It holds a somewhat incorrect 10 rounds (its standard capacity is 12 rounds; only US civilian capacity-ban magazines, or extended magazines specific to the Compact model, hold 10 rounds), and like the Beretta 92 is only available for Bond to use when he's not armed with a Walther P99. Like all the other pistols, the P99 can feed off its ammunition, but the USP itself is only compatible with its own magazines.

Heckler & Koch USP45 - .45 ACP.
Bond is armed with what appears to be a .45 Heckler & Koch USP pistol. Note that the front end is longer than normal, but it's not a USP Expert due to the frame being the same length as the slide.
The USP viewed from a different angle showcasing the front of the barrel.
Another angle showcasing both the front of the barrel as well as the ejection port.

SIG P210

Bond holds a 50 Years Special Edition SIG P210 on the cover artwork, which is based on a behind-the-scenes production still from Quantum of Solace (2008). It does not appear in the game itself.

SIG P210 50 Years Special Edition - 9x19mm
Actor Daniel Craig, who plays Bond in Quantum of Solace, is seen holding the gun in a behind-the-scenes promotional still, which inspired the cover artwork for Blood Stone.

Submachine Guns

Heckler & Koch MP7A1

A Heckler & Koch MP7A1 with attached sound suppressor, C-More sight, and an incorrect 26-round magazine appears in the game, simply called "MP7". It is mainly used by Bernin's henchmen in Istanbul, Pomerov's guards in Monaco and by the assassin's cohorts in the first Bangkok level.

Heckler & Koch MP7A1 with Hensoldt RSA red dot sight - 4.6x30mm
Bond is armed with an MP7 he picked up from one of the assassin's commandos at the Bangkok underwater aquarium.

Heckler & Koch UMP45

A Heckler & Koch UMP45 with an attached vertical foregrip and unrealistic 40-round magazine capacity.

Heckler & Koch UMP45 .45 ACP with RIS foregrip
The UMP45 as depicted in the game.
The UMP45 viewed from a different angle.

Assault Rifles

Heckler & Koch HK53A3

The HK53A3 is used by enemies throughout every level except Monaco. Although it is referred to as "MP5" in the game, it seems to be a hybrid of the HK53A3 with some features of the MP5A3: The casings it ejects are 5.56mm casings and the magazine's width is from the 5.56 magazine, but the mag's length (not height) is from the 9mm, and the HK53-style flash hider is detached. Just like in real life, the HK53, masquerading as MP5, is incorrectly assumed to be a submachine gun (and listed as such in the game) due to its compact size when it is actually an assault rifle.

Heckler & Koch MP5A3 - 9x19mm
Heckler & Koch HK53 - 5.56x45mm
In this image, you can clearly see the rifle casings fly.
Notice the magazine, which is clearly bigger than that of the MP5.
A clear view of the HK53/MP5 hybrid as seen in the game.


An AK-74M with attached EOTech sight. Used by Russian soldiers in the Istanbul and Siberia levels, by mercenaries in Bangkok and Burma levels. Holds 32 rounds per magazine.

AK-74M -5.45x39mm
Bond prepares to open fire at his assailants with an AK-74M.
The AK-74M viewed from another angle.


A weapon based on the FN SCAR-L appears in the game, as the "Combat A.R.". It holds 40 rounds even though it's clearly a 30-round magazine, and is referred to in the game as "Combat A.R." Its appearance is limited only to the levels set in Burma.

Third-Generation FN SCAR-L - 5.56x45mm
Bond fires a SCAR-L at enemies in what appears to be a level set in Siberia. The screenshot is from behind-the-scenes video footage; in the actual game, the weapon is absent from the Siberian levels.
Bond is armed with the SCAR-L/Combat A.R. at the Burman prison camp.
A different view of the SCAR-L.

Heckler & Koch G36C

A Heckler & Koch G36C with attached vertical foregrip appears in the game, first seen in the Monaco level, "Your Basic Russian Oligarch...". It incorrectly has a capacity of 24 rounds and shoots in 3-round bursts. The G36C is rarely seen in the game, and as such, appears once more at the final stage of the first level set in Bangkok, "An Uneasy Alliance", after which it is never seen again.

Heckler & Koch G36C vertical foregrip - 5.56x45mm
Bond is seen firing a G36C at Russian soldiers in Siberia from a behind-the-scenes video footage. In the actual game, a G36C doesn't appear in the Siberian levels.
Bond equips himself with a G36C during the final shootout at the casino in Monaco.
A clearer shot of the G36C.

Sniper Rifles

Barrett M107CQ

A Barrett M107CQ is used by an assassin to kill Colonel Ping in the first Bangkok level, "An Uneasy Alliance". However, it isn't available for Bond to use anywhere in the campaign.

Barrett M107CQ - .50 BMG
A mercenary with a Barrett M107CQ from a behind-the-scenes video footage, depicting the multiplayer mode.
The assassin hired by Rak prepares to assassinate Colonel Ping before he could provide Bond with any more information.


A DSR-1 is found in the Siberia, Bangkok, and Burma levels. The developers appear to have somehow mistaken the weapon for some sort of assault rifle, as it has a very unrealistic ability to fire in 3-round bursts, even though it's a bolt-action rifle, and holds a completely incorrect capacity of 30 rounds instead of 5.

DSR-Precision GmbH DSR-1 - 7.62x51mm NATO
The DSR-1 as depicted in the game.


An M24 Sniper Weapon System is found in the final level set in Burma, "I Already Know.", with folded bipod and a camo paint. It incorrectly holds 9 rounds.

M24 sniper rifle - .300 Winchester Magnum
The M24 Sniper Weapon System as seen in the game from several angles.


Benelli M3 Super 90

The Benelli M3 Super 90 is referred to in the game as "M1", which holds an incorrect 12 shells. Its appearance is limited only to the levels set in Burma.

Benelli M3 Super 90 with pistol grip stock combination - 12 gauge
Bond holds a Benelli M3 Super 90 during a firefight in a Burman prison camp.
A view of the shotgun from a different angle.

Benelli M3T

A Benelli M3T shotgun appears in the game with an incorrect capacity of 8 shells, simply referred to as "M3T".

Benelli M3T Super 90 with top folding stock - 12 gauge
A view of the Benelli M3T.
Equipped with a Benelli M3T, Bond takes cover amid a shootout.

Serbu Super Shorty

The Serbu Super Shorty shotgun is rarely seen in the game, only appearing in a couple of levels, "Who Are You Working For?" (Istanbul) and "Old Friends, New Enemies" (Bangkok). It incorrectly functions as a semi-automatic shotgun and is referred to as "12 Gauge" in the game.

Serbu Super Shorty Shotgun made from a Remington 870 - 12 Gauge
Bond is armed with the Serbu Super Shorty (the so-called "12 Gauge") he acquired from one of Bernin's henchmen in Istanbul.


GM-94 Grenade Launcher

The GM-94 grenade launcher is used by mercenaries in the Istanbul and Burma levels.

GM-94 - 43mm
Bond reloading the GM-94.
Bond firing the GM-94.

FGM-148 Javelin

The reveal trailer shows Greco firing a FGM-148 Javelin at Bond. In the actual game, this occurs during a cutscene in the prologue level, "Change of Plans", and as such isn't available for Bond to use anywhere in the campaign.

FGM-148 Javelin - 127mm
Greco fires the Javelin at Bond.


Taser X26

In a level set in Bangkok, "Old Friends, New Enemies", the police force use what appears to be a Taser X26, referred to as "Stun Gun" during gameplay while collected intelligence data names it "PCP-1000", which is said to be effective only at a distance of 30 feet. Because Bond is a government agent, he wouldn't fatally engage law enforcement personnel, which is why he's optioned with putting them out cold rather than killing them when they can't be avoided, and that's where the taser comes in with its electrodes as opposed to lethal weapons.

A Taser X26E with safety cap attached to a mounted cartridge.
Bond is equipped with a X26 taser he picked up from an incapacitated Bangkok policeman.

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