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Call of Duty: Black Ops Cold War
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Call of Duty: Black Ops Cold War is a first-person shooter developed by Treyarch and Raven Software and published by Activision. It is the sixth game in the Black Ops series and the seventeenth in the Call of Duty series. It is also a direct sequel to Call of Duty: Black Ops and possible prequel to Call of Duty: Black Ops II. The setting takes place primarily in 1981 with several flashbacks dating to 1968 during the Vietnam War. The player character is a new, customizable operative codenamed "Bell", who is part of a CIA task force, including Alex Mason, Frank Woods, and Jason Hudson, out to stop a Soviet agent codenamed "Perseus" (based on the real-life conspiracy) from carrying out a decades-long plan that could radically alter the balance of power of the Cold War.
The following weapons appear in the video game Call of Duty: Black Ops Cold War:
Overview
Black Ops Cold War maintains several weapon features from the 2019 Modern Warfare, including Gunsmith and the ability to reload while aiming down sights.
The game features an extensive swimming and underwater mechanic which inaccurately depicts weapons as being able to be fired underwater, something which would lead to malfunctions in reality.
Handguns
Beretta 93R
The Beretta 93R appears under the name "Diamatti". It holds only 15 rounds, despite having a visibly extended magazine.
Colt M1911A1
The Colt M1911A1 is featured in the game. The "Wingman" skin from the "Air Sea Land Pack" for the Ultimate Edition is also an M1911A1, featuring a paint-job similar to that of the P-51 Mustang fighters during WWII.
"Magnum"
The "Magnum" is a hybrid revolver that appears to have some influence from Smith & Wesson and Ruger revolvers.
Tokarev TT-33
The Tokarev TT-33 is used by some Red Army soldiers in the intro cutscene of the Zombies map Die Maschine.
Submachine Guns
Heckler & Koch MP5K
A Heckler & Koch MP5K with a collapsible stock and a threaded barrel is available as the "MP5". It has an SP89-like perforated handguad instead of a vertical foregip by default. It uses an HK claw mount with an anachronistic rail when equipping optics.
Heckler & Koch MP5A3
The “9.9" Extended” barrel attachment turns it into a full-sized MP5A3 with an original slimline handguard.
Heckler & Koch MP5A2
The combination of the aforementioned barrel with the "Tactical Stock" turns the gun into an MP5A2. It can also be equipped with a "40 Rd Speed Mag", which is a slightly longer version of the early straight "waffle"-style magazine.
"KSP 45"
The "KSP 45" is a fictional 3-round burst submachine gun. It is primarily based on the Heckler & Koch UMP45 with its boxy design, selector switch style, and similarly shaped rear sight, but takes other design cues from various Cold War-era submachine guns. It has an AR-like bolt release, a right-side charging handle, and a vertical magazine well with a paddle magazine release like the Walther MPL. Although it is written in all caps, "Ksp" is the Swedish abbreviation for machine gun (Kulspruta).
PPSh-41
The PPSh-41 is carried by some Red Army soldiers in the intro cutscene of the Zombies map Die Maschine.
SOCIMI Type 821
The SOCIMI Type 821 appears in-game. It was referred to as the "Type 821" during the Alpha, but the name was changed to "Milano 821" in the Beta. The bolt appears on the left side instead of on top like the Uzi it was based on. It is anachronistic for some maps and levels in the game, as it was designed in 1983 and produced from 1984, while the 80s segments of Black Ops Cold War take place in 1981-1984; the original IMI Uzi upon which the Type 821 was based would've been a better choice.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 appears as the "Gallo SA12" (Gallo means Rooster or Cock in Italian). It is used in semi-automatic mode, and the stock is folded by default, but it can be modified with an unfolded stock, as well as a fixed one. Attaching certain optics will automatically unfold the stock as well. In a very rare bit of realism, when reloading, the shotgun is held upside down in order to hold down the carrier latch button, thus allowing the user to load shells (as previously seen in Modern Warfare 2 Campaign Remastered). However, the gun is never rechambered after an empty reload.
Ithaca 37
The Ithaca 37 appears in-game as the "Hauer 77", likely a reference to Rutger Hauer, the late star of the film Hobo with a Shotgun. A shortened version called the "Sucker Punch" is available as a skin via the "Air Sea Land" pack for the Ultimate Edition. In reverse of the above, this shotgun is always pumped after every single reload.
Rifles
Ak 5
A stylized Ak 5 is featured in the game as the "Krig 6" (Krig means War in Swedish). In the trailers, Woods can be seen wielding an Ak 5 with an upper rail. It is technically anachronistic for the game as even though it was designed in 1982, it was first produced in 1986, while the 80s segments of Black Ops Cold War take place in 1981-1984; the FN FNC, the rifle that the Ak 5 was derived from, would've been a more appropriate choice. It also uses an anachronistic upper rail when equipping optics.
AK-47
An AK-47 is one of the assault rifles in the game, and is wielded by Vietcong and East German forces in the reveal trailer. It is fitted with an AKM-style slant compensator and pistol grip. It uses a fictionalized Dragunov optics mount modified into a rail mount when equipping optics.
AKS-74U
The AKS-74U is one of the weapons in Black Ops Cold War. In true Call of Duty tradition, it is incorrectly classified as a submachine gun and referred to as the "AK-74u". It is also seen in the key art for the game's beta.
M14
The M14 appears in Zombies mode.
M16A2
The M16A2 appears under the "tactical rifles" class. It is simply referred to as the "M16" in the HUD, but actually has "M16.A2" markings on the magwell. It incorrectly holds 30 rounds in a 20-round magazine, and the pin for the auto sear on the lower receiver is absent, which in reality would prevent the rifle from firing in bursts. It uses an anachronistic carry handle rail when equipping optics, rather than removing the carry handle as in previous Black Ops games.
The M16's alternate barrel options include "16.3" Rapid Fire", "20.5" Cavalry Lancer", "16.3" Titanium", "20.2" Takedown", and "15.9" Strike Team"; of these, the 20.5" barrel options are visually just the default barrel but fluted ("Cavalry Lancer") or perforated ("Takedown"). For the short barrel options, the "Rapid Fire" and "Strike Team" both give the gun a short triangular handguard (the difference is that "Rapid Fire" has a smooth barrel while "Strike Team"'s is fluted), while "Titanium" gives the gun a short round handguard, the end result somewhat resembling a Colt Model 723 14.5" A1 barrel.
The M16's stock options include "Tactical Stock", the normal M16A2 stock with a cheek pad, "Wire Stock", an M231 FPW-like wire stock, "Duster Stock", a Doublestar Ace skeleton stock, "Commando Assembly", a 2nd generation collapsible stock, and "Buffer Tube", an exposed buffer tube with a rubber pad.
Magazine options include the classic Black Ops jungle-style fast mags made with either duct tape or clamps, a 30-round STANAG magazine depicted as a 45-rounder, a 20-round STANAG magazine with an improvised duct tape magazine assists somehow also depicted as a 45-rounder, and a 54-round magazine (which also appears on the in-game XM4, where it holds 50 rounds).
Colt XM4 Carbine
The combination of the "16.3" Titanium" barrel attachment with the "Commando Assembly" stock attachment approximates the XM4 Carbine, sans the proper stepped barrel.
Norinco Type 63
The Norinco Type 63 is available in the game, classified as a "tactical rifle". Despite being select-fire in reality, it is restricted to semi-automatic mode in-game, and the spike bayonet is unusable. It uses what appears to be an anachronistic M14 rifle style rail mount when equipping optics.
Norinco QBZ-95-1
An anachronistic Norinco QBZ-95-1 rifle appears in the game, featuring several retro-styled cosmetic alterations. It was briefly seen in the Gunsmith trailer, labeled the "Type 15", but the name was changed to "QBZ-83" for the Beta. The Type 95's development began in 1989, with the first prototypes being made in 1990. The in-game weapon bears some cosmetic resemblances to some of the Type 95's early prototypes, but is still clearly based on the QBZ-95-1, which began its development in 2004 and was adopted in 2010.
The side of the gun is marked with "T97NSR-PWC-CAL 5.56 mm"; T97NSR refers to a semi-auto only civilian variant of the 5.56mm QBZ-97A sold in Canada named Type 97 NSR. This likely suggests that Treyarch modeled the gun after a Type 97 NSR then modified it to make it resemble a Chinese QBZ-95 (with its distinct magazine shape and paddle magazine release) and "retro-ified" it.
Tokarev SVT-40
The SVT-40 is used by some Red Army soldiers in the intro cinematic of the Zombies map Die Maschine.
XM16E1
An XM16E1 is seen in the reveal trailer. It appears to be a 'faux' XM16E1, as seen in various movies where the guns are built from M16A1s.
XM177E1
The XM177E1, specifically the later model with a full fence lower, appears under the name "XM4". It is depicted with a flat-topped receiver, with an anachronistic rear sight which is a hybrid between the Troy Battle Sight and Midway Industries Flip Up Sight, and the flash hider has been altered to resemble an A1. It also appears to have been based on a civilian model, as it has semi-auto only selector markings (Fire/Safe). The weapon is wrapped in slings like the "Commando" from the first Black Ops, and has "This is my rifle" written on the ejection port's cover, a reference to the USMC's Rifleman's Creed.
Mounting optics would result in the front sight being cut down as to keep the gas block present but in the same time provide a clear view.
The "Black Tide" blueprint is essentially the same carbine with the regular handguard replaced with a carbine length M203 grenade launcher heat shield. It appears to have a PT boat style camouflage.
Unidentified AR prop
What appears to be some kind of a rubber AR prop is seen in the key art for the beta.
Sniper Rifles
Accuracy International PM/AW Hybrid
The "LW3 - Tundra" is a hybrid of the AI Precision Marksman and the Arctic Warfare, along with some visual alterations. It has a Precision Marksman-style stock, and lacks a finger cutout in the magwell like this model, but has the safety of an Arctic Warfare (incorrectly set to the rear position, which would lock the bolt and the trigger), as well as an adjustable cheek pad and a flash hider like the latter. Curiously enough, it also uses Picatinny rails like the AW, but with a PM-like scope mount and backup rear sight used on it.
Remington 700PSS
The Remington 700PSS appears as the "Pelington 703", complete with a permanently attached Harris bipod (which can be deployed by equipping the "Front Grip" or "Bipod" underbarrel attachments). Like the M40 and R700 rifles in Call of Duty 4: Modern Warfare, it is reloaded with individual rounds. It is anachronistic for the game as it was designed in 1986 while the 80s segments of Black Ops Cold War take place in 1981-1984; the scope also mounts on an anachronistic rail.
Machine Guns
M60
The M60 is seen in the multiplayer reveal trailer. It is the original model as opposed to the M60E3 featured in the past games. It is also seen in the key art for the game's beta.
RPD
The RPD is featured in Black Ops Cold War. It has an incorrect disintegrating ammunition belt.
Stoner 63A
The Stoner 63A is available in the game. Its in-game configuration primarily matches the Commando configuration, feeding from the right and featuring a bottom cocking handle, though it has a long barrel generally associated with the LMG configuration.
Launchers
FIM-43 Redeye
The FIM-43 Redeye appears under the name "Cigma 2".
Hawk MM1
The Hawk MM1 grenade launcher appears as the "War Machine" scorestreak.
RPG-7
The RPG-7 appears in the multiplayer reveal trailer.
Explosives
Mk 2 hand grenade
The Mk 2 hand grenade is seen in the key art for the game's beta.
MK3A2 offensive hand grenade
The MK3A2 concussion grenade appears as the "Stun Grenade".
M26 hand grenade
What appears to be an M26 hand grenade is carried by Woods in promotional media. It is also seen in key art for the game's beta.
M18 smoke grenade
M34 White Phosphorous grenade
The M34 White Phosphorous grenade appears as the "Smoke Grenade".
M67 hand grenade
The M67 hand grenade appears as the "Frag". It is also depicted on the "Quartermaster" perk.
M83/AN/M8 HC smoke grenade
Either an anachronistic M83 or period-appropriate AN/M8 HC smoke grenade is carried by an unknown US soldier in the reveal trailer.
M84 stun grenade
An M84 stun grenade is carried by Woods in promotional media and is seen in the multiplayer reveal trailer.
RGD-5
Unusable RGD-5 grenades are visible on the harness of multiplayer operators Portnova and Garcia.
RG-42
Also seen hanging on Garcia's belt is an RG-42 hand grenade.
TM-46 anti-tank mine
The TM-46 anti-tank mine appears as the "proximity mine".
MK 13 flashbang
MK 13 flashbang grenades are carried by multiplayer operators Adler and Song.
Mounted Weapons
Browning M2HB
A Browning M2HB is seen mounted on a vehicle near the end of the multiplayer reveal trailer.
DSHK
A DShK Heavy Machine Gun appears to be mounted gunboats, tanks and bunkers in multiplayer and also on the Slava class and inappropriately the Ticonderoga class cruisers on the map Armada.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A appears mounted on helicopters in the campaign reveal trailer, and as the "Chopper Gunner" scorestreak in the multiplayer reveal trailer.
General Electric M61 Vulcan
F-14A Tomcats, armed with M61 Vulcan cannons, are seen taking off from a Nimitz-class carrier in the reveal trailer. The carrier also sports Vulcan cannons in CIWS installations.
Other
M114 155 mm howitzer
The "Artillery" scorestreak consists of a barrage from M114 155 mm howitzers.
Weapons Cache
A cache of various weapons is seen in the GeForce RTX gameplay reveal.