Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Call of Duty: Modern Warfare III (2023)"
Line 14: | Line 14: | ||
'''''Call of Duty: Modern Warfare III''''' is the twentieth main installment of the ''[[Call of Duty]]'' first-person shooter series. Developed primarily by Sledgehammer Games instead of Infinity Ward and published by Activision, it is the third installment of the ''[[Call of Duty: Modern Warfare (2019)|Modern Warfare]]'' reboot subseries started in 2019 and a back-to-back sequel of 2022's ''[[Call of Duty: Modern Warfare II (2022)|Modern Warfare II]]''. It will be officially released on November 10, 2023, though preorders allow the game's campaign to be played early a week before. | '''''Call of Duty: Modern Warfare III''''' is the twentieth main installment of the ''[[Call of Duty]]'' first-person shooter series. Developed primarily by Sledgehammer Games instead of Infinity Ward and published by Activision, it is the third installment of the ''[[Call of Duty: Modern Warfare (2019)|Modern Warfare]]'' reboot subseries started in 2019 and a back-to-back sequel of 2022's ''[[Call of Duty: Modern Warfare II (2022)|Modern Warfare II]]''. It will be officially released on November 10, 2023, though preorders allow the game's campaign to be played early a week before. | ||
− | All the | + | All the firearms from ''[[Call of Duty: Modern Warfare II (2022)|Modern Warfare II]]'' are included in the game across multiplayer, as well as many of them being available in other game modes, so only the new ones will be covered on this page. |
{{VG Title|Call of Duty: Modern Warfare III}} | {{VG Title|Call of Duty: Modern Warfare III}} | ||
Line 50: | Line 50: | ||
==RSh-12== | ==RSh-12== | ||
− | The [[RSh-12]] appears as the " | + | The [[RSh-12]] appears as the "TYR", the name referencing the god of war in Norse mythology. |
[[File:RSh-12.jpg|thumb|none|350px|RSh-12 - 12.7x55mm]] | [[File:RSh-12.jpg|thumb|none|350px|RSh-12 - 12.7x55mm]] | ||
− | [[File:MWIII-Tyr.jpg|thumb|none|600px|The " | + | [[File:MWIII-Tyr.jpg|thumb|none|600px|The "TYR".]] |
=Submachine Guns= | =Submachine Guns= | ||
Line 80: | Line 80: | ||
[[File:Uzi-1.jpg|thumb|none|450px|IMI Uzi with buttstock extended - 9x19mm]] | [[File:Uzi-1.jpg|thumb|none|450px|IMI Uzi with buttstock extended - 9x19mm]] | ||
[[File:MWIII-WSP9.jpg|thumb|none|600px|The "WSP-9".]] | [[File:MWIII-WSP9.jpg|thumb|none|600px|The "WSP-9".]] | ||
− | |||
===IMI Uzi (.45 ACP)=== | ===IMI Uzi (.45 ACP)=== | ||
Line 101: | Line 100: | ||
==LWRC SMG-45 (9mm conversion)== | ==LWRC SMG-45 (9mm conversion)== | ||
− | The 9x19mm conversion of the [[LWRC SMG-45]] appears as the "Striker 9". | + | The unreleased 9x19mm conversion of the [[LWRC SMG-45]] appears as the "Striker 9". |
[[File:LWRC SMG-45 brace.jpg|thumb|none|450px|LWRC SMG-45 with stabilizing brace - .45 ACP]] | [[File:LWRC SMG-45 brace.jpg|thumb|none|450px|LWRC SMG-45 with stabilizing brace - .45 ACP]] | ||
[[File:MWIII-Striker9.jpg|thumb|none|600px|The "Striker 9".]] | [[File:MWIII-Striker9.jpg|thumb|none|600px|The "Striker 9".]] | ||
Line 111: | Line 110: | ||
[[File:Origin-12-short.jpg|thumb|none|450px|Fostech Origin-12 with 9.75" barrel - 12 gauge]] | [[File:Origin-12-short.jpg|thumb|none|450px|Fostech Origin-12 with 9.75" barrel - 12 gauge]] | ||
− | |||
[[File:MWIII-Haymaker.jpg|thumb|none|600px|The "Haymaker".]] | [[File:MWIII-Haymaker.jpg|thumb|none|600px|The "Haymaker".]] | ||
Line 134: | Line 132: | ||
==Bushmaster ACR== | ==Bushmaster ACR== | ||
− | A [[Bushmaster ACR]] with tan furniture appears in-game as the "MCW". The weapon can be converted to fire .300 AAC Blackout using the "JAK Raven Kit". | + | A [[Bushmaster ACR]] with tan furniture appears in-game as the "MCW". The weapon can be converted to fire .300 AAC Blackout ammunition by using the "JAK Raven Kit". |
[[File:Bushmaster-acr-carbine.jpg|thumb|none|450px|Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights, and PMAG magazine - 5.56x45mm NATO]] | [[File:Bushmaster-acr-carbine.jpg|thumb|none|450px|Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights, and PMAG magazine - 5.56x45mm NATO]] | ||
[[File:MCW.jpg|thumb|none|600px|The "MCW".]] | [[File:MCW.jpg|thumb|none|600px|The "MCW".]] | ||
Line 153: | Line 151: | ||
The [[CZ 805 BREN]] appears as the "MTZ-556". | The [[CZ 805 BREN]] appears as the "MTZ-556". | ||
[[File:CZ805BRENA1 adjustablestock.jpg|thumb|none|450px|CZ 805 BREN A1 with collapsible stock - 5.56x45mm NATO]] | [[File:CZ805BRENA1 adjustablestock.jpg|thumb|none|450px|CZ 805 BREN A1 with collapsible stock - 5.56x45mm NATO]] | ||
− | |||
[[File:MWIII-MTZ556.jpg|thumb|none|600px|The "MTZ-556".]] | [[File:MWIII-MTZ556.jpg|thumb|none|600px|The "MTZ-556".]] | ||
Line 180: | Line 177: | ||
==Heckler & Koch G36== | ==Heckler & Koch G36== | ||
− | + | A [[Heckler & Koch G36]] resembling the stylized ''MW19'' counterpart appears in the assault rifle class as the "Holger 556". Like in the original ''[[Modern Warfare 3]]'', the assault rifle and machine gun variants of the G36 are available. | |
− | A [[Heckler & Koch G36]] resembling the stylized ''MW19'' counterpart appears in the assault rifle class as the "Holger 556". | + | |
[[File:G36E vertical handgrip.JPG|thumb|none|450px|Heckler & Koch G36E with G36C-style rail top, short barrel, and vertical foregrip - 5.56x45mm]] | [[File:G36E vertical handgrip.JPG|thumb|none|450px|Heckler & Koch G36E with G36C-style rail top, short barrel, and vertical foregrip - 5.56x45mm]] | ||
[[File:MWIII-Holger556.jpg|thumb|none|600px|The "Holger 556".]] | [[File:MWIII-Holger556.jpg|thumb|none|600px|The "Holger 556".]] | ||
Line 189: | Line 186: | ||
[[File:HK G36C3 right.jpg|thumb|none|450px|Heckler & Koch G36C3 with an attached EOTech sight over red dot sight, vertical foregrip and laser - 5.56x45mm]] | [[File:HK G36C3 right.jpg|thumb|none|450px|Heckler & Koch G36C3 with an attached EOTech sight over red dot sight, vertical foregrip and laser - 5.56x45mm]] | ||
− | |||
==Heckler & Koch G36K== | ==Heckler & Koch G36K== | ||
Line 208: | Line 204: | ||
==QBZ-97== | ==QBZ-97== | ||
− | + | A [[QBZ-97]] resembling the Emei Type 97 NSR appears as the "DG-58". Like its counterpart from the original ''[[Modern Warfare 3]]'', the weapon fires in three-round bursts by default, something that the real weapon (or its civilian copy) cannot do. | |
[[File:T97.ca.jpg|thumb|none|450px|Emei Type 97 NSR (Canadian civilian version of the QBZ-97) with T97.ca LHG (Lower Hand Guard) and FTU (Flat Top Upper) modifications - .223 Remington]] | [[File:T97.ca.jpg|thumb|none|450px|Emei Type 97 NSR (Canadian civilian version of the QBZ-97) with T97.ca LHG (Lower Hand Guard) and FTU (Flat Top Upper) modifications - .223 Remington]] | ||
− | |||
[[File:MWIII-DG58.jpg|thumb|none|600px|The "DG-58".]] | [[File:MWIII-DG58.jpg|thumb|none|600px|The "DG-58".]] | ||
==SIG-Sauer MCX-SPEAR== | ==SIG-Sauer MCX-SPEAR== | ||
− | + | A stylized [[SIG-Sauer MCX-SPEAR]] appears in the game as the "BAS-B". It is stated in the multiplayer beta to chamber the real life ".277 Fury" instead of "6.8 Wrath", the in-universe version of the cartridge that the [[LoneStar Future Weapons RM277]]-based rifle fires, though it has been changed to "6.8 Wrath" in the final game. Similar to ''[[Battlefield 2042]]'', the weapon is depicted without its custom-designed SIG SLX suppressor by default. | |
[[File:SIG MCX Spear.jpg|thumb|none|450px|SIG-Sauer MCX-SPEAR (2022 model) with 13" barrel and SLX68-MG-QD suppressor - 6.8x51mm FURY]] | [[File:SIG MCX Spear.jpg|thumb|none|450px|SIG-Sauer MCX-SPEAR (2022 model) with 13" barrel and SLX68-MG-QD suppressor - 6.8x51mm FURY]] | ||
[[File:MWIII-BASB.jpg|thumb|none|600px|The "BAS-B".]] | [[File:MWIII-BASB.jpg|thumb|none|600px|The "BAS-B".]] | ||
Line 255: | Line 250: | ||
===PKP Pecheneg Bullpup=== | ===PKP Pecheneg Bullpup=== | ||
− | The weapon can be converted into a [[PKP Pecheneg Bullpup]] with the "JAK Annihilator Bullpup | + | The weapon can be converted into a [[PKP Pecheneg Bullpup]] with the "JAK Annihilator Bullpup Kit". |
[[File:Pecheneg Bullpup.jpg|thumb|none|450px|PKP Pecheneg Bullpup - 7.62x54mm R]] | [[File:Pecheneg Bullpup.jpg|thumb|none|450px|PKP Pecheneg Bullpup - 7.62x54mm R]] | ||
[[File:MWIII-JAKAnnihilator.jpg|thumb|none|600px|The "JAK Annihilator" bullpup conversion of the "Pulemyot 762".]] | [[File:MWIII-JAKAnnihilator.jpg|thumb|none|600px|The "JAK Annihilator" bullpup conversion of the "Pulemyot 762".]] | ||
− | |||
==QJB-95-1== | ==QJB-95-1== |
Revision as of 16:00, 4 November 2023
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
|
Call of Duty: Modern Warfare III is the twentieth main installment of the Call of Duty first-person shooter series. Developed primarily by Sledgehammer Games instead of Infinity Ward and published by Activision, it is the third installment of the Modern Warfare reboot subseries started in 2019 and a back-to-back sequel of 2022's Modern Warfare II. It will be officially released on November 10, 2023, though preorders allow the game's campaign to be played early a week before.
All the firearms from Modern Warfare II are included in the game across multiplayer, as well as many of them being available in other game modes, so only the new ones will be covered on this page.
The following weapons appear in the video game Call of Duty: Modern Warfare III:
Handguns
Beretta 92FS
A Beretta 92FS with a fictional MIL-STD 1913 rail similar to the one found on recent Taurus PT92 variants appears as the "Renetti". Unlike Modern Warfare’s Renetti, the safety is now correctly on the slide. It's not a Beretta M9A1 or Beretta 92A1 as the trigger guard shape doesn't resemble the one on either variant. It fires in three-round burst by default. Other external differences from the real one include a less pronounced beaver tail, a hinged trigger, a differently shaped magazine release button and a longer barrel.
CAA RONI
Using the "JAK Ferocity Carbine Kit" places the Beretta into a CAA RONI carbine conversion kit, converts it to full-auto, and allows underbarrel, optical sight and stock modification.
Glock 21C
The Glock 21 appears under the name "COR-45". This time, it is the 21C variant with compensator cuts, and is full black. It is also a hybrid of the 3rd and 5th generation models, as it has the former's guide rod, square slide edges and non-ambidextrous slide stop (in fact, it lacks one; despite this, the operator still hits an invisible lever with their thumb when reloading the gun with "Anti-Armor Rounds"), combined with a lack of finger grooves and an enlarged magazine release similar to the latter. Differences from the real model also include a differently shaped trigger guard, a flat face skeletonized trigger and a MIL-STD 1913 rail with three slots. It can be assumed it will share the same base platform as the X12 and X13 in 9mm, as they are both based on Glock pistols and their grip areas are almost identical, however the markings and the name suggest it's manufactured by Corvus and not XRK. The logic of who manufactures what in the rebooted Modern Warfare trilogy is beyond anyone's comprehension. It holds 14 rounds by default (one more than the real one).
The "XRK Pyre-9 Heavy Long Barrel" gives the gun a long slide resembling that of a Glock 40, depicted with front serrations.
Glock 21C (in carbine conversion kit)
Using the "XRK IP-V2 Conversion Barrel" places the COR-45 inside a carbine conversion kit. The kit partially resembles the carbine kit used in MWII, but without the AR style T-handle and stock. This aftermarket conversion allows the weapon to be modified with scopes and underbarrel rail attachments, along with a binary trigger that in gameplay terms increases the pistol's rate of fire.
RSh-12
The RSh-12 appears as the "TYR", the name referencing the god of war in Norse mythology.
Submachine Guns
Custom 9mm AR-15
A custom 9mm AR-15 with the same SIG 516/SIG M400-based receiver as Modern Warfare II’s "M4" appears as the "AMR9", which is coincidentally the same name as the five-round burst AR platform weapon (also classified as an SMG) from Advanced Warfare. The weapon's file name IDs it as the Model 635 (fixed carry handle, slim handguards, 4-position stock from the Model 653), while the presence of a flattop upper would make it closer to the Model 991 (removable carry handle, KAC rail system, 6-position stock from the M4A1).
CZ Scorpion Evo 3 A1
The CZ Scorpion Evo 3 A1 appears, using nearly the same model as the stylized Modern Warfare counterpart. The campaign premiere for "Operation 627" referred to it by its real name, "Scorpion Evo 3", however it has been changed to "Rival-9" which is then retained in the final game.
Heckler & Koch UMP45
A stylized Heckler & Koch UMP45 appears as the "Striker". It reuses the model of the "Undertaker" blueprint from MW19 (which visually changed that game's LWRC SMG-45 into a UMP45), though rather bizarrely the magazine has been remodeled to be too short. The MW19 version featured a correct-length magazine correctly holding 25 rounds, while the MWIII iteration features a too-short magazine (roughly 20) that somehow holds 30 rounds, and despite this the magazine is very clearly marked with a large "25". A 48-round mag is also available, this one also being too short to fit that amount of .45 ACP rounds.
IMI Uzi
The IMI Uzi appears as the "WSP-9".
IMI Uzi (.45 ACP)
Using the "Broodmother .45 Kit" attaches a suppressor and an early model wooden stock, and converts it to fire .45 ACP with the magazine model changed.
IMI Micro Uzi
The IMI Micro Uzi appears in the handgun class as the "WSP Stinger".
IWI Uzi Pro
The IWI Uzi Pro appears as the "WSP Swarm". Although it is select-fire, it is visually based on the pistol variant. By default, it is fitted with an A3 Tactical modular folding stock. It can be equipped with a stabilizing brace, allowing it to be dual-wielded.
LWRC SMG-45 (9mm conversion)
The unreleased 9x19mm conversion of the LWRC SMG-45 appears as the "Striker 9".
Shotguns
Fostech Origin-12
The Fostech Origin-12 appears as the "Haymaker" (which is coincidentally named as the similarly functioning shotgun in BO3). A customized version of the Origin-12 appears as the "Recon Haymaker", used by the Support Juggernaut.
Remington 870
The "Lockwood 680" is a stylized tactical Remington 870 pump-action shotgun, similar to the "Model 680" from MW19. The model in-game uses a standard synthetic non-pistol grip stock by default, and can be modified with an MCS-esque pistol grip stock combination by equipping the "FTAC Goliath XM250 Heavy Stock".
"Riveter"
A .410-gauge automatic shotgun possibly based on the ATI Omni .410 (an AR-15-styled shotgun) is available as the "Riveter". It has a 15-round magazine and fires in full-auto.
Rifles
AN-94/AK-74M hybrid
A hybrid of the AN-94's barrel and forend with an AK-74M/AK-100 series receiver appears as the "SVA 545". The rifle also features an unusual gap between the trigger guard and magazine release, similar to the Type 81. It's modeled with a Zenitco PT-1 stock, uncanted magazine well, railed handguard and full top rails. The barrel assembly resembles a conceptual 6x49mm rifle photoshopped by an internet forum user. Despite this odd combination of visual elements, in gameplay terms the rifle is intended to be an AN-94, featuring its two-round hyperburst at the beginning of every trigger pull.
Bushmaster ACR
A Bushmaster ACR with tan furniture appears in-game as the "MCW". The weapon can be converted to fire .300 AAC Blackout ammunition by using the "JAK Raven Kit".
Bushmaster ACR (.450 Bushmaster)
The .450 Bushmaster variant of the ACR is available as the "Sidewinder". In the campaign's early access, its caliber is currently labeled as .458 SOCOM, though it has been stated in a blog post that it fires in .450 Bushmaster.
Bushmaster ACR DMR
A Bushmaster ACR DMR fictionally chambered in 6.8x51mm with black furniture appears as the "MCW 6.8".
CZ 805 BREN
The CZ 805 BREN appears as the "MTZ-556".
CZ BREN 2 BR
The CZ BREN 2 BR in 7.62x51mm NATO appears as the "MTZ-762".
The "JAK Heretic Carbine Kit" converts it into a carbine resembling the CZ 807 BREN 2.
CZ BREN 2 DMR
A CZ BREN 2 in a DMR configuration intended to pass for a BREN 2 PPS appears as the "MTZ Interceptor". By default, it has a short barrel, a stylized Magpul PRS stock and a pistol grip with palm shelf, but can be modified with a longer barrel and a standard BREN 2 BR/PPS stock and pistol grip.
FAMAS F1
The FAMAS F1 appears as the "FR 5.56", returning from Call of Duty: Modern Warfare, this time without its fictional gas block.
FN SCAR-H
An FN SCAR-H set up to pass for an FN HAMR IAR appears in the light machine gun class as the "TAQ Eradicator". It is a slightly modified version of the SCAR-H from the previous game.
Heckler & Koch G36
A Heckler & Koch G36 resembling the stylized MW19 counterpart appears in the assault rifle class as the "Holger 556". Like in the original Modern Warfare 3, the assault rifle and machine gun variants of the G36 are available.
Heckler & Koch G36C
The rifle can be converted into a Heckler & Koch G36C.
Heckler & Koch G36K
A Heckler & Koch G36K with a G36C carry handle appears in the light machine gun class as the "Holger 26", using a 60-round single drum magazine by default. The G36C carry handle is taller than the real version, a middle ground between it and the integrated optics carry handle. It can equip several full-length G36 barrel options (one of which has an integrated bipod), a 100-round double drum or 40-round magazine (no smaller, likely so as to not overlap in role with the assault rifle class version), as well as a stylized depiction of the G36's integrated carry handle optic.
Heckler & Koch MG36
Equipping the above G36K with the G36-length integrated bipod barrel, integrated optic, and 100-round drum makes for a proper MG36 build.
Heckler & Koch SL8
The Heckler & Koch SL8 is available as the "DM56".
QBZ-97
A QBZ-97 resembling the Emei Type 97 NSR appears as the "DG-58". Like its counterpart from the original Modern Warfare 3, the weapon fires in three-round bursts by default, something that the real weapon (or its civilian copy) cannot do.
SIG-Sauer MCX-SPEAR
A stylized SIG-Sauer MCX-SPEAR appears in the game as the "BAS-B". It is stated in the multiplayer beta to chamber the real life ".277 Fury" instead of "6.8 Wrath", the in-universe version of the cartridge that the LoneStar Future Weapons RM277-based rifle fires, though it has been changed to "6.8 Wrath" in the final game. Similar to Battlefield 2042, the weapon is depicted without its custom-designed SIG SLX suppressor by default.
Sniper Rifles
Bolt-action AK
A bolt-action AK rifle appears as the "Longbow", fitted with a 25-round magazine.
Chukavin SVCh
The Chukavin SVCh appears as the "KVD Enforcer".
Chukavin SVCh-8.6
The Chukavin SVCh-8.6 appears as the "KV Inhibitor". It is fitted by default with a shorter barrel like SVCh variants of other calibers, while the "Kas-Dworf Heavy Long Barrel" attachment approximates the real SVCh-8.6's barrel length.
Steyr HS .50-M1
The Steyr HS .50-M1 appears as the "KATT-AMR".
Machine Guns
FN Minimi
The FN Minimi returns from Call of Duty: Modern Warfare, once again called the "Bruen Mk9".
PKP Pecheneg
The PKP Pecheneg appears as the "Pulemyot 762", with Pulemyot being Russian for machine gun. As of the beta, it is incorrectly depicted with a disintegrating belt, unlike the PKM in MW2019 (although that version incorrectly depicted the whole belt as non disintegrating, instead of breaking in sections of 25).
PKP Pecheneg Bullpup
The weapon can be converted into a PKP Pecheneg Bullpup with the "JAK Annihilator Bullpup Kit".
QJB-95-1
The QJB-95-1 is set to appear as the "DG-58 LSW".
Launchers
"Burrow 500"
A yet-to-be-identified underbarrel grenade launcher appears as the "Burrow 500".
Explosives
Model 7290 Flashbang Grenade
As with previous games, the "Flash Grenade" is a Model 7290 flashbang grenade.
M88 HC Røyk Hånd Granat
The M88 HC Røyk Hånd Granat appears as the "Smoke Grenade".
M67 Hand Grenade
A M67 Hand Grenade is set to be featured in the game as the "Frag Grenade".
Hybrid Mine
What appears to be a fictional mine very loosely resembling a VIS-1.6 anti-tank mine apparently scattering PFM-1 mines.
Mounted Weapons
DShK
Unusable Weapons
Kimber Custom TLE RL/II
The same Kimber Custom TLE/RL II from Call of Duty: Modern Warfare is seen in the closing campaign credits sequence, despite being unavailable in-game.