Ghost Recon Wildlands
Tom Clancy's Ghost Recon Wildlands is the latest installment in the Ghost Recon franchise. It was announced during the Ubisoft E3 2015 Conference, and was released on March 7th, 2017. It is set in a massive and responsive open world, with the whole campaign playable either solo or with up to 4 friends. A competitive PVP mode, titled Ghost War, was later released as part of a free update. A later update introduced "Ghost Mode" an new game mode that features perma-death to a player character if killed and access to only a primary weapon and sidearm, instead of two primary weapons.
The game's plot revolves around a Bolivian-based drug cartel named Santa Blanca, who has turned Bolivia into a narco-state. After the cartel supposedly bombed the US Embassy in La Paz and brutally tortured and executed an undercover DEA agent named Ricky Sandoval, the CIA launched "Operation: Kingslayer", a top-secret revenge mission against the cartel, with the ultimate objective to neutralize its leader: El Sueño. A 4-man team from the classified special operations unit: Ghost Recon, comprised of: Nomad, Midas, Weaver, and Holt, are tasked with covertly dismantling the cartel with the help of the Kataris 26 rebels, a local rebel movement opposing Santa Blanca in the region who is led by Pac Katari. Credit is failure, so the Ghosts must do all of this without implicating the US' involvement in the cartel's destruction. Standing against them are the well-trained sicarios of the Santa Blanca Security Forces and La Unidad, an elite Bolivian military police unit originally tasked with driving out Santa Blanca out of Bolivia, but ended up with a tenuous cease-fire agreement after months of bloody fighting.
The later expansion: "Fallen Ghosts", has the Ghost team returning back to Bolivia after the cartel's destruction to extract CIA operatives still operating in the area, who's covers have been compromised. However, their insertion helicopter was shot down by the Los Extranjeros, a hi-tech South American mercenary group staffed with former special forces operators and any SB sicarios they managed to recruit after the cartel's downfall, who are in the region to assist La Unidad in rooting out the CIA operatives, in exchange for them looking the other way when the mercs takeover and restart the cartel's former operations. The Ghosts are now tasked with re-establishing contact with the CIA, rescuing their operatives, and removing the Los Extranjeros threat in the region by eliminating their commanders and operations.
A note is that the player character Nomad is fully customizable, down to their gender (though his canonical appearance is a 36-year old man with a full beard, as can be seen in promotional materials). A later patch gave the same level of customization to his 3 AI teammates. For this reason, Nomad's and the crew's appearance and gender will constantly fluctuate throughout the page.
The following weapons appear in the video game Ghost Recon Wildlands:
A Cartel member can be seen with a Beretta M9A1 in the "Fight for the Wildlands" trailer. During gameplay, the Beretta is found in a locked weapons box in the Villa Verde province and is simply labeled as the "M9." The Beretta starts with a standard issue 15-round magazine, and can be modified to accept 25-round extended magazines, various tactical laser sights, and a detachable suppressor. A unique M9A1 called "El General" is awarded to the player when they capture General Baro, a UNIDAD general. It sports a black paintjob with brown grips.
The weapon is also the default sidearm of Nomad, who will always draw a black M9 in cutscenes, regardless of the player's currently-equipped sidearm which, amusingly, will still appear inside its holster on his/her leg even in cutscenes. Its also the default sidearm of AI companions, although they never actually use the weapon. Agent Karen Bowman, the Ghosts' CIA contact, also uses an M9 handgun during several cutscenes. US soldiers that appears in Operation Oracle: Suspition have suppressed M9s in holster or hands.
Random sicarios, and La Cabra, will also brandish two M9 handguns during random, out-of-combat interactions with certain NPCs, although they never actually use the weapon and will revert to their primary weapons if engaged in combat.
FN Five-seveN USG
The FN Five-seveN USG can be recovered by the player in a locked weapons box during gameplay. Indexed as the "5.7 USG", it starts with a standard 20-round magazine, and a weapon mod allows it to carry 30 rounds. It can be fitted with various tactical lasers and has a detachable suppressor. A customized but unmodifiable Five-seveN called the "Lady Killer" can be acquired by capturing Antonio. The customized Five-seveN used by Sam Fisher in Splinter Cell: Conviction and Blacklist, indexed as the "Five Seven Blacklist" is part of the Splinter Cell Equipment Pack included in the Year 2 Season Pass.
The weapon boasts decent overall performance, has the highest magazine cap for semi-automatic pistols (20 default and 30 upgraded) and the highest armor penetration stat of any sidearm, but hampered by its low rate of fire.
In the debut trailer, Midas is seen using a suppressed FNX-45. Both La Plaga and La Yuri uses the weapon when confronted (although La Yuri will opt to mount an M134 when encountered). The FNX-45 is the player's starting pistol in the game, labeled as the P45T.
Due to its status of being a starter weapon; it has low damage, but high handling, even compared to other sidearms. Strangely, the handgun shares a lot of common stats with the M9 pistol (especially the damage) rather than other .45 caliber handguns, so it acts more like its smaller sibling, the FNP-9.
Heckler & Koch USP45 Tactical
The Heckler & Koch USP Tactical can be found in a freight yard in the Tabacal province. It appears as the "P12" and has a proper 12-round capacity, unlike the USP45 in Rainbow Six: Siege. It has the option of using a 20-round extended magazine. Being a spec-ops tailored weapon, the USP is the second most silent of all the sidearms once the suppressor is mounted, behind only to the Maxim 9.
The weapon can be soon on Kozak's leg holster during Operation: Silent Spade, but he never actually uses it.
IMI Desert Eagle
A highly stylized Desert Eagle is seen in the debut trailer. It is indexed as "D-50" as per most recent Ubisoft titles, and is found at a UNIDAD FOB in northwestern Libertad. A unique D-50 called "La Novena" is awarded to the player when they defeat El Gato. It features an Aztec themed paintjob and engravings with a gunmetal grey and gold two tone. La Yuri keeps a Desert Eagle on her person (although never actually uses it in combat as she goes for the M134 minigun near her instead) and sometimes used by cartel lieutenants. Is they main weapons of Walker in Operation Oracle.
Due to the lack of a threaded barrel (and general difficulty of silencing large-caliber handguns), the weapon cannot accept a silencer.
The Luger P08 is available in the "Veteran" Ghost pack. It has custom details and white grip panels with S.P.Q.R written on them. S.P.Q.R. is an initialism for the Latin phrase Senātus Populusque Rōmānus, literally translated as Roman Senate and People but more freely as The Senate and the People of Rome, which was the motto of the Roman Republic.
An M1911A1 with gold plating and ornate engraving can be seen in the Cartel Cinematic trailer. A standard issue M1911A1 with a railed frame can also be recovered in a locked weapons box on a cattle ranch in the southeastern part of the Ocoro province, simply labeled as the "M1911." The M1911A1 starts with an 8-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. A two-tone version with a black slide, khaki frame, and grip panels to resemble the M45A1 CQBP was added as the "M1911 MARSOC" in Title Update 15 and can only be acquired from Battle Crates.
The slide incorrectly designates it as the "1911-A2", which is a 1911 variant manufactured by Rock Island Armory (although the gun in game is not an RIA 1911A2, as demonstrated by the lack of ability to use double-stack magazines).
The Ruger LC380, an updated version of the Ruger LCP, is given to the player upon completing the El Emisario chapter in the Ocoro province. It is referred to as "The BFF," despite apparently being a licensed model with detailed trademarks, although this is likely due to the unique naming of boss-unlocked weapons. Strangely, the weapon is one of the more powerful sidearms in the game, surpassing the damage and recoil of all the other vanilla sidearms besides the Desert Eagle. This is even stranger given that its chambered for .380 ACP rounds, the smallest caliber out of any weapon in the game.
Its sights are not zeroed, and thus its point of impact is well above its point of aim. It also lacks a threaded barrel, so it cannot be silenced.
The SIG-Sauer P227 can be found in a Santa Muerte house in north-central Malca and is labeled as the "P227." The P227 starts with a 10-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. This is the first appearance of this SIG P220 variant in any media.
The weapon is held by a trio of cartel surgeons operating an unethical clinic in Remanzo, where they turn desperate locals into drug mules.
SilencerCo Maxim 9
Available for real currency from the in-game shop is the integrally-suppressed SilencerCo Maxim 9, as part of the "Silent" Ghost Pack. Referred to as the "Whisper" in-game. This is the first major media appearance of this handgun.
A Colt Python with a 6 inch barrel is part of the western-themed "Last Chance" Ghost pack. It is referred to as ".357 Joker".
The Canadian produced Sterling SMG variant from Rainbow Six: Siege can be acquired from a quinoa processing plant in central Remanzo. Due to the lack of rails, the weapon cannot use a handguard-mounted laser sight or underbarrel attachment (although it's fully capable of using optical attachments using a top-mounted rail that magically appears during customization). It is also the only SMG in the game that cannot be silenced, as it lacks a threaded barrel (or a long-enough protrusion to allow attachment of a screw-on suppressor, even with the custom long-barrel mod). By default, it comes with a 34-round magazine with no other mods to size, giving it the third largest magazine capacity for an SMG.
A unique version of the C1 Sterling, "Experimento #42", is awarded to the player when they capture El Cerebro, it comes with an ATPIAL laser sight and a custom wooden foregrip both of which is not available on the regular version.
The weapon is only used by one character: a cartel informant who is meeting with an UNIDAD captain to reveal CIA spies in UNIDAD.
CZ Scorpion Evo 3 A1
A CZ Scorpion Evo 3 A1 can be seen being loaded by a cartel gunman in the "Fight for the Wildlands" trailer, although no faction actually uses this weapon in-game. The gun itself is located in a UNIDAD firebase in Koani.
Players who have played Rainbow Six: Siege can get a Rainbow Six themed Scorpion Evo 3 via Ubisoft Club for free, it can also be bought in the in game store. Strangely, the R6 Scorpion cannot mount a silencer, despite it using the default muzzle attachment.
CZ Skorpion Vz.61
The original Sa. Vz.61 Skorpion is also featured in the game. As with the MAC-10, it is a very common weapon used among regular cartel hoodlums, the more experienced of whom dual-wield them as firm believers of the "Rule of Cool". Alternatively, some might opt to carry one Skorpion and one MAC-10 instead. Some Kataris 26 rebels may also be armed with a Skorpion, but only use them one at at time, in comparison to their coke-fueled opponents. As with the M10, the only modification for the Vz.61 is the option to extend or fold the stock and cannot be silenced. Additionally, both weapons are classified as sidearms due to their small size. For some reason, it holds 30 rounds in the normal 20-round banana magazine, the polar opposite of the M10 which is modeled with a 32-round magazine but only holds 20 rounds in-game. It can be unlocked in the Remanzo province.
It is incorrectly classified as a 9x19mm weapon. While a modernized variant of the Skorpion is able to use this cartridge, Skorpions that used a curved magazine all used .32 ACP rounds.
In one of the released screenshots a Ghost operative can be seen with an FN P90 slung on his back. It is available from a weapon crate from the large cartel base in La Cruz. It has the second highest magazine capacity of the sub-machine gun class, thanks to its default 50-round magazine.
For some reason, its not able to use a PEQ-15 laser attachment, but can use any other side-attachment available. It can also be turned into a fully-automatic PS90 carbine by installing the long-barrel attachment.
Heckler & Koch MP5 MLI
The Heckler & Koch MP5 MLI is the starting SMG given to all Ghosts at the beginning of the game. Much like the P416, it's a decent weapon, but due to its status as a starter gun, it's largely inferior to all other guns in its class.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 appears as the "MP7". It can be found in a guard tower in an outpost in the Barvechos province.
Heckler & Koch UMP
The Heckler & Koch UMP45 was added for free to Year 2 Pass owners in Special Operation 4. It accurately holds 25 rounds in the magazine.
One of the most common guns used by the Santa Blanca Cartel gangsters is the Ingram MAC-10, which are chambered to use 9x19mm rounds. Being firm adherents to the "rule of cool", higher-level sicarios will typically dual-wield them during an engagement (something the player cannot do). Some might also opt to carry a Vz.61 Skorpion and a MAC-10 instead.
Although the player can pretty much pick one up an any time from a cartel goon, it can be unlocked for use in the inventory from a quarry in Pucara. For whatever reason, the only modifiable element of the M10 is the option to extend or collapse the stock, and it cannot change magazines or use a silencer (something the MAC-10 is famous for). As with the other recent Ubisoft titles, it appears as the "SMG-11". It is also carried as a sidearm, in the player's pistol slot.
Despite being modeled with a 32-round magazine, the Ingram magazines only hold a meager 20 rounds in game, while the opposite is the case for the Vz. 61 Skorpion.
Izhmash PP-19 Bizon-2
The Izhmash PP-19 Bizon returns from the previous game; it was first seen in the "Fight for the Wildlands" trailer. The Bizon is a fairly popular weapon carried by cartel goons. It is found on a barge serving as a cocaine lab floating in eastern part of the massive lake in Agua Verde, rounding out the arsenal of it and the Saiga-12 and SR-3M that some Russian must've lost in that province. A unique variant of the Bizon, "Residuos", is awarded to the player when they capture El Pozolero. It has a dirty and rusty look, likely referencing the fact that its former wielder has now corroded into toxic soup, with a white and black two tone and only comes equipped with a Kobra sight. It is the highest-capacity sub-machine gun in the game with 64 rounds in its magazine.
Izhmash PP-19-01 Vityaz-SN
Another weapon carried over from Rainbow Six Siege, the PP-19-01 Vityaz is an SMG available for the players arsenal. It's stored in a fairly massive Santa Blanca stronghold in the Inca Camina province. A unique variant of the PP-19, "¡UY!", is awarded to the player when they capture El Chido. It comes with a PK-AS sight, an ATPIAL laser sight and its stock folded.
The weapon is used by the Peruvian negotiator who appears during the assassination order on La Cabra.
The SIG-Sauer MPX is another SMG available in the game. It can be found in a weapon crate in the Mojocoyo province. It is an MPX Gen 2, as evidenced by the ejection port, the ambidextrous charging handle and the KeyMod handguard, although it is modeled with the MIL-STD-1913 Picatinny rail of earlier versions, as well as being fitted with the collapsible stock of early MPX prototypes. The HUD icon shows it with a Gen 1 stock, though.
Some higher level cartel sicarios also use the SIG MPX with an ELCAN Specter scope mounted.
Named "Vector .45 ACP", as it has been in Ubisoft shooters since Far Cry 3. The Vector is stored in a very well defended UNIDAD base in the northern half of Media Luna. By default it uses 15 round magazines; 25 rounders must be unlocked from an accessory box. The weapon has the highest rate of fire of all SMGs while having the smallest magazine sizes, but is compensated by having an equally fast reload time. The weapon is used by UNIDAD officers.
A unique variant of the Vector, called the "Mendeleyev" is awarded to the player when they capture Marcus Jensen, which mentions it was gifted to him but Marcus never actually uses a weapon. It has a carved skull over the magwell and sports a white paintjob.
Rifles / Carbines
A hybrid between the AK-47 and the MPi-KM-72 (a German clone of the AKM) appears in the game as the "AK-47". It has the milled receiver and smooth handguard of an AK-47, but with the D-E selector markings, ribbed receiver cover, non-ported gas tube, and bayonet lug of an MPi-KM-72. The weapon was first seen on the table opposite the Desert Eagle, and also in the hands of one of the cartel members in the trailers. In the final game, the AK can be found in the Libertad province. It is also the primary weapon of rebel riflemen, where it sports a camo-green stock and 20 round magazine.
The AK-47's handguard does not have any rails, thus apart from the GP-25 grenade launcher; it cannot mount underbarrel attachments, although a later update allowed it to use laser sights by mounting it on the gun's side-rail on the receiver. The only stock upgrades available for it is the Romanian side-folding stock, rather than the traditional under-folding stocks used by AKS-47s. It also has an option for a short carbine barrel and long marksman barrel, despite the AK-47 officially only having a 415mm barrel.
However, two special AK variants can be unlocked by completing the main story missions in the Itacua province where players begin the game. They are referred to "His AK-47" and "Her AK-47," belonging to morbid lovebirds; El Polito and La Yuri, Santa Blanca's chief medical officers, who also happen to be their chief interrogators/torturers.
Several rebels also carries AK-47s with a woodland camo on the stock.
Russian Spetsnaz operators (stated to be Bodark by Bowman) are seen with AK-74s in La Plaga's briefing video.
A usable AK-74 was later added in Title Update 17, where it can only be obtained through loot crates. It uses black synthetic furniture and an aftermarket KeyMod handguard rail.
An AK-12 can be seen in the hands of a Cartel member in the "Fight for the Wildlands" trailer. The AK-12 can be found in a locked weapons box in Tobacal. A unique AK-12 called "Ritmo" is awarded to the player when they defeat DJ Perico, another variant of the AK-12 called the "GR Network" is available if players has connected to the Ghost Recon Network and tagged 10 Ghost profiles. The weapon is used by mid-level cartel riflemen, who use it with a white Kryptek camo pattern and 20-round magazines. The gun in the same set-up is also used by John Kozak, during Operation: Silent Spade.
The in-game customization menu claims it uses 7.62x39mm rounds. Although an AK-12 prototype was made in that caliber; its in-game performance is closer to that of a 5.56mm rifle, and its magazine is modeled after the 5.45x39mm magazine, hence its more likely it uses the newer 5.45mm cartridge.
CZ 805 BREN
The CZ 805 BREN is the weapon of choice for higher-level cartel riflemen, who uses it with a Kobra sight and G33 magnifier. Its also strangely used by El Commandante, a corrupt Unidad war hero, instead of his organization's standard-issue R5 RGP. It can be unlocked from a storage site in central Villa Verde. It is indexed as "805 Bren A2", which is incorrect since it initially starts with the standard 14.2 inch barrel, making it the A1 variant. It can still turn into the A2 variant however, by installing the 10.9 inch short barrel. A unique CZ 805 called "El Comandante" is rewarded to the player when they defeat the UNIDAD commander El Commandante in the Unidad Conspiracy missions. It has a Magpul D60 drum magazine which cannot be found in the open world.
The 805 BREN is strangely the most flexible assault rifle in the game. It is the only assault rifle that is capable of changing buttstocks, has all 3 firing mode options, all 3 barrel lengths, and mount all handguard attachments.
Daniel Defense DDM4 MK18
The Daniel Defense DDM4 MK18 was added in Special Operation 4, acquirable from battle crates or the store.
Desert Tech Micro Dynamic Rifle
The Desert Tech Micro Dynamic Rifle is an assault rifle introduced in the "Fallen Ghosts" DLC, where it is only called "MDR". Quite confusingly, its initial 30-round magazine is for 7.62x51mm rounds, but its 20 and 50-round magazines are for 5.56x45mm rounds. While the MDR does have official conversion kits that allows it to use 7.62x51mm, 5.56x45mm, and .300 Blackout rounds (which would somewhat explain this discrepancy); this is not reflected in the weapon's damage stats, as the game treats it like a 5.56mm weapon regardless. It is obtained upon successfully completing all 3 intelligence gathering missions on Tomas Ortega. Los Extranjeros Jammer soldiers wield the MDR.
If the player has the "Fallen Ghosts" DLC purchased, the MDR is immediately available upon starting the game, with all optic mounts, a vertical grip, and 20-30 magazines auto-unlocked for it. Likely due to a programming error, if the weapon is unlocked for use in the standard campaign: it will require the 50-round STANAG magazine mod to be unlocked, rather than the 50-round P-MAG mod to allow use of 50-round magazines, despite it only using Magpul PMAGs models in all of its magazine mods.
Indexed ingame as the "G2", the FAMAS G1 is stashed away in a remote mountain hut in the southwestern corner of the map, within the mountainous Inca Camina province. It can only fire in full-automatic or single shots; for some reason there is no trigger pack with the three-round burst fire setting.
The weapon has some of the lowest damage stats for any assault rifle, but makes up for it by having the highest rate of fire of any AR in the game. Additionally, due to the lack of a side-rail, it is not capable of using laser sights.
Another sicario in Perico's briefing video has a standard FN FAL. Los Extranjeros commander Juan Ignacio "El General" Merlo can be seen posing with a FAL variant in his briefing video.
A usable FAL was added as an Ubisoft Club reward for the game's second anniversary on March 7th, 2019, although it was occasionally available in the recently released "Guerilla Mode" from the weapon vendor, even before its official release date. The weapon is stuck in its default configuration, and has no other barrel lengths or alternative stocks available, although it has an array of rails to support various attachments, along with a 30-round magazine. It can also be silenced, even though the gun's default flash hider would realistically not allow a modern silencer to be mounted on it.
Due to the shortness of its rails, its not able to mount any grenade launchers and is not able to use the COMPM4 RDS and Elcan Spectre DR scope, along with setups that require the G33 magnifier. Strangely it can still use the ACOG, despite the COMPM4 and the Spectre being nearly the same size.
FN F2000 Tactical
The FN F2000 Tactical was added with the Special Operations 3 update, it is included with the Silent Spade pack or can be bought separately. Due to the lack of an underside rail (which is strange since the F2000 Tactical is suppose to have a tri-rail on the handguard), it is unable to use under-barrel attachments.
Holt can be seen with a suppressed FN SCAR-H in a pre-release screenshot and is his weapon of choice in the main game. The SCAR-H can be found in a locked weapons box in the UNIDAD-ridden province of "Flor de Oro" and is labeled as the "Mk 17". The SCAR-H starts with a 20-round magazine, and can be modified to accept 30-round extended magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or Heckler & Koch GLM grenade launcher.
The FN SCAR-L was added in Special Operation 4, purchasable either as part of the Frontline Pack or by itself. 7.62x51mm caliber markings can be seen on the left side of the upper receiver, suggesting that Ubisoft used the same texture as the SCAR-H on it. Its description, however, seemingly references a SCAR-H with a 5.56mm caliber conversion kit installed, although the model itself is based on the SCAR-L.
Heckler & Koch G36C
The Heckler & Koch G36C can be obtained at any time through the Ubisoft club and the player can start the game immediately with this in their armory if they start a new game, with the weapon being a direct upgrade over the P416. However, its unique 30-round magazine and custom stocks are found separately. The weapon is also used by some mid-level sicarios.
The weapon can also be fitted with a 12.5cm "long" barrel, turning it into a pseudo-G36K.
Heckler & Koch HK416F
The Heckler & Koch HK416F, indexed as the "416", is included in the Rainbow Six Equipment Ghost Pack released alongside Title Update 15. A bug in the update resulted in the back up iron sights being flipped down even if no optic is attached to the carbine, but this was fixed in a hotfix that also added an 11.5" barrel based on community feedback. Team Rainbow operator Twitch is armed with an HK416F during the missions Operation Revenge and Operation Archangel, likely standing in for the HK417 she uses in Rainbow Six: Siege. This is the first appearance of this particular HK416 variant in any media.
IWI Galil ACE 32
Knight's Armament Company PDW
The Knight's Armament Company PDW appears in game as the "SR-635" (which is actually the name of another KAC product, a normal short-barreled AR15 design chambered in the same 6x35mm caliber), and is classified as a submachine gun by the game. Midas carries the PDW as his weapon of choice in-game, equipped with a Kobra sight. Its also used by Emilio, a cartel deserter in Montuyoc, who strangely uses the same setup and color-scheme as Midas' PDW.
It is located in a coca paste factory in the northern edge of the Ocoro province.
The L85A2 is one of the game's unlockable assault rifles. It comes with a 20-round STANAG magazine by default, an optic rail, a Daniel Defense railed forend, and Troy back-up sights. Due to a glitch, mounting either an ACOG or COMPM2 sight results in it being mounted on the fore-end of the gun, despite it showing on the top of the receiver in the inventory.
The L85 is found in the basement of La Santera's home, next to her chapel in Espiritu Santo. It is unusually accurate, in fact it's the most accurate assault rifle in the game, rivaling that of DMRs like the SR25 and G28.
In the debut trailer a member of the cartel can be seen dropping an M4A1 through the eyes of a scope. Midas can also be seen with one, but ended up armed with a KAC PDW when the game was released. A unique version, dubbed the "M4A1 Tactical" is given to the player after defeating Carl Bookhart, a former US Ranger turned cartel drill instructor. It has a brown paint job, Aimpoint CompM4 sight, vertical grip, and can only be fired on semi-auto despite its fire selector switch. When encountered however, Bookhart does not use this weapon and instead opts to use the standard M4s used by all other cartel riflemen. A second unique variant, the "M4A1 Commando", comes from the Special Forces pack, and has an Aimpoint CompM4 sight like the Tactical, as well as a darker paint job, a wrapped handguard, and what seems to be a piece of a winter parka on the stock to serve as an improvised cheekpad.
The M4A1 can be recovered from a locked weapons box in Floro De Oro, around a UNIDAD-controlled sawmill. The weapon is versatile as due to its balanced performance and large modification pool. Some mid-level sicarios also carry M4A1s which has a mounted red dot sight and 20-round magazine. The M4A1 also seems to be the default primary weapon for NPCs during certain animations, even if they're suppose to use another weapon (although this was likely done to ease animation concerns as these events can involve any random NPC). Rather bafflingly, despite having an adjustable stock it is not possible to extend the M4A1's stock and so it always remains in the fully retracted position, in addition to being ridiculously oversized.
Returning from Ghost Recon: Future Soldier, the Magpul PDR is part of the Fallen Ghosts DLC, and is awarded to the player upon successfully doing all 3 intelligence gathering missions on Dante Cruzar. As with the KAC PDW, it is categorized as a sub-machinegun in-game, despite being a compact bullpup-style assault rifle.
If the player has the "Fallen Ghosts" DLC purchased, the PDR is immediately available upon starting the game, with all optic mounts unlocked for it. Due to a programming error or lack of related class-upgrades (as there are no 5.56mm SMGs), to unlock the 30-round magazine for the weapon: the player has to obtain the KAC PDW's 30-round 6x35mm magazine upgrade, although the PDR was never chambered in that round.
Q Honey Badger
The Q Honey Badger chambered to use .300 AAC rounds was added with the Special Operations 3 update on December 11th, 2018. Previously, the weapon could be unlocked by completing the December 19, 2018 challenges, but after that ended it can now only be obtained from the Ubisoft store. It's incorrectly classified as a submachine gun and its suppressor cannot be removed (although the Honey Badger in real life can function with or without an attached suppressor).
Interestingly, when applying a camo or a paint job: the handguard and stock will remain light gray.
In one of the released screenshots a Ghost operative can be seen with a Remington ACR slung on his back, it is also the default rifle of Nomad during in-game cinematics, where it sports a collapsible stock, reflex sight, and worn tan finish, although in some cutscenes it will instead sport a black finish instead. The ACR can be found in a locked weapons box in the village of La Loma in the Media Luna province, which contains a UNIDAD combat outpost. It starts out with a standard 20-round magazine, and can be modified to accept 30 or 50-round magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or Heckler & Koch GLM grenade launcher.
Remington R5 RGP
The Remington R5 RGP appears in the game as an unlockable weapon, stored in the abandoned Agronomic Center in northern Monte Puncu. In-game it is the standard carbine of UNIDAD, a corrupt Bolivian military police unit, who uses the standard configuration with an attached Elcan SpecterDR scope. Despite having a selector switch, it is not possible to switch the R5 to semi-auto, and thus it only fires in fully automatic.
Returning from the previous game, the SR-3M can be found in a cartel-controlled town in the Agua Verde province. The weapon is used by higher-level members of the Kataris 26 rebels, who uses it with a 20-round magazine and the gun is fully painted green.
SIG-Sauer SG 556xi Russian
The SIG SG 556xi Russian can be found in a dump in the rainforest region of Caimanes. It is indexed as "556xi", similar to the version in Rainbow Six: Siege. A variant called "SIG556 Llama" is awarded to all players who have participated in the open beta, but can be bought from the store.
For some reason, the weapon can only use the M203 grenade launcher attachment, as the H&K GLM is not available for use on this weapon.
Steyr AUG A3-CQC
A Steyr AUG A3-CQC can be found in a base in the western half of Bervechos. By default, it is equipped with regular 30-round magazines that only hold 20 rounds; the 30-round magazine is modeled out of the extended 42-round AUG magazine. It can also be fitted with an abnormally long barrel mod that appears to be based on the AUG HBAR.
The weapon has above-average handling and accuracy compared to other 5.56mm rifles, but suffers from an abnormally low armor-penetration stat (which is strange, since it has a default 18 inch barrel, some of the longest in the game's armory).
The IWI TAR-21 is another assault rifle that returns from Future Soldier. It is found in the town of Choza Padre in the Montuyoc province. The weapon's description refers to it as the "IDF standard rifle", although the IDF has replaced it with the MTAR-21. By default, it is actually a CTAR-21 with the 64cm barrel, but can be turned back into a normal TAR-21 with the long barrel modification.
Los Extranjeros footmen also use the CTAR-21 as their service weapon, although only using a 20 round magazine and oddly, with iron sights instead of any kind of optics.
The POF P416 appears in Ghost Recon Wildlands as the first assault rifle available to the player. Its description refers to it as a "high end update" to the M4, but due to it being one of the game's three starting weapons (along with the MP5 and FNX-45), its stats are abysmally low and has very little customization options. A variant called the P416 "Micteca" was awarded to players who completed Season 2's challenges.
The Vektor R4 is an assault rifle, introduced into the game in the "Fallen Ghosts" DLC, where it is called simply the "R4" and obtained after defeating Tomas Ortega. The weapon features a polymer folding stock and a railed handguard (which causes attached optics to be mounted at the barrel part of the gun). For some reason, the game states that the weapon uses 7.62x39mm round; only the Galil ACE 30-series is chambered for this cartridge. Even more confusing is that it uses two types of magazines; the model for the 20-round mag is from the AK-12, and the 30-round mag is its factory 35-round 5.56x45mm magazine. It is also the main weapon of Los Extranjeros heavy armored soldiers, who use it with the stock folded.
If the player has the "Fallen Ghosts" DLC purchased, the R4 is immediately available upon starting the game, with all optic mounts, a vertical grip, and 20-30 magazines auto-unlocked for it.
War Sport LVOA-S
The War Sport LVOA-S from The Division is part of a thematic Ghost pack available for free for any player that owns both The Division and GR:W. It cannot be customized for some reason, and only holds a meager 20 rounds in 30 round PMAGs. Another variant of the LVOA-C was added with the Tier 1 update called LVOA-C Bad News which is unlocked by reaching Tier 5 in Tier 1 mode, it has an EXPS3 with a G33 magnifier, an M203 grenade launcher, an ATPIAL laser sight and a detachable suppressor. The magazine correctly holds 30 in this variant. A customizable LVOA-S (with almost identical stats to the Division-themed LVOA) was finally added in the "Relentless Fight" Ghost Pack with Title Update 16.
A custom M16/SP1 with a detachable carry handle and M203 heatshield is included in the Predator Ghost Pack, the contents of which are based on the eponymous film franchise. Thus, the M16 is intended to represent the M16/SP1 used by Major Alan "Dutch" Schaefer (Arnold Schwarzenegger) in Predator. The visible castle nut between the buttstock and receiver and M203 groove on the barrel shows how Ubisoft reused some of the M4A1's model components. It is equipped with an M203 grenade launcher by default, even if the player hasn't unlocked the grenade launcher skill.
Winchester Model 1894
An engraved Winchester Model 1894, called "Stampede", can be bought as part of the "Last Chance" or "Antique Weapons" packages.
The SC 4000 from Splinter Cell: Blacklist is included in the Splinter Cell Equipment Pack exclusive to the Year 2 Season Pass.
The AA-12 was added with the Special Operations 3 update. Like in recent Ubisoft titles; the weapon is called the "ACS-12". Previously it could be unlocked by doing several weekly challenges, but after that ended it can now only be obtained through the Ubisoft store. The weapon is the first fully-automatic shotgun featured in the game.
The weapon can accept a 20 round drum magazine and despite having side rails, it cannot accept any laser sights.
Benelli M4 Super 90
Benelli M4 Super 90 shotguns are seen being fired by U.S. Marines in the briefing video for the cartel's security branch. An M4 Super 90 was later added as a usable weapon in the "Relentless Fight" Ghost Pack with Title Update 16.
The ENARM Pentagun revolver shotgun was added in Title Update 15. It is only attainable from Battle Crates.
The SPAS-12 can be found in the province of La Cruz, by default it has its stock folded and holds 5 shotgun shells. A unique version called "El Obsequio" ("The Gift" in Spanish) awarded to the player when they help El Pulpo escape from Bolivia, it has a black and grey two tone with "Para Papa" engraved into its pump handle.
Over and Under Shotgun
An Over and Under Shotgun known as the "Wilderness" is available in a Ghost Pack.