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Difference between revisions of "Rainbow Six Siege"
Pyr0m4n14c (talk | contribs) m (→G&P M870 RAS) |
Pyr0m4n14c (talk | contribs) m (Consistent... consistentizing? Consistentifying? Constantizing? Constantinople? Ah, screw it... making the image sizes consistent.) |
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==FN P90 TR== | ==FN P90 TR== | ||
The [[FN P90 TR]] is available to the GIGN Defenders. | The [[FN P90 TR]] is available to the GIGN Defenders. | ||
− | [[file:FN P90 Triple Rail (TR).jpg|thumb|none| | + | [[file:FN P90 Triple Rail (TR).jpg|thumb|none|450px|FN P90 TR with optics removed and empty magazine - 5.7x28mm]] |
[[file:RainbowSix Siege FN P90 TR.jpg|thumb|600px|none|FN P90 TR menu model. Note the grey material covering most of the magazine (it's presumably duct tape).]] | [[file:RainbowSix Siege FN P90 TR.jpg|thumb|600px|none|FN P90 TR menu model. Note the grey material covering most of the magazine (it's presumably duct tape).]] | ||
[[file:RainbowSix Siege FN P90 TR holding.jpg|thumb|none|600px|The P90 TR in idle.]] | [[file:RainbowSix Siege FN P90 TR holding.jpg|thumb|none|600px|The P90 TR in idle.]] | ||
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==Heckler & Koch MP5 MLI== | ==Heckler & Koch MP5 MLI== | ||
The [[Heckler & Koch MP5 MLI]] is also usable by the GIGN Recruit and Defense operators. It appears as the "MP5". | The [[Heckler & Koch MP5 MLI]] is also usable by the GIGN Recruit and Defense operators. It appears as the "MP5". | ||
− | [[file:Heckler-Koch-MP5-MLI.jpg|thumb|none| | + | [[file:Heckler-Koch-MP5-MLI.jpg|thumb|none|450px|Heckler & Koch MP5 MLI - updated with a triple-rail forearm, a quick-release-mount, and the new RAL8000 color scheme - 9x19mm]] |
[[file:RainbowSix Siege Heckler & Koch MP5A3.jpg|thumb|600px|none|Heckler & Koch MP5 MLI in lobby.]] | [[file:RainbowSix Siege Heckler & Koch MP5A3.jpg|thumb|600px|none|Heckler & Koch MP5 MLI in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch MP5A3 holding.jpg|thumb|none|600px|Holding the Heckler & Koch MP5 MLI.]] | [[file:RainbowSix Siege Heckler & Koch MP5A3 holding.jpg|thumb|none|600px|Holding the Heckler & Koch MP5 MLI.]] | ||
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==Heckler & Koch MP5K-PDW== | ==Heckler & Koch MP5K-PDW== | ||
The [[Heckler & Koch MP5K-PDW]] is available in the game, issued to SAS Defenders. | The [[Heckler & Koch MP5K-PDW]] is available in the game, issued to SAS Defenders. | ||
− | [[file:MP5K-PDW.jpg|thumb|none| | + | [[file:MP5K-PDW.jpg|thumb|none|450px|MP5K-PDW with its extended barrel with 3 lugs & folding stock - 9x19mm]] |
[[file:RainbowSix Siege Heckler & Koch MP5K-PDW.jpg|thumb|600px|none|Heckler & Koch MP5K-PDW in lobby.]] | [[file:RainbowSix Siege Heckler & Koch MP5K-PDW.jpg|thumb|600px|none|Heckler & Koch MP5K-PDW in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch MP5K-PDW1 holding.jpg|thumb|none|600px|The MP5K-PDW in the hands of a SAS Recruit.]] | [[file:RainbowSix Siege Heckler & Koch MP5K-PDW1 holding.jpg|thumb|none|600px|The MP5K-PDW in the hands of a SAS Recruit.]] | ||
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==Heckler & Koch MP7A1== | ==Heckler & Koch MP7A1== | ||
− | The [[Heckler & Koch MP7A1]] is issued to the GSG-9 Defense Recruit and Bandit. For some reason, it has a 30 round magazine capacity despite being modeled with the 40 round magazine, the developers also thought that the charging handle is always in its pulled back position, as it's been permanently modeled so and is even visible on HUD icons ( | + | The [[Heckler & Koch MP7A1]] is issued to the GSG-9 Defense Recruit and Bandit. For some reason, it has a 30 round magazine capacity despite being modeled with the 40 round magazine, the developers also thought that the charging handle is always in its pulled back position, as it's been permanently modeled so and is even visible on HUD icons (although this error was fixed in "Operation Black Ice" update; as of the Dust Line update, the carabiner clipped to the rear sling mount was removed in favor of a "charm" mount instead). |
− | [[file:MP7 40rdmag.jpg|thumb|none| | + | [[file:MP7 40rdmag.jpg|thumb|none|450px|Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]] |
[[file:RainbowSix Siege Heckler & Koch MP7A1.jpg|thumb|600px|none|Heckler & Koch MP7A1 in lobby (Before "Operation Black Ice" update).]] | [[file:RainbowSix Siege Heckler & Koch MP7A1.jpg|thumb|600px|none|Heckler & Koch MP7A1 in lobby (Before "Operation Black Ice" update).]] | ||
[[file:RainbowSix Siege Heckler & Koch MP7A1 holding.jpg|thumb|none|600px|In-game view of the pre-"Black Ice" MP7A1.]] | [[file:RainbowSix Siege Heckler & Koch MP7A1 holding.jpg|thumb|none|600px|In-game view of the pre-"Black Ice" MP7A1.]] | ||
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==Heckler & Koch UMP45== | ==Heckler & Koch UMP45== | ||
The [[Heckler & Koch UMP45]] is used by the FBI Defenders. The charging handle incorrectly locks back on its own when the magazine is emptied, similar to the MP5 in the ''[[Far Cry 3]]'' and ''[[Far Cry 4]]''. | The [[Heckler & Koch UMP45]] is used by the FBI Defenders. The charging handle incorrectly locks back on its own when the magazine is emptied, similar to the MP5 in the ''[[Far Cry 3]]'' and ''[[Far Cry 4]]''. | ||
− | [[file:UMP 45.jpg|thumb|none| | + | [[file:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] |
[[file:RainbowSix Siege Heckler & Koch UMP45.jpg|thumb|600px|none|The Heckler & Koch UMP45 in the lobby.]] | [[file:RainbowSix Siege Heckler & Koch UMP45.jpg|thumb|600px|none|The Heckler & Koch UMP45 in the lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch UMP45 holding.jpg|thumb|none|600px|First-person view of the UMP45.]] | [[file:RainbowSix Siege Heckler & Koch UMP45 holding.jpg|thumb|none|600px|First-person view of the UMP45.]] | ||
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==PP-19-01 Vityaz-SN== | ==PP-19-01 Vityaz-SN== | ||
The [[PP-19-01 Vityaz]] appears as the "9×19VSN" and is available to Spetsnaz defenders Tachanka and Kapkan, as well as the Recruit on defense. It is heavily customized with Zenitco furniture, including a B-13 optic mount that remains permanently on the weapon, optic on or off. | The [[PP-19-01 Vityaz]] appears as the "9×19VSN" and is available to Spetsnaz defenders Tachanka and Kapkan, as well as the Recruit on defense. It is heavily customized with Zenitco furniture, including a B-13 optic mount that remains permanently on the weapon, optic on or off. | ||
− | [[File:VityazsnOSN.jpg|thumb|none| | + | [[File:VityazsnOSN.jpg|thumb|none|450px|PP-19-01 Vityaz-SN with Zenit accessories - 9x19mm]] |
[[file:RainbowSix Siege PP-19-01 Vityaz-SN.jpg|thumb|600px|none|Vityaz-SN menu model.]] | [[file:RainbowSix Siege PP-19-01 Vityaz-SN.jpg|thumb|600px|none|Vityaz-SN menu model.]] | ||
[[file:RainbowSix Siege PP-19-01 Vityaz-SN holding.jpg|thumb|none|600px|The Vityaz-SN in first person.]] | [[file:RainbowSix Siege PP-19-01 Vityaz-SN holding.jpg|thumb|none|600px|The Vityaz-SN in first person.]] | ||
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==MAC-11== | ==MAC-11== | ||
A [[MAC-11]] with the upper receiver of a Masterpiece Arms MPA10SST appears as the "SMG-11," as in ''[[Watch_Dogs]]''. The shape of the ejection port denotes it as the .45 version. It is exclusively used as a sidearm by Sledge, Smoke, and SAS Recruits. | A [[MAC-11]] with the upper receiver of a Masterpiece Arms MPA10SST appears as the "SMG-11," as in ''[[Watch_Dogs]]''. The shape of the ejection port denotes it as the .45 version. It is exclusively used as a sidearm by Sledge, Smoke, and SAS Recruits. | ||
− | [[file:Mpa10sst.jpg|thumb|none| | + | [[file:Mpa10sst.jpg|thumb|none|450px|Masterpiece Arms MPA10SST - .45 ACP]] |
[[file:RainbowSix Siege MAC-11.jpg|thumb|600px|none|The "SMG-11" in the lobby; note the stock similar to a Micro-Uzi's.]] | [[file:RainbowSix Siege MAC-11.jpg|thumb|600px|none|The "SMG-11" in the lobby; note the stock similar to a Micro-Uzi's.]] | ||
[[file:RainbowSix Siege MAC-11 holding.jpg|thumb|none|600px|The MAC-11 in first person.]] | [[file:RainbowSix Siege MAC-11 holding.jpg|thumb|none|600px|The MAC-11 in first person.]] | ||
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==="SMG-12"=== | ==="SMG-12"=== | ||
The "SMG-12" is a sidearm available to the Korean 707th SMB Operators, and appears to be a further development of the SAS's "SMG-11". It appears to be a heavily modified Masterpiece Arms MPA935SST and was integrally suppressed, although this feature will be removed in the first Year 3 patch. | The "SMG-12" is a sidearm available to the Korean 707th SMB Operators, and appears to be a further development of the SAS's "SMG-11". It appears to be a heavily modified Masterpiece Arms MPA935SST and was integrally suppressed, although this feature will be removed in the first Year 3 patch. | ||
− | [[File:R6S-smg12.jpg|thumb|600px|none|SMG-12 in lobby.]] | + | [[File:R6S-smg12.jpg|thumb|600px|none|The "SMG-12" in lobby.]] |
[[File:RSS MPA (1).jpg|thumb|none|600px|Dokkaebi rappels off a tower in Seoul, "SMG-12" in hand.]] | [[File:RSS MPA (1).jpg|thumb|none|600px|Dokkaebi rappels off a tower in Seoul, "SMG-12" in hand.]] | ||
[[File:RSS MPA (2).jpg|thumb|none|600px|Aiming down the sights while in an elevator shaft.]] | [[File:RSS MPA (2).jpg|thumb|none|600px|Aiming down the sights while in an elevator shaft.]] | ||
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==Magpul FMG-9== | ==Magpul FMG-9== | ||
The [[Magpul FMG-9]] is available in the game, and is exclusively used by Smoke or the SAS Defender Recruit. | The [[Magpul FMG-9]] is available in the game, and is exclusively used by Smoke or the SAS Defender Recruit. | ||
− | [[file:MagpulFMG-9.jpg|thumb|none| | + | [[file:MagpulFMG-9.jpg|thumb|none|450px|Magpul FMG-9 in open form - 9x19mm]] |
[[file:RainbowSix Siege Magpul FMG-9.jpg|thumb|600px|none|Magpul FMG-9 menu model.]] | [[file:RainbowSix Siege Magpul FMG-9.jpg|thumb|600px|none|Magpul FMG-9 menu model.]] | ||
[[file:RainbowSix Siege Magpul FMG-9 holding.jpg|thumb|none|600px|The player character holding a Magpul FMG-9.]] | [[file:RainbowSix Siege Magpul FMG-9 holding.jpg|thumb|none|600px|The player character holding a Magpul FMG-9.]] | ||
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==C1 Submachine Gun== | ==C1 Submachine Gun== | ||
The [[Sterling SMG|C1 Submachine Gun]], the Canadian variant of Sterling SMG, has been available in the game since the Operation Black Ice expansion was released. It is referred to as the "9mm C1", and is exclusive to the JTF-2 Defender Frost. | The [[Sterling SMG|C1 Submachine Gun]], the Canadian variant of Sterling SMG, has been available in the game since the Operation Black Ice expansion was released. It is referred to as the "9mm C1", and is exclusive to the JTF-2 Defender Frost. | ||
− | [[File:C1-smg.jpg|thumb|none| | + | [[File:C1-smg.jpg|thumb|none|450px|C1 Submachine Gun - 9x19mm]] |
[[File:Cc-r6.siege-sterling-001.jpg|thumb|600px|none|9mm C1 in lobby.]] | [[File:Cc-r6.siege-sterling-001.jpg|thumb|600px|none|9mm C1 in lobby.]] | ||
[[File:RSSSterling.jpg|thumb|none|600px|Prior to the Skull Rain DLC, Frost used to wield her C1 SMG incorrectly by gripping the magazine.]] | [[File:RSSSterling.jpg|thumb|none|600px|Prior to the Skull Rain DLC, Frost used to wield her C1 SMG incorrectly by gripping the magazine.]] | ||
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==SIG-Sauer MPX== | ==SIG-Sauer MPX== | ||
The [[SIG-Sauer MPX]] is one of the weapons available to the Navy SEAL Operator Valkyrie. It is referred to as the "MPX". | The [[SIG-Sauer MPX]] is one of the weapons available to the Navy SEAL Operator Valkyrie. It is referred to as the "MPX". | ||
− | [[file:SIG_MPX.jpg|thumb|none| | + | [[file:SIG_MPX.jpg|thumb|none|450px|SIG-Sauer MPX - 9x19mm]] |
[[file:R6S-mpx.jpg|thumb|600px|none|MPX in lobby.]] | [[file:R6S-mpx.jpg|thumb|600px|none|MPX in lobby.]] | ||
[[File:RSSMPX.jpg|thumb|none|600px|Valkyrie wields the SIG MPX.]] | [[File:RSSMPX.jpg|thumb|none|600px|Valkyrie wields the SIG MPX.]] | ||
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==Beretta PM12S== | ==Beretta PM12S== | ||
The [[Beretta M12]], with the stock extended, is one of the weapons available to the BOPE defender Caveira. As with other open bolt weapons in-game, it is incorrectly portrayed as having an additional round in the chamber. | The [[Beretta M12]], with the stock extended, is one of the weapons available to the BOPE defender Caveira. As with other open bolt weapons in-game, it is incorrectly portrayed as having an additional round in the chamber. | ||
− | [[File:BerettaPM12S.jpg|thumb|none| | + | [[File:BerettaPM12S.jpg|thumb|none|450px|Beretta PM12S - 9x19mm]] |
[[File:R6S-m12.jpg|thumb|600px|none|M12 in lobby.]] | [[File:R6S-m12.jpg|thumb|600px|none|M12 in lobby.]] | ||
[[File:RSSM12.jpg|thumb|none|600px|The PM12S inside a favela laundry.]] | [[File:RSSM12.jpg|thumb|none|600px|The PM12S inside a favela laundry.]] | ||
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==Heckler & Koch MP5SD2== | ==Heckler & Koch MP5SD2== | ||
The [[Heckler & Koch MP5SD|Heckler & Koch MP5SD2]] is one of the weapons available to the SAT Defender Echo. It is referred to as the "MP5SD". | The [[Heckler & Koch MP5SD|Heckler & Koch MP5SD2]] is one of the weapons available to the SAT Defender Echo. It is referred to as the "MP5SD". | ||
− | [[Image:MP5SD5.jpg|thumb|none| | + | [[Image:MP5SD5.jpg|thumb|none|450px|Heckler & Koch MP5SD2 - 9x19mm]] |
[[File:R6S-mp5sd.jpg|thumb|600px|none|MP5SD in lobby. Note the original SEF trigger group indicating the model being MP5SD2. A KAC M4 RIS is also zip-tied to the handguard.]] | [[File:R6S-mp5sd.jpg|thumb|600px|none|MP5SD in lobby. Note the original SEF trigger group indicating the model being MP5SD2. A KAC M4 RIS is also zip-tied to the handguard.]] | ||
[[File:RSSMP5SD.jpg|thumb|none|600px|Looking a high tech display of some Tokyo towers.]] | [[File:RSSMP5SD.jpg|thumb|none|600px|Looking a high tech display of some Tokyo towers.]] | ||
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==Minebea M-9== | ==Minebea M-9== | ||
The [[Minebea M-9]] is a sidearm available to the Japanese SAT Operators. It is referred to as the "Bearing 9". | The [[Minebea M-9]] is a sidearm available to the Japanese SAT Operators. It is referred to as the "Bearing 9". | ||
− | [[File:Minebea_M-9_submachine_gun_(New).jpg|thumb|none| | + | [[File:Minebea_M-9_submachine_gun_(New).jpg|thumb|none|450px|Minebea M-9 - 9x19mm]] |
[[File:R6S-bearing9.jpg|thumb|600px|none|"Bearing 9" in lobby. Minebea stands for "Nippon Miniature Bearing Company," which likely explains the odd in-game designation.]] | [[File:R6S-bearing9.jpg|thumb|600px|none|"Bearing 9" in lobby. Minebea stands for "Nippon Miniature Bearing Company," which likely explains the odd in-game designation.]] | ||
[[File:RSSM-9.jpg|thumb|none|600px|Echo observes some more traditional Japanese fighting gear, Minebea M-9 in hand.]] | [[File:RSSM-9.jpg|thumb|none|600px|Echo observes some more traditional Japanese fighting gear, Minebea M-9 in hand.]] | ||
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==Angstadt Arms UDP-9== | ==Angstadt Arms UDP-9== | ||
The [[Angstadt Arms UDP-9]] is available in the game with the Operation Velvet Shell expansion. It is referred to as the "PDW9", and is used by the GEO attacker Jackal, unlike the other submachine guns. It feeds from 50-round drum magazines and has a Rainier Arms ambidextrous charging handle. | The [[Angstadt Arms UDP-9]] is available in the game with the Operation Velvet Shell expansion. It is referred to as the "PDW9", and is used by the GEO attacker Jackal, unlike the other submachine guns. It feeds from 50-round drum magazines and has a Rainier Arms ambidextrous charging handle. | ||
− | [[File:UDP-9 PDW.jpg|thumb| | + | [[File:UDP-9 PDW.jpg|thumb|450px|none|Angstadt Arms UPD-9 PDW - 9x19mm]] |
[[File:RainbowSixSiege-PDW9.jpg|thumb|600px|none|PDW9 in lobby.]] | [[File:RainbowSixSiege-PDW9.jpg|thumb|600px|none|PDW9 in lobby.]] | ||
[[File:RSS UDP-9 1.jpg|thumb|none|600px|The Angstadt Arms UDP-9 in idle.]] | [[File:RSS UDP-9 1.jpg|thumb|none|600px|The Angstadt Arms UDP-9 in idle.]] | ||
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==TDI / KRISS USA Vector== | ==TDI / KRISS USA Vector== | ||
The [[TDI_Vector|TDI / KRISS USA Vector]] is available in the game with the Operation Velvet Shell expansion. It is referred to as the "Vector .45 ACP", and is exclusive to the GEO Operator "Mira". | The [[TDI_Vector|TDI / KRISS USA Vector]] is available in the game with the Operation Velvet Shell expansion. It is referred to as the "Vector .45 ACP", and is exclusive to the GEO Operator "Mira". | ||
− | [[Image:KRISSVectorBlank.jpg|thumb|none| | + | [[Image:KRISSVectorBlank.jpg|thumb|none|450px|TDI / KRISS USA Gen I Vector - .45 ACP]] |
[[File:RainbowSixSiege-Vector45acp.jpg|thumb|600px|none|Vector .45 ACP in lobby. Note the Magpul UBR stock.]] | [[File:RainbowSixSiege-Vector45acp.jpg|thumb|600px|none|Vector .45 ACP in lobby. Note the Magpul UBR stock.]] | ||
[[File:RSS Vector 1.jpg|thumb|none|600px|Mira observes both sides of her one-way window gadget in the resort's courtyard, Vector in hand.]] | [[File:RSS Vector 1.jpg|thumb|none|600px|Mira observes both sides of her one-way window gadget in the resort's courtyard, Vector in hand.]] | ||
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==Jian She JS 9mm== | ==Jian She JS 9mm== | ||
The [[QCW-05#Jian_She_JS_9mm|Jian She JS 9mm]] is one of the weapons available to the SDU Defender Lesion. It is referred to as the "T-5 SMG", and is depicted with an incorrect reciprocating charging handle and closed bolt operation. | The [[QCW-05#Jian_She_JS_9mm|Jian She JS 9mm]] is one of the weapons available to the SDU Defender Lesion. It is referred to as the "T-5 SMG", and is depicted with an incorrect reciprocating charging handle and closed bolt operation. | ||
− | [[Image:JS05.jpg|thumb|none| | + | [[Image:JS05.jpg|thumb|none|450px|Jian She JS 9mm - 9x19mm]] |
[[File:R6S-t5smg.jpg|thumb|600px|none|Jian She JS 9mm in lobby. Note the weird rail bits added to the side of gun.]] | [[File:R6S-t5smg.jpg|thumb|600px|none|Jian She JS 9mm in lobby. Note the weird rail bits added to the side of gun.]] | ||
[[File:RSS JS-9 (1).jpg|thumb|none|600px|Lesion looks at a wall with his Jian She 9mm.]] | [[File:RSS JS-9 (1).jpg|thumb|none|600px|Lesion looks at a wall with his Jian She 9mm.]] | ||
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==CZ Scorpion Evo 3 S1 Carbine== | ==CZ Scorpion Evo 3 S1 Carbine== | ||
The [[CZ_Scorpion_Evo_3_series#CZ_Scorpion_Evo_3_A1|CZ Scorpion Evo 3 S1 Carbine]], a civilian variant of the Scorpion Evo 3 A1, is one of the primary weapons available to the GROM Defender Ela. Unlike its real-world counterpart, (a civilian semi-auto carbine), it fires full-auto in-game like a standard Evo 3 A1; interestingly, it is modeled with the correct fire selector for such a weapon, rather than the 2-position safe-semi selector of the S1. It uses magazines fitted with CZ Custom magazine extensions; this initially gave them a correct capacity of 50 rounds, but this was later reduced to 40, for balance reasons. It also sports a HB Industries THETA trigger and charging handle in a bright green color, and the extended receiver features Picatinny rails on the M-LOK slots. | The [[CZ_Scorpion_Evo_3_series#CZ_Scorpion_Evo_3_A1|CZ Scorpion Evo 3 S1 Carbine]], a civilian variant of the Scorpion Evo 3 A1, is one of the primary weapons available to the GROM Defender Ela. Unlike its real-world counterpart, (a civilian semi-auto carbine), it fires full-auto in-game like a standard Evo 3 A1; interestingly, it is modeled with the correct fire selector for such a weapon, rather than the 2-position safe-semi selector of the S1. It uses magazines fitted with CZ Custom magazine extensions; this initially gave them a correct capacity of 50 rounds, but this was later reduced to 40, for balance reasons. It also sports a HB Industries THETA trigger and charging handle in a bright green color, and the extended receiver features Picatinny rails on the M-LOK slots. | ||
− | [[File:CZ Scorpion EVO 3 S1 Carbine Muzzle Brake.jpg|thumb|none| | + | [[File:CZ Scorpion EVO 3 S1 Carbine Muzzle Brake.jpg|thumb|none|450px|CZ Scorpion EVO 3 S1 Carbine with muzzle brake - 9x19mm]] |
[[File:R6S-scorpionevo3a1.jpg|thumb|600px|none|The "Scorpion Evo 3 A1" in the menu. Note the threadless barrel (although the flash hider attachment gives it the factory Evo 3 A1 flash hider) and sand-colored finish that is faded on the mag and grip. Also note the oddly segmented rails on the top and bottom of the weapon.]] | [[File:R6S-scorpionevo3a1.jpg|thumb|600px|none|The "Scorpion Evo 3 A1" in the menu. Note the threadless barrel (although the flash hider attachment gives it the factory Evo 3 A1 flash hider) and sand-colored finish that is faded on the mag and grip. Also note the oddly segmented rails on the top and bottom of the weapon.]] | ||
[[File:RSS Scorpion (1).jpg|thumb|none|600px|The Evo 3 S1 Carbine in idle.]] | [[File:RSS Scorpion (1).jpg|thumb|none|600px|The Evo 3 S1 Carbine in idle.]] | ||
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==Enfield L85A2== | ==Enfield L85A2== | ||
The [[L85A2|Enfield L85A2]] is available in the game, and issued to the SAS Attackers. It is also the primary weapon of the "White Mask" terrorists in the Terrorist Hunt mode. | The [[L85A2|Enfield L85A2]] is available in the game, and issued to the SAS Attackers. It is also the primary weapon of the "White Mask" terrorists in the Terrorist Hunt mode. | ||
− | [[file:L85A2 upgraded.jpg|thumb| | + | [[file:L85A2 upgraded.jpg|thumb|450px|none|Enfield L85A2 with magazine removed, railed fore-end, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]] |
[[file:RainbowSix Siege L85A2.jpg|thumb|600px|none|Enfield L85A2 in lobby. Note the shorter-than-normal barrel compared to the reference image.]] | [[file:RainbowSix Siege L85A2.jpg|thumb|600px|none|Enfield L85A2 in lobby. Note the shorter-than-normal barrel compared to the reference image.]] | ||
[[file:RainbowSix Siege L85A2 holding.jpg|thumb|none|600px|The L85A2 in idle.]] | [[file:RainbowSix Siege L85A2 holding.jpg|thumb|none|600px|The L85A2 in idle.]] | ||
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==FAMAS F1== | ==FAMAS F1== | ||
The [[FAMAS F1]] appears in the game as the "F2" and so far incorrectly holds 30 rounds in 25-round magazines. It is used by the GIGN Attacker Recruit and Operator Twitch. | The [[FAMAS F1]] appears in the game as the "F2" and so far incorrectly holds 30 rounds in 25-round magazines. It is used by the GIGN Attacker Recruit and Operator Twitch. | ||
− | [[file:Famas.jpg|thumb| | + | [[file:Famas.jpg|thumb|450px|none|FAMAS F1 - 5.56x45mm]] |
[[file:RainbowSix Siege FAMAS F1.jpg|thumb|600px|none|FAMAS F1 in lobby.]] | [[file:RainbowSix Siege FAMAS F1.jpg|thumb|600px|none|FAMAS F1 in lobby.]] | ||
[[file:RainbowSix Siege FAMAS F1 holding.jpg|thumb|none|600px|Twitch holds the FAMAS.]] | [[file:RainbowSix Siege FAMAS F1 holding.jpg|thumb|none|600px|Twitch holds the FAMAS.]] | ||
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==Heckler & Koch G36C== | ==Heckler & Koch G36C== | ||
The [[Heckler & Koch G36#Heckler & Koch G36C|Heckler & Koch G36C]] is available in the game, and exclusively used by FBI Attacker Ash. | The [[Heckler & Koch G36#Heckler & Koch G36C|Heckler & Koch G36C]] is available in the game, and exclusively used by FBI Attacker Ash. | ||
− | [[file:Hkg36c.jpg|thumb| | + | [[file:Hkg36c.jpg|thumb|450px|none|Heckler & Koch G36C - 5.56x45mm]] |
[[file:RainbowSix Siege g36c.jpg|thumb|600px|none|Heckler & Koch G36C in lobby. Note the strange texture on the magazine.]] | [[file:RainbowSix Siege g36c.jpg|thumb|600px|none|Heckler & Koch G36C in lobby. Note the strange texture on the magazine.]] | ||
[[file:RainbowSix Siege g36c holding.jpg|thumb|none|600px|Ash modeling the G36C.]] | [[file:RainbowSix Siege g36c holding.jpg|thumb|none|600px|Ash modeling the G36C.]] | ||
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==Heckler & Koch HK33A2== | ==Heckler & Koch HK33A2== | ||
The [[Heckler & Koch HK33A2]] appears as the "AR33", and is used by SAS Operator Thatcher and SAS recruits. It uses a 30-round magazine, though it only holds 25 rounds. It has a permanently attached optic rail, a rail on the bottom of the handguard, and a "charm mount" was on the left side of the stock, above the stock pins, but was updated to be on the rearward most claw on the optic mount. The rear sight is removed when using optics. | The [[Heckler & Koch HK33A2]] appears as the "AR33", and is used by SAS Operator Thatcher and SAS recruits. It uses a 30-round magazine, though it only holds 25 rounds. It has a permanently attached optic rail, a rail on the bottom of the handguard, and a "charm mount" was on the left side of the stock, above the stock pins, but was updated to be on the rearward most claw on the optic mount. The rear sight is removed when using optics. | ||
− | [[file:HK33w25rdMag.jpg|thumb| | + | [[file:HK33w25rdMag.jpg|thumb|450px|none|Heckler & Koch HK33A2 Select Fire rifle with Factory 25rd Magazine - 5.56x45mm.]] |
[[file:RainbowSix Siege Heckler & Koch HK33A2.jpg|thumb|600px|none|Heckler & Koch HK33A2 in lobby.]] | [[file:RainbowSix Siege Heckler & Koch HK33A2.jpg|thumb|600px|none|Heckler & Koch HK33A2 in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch HK33A2 holding.jpg|thumb|none|600px|The HK33A2 in the hands of an SAS Recruit.]] | [[file:RainbowSix Siege Heckler & Koch HK33A2 holding.jpg|thumb|none|600px|The HK33A2 in the hands of an SAS Recruit.]] | ||
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==Heckler & Koch HK416C== | ==Heckler & Koch HK416C== | ||
The [[Heckler & Koch HK416C]] is appears as the "416-C CARBINE". Prior to the "White Noise" update that added the Daewoo K1A for Vigil, it was the only assault rifle usable on the Defender's side; issued to the GSG-9 Recruit and Jäger. | The [[Heckler & Koch HK416C]] is appears as the "416-C CARBINE". Prior to the "White Noise" update that added the Daewoo K1A for Vigil, it was the only assault rifle usable on the Defender's side; issued to the GSG-9 Recruit and Jäger. | ||
− | [[file:HK416C.jpg|thumb| | + | [[file:HK416C.jpg|thumb|450px|none|Heckler & Koch HK416C ultra-compact carbine with 9" barrel - 5.56x45mm NATO]] |
[[file:RainbowSix Siege Heckler & Koch HK416C.jpg|thumb|600px|none|The HK416C in lobby.]] | [[file:RainbowSix Siege Heckler & Koch HK416C.jpg|thumb|600px|none|The HK416C in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch HK416C holding.jpg|thumb|none|600px|A Recruit holds the HK416C.]] | [[file:RainbowSix Siege Heckler & Koch HK416C holding.jpg|thumb|none|600px|A Recruit holds the HK416C.]] | ||
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==Heckler & Koch HK417== | ==Heckler & Koch HK417== | ||
The [[Heckler & Koch HK417]] is available to the GIGN attacker recruit and Twitch. It is intended to be used as a DMR, as it is restricted to semi-auto only. It is also modeled with a 20-round magazine, which is rendered solid instead of transparent, but the in-game capacity is only 10 rounds. | The [[Heckler & Koch HK417]] is available to the GIGN attacker recruit and Twitch. It is intended to be used as a DMR, as it is restricted to semi-auto only. It is also modeled with a 20-round magazine, which is rendered solid instead of transparent, but the in-game capacity is only 10 rounds. | ||
− | [[file:HK417 16.jpg|thumb| | + | [[file:HK417 16.jpg|thumb|450px|none|Heckler & Koch HK417 with sights removed and 16" barrel - 7.62x51mm NATO]] |
[[file:RainbowSix Siege Heckler & Koch HK417.jpg|thumb|600px|none|Heckler & Koch HK417 in lobby.]] | [[file:RainbowSix Siege Heckler & Koch HK417.jpg|thumb|600px|none|Heckler & Koch HK417 in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch HK417 holding.jpg|thumb|none|600px|The HK417 in idle.]] | [[file:RainbowSix Siege Heckler & Koch HK417 holding.jpg|thumb|none|600px|The HK417 in idle.]] | ||
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==AK-12== | ==AK-12== | ||
The original prototype variation of the [[AK-12]] is issued to the Spetsnaz recruit and operator Fuze. | The original prototype variation of the [[AK-12]] is issued to the Spetsnaz recruit and operator Fuze. | ||
− | [[file:Ak-12.jpg|thumb| | + | [[file:Ak-12.jpg|thumb|450px|none|AK-12 - 5.45x39mm]] |
[[file:RainbowSix Siege ak-12.jpg|thumb|600px|none|AK-12 menu model.]] | [[file:RainbowSix Siege ak-12.jpg|thumb|600px|none|AK-12 menu model.]] | ||
[[file:RainbowSix Siege ak-12 holding.jpg|thumb|none|600px|The AK-12 in first person.]] | [[file:RainbowSix Siege ak-12 holding.jpg|thumb|none|600px|The AK-12 in first person.]] | ||
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==Remington R4-C== | ==Remington R4-C== | ||
A [[Remington R4|Remington R4-C]] appears simply as the "R4-C" and is available to the FBI SWAT recruit and offensive Operator Ash. It is modeled with a Magpul MOE pistol grip, CTR buttstock, and Remington RAHG modular forend with rail sections permanently installed. The weapon's charm mount is located in the middle of the receiver, close to the top rail. | A [[Remington R4|Remington R4-C]] appears simply as the "R4-C" and is available to the FBI SWAT recruit and offensive Operator Ash. It is modeled with a Magpul MOE pistol grip, CTR buttstock, and Remington RAHG modular forend with rail sections permanently installed. The weapon's charm mount is located in the middle of the receiver, close to the top rail. | ||
− | [[file:RemingtonR4C.jpg|thumb| | + | [[file:RemingtonR4C.jpg|thumb|450px|none|Remington R4-C - 5.56x45mm]] |
[[file:RainbowSix Siege Remington R4-C.jpg|thumb|600px|none|Remington R4-C menu model.]] | [[file:RainbowSix Siege Remington R4-C.jpg|thumb|600px|none|Remington R4-C menu model.]] | ||
[[file:RainbowSix Siege Remington R4-C holding.jpg|thumb|none|600px|The R4-C in first person, which is held by the magwell.]] | [[file:RainbowSix Siege Remington R4-C holding.jpg|thumb|none|600px|The R4-C in first person, which is held by the magwell.]] | ||
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==SIG SG 552== | ==SIG SG 552== | ||
The [[SIG SG 552]] is appears as the "552 Commando". Like in [[Rainbow Six: Vegas|previous]] [[Rainbow Six: Vegas 2|games]], it has a 30 round magazine capacity despite being modeled with the 20 round magazine. It can be seen in terrorist hands in the Terrorist Hunt mode. The SG 552 is used by GSG-9 Attacker recruits and IQ. | The [[SIG SG 552]] is appears as the "552 Commando". Like in [[Rainbow Six: Vegas|previous]] [[Rainbow Six: Vegas 2|games]], it has a 30 round magazine capacity despite being modeled with the 20 round magazine. It can be seen in terrorist hands in the Terrorist Hunt mode. The SG 552 is used by GSG-9 Attacker recruits and IQ. | ||
− | [[file:SIG SG552.jpg|thumb| | + | [[file:SIG SG552.jpg|thumb|450px|none|SIG SG 552 - 5.56x45mm]] |
[[file:RainbowSix Siege SIG SG 552.jpg|thumb|600px|none|SIG SG 552 in lobby. The magazine has an unusual waffle-like pattern.]] | [[file:RainbowSix Siege SIG SG 552.jpg|thumb|600px|none|SIG SG 552 in lobby. The magazine has an unusual waffle-like pattern.]] | ||
[[file:RainbowSix Siege SIG SG 552 holding.jpg|thumb|none|600px|The SG 552 in idle.]] | [[file:RainbowSix Siege SIG SG 552 holding.jpg|thumb|none|600px|The SG 552 in idle.]] | ||
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A fun little trivia: in the "Inside Rainbow" trailer series showcasing the CTUs, Glaz is seen using the weapon in the the SAS, FBI SWAT, and GIGN trailers. The model is slightly different, with more segments on the handguard and R4-C-styled diamond iron sights, and is also incredibly broken - it sounds like an OTs-03 when fired, and Glaz's hand isn't even on the trigger when firing. He got the proper SVU model by the release of the GSG-9 and the Spetsnaz trailers. | A fun little trivia: in the "Inside Rainbow" trailer series showcasing the CTUs, Glaz is seen using the weapon in the the SAS, FBI SWAT, and GIGN trailers. The model is slightly different, with more segments on the handguard and R4-C-styled diamond iron sights, and is also incredibly broken - it sounds like an OTs-03 when fired, and Glaz's hand isn't even on the trigger when firing. He got the proper SVU model by the release of the GSG-9 and the Spetsnaz trailers. | ||
− | [[file:SIG-Sauer SIG556XI SWAT 16in.jpg|thumb| | + | [[file:SIG-Sauer SIG556XI SWAT 16in.jpg|thumb|450px|none|SIG-Sauer SIG556xi SWAT 16in - 5.56x45mm]] |
[[file:RainbowSix Siege SIG SG 556xi.jpg|thumb|600px|none|SIG556xi SWAT in lobby.]] | [[file:RainbowSix Siege SIG SG 556xi.jpg|thumb|600px|none|SIG556xi SWAT in lobby.]] | ||
[[file:RainbowSix Siege SIG SG 556xi holding.jpg|thumb|none|600px|FBI SWAT operative Thermite models the SIG556xi SWAT. Note the charging handle is on the left side of the ambi reciever as can be done in real life.]] | [[file:RainbowSix Siege SIG SG 556xi holding.jpg|thumb|none|600px|FBI SWAT operative Thermite models the SIG556xi SWAT. Note the charging handle is on the left side of the ambi reciever as can be done in real life.]] | ||
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==Steyr AUG A2== | ==Steyr AUG A2== | ||
The [[Steyr AUG A2]] is available in the game to the GSG-9 recruit and IQ. It is occasionally seen in terrorist hands in the Terrorist Hunt mode. | The [[Steyr AUG A2]] is available in the game to the GSG-9 recruit and IQ. It is occasionally seen in terrorist hands in the Terrorist Hunt mode. | ||
− | [[file:AUG A2 16.jpg|thumb| | + | [[file:AUG A2 16.jpg|thumb|450px|none|Steyr AUG A2 - 5.56x45mm]] |
[[file:RainbowSix Siege Aug-A2.jpg|thumb|600px|none|Steyr AUG A2 in lobby.]] | [[file:RainbowSix Siege Aug-A2.jpg|thumb|600px|none|Steyr AUG A2 in lobby.]] | ||
[[file:RainbowSix Siege Aug-A2 holding.jpg|thumb|none|600px|GSG-9 operator IQ holds the AUG A2.]] | [[file:RainbowSix Siege Aug-A2 holding.jpg|thumb|none|600px|GSG-9 operator IQ holds the AUG A2.]] | ||
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==Colt Model 933== | ==Colt Model 933== | ||
The [[Colt Model 933]] has been available for JTF-2 operator Buck since the Operation Black Ice expansion was released. It is referred to incorrectly as the "[[C8 SFW|C8-SFW]]", but is identifiable as a 933 by its 11.5" barrel. It also incorrectly has a cut in the barrel for an [[M203 grenade launcher]]. | The [[Colt Model 933]] has been available for JTF-2 operator Buck since the Operation Black Ice expansion was released. It is referred to incorrectly as the "[[C8 SFW|C8-SFW]]", but is identifiable as a 933 by its 11.5" barrel. It also incorrectly has a cut in the barrel for an [[M203 grenade launcher]]. | ||
− | [[Image:Colt m4 commando 03.jpg|thumb|none| | + | [[Image:Colt m4 commando 03.jpg|thumb|none|450px|Colt Model 933 with 4-position stock - 5.56x45mm]] |
[[File:Cc-r6.siege-c8sfw-001.jpg|thumb|600px|none|The Model 933 in lobby. The front sight is replaced with a low profile gas block when an optic is added.]] | [[File:Cc-r6.siege-c8sfw-001.jpg|thumb|600px|none|The Model 933 in lobby. The front sight is replaced with a low profile gas block when an optic is added.]] | ||
[[File:RSSC8.jpg|thumb|none|600px|The Model 933 in first person.]] | [[File:RSSC8.jpg|thumb|none|600px|The Model 933 in first person.]] | ||
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==C1A1== | ==C1A1== | ||
− | The [[FN_FAL#L1A1|C1A1]], the Canadian variant of L1A1 SLR, is Buck's second primary weapon choice from the Operation Black Ice expansion. It is referred to as the "CAMRS" | + | The [[FN_FAL#L1A1|C1A1]], the Canadian variant of the L1A1 SLR, is Buck's second primary weapon choice from the Operation Black Ice expansion. It is referred to as the "CAMRS", and is fitted with an L1A1 SLR's synthetic stock and handguard |
− | [[file:C1a1.jpg|thumb|none| | + | [[file:C1a1.jpg|thumb|none|450px|Canadian C1A1 - 7.62x51mm NATO]] |
− | [[file:L1A1-SLR.jpg|thumb|none| | + | [[file:L1A1-SLR.jpg|thumb|none|450px|L1A1 SLR - 7.62x51mm NATO]] |
[[File:Cc-r6.siege-camrs-001.jpg|thumb|600px|none|CAMRS in lobby.]] | [[File:Cc-r6.siege-camrs-001.jpg|thumb|600px|none|CAMRS in lobby.]] | ||
[[File:RSSC1A1.jpg|thumb|none|600px|The C1A1, wielded by Buck.]] | [[File:RSSC1A1.jpg|thumb|none|600px|The C1A1, wielded by Buck.]] | ||
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==FN SCAR-H CQC== | ==FN SCAR-H CQC== | ||
The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] has been available in the game since the Operation Dust Line expansion was released, for Navy SEAL operator Blackbeard. It is referred to as the "Mk17 CQB". | The [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] has been available in the game since the Operation Dust Line expansion was released, for Navy SEAL operator Blackbeard. It is referred to as the "Mk17 CQB". | ||
− | [[file:2fff2537c0.jpg|thumb|none| | + | [[file:2fff2537c0.jpg|thumb|none|450px|FN SCAR-H CQC - 7.62x51mm NATO]] |
[[file:R6S-mk17cqb.jpg|thumb|600px|none|Mk17 CQB in lobby.]] | [[file:R6S-mk17cqb.jpg|thumb|600px|none|Mk17 CQB in lobby.]] | ||
[[File:RSSScar.jpg|thumb|none|600px|Blackbeard's SCAR-H.]] | [[File:RSSScar.jpg|thumb|none|600px|Blackbeard's SCAR-H.]] | ||
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==Knight's Armament SR-25== | ==Knight's Armament SR-25== | ||
The [[Knight's Armament SR-25]] has been available in the game since the Operation Dust Line expansion was released. It is a second choice for Blackbeard. | The [[Knight's Armament SR-25]] has been available in the game since the Operation Dust Line expansion was released. It is a second choice for Blackbeard. | ||
− | [[file:Knights Armament SR25 ECC.jpg|thumb|none| | + | [[file:Knights Armament SR25 ECC.jpg|thumb|none|450px|Knight's Armament SR-25 Enhanced Combat Carbine - 7.62x51mm NATO]] |
[[file:R6S-sr25.jpg|thumb|600px|none|SR-25 in lobby.]] | [[file:R6S-sr25.jpg|thumb|600px|none|SR-25 in lobby.]] | ||
[[File:RSSSR25.jpg|thumb|none|600px|Blackbeard uses his SR25 with attached gun shield to defend himself from some deranged 7.62x51mm STANAGS.]] | [[File:RSSSR25.jpg|thumb|none|600px|Blackbeard uses his SR25 with attached gun shield to defend himself from some deranged 7.62x51mm STANAGS.]] | ||
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A [[FN FAL#DSA SA58 OSW|DSA SA58 OSW Carbine]] standing in for the for the real-world updated Brazilian-made [[FN_FAL#DSA_SA58_OSW|IMBEL M964 A1 MD-1 ParaFAL]] is the main battle rifle available to BOPE operator Capitão, under the name of "PARA-308". It has a worn tan finish and feeds from a 20-round magazine that somehow holds 30 rounds. | A [[FN FAL#DSA SA58 OSW|DSA SA58 OSW Carbine]] standing in for the for the real-world updated Brazilian-made [[FN_FAL#DSA_SA58_OSW|IMBEL M964 A1 MD-1 ParaFAL]] is the main battle rifle available to BOPE operator Capitão, under the name of "PARA-308". It has a worn tan finish and feeds from a 20-round magazine that somehow holds 30 rounds. | ||
[[Image:DSA-SA-58-OSW.jpg|thumb|none|450px|DSA SA58 OSW Carbine with 30-round magazine - 7.62x51mm NATO]] | [[Image:DSA-SA-58-OSW.jpg|thumb|none|450px|DSA SA58 OSW Carbine with 30-round magazine - 7.62x51mm NATO]] | ||
− | [[File:ModernparaFAL.JPG|thumb|none| | + | [[File:ModernparaFAL.JPG|thumb|none|450px|Actual upgraded IMBEL M964 A1 MD-1 ParaFAL - 7.62x51mm NATO]] |
[[File:R6S-para308.jpg|thumb|600px|none|PARA-308 in lobby. Note the different fire selector markings compared to the above SA58 OSW.]] | [[File:R6S-para308.jpg|thumb|600px|none|PARA-308 in lobby. Note the different fire selector markings compared to the above SA58 OSW.]] | ||
[[File:RSSSA58.jpg|thumb|none|600px|Capitão patrols a street with the OSW.]] | [[File:RSSSA58.jpg|thumb|none|600px|Capitão patrols a street with the OSW.]] | ||
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==Howa Type 89-F== | ==Howa Type 89-F== | ||
The [[Howa_Type_89|Howa Type 89-F]] has been available for SAT operator Hibana with the Operation Red Crow expansion. It is referred to as the "Type-89". | The [[Howa_Type_89|Howa Type 89-F]] has been available for SAT operator Hibana with the Operation Red Crow expansion. It is referred to as the "Type-89". | ||
− | [[Image:HowaType89Para.jpg|thumb|none| | + | [[Image:HowaType89Para.jpg|thumb|none|450px|Howa Type 89-F - 5.56x45mm]] |
[[File:R6S-type89.jpg|thumb|600px|none|Type-89 in lobby.]] | [[File:R6S-type89.jpg|thumb|600px|none|Type-89 in lobby.]] | ||
[[File:RSSType89.jpg|thumb|none|600px|The Howa Type 89-F in-game.]] | [[File:RSSType89.jpg|thumb|none|600px|The Howa Type 89-F in-game.]] | ||
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==Daewoo K1A== | ==Daewoo K1A== | ||
The [[Daewoo_K1_/_K2#Daewoo_K1|Daewoo K1A]] is available for 707th SMB operator Vigil with the Operation White Noise expansion. It is referred to as the "K1A" and is classified as a submachine gun; while this isn't correct from a technical standpoint, it is at least correct in the sense that that's how the Korean military classifies it. | The [[Daewoo_K1_/_K2#Daewoo_K1|Daewoo K1A]] is available for 707th SMB operator Vigil with the Operation White Noise expansion. It is referred to as the "K1A" and is classified as a submachine gun; while this isn't correct from a technical standpoint, it is at least correct in the sense that that's how the Korean military classifies it. | ||
− | [[Image:Carbine_Daewoo_K1.jpg|thumb|none| | + | [[Image:Carbine_Daewoo_K1.jpg|thumb|none|450px|Daewoo K1A - 5.56x45mm]] |
− | [[File:R6S-k1a.jpg|thumb|600px|none|K1A in lobby. Note the rather... stylized railed handguard and that the standard collapsible stock has been replaced with the solid stock of a [[Z-M LR 300|Z-M Weapons LR-300]].]] | + | [[File:R6S-k1a.jpg|thumb|600px|none|K1A in lobby. Note the rather... stylized railed handguard, and that the standard collapsible stock has been replaced with the solid stock of a [[Z-M LR 300|Z-M Weapons LR-300]].]] |
[[File:RSS K1A (1).jpg|thumb|none|600px|The K1A in idle.]] | [[File:RSS K1A (1).jpg|thumb|none|600px|The K1A in idle.]] | ||
[[File:RSS K1A (2).jpg|thumb|none|600px|Aiming the K1A.]] | [[File:RSS K1A (2).jpg|thumb|none|600px|Aiming the K1A.]] | ||
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==ROCK SOPMOD M14== | ==ROCK SOPMOD M14== | ||
The [[ROCK SOPMOD M14]] is used exclusively by 707th SMB operator Dokkaebi who was added with the Operation White Noise expansion. It is incorrectly designated "Mk 14 EBR" and locked in semi-automatic. | The [[ROCK SOPMOD M14]] is used exclusively by 707th SMB operator Dokkaebi who was added with the Operation White Noise expansion. It is incorrectly designated "Mk 14 EBR" and locked in semi-automatic. | ||
− | [[Image:SOPMODM14.jpg|thumb|none| | + | [[Image:SOPMODM14.jpg|thumb|none|450px|ROCK SOPMOD M14 - 7.62x51mm]] |
[[File:R6S-mk14ebr.jpg|thumb|600px|none|M14 in lobby.]] | [[File:R6S-mk14ebr.jpg|thumb|600px|none|M14 in lobby.]] | ||
[[File:RSS M14 (1).jpg|thumb|none|600px|Watching a sunrise with the one-of-a-kind ROCK SOPMOD M14.]] | [[File:RSS M14 (1).jpg|thumb|none|600px|Watching a sunrise with the one-of-a-kind ROCK SOPMOD M14.]] | ||
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Its name comes from the [[AK-74#Kbs_wz.96_Beryl|Beryl M762]], but bears little resemblance to its namesake. It is instead directly inspired by a [http://www.thefirearmblog.com/blog/2016/12/30/hera-arms-cqr-stock-ak-rifle/ photoshopped image reported by the Firearms Blog], based on an [https://www.flickr.com/photos/stickgunner/21074884113/ AK-103 with the Midwest Industries Extended Handguard] with the Hera Arms CQR stock photoshopped on. | Its name comes from the [[AK-74#Kbs_wz.96_Beryl|Beryl M762]], but bears little resemblance to its namesake. It is instead directly inspired by a [http://www.thefirearmblog.com/blog/2016/12/30/hera-arms-cqr-stock-ak-rifle/ photoshopped image reported by the Firearms Blog], based on an [https://www.flickr.com/photos/stickgunner/21074884113/ AK-103 with the Midwest Industries Extended Handguard] with the Hera Arms CQR stock photoshopped on. | ||
− | [[File:HERA Arms AK Photoshop.jpg|thumb| | + | [[File:HERA Arms AK Photoshop.jpg|thumb|450px|none|AK-103 with the Midwest Industries Extended Handguard with the Hera Arms CQR stock photoshopped on. This is the inspiration image for the "M762" in ''Rainbow Six Siege''.]] |
− | [[File:Beryl M762.jpg|thumb| | + | [[File:Beryl M762.jpg|thumb|450px|none|An actual Beryl M762 for comparison - 7.62x39mm.]] |
[[File:R6S-m762.jpg|thumb|600px|none|The M762 in lobby.]] | [[File:R6S-m762.jpg|thumb|600px|none|The M762 in lobby.]] | ||
[[File:RSS Beryl (1).jpg|thumb|none|600px|Zofia shows off the Beryl M762.]] | [[File:RSS Beryl (1).jpg|thumb|none|600px|Zofia shows off the Beryl M762.]] | ||
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==Tula Saritch 308== | ==Tula Saritch 308== | ||
The [[Saritch 308]] is the primary choice for Spetsnaz CBRN specialist Finka, of the Operation Chimera expansion. It is referred to as the "Spear .308". | The [[Saritch 308]] is the primary choice for Spetsnaz CBRN specialist Finka, of the Operation Chimera expansion. It is referred to as the "Spear .308". | ||
− | [[File:Saritch 308.jpg|thumb|none| | + | [[File:Saritch 308.jpg|thumb|none|450px|Saritch 308 - 7.62x51mm NATO/.308 Winchester]] |
[[File:R6S-spear308.jpg|thumb|600px|none|Saritch 308 in lobby.]] | [[File:R6S-spear308.jpg|thumb|600px|none|Saritch 308 in lobby.]] | ||
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A patch released in December 2016 added a reinforced glass shield to the turret, making its usage somewhat more viable. With the release of "Operation: Blood Orchid", the deploy animation is a bit faster, as Tachanka keeps a magazine loaded in the machine gun at all times, instead of having to load and unload when setting up or moving the turret. | A patch released in December 2016 added a reinforced glass shield to the turret, making its usage somewhat more viable. With the release of "Operation: Blood Orchid", the deploy animation is a bit faster, as Tachanka keeps a magazine loaded in the machine gun at all times, instead of having to load and unload when setting up or moving the turret. | ||
− | [[File:DP-28.jpg|thumb|none| | + | [[File:DP-28.jpg|thumb|none|450px|Degtyaryov DP-28 machine gun - 7.62x54mm R]] |
[[File:R6S tachanka dp.jpg|thumb|none|350px|Tachanka's DP-28 mounted on its tripod. Note the shortened barrel.]] | [[File:R6S tachanka dp.jpg|thumb|none|350px|Tachanka's DP-28 mounted on its tripod. Note the shortened barrel.]] | ||
[[File:R6S tachanka bio.jpg|thumb|none|350px|Tachanka's profile, armed on his mounted DP-28.]] | [[File:R6S tachanka bio.jpg|thumb|none|350px|Tachanka's profile, armed on his mounted DP-28.]] | ||
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==Heckler & Koch G8A1== | ==Heckler & Koch G8A1== | ||
− | The G8A1 | + | The G8A1, the German military version of the [[Heckler & Koch HK11|Heckler & Koch HK11A1]], is available in the game for IQ and the GSG-9 Recruit. It has a [[G3]] rear sight, added rails, and uses X Products X-91 50-round drum magazines. |
− | [[file:Hk11e.jpg|thumb|none| | + | [[file:Hk11e.jpg|thumb|none|450px|Heckler & Koch HK11E - 7.62x51mm NATO]] |
[[file:RainbowSix Siege hk21.jpg|thumb|600px|none|Heckler & Koch G8A1 in lobby.]] | [[file:RainbowSix Siege hk21.jpg|thumb|600px|none|Heckler & Koch G8A1 in lobby.]] | ||
[[file:RainbowSix Siege g8a1 holding.jpg|thumb|none|600px|The HK G8A1, held by IQ.]] | [[file:RainbowSix Siege g8a1 holding.jpg|thumb|none|600px|The HK G8A1, held by IQ.]] | ||
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==PKP Pecheneg== | ==PKP Pecheneg== | ||
A [[PKP Pecheneg]] with an aftermarket bullpup conversion kit manufactured by Zenit is used by the Spetsnaz Recruit and Fuze. Some suicide bombers also use it in Terrorist Hunt; they are a force to be reckoned with. | A [[PKP Pecheneg]] with an aftermarket bullpup conversion kit manufactured by Zenit is used by the Spetsnaz Recruit and Fuze. Some suicide bombers also use it in Terrorist Hunt; they are a force to be reckoned with. | ||
− | [[file:Pkpzenit.jpg|thumb| | + | [[file:Pkpzenit.jpg|thumb|450px|none|PKP Pecheneg with Zenit bullpup conversion kit - 7.62x54mm R]] |
[[file:RainbowSix Siege PKP Pecheneg.jpg|thumb|600px|none|The PKP Pecheneg bullpup in lobby.]] | [[file:RainbowSix Siege PKP Pecheneg.jpg|thumb|600px|none|The PKP Pecheneg bullpup in lobby.]] | ||
[[file:RainbowSix Siege PKP Pecheneg holding.jpg|thumb|none|600px|Fuze holding the PKP. Note that it is labeled by its GRAU index of "6P41" in game.]] | [[file:RainbowSix Siege PKP Pecheneg holding.jpg|thumb|none|600px|Fuze holding the PKP. Note that it is labeled by its GRAU index of "6P41" in game.]] | ||
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==M249 SAW== | ==M249 SAW== | ||
The second option for BOPE attacker Capitão is the [[FN Minimi|M249 Paratrooper SAW]]. It has a newer FN Minimi Mk 3 collapsible stock and sports a worn beige finish, similar to his SA58 OSW. Until "Operation: Blood Orchid", it incorrectly tracked a round in the chamber. | The second option for BOPE attacker Capitão is the [[FN Minimi|M249 Paratrooper SAW]]. It has a newer FN Minimi Mk 3 collapsible stock and sports a worn beige finish, similar to his SA58 OSW. Until "Operation: Blood Orchid", it incorrectly tracked a round in the chamber. | ||
− | [[File:M249 Para ACOG.jpg|thumb|none| | + | [[File:M249 Para ACOG.jpg|thumb|none|450px|M249 SAW Paratrooper - 5.56x45mm]] |
[[File:R6S-m249.jpg|thumb|600px|none|M249 in lobby.]] | [[File:R6S-m249.jpg|thumb|600px|none|M249 in lobby.]] | ||
[[File:RSSM249.jpg|thumb|none|600px|M249 SAW in idle.]] | [[File:RSSM249.jpg|thumb|none|600px|M249 SAW in idle.]] | ||
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==Norinco QBB-95== | ==Norinco QBB-95== | ||
The [[Norinco_QB_rifle_series#Norinco_QBB-95|Norinco QBB-95]] is available in the game with the Operation Blood Orchid expansion. It is indexed as the "T-95 LSW", and is usable by the SDU attacker Ying. The weapon's description inaccurately states that it fires 5.56mm rounds, even though the weapon model is clearly based on the 5.8x42mm version. The QBB is also modeled with several T97.ca upgrades from civilian Type-97 rifles, such as the Flat-Top Upper, Enhanced Trigger Group, and Lower Hand Guard upgrades. | The [[Norinco_QB_rifle_series#Norinco_QBB-95|Norinco QBB-95]] is available in the game with the Operation Blood Orchid expansion. It is indexed as the "T-95 LSW", and is usable by the SDU attacker Ying. The weapon's description inaccurately states that it fires 5.56mm rounds, even though the weapon model is clearly based on the 5.8x42mm version. The QBB is also modeled with several T97.ca upgrades from civilian Type-97 rifles, such as the Flat-Top Upper, Enhanced Trigger Group, and Lower Hand Guard upgrades. | ||
− | [[Image:QBB95.jpg|thumb| | + | [[Image:QBB95.jpg|thumb|450px|none|Norinco QBB-95 - 5.8x42mm]] |
[[File:T97.ca.jpg|thumb|none|500px|EMEI T97NSR with T97.ca LHG (Lower Hand Guard) and FTU (Flat Top Upper) enhancements - .223 Remington]] | [[File:T97.ca.jpg|thumb|none|500px|EMEI T97NSR with T97.ca LHG (Lower Hand Guard) and FTU (Flat Top Upper) enhancements - .223 Remington]] | ||
[[File:R6S-t95lsw.jpg|thumb|600px|none|Norinco QBB-95 in lobby.]] | [[File:R6S-t95lsw.jpg|thumb|600px|none|Norinco QBB-95 in lobby.]] | ||
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==Krytac Trident LMG-E== | ==Krytac Trident LMG-E== | ||
The same airsoft gun based on the [[Ares Shrike]] from ''[[Ghost Recon: Wildlands]]'' appears in ''Rainbow: Six Siege'' under the designation of "LMG-E". The "LMG-E" is used exclusively by GROM operator Zofia, of the Operation White Noise expansion. | The same airsoft gun based on the [[Ares Shrike]] from ''[[Ghost Recon: Wildlands]]'' appears in ''Rainbow: Six Siege'' under the designation of "LMG-E". The "LMG-E" is used exclusively by GROM operator Zofia, of the Operation White Noise expansion. | ||
− | [[File:Krytac-55432.jpg|thumb|none| | + | [[File:Krytac-55432.jpg|thumb|none|450px|'''Airsoft''' Krytac Trident LMG-E]] |
− | [[File:Ares-16 AMG.jpg|thumb|none| | + | [[File:Ares-16 AMG.jpg|thumb|none|450px|Ares-16 AMG, for comparison - 5.56x45mm NATO]] |
[[File:R6S-lmge.jpg|thumb|600px|none|"LMG-E" in lobby.]] | [[File:R6S-lmge.jpg|thumb|600px|none|"LMG-E" in lobby.]] | ||
[[File:RSS LMG-E (1).jpg|thumb|none|600px|The "LMG-E", idle.]] | [[File:RSS LMG-E (1).jpg|thumb|none|600px|The "LMG-E", idle.]] | ||
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==Benelli M4 Super 90== | ==Benelli M4 Super 90== | ||
The [[Benelli M4 Super 90]] is available in the game, and goes by its US Military designation of M1014. Although in-game, the M4 hold 8 rounds, it is modeled with a 4-round civilian magazine-tube. The Benelli M4 is usable by every FBI operator except Ash. | The [[Benelli M4 Super 90]] is available in the game, and goes by its US Military designation of M1014. Although in-game, the M4 hold 8 rounds, it is modeled with a 4-round civilian magazine-tube. The Benelli M4 is usable by every FBI operator except Ash. | ||
− | [[file:Benelli m4 2.jpg|thumb|none| | + | [[file:Benelli m4 2.jpg|thumb|none|450px|Benelli M4 Super 90 with 4-shot tube - 12 gauge]] |
[[file:RainbowSix Siege Benelli M4 Super 90.jpg|thumb|600px|none|Benelli M4 Super 90 in lobby.]] | [[file:RainbowSix Siege Benelli M4 Super 90.jpg|thumb|600px|none|Benelli M4 Super 90 in lobby.]] | ||
[[file:RainbowSix Siege Benelli M4 Super 90 holding.jpg|thumb|none|600px|The M1014 in the hands of Thermite.]] | [[file:RainbowSix Siege Benelli M4 Super 90 holding.jpg|thumb|none|600px|The M1014 in the hands of Thermite.]] | ||
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==FABARM SDASS COMPACT== | ==FABARM SDASS COMPACT== | ||
A [[Heckler & Koch FABARM FP6|FABARM SDASS COMPACT]] with ghost ring sights of the "Tactical" model appears as the "SG-CQB". It can be used by every GIGN operator sans Montagne, who favors "Le Rock," a massive riot shield in exchange of a primary weapon. | A [[Heckler & Koch FABARM FP6|FABARM SDASS COMPACT]] with ghost ring sights of the "Tactical" model appears as the "SG-CQB". It can be used by every GIGN operator sans Montagne, who favors "Le Rock," a massive riot shield in exchange of a primary weapon. | ||
− | [[file:FABARM SDASS compact 20.jpg|thumb|none| | + | [[file:FABARM SDASS compact 20.jpg|thumb|none|450px|FABARM SDASS Compact - 12 gauge]] |
− | [[file:Fabarm Sdass tactical -1-.jpg|thumb|none| | + | [[file:Fabarm Sdass tactical -1-.jpg|thumb|none|450px|FABARM SDASS Tactical - 12 gauge]] |
[[file:RainbowSix Siege Mossberg 500.jpg|thumb|600px|none|Heckler & Koch FABARM SDASS Tactical in lobby.]] | [[file:RainbowSix Siege Mossberg 500.jpg|thumb|600px|none|Heckler & Koch FABARM SDASS Tactical in lobby.]] | ||
[[file:RainbowSix Siege Heckler & Koch FABARM SDASS Tactical holding.jpg|thumb|none|600px|Twitch holds her FABARM.]] | [[file:RainbowSix Siege Heckler & Koch FABARM SDASS Tactical holding.jpg|thumb|none|600px|Twitch holds her FABARM.]] | ||
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==Saiga-12K== | ==Saiga-12K== | ||
A custom [[Saiga 12|Saiga-12K]] is appears as the "SASG-12" (which [[The Division]] followed suit with). It has a RIS foregrip with an aftermarket front sight and an AK-12 rear sight mounted on top, an aftermarket trigger-guard, Hogue pistol grip, and a CAA CBS AR-15 stock. It uses 8-round box magazines. The Saiga-12 is used primarily by Spetsnaz defenders, though the attacker recruit may use it as well. | A custom [[Saiga 12|Saiga-12K]] is appears as the "SASG-12" (which [[The Division]] followed suit with). It has a RIS foregrip with an aftermarket front sight and an AK-12 rear sight mounted on top, an aftermarket trigger-guard, Hogue pistol grip, and a CAA CBS AR-15 stock. It uses 8-round box magazines. The Saiga-12 is used primarily by Spetsnaz defenders, though the attacker recruit may use it as well. | ||
− | [[file:Saiga 12k-1.jpg|thumb|none| | + | [[file:Saiga 12k-1.jpg|thumb|none|450px|Saiga-12K - 12 gauge]] |
[[file:RainbowSix Siege vepr-12.jpg|thumb|600px|none|Custom Saiga-12K in the lobby.]] | [[file:RainbowSix Siege vepr-12.jpg|thumb|600px|none|Custom Saiga-12K in the lobby.]] | ||
[[file:RainbowSix Siege Saiga-12K holding.jpg|thumb|none|600px|First-person view of the Saiga.]] | [[file:RainbowSix Siege Saiga-12K holding.jpg|thumb|none|600px|First-person view of the Saiga.]] | ||
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==Mossberg 590A1 Blackwater== | ==Mossberg 590A1 Blackwater== | ||
The [[Mossberg 590A1|Mossberg 590A1 Blackwater]] is available in the game, issued to the SAS. The M590A1 is also somewhat used by terrorists in the Terrorist Hunt mode, though they usually carry assault rifles. | The [[Mossberg 590A1|Mossberg 590A1 Blackwater]] is available in the game, issued to the SAS. The M590A1 is also somewhat used by terrorists in the Terrorist Hunt mode, though they usually carry assault rifles. | ||
− | [[File:M590A1B.jpg|thumb|none| | + | [[File:M590A1B.jpg|thumb|none|450px|Mossberg 590A1 Blackwater - 12 gauge]] |
[[file:RainbowSix Siege Mossberg 590A1.jpg|thumb|600px|none|Mossberg 590A1 Blackwater in lobby.]] | [[file:RainbowSix Siege Mossberg 590A1.jpg|thumb|600px|none|Mossberg 590A1 Blackwater in lobby.]] | ||
[[file:RainbowSix Siege Mossberg 590A1 holding.jpg|thumb|none|600px|Holding the Mossberg 590A1 Blackwater.]] | [[file:RainbowSix Siege Mossberg 590A1 holding.jpg|thumb|none|600px|Holding the Mossberg 590A1 Blackwater.]] | ||
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==Benelli M3 Super 90 Shorty== | ==Benelli M3 Super 90 Shorty== | ||
The [[Benelli M3 Super 90|Benelli M3 Super 90 Shorty]] has been available in the game since the Operation Black Ice expansion was released, for JTF-2 defender Frost. It is referred to as the "Super 90," and operates exclusively in semi-automatic mode. | The [[Benelli M3 Super 90|Benelli M3 Super 90 Shorty]] has been available in the game since the Operation Black Ice expansion was released, for JTF-2 defender Frost. It is referred to as the "Super 90," and operates exclusively in semi-automatic mode. | ||
− | [[File:Benelli_M3_Super_90_Shorty.jpg|thumb| | + | [[File:Benelli_M3_Super_90_Shorty.jpg|thumb|450px|none|Benelli M3 Super 90 Shorty - 12 gauge]] |
[[File:Cc-r6.siege-super90-001.jpg|thumb|600px|none|Super 90 in lobby.]] | [[File:Cc-r6.siege-super90-001.jpg|thumb|600px|none|Super 90 in lobby.]] | ||
[[File:RSSM1Super90.jpg|thumb|none|600px|Benelli M3 shorty in first person.]] | [[File:RSSM1Super90.jpg|thumb|none|600px|Benelli M3 shorty in first person.]] | ||
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==M26 Modular Accessory Shotgun System== | ==M26 Modular Accessory Shotgun System== | ||
The JTF-2 operator Buck uses the [[M26 Modular Accessory Shotgun System]] as his gadget. It is named the Skeleton Key, an obvious allusion to the [[Knight's Armament Masterkey]]'s name, and also a likely nod to how the fictional Skeleton Key can open any door, paired with the fact the M26 was designed to be a door-breaching shotgun. Like in [[Rainbow Six: Vegas|previous]] [[Rainbow Six: Vegas 2|games]], the M26 in the game is semi-automatic, while the real one is a straight-pull bolt action. | The JTF-2 operator Buck uses the [[M26 Modular Accessory Shotgun System]] as his gadget. It is named the Skeleton Key, an obvious allusion to the [[Knight's Armament Masterkey]]'s name, and also a likely nod to how the fictional Skeleton Key can open any door, paired with the fact the M26 was designed to be a door-breaching shotgun. Like in [[Rainbow Six: Vegas|previous]] [[Rainbow Six: Vegas 2|games]], the M26 in the game is semi-automatic, while the real one is a straight-pull bolt action. | ||
− | [[File:PEO M26 MASS on M4 Carbine.jpg|thumb| | + | [[File:PEO M26 MASS on M4 Carbine.jpg|thumb|450px|none|Standalone version of M26 MASS - 12 gauge]] |
[[File:Cc-r6.siege-c8sfw-001.jpg|thumb|600px|none|M26 MASS mounted to a Model 933 in lobby.]] | [[File:Cc-r6.siege-c8sfw-001.jpg|thumb|600px|none|M26 MASS mounted to a Model 933 in lobby.]] | ||
[[File:Cc-r6.siege-camrs-001.jpg|thumb|600px|none|M26 MASS mounted to a CAMRS in lobby.]] | [[File:Cc-r6.siege-camrs-001.jpg|thumb|600px|none|M26 MASS mounted to a CAMRS in lobby.]] | ||
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==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
The [[Franchi SPAS-12]] has been available in the game since the Operation Dust Line expansion was released, and is used by Valkyrie. As with the Benelli M3, it operates only in semi-automatic mode. | The [[Franchi SPAS-12]] has been available in the game since the Operation Dust Line expansion was released, and is used by Valkyrie. As with the Benelli M3, it operates only in semi-automatic mode. | ||
− | [[File:SPAS12.jpg|thumb| | + | [[File:SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 - 12 gauge]] |
[[File:R6S-spas12.jpg|thumb|600px|none|SPAS-12 in lobby.]] | [[File:R6S-spas12.jpg|thumb|600px|none|SPAS-12 in lobby.]] | ||
[[File:RSSSPAS12.jpg|thumb|none|600px|The SPAS-12 in first person.]] | [[File:RSSSPAS12.jpg|thumb|none|600px|The SPAS-12 in first person.]] | ||
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==Franchi SPAS-15== | ==Franchi SPAS-15== | ||
The last addition of the Operation Skull Rain update is the SPAS-12's successor, the [[Franchi SPAS-15]], used exclusively by BOPE operator Caviera. It is depicted as semi-automatic only, and properly utilizes its bolt catch mechanism. | The last addition of the Operation Skull Rain update is the SPAS-12's successor, the [[Franchi SPAS-15]], used exclusively by BOPE operator Caviera. It is depicted as semi-automatic only, and properly utilizes its bolt catch mechanism. | ||
− | [[File:Franchi spas15.jpg|thumb|none| | + | [[File:Franchi spas15.jpg|thumb|none|450px|Franchi SPAS-15 - 12 Gauge]] |
[[File:R6S-spas15.jpg|thumb|600px|none|SPAS-15 in lobby.]] | [[File:R6S-spas15.jpg|thumb|600px|none|SPAS-15 in lobby.]] | ||
[[File:RSSSPAS15.jpg|thumb|none|600px|SPAS-15 in-game view.]] | [[File:RSSSPAS15.jpg|thumb|none|600px|SPAS-15 in-game view.]] | ||
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==Benelli Supernova== | ==Benelli Supernova== | ||
The [[Benelli Supernova]] has been available in the game since the Operation Red Crow expansion release, and is available to both SAT Operators. It is less powerful than other pump action shotguns, but offers excellent recoil control. | The [[Benelli Supernova]] has been available in the game since the Operation Red Crow expansion release, and is available to both SAT Operators. It is less powerful than other pump action shotguns, but offers excellent recoil control. | ||
− | [[Image:Benelli Supernova pistol grip.jpg|thumb|none| | + | [[Image:Benelli Supernova pistol grip.jpg|thumb|none|450px|Benelli Supernova with pistol grip stock combination - 12 Gauge]] |
[[File:R6S-supernova.jpg|thumb|600px|none|SuperNova menu model. Note the green furniture.]] | [[File:R6S-supernova.jpg|thumb|600px|none|SuperNova menu model. Note the green furniture.]] | ||
[[File:RSSSupernova.jpg|thumb|none|600px|Hibana holding the Benelli Supernova.]] | [[File:RSSSupernova.jpg|thumb|none|600px|Hibana holding the Benelli Supernova.]] | ||
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==Crye Precision Six12== | ==Crye Precision Six12== | ||
The [[Crye Precision Six12]] is available for both SDU operators introduced in Operation Blood Orchid, and comes in two variants, the standard variant as "SIX12" for operator Ying and the integrally suppressed as "SIX12 SD" for operator Lesion. | The [[Crye Precision Six12]] is available for both SDU operators introduced in Operation Blood Orchid, and comes in two variants, the standard variant as "SIX12" for operator Ying and the integrally suppressed as "SIX12 SD" for operator Lesion. | ||
− | [[Image:Crye_Precision_SIX12_2016.jpg|thumb|none| | + | [[Image:Crye_Precision_SIX12_2016.jpg|thumb|none|450px|Crye Precision SIX12 (2016 production) - 12 gauge]] |
− | [[File:Six12 Suppressed.jpg|thumb|none| | + | [[File:Six12 Suppressed.jpg|thumb|none|450px|Crye Precision Six12 with integral SilencerCo Salvo 12 shotgun suppressor - 12 gauge]] |
− | [[File:R6S-six12.jpg|thumb|none|600px|SIX12 in lobby. Note how this one has the buttpad of the SD variant above...]] | + | [[File:R6S-six12.jpg|thumb|none|600px|The SIX12 in lobby. Note how this one has the buttpad of the SD variant above...]] |
− | [[File:R6S-six12sd.jpg|thumb|none|600px| | + | [[File:R6S-six12sd.jpg|thumb|none|600px|...while this one, the SIX12 SD, has the buttpad of the normal variant's reference image.]] |
[[File:RSS Six12 (1).jpg|thumb|none|600px|Ying's Six12 in idle.]] | [[File:RSS Six12 (1).jpg|thumb|none|600px|Ying's Six12 in idle.]] | ||
[[File:RSS Six12 (2).jpg|thumb|none|600px|And Lesion's suppressed Six12, equipped with a Trijicon RMR, similar to the reference image seen above.]] | [[File:RSS Six12 (2).jpg|thumb|none|600px|And Lesion's suppressed Six12, equipped with a Trijicon RMR, similar to the reference image seen above.]] | ||
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==Fostech Origin-12== | ==Fostech Origin-12== | ||
The [[Fostech Origin-12]] is available in the game with the Operation Blood Orchid expansion. It is referred to as the "FO-12", and is used by the GROM defender Ela. | The [[Fostech Origin-12]] is available in the game with the Operation Blood Orchid expansion. It is referred to as the "FO-12", and is used by the GROM defender Ela. | ||
− | [[Image:Origin-12-short.jpg|thumb|none| | + | [[Image:Origin-12-short.jpg|thumb|none|450px|Fostech Origin-12 SBS - 12 gauge]] |
[[File:R6S-fo12.jpg|thumb|600px|none|The Origin-12 in the lobby.]] | [[File:R6S-fo12.jpg|thumb|600px|none|The Origin-12 in the lobby.]] | ||
[[File:RSS Origin-12 (1).jpg|thumb|none|600px|Ela checks a suspicious garage door with her Origin-12.]] | [[File:RSS Origin-12 (1).jpg|thumb|none|600px|Ela checks a suspicious garage door with her Origin-12.]] | ||
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[[File:RSS Origin-12 (4).jpg|thumb|none|600px|Pressing the shotguns bolt release, a surprising maneuver given how most of the Rainbow operators prefer to yank their weapons' inviting charging handles instead.]] | [[File:RSS Origin-12 (4).jpg|thumb|none|600px|Pressing the shotguns bolt release, a surprising maneuver given how most of the Rainbow operators prefer to yank their weapons' inviting charging handles instead.]] | ||
[[File:RSS Origin-12 (5).jpg|thumb|none|600px|Meleeing with the shotgun.]] | [[File:RSS Origin-12 (5).jpg|thumb|none|600px|Meleeing with the shotgun.]] | ||
− | [[File:Fostech Origin 12.jpg|thumb|none| | + | [[File:Fostech Origin 12.jpg|thumb|none|450px|Fostech Origin-12 - 12 gauge]] |
[[File:RSS Origin-12 (6).jpg|thumb|none|600px|The extended barrel attachment turns the Origin-12 SBS back into its factory variant.]] | [[File:RSS Origin-12 (6).jpg|thumb|none|600px|The extended barrel attachment turns the Origin-12 SBS back into its factory variant.]] | ||
=="BOSG.12.2"== | =="BOSG.12.2"== | ||
The "BOSG.12.2" is a tactical over/under shotgun that is usable by the 707th SMB operators introduced in the Operation White Noise expansion. It shares many design elements with the [[Mossberg HS12|Mossberg Maverick HS-12]] and Stoeger Double Defense Over and Under shotguns. It fires slug shells, unlike the other shotguns in the game. These slugs are extremely powerful, and have impressive capability; in the Technical Test Server, they were able to pierce the windows of the executive jet of the "Airplane" level just as Glaz's SVU can, but this ability was removed in the official release. | The "BOSG.12.2" is a tactical over/under shotgun that is usable by the 707th SMB operators introduced in the Operation White Noise expansion. It shares many design elements with the [[Mossberg HS12|Mossberg Maverick HS-12]] and Stoeger Double Defense Over and Under shotguns. It fires slug shells, unlike the other shotguns in the game. These slugs are extremely powerful, and have impressive capability; in the Technical Test Server, they were able to pierce the windows of the executive jet of the "Airplane" level just as Glaz's SVU can, but this ability was removed in the official release. | ||
− | [[File:Maverick HS12.jpg|thumb|none| | + | [[File:Maverick HS12.jpg|thumb|none|450px|Maverick HS-12 Thunder Ranch - 12 gauge]] |
− | [[File:Stoeger Double Defense OverUnder.jpg|thumb|none| | + | [[File:Stoeger Double Defense OverUnder.jpg|thumb|none|450px|Stoeger Double Defense Over and Under - 12 gauge]] |
[[File:R6S-bosg122.jpg|thumb|600px|none|Preview of the "BOSG.12.2".]] | [[File:R6S-bosg122.jpg|thumb|600px|none|Preview of the "BOSG.12.2".]] | ||
[[File:RSS OverUnder (1).jpg|thumb|none|600px|The "BOSG.12.2" in idle.]] | [[File:RSS OverUnder (1).jpg|thumb|none|600px|The "BOSG.12.2" in idle.]] | ||
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It is originally fitted with a rather odd red-tinted magnifier, called the "HDS Flip Sight", that can be flipped into or out of the main sight plane; unusually, this does not actually require an optical sight to use, and functions as Glaz's unique gadget, with the front iron sight serving as the reticule instead in the absence of other optics. In the Velvet Shell Mid-Season Reinforcements, the magnifier lost its red tint and gained a thermal effect, highlighting enemies by their heat signature; this effect, strangely, only applies to a smaller central blue-tinted circle in the magnifier, rather than the entire thing. | It is originally fitted with a rather odd red-tinted magnifier, called the "HDS Flip Sight", that can be flipped into or out of the main sight plane; unusually, this does not actually require an optical sight to use, and functions as Glaz's unique gadget, with the front iron sight serving as the reticule instead in the absence of other optics. In the Velvet Shell Mid-Season Reinforcements, the magnifier lost its red tint and gained a thermal effect, highlighting enemies by their heat signature; this effect, strangely, only applies to a smaller central blue-tinted circle in the magnifier, rather than the entire thing. | ||
− | [[file:Svu-a 2.jpg|thumb|none| | + | [[file:Svu-a 2.jpg|thumb|none|450px|SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R]] |
[[file:RainbowSix Siegesvu.jpg|thumb|600px|none|SVU Dragunov in lobby.]] | [[file:RainbowSix Siegesvu.jpg|thumb|600px|none|SVU Dragunov in lobby.]] | ||
[[file:RainbowSix Siegesvu holding.jpg|thumb|none|600px|Holding the SVU Dragunov.]] | [[file:RainbowSix Siegesvu holding.jpg|thumb|none|600px|Holding the SVU Dragunov.]] | ||
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==Heckler & Koch M320== | ==Heckler & Koch M320== | ||
The [[Heckler & Koch M320]], indexed as "M120 CREM," is used by the FBI SWAT operative "Ash". It appears stand-alone in the game with a longer barrel and an under-barrel rail with an attached vertical grip instead of the the built-in folding vertical grip. Ingame it fires specialized (and, given the reload animation, seemingly caseless) breaching rounds that drill into destructible surfaces, then explode after a delay in order to ensure maximum penetration. To the relief of some and the disappointment of others, the game's list of "breachable surfaces" does not include enemies; a round that directly impacts an enemy will simply deal impact damage and bounce off. | The [[Heckler & Koch M320]], indexed as "M120 CREM," is used by the FBI SWAT operative "Ash". It appears stand-alone in the game with a longer barrel and an under-barrel rail with an attached vertical grip instead of the the built-in folding vertical grip. Ingame it fires specialized (and, given the reload animation, seemingly caseless) breaching rounds that drill into destructible surfaces, then explode after a delay in order to ensure maximum penetration. To the relief of some and the disappointment of others, the game's list of "breachable surfaces" does not include enemies; a round that directly impacts an enemy will simply deal impact damage and bounce off. | ||
− | [[file:XM320 stock extended.jpg|thumb|none| | + | [[file:XM320 stock extended.jpg|thumb|none|450px|Heckler & Koch M320 with optional telescoping stock - 40x46mm]] |
[[file:RainbowSix Siege m320 holding.jpg|thumb|none|600px|Ash with the customized Heckler & Koch M320.]] | [[file:RainbowSix Siege m320 holding.jpg|thumb|none|600px|Ash with the customized Heckler & Koch M320.]] | ||
[[file:RainbowSix Siege m320 aim.jpg|thumb|none|600px|Aiming the M320 with non-standard sights mounted directly on top, similar to the [[Heckler & Koch HK69A1|HK69A1]].]] | [[file:RainbowSix Siege m320 aim.jpg|thumb|none|600px|Aiming the M320 with non-standard sights mounted directly on top, similar to the [[Heckler & Koch HK69A1|HK69A1]].]] | ||
Line 843: | Line 843: | ||
==PP-19 Bizon== | ==PP-19 Bizon== | ||
A [[PP-19 Bizon]] is seen in the map "Clubhouse", in the basement, though it isn't available for use in-game. | A [[PP-19 Bizon]] is seen in the map "Clubhouse", in the basement, though it isn't available for use in-game. | ||
− | [[File:Bizon1.jpg|thumb|none| | + | [[File:Bizon1.jpg|thumb|none|450px|PP-19 Bizon-1 - 9x18mm Makarov]] |
[[File:Rainbowsix 2016-05-10 02-58-47.jpg||thumb|none|600px]] | [[File:Rainbowsix 2016-05-10 02-58-47.jpg||thumb|none|600px]] | ||
==AK-107== | ==AK-107== | ||
In the introductory video for the Spetsnaz operator Fuze, terrorists are shown wielding what appears to be [[AK-107]] rifles. | In the introductory video for the Spetsnaz operator Fuze, terrorists are shown wielding what appears to be [[AK-107]] rifles. | ||
− | [[File:Ak107-2.jpg|thumb|none| | + | [[File:Ak107-2.jpg|thumb|none|450px|AK-107 with experimental 60-round magazine - 5.45x39mm]] |
[[File:RSS AK107.jpg||thumb|none|600px|Note the distinctive gas tube containing the counter-balance recoil system and the scope rail.]] | [[File:RSS AK107.jpg||thumb|none|600px|Note the distinctive gas tube containing the counter-balance recoil system and the scope rail.]] | ||
[[File:RSS AK107-1.jpg||thumb|none|600px]] | [[File:RSS AK107-1.jpg||thumb|none|600px]] | ||
Line 854: | Line 854: | ||
==Mk 19 Grenade Launcher== | ==Mk 19 Grenade Launcher== | ||
GSG-9 operative Jäger tests his trademark active defense system against a remote [[Mk 19 Grenade Launcher]] firing a training 40mm round in his introduction video. | GSG-9 operative Jäger tests his trademark active defense system against a remote [[Mk 19 Grenade Launcher]] firing a training 40mm round in his introduction video. | ||
− | [[File:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none| | + | [[File:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|450px|Mk 19 grenade launcher in vehicle mounting - 40x53mm]] |
[[File:RSS Mk19.jpg|thumb|none|600px|The Mark-19 with a mounted camera scope rises out of a bunker. Note the blue rounds, which usually signify dummy ammunition.]] | [[File:RSS Mk19.jpg|thumb|none|600px|The Mark-19 with a mounted camera scope rises out of a bunker. Note the blue rounds, which usually signify dummy ammunition.]] | ||
[[File:RSS Mk19-1.jpg|thumb|none|600px|The business end of the mean machine.]] | [[File:RSS Mk19-1.jpg|thumb|none|600px|The business end of the mean machine.]] | ||
Line 860: | Line 860: | ||
==RPG-7== | ==RPG-7== | ||
An [[RPG-7]] is seen in the map "Clubhouse", in the basement. | An [[RPG-7]] is seen in the map "Clubhouse", in the basement. | ||
− | [[File:Rpg-7.jpg|thumb|none| | + | [[File:Rpg-7.jpg|thumb|none|450px|RPG-7 with PG-7VM rocket and PGO-7 scope - 40mm]] |
[[File:Rainbowsix 2016-05-10 02-58-47.jpg||thumb|none|600px]] | [[File:Rainbowsix 2016-05-10 02-58-47.jpg||thumb|none|600px]] | ||
Revision as of 00:29, 16 March 2018
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Tom Clancy's Rainbow Six: Siege is a tactical first person shooter available on the PlayStation 4, Xbox One and PC. Players assume the roles of counter-terrorism operators from around the world, and engage in PvP and PvE combat. Operators are divided by their counter-terrorism unit of origin, which determines the overall set of weapons available to them, and then further into different sides as an Attacker or a Defender, which further singles out what CTU-specific equipment they can use, alongside each operator having a unique gadget. Also playable are Recruits, each of the five default CTUs having one each for the Attacker and Defender sides; recruits do not have unique gadgets, but instead they can take a second piece of universal equipment in place of a gadget (such as Attacker recruit taking breaching charges alongside a frag grenade) and any weapons used by the regular operators of their CTU's "side" are available to them (e.g. a GSG-9 Defender recruit can use either the MP7 or the HK416C, despite each being otherwise exclusive to one of their two Defender operators).
The game also features destructible environments for players to take advantage of, primarily blowing holes in walls for a new entry point to flank opponents, creating windows to defend an area without exposing the player's whole body, or shooting through thin walls to suppress enemies.
Players are able to play either alone or with a team of up to five players in a number of game modes such as bomb defusal, hostage extraction and securing a bio-container, all available against either another team of five human players (regular gameplay) or waves of AI-controlled opponents (Terrorist Hunt).
All primary and some secondary weapons in the game have "charm mounts" to which keychain-like charms can be attached, which by default appear as sling loops.
The following weapons can be seen in the video game Rainbow Six: Siege:
Pistols
FN Five-seveN
The FN Five-seveN Mark 2 is issued to the FBI SWAT faction. It appears as the "5.7 USG". The Five-seveN has an appropriate 20+1 capacity, but it's overall effectiveness is offset by low stopping power.
FN FNP-9
The FN FNP-9 is a high capacity, 9x19mm handgun used by the GIGN Operators and recruits. It is referred to as the "P9".
GSh-18
The GSh-18 is a sidearm available to the Spetsnaz CTU. As with the two pistols mentioned above, it is the Russians' high capacity, low damage 9x19mm caliber pistol.
Heckler & Koch USP Tactical
The P12 is the German equipment designation for the Heckler & Koch USP Tactical is used by the German GSG-9 operatives. The loadout icon was originally the same as the FNP-9, but in Update 3.2 the USP was given a new proper icon. Magazine capacity is also wrong for a .45 ACP USP Tactical that is used as the P12 in reality; only 10- or 12-round magazines exist for it.
M45/MEU(SOC)
The M45/MEU(SOC) is the other sidearm available to the FBI SWAT operatives. It appears as the "M45 MEUSOC" and feeds from standard seven-round magazines. Compared to their Five-seveN, the MEU(SOC) offers substantially higher stopping power at the expense of having close to only a third of the former's magazine capacity.
Makarov PM
Though referred to as the improved PMM, the in-game pistol is actually the older Makarov PM, and is issued to the Russian Spetsnaz. Surprisingly, it deals a whopping 63 damage per shot (for comparison, the M45/MEU(SOC) has a base damage of 47, while the S&W 586 does 77 damage a round), and feeds from the normal 8-round magazine of the PM.
SIG-Sauer P226 Mk 25
The SAS faction uses the SIG-Sauer P226 Mk 25 as their default handgun of choice. The choice of this particular model is odd, as the military of the UK uses regular P226/P226R pistols under the "L105A1/A2" designation. It also predates the inclusion of a proper US Navy SEAL faction, who were rather strangely given the Desert Eagle as their sidearm.
Smith & Wesson Model 586
The game's lone revolver, the Smith & Wesson Model 586 is available to the French GIGN. It appears as the "LFP586". This weapon is likely standing in for the Manurhin MR-73 revolver, which is used in real life by the French GIGN. Compared to their FNP-9, the Model 586 offers substantially greater stopping power per shot, but requires prime shot placement and well timed reloads to offset its severe recoil and low capacity. The only accessory available to the 586 is a laser aiming module mounted onto the trigger guard.
Inglis Hi-Power
The Inglis Hi-Power, a Canadian-manufactured version of the Browning Hi-Power, is used by the Canadian JTF2 Operators that appeared in the Operation Black Ice expansion. It appears under the strange name "MK1 9mm".
Desert Eagle Mark XIX
The Desert Eagle Mark XIX is used by the Navy SEAL Operators added to the game with the Operation Dust Line expansion. It appears as the "D-50", similar to its name in other Ubisoft releases around the same time like Far Cry 3. With the release of Operation Velvet Shell the finish was changed to black.
Beretta 92
The Beretta 92 is used by the BOPE Operators from the Operation Skull Rain expansion, labeled in-game as "PRB92." Presumably, these pistols were intended to be vintage Taurus PT92 handguns, but the rounded trigger guard and magazine release located on the butt of the grip are features of the first model Beretta 92. On another note, the defender Caveira wields a unique "Luison" version that comes pre-equipped with a mineral-based suppressor and fires non-lethal, subsonic rounds.
SIG-Sauer P229 Elite
The P229 Elite is used by the SAT Operators from the Operation Red Crow expansion. It appears as simply the "P229".
Heckler & Koch USP Compact
The Heckler & Koch USP Compact is used by the GEO Operators from the Operation Velvet Shell expansion. It appears as the "USP40".
Norinco QSZ-92
The 9x19mm variant of the Norinco QSZ-92 is used by the SDU Operators featured in the Operation Blood Orchid DLC, but with a lowered capacity of 10 rounds instead of 15. It appears as the "Q-929".
PR-15 Ragun
The Polish PR-15 Ragun was added to the game with the Operation Blood Orchid expansion. It is referred to as the "RG15", and is used by the GROM defender Ela and GROM attacker Zofia. It features a permanently-attached SIG ROMEO1 reflex sight which is exclusive to this pistol in-game. Interestingly, pre-release renders of Ela showed her instead holding a SIG-Sauer P228 with a red-dot sight.
CZ 75 Automatic
The CZ 75 Automatic using 26 round magazines was added to the game with the Operation White Noise expansion. It is referred to as the "C75 Auto", and is used by the 707th Special Mission Battalion operators. It is classified as Machine Pistol in-game.
Submachine Guns
Most of the Submachine Guns are available only to Defenders in Multiplayer, with the exception of the MAC-11, Minebea M-9 and the UDP. None are used by AI enemies in Terrorist Hunt.
FN P90 TR
The FN P90 TR is available to the GIGN Defenders.
Heckler & Koch MP5 MLI
The Heckler & Koch MP5 MLI is also usable by the GIGN Recruit and Defense operators. It appears as the "MP5".
Heckler & Koch MP5K-PDW
The Heckler & Koch MP5K-PDW is available in the game, issued to SAS Defenders.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 is issued to the GSG-9 Defense Recruit and Bandit. For some reason, it has a 30 round magazine capacity despite being modeled with the 40 round magazine, the developers also thought that the charging handle is always in its pulled back position, as it's been permanently modeled so and is even visible on HUD icons (although this error was fixed in "Operation Black Ice" update; as of the Dust Line update, the carabiner clipped to the rear sling mount was removed in favor of a "charm" mount instead).
Heckler & Koch UMP45
The Heckler & Koch UMP45 is used by the FBI Defenders. The charging handle incorrectly locks back on its own when the magazine is emptied, similar to the MP5 in the Far Cry 3 and Far Cry 4.
PP-19-01 Vityaz-SN
The PP-19-01 Vityaz appears as the "9×19VSN" and is available to Spetsnaz defenders Tachanka and Kapkan, as well as the Recruit on defense. It is heavily customized with Zenitco furniture, including a B-13 optic mount that remains permanently on the weapon, optic on or off.
MAC-11
A MAC-11 with the upper receiver of a Masterpiece Arms MPA10SST appears as the "SMG-11," as in Watch_Dogs. The shape of the ejection port denotes it as the .45 version. It is exclusively used as a sidearm by Sledge, Smoke, and SAS Recruits.
"SMG-12"
The "SMG-12" is a sidearm available to the Korean 707th SMB Operators, and appears to be a further development of the SAS's "SMG-11". It appears to be a heavily modified Masterpiece Arms MPA935SST and was integrally suppressed, although this feature will be removed in the first Year 3 patch.
Magpul FMG-9
The Magpul FMG-9 is available in the game, and is exclusively used by Smoke or the SAS Defender Recruit.
C1 Submachine Gun
The C1 Submachine Gun, the Canadian variant of Sterling SMG, has been available in the game since the Operation Black Ice expansion was released. It is referred to as the "9mm C1", and is exclusive to the JTF-2 Defender Frost.
SIG-Sauer MPX
The SIG-Sauer MPX is one of the weapons available to the Navy SEAL Operator Valkyrie. It is referred to as the "MPX".
Beretta PM12S
The Beretta M12, with the stock extended, is one of the weapons available to the BOPE defender Caveira. As with other open bolt weapons in-game, it is incorrectly portrayed as having an additional round in the chamber.
Heckler & Koch MP5SD2
The Heckler & Koch MP5SD2 is one of the weapons available to the SAT Defender Echo. It is referred to as the "MP5SD".
Minebea M-9
The Minebea M-9 is a sidearm available to the Japanese SAT Operators. It is referred to as the "Bearing 9".
Angstadt Arms UDP-9
The Angstadt Arms UDP-9 is available in the game with the Operation Velvet Shell expansion. It is referred to as the "PDW9", and is used by the GEO attacker Jackal, unlike the other submachine guns. It feeds from 50-round drum magazines and has a Rainier Arms ambidextrous charging handle.
TDI / KRISS USA Vector
The TDI / KRISS USA Vector is available in the game with the Operation Velvet Shell expansion. It is referred to as the "Vector .45 ACP", and is exclusive to the GEO Operator "Mira".
"V308"
The fictional 7.62x51mm NATO version appears as the primary choice for GIGN CBRN specialist Lion, of the Operation Chimera expansion. It is referred to as the "V308".
Jian She JS 9mm
The Jian She JS 9mm is one of the weapons available to the SDU Defender Lesion. It is referred to as the "T-5 SMG", and is depicted with an incorrect reciprocating charging handle and closed bolt operation.
CZ Scorpion Evo 3 S1 Carbine
The CZ Scorpion Evo 3 S1 Carbine, a civilian variant of the Scorpion Evo 3 A1, is one of the primary weapons available to the GROM Defender Ela. Unlike its real-world counterpart, (a civilian semi-auto carbine), it fires full-auto in-game like a standard Evo 3 A1; interestingly, it is modeled with the correct fire selector for such a weapon, rather than the 2-position safe-semi selector of the S1. It uses magazines fitted with CZ Custom magazine extensions; this initially gave them a correct capacity of 50 rounds, but this was later reduced to 40, for balance reasons. It also sports a HB Industries THETA trigger and charging handle in a bright green color, and the extended receiver features Picatinny rails on the M-LOK slots.
Assault Rifles & Battle Rifles
With the exception of the HK416C and Daewoo K1A, these weapons are only usable by Attackers in Multiplayer.
Enfield L85A2
The Enfield L85A2 is available in the game, and issued to the SAS Attackers. It is also the primary weapon of the "White Mask" terrorists in the Terrorist Hunt mode.
FAMAS F1
The FAMAS F1 appears in the game as the "F2" and so far incorrectly holds 30 rounds in 25-round magazines. It is used by the GIGN Attacker Recruit and Operator Twitch.
Heckler & Koch G36C
The Heckler & Koch G36C is available in the game, and exclusively used by FBI Attacker Ash.
Heckler & Koch HK33A2
The Heckler & Koch HK33A2 appears as the "AR33", and is used by SAS Operator Thatcher and SAS recruits. It uses a 30-round magazine, though it only holds 25 rounds. It has a permanently attached optic rail, a rail on the bottom of the handguard, and a "charm mount" was on the left side of the stock, above the stock pins, but was updated to be on the rearward most claw on the optic mount. The rear sight is removed when using optics.
Heckler & Koch HK416C
The Heckler & Koch HK416C is appears as the "416-C CARBINE". Prior to the "White Noise" update that added the Daewoo K1A for Vigil, it was the only assault rifle usable on the Defender's side; issued to the GSG-9 Recruit and Jäger.
Heckler & Koch HK417
The Heckler & Koch HK417 is available to the GIGN attacker recruit and Twitch. It is intended to be used as a DMR, as it is restricted to semi-auto only. It is also modeled with a 20-round magazine, which is rendered solid instead of transparent, but the in-game capacity is only 10 rounds.
AK-12
The original prototype variation of the AK-12 is issued to the Spetsnaz recruit and operator Fuze.
Remington R4-C
A Remington R4-C appears simply as the "R4-C" and is available to the FBI SWAT recruit and offensive Operator Ash. It is modeled with a Magpul MOE pistol grip, CTR buttstock, and Remington RAHG modular forend with rail sections permanently installed. The weapon's charm mount is located in the middle of the receiver, close to the top rail.
SIG SG 552
The SIG SG 552 is appears as the "552 Commando". Like in previous games, it has a 30 round magazine capacity despite being modeled with the 20 round magazine. It can be seen in terrorist hands in the Terrorist Hunt mode. The SG 552 is used by GSG-9 Attacker recruits and IQ.
SIG-Sauer SIG556xi SWAT
The SIG-Sauer SIG556xi SWAT with a full-auto lower and a 16" barrel is available to operative Thermite and the FBI Recruit.
A fun little trivia: in the "Inside Rainbow" trailer series showcasing the CTUs, Glaz is seen using the weapon in the the SAS, FBI SWAT, and GIGN trailers. The model is slightly different, with more segments on the handguard and R4-C-styled diamond iron sights, and is also incredibly broken - it sounds like an OTs-03 when fired, and Glaz's hand isn't even on the trigger when firing. He got the proper SVU model by the release of the GSG-9 and the Spetsnaz trailers.
Steyr AUG A2
The Steyr AUG A2 is available in the game to the GSG-9 recruit and IQ. It is occasionally seen in terrorist hands in the Terrorist Hunt mode.
Colt Model 933
The Colt Model 933 has been available for JTF-2 operator Buck since the Operation Black Ice expansion was released. It is referred to incorrectly as the "C8-SFW", but is identifiable as a 933 by its 11.5" barrel. It also incorrectly has a cut in the barrel for an M203 grenade launcher.
C1A1
The C1A1, the Canadian variant of the L1A1 SLR, is Buck's second primary weapon choice from the Operation Black Ice expansion. It is referred to as the "CAMRS", and is fitted with an L1A1 SLR's synthetic stock and handguard
FN SCAR-H CQC
The FN SCAR-H CQC has been available in the game since the Operation Dust Line expansion was released, for Navy SEAL operator Blackbeard. It is referred to as the "Mk17 CQB".
Knight's Armament SR-25
The Knight's Armament SR-25 has been available in the game since the Operation Dust Line expansion was released. It is a second choice for Blackbeard.
DSA SA58 OSW Carbine
A DSA SA58 OSW Carbine standing in for the for the real-world updated Brazilian-made IMBEL M964 A1 MD-1 ParaFAL is the main battle rifle available to BOPE operator Capitão, under the name of "PARA-308". It has a worn tan finish and feeds from a 20-round magazine that somehow holds 30 rounds.
Howa Type 89-F
The Howa Type 89-F has been available for SAT operator Hibana with the Operation Red Crow expansion. It is referred to as the "Type-89".
Colt Canada C7
The Colt Canada C7 is used exclusively by GEO Operator "Jackal" who was added with the "Operation Velvet Shell" DLC. The weapon in-game is modeled after the C7NLD, an officially dubbed, custom variant of the C7 used by the Armed Forces of the Netherlands. Along with the Dutch handguard, it is fitted with a Magpul PRS, uses PMAGs with Ranger Plates, and has the same charging handle as the UDP-9. It is named the "C7E" in-game, and is incorrectly depicted as having both fully-automatic and burst-fire modes.
Daewoo K1A
The Daewoo K1A is available for 707th SMB operator Vigil with the Operation White Noise expansion. It is referred to as the "K1A" and is classified as a submachine gun; while this isn't correct from a technical standpoint, it is at least correct in the sense that that's how the Korean military classifies it.
ROCK SOPMOD M14
The ROCK SOPMOD M14 is used exclusively by 707th SMB operator Dokkaebi who was added with the Operation White Noise expansion. It is incorrectly designated "Mk 14 EBR" and locked in semi-automatic.
"M762"
The "M762" is the primary choice for GROM operator Zofia of the Operation White Noise expansion. It is a 7.62 AK variant with a loosely-modeled Midwest Industries Extended Handguard, a Hera Arms CQR stock, and Picatinny rails on the dust cover.
Its name comes from the Beryl M762, but bears little resemblance to its namesake. It is instead directly inspired by a photoshopped image reported by the Firearms Blog, based on an AK-103 with the Midwest Industries Extended Handguard with the Hera Arms CQR stock photoshopped on.
Tula Saritch 308
The Saritch 308 is the primary choice for Spetsnaz CBRN specialist Finka, of the Operation Chimera expansion. It is referred to as the "Spear .308".
Machine Guns
With exception to the mounted DP-28, Machine Guns are issued only to Attackers. As with the MAC-11, the open bolt machine guns incorrectly track +1 in the chamber.
Degtyaryov DP-28
The Spetsnaz operator Tachanka can deploy a tripod-mounted Degtyaryov DP-28. Despite being referred as the RP-46 (belt-fed version with a pistol grip), it has the original buttstock and magazines (with an incorrect 60-round capacity instead of 47) of the DP-28, and Tachanka does refer to it as "DP-28" sometimes when deploying it. Tachanka has been said to seek out original Soviet-made parts for his weapon, however, and even going so far as to mill his own if he can't find such, making it possible that he's modified an RP-46 into a weapon resembling the DP-28.
A patch released in December 2016 added a reinforced glass shield to the turret, making its usage somewhat more viable. With the release of "Operation: Blood Orchid", the deploy animation is a bit faster, as Tachanka keeps a magazine loaded in the machine gun at all times, instead of having to load and unload when setting up or moving the turret.
Heckler & Koch G8A1
The G8A1, the German military version of the Heckler & Koch HK11A1, is available in the game for IQ and the GSG-9 Recruit. It has a G3 rear sight, added rails, and uses X Products X-91 50-round drum magazines.
PKP Pecheneg
A PKP Pecheneg with an aftermarket bullpup conversion kit manufactured by Zenit is used by the Spetsnaz Recruit and Fuze. Some suicide bombers also use it in Terrorist Hunt; they are a force to be reckoned with.
M249 SAW
The second option for BOPE attacker Capitão is the M249 Paratrooper SAW. It has a newer FN Minimi Mk 3 collapsible stock and sports a worn beige finish, similar to his SA58 OSW. Until "Operation: Blood Orchid", it incorrectly tracked a round in the chamber.
Norinco QBB-95
The Norinco QBB-95 is available in the game with the Operation Blood Orchid expansion. It is indexed as the "T-95 LSW", and is usable by the SDU attacker Ying. The weapon's description inaccurately states that it fires 5.56mm rounds, even though the weapon model is clearly based on the 5.8x42mm version. The QBB is also modeled with several T97.ca upgrades from civilian Type-97 rifles, such as the Flat-Top Upper, Enhanced Trigger Group, and Lower Hand Guard upgrades.
Krytac Trident LMG-E
The same airsoft gun based on the Ares Shrike from Ghost Recon: Wildlands appears in Rainbow: Six Siege under the designation of "LMG-E". The "LMG-E" is used exclusively by GROM operator Zofia, of the Operation White Noise expansion.
Shotguns
Shotguns are available to both sides in Multiplayer. Given the game's emphasis on micro-destruction, they make great assets in "redecorating" the interiors throughout the game's levels.
Benelli M4 Super 90
The Benelli M4 Super 90 is available in the game, and goes by its US Military designation of M1014. Although in-game, the M4 hold 8 rounds, it is modeled with a 4-round civilian magazine-tube. The Benelli M4 is usable by every FBI operator except Ash.
FABARM SDASS COMPACT
A FABARM SDASS COMPACT with ghost ring sights of the "Tactical" model appears as the "SG-CQB". It can be used by every GIGN operator sans Montagne, who favors "Le Rock," a massive riot shield in exchange of a primary weapon.
Saiga-12K
A custom Saiga-12K is appears as the "SASG-12" (which The Division followed suit with). It has a RIS foregrip with an aftermarket front sight and an AK-12 rear sight mounted on top, an aftermarket trigger-guard, Hogue pistol grip, and a CAA CBS AR-15 stock. It uses 8-round box magazines. The Saiga-12 is used primarily by Spetsnaz defenders, though the attacker recruit may use it as well.
Mossberg 590A1 Blackwater
The Mossberg 590A1 Blackwater is available in the game, issued to the SAS. The M590A1 is also somewhat used by terrorists in the Terrorist Hunt mode, though they usually carry assault rifles.
G&P M870 RAS
An airsoft verson of the Remington Model 870 is equipped with what appears to be an M4 stock, and back-up flip sights. It is available to both the GSG-9 Attacker and Defender recruits, and both the GSG-9 Defender operators.
Benelli M3 Super 90 Shorty
The Benelli M3 Super 90 Shorty has been available in the game since the Operation Black Ice expansion was released, for JTF-2 defender Frost. It is referred to as the "Super 90," and operates exclusively in semi-automatic mode.
M26 Modular Accessory Shotgun System
The JTF-2 operator Buck uses the M26 Modular Accessory Shotgun System as his gadget. It is named the Skeleton Key, an obvious allusion to the Knight's Armament Masterkey's name, and also a likely nod to how the fictional Skeleton Key can open any door, paired with the fact the M26 was designed to be a door-breaching shotgun. Like in previous games, the M26 in the game is semi-automatic, while the real one is a straight-pull bolt action.
Franchi SPAS-12
The Franchi SPAS-12 has been available in the game since the Operation Dust Line expansion was released, and is used by Valkyrie. As with the Benelli M3, it operates only in semi-automatic mode.
Franchi SPAS-15
The last addition of the Operation Skull Rain update is the SPAS-12's successor, the Franchi SPAS-15, used exclusively by BOPE operator Caviera. It is depicted as semi-automatic only, and properly utilizes its bolt catch mechanism.
Benelli Supernova
The Benelli Supernova has been available in the game since the Operation Red Crow expansion release, and is available to both SAT Operators. It is less powerful than other pump action shotguns, but offers excellent recoil control.
FABARM STF 12
The FABARM STF 12 is available for both G.E.O. operators introduced in Operation Velvet Shell, and comes in two variants, the Pistolgrip F.E. (without the muzzle brake) as the primary "ITA12L" and the Short Initial as the secondary "ITA12S".
Crye Precision Six12
The Crye Precision Six12 is available for both SDU operators introduced in Operation Blood Orchid, and comes in two variants, the standard variant as "SIX12" for operator Ying and the integrally suppressed as "SIX12 SD" for operator Lesion.
Fostech Origin-12
The Fostech Origin-12 is available in the game with the Operation Blood Orchid expansion. It is referred to as the "FO-12", and is used by the GROM defender Ela.
"BOSG.12.2"
The "BOSG.12.2" is a tactical over/under shotgun that is usable by the 707th SMB operators introduced in the Operation White Noise expansion. It shares many design elements with the Mossberg Maverick HS-12 and Stoeger Double Defense Over and Under shotguns. It fires slug shells, unlike the other shotguns in the game. These slugs are extremely powerful, and have impressive capability; in the Technical Test Server, they were able to pierce the windows of the executive jet of the "Airplane" level just as Glaz's SVU can, but this ability was removed in the official release.
Sniper Rifles
SVU Dragunov
The SVU Dragunov appears as the "OTs-03", and is used by the Spetsnaz operator Glaz. It has some of the best armor penetration in the game, being capable of piercing a wide variety of surfaces with a minimal loss of damage, and, prior to Operation White Noise and its addition of the "BOSG. 12.2", being the only weapon capable of shooting through airplane windows; after the aforementioned weapon's mechanics were changed, it once again became the only weapon capable of such a feat.
It is originally fitted with a rather odd red-tinted magnifier, called the "HDS Flip Sight", that can be flipped into or out of the main sight plane; unusually, this does not actually require an optical sight to use, and functions as Glaz's unique gadget, with the front iron sight serving as the reticule instead in the absence of other optics. In the Velvet Shell Mid-Season Reinforcements, the magnifier lost its red tint and gained a thermal effect, highlighting enemies by their heat signature; this effect, strangely, only applies to a smaller central blue-tinted circle in the magnifier, rather than the entire thing.
Launchers
Heckler & Koch M320
The Heckler & Koch M320, indexed as "M120 CREM," is used by the FBI SWAT operative "Ash". It appears stand-alone in the game with a longer barrel and an under-barrel rail with an attached vertical grip instead of the the built-in folding vertical grip. Ingame it fires specialized (and, given the reload animation, seemingly caseless) breaching rounds that drill into destructible surfaces, then explode after a delay in order to ensure maximum penetration. To the relief of some and the disappointment of others, the game's list of "breachable surfaces" does not include enemies; a round that directly impacts an enemy will simply deal impact damage and bounce off.
Grenades & Explosives
C4
Appears as "Nitro Cell," detonated by a cellphone remote.
M18 smoke grenade
The M18 smoke grenade is available to attacking operators.
M67 hand grenade
The M67 hand grenade is given to some attacking operators.
M84 Stun Grenade
The M84 stun grenade is another non-lethal grenade for attackers.
M18A1 Claymore Mine
The M18A1 Claymore was added in the September 13, 2016 patch 4.2 for operators Twitch, Thermite, Glaz, and Thatcher.
Other
PP-19 Bizon
A PP-19 Bizon is seen in the map "Clubhouse", in the basement, though it isn't available for use in-game.
AK-107
In the introductory video for the Spetsnaz operator Fuze, terrorists are shown wielding what appears to be AK-107 rifles.
Mk 19 Grenade Launcher
GSG-9 operative Jäger tests his trademark active defense system against a remote Mk 19 Grenade Launcher firing a training 40mm round in his introduction video.
RPG-7
An RPG-7 is seen in the map "Clubhouse", in the basement.