Ghost Recon: Wildlands

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Ghost Recon: Wildlands (2017)

Tom Clancy's Ghost Recon: Wildlands is the latest installment in the Ghost Recon franchise. It was announced during the Ubisoft E3 2015 Conference, and was released on March 7th, 2017. It is set in a massive and responsive open world, with the whole campaign playable either solo or with up to 4 friends.


The following weapons were used in the videogame Ghost Recon: Wildlands:

Contents


Handguns

Beretta M9A1

A Cartel member can be seen with a Beretta M9A1 in the "Fight for the Wildlands" trailer. During gameplay, the Beretta is found in a locked weapons box in the Villa Verde province and is simply labeled as the "M9." The Beretta starts with a standard issue 15-round magazine, and can be modified to accept 25-round extended magazines, various tactical laser sights, and a detachable suppressor. A unique M9A1 called "El General" is awarded to the player when they capture General Baro, a UNIDAD general. It sports a black paintjob with brown grips.

The weapon is also the default sidearm of Nomad, who will always draw a black M9 in cutscenes, regardless of the player's currently-equipped sidearm which, amusingly, will still appear inside its holster on his/her leg even in cutscenes. Agent Karen Bowman, the Ghosts' CIA contact, also uses an M9 handgun during several cutscenes.

Beretta M9A1 - 9x19mm
GRW-M9.jpg
Beretta M9 with laser sight and SilencerCo Osprey 9mm sound suppressor.
A vanilla M9A1 in Gunsmith. Note the grooved ergo grip panels.
El General in Gunsmith.
A Ghost aiming his M9 with a worn tan finish.

Colt Python

A Colt Python with a 6 inch barrel is part of the western-themed "Last Chance" Ghost pack. It is referred to as ".357 Joker".

Colt Python with 6" barrel & Ivory Grips - .357 Magnum
The ".357 Joker" in the store menu.

FN Five-seveN USG

The FN Five-seveN USG can be recovered by the player in a locked weapons box during gameplay. It starts with a standard 20-round magazine, and a weapon mod allows it to carry 30 rounds. It can be fitted with various tactical lasers and has a detachable suppressor. A customized but unmodifiable Five-seveN called the "Lady Killer" can be acquired by defeating a certain cartel buchon.

The weapon boasts decent overall performance, has the highest magazine cap for semi-automatic pistols (20 default and 30 upgraded) and the highest armor penetration stat of any sidearm, but hampered by its low rate of fire.

FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.
The Five-seveN in the loadout menu.
A Ghost poses with his Five-seveN on the Yungas Road in the early morning rain.
Iron sights of the Five-seveN.
Reloading.
Releasing the slide.
Lady Killer in Gunsmith.

FNX-45

In the debut trailer, Midas is seen using a suppressed FNX-45. 'White Hat', a drug dealer and member of the Santa Blanca cartel, is seen wielding an un-suppressed version in trailers. The FNX-45 is the player's starting pistol in the game labeled as the P45T.

Due to it's status of being a starter weapon; it has low damage, but high handling, even compared to other sidearms.

FNX-45 Tactical FDE - .45 ACP
Midas with his FNX as he takes "White Hat" hostage.
Midas with his FNX as he throws "White Hat" in the trunk of a car.
Nomad with his FNX as he takes out an enemy.
A look down the sights of the FNX as a Ghost operative silently takes out a cartel member.
'White Hat' takes aim at the Ghost operatives as they steal his Cocaine.
The FNX-45 with a LAM and suppressor in the loadout preview. Unlike the previous game, there are no reflex sight options for handguns.

Heckler & Koch USP45 Tactical

The Heckler & Koch USP Tactical can be found in a freight yard in the Tabacal province. It appears as the "P12" and has a proper 12-round capacity unlike the USP45 in Rainbow Six: Siege. Being a spec-ops tailored weapon, the USP is the most silent of all the sidearms once the suppressor is mounted.

Heckler & Koch USP Tactical - .45 ACP
The USP45 Tactical in the Gunsmith menu. Note the hammer is cocked here, unlike the other pistols.

IMI Desert Eagle

A highly stylized Desert Eagle is seen in the debut trailer. It is indexed as "D-50" as per most recent Ubisoft titles, and is found at a UNIDAD FOB in northwestern Libertad. A unique D-50 called "La Novena" is awarded to the player when they defeat El Gato. It features an Aztec themed paintjob and engravings with a gunmetal grey and gold two tone.

Due to the lack of a threaded barrel (and general difficulty of silencing large-caliber handguns), the weapon cannot accept a silencer.

Desert Eagle Mark XIX in 24K pure gold finish - .50AE
The Desert Eagle lays on a table.
Viewing a Desert Eagle Mark XIX in Gunsmith.
La Novena in Gunsmith.

Colt 1851 Navy

A Colt 1851 Navy, called the "Peacemaker" (a nickname more commonly associated with the Single Action Army), is included in the Civil War and Antique Firearms packs.

Colt 1851 Navy - .36 caliber.
The "Peacemaker" in the store menu.

Luger P08

The Luger P08 is available in the "Veteran" Ghost pack. It has custom details and white grip panels with the writing S.P.Q.R on them. S.P.Q.R. is an initialism for the Latin phrase Senātus Populusque Rōmānus, literally translated as Roman Senate and People but more freely as The Senate and the People of Rome, and thus is the motto of the Roman Republic.

Luger P08 - 9x19mm
The Luger in the Ghost shop.

M1911A1

An M1911A1 with gold plating and ornate engraving can be seen in the Cartel Cinematic trailer. A standard issue M1911A1 with a railed frame can also be recovered in a locked weapons box on a cattle ranch in the southeastern part of the Ocoro province, simply labeled as the "M1911." The M1911A1 starts with an 8-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor.

Colt M1911A1 Pistol - .45 ACP
Colt Rail Gun - .45 ACP
GRW-GoldM1911.jpg
The normal M1911 available to the player, note the rail on the frame and threaded barrel.

Ruger LC380

The Ruger LC380, an updated version of the Ruger LCP, is given to the player upon completing the El Emisario chapter in the Ocoro province. It is referred to as "The BFF," despite apparently being a licensed model with detailed trademarks.

Ruger LC380 - .380 ACP
"The BFF" in Gunsmith.
Left side, note the California Approved stamping of the LC380CA model.

SIG-Sauer P227

The SIG-Sauer P227 can be found in a Santa Muerte house in north-central Malca and is labeled as the "P227." The P227 starts with a 10-round magazine, and can be modified to accept 15-round extended magazines, various tactical laser sights, and a detachable suppressor. This is the first appearance of this SIG P220 variant in any media.

SIG-Sauer P227 - .45 ACP
Previewing the SIG P227.
The SIG-Sauer P227 in idle.
ADS view.
Reloading the P227.

SilencerCo Maxim 9

Available for real currency from the in-game shop is the integrally-suppressed SilencerCo Maxim 9, as part of the "Silent" Ghost Pack. Referred to as the "Whisper" in-game. This is the first major media appearance of this handgun.

SilencerCo Maxim 9 - 9x19mm
Note the shorter baffle configuration compared to the reference image above.

Rifles

AK-47

The AK-47 was first seen on the table opposite the Desert Eagle, and also in the hands of one of the cartel members in the trailers. In the final game, the AK47 can be found in the Libertad province. It is also the primary weapon of rebel riflemen, where it sports a camo-green stock and 20 round magazine.

The AK47's handguard does not have any rails, thus apart from the GP25 grenade launcher; it cannot mount underbarrel attachments or laser sights.

However, 2 special AK variants can be unlocked by completing the main story missions in the Itacua province where players begin the game. They are referred to "His AK47" and "Her AK47," belonging to morbid lovebirds; El Polito and La Yuri, Santa Blanca's chief medical officers, who also happen to be their chief interrogators/torturers.

Poly Technologies AK-47 - 7.62x39mm. This is the commercial clone of the original Type III AK-47 and is the most used in American films and shows when showing the milled receiver AK-47
The handguard and rear sight visible on the left.
A later frame, showing the gas block and front sight.
The AK-47 can be seen in the hands of a Cartel member.
An AK-47 with black furniture and a 20-round magazine from the "Fight for the Wildlands" trailer.
The default AK47 with a 30-round magazine.
A group of Katari 26 rebels check for enemies with their AKs at the ready. The Katari rebels like to paint the stocks of their AKs with a woodland camo pattern, but not the rest of the gun or other accessories.
El Polito's AK, which looks like it wants to be an AKS-74 with a bakelite 5.45 magazine and side-folding stock.
La Yuri's AK. Note the drum magazine (which has a 50-round capacity) and AIMS foregrip. This setup may be a reference to the infamous Type 56-1 setup used in the North Hollywood bank robbery.

AK-12

An AK-12 can be seen in the hands of a Cartel member in the "Fight for the Wildlands" trailer. The AK-12 can be found in a locked weapons box in Tobacal. A unique AK-12 called "Ritmo" is awarded to the player when they defeat DJ Perico, another variant of the AK-12 called the "GR Network" is available if players has connected to the Ghost Recon Network and tagged 10 Ghost profiles. Some mid-level sicarios also make use of AK12s.

In-game, the magazines claim to use 7.62x39mm rounds (it shares the same magazine mods that can be used on the "AK-47"). However, the gun's damage is very similar to 5.56mm rifles (in fact, the AK-47 outright surpasses the AK-12 in terms of damage), and the weapon is modeled with the 5.45mm magazines, so it is safe to assume that it is the original AK-12 prototype.

AK-12 - 5.45x39mm
GRW-AK12.jpg
Observing a cartel goon with an AK12.
The AK-12 with a thirty-round magazine in Gunsmith.
Ritmo (Spanish for "Rythm"; which is fitting considering the boss it is attributed to) in Gunsmith.

Steyr AUG A3-CQC

A Steyr AUG A3-CQC can be found in a base in the western half of Bervechos.

Steyr AUG A3-CQC, 18-inch barrel with Leupold CQ/T scope and Surefire M900 weaponlight foregrip - 5.56x45mm
A black AUG A3 in the Gunsmith menu.

CZ 805 BREN

The CZ 805 BREN is the weapon of choice for higher-level cartel riflemen, who uses it with a Kobra sight and G33 magnifier. It can be unlocked from a storage site in central Villa Verde. It is indexed as "805 Bren A2", which is incorrect since it initially starts with the standard 14.2 inch barrel, making it the A1 variant. It can still turn into the A2 variant however, by installing the 10.9 inch short barrel.

A unique CZ 805 called "El Comandante" is rewarded to the player when they defeat the UNIDAD commander in the Unidad Conspiracy missions. It has a Magpul D60 drum magazine which cannot be found in the open world.

The 805 BREN is strangely the most flexible assault rifle in the game. It is the only assault rifle that ;is capable of changing buttstocks, has all 3 firing mode options, all 3 barrel lengths, and mount all handguard attachments.

CZ 805 BREN A1 with tan upper receiver - 5.56x45mm NATO
CZ 805 BREN A2 with black upper receiver - 5.56x45mm NATO
Pre-release image of a customized BREN A1.
"El Comandante" in the gunsmith.
The CZ 805 with an M320 launcher in game.
Reloading.
Giving the charging handle a yank.
A Santa Blanca sicario with a Bren 805 slung on his shoulder.

Desert Tech Micro Dynamic Rifle

The Desert Tech Micro Dynamic Rifle is an assault rifle introduced in the "Fallen Ghosts" DLC, where it is only called "MDR". It is obtained upon successfully completing all 3 intelligence gathering missions on Tomas Ortega. Los Extranjeros Jammer soldiers wield the MDR.

Desert Tech Micro Dynamic Rifle - 7.62x51mm NATO
The MDR in-game.
An electronic warfare commando with his DT MDR.
A vanilla MDR in the hands of a Ghost.
Reloading.
Pulling the charging handle.

FAMAS G1

Indexed ingame as the "G2", the FAMAS G1 is stashed away in a remote mountain hut in the southwestern corner of the map, within the mountainous Inca Camina province. It can only fire in full-automatic or single shots; for some reason there is no trigger pack with the three-round burst fire setting. The weapon has some of the lowest damage stats for any assault rifle, but makes up for it by having the highest rate of fire of any AR in the game.

FAMAS G1 - 5.56x45mm
FAMAS G2 - 5.56x45mm
The FAMAS G1 with a 20-round STANAG magazine.
The FAMAS in the hands of a Genome sentry.
Unlike most games, the FAMAS in Wildlands actually uses it's proper iron sights instead of added BUIS on the RIS rail.
Changing magazines.
Giving the charging handle a tug.

FN SCAR-H

Holt can be seen with a suppressed FN SCAR-H in a pre-release screenshot and is his weapon of choice in the main game. The SCAR-H can be found in a locked weapons box in the UNIDAD-ridden province of "Flor de Oro" and is labeled as the "Mk 17." The SCAR-H starts with a 20-round magazine, and can be modified to accept 30-round extended magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher.

Third Generation FN SCAR-H STD - 7.62x51mm NATO
Holt in the background with an FN SCAR-H, fitted with an ACOG scope and sound suppressor.
Previewing a tan SCAR-H Mark 17. It can be fitted with the barrels of the CQC or LB models, although the CQB barrel is longer than it should be.
Holt's SCAR-H.

Heckler & Koch G36C

The Heckler & Koch G36C can be obtained at any time through the Ubisoft club and the player can start the game immediately with this in their armory if they start a new game, with the weapon being a direct upgrade over the P416. However, its unique 30-round magazine is found separately. The weapon is also used by some mid-level sicarios.

Heckler & Koch G36C - 5.56x45 NATO
Previewing the G36. As with many other rifles, it uses Magpul MBUIS by default instead of the original HK iron sights.
A sicario with a G36C strapped to his back.

Knight's Armament Company PDW

The Knight's Armament Company PDW appears in game as the "SR-635" (which is actually the name of another KAC product, a normal short-barreled AR15 design chambered in the same 6x35mm caliber), and is classified as a submachine gun by the game. Midas carries the SR-635 as his weapon of choice in-game, equipped with a Kobra sight. It is located in a coca paste factory in the northern edge of the Ocoro province.

Knight's Armament Company PDW - 6x35mm
The Knight's Armament Company PDW
A Ghost Operative holding a Knight's Armament Company PDW with 8 inch barrel.
This KAC PDW has a folded stock. Note that Midas has ghosted into the image, above the mini-map.
Midas' PDW.

L85A2

The L85A2 is one of the game's unlockable assault rifles. It comes with a 20-round STANAG magazine by default, an optic rail, a Daniel Defense railed forend, and Troy back-up sights. The L85 is found in the basement of La Santera's home, next to her chapel in Espiritu Santo. It is unusually accurate, in fact it's the most accurate assault rifle in the game, rivaling that of DMRs like the SR25 and G28.

L85A2 with magazine removed, Daniel Defense railed foregrip, ACOG scope, Grippod vertical foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm NATO
Stock L85A2 in the Gunsmith. Note that the bolt is not fully in battery! It remains this way even in gameplay.
An L85A2 with a vertical grip and ELCAN Spectre scope.

M4A1

In the debut trailer a member of the cartel can be seen dropping an M4A1 through the eyes of a scope. Midas can also be seen with one. A unique version, dubbed the "M4A1 Tactical" is given to the player after defeating Carl Bookhart. It has a brown paint job, Aimpoint CompM4 sight, vertical grip, and can only be fired on semi-auto despite its fire selector switch. A second unique variant, the "M4A1 Commando", comes from the Special Forces pack, and has an Aimpoint CompM4 sight like the Tactical, as well as a darker paint job, a wrapped handguard, and what seems to be a piece of a winter parka on the stock to serve as an improvised cheekpad.

A standard M4A1 can be recovered from a locked weapons box during gameplay. The M4A1 starts with a 20-round magazine, and can be modified to accept 30-round extended magazines, or a 50-round casket magazine based on the SureFire 60-round magazine, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher. Some mid-level sicarios also carry M4A1s which has a mounted red dot sight.

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
The M4A1 lands on the floor in front of the cartel member as he drops.
Midas with his M4A1 on his back as he takes "White Hat" hostage.
A Santa Blanca solder with an M4A1.
An M4A1 picked up from a fallen sicario. These have the burst/auto trigger group and therefor no function for semi-automatic.
A look down the sights of a Ghost Operative's M4A1.
A preview of the M4A1 in the "gunsmith" menu.
A Ghost Operative holds an M4A1 with 30 round magazine and forward grip as he scours Bolivia for a patch of terrain to match his fatigues.
M4A1 Tactical in Gunsmith.
M4A1 Commando from the Special Forces Ghost Pack in Gunsmith. Like the SB M4 above, this model has the burst/auto trigger group and no option for semi-automatic.

Magpul PDR

The Magpul PDR is part of the Fallen Ghosts DLC, and is awarded to the player upon successfully doing all 3 intelligence gathering missions on Dante Cruzar. It is incorrectly categorized as a sub-machinegun in-game, despite being a compact bullpup-style assault rifle.

A more recent model of the Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO
The PDR in-game.

Remington ACR

In one of the released screenshots a Ghost operative can be seen with a Remington ACR slung on his back, it is also the default rifle of Nomad during in-game cinematics, where it sports a collapsible stock, reflex sight, and worn tan finish. The ACR can be found in a locked weapons box in the village of La Loma in the Media Luna province, which contains a UNIDAD combat outpost. It starts out with a standard 20-round magazine, and can be modified to accept 30 or 50-round magazines, various tactical laser sightings, various optical scopes, underbelly foregrips, and the M203 grenade launcher or AG36 grenade launcher.

Remington ACR with 14.5" barrel, 5-sided handguard, and fixed stock - 5.56x45mm NATO
The Ghost Operative with his ACR slung on his back.
A default ACR (sans the 30-round mag) in the Gunsmith menu.
A black ACR fitted with a longer barrel, adjustable stock, and Magpul MBUIS.
Kozak with the accompanying "GR:FS ACR", with a gaudy weapon skin.
Aiming down the magnified EOTech on a normal ACR.
Unlike the previous game, the magnifier can be toggled. Note that this also toggles the reticule.
Rocking in a Magpul magazine, this is the procedure shown on every rifle despite not being possible on most of them anyway.
Charging the ACR.
Nomad aims her worn, cinematic ACR as she prepares to arrest El Sueno.

Remington R5 RGP

The Remington R5 RGP appears in the game as an unlockable weapon, stored in the abandoned Agronomic Center in northern Monte Puncu. In-game it is the standard carbine of UNIDAD, a corrupt Bolivian Army special forces unit, who uses the standard configuration with an attached Eclan Spectre scope.

Remington R5 RGP - 5.56x45mm.
The Remington R5 RGP in the gunsmith menu. This is the standard setup carried by UNIDAD.
A UNIDAD soldier holding an R5.
An attempt to recreate Mads Mikkelsen's character from the second Death Stranding trailer, with the R5 standing in as his fictional AR derivative.
Reloading.
Tugging the charging handle.

SR-3M Vikhr

The SR-3M can be found in a cartel-controlled town in the Agua Verde province. Its also used by some sicarios, but its the main weapon of choice for rebel squad leaders, who can be seen brandishing green-colored SR3Ms.

SR-3M - 9x39mm
A fresh SR-3M in Gunsmith. The foregrip is actually extended by default.
Left side view of a modified Vikhr. The 30-round magazine can be unlocked in another town in the same province, which is unusual for a weapon in Wildlands as most unique weapon parts are scattered on throughout the map.

SIG-Sauer SG 556xi Russian

The SIG SG 556xi Russian can be found in a dump in the rainforest region of Caimanes. It is indexed as "556xi", similar to the version in Rainbow Six: Siege. A variant called "SIG556 Llama" is awarded to all players who have participated in the open beta, but can be bought from the store.

SG-556xi Russian - 7.62x39mm
Previewing a 556xi Russian with a long barrel and a polymer AK magazine.
A SG 556xi "pistol" with a 20-round metal AK mag.
A Ghost waves to his squad, 556xi in hand.
Reloading the SG-556xi.
Giving the charging handle and bolt a swift yank.
SIG556 Llama in Gunsmith.

IWI TAR-21

The IWI TAR-21 is another assault rifle available in the game, found in the town of Choza Padre in the Montuyoc province. The weapon's description refers to it as the "IDF standard rifle", although the IDF has replaced it with the MTAR-21. By default, it is actually a CTAR-21 with the 64cm barrel, but can be turned back into a normal TAR-21 with the long barrel modification.

Los Extranjeros footmen also use the CTAR-21 as their service weapon, although only using a 20 round magazine and oddly, with iron sights instead of any kind of optics.

IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm
IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
A CTAR-21 with a fresh coat of green paint and various attachments.
A more worn original Tavor.
Los Extranjeros footmen also use the Tavor.

POF P416

The POF P416 appears in Ghost Recon Wildlands as the first assault rifle available to the player. Its description refers to it as a "high end update" to the M4, but due to it being one of the game's three starting weapons (along with the MP5 and FNX-45), its stats are abysmally low and has very little customization options. A variant called the P416 "Micteca" was awarded to players who completed Season 2's challenges.

POF P416 - 5.56x45mm
The POF P416 in the gunsmith menu.
Nomad scratches his beard while showing off his P416.
Another angle.

Vektor R4

The Vektor R4 is an assault rifle, introduced into the game in the "Fallen Ghosts" DLC, where it is called simply the "R4" and obtained after defeating Tomas Ortega. For some reason, the game states that the weapon uses 7.62x39mm rounds, which logically means that it either feeds from the AK-12's 20-round 5.45mm magazine or the default 35-round Galil magazine (though it only gets a standard capacity of 30). It is also the main weapon of Los Extranjeros heavy armored soldiers, who use it with the stock folded.

Vektor R4 assault rifle of the South African forces with 50-round magazine - 5.56x45mm NATO.
Vektor R4 in game.
A Los Extranjeros heavy armored soldier with his R4.
A Ghost guards the outside of a religious shrine with his South African Galil.
Aiming the R4 at the sky.
The Ghost reloads his Vektor while worrying about that purple spot that suddenly appeared on his chest.
Charging the R4.

War Sport LVOA-S

The War Sport LVOA-S from The Division is part of a thematic Ghost pack available for free for any player that owns both The Division and GR:W. It cannot be customized for some reason, and only holds a meager 20 rounds in 30 round PMAGs. Another variant of the LVOA-C was added with the Tier 1 update called LVOA-C Bad News which is unlocked by reaching Tier 5 in Tier 1 mode, it has an EXPS3 with a G33 magnifier, an M203 grenade launcher, an ATPIAL laser sight and a detachable suppressor. The magazine correctly holds 30 in this variant.

War Sport LVOA-S - 5.56x45mm NATO
The "LVOA-C" in the Ghost store menu.
The LVOA-S "Bad News" in the gunsmith.
A Strategic Homeland Division Agent journeyed out to the mountains in upstate New York, but somehow ended up in the Andes instead.
Aiming the LVOA-S.
Reloading.
Letting the charging handle slide back into battery.

Winchester Model 1894

An engraved Winchester Model 1894, called "Stampede", can be bought as part of the "Last Chance" or "Antique Weapons" packages.

Winchester 1894 - .30-30
Note the empty cartridge saddle.
A Ghost unwisely takes aim at a UNIDAD attack helicopter with his Winchester.
Mid-cycling the 1894 while in ADS mode. Note the plaid Ghost's left-handed posture in this instance.

Shotguns

Serbu Super Shorty

The Serbu Super Shorty shotgun based on the Remington 870 variant is usable in the game. Because guns cannot hold an extra round in the chamber when reloading in Wildlands, the Super Shorty can only hold two rounds, essentially making it even more redundant than a sawed-off double barreled shotgun as the Shorty has to be rechambered between shots. It is stored in at a UNIDAD FOB where an early main story mission occurs in Itacua. A unique variant, "El Cuentista" (Spanish for "storyteller") is awarded to the player when they defeat El Wey. It has a custom red paint job.

Serbu Super Shorty Shotgun made from a Remington 870 - 12 Gauge
Serbu Super Shorty
El Cuentista in Gunsmith.

SPAS-12

The SPAS-12 can be found in the province of La Cruz, by default it has its stock folded and holds 5 shotgun shells. A unique version called "El Obsequio" ("The Gift" in Spanish) awarded to the player when they defeat El Pulpo, it has a black and grey two tone with "Para Papa" engraved into its pump handle.

Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
Pre-release image of El Obsequio.
The standard SPAS-12 in the gunsmith menu. This one has the 8 round magazine and "short barrel" in-game attachments.
A Ghost Operative holds a SPAS-12 with folded stock as he has a flashback to Isla Nublar.
The operative loads his SPAS-12 as keeps an eye out for any "clever girl".

Saiga-12K

The same custom Saiga-12K from Rainbow Six: Siege appears in Wildlands, with the same "SASG-12" moniker that several recent Ubisoft games have used for some reason. The Saiga-12 can be unlocked from a weapon crate located in an outpost in the far northeastern corner of the Agua Verde (this province contains several Russian weapons, for some reason). A unique variant of the SASG-12, "¡SILENCIO!", is awarded to the player when they defeat El Sueño.

Saiga-12K - 12 gauge
The "SASG-12" in the Gunsmith preview. It has a normal AK stock rather than the CAA stock from the Siege model.
A Saiga-12S with a 5-round magazine, vertical grip, different iron sights, and a compensator.
The tactical Saiga in the hands of a Ghost. Note it's rather large proportions.
Reloading the Saiga 12.
Unlike in Siege, the left side charging handle is actually used.
¡SILENCIO! in Gunsmith.

Over and Under Shotgun

An Over and Under Shotgun known as the "Wilderness" is available in a Ghost Pack.

Browning 5.25 O/U - 12 gauge
The "Wilderness" in Gunsmith.

Remington 870

Named the "Ice Shard", the Remington 870 is available in another Ghost Pack (Yeti Hunter).

Remington 870 Police Magnum with black synthetic furniture - 12 gauge
Previewing the "Ice Shard."

Sniper Rifles

Accuracy International L115A3

The Accuracy International AWM, known in-game under it's UK military designation of L115A3, is located on a coca farm in the Monte Pucnu region. The rifle's description mentions it's (now former) record of holding the longest confirmed sniper kill at 2,475 meters by a British Army sniper. A unique variant, "The Warhawk", is awarded to the player when they defeat Boston Reed. It has a unique paintjob based on the Flying Tigers' nose art.

Accuracy International L115A3 - .338 Lapua Magnum
A green-stocked AWM in the loadout menu.
Watching the sunrise on Agua Verde with the L115A3.
Aiming at a cartel drug barge.
Cycling the AWM after some successful shooting.
Reloading.
The Warhawk in Gunsmith. All things considered, the paintjob of a Hawker Hurricane or Supermarine Spitfire would be a bit more appropriate for a British sniper rifle.

Desert Tech Hard Target Interdiction

The game's lone .50 caliber sniper rifle (prior to the introduction of the BFG-50A), the Desert Tech HTI can be unlocked from a weapon crate from a base in the Montuyoc region. A variant called the Desert Tech HTI "BDC" was added with the Tier 1 update and is unlocked by reaching Tier 40 in Tier 1 mode. It has significantly more damage than the standard HTI, it comes with a unique hexagon camo and detachable suppressor.

The HTI is the most powerful firearm in the game, capable of destroying a helicopter with a single, direct hit (while other bolt-action rifles needs 2 hits).

Desert Tech Hard Target Interdiction - .50 BMG
Previewing the HTI.
The "BDC" in the gunsmith.
The unlockable "Muddy Bones" in Fallen Ghosts.

Desert Tech SRS Covert

The Desert Tech SRS Covert appears in the game as the "SRS A1" and is located in a tunnel in the central part of the Mojoyoco province. The gun currently boasts the fastest rate-of-fire for any bolt-action rifle.

Desert Tactical Arms Stealth Recon Scout A1 Covert - .338 Lapua Magnum
A brown Stealth Recon Scout Covert in the Gunsmith menu.

DSR-Precision DSR-1

A DSR-1, indexed as the "SR-1", is stashed away at a checkpoint on the massive dried-up lake in the Koani sector, along the northwestern boundary of the map.

DSR-Precision GmbH DSR-1 - 7.62x51mm NATO
A clean DSR-1 in the Gunsmith menu.

M40A5 Sniper Rifle

In one of the released screenshots, Weaver can be seen with an M40A5 Sniper Rifle slung on his back. It is one of the first weapons players are meant to find in the beginning of the game, in the starting Itacua area. Santa Blanca and Katari rebel snipers also use M40A5s.

M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO
Weaver with his M40A5 slung on his back.
Weaver setting up with his his M40A5.
An M40A5 with digital camouflage in Gunsmith.
A Santa Blanca sniper aiming his M40A5. He would later regret his neglect of taking a sidearm with him as he was gunned down by a UNIDAD strike team a few seconds later. In close range.

Heckler & Koch G28

The Heckler & Koch G28 is another sniper rifle available in the game. It is located in a cartel prison in the San Mateo province, however, the unique scope (also indexed as "G28") has to be found separately, in Inca Camina, at an archaeological site in the southwestern corner of the playable area.

Heckler & Koch G28, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO
The G28 with an extended barrel, in Gunsmith.

Heckler & Koch PSG-1

The PSG-1 is a sniper rifle introduced in the "Fallen Ghosts" DLC.

A unique variant called the "PSG-1 Mercenary" can be unlocked from the Ubisoft club for 30 points, which makes the gun immediately available for use upon starting a Fallen Ghost game once purchased.

Heckler & Koch PSG-1 with 20-round magazine - 7.62x51mm NATO
The PSG-1 Mercenary variant.
Mercenary elite sniper with a PSG-1.

Knight's Armament SR-25 ECC

An SR-25 Enhanced Combat Carbine is found in Camines. It has superior accuracy compared to other semi-automatic sniper rifles, but lacks damage. Santa Blanca snipers use the SR-25 in the Fallen Ghosts DLC due to the limited loadout options in that mode.

Knight's Armament SR-25 Enhanced Combat Carbine - 7.62x51mm
A pre-release image of the SR-25 ECC.
The base SR-25 ECC in proper carbine configuration with the short barrel mod and also fitted with a G28 scope, 20-round magazine, Magpul AFG, and PEQ-15.
SR-25 Liberator from the Special Forces Ghost Pack in Gunsmith. Note the XM29 OICW in the emblem on the stock.
The unlockable SR-25 "Jungle" in Fallen Ghosts.

Mosin Nagant "Archangel"

Classic Mosin Nagant rifle in a modern stock made by Archangel Manufacturing. Known simply as the "M1891". It can be found in a crate on a makeshift runway in La Cruz, near the eastern town of Santa Elena. The weapon is also the only sniper rifle in the game that cannot mount a silencer (a bit odd since it has a threaded barrel that can accept an upgraded compensator).

Mosin Nagant M44 Carbine "Archangel" with 10-round detachable magazine - 7.62x54mm R
"M1891." Unlike the Archangel M44 from The Division, this one has a default bolt, which would be rather challenging to operate with the scope rail in the way...
A hoodlum Ghost goes out to the woods with his Mosin Nagant Archangel.
Looking at a fire through the PKS-07 scope.
Ejecting a 7.62x54mm R casing.
Reloading the Nagant. Note that the bolt would not normally function this way in real life.

Mk 14 Mod 0/1 EBR

The Mk 14 EBR appears in the game as the "Mk 14". It is fitted with the stock of the Mk 14 Mod 1 by default, but the Mod 0 stock in both extended and collapsed form can be unlocked. It is found in the northeastern part of Koani. It is also the only sniper rifle in the game capable of firing on full-auto and is the only one that has the option of using its built-in iron sights. Weaver carries a Mk 14 Mod 1 equipped with a 10-round magazine, long barrel mod and G28 scope as his weapon of choice.

Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO
Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO
A khaki Mk 14 Mod 1 with a rather long barrel. Note the somewhat exaggerated angle of the magazine. It uses a short 10-rounder by default.
Left side of another EBR, with the collapsed Mod 0 stock.
Aiming the Mk 14.
A Ghost wearing a bush stops and admires the view with a customized M14.
Reloading.
Giving the charging handle a yank.
Weaver's Mk14.
The unlockable Mk14 "Occult" in Fallen Ghosts.

Remington MSR

The Remington MSR is the sniper rifle of choice for UNIDAD marksmen. The MSR can be found in a rather dangerous mining tunnel in the Montuyoc region, towards the western boundary of the map, which also happens to be the base of Carl Bookhart, Montuyoc's buchon.

Weaver is also shown during using a camouflaged MSR in several artworks, such as the boxart and loading screen, but ended up with an MK14 in the final product.

Remington MSR with Harris bipod, Leupold Mark 4 scope, and AAC Titan suppressor - .338 Lapua Magnum
The Modular Sniper Rifle in Gunsmith, note the name and caliber written out on the receiver.

Serbu BFG-50A

The Serbu BFG-50A is one of the sniper rifles added in the Fallen Ghost DLC and is the only semi-automatic anti-materiel rifle in the game. It is obtained upon successfully completing all 3 information gathering missions on Luis Rocha. It is also the weapon of Los Extranjeros elite snipers, who are able to incapacitate the player in a single hit, regardless of how much health they have.

Serbu BFG-50A - .50 BMG
Previewing the BFG-50A.
The unlockable "Extranjeros BFG" BFG-50A.
A mercenary elite sniper scans the area with a Serbu BFG-50A at hand. They're basically Deadshot ripoffs, complete with a glowing-red hi-tech eyepatch.
A Ghost with a suppressed BFG-50A in the early-morning rain.
The Ghost reloads his Serbu "big-freakin'-gun".
Yanking the bolt of a camouflaged BFG. Note the MDR with a mounted FN EGLM on this Ghost's back.

SVD

The Dragunov SVD is located in a weapon crate in a camp in the southwestern-most corner of the Villa Verde province. An SVDS can be made from the appropriate stock and barrel mods. A unique SVD called "Lanza Sagrada" (meaning "Holy Spear") is awarded to the player when they defeat La Santera.

Dragunov SVD - 7.62x54mm R
SVDS rifle with shortened barrel and folding stock - 7.62x54mm R
Previewing a Dragunov with a POSP scope.
Left side view of an SVDS fitted with a laser and PKS-07 scope.
Lanza Sagrada in Gunsmith.

Sub Machine-guns

C1 Sterling

The Canadian produced Sterling SMG variant from Rainbow Six: Siege can be acquired from a quinoa processing plant in central Remanzo. A unique version of the C1 Sterling, "Experimento #42", is awarded to the player when they defeat El Cerebro, it comes with an ATPIAL laser sight and a wooden foregrip which is not available on the regular version.

C1 Sterling - 9x19mm
A Sterling SMG in Gunsmith.
The "Experimento 42" variant that is unlocked from completing the story missions of Caimanes, which apparently was made from spare drug-smuggling submarine parts.

CZ Scorpion Evo 3 A1

A CZ Scorpion Evo 3 A1 can be seen being loaded by a cartel gunman in the "Fight for the Wildlands" trailer. It is located in a UNIDAD firebase in Koani. Players who have played Rainbow Six: Siege can get a Rainbow Six themed Scorpion Evo 3 via Ubisoft Club for free, it can also be bought in the in game store.

CZ Scorpion Evo 3 A1 - 9x19mm
GRW-Scorpion-EVO.jpg
Viewing a Scorpion Evo 3 A1. A safety manual caution label is present on the magwell.
Scorpion EVO 3 R6 in Gunsmith. Note that this gun was featured in the game before a Scorpion Evo 3 was even added to Rainbow Six: Siege and is not even the same version. Also note that the gun in this game is the A1 version, while the one in Siege is the S1 civilian variant.

CZ Skorpion Vz.61

The original Sa. Vz.61 Skorpion is also featured in the game. As with the MAC-10, it is a very common weapon used among regular cartel hoodlums (who use two of them at the same time); and as with the M10, the only modification for the Vz.61 is the option to extend or fold the stock. Additionally, both weapons are classified as sidearms due to their small size. It can be unlocked in the Remanzo province.

CZ Vz. 61 E / Yugoslavian made M84 distinguishable by its black pistol grip - .32 ACP
Previewing the Vz.61.

FN P90

In one of the released screenshots a Ghost operative can be seen with an FN P90 slung on his back. It is available from a weapon crate from the large cartel base in La Cruz. Its has the highest magazine capacity of the Sub-machinegun class, thanks to its default 50-round magazine.

Fabrique Nationale P90 - 5.7x28mm
The Ghost Operative with his P90 slung on his back
The P90 in the gunsmith menu. The default sights appear to be Troy Micro Tritium front and rear flip-up sights.
Aiming down the sights of the P90.
A Ghost Operative on P3X-984 holds a P90.
Another view of the P90.

Heckler & Koch MP5 MLI

The Heckler & Koch MP5 MLI is the starting SMG given to all Ghosts at the beginning of the game. Much like the P416, it's a decent weapon, but due to its status as a starter gun, it's largely inferior to all other guns in its class.

Heckler & Koch MP5 MLI - 9x19mm
An MP5 MLI with an approximation of the RAL8000 finish.
A black MP5 MLI with the stock collapsed. It incorrectly uses a 20-round SIG MPX magazine by default.
A suppressed MP5 seen in a trailer.
The MP5 MLI and some dead sicarios. Note Weaver with his signature Mk 14 behind Nomad.
Aiming the MP5 at the sky.
Reloading the MP5. Dropping out the magazine.
Moving to charge the MP5 in a rather dramatic fashion (similar to the Scorpion and the Vector).

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears as the "MP7". It can be found in a guard tower in an outpost in the Barvechos province.

Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight, 40-round magazine, and stock extended - 4.6x30mm
A default MP7A1 with a 40-round magazine, though it only holds 30.
Left side of a MP7 with stock and grip collapsed/folded.
The MP7 in game, in a full-on Navy SEAL kit-up.
Reloading the MP7A1.
Pulling the charging handle.

Ingram MAC-10

One of the most common guns used by the Santa Blanca Cartel gangsters is the Ingram MAC-10. Being firm adherents to the "rule of cool", sicarios always duel wield MAC-10s whenever armed with them (something the player cannot do). Although the player can pretty much pick one up an any time from a cartel goon, it can be unlocked for use in the inventory from a quarry in Pucara. For whatever reason, the only modifiable element of the M10 is the option to extend or collapse the stock. As with the other recent Ubisoft titles, it appears as the "SMG-11". It is also carried as a sidearm, in the player's pistol slot.

Ingram MAC-10 - 9x19mm
The "SMG-11" in Gunsmith.
Sighting in a sicario dual-wielding Ingrams.
Another shot of a sicario dual-wielding MAC-10s as he nervously searches for his base's assailants. Despite being insane, coke-fueled nutters; Santa Blanca sicarios still show good trigger discipline, as shown here.

Izhmash PP-19 Bizon-2

The Izhmash PP-19 Bizon returns from the previous game; it was first seen in the "Fight for the Wildlands" trailer. The Bizon is a fairly popular weapon carried by cartel goons. It is found on a barge serving as a cocaine lab floating in eastern part of the massive lake in Agua Verde, rounding out the arsenal of it and the Saiga-12 and SR-3M that some Russian must've lost in that province. A unique variant of the Bizon, "Residuos", is awarded to the player when they defeat El Pozolero. It has a dirty and rusty look, likely referencing the fact that its former wielder has now corroded into toxic soup, with a white and black two tone and only comes equipped with a Kobra sight.

PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov
PP-19 Bizon-2 with PBS-1 suppressor and Kobra sight - 9x18mm Makarov
A PP-19 with the stock folded...
..and a modified Bizon matching the image above.
A Sicario firing the PP19 in a trailer. Also note the hand clipping on the magazine.
Residuos in Gunsmith.
A Santa Blanca sicario with his PP-19 slung on his shoulder.

Izhmash PP-19-01 Vityaz-SN

Another weapon carried over from Rainbow Six Siege, the PP-19-01 Vityaz is an SMG available for the players arsenal. It's stored in a fairly massive Santa Blanca stronghold in the Inca Camina province. A unique variant of the PP-19, "¡UY!", is awarded to the player when they defeat El Chido. It comes with a PK-AS sight, an ATPIAL laser sight and its stock folded.

PP-19-01 Vityaz-SN - 9x19mm
The Vityaz-SN in the Gunsmith preview.
¡UY! in Gunsmith.

POF PSG

The Patriot Ordnance Factory PSG is stored in a cartel stronghold in the San Mateo sector. The PSG is the pistol-caliber carbine counterpart to the POF P416.

POF PSG with stock mounted sling - 9x19mm
A POF PSG with a skeletal angled foregrip, Aimpoint Micro-T1, and thirty-round magazine. Note the clipping happening in between the Micro mount and the rear MBUIS.
That clipping issue is fixed in the world model, however.
Reloading a 9mm stick magazine into the PSG.
Charging the PSG.

SIG-Sauer MPX

The SIG-Sauer MPX is another SMG available in the game. It can be found in a weapon crate in the Mojocoyo province. Some higher level cartel sicarios also use the SIG MPX.

SIG-Sauer MPX - 9x19mm
Previewing the MPX. Note the keymod handguard.
The "Irish Ranger", searching Bolivia for new and exotic strands of the potato plant, poses with a customized SIG MPX.
ADS of the Micro T1 sight.
Swapping out magazines.
Charging the MPX.
A Santa Blanca sicario with an MPX on his back.

TDI/KRISS Vector

Named "Vector .45 ACP", as it has been in Ubisoft shooters since Far Cry 3. The Vector is stored in a very well defended UNIDAD base in the northern half of Media Luna. By default it uses 15 round magazines; 25 rounders must be unlocked from an accessory box. A unique variant of the Vector, called the "Mendeleyev" is awarded to the player when they capture Marcus Jensen. It has a carved skull over the magwell and sports a white paintjob.

The weapon has the highest rate of fire of all SMGs, but is compensated by having an equally fast reload time.

TDI Vector -.45 ACP
A default black Vector. As with the Mk 14 EBR, the Magpul CTR stock is equipped by default.
A tan Vector with an extended mag, original stock, and Osprey .45 suppressor.
GhostLead revisits Bolivia with his signature Vector from the previous game.
Dumping out an extended Glock 21 magazine.
Racking the charging handle back.
Mendeleyev in Gunsmith.

Machine Guns

Krytac Trident MK II (Ares-16 AMG)

The Krytac Trident MK II LMG, an airsoft gun based on the Ares Shrike is available in the game, under the odd designation of "MK249" despite not being based on the M249 SAW or any other FN Minimi derivative in the slightest. It is the weapon of UNIDAD heavy soldiers.

It is stored in a weapon box in a cartel outpost in the Malca province. A unique variant called the "Llamativo" is awarded to the player after they have interrogated Carzita. It has an EXPS3, a foregrip and sports a black and gold paintjob.

Airsoft Krytac Trident MK II LMG. Note the relocated gas tube and redesigned gas block compared to the image below.
Ares-16 AMG - 5.56x45mm NATO.
Krytac Trident MK II in the Gunsmith menu.
Right side, showing off the ammo belt and charging handle.
Llamativo (Flashy in Spanish) show why it deserve its name 'cause is the more pimped gun in the game; showed in Gunsmith.

Bren Mk2

A heavily engraved Bren Gun is the primary weapon of the "Veteran" Ghost Pack. It's missing both the carry handle and the bipod, the latter of which is replaced with a vertical wood foregrip.

Bren Mk2 - .303 British
The Bren Gun in the store. It appears to have the L4A4-style barrel.

Heckler & Kock HK121

The Heckler & Koch HK121, indexed in game as the "MG121," can be found fairly early on in the game, at a cartel outpost in the starting province of Itacua. It is modeled with a 50-round drum magazine that is incorrectly given a capacity of 90 rounds. It also has a three-round burst mode that the real HK121 lacks.

Heckler & Koch HK121 - 7.62x51mm NATO
The HK121 in Gunsmith.
The HK121 in idle.
Iron sights, note the stock is folded in this instance and the left-handed posture of the operator.
Flipping open the top cover.
Placing the bullet belt into the chamber.

Knight's Armament LMG A1

Nomad is armed with a Knight's Armament LMG A1 machine gun in the "Stealth Takedown" trailer, and also appears to be his preferred weapon in his appearances in artworks. It is referred to as the "Stoner LMG A1" in game, and it is the only light machine gun that can be fitted with a sound suppressor. The KAC LMG can be found in the fortifications around El Sueño's massive mausoleum in Pucara.

Knight's Armament Company LMG A1 - 5.56x45mm NATO
The LMG A1 visible on Nomad's back.
Knight's Armament Company LMG A1 machine gun with foregrip, holographic sight, and custom flash hider.

Mk 48 Mod 0

In the debut trailer, Nomad is seen using a Mk 48 Mod 0 to great effect. Cartel gunman are seen using them in the "Fight or the Wildlands" trailer. It is located at a Santa Muerte pilgrim house in eastern Espirtu Santo.

Mk 48 Mod 0 machine gun - 7.62x51mm NATO
The Mk 48 is seen in the hands of Nomad as he scrambles into an off road vehicle.
The Mk 48 is seen in the hands of Nomad as he prepares to make his move.
The iron sights of the Mk 48 as Nomad engages multiple enemies.
Cartel gunman with a Mk 48.
Cartel gunmen firing Mk 48s. In the final game, they don't use this machine gun outside of cutscenes.
A Mark 48 Mod 0 in the Gunsmith preview.

PKP Pecheneg

The PKP Pecheneg is the standard machine gun used by the heavy soldiers of both the Santa Blanca cartel and the Katari's 26 rebels. As with other Ubisoft titles, it appears as the "6P41." It also has the railed forend of the Zenitco bullpup conversion. The PKP is stored in weapon crate in a large UNIDAD base in Media Luna. Strangely, it cannot mount an underbarrel grip, despite clearly showing that it has rails on the underside capable of supporting such attachments.

A unique variant called "El Bastón" ("The Cane" in Spanish) is awarded to the player when they defeat Madre Coca, which sports a wooden stock and grip, making it a look like a pseudo-PKM.

PKP Pecheneg machine gun - 7.62x54mm R
A clean PKP in the Gunsmith menu.
A Ghost looks at a Katari rebel's colorful luchador mask as he clutches his PKP, who appears to be silently judging her choice of using the USN's "blueberry" camo pattern in a jungle environment (even though the rebels are always clad in traditional Bolivian/Peruvian garb, which usually has very bright colors).
El Bastón in Gunsmith.
The PKP "Reaper" included in the Santa Muerte Ghost Pack.

QBB-95

Known in game simply as the "Type 95", the QBB-95 also returns from the previous game and is stored in a UNIDAD forward operating base in the Remanzo province. Although the menu icon and several official images shows it loaded with the standard drum magazine, the Type-95 uses a extended magazine that somehow carries 75 rounds. The game claims it also uses 5.56x45mm rounds, however, it does not have any of the features of the Type-97 variant; if anything, the magazine looks mostly like some extended 7.62x39mm AK mag.

Norinco QBB-95 - 5.8x42mm
Viewing the QBB-95. Despite the magazine not being any longer than the 50-round P-Mags found in the game; its able to hold a total of 75 bullets.
The unlockabble QBB-95 "Spectre" in Fallen Ghosts.

RPK

A heavily customized RPK is available as DLC or as part of the Deluxe Edition. It has a custom RIS handguard/scope mount combo and Magpul PRS stock, and somehow manages to cram a whopping 175 rounds into a normal 75-round RPK drum magazine. It is named incorrectly as "UNIDAD's RPK-74".

RPK light machine gun with 75-round drum magazine - 7.62x39mm
The custom RPK in Gunsmith. Note that it has the same receiver as the AK47 variants.

Other Guns

Orion Flare Gun

The Orion Flare Gun appears as a unlockable skill in the Item skill tree where it can be used to attract enemies. Nomad can be seen firing the flare gun into the air in the "Fight for the Wildlands" trailer.

Orion flare gun - 12 gauge
GRW-FlareGun.jpg
Nomad holding the flare gun.

Crossbow

The Crossbow, introduced into the game in the "Fallen Ghosts" DLC, It is also the main weapon of Los Extranjeros Covet Ops soldiers.

Phobos Crossbow
Los Extranjeros Covet Ops with a crossbow

Jackdaw Pistol

Jackdaw pistol

Musket

Musket

Mounted Guns

GE M134 Minigun

GE M134 Minigun appears as the most commonly mounted gun in the game, largely fulfilling the role of the game's heavy machine gun. It has an unusually (if not unrealistic) wide-spread availability, given that everyone from UNIDAD, to SB sicarios, to even the Bolivian rebels use M134s as their mounted guns of choice.

General Electric M134 - 7.62x51mm NATO
An M134 mounted on a UNIDAD buggy.
Nomad firing a door-mounted M134 from a Blackhawk chopper in a cinematic. This does not occur in-game as all miniguns on Blackhawks are located on either the side firing ports or weapon hardpoints.

M197 Vulcan

The AH-1W Cobra attack helicopters used by UNIDAD have rather short-looking M197 Vulcan guns mounted in the chin turret, although they behave similar to the M134 Minigun mentioned above.

M197 Vulcan chin-mounted on an AH-1Z "Viper", a newer version of the AH-1 Cobra.
Standing around a Cobra helicopter that someone left sitting around in a UNIDAD base. The copter is often misidentified as an "Apache" by the Ghost squad.

Launchers

M203 grenade launcher

The M203 grenade launcher appears as an underbarrel accessory for a number of assault rifles such as the M4A1, SCAR-H, and others. Judging by the style of RIS mount, it appears to be based on an airsoft model.

Airsoft M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard.
The M203 attached to an ACR.
The M203 in the gunsmith menu.
The M203 attached to an M4A1.

Heckler & Koch GLM

The Heckler & Koch GLM appears as the "Standard Grenade Launcher". It is only available on certain rifles, namely the AR15 pattern weapons and the SCAR-H. It is incorrectly shown as muzzle-loaded like the GP-25.

Heckler & Koch AG-C / GLM - 40mm mounted on Heckler & Koch HK416 - 5.56x45mm. This is the forerunner to the Heckler & Koch M320.
The GLM slung under a modified G36C.

FN EGLM

The stand-alone FN EGLM appears as an underbarrel accessory for certain assault rifles. Rather confusingly, it shares the name "Standard Grenade Launcher" with the aforementioned GLM. It is incorrectly depicted as muzzle-loaded like the GP-25; the EGLM is loaded similar to the M203 in real life, by sliding the barrel forward.

FN MK 13 (EGLM) in Standalone configuration - 40x46mm
A FAMAS with the FN EGLM. Note the missing cheekrest and ejection port cover on the FAMAS.

GP-25 Grenade Launcher

The GP-25 grenade launcher appears in Ghost Recon: Wildlands as the "GP-25 GL", and is the Russian counterpart to the M203.

GP-25 grenade launcher - 40mm
An AK47 with an AIMS stock and underbarrel GP25.

See also

Jack Ryan The Hunt for Red October (1990)  •  Patriot Games (1992)  •  Clear and Present Danger (1994)  •  The Sum of All Fears (2002)
Jack Ryan: Shadow Recruit (2014)
Rainbow Six Rainbow Six  •  Rogue Spear  •  Raven Shield  •  Black Arrow  •  Lockdown  •  Vegas  •  Vegas 2  •  Siege
Splinter Cell Splinter Cell  •  Pandora Tomorrow  •  Chaos Theory  •  Double Agent  •  Conviction  •  Blacklist
Ghost Recon Ghost Recon  •  Advanced Warfighter  •  Advanced Warfighter 2  •  Phantoms  •  Future Soldier  •  Wildlands
Other The Sum of All Fears  •  The Division



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