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Difference between revisions of "007: Nightfire"
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[[Image:007nightfire.jpg|thumb|right|300px|''007: Nightfire'' (2002)]] | [[Image:007nightfire.jpg|thumb|right|300px|''007: Nightfire'' (2002)]] | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
+ | |||
+ | =Handguns= | ||
== Walther PPK == | == Walther PPK == | ||
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The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the "Wolfram PP7", and can be fitted with a removable silencer. | The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the "Wolfram PP7", and can be fitted with a removable silencer. | ||
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A gold version can be unlocked. | A gold version can be unlocked. | ||
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[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]] | [[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]] | ||
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[[Image:PPK.jpg|thumb|300px|none|Gold version]] | [[Image:PPK.jpg|thumb|300px|none|Gold version]] | ||
== Walther P99 == | == Walther P99 == | ||
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The [[Walther P99]] appears in the game as the "Wolfram P2K", and like the PP7, can also be fitted with a silencer. In the console version, the P99 has an unremovable laser. | The [[Walther P99]] appears in the game as the "Wolfram P2K", and like the PP7, can also be fitted with a silencer. In the console version, the P99 has an unremovable laser. | ||
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A gold version can be unlocked. | A gold version can be unlocked. | ||
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[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 9x19mm]] | [[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99 9x19mm]] | ||
[[Image:007NFWaltherP99.jpg|thumb|500px|none|Walther P99 in PC-version]] | [[Image:007NFWaltherP99.jpg|thumb|500px|none|Walther P99 in PC-version]] | ||
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== Desert Eagle == | == Desert Eagle == | ||
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The [[Desert Eagle]] appears in the game as the "Raptor Magnum", and comes in .50 AE and .357 magnum, the latter having a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire. | The [[Desert Eagle]] appears in the game as the "Raptor Magnum", and comes in .50 AE and .357 magnum, the latter having a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire. | ||
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[[Image:Desert-Eagle.jpeg|thumb|300px|none|Desert Eagle .50 AE]] | [[Image:Desert-Eagle.jpeg|thumb|300px|none|Desert Eagle .50 AE]] | ||
[[Image:Raptor.50.jpg|thumb|300px|none|Raptor .50]] | [[Image:Raptor.50.jpg|thumb|300px|none|Raptor .50]] | ||
== Glock 17 == | == Glock 17 == | ||
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A Glock 17 appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols. | A Glock 17 appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols. | ||
+ | [[Image:G screen005.jpg|thumb|none|400px|The "Kowloon type 40" in ''007: Nightfire'' (notice how the developers reversed the design of the gun. The obvious giveaway is the fact that it ejects cartridges on the left side, whereas a real Glock 18 ejects them on the right and both versions hold an 18 round magazine another give away.) Also note the lack of the selector switch on the slide showing it is a converted Glock. (Even though it is reversed, there is no selector switch on either side of the gun.)]] | ||
+ | [[Image:Kowloon40.jpg|thumb|300px|none|Duel Wielding Kowloon 40's]] | ||
− | [[Image: | + | == Heckler & Koch P11 == |
+ | The [[Heckler & Koch P11]] underwater pistol appears in the game as the "Korsakov K5 Dart Gun", and is most notably used in the "Night Shift" level to subdue guards without killing them or raising an alarm. Contrary to the real weapon, it only fires non-lethal tranquilizer darts instead of special-purpose underwater bullets. | ||
+ | [[Image:Hk_p11-1.jpg|thumb|none|300px|Heckler & Koch P11 7.62mm Underwater]] | ||
+ | [[Image:P11 007Nightfire Screen.JPG|thumb|none|400px|A Heckler & Koch P11 used as a "Korsakov K5 dart gun". Note: The cartridge magazine appears to be nickel-plated.]] | ||
− | + | =Submachine Guns= | |
== Heckler & Koch MP5K == | == Heckler & Koch MP5K == | ||
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The [[Heckler & Koch MP5#Heckler & Koch MP5K|Heckler & Koch MP5K]] appears in the game as the "Deutsche M9K", and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer. | The [[Heckler & Koch MP5#Heckler & Koch MP5K|Heckler & Koch MP5K]] appears in the game as the "Deutsche M9K", and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer. | ||
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[[Image:MP5KA4.jpg|thumb|none|300px|Heckler & Koch MP5K 9x19mm with 15-round magazine]] | [[Image:MP5KA4.jpg|thumb|none|300px|Heckler & Koch MP5K 9x19mm with 15-round magazine]] | ||
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[[Image:MP5KNightfire.jpg|thumb|300px|none|Silencer attached]] | [[Image:MP5KNightfire.jpg|thumb|300px|none|Silencer attached]] | ||
== Ruger MP9 == | == Ruger MP9 == | ||
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The [[Ruger MP9]] appears in the game as the "Storm M32" for the console versions, or as the "Storm M9-32" on the PC version. With the stock removed. The PC version of the game features a silenced version of this weapon. | The [[Ruger MP9]] appears in the game as the "Storm M32" for the console versions, or as the "Storm M9-32" on the PC version. With the stock removed. The PC version of the game features a silenced version of this weapon. | ||
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[[Image:RugerMP9Stock.jpg|thumb|none|300px|Ruger MP9 9x19mm]] | [[Image:RugerMP9Stock.jpg|thumb|none|300px|Ruger MP9 9x19mm]] | ||
[[Image:007NFRugerMP9.jpg|thumb|500px|none|Ruger MP9 in PC-version]] | [[Image:007NFRugerMP9.jpg|thumb|500px|none|Ruger MP9 in PC-version]] | ||
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== FN P90 == | == FN P90 == | ||
+ | The [[FN P90]] appears in the PC version of the game as the "Munitions Belga PDW90". It features a green finish on the stock and frame. | ||
+ | [[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]] | ||
− | + | =Assault Rifles= | |
− | [[Image: | + | ==FAMAS G1== |
+ | A [[FAMAS#FAMAS G2|FAMAS G1]] appears highly fictionalized as an explosive laser turret in some multiplayer maps, mounted on a turret base with a gun shield in front of the receiver. | ||
+ | [[Image:FAMAS F2.jpg|thumb|none|350px|FAMAS G1 5.56x45mm]] | ||
== SIG SG 551 == | == SIG SG 551 == | ||
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The [[SIG SG 550#SIG SG 551|SIG SG 551]] appears in the game as the "SG5 Commando", and comes equipped with a laser sight and either a scope or suppressor, the suppressed version being restricted to single and burst fire and has a white pistol grip, stock, and handguard. The PC version of the game adds a laser pointer to the weapon. | The [[SIG SG 550#SIG SG 551|SIG SG 551]] appears in the game as the "SG5 Commando", and comes equipped with a laser sight and either a scope or suppressor, the suppressed version being restricted to single and burst fire and has a white pistol grip, stock, and handguard. The PC version of the game adds a laser pointer to the weapon. | ||
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[[Image:Sig-551.jpg|thumb|none|350px|SIG SG 551 5.56x45mm]] | [[Image:Sig-551.jpg|thumb|none|350px|SIG SG 551 5.56x45mm]] | ||
[[Image:007NFSG551.jpg|thumb|500px|none|SIG SG551 with laser sight and optical sight in PC-version]] | [[Image:007NFSG551.jpg|thumb|500px|none|SIG SG551 with laser sight and optical sight in PC-version]] | ||
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[[Image:SG5Winter.jpg|thumb|300px|none|White silenced]] | [[Image:SG5Winter.jpg|thumb|300px|none|White silenced]] | ||
+ | =Shotguns= | ||
== SPAS-12 == | == SPAS-12 == | ||
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The [[Franchi SPAS-12]] appears in the game as the "Frinesi Automatic 12." It can be fired pump action, or semi automatic. | The [[Franchi SPAS-12]] appears in the game as the "Frinesi Automatic 12." It can be fired pump action, or semi automatic. | ||
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[[Image:Franchi-SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 12 gauge]] | [[Image:Franchi-SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 12 gauge]] | ||
[[Image:Franchi SPAS-12 - Nightfire.jpg|thumb|none|400px|The "Frinesi Automatic 12" in ''007: Nightfire'']] | [[Image:Franchi SPAS-12 - Nightfire.jpg|thumb|none|400px|The "Frinesi Automatic 12" in ''007: Nightfire'']] | ||
+ | |||
+ | =Sniper Rifles= | ||
== Accuracy International AWM == | == Accuracy International AWM == | ||
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The [[Accuracy International Arctic Warfare series#AWM|Accuracy International AWM]] appears in the game as the "Winter Tactical Sniper Rifle" and the "Winter Covert Sniper Rifle", the latter being white and fitted with a silencer while the former is green and can be loaded with armor-piercing .300 Winchester Magnum rounds. On the ground has a bolt the right way, but in your hands it has a left bolt handle. | The [[Accuracy International Arctic Warfare series#AWM|Accuracy International AWM]] appears in the game as the "Winter Tactical Sniper Rifle" and the "Winter Covert Sniper Rifle", the latter being white and fitted with a silencer while the former is green and can be loaded with armor-piercing .300 Winchester Magnum rounds. On the ground has a bolt the right way, but in your hands it has a left bolt handle. | ||
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[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum .300 Winchester Magnum]] | [[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum .300 Winchester Magnum]] | ||
[[Image:007AW.jpg|thumb|500px|none|Accuracy International AWM in PC-version]] | [[Image:007AW.jpg|thumb|500px|none|Accuracy International AWM in PC-version]] | ||
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[[Image:WintersTactical.jpg|thumb|400px|none|Note the left side bolt]] | [[Image:WintersTactical.jpg|thumb|400px|none|Note the left side bolt]] | ||
− | == | + | =Machine Guns= |
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== Browning M2HB Heavy Machine Gun == | == Browning M2HB Heavy Machine Gun == | ||
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The [[Browning M2|Browning M2HB heavy machine gun]] appears in multiplayer mode only and is available only with certain weapon sets. | The [[Browning M2|Browning M2HB heavy machine gun]] appears in multiplayer mode only and is available only with certain weapon sets. | ||
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[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] | [[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB .50 BMG in vehicle mounting]] | ||
[[Image:M2 007Nightfire Screen.JPG|thumb|none|400px|The M2HB in turret mount with a half blast shield.]] | [[Image:M2 007Nightfire Screen.JPG|thumb|none|400px|The M2HB in turret mount with a half blast shield.]] | ||
== GE M134 Minigun == | == GE M134 Minigun == | ||
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The [[GE M134 Minigun]] appears in multiplayer mode only as a fixed weapon and is available only with certain weapon sets. Care must be taken when using the weapon, as prolonged bursts can cause it to overheat and stop working until it cools back down. | The [[GE M134 Minigun]] appears in multiplayer mode only as a fixed weapon and is available only with certain weapon sets. Care must be taken when using the weapon, as prolonged bursts can cause it to overheat and stop working until it cools back down. | ||
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[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun in 7.62x51mm NATO]] | [[Image:M134.JPG|thumb|none|400px|GE M134 Minigun in 7.62x51mm NATO]] | ||
[[Image:M134 007Nightfire Screen.JPG|thumb|none|400px|A screenshot of the M134 Minigun in a turret mount. Note: The minigun has eight barrels, versus six on the real one.]] | [[Image:M134 007Nightfire Screen.JPG|thumb|none|400px|A screenshot of the M134 Minigun in a turret mount. Note: The minigun has eight barrels, versus six on the real one.]] | ||
+ | |||
+ | =Launchers= | ||
+ | |||
+ | == Milkor MGL == | ||
+ | The [[Milkor MGL]] appears in the game as the "Militek Mk.6" and fires grenade rounds that can be set to detonate on impact or after a timed delay. It can also be found as a fixed weapon in some multiplayer level weapon sets. | ||
+ | [[Image:MMGLMk1.jpg|thumb|none|350px|Milkor MGL 40mm]] | ||
+ | [[Image:Militek6.jpg|thumb|none|300px|]] | ||
+ | |||
+ | =Grenades= | ||
== M67 Hand Grenade == | == M67 Hand Grenade == | ||
[[Image:Baseball.jpg|thumb|350px|none|M67 Hand Grenade]] | [[Image:Baseball.jpg|thumb|350px|none|M67 Hand Grenade]] | ||
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[[Image:007NFM67.jpg|thumb|500px|none|M67 Hand Grenade in PC-version]] | [[Image:007NFM67.jpg|thumb|500px|none|M67 Hand Grenade in PC-version]] | ||
== Mk 2 Hand Grenade == | == Mk 2 Hand Grenade == | ||
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The [[Mk 2 hand grenade]] appears in console versions the game as the "Fragmentation Grenade". | The [[Mk 2 hand grenade]] appears in console versions the game as the "Fragmentation Grenade". | ||
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[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]] | ||
[[Image:Nightfiregcn 102902 13.jpg|thumb|none|400px|A "Fragmentation Grenade" in ''007: Nightfire'']] | [[Image:Nightfiregcn 102902 13.jpg|thumb|none|400px|A "Fragmentation Grenade" in ''007: Nightfire'']] | ||
− | == | + | == Flashbang == |
+ | Unknown Flashbang grenade. In console versions of 007: Nightfire the flashbang will blind but give no "bang" to deafen the targets despite being a flashBANG grenade. | ||
+ | [[Image:007NFFlash.jpg|thumb|400px|none|Unknown flashbang in PC-Version]] | ||
+ | [[Image:Flashbang.jpg|thumb|500px|none|The Unknown Flashbang as it appears in console versions.]] | ||
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+ | =Other= | ||
+ | |||
+ | == Objective Individual Combat Weapon == | ||
+ | The [[Objective Individual Combat Weapon]] appears in the game as the "Advanced Individual Munitions System-20" ("AIMS-20" for short) and can fire 5.56mm rifle rounds or 20mm HE-Frag grenade rounds, both of which are targeted via a built-in Infra-Red scope. It is similar to the "tank buster" used by Colonel Moon in [[Die Another Day]]. | ||
+ | [[Image:Oicw.jpg|thumb|none|350px|Objective Individual Combat Weapon (OICW) 5.56x45mm & 20mm]] | ||
+ | [[Image:AIMS20.jpg|thumb|300px|none|That's one bulky gun]] | ||
− | + | == Phoenix Samurai Laser Rifle == | |
+ | A fictitious laser gun visually based off of the M16, appears to be chrome-plated and has a semi-auto and over-charge setting. With the gun-emplacements option on sometimes a turret with this technology appears in a beam or over-charge setting. These weapons use laser energy and never runs out of ammo, although it does overheat. | ||
− | + | == AT-420 Sentinel / AT-600 Scorpion == | |
− | [[Image: | + | The Sentinel and the Scorpion (which is not even in the game I hasten to add) are fictional shoulder fired, reloadable, multi-launch rocket systems. The Sentinel can be fired in either unguided or TV-guided modes, while the Scorpion replaces the TV-guided mode with heat-seeking. The Scorpion is also available as a fixed weapon on some multiplayer weapon sets. |
+ | Both weapons use the same model. Drake uses one of those models in the last level, when you vs him. | ||
+ | [[Image:Sentinel&Scorpion.jpg|thumb|none|300px|]] | ||
== Golden Gun == | == Golden Gun == | ||
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The [[Golden Gun]] appears in the game as it has in all ''James Bond'' FPS games. | The [[Golden Gun]] appears in the game as it has in all ''James Bond'' FPS games. | ||
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[[Image:Golden Gun.jpg|thumb|none|400px|Golden Gun]] | [[Image:Golden Gun.jpg|thumb|none|400px|Golden Gun]] | ||
[[Image:GoldenGun.jpg|thumb|400px|none|A Golden Gun in ''007: Nightfire'']] | [[Image:GoldenGun.jpg|thumb|400px|none|A Golden Gun in ''007: Nightfire'']] | ||
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== Radio Controlled Helicopter == | == Radio Controlled Helicopter == | ||
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Appears as the "Ronin". A briefcase with a surprise, it hides a minigun and camera to shoot anyone that crosses its path that isn't the one that originally set it up. It is available to the player during multiplayer, and is sometimes used by the enemy in the missions to guard hallways or rooms. Can be controlled remotely by the player that set it up in multiplayer (isn't mobile). | Appears as the "Ronin". A briefcase with a surprise, it hides a minigun and camera to shoot anyone that crosses its path that isn't the one that originally set it up. It is available to the player during multiplayer, and is sometimes used by the enemy in the missions to guard hallways or rooms. Can be controlled remotely by the player that set it up in multiplayer (isn't mobile). | ||
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{{James Bond Series}} | {{James Bond Series}} | ||
+ | [[Category:Video Game]] | ||
+ | [[Category:James Bond Game]] | ||
+ | [[Category:Science-Fiction]] | ||
+ | [[Category:Espionage]] | ||
+ | [[Category:First-Person Shooter]] |
Revision as of 19:35, 10 July 2014
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
The following weapons are used in the video game 007: Nightfire:
Handguns
Walther PPK
The Walther PPK appears in the game as the "Wolfram PP7", and can be fitted with a removable silencer. A gold version can be unlocked.
Walther P99
The Walther P99 appears in the game as the "Wolfram P2K", and like the PP7, can also be fitted with a silencer. In the console version, the P99 has an unremovable laser. A gold version can be unlocked.
Desert Eagle
The Desert Eagle appears in the game as the "Raptor Magnum", and comes in .50 AE and .357 magnum, the latter having a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire.
Glock 17
A Glock 17 appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols.
Heckler & Koch P11
The Heckler & Koch P11 underwater pistol appears in the game as the "Korsakov K5 Dart Gun", and is most notably used in the "Night Shift" level to subdue guards without killing them or raising an alarm. Contrary to the real weapon, it only fires non-lethal tranquilizer darts instead of special-purpose underwater bullets.
Submachine Guns
Heckler & Koch MP5K
The Heckler & Koch MP5K appears in the game as the "Deutsche M9K", and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer.
Ruger MP9
The Ruger MP9 appears in the game as the "Storm M32" for the console versions, or as the "Storm M9-32" on the PC version. With the stock removed. The PC version of the game features a silenced version of this weapon.
FN P90
The FN P90 appears in the PC version of the game as the "Munitions Belga PDW90". It features a green finish on the stock and frame.
Assault Rifles
FAMAS G1
A FAMAS G1 appears highly fictionalized as an explosive laser turret in some multiplayer maps, mounted on a turret base with a gun shield in front of the receiver.
SIG SG 551
The SIG SG 551 appears in the game as the "SG5 Commando", and comes equipped with a laser sight and either a scope or suppressor, the suppressed version being restricted to single and burst fire and has a white pistol grip, stock, and handguard. The PC version of the game adds a laser pointer to the weapon.
Shotguns
SPAS-12
The Franchi SPAS-12 appears in the game as the "Frinesi Automatic 12." It can be fired pump action, or semi automatic.
Sniper Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "Winter Tactical Sniper Rifle" and the "Winter Covert Sniper Rifle", the latter being white and fitted with a silencer while the former is green and can be loaded with armor-piercing .300 Winchester Magnum rounds. On the ground has a bolt the right way, but in your hands it has a left bolt handle.
Machine Guns
Browning M2HB Heavy Machine Gun
The Browning M2HB heavy machine gun appears in multiplayer mode only and is available only with certain weapon sets.
GE M134 Minigun
The GE M134 Minigun appears in multiplayer mode only as a fixed weapon and is available only with certain weapon sets. Care must be taken when using the weapon, as prolonged bursts can cause it to overheat and stop working until it cools back down.
Launchers
Milkor MGL
The Milkor MGL appears in the game as the "Militek Mk.6" and fires grenade rounds that can be set to detonate on impact or after a timed delay. It can also be found as a fixed weapon in some multiplayer level weapon sets.
Grenades
M67 Hand Grenade
Mk 2 Hand Grenade
The Mk 2 hand grenade appears in console versions the game as the "Fragmentation Grenade".
Flashbang
Unknown Flashbang grenade. In console versions of 007: Nightfire the flashbang will blind but give no "bang" to deafen the targets despite being a flashBANG grenade.
Other
Objective Individual Combat Weapon
The Objective Individual Combat Weapon appears in the game as the "Advanced Individual Munitions System-20" ("AIMS-20" for short) and can fire 5.56mm rifle rounds or 20mm HE-Frag grenade rounds, both of which are targeted via a built-in Infra-Red scope. It is similar to the "tank buster" used by Colonel Moon in Die Another Day.
Phoenix Samurai Laser Rifle
A fictitious laser gun visually based off of the M16, appears to be chrome-plated and has a semi-auto and over-charge setting. With the gun-emplacements option on sometimes a turret with this technology appears in a beam or over-charge setting. These weapons use laser energy and never runs out of ammo, although it does overheat.
AT-420 Sentinel / AT-600 Scorpion
The Sentinel and the Scorpion (which is not even in the game I hasten to add) are fictional shoulder fired, reloadable, multi-launch rocket systems. The Sentinel can be fired in either unguided or TV-guided modes, while the Scorpion replaces the TV-guided mode with heat-seeking. The Scorpion is also available as a fixed weapon on some multiplayer weapon sets. Both weapons use the same model. Drake uses one of those models in the last level, when you vs him.
Golden Gun
The Golden Gun appears in the game as it has in all James Bond FPS games.
Radio Controlled Helicopter
If this option is turned on during multiplayer, the players can operate a small radio controlled helicopter with AT-600 rocket launchers mounted on the aircraft. (Also equipped with a chain-gun)
Radio-Controlled Miniature M1 Abrams Main Battle Tank
With the "vehicles" option enabled, the player can operate a miniature Abrams battle tank with a mounted grenade launcher and M2 .50 caliber machine gun.
Briefcase Sentry Gun
Appears as the "Ronin". A briefcase with a surprise, it hides a minigun and camera to shoot anyone that crosses its path that isn't the one that originally set it up. It is available to the player during multiplayer, and is sometimes used by the enemy in the missions to guard hallways or rooms. Can be controlled remotely by the player that set it up in multiplayer (isn't mobile).