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Difference between revisions of "Call of Duty: Advanced Warfare"
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==MP-443 Grach== | ==MP-443 Grach== | ||
− | An [[MP-443 Grach]] with enlarged cocking serrations is the second most common handgun in the game, after the fictional "Atlas .45." It mounts a very large front-mounted accessory rail when using optics. It incorrectly fires in 2-round bursts. | + | An [[MP-443 Grach]] with enlarged cocking serrations is the second most common handgun in the game, after the fictional "Atlas .45." It mounts a very large front-mounted accessory rail when using optics. It has an erroneous 12-round magazine instead of 18, and incorrectly fires in 2-round bursts. |
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 "Grach" - 9x19mm]] | [[Image:MP433Grach.jpg|none|thumb|400px|MP-443 "Grach" - 9x19mm]] | ||
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==Metal Storm MAUL== | ==Metal Storm MAUL== | ||
− | The [[Metal Storm Weapons|MAUL]] returns from ''Ghosts'', still called the "Bulldog;" it is now only available in standalone configuration, since there is no longer a shotgun accessory option for rifles. | + | The [[Metal Storm Weapons|MAUL]] returns from ''Ghosts'', still called the "Bulldog;" it is now only available in standalone configuration, since there is no longer a shotgun accessory option for rifles. It has an incorrect capacity of 6 shells instead of 5. |
[[File:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]] | [[File:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]] | ||
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==Gepard GM6 Lynx== | ==Gepard GM6 Lynx== | ||
− | The [[Gepard GM6 Lynx]] is essentially identical to its ''Ghosts'' incarnation, including the immobile bubble in its side-mounted cant indicator. In singleplayer it only appears in the mission "Throttle," where it is present among a heap of guns at the beginning of the on-foot section. | + | The [[Gepard GM6 Lynx]] is essentially identical to its ''Ghosts'' incarnation, including the immobile bubble in its side-mounted cant indicator. In singleplayer it only appears in the mission "Throttle," where it is present among a heap of guns at the beginning of the on-foot section. It has an incorrect magazine capacity of 8 rounds instead of 5. |
[[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - 12.7x108mm / .50 BMG]] | [[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - 12.7x108mm / .50 BMG]] |
Revision as of 15:16, 4 November 2014
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Call of Duty: Advanced Warfare for current discussions. Content is subject to change. |
Call of Duty: Advanced Warfare is a first-person shooter developed by Sledgehammer Games for Playstation 4, Xbox One and PC, and by High Moon Studios for Playstation 3 and Xbox 360. It is the eleventh title in the series, and was officially released on November 4th, 2014, though preorders were given access the day before.
The following firearms are seen in the video game Call of Duty: Advanced Warfare:
Handguns
Blunderbuss
During the mission "Sentinel," a collection of antique weapons can be found in Johnathan Irons' office, including a pair of blunderbuss pistols. They cannot be used.
MP-443 Grach
An MP-443 Grach with enlarged cocking serrations is the second most common handgun in the game, after the fictional "Atlas .45." It mounts a very large front-mounted accessory rail when using optics. It has an erroneous 12-round magazine instead of 18, and incorrectly fires in 2-round bursts.
VBR-Belgium PDW
Submachine Guns
"ASM1"
The "ASM1" is essentially a futuristic Thompson Submachine Gun, with an M1921 / M1928-style foregrip. While concept art shows it with a drum, in the final game the ASM1 instead uses a thick dual-column straight magazine with a capacity of 45 rounds. It is used by Atlas PMC forces, and is one of the most common weapons in the game.
Brügger & Thomet MP9
The Brügger & Thomet MP9 appears as the "MP11".
Heckler & Koch UMP45
The "SN6" appears to be a futurized version of the Heckler & Koch UMP45.
SIG-Sauer MPX
The SIG-Sauer MPX appears as the "KF5".
TDI Vector
The "SAC3" is a futurized version of the TDI Vector.
Shotguns
Metal Storm MAUL
The MAUL returns from Ghosts, still called the "Bulldog;" it is now only available in standalone configuration, since there is no longer a shotgun accessory option for rifles. It has an incorrect capacity of 6 shells instead of 5.
"Tac-19"
The "Tac-19" is a reworked version of the UTAS UTS-15 model from Ghosts; it now only has a capacity of 6 rounds, which is at least correct for the reloading animation. The weapon now features a massive forward section and is apparently some sort of concussive sonic cannon rather than a conventional firearm, meaning presumably the cartridges are some kind of energy cell or reactant.
Assault & Battle Rifles
AK-12
The AK-12 returns from Ghosts, this time with bakelite magazines from the AK-74.
Beretta ARX-160
The Beretta ARX-160 returns from Ghosts, with a reskinned model. It still has markings suggesting it is chambered in 5.45mm, and oddly retains the US flag on the side of the receiver, despite first being seen in the hands of KPA forces invading Seoul and thereafter mostly being used by Atlas. It incorrectly fires in 3-round burst mode.
Brown Bess Flintlock Musket
The collection in "Sentinel" also includes what appear to be a pair of Brown Bess Flintlock Muskets. They cannot be used.
Mk 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 Enhanced Battle Rifle is a retextured version of the model from Ghosts. It is treated more like its Modern Warfare 3 incarnation, with no dedicated scope and sharing the accessories used by other standard rifles.
Robinson Armament XCR
The Robinson Armament XCR appears as the "HBRa3". It is also seen held by a soldier on the game's box cover with a VLTOR style stock.
Sniper Rifles
Gepard GM6 Lynx
The Gepard GM6 Lynx is essentially identical to its Ghosts incarnation, including the immobile bubble in its side-mounted cant indicator. In singleplayer it only appears in the mission "Throttle," where it is present among a heap of guns at the beginning of the on-foot section. It has an incorrect magazine capacity of 8 rounds instead of 5.
Sharps 1874 Long Range
The collection in "Sentinel" also includes a Sharps 1874 Long Range rifle with the iron sights removed and a large scope fitted. It cannot be used.
Machine Guns
CETME Ameli
A reworked version of the CETME Ameli is used by Atlas PMC troops; for no obvious reason it has a side-folding stock, and features additional RIS rails on the handguard and new iron sights. The rounds are coloured blue like the caseless rounds of the LSAT in Black Ops II, though they are still shaped like conventional cartridges. The logo on the side of the weapon implies they are now manufatured by the fictional Atlas Corporation.
General Dynamics GAU-19/A
The GAU-19/A is used on the "XS1 Goliath" Scorestreak. It has a very low fire rate of 400 RPM compared to the real 1000.
"Pytaek"
The fictional "Pytaek" machine gun appears to be a reworked version of the LSAT model from Ghosts.
Launchers
Carl Gustav M3
Explosives
Model 7290 Flashbang
The Model 7290 flashbang grenade is used as the model for a fictional tactical grenade that has the ability to switched between Flash, EMP and Threat modes.
Mounted weapons
DShK
DShK heavy machine guns are seen mounted on GAZ-2975 trucks in several missions, and are also seen mounted in the seized building in the mission "Traffic."
Heckler & Koch GMG
The Heckler & Koch GMG used on Abrams tanks in Ghosts is seen mounted on the turret of the T-740 tank in the mission "Biolab," though it is not used in the driving section that follows. Two GMGs are also seen mounted on the non-walking tanks seen when Irons' car drives through a hangar in the mission "Atlas;" presumably these tanks are the older T-600s mentioned in "Biolab."
General Electric GAU-8/A Avenger
The futuristic VTOL A-10 replacement used in the "bombing run" scorestreak and seen in several singleplayer missions mounts a General Electric GAU-8/A Avenger cannon under the nose.
M61 Vulcan
M61 Vulcan cannons in Phalanx installations can be seen mounted on the distant fictional US destroyers seen in "Collapse" and "Armada." The ships seem oddly apathetic about actually using them.