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Difference between revisions of "Counter-Strike Online"

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{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
|name = Counter-Strike Online
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|name = Counter-Strike Online (Asia)<br>Counter-Strike Nexon: Studio (Europe/America)
 
|picture = CSOnline.jpg
 
|picture = CSOnline.jpg
 
|caption =  ''Official Box Art''
 
|caption =  ''Official Box Art''
|series= [[Counter Strike (disambiguation)|Counter-Strike]]
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|series= [[Counter-Strike (disambiguation)|Counter-Strike]]
 
|date= 2008
 
|date= 2008
 
|developer=Valve Corporation / Nexon Corporation
 
|developer=Valve Corporation / Nexon Corporation
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}}
 
}}
  
'''The following weapons are used in the video game ''Counter-Strike Online'':'''
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{{VG Title}}
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__TOC__<br clear="all">
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 +
=Overview=
 +
Like in other ''Counter-Strike'' games, players can switch between left-handed and right-handed viewmodels, which are simple mirrors of each other. Third-person models are generally modeled true-to-life, but most of the viewmodels appears to animated in left-handed operation first, which would make operation awkward for many of the weapons in real life.
  
 
=Pistols=
 
=Pistols=
  
 
== Glock 17 ==
 
== Glock 17 ==
The Glock (retextured model from Counter-Strike) is named "9x19mm Sidearm" in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the "Battle Glock 18C" which can be fired in full-auto.  
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A 2nd generation [[Glock 17]] (retextured model from ''Counter-Strike'') is named "9x19mm Sidearm" in game, it is the spawn weapon of the terrorist faction. As in ''Counter-Strike'', the weapon is sometimes called the “Glock 18”, however the developer has its full-auto mode replaced with a 3-round burst mode instead, as well as the model always lacks the fire selector (possibly on the other side of the weapon) and is incorrectly fed from a 20-round magazine, making it not a genuine Glock 18, but a modified Glock 17.
 +
 
 +
The weapon comes with a red edition and a variant called the "Battle Glock 18C" which can be fired in full-auto by right clicking the secondary fire key. Interestingly, the models of these variants are higher quality than the original weapon, and the markings on their slides belong to the Glock 18 instead of the Glock 17.
 +
 
 +
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|Glock 17 - 9x19mm]]
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[[Image:Cso Glock.jpg|thumb|none|500px|9x19 mm Sidearm]]
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[[Image:De dust20587.jpg|thumb|none|500px|The Glock 17 ran dry.]]
 +
[[Image:CsGlock18.jpg|thumb|none|500px|purchase icon]]
  
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]
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== Glock 18C ==
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]
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The actual [[Glock 18C]] appears only in game posters and selection icons of the 707th SMB and Gerrand.
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]
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[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]
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[[Image:Glock18c 01-1-.jpg|thumb|none|350px|Glock 18C - 9x19mm]]
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]
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[[Image:707.jpg|thumb|none|256px|an 707th Special Mission Battalion operative with a genuine Glock 18C]]
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]
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[[Image:Gerrard cso.jpg|thumb|none|256px|Gerrand with a Glock 18C]]
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]
 
  
 
== Heckler & Koch USP45 Tactical ==
 
== Heckler & Koch USP45 Tactical ==
The USP returns from Counter-Strike and named "KM .45 Tactical Pistol" in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the "Battle" edition.
+
The [[Heckler & Koch USP Tactical]] returns from ''Counter-Strike'' and named "KM .45 Tactical Pistol" in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. The skin is taken from ''Condition Zero'' which has a strange blue finish.
  
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler & Koch USP#Heckler & Koch USP Tactical|Heckler & Koch USP Tactical]] .45 ACP]]
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This weapon has two variants, the red edition and the "Battle" edition.
 +
 
 +
[[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler & Koch USP Tactical - .45 ACP]]
 
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]
 
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]
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[[Image:De dust20568.jpg|thumb|none|500px|The USP ran dry.]]
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]
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[[Image:CsUsp45.jpg|thumb|none|500px|The purchase icon shows that the gun is comes with black finish]]
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]
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[[Image:Cso Jennifer.jpg|thumb|none|500px|Jennifer wielding a black USP]]
  
 
== SIG-Sauer P228 ==
 
== SIG-Sauer P228 ==
P228 is the same model from Counter-Strike and is called ".228 Compact" in game. Oddly fires .357 SIG rounds.
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The [[SIG-Sauer P228]] uses the same model from ''Counter-Strike'' and is called ".228 Compact" in-game. Once again, it is coded to use .357 SIG rounds, which in reality is actually the case for the P229 variant, but not for the P228 which is only available in 9x19mm.
  
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]
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[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]
 
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]
 
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]
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[[Image:CsP228.jpg|thumb|none|500px|purchase icon]]
  
 
== IMI Desert Eagle Mark XIX==
 
== IMI Desert Eagle Mark XIX==
Named "Nighthawk .50 C" in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.
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The [[Desert Eagle]] is named "Nighthawk .50 C" in game. Appears as the one of the most powerful sidearm in game. Its model is almost identical to ''Counter-Strike: Source''.
  
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]
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The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.
 +
 
 +
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle - .50 AE]]
 
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]
 
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]
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[[Image:De dust20607.jpg|thumb|none|500px|The Deagle runs empty]]
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]
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[[Image:CsDeserteagle.jpg|thumb|none|500px|purchase icon of the Desert Eagle]]
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]
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[[Image:Davidblack.jpg|thumb|none|500px|David Black with a Desert Eagle]]
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]
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[[Image:Fernando.jpg|thumb|none|500px|Fernando with a Desert Eagle]]
 
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]
 
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]
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[[Image:Cs assault0146.jpg|thumb|none|500px|Akimbo Deagles available in Zombie Modes]]
 
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]
 
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]
 
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden [[Desert Eagle]] .50 AE]]
 
[[Image:DesertEagleGolden.jpg|thumb|none|400px|Golden [[Desert Eagle]] .50 AE]]
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]
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[[Image:Dm dust20011.jpg|thumb|none|500px|Gold Desert Eagle]]
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]
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[[Image:Deserteagleg.jpg|thumb|none|500px|purchase icon of the Golden Desert Eagle]]
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]
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[[Image:Deaglered.jpg|thumb|none|500px|Red Deagle in first person.]]
  
 
== FN Five-seveN ==
 
== FN Five-seveN ==
Named "ES Five-Seven" in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.
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The [[FN Five-seveN]] is named "ES Five-Seven" in game, a weapon exclusive to the counter-terrorists. The model is retextured from ''Counter-Strike'' with a darker finish. As in all the previous ''Counter-Strike'' games, the skins of the Five-seveN were based on the original model which is no longer produced.
  
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]
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[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-seveN - 5.7x28 mm]]
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]
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[[Image:De dust20449.jpg|thumb|none|500px|FN Five-SeveN in game]]
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]
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[[Image:De dust20580.jpg|thumb|none|500px|The empty Five-Seven]]
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]
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[[Image:CsFiveseven.jpg|thumb|none|500px|purchase icon]]
  
 
== Beretta 92G Elite II ==
 
== Beretta 92G Elite II ==
Named ".40 Dual Elite" in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists, as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero.
+
A pair of [[Beretta 92G Elite II]] is featured as a weapon and named ".40 Dual Elite" in game, even though the pistols are not chambered in .40 S&W, the .40 caliber variant being the Beretta 96G. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists, as the equivalent to the CTs' FN Five-seveN. The model is the same as in ''Condition Zero''.  
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]
 
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]
 
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]
 
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]
 
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]
 
 
 
== Colt Anaconda==
 
Named simply "Anaconda" in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.
 
 
 
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] with 6" barrel - .44 Magnum]]
 
 
 
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]
 
  
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]
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[[Image:Beretta92GEliteII.jpg|thumb|none|350px|Beretta 92G - 9x19 mm]]
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[[Image:De dust20498.jpg|thumb|none|500px|Dual Beretta 92G Elite IIs in game]]
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[[Image:De dust20630.jpg|thumb|none|500px|The empty Dual Berettas]]
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[[Image:Asiaredarmy.jpg|thumb|none|500px|a member of the Asia Red Army wielding his akimbo Berettas]]
 +
[[Image:CsElites.jpg|thumb|none|500px|purchase icon of the dual Elites]]
  
== Strayer-Voigt Infinity ==
+
== Strayer Voigt Infinity ==
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.
+
The [[Strayer Voigt Infinity]] comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and considered one of the most accurate pistols in game. The akimbo variants have secondary firing modes (firing in gangsta stance)  which does high rate of fire as the SMGs, although the pistols are relatively inaccurate when firing in bursts. The models have uncocked hammers, which means they couldn't be fired in real-life as the 1911 type pistols are single-action.
  
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]
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[[Image:SVI Infinity.jpg|thumb|350px|none|Strayer Voigt Infinity pistol - 9x23mm Winchester]]
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]
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[[Image:Chngirl.jpg|thumb|none|500px|Mei with an Infinity Black]]
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]
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[[Image:De dust20420.jpg|thumb|none|500px|Infinity Silver in game.]]
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]
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[[Image:De dust20589.jpg|thumb|none|500px|The Infinity Silver goes empty]]
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]
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[[Image:Spade_cso.jpg|thumb|none|500px|Spade with an Infinity Silver.]]
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]
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[[Image:Infinityss.jpg|thumb|none|500px|purchase icon of the Infinity Silver]]
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]
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[[Image:Infinred.jpg|thumb|none|500px|Infinity Red]]
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]
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[[Image:3 infinity(s).jpg|thumb|none|500px|Akimbo configurations.]]
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]
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[[Image:Infinity gang fire.jpg|thumb|none|500px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]
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[[Image:CsInfinity.jpg|thumb|none|500px|Purchase icon of the dual Infinity]]
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]
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[[Image:Blair.jpg|thumb|none|500px|Blair with Akimbo Infinitys]]
  
 
== Luger P08 ==
 
== Luger P08 ==
  
Named simply "Luger" in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).
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The [[Luger P08]] is named simply "Luger" in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in game.
  
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default "Valve character" stance (also known as teacupping).  
+
The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).
  
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]
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Another note is that the Luger has the distinction of being the only handgun in the game held with an appropriate grip, rather than the default "Valve character" teacupping grip.  
  
 +
[[Image:P08Luger1917.jpg|thumb|350px|none|Luger P08 - 9x19mm]]
 
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]
 
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]
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[[Image:De dust20743.jpg|thumb|none|500px|The Luger goes empty.]]
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[[Image:Luger purchase.jpg|thumb|none|500px|purchase icon of the Luger.]]
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[[Image:DM dust20014.jpg|thumb|none|500px|Luger Gold in first person view.]]
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[[Image:Lugerg.jpg|thumb|none|500px|purchase icon of the Luger Gold.]]
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[[Image:Cso Lugers.jpg|thumb|none|500px|An Silver Luger picked up by a male character in Assault]]
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[[Image:Lugers.jpg|thumb|none|500px|purchase icon of the Luger Silver.]]
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[[Image:Choijiyoon p08.jpg|thumb|none|256px|Choijiyoon with a Luger]]
  
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]
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== Flintlock Pistol ==
 +
A [[Flintlock Pistol]] is featured in game and is called "Divine Lock". With this weapon the player can usually kill an enemy with one shot (except for zombies and monsters), although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of rifling, as well as it has lower rate of fire than many “normal” sidearms in game (firing a shot then reloaded), making it very inconvenient to use in any game modes.
  
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]
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The gun is modeled after the "KTW Flintlock Pistol (G.Washington)" airsoft spring pistol (note the “ASGK” marking engraved on the gun), while that replica is based on the British made Hawkins 1748 pistol, implying that the pistol was the personal sidearm of the first US president.
 +
 +
[[Image:Sparroflintlock.jpg|thumb|400px|none|Flintlock Pistol - .67 Caliber]]
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[[Image:Musket cso.jpg|thumb|500px|none|First person view]]
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[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading an iron bead into the muzzle]]
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[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]
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[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]
  
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]
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== AMT Automag V ==
 +
The [[AMT Automag V]] is named "Automag V" in game. It has lower accuracy and rate of fire than the Desert Eagle, but is cheaper.
  
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]
+
Comes with an anti-zombie variant called "Balrog-I", which can fire incendiaries via a pump-action mechanism by using the secondary firing function.
  
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]
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[[Image:AMTAutoMagV.jpg|thumb|400px|none|AMT Automag V - .50 AE]]
 +
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in ''Counter-Strike Online'']]
 +
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]
 +
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]
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[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]
 +
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]
 +
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]
 +
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I in-game, note the hammer is uncocked.]]
  
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]
+
== Mauser M712 Schnellfeuer ==
 +
The [[Mauser M712 Schnellfeuer]] is named "Mauser C96" in-game. It fires in full auto only, and is fed with a 10 round magazine but is coded to use 9mm rounds, which is incorrect since the latter could only be used on the Mauser C96 "Red 9". This was likely done on purpose so that it can share ammunition with other 9x19mm weapons.
  
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]
+
[[File:712good.jpg|thumb|400px|none|Mauser M712 ''Schnellfeuer'' with 10-round magazine - 7.63x25mm Mauser]]
 +
[[Image:SAS broomhandle.jpg|thumb|350px|none|SAS operative aiming with a Mauser Broomhandle]]
  
== Flintlock Pistol ==
+
== Colt M1911A1 ==
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The gun is modeled after the "KTW Flintlock Pistol (G.Washington)" airsoft spring pistol (note the “ASGK” marking engraved on the gun), implying that the pistol was the personal sidearm of the first US president.
+
The [[M1911A1]] comes with a 7+1 round magazine.
 
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]
 
  
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]
+
[[Image:M1911Colt.jpg|thumb|350px|none|WWII issued M1911A1 - .45 ACP]]
  
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]
+
== Calico M950 ==
 +
The [[Calico M950]] is called the “M950” in game, it fires in semi-automatic and is fed with 50 rounds. Come with two upgraded variants.
  
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]
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[[Image:CalicoM950.jpg|thumb|400px|none|Calico M950 - 9x19mm]]
  
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]
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== Calico M950A ==
 +
The [[Calico M950A]] is called the “M950 Attack” in game, appears as the "upgraded" variant of the M950. It is attached with a usable scope, fed with 58 rounds and can be fires in full-auto.
  
== MP-412 REX ==
+
[[Image:Calico-M950A.jpg|thumb|400px|none|Calico M950A - 9x19mm]]
The MP-412 REX appears in the game is called "Skull-1". It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in "sharpshooting mode" or "burst firing mode". The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading. There's a akimbo variant called "Skill-2".
 
  
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]
+
== FN FNP-45 ==
 +
The [[FNP-45]] appears in the game.
  
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]
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[[File:FNP45.jpg|thumb|none|350px|FN FNP-45 Silver slide - .45 ACP]]
  
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]
+
== Duck's Foot Pistol ==
 +
An 19th century “Duck's Foot” hand-held Volley gun is introduced to the game. Erroneously described as chambers for 12 Gauge buckshots.
  
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]
+
=Revolvers=
 +
== Colt Anaconda==
 +
The [[Colt Anaconda]] is named simply "Anaconda" in game and modified to feed with seven .50 AE rounds. Appears as the first revolver in game.
  
== AMT Automag V ==
+
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda with 6" barrel - .44 Magnum]]
Named "Automag V" in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called "Balrog-I", which can fire incendiaries via a pump-action mechanism in secondary firing function.
+
[[Image:Colt revolver in game.jpg|thumb|none|500px|First Person View]]
 
+
[[Image:CsAnaconda.jpg|thumb|none|500px|purchase icon]]
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]
 
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]
 
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]
 
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]
 
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]
 
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]
 
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]
 
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]
 
  
 
== Colt King Cobra ==
 
== Colt King Cobra ==
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.
+
The [[Colt King Cobra]] in game is modified to use 7 rounds of .50 AE cartridges. It is equipped with a scope. Comes with a gold-plated variant.
  
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]
+
[[Image:ColtKingCobra.jpg|thumb|400px|none|Colt King Cobra - .357 Magnum]]
 
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]
 
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]
  
== Mauser M712 Schnellfeuer ==
+
== Colt Python ==
Named "Mauser C96" in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.
+
The [[Colt Python]] is available in-game. It is coded to use .357 SIG rounds in-game instead of .357 Magnum.
 
 
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]
 
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]
 
  
== Colt M1911A1 ==
+
[[File:Python6in.jpg|thumb|none|400px|Colt Python with 6 inch barrel and nickel finish - .357 Magnum]]
  
Named “M1911A1” in game, comes with a 7+1 round magazine.
+
== “Skull-1” ==
 +
A custom revolver called "Skull-1" appears to be a modified [[MP-412 REX]]. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in "sharpshooting mode" or "burst firing mode". The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading. There's an akimbo variant called "Skull-2".
  
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]
+
[[Image:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]
 
+
[[Image:DM dust20000.jpg|thumb|none|500px|Skull-1 in game]]
== Calico M950 ==
+
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]
Called the “M950” in game, semi-automatic and fed with 50 rounds. Come with two upgraded variants and a "extended mag" variant which features a foregrip and a usable scope.
+
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]
 
 
 
== FN FNP-45 ==
 
As the “FNP-45” in game.
 
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]
 
 
 
== Colt Python ==
 
Oddly Fire .357 SIG rounds.
 
[[File:Python6in.jpg|[[Colt Python]] with 6 inch barrel and nickel finish .357 Magnum|thumb|none|400px]]
 
  
 
= Shotguns =
 
= Shotguns =
  
 
== Benelli M3 Super 90 ==
 
== Benelli M3 Super 90 ==
The M3 is returned from Counter-Strike and named "Leone 12 Gauge Super" in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.
+
The [[Benelli M3 Super 90]] returns from ''Counter-Strike'' and is named "Leone 12 Gauge Super" in game. It is the cheapest shotgun in game and suitable for close-quarter battle. As in all of the previous games, it is only available in pump-action.
  
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]
+
[[Image:Benelli M3 pistol grip.jpg|thumb|none|450px|Benelli M3 Super 90 - 12 gauge]]
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]
+
[[Image:M3 cso.jpg|thumb|none|500px|The M3 Shotgun in de_dust2]]
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsM3.jpg|thumb|none|500px|purchase icon]]
  
 
== Benelli M4 Super 90 ==
 
== Benelli M4 Super 90 ==
The XM1014 (using Condition Zero model) is named "Leone YG1264 Auto Shotgun" in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the "Balrog-XI".  
+
The [[Benelli M4 Super 90]] (a.k.a XM1014) is named "Leone YG1264 Auto Shotgun" in game, using the ''Condition Zero'' model. It does lower damage but has the highest rate of fire than any other shotguns.
  
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]
+
Comes with a red edition and a variant called the "Balrog-XI". The Balrog-XI can use Dragon's Breath rounds after the user firing a several rounds.
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]
+
 
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]
+
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]]
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]
+
[[Image:De dust20428.jpg|thumb|none|500px|First Person View]]
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]
+
[[Image:CsXm1014.jpg|thumb|none|500px|purchase icon]]
 +
[[Image:Cso VC.jpg|thumb|none|500px|a member of the Vigilante Corps with an M4 Shotgun]]
 +
[[Image:M1014red.jpg|thumb|none|500px|The Red M1014 in first person]]
  
 
== Daewoo USAS-12 ==
 
== Daewoo USAS-12 ==
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the "USAS12 Camo". This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the "Skull-11". It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp red rot sight. The Skull-11 have two functions, "Buckshot mode" and "Slug mode". When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.
+
The [[Daewoo USAS-12]] is a fully automatic shotgun with a 20-round drum magazine, available for the terrorists only. Although it is considered powerful at close range, it is unstable to use.
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]
+
 
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]
+
Comes with a variant called the "USAS12 Camo". This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The shotgun also has an anti-zombie variant called the "Skull-11". It comes with a 28 round drum mag, a pair of tactical lights and an unusable Aimpoint Comp red rot sight. The Skull-11 have two functions, "Buckshot mode" and "Slug mode". When using "Slug mode", the user can hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to a semi-automatic weapon.
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]
+
 
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]
+
[[Image:Usas-12.jpg|thumb|none|450px|USAS 12 full auto shotgun - 12 gauge]]
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]
+
[[Image:USAS-12 cso.jpg|thumb|none|500px|USAS-12 in game]]
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]
+
[[Image:CsUsas12.jpg|thumb|none|500px|purchase icon of the USAS-12]]
 +
[[Image:De vostok cz0003.jpg|thumb|none|500px|The camouflaged version of the USAS-12]]
 +
[[Image:De vegas0018.jpg|thumb|none|500px|firing the camouflaged USAS-12]]
 +
[[Image:Usas12camo.jpg|thumb|none|500px|purchase icon of the camouflaged USAS-12]]
 
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]
 
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]
+
[[Image:Skull11 load.jpg|thumb|none|500px|Loading a drum while reloading]]
  
 
== Winchester Model 1887 ==
 
== Winchester Model 1887 ==
Named "M1887" in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity (6 rounds), it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.
+
The [[Winchester Model 1887]] is named "M1887" in game, possibly modeled after a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. Most variants of M1887 in the game feature ''Terminator 2'' style flip-cocking animations after firing a shot. Although most of them (except the "Maverick" variant) didn't have their cocking levers enlarged, which would possibly break the users' fingers when they try to flip-cock them in real-life. And due to the weapons weren't sawn-off yet, the user would be very awkward to do so.
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]
+
 
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]
+
The M1887 also comes with two gold-plated variants (Gold Edition and CSOGS Edition), Elegant, Christmas and Maverick. The "M1887 Maverick" is unique as it is the only shotgun that is listed in the handgun class. The Maverick version is also a sawn-off variant and its capacity is reduced to 6 rounds as a result.
 +
 
 +
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|450px|Winchester M1887 - 12 gauge]]
 +
[[Image:T2heroShotgun1.jpg|thumb|none|450px|Sawn-off Winchester M1887 Terminator 2 style - 12 gauge]]
 
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]
 
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]
+
[[Image:M1887 firing.jpg|thumb|none|500px|The player cocking the shotgun]]
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]
+
[[Image:M1887 insert.jpg|thumb|none|500px|Inserting 12-gauge buckshot shells]]
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]
+
[[Image:CsM1887.jpg|thumb|none|500px|purchase icon of the Winchester Shotgun]]
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]
+
[[Image:M1887 Gold.jpg|thumb|none|500px|Gold plated version of M1887]]
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]
+
[[Image:M1887g.jpg|thumb|none|500px|purchase icon of the Golden Winchester]]
[[Image:1887xmas.jpg|thumb|none|600px|"Christmas" variant of the Model 1887]]
+
[[Image:1887xmas.jpg|thumb|none|500px|"Christmas" variant of the Model 1887]]
[[Image:M1887maverick.jpg|thumb|none|600px|"Maverick" variant of the Model 1887]]
+
[[Image:M1887maverick.jpg|thumb|none|500px|"Maverick" variant of the Model 1887]]
  
 
== Sawed-off Double Barreled Shotgun ==
 
== Sawed-off Double Barreled Shotgun ==
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the "Quad Barrel". The "Quad Barrel" is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the "Triple Barrel", it shares most performances as the "QuadBarrel" except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.
+
A sawed-off side by side [[12 Gauge Double Barreled Shotgun]] is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful, but has the lowest capacity out of all shotguns. It's also the weapon which has the highest knock-back effect in the game.
 +
 
 +
There's a variant called the "Quad Barrel". The "Quad Barrel" is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the "Triple Barrel", it shares most performances as the "Quad Barrel" except of the lack of a fourth barrel. The Triple Barrel is only obtainable via upgrade events.
  
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]
+
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|400px|Sawed-off Double Barreled Shotgun - 12 gauge]]
[[Image:CsoDbarrel.jpg|thumb|none|500px|The "DBarrel" ingame]]
+
[[Image:CsoDbarrel.jpg|thumb|none|500px|The "DBarrel" in-game]]
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]
+
[[Image:Dbarrel shells.jpg|thumb|none|500px|Inserting shells]]
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]
+
[[Image:CsDbarrel.jpg|thumb|none|500px|purchase icon of the double-barreled shotgun]]
 
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]
 
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]
  
 
== Kel-Tec KSG ==
 
== Kel-Tec KSG ==
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants, a gold-plated variant and a heavily modified version known as the "Thanatos 11".
+
The [[Kel-Tec KSG]] 12 gauge is fed with 15 rounds in game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes.  
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]
+
 
 +
This shotgun comes with two upgrade variants, a gold-plated variant and a heavily modified version known as the "Thanatos 11".
 +
 
 +
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]
 
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]
 
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]
+
[[Image:Ksg12 cso.jpg|thumb|none|500px|Purchase icon]]
  
 
== Franchi SPAS-12 ==
 
== Franchi SPAS-12 ==
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the "SPAS-12 Deluxe" (with folding stock) and "SPAS-12 Cobra" (with fixed stock) which included semi-automatic modes. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only, it features a unfoldable stock.
+
The [[Franchi SPAS-12]] has a several configurations in game. The original model is described as the civilian version. It lacks a buttstock and fires in pump-action only.
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]
+
 
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]
+
The "SPAS-12 Deluxe" variant attaches a metallic folding stock, and can be fired in either pump-action or semi-automatic. Another variant, the "SPAS-12 Cobra", is fitted with a fixed stock and a laser designator mounted on the weapon's upper receiver. It can be fired in pump-action or semi-automatic. The "SPAS-12 Maverick" is another variant which fed from a 20-round detachable box magazine and available in semi-automatic only, it features a metallic stock which is permanently trussed up with a rope.
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]
+
 
[[Image:SPAS12CSO.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]
+
[[Image:FSpas12orign.jpg|thumb|450px|none|SPAS-12 without stock - 12 hauge]]
 +
[[Image:Franchi-SPAS12.jpg|thumb|450px|none|SPAS-12 with stock folded and butt-hook removed - 12 gauge]]
 +
[[Image:Spas12 fixed.jpg|thumb|450px|none|SPAS-12 with fixed stock - 12 gauge]]
 +
[[Image:SPAS12CSO.jpg|thumb|500px|none|The original SPAS-12 in game]]
 
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]
 
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]
 
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]
 
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]
 
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]
 
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]
+
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with a SPAS-12]]
  
 
== UTAS UTS-15 ==
 
== UTAS UTS-15 ==
A Turkish-made bullpup pump-action shotgun is available in the game as the "UTS-15"; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the "Janus 11".
+
The [[UTAS UTS-15]], a Turkish bullpup pump-action shotgun is available in game as the "UTS-15"; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes.
  
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]
+
Comes with a few variations and a heavily modified version called the "Janus 11".
 +
 
 +
[[Image:UTAS UTS-15.jpg|thumb|450px|none|UTAS UTS-15 - 12 gauge]]
 
[[Image:Utascso.jpg|thumb|500px|none|First Person view]]
 
[[Image:Utascso.jpg|thumb|500px|none|First Person view]]
 
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]
 
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]
  
 
== Pancor Jackhammer Mk3A1 ==
 
== Pancor Jackhammer Mk3A1 ==
As the “PJ MK3A1”, 10 round mag.
+
The [[Pancor Jackhammer]] Mk3A1 appears as the "PJ MK3A1", using a 10 round mag.
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]
+
 
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]
+
[[File:Jackhammer.jpg|thumb|none|450px|Pancor Jackhammer Mk3A1 - 12 5auge]]
 +
[[File:Mk3a1 hammer.jpg|500px|thumb|none|First Person View]]
  
 
== Norinco QBS-09 ==
 
== Norinco QBS-09 ==
As the “QBS-09”, fed with 5 rounds.
+
The [[QBS-09]] is fed with 5 rounds.
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]
+
 
 +
[[File:Qbs-09.jpg|450px|thumb|none|QBS-09 - 12 gauge]]
  
 
= Submachine Guns =
 
= Submachine Guns =
  
 
== Steyr TMP ==
 
== Steyr TMP ==
Named "Schmidt Machine Pistol" in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the "TMP Dragon" which is only obtainable in the Year of Dragon.
+
The [[Steyr TMP]] is named "Schmidt Machine Pistol" in game. It is a low cost sub-machine gun with an integrated suppressor for the Counter-Terrorists. Model is from ''Condition Zero''.
 +
 
 +
The gun also comes with a variant called the "TMP Dragon" which is only obtainable in the Year of Dragon.
 
   
 
   
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]
+
[[Image:SteyrTMP.jpg|thumb|none|350px|Steyr TMP - 9x19 mm]]
 
+
[[Image:TMP CSO.jpg|thumb|none|500px|First Person View]]
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]
+
[[Image:Cso Tmpdragon.jpg|thumb|none|500px|First person view of the TMP Dragon]]
 
+
[[Image:Tmpdragon.jpg|thumb|none|500px|purchase icon of the TMP Dragon]]
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]
 
 
 
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]
 
  
 
== Ingram Mac-10 ==
 
== Ingram Mac-10 ==
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.
+
Unlike most of other guns, the [[MAC-10]] retains its name because the company holding the rights to the name went bankrupt. It's an equivalent to the TMP, as the low cost sub-machine gun for the Terrorist faction. The weapon model is from ''Counter-Strike'', which erroneously shows the gun as a closed-bolt weapon.
  
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]
+
[[Image:IngramMAC10.jpg|thumb|none|350px|MAC-10 - .45 ACP]]
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]
+
[[Image:Cso mac10.jpg|thumb|none|500px|MAC-10 in de_dust2]]
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsMac10.jpg|thumb|none|500px|purchase icon]]
  
 
== Heckler & Koch MP5A5 ==
 
== Heckler & Koch MP5A5 ==
The MP5 is returned from Counter-Strike (with different front sight) and named "KM Submachine Gun" in game. Appears as the most flexible sub-machine gun in the game. It comes with a "Chinese Year Edition", a gold-plated variant and a "Battle" variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .
+
The [[Heckler & Koch MP5A5]] returns from ''Counter-Strike'' (with different front sight) and named "KM Submachine Gun" in game. It is the SMG with the most balanced performances in game and is the symbol weapon of many special operations forces. As in ''Counter-Strike'' and ''Condition Zero'', the first person model shows that the weapon's extractor is at the wrong side, it shouldn't be on the same side which the charging handle is located.
  
[[Image:H&KMP5A5.jpg|thumb|none|500px|[[Heckler & Koch MP5#Heckler & Koch MP5A5|Heckler & Koch MP5A5]] 9x19 mm]]
+
It comes with a "Chinese Year Edition", a gold-plated variant and a "Battle" variant. All of these variants have higher knock-power than the original weapon.
 +
 
 +
[[Image:H&KMP5A5.jpg|thumb|none|400px|Heckler & Koch MP5A5 - 9x19 mm]]
 
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]
 
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsMp5.jpg|thumb|none|500px|purchase icon]]
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]
+
[[Image:Sozo.jpg|thumb|none|500px|A Thunder Squad operative with an MP5]]
[[Image:Mp5tiger.jpg|thumb|none|600px|a "Chinese new year" edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]
+
[[Image:Mp5tiger.jpg|thumb|none|500px|a "Chinese new year" edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]
+
[[Image:CsMp5tiger.jpg|thumb|none|500px|purchase icon of the White tiger MP5]]
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]
+
[[Image:MP5 gold.jpg|thumb|none|500px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]
+
[[Image:Mp5g.jpg|thumb|none|500px|purchase icon of the Golden MP5]]
  
 
== Heckler & Koch UMP45 ==
 
== Heckler & Koch UMP45 ==
Named "KM UMP45" in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the "Skull-3".It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the "UMP45 Snake" which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .
+
The [[Heckler & Koch UMP45]] is named "KM UMP45" in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from ''Counter-Strike''. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located. And the bolt will magically locks back during reloads.
  
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler & Koch UMP#Heckler & Koch UMP |Heckler & Koch UMP45]] .45 ACP]]
+
The weapon also comes with an Anti-zombie variant which called the "Skull-3". It is chambered in .45 Anti-Zombie rounds and featured with a 35 round mag, Aimpoint Comp Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the "UMP45 Snake" which can be obtained via special events only.
  
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]
+
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]]
 +
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 in-game]]
 +
[[Image:CsUmp45.jpg|thumb|none|500px|purchase icon]]
 +
[[Image:Skull3.jpg|thumb|none|500px|First person view of Skull-3]]
 +
[[Image:Skull3 reload.jpg|thumb|none|500px|The user prepares to threw away the mag while reloading]]
 +
[[Image:Skull3 dual.jpg|thumb|none|500px|Akimbo Skull-3(s)]]
 +
[[Image:Skull3 icon.jpg|thumb|none|500px|Purchase icon of the Skull-3]]
  
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]
+
== FN P90 ==
 +
The [[P90]] returns from ''Counter-Strike'' named "ES C90" in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a "Chinese Year Edition". The model is the original ''Counter-Strike'' P90 with front ripped from ''Counter-Strike: Source'' model.
  
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]
+
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 PDW - 5.7x28 mm]]
 +
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]
 +
[[Image:CsP90.jpg|thumb|none|500px|purchase icon of the P90]]
 +
[[Image:P90Lapin dust2.jpg|thumb|none|500px|The P90Lapin in game]]
 +
[[Image:P90lapin.jpg|thumb|none|500px|purchase icon of the P90 Lapin]]
  
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]
+
== Heckler & Koch MP7A1 ==
 +
The [[Heckler & Koch MP7A1]] appears as the most compact SMG in game, but is only fed with a 20-round magazine. It can be switched between "A mode" (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon) and "B mode" (the user will disables the iron sights to installs the Zeiss sight and uses the buttstock and the foregrip to better controls the weapon). In A mode, the rate of fire is extremely high, while in B mode, the rate of fire will be greatly reduced, turning it to a semi-automatic carbine. But at the same time, the accuracy is increased and the scope is usable.
  
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]
+
The weapon comes with a high-capacity variant called the "MP7A1 60R" which fed with a 40-round magazine (60 rounds in game) and an akimbo variant which only available in Zombie modes.
 
 
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]
 
 
 
== FN P90 ==
 
The P90 is returned from Counter-Strike named "ES C90" in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a "Chinese Year Edition". The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.
 
  
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]
+
[[Image:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 PDW - 4.6x30 mm]]
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]
+
[[Image:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler & Koch MP7A1 PDW with Zeiss Z-Point sight - 4.6x30 mm]]
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]
+
[[Image:De dust20433.jpg|thumb|none|500px|MP7A1 in Pistol mode]]
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]
+
[[Image:De dust20434.jpg|thumb|none|500px|MP7A1 in SMG mode]]
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]
+
[[Image:CsMp7a1.jpg|thumb|none|500px|purchase icon of the MP7A1]]
 +
[[Image:Mp7 reload ex.jpg|thumb|none|500px|an extended mag variation. note the longer mag]]
 +
[[Image:Mp7a1ammo60r.jpg|thumb|none|500px|purchase icon of the MP7A1 Extended]]
 +
[[Image:Girl with MP7.jpg|thumb|none|500px|Michaela with an HK MP7A1]]
 +
[[Image:DMP7A1S.jpg|thumb|none|500px|dual wielding variation]]
  
== Heckler & Koch MP7A1 ==
+
== M1921 Thompson ==
The MP7A1 in game can switch between "pistol mode" (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon) and "SMG mode". Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the "MP7A1 60R" which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.
+
The [[M1921 Thompson]] is named "Thompson Chicago" in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in game but has erroneously shown as a closed-bolt weapon.
  
[[Image:H&K MP71A1.jpg|thumb|none|500px|[[Heckler & Koch MP7|Heckler & Koch MP7A1 PDW]] 4.6x30 mm]]
+
The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, "[[Public Enemies]]" inscriptions can be seen on these weapons' receivers.
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler & Koch MP7|Heckler & Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]
 
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]
 
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]
 
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]
 
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]
 
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]
 
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]
 
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]
 
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]
 
  
== M1928 Thompson ==
+
[[Image:Colt 1921A Thompson2.jpg|thumb|none|450px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]
Named "Thompson Chicago" in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.
+
[[Image:DM dust20010.jpg|thumb|none|500px|M1921 in game]]
 +
[[Image:De dust20002 2.jpg|thumb|none|500px|Gold-plated version]]
 +
[[Image:Thompson cso.jpg|thumb|none|500px|purchase icon of the Thompson]]
 +
[[Image:Thompsongold.jpg|thumb|none|500px|purchase icon of the Golden Thompson]]
 +
[[Image:Janus3.jpg|thumb|none|500px|Janus-3 in-game.]]
 +
[[Image:Janus3_2.jpg|thumb|none|500px|Janus-3 in secondary firing mode.]]
  
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]
+
== KRISS Vector SMG ==
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]
+
The [[KRISS Vector]] is named "Kriss Super V" in game, comes with an unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]
 
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]
 
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]
 
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]
 
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]
 
  
== Kriss Vector ==
+
The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels with barrel shrouds and only used by the heroine in Zombie Mode 3.
Named "Kriss Super V" in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.
 
  
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]
+
[[Image:Krisssuperv.jpg|thumb|none|450px|TDI Vector - .45 ACP]]
 
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]
 
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]
+
[[Image:CsKriss.jpg|thumb|none|500px|purchase icon of the Kriss]]
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]
+
[[Image:Marinegirl.jpg|thumb|none|500px|Lucia carries a TDI Vector]]
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]
+
[[Image:Cso Dualkriss.jpg|thumb|none|500px|First Person View of the Akimbo Kriss(es)]]
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]
+
[[Image:Dualkriss.jpg|thumb|none|500px|purchase icon of the Dual Kriss(es)]]
  
 
== Heckler & Koch MP5K PDW ==
 
== Heckler & Koch MP5K PDW ==
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.
+
The Balrog III is based on the [[Heckler & Koch MP5K]] PDW. The model comes with an EO-Tech holographic sight.
  
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler & Koch MP5#Heckler & Koch MP5K-PDW|Heckler & Koch MP5K PDW]] 9x19mm]]
+
[[Image:MP5K-PDW.jpg|thumb|none|450px|Heckler & Koch MP5K PDW - 9x19mm]]
 
[[Image:Balrogiii.jpg|thumb|none|500px|First Person]]
 
[[Image:Balrogiii.jpg|thumb|none|500px|First Person]]
  
 
== MP40 ==
 
== MP40 ==
Named "MP40" in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.
+
The [[MP40]] appears in the game. It has an incredibly higher rate of fire than the real one and is erroneously shown as a closed-bolt weapon.
  
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]
+
[[Image:MP40Side.jpg|thumb|none|450px|MP40 - 9x19mm]]
  
 
== Sten Mk II ==
 
== Sten Mk II ==
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.
+
The [[Sten Mk II]] retains its name in game. The model has erroneously shown it as a closed-bolt weapon.
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]
+
 
 +
[[Image:Unitsten2.jpg|thumb|none|450px|Sten Mk II - 9x19mm]]
 +
 
 +
== IMI Mini Uzi ==
 +
The IMI [[Mini Uzi]] appears as the “Uzi”, also comes with a dual wielded variant.
  
== IMI Mini-Uzi ==
+
[[File:Imi-mini-uzi.jpg|thumb|none|450px|IMI Mini-Uzi - 9x19mm]]
Appears as the “Uzi”, also comes with a dual wielded variant.
 
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]
 
  
= Semi-Automatic Rifles =
+
== KBP PP-2000 ==
== M1 Garand ==
+
The [[PP-2000]] appears, using a 44-round mag.
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]
 
  
= Assault Rifles =
+
[[File:Pp-2000 1.jpg|thumb|none|450px|PP-2000 - 9x19mm]]
 +
 
 +
== Izhmash PP-19 Bizon-2 ==
 +
The [[PP-19 Bizon-2]] appearing in the game is a 9mm Para variant, fed with 64 rounds. The safety is modeled on the safe position.
 +
 
 +
[[File:Izhmashpp19bizon.jpg|thumb|none|450px|PP-19 Bizon-2 - 9x18mm Makarov]]
 +
 
 +
== Sterling SMG ==
 +
The [[Sterling SMG]] appears in the game and is fitted with a bayonet.
 +
 
 +
[[File:SterlingSMG.jpg|thumb|none|400px|Sterling Mk.4 - 9x19mm]]
 +
 
 +
= Assault & Battle Rifles =
  
 
== AK-47 ==
 
== AK-47 ==
The AK is returned from Counter-Strike and named "CV-47" in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a "special dragon edition" which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.
+
The [[AK-47]] returns from ''Counter-Strike'' and named "CV-47" in game. As the most favorable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic.
  
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]
+
It comes with a gold-plated variant and a "special dragon edition" which can perform tactical reloads. In Zombie Modes, a high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine that never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can hold 100 rounds), fitted with black furniture and with Aimpoint Comp scope attached on the rifle's upper handguard, it also does very high damage against zombies and has higher rate of fire than the original AK.
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]
+
 
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]
+
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|450px|AK-47 - 7.62x39mm]]
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]
+
[[Image:De dust20519.jpg|thumb|none|500px|In-game screenshot, note the selector is set to semi]]
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded "AKM"]]
+
[[Image:CV-47 icon.jpg|thumb|none|500px|The purchase icon of the AK-47.]]
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]
+
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK.]]
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]
+
[[Image:G akm.jpg|thumb|none|500px|Gold plated version of the AK, note that the model is based on the "AKM" mentioned below instead of the AK-47.]]
[[Image:Ak47dragon.jpg|thumb|none|600px|"Purgatory", with a flaming skull painted on the receiver]]
+
[[Image:Ak47g.jpg|thumb|none|500px|The purchase icon of the Golden AK.]]
[[Image:akred.jpg|thumb|none|600px|The Red "AKM" in game.]]
+
[[Image:Black AK Long Mag.jpg|thumb|none|500px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which is only available in Zombie Modes.]]
 +
[[Image:Ak47dragon.jpg|thumb|none|500px|"Purgatory" variant, with a flaming skull painted on the receiver.]]
 +
[[Image:akred.jpg|thumb|none|600px|The Red "AKM" in-game.]]
 +
 
 +
=== "AKM" ===
 +
The "AKM" (possibly manufactured by some Ex-eastern bloc states) also appears in game and exclusive to the terrorist faction as the equivalent to the HK416. It is not modeled after an actual [[AKM]], but after an AK-47 fitted with synthetic furniture, as well as an [[AK-74M]]/[[AK-103]] style handguard. The weapon seems to have better performances than its elder brother.
 +
 
 +
[[Image:AK47-PolyTechLegend.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]
 +
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person. In contrast to the “CV-47”, the selector is set to safe]]
 +
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]
 +
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]
  
 
== IMI Galil ARM ==
 
== IMI Galil ARM ==
The Galil is returned from Counter-Strike and is named "IDF Defender" in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the "Battle Galil" which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.
+
The [[Galil ARM]] returns from ''Counter-Strike'' and is named "IDF Defender" in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in game, performances are fair. The weapon has a ''Condition Zero'' model on original ''Counter-Strike'' animations. The 5.56x45mm NATO version of the Galil ARM is seen in the purchase icon, and is also the gun the "Battle Galil" and the "Galil Maverick" are based on.
 +
 
 +
Comes with a variant called the "Battle Galil" which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.
  
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]
+
[[Image:Galilarm-05.jpg|thumb|none|600px|IMI Galil ARM - 7.62x51mm NATO. Note the thicker, straight box magazine]]
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the "Battle Galil"  and “Galil Maverick” based with]]
+
[[Image:GalilARM-2.jpg|thumb|none|600px|IMI Galil ARM - 5.56x45mm NATO]]
 
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]
 
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]
 
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]
 
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]
 
[[Image:Galilcustom.jpg|thumb|none|600px|"Battle" variant of the Galil]]
 
[[Image:Galilcustom.jpg|thumb|none|600px|"Battle" variant of the Galil]]
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an "Battle Galil"]]
+
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with a "Battle Galil"]]
  
 
== GIAT FAMAS F1 ==
 
== GIAT FAMAS F1 ==
Renamed as "Clarion 5.56" in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the "Battle FAMAS".  
+
The [[FAMAS F1]] is renamed as "Clarion 5.56" in game, it is one of the cheapest rifle for the counter-terrorist faction and the equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from ''Counter-Strike''.
  
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]
+
Comes with a variant called the "Battle FAMAS".
 +
 
 +
[[Image:FAMAS-F1.jpg|thumb|none|500px|FAMAS F1 - 5.56x45 mm NATO]]
 
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]
 
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]
 
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]
 
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]
Line 423: Line 488:
  
 
== SIG SG552 Commando ==
 
== SIG SG552 Commando ==
Named "Krieg 552" in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.
+
The [[SIG SG 552 Commando]] is named "Krieg 552" in game and is only available for the terrorist faction. Appears as one of the assault rifles with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original ''Counter-Strike'' model with ''Condition Zero'' scope.
  
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]
+
[[Image:SIG SG552.jpg|thumb|500px|none|SIG SG 552 Commando - 5.56x45 mm NATO]]
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]
+
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign wielding an unscoped SG552]]
 
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]
 
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]
 
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]
 
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]
  
 
== Steyr AUG A1 ==
 
== Steyr AUG A1 ==
Renamed "Bullpup" in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.
+
The [[Steyr AUG A1]] is named "Bullpup" in game. Available for the Counter-Terrorists faction as an equivalent to the SG552. It has high rate of fire and good accuracy, effective in medium to long range. It's a weapon from ''Counter-Strike''.
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]
+
 
 +
[[Image:Steyr-AUG.jpg|thumb|none|500px|Steyr AUG - 5.56x45 mm NATO]]
 
[[Image:De dust20426.jpg|thumb|none|500px|]]
 
[[Image:De dust20426.jpg|thumb|none|500px|]]
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]
+
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon, note the strange scope]]
  
 
== Colt M4A1 Carbine ==
 
== Colt M4A1 Carbine ==
The M4A1 is returned from Counter-Strike and named "Maverick M4A1 Carbine" in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has "speed reloading" feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.
+
The [[M4A1]] returns from ''Counter-Strike'', and the counterpart to the Terrorists' AK-47. Model is ripped from ''Counter-Strike: Source''. As in ''Counter-Strike'' and ''Counter-Strike: Source'', the user will incorrectly chambers the weapon by pulling the forward assist instead of the charging handle, and the dust cover will close automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in game.  
  
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]
+
The M4A1 has 6 variants, most of them has attachable suppressors with the exception of M4A1 Scope and M4A1 Dark Knight, which zooms in instead. The gold-plated variants (Gold Edition and CSOGS Edition) has a foregrip and tactical light attached to its RIS handguard while the M4A1 Dragon has "speed reloading" feature if it is paired with the Dragon Knife.
 +
 
 +
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56x45 mm NATO]]
 
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]
 
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]
 
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]
 
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]
 
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]
 
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]
 
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]
 
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]
+
[[Image:PLA M4.jpg|thumb|none|600px|a PLA Special Operations Forces operator wielding an M4A1 in de_train]]
 
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]
 
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]
 
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]
 
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]
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== Daewoo K1A ==
 
== Daewoo K1A ==
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the "K1ASE" which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.
+
The [[Daewoo K1A]], a Korean Carbine classified as SMG in game is available for the Counter-Terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effective at long range.
  
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]
+
It has a Dragon painted variant called the "K1ASE" which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.
 +
 
 +
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|Daewoo K1A - 5.56x45 mm NATO]]
 
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]
 
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]
 
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]
 
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]
+
[[Image:Criss.jpg|thumb|none|600px|Criss with a K1A]]
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward "dragon" painted on side, it 's called "K1ASE".]]
+
[[Image:K1ASE cso.jpg|thumb|none|600px|A K1A with an awkward dragon painted on side, called "K1ASE".]]
 
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]
 
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an "K1A Maverick".]]
+
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with a "K1A Maverick".]]
  
 
== Heckler & Koch XM8 ==
 
== Heckler & Koch XM8 ==
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.
+
The [[XM8]] in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, but is slightly inaccurate when firing in bursts. Comes with a usable scope.
  
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler & Koch XM8]] Carbine 5.56x45 mm NATO]]
+
[[Image:Xm8 rightmed.jpg|thumb|none|500px|Heckler & Koch XM8 Carbine - 5.56x45 mm NATO]]
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler & Koch XM8]] Sharpshooter 5.56x45 mm NATO]]
+
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|Heckler & Koch XM8 Sharpshooter 5.56x45 mm NATO]]
 
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]
 
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]
 
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]
 
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]
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== FN SCAR ==
 
== FN SCAR ==
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight, mostly effect at close range.
+
The [[FN SCAR]] in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the Counter-Terrorists as a free-edition rifle and is the equivalent to the Terrorists' XM8. The SCAR-L has a higher rate of fire and accuracy, making it effective in medium range. The SCAR-H is powerful but has a low capacity and heavy weight, making it mostly effective at close range.
  
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]
+
[[Image:Scar l-1.jpg|thumb|500px|none|Fabrique Nationale SCAR-L with Aimpoint CompM2 scope and Grippod foregrip - 5.56x45 mm NATO]]
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]
+
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|Fabrique Nationale SCAR-H with Aimpoint CompM2 scope and Grippod foregrip - 7.62x51 mm NATO]]
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]
+
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the SCAR L]]
 
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]
 
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]
+
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the SCAR L]]
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]
+
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the SCAR H]]
 
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]
 
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]
 
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]
 
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]
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== Norinco QBZ-95 ==
 
== Norinco QBZ-95 ==
The QBZ-95 is fed with a 75 round drum magazine, appears as the "QBB95" and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the "QBB95EX". This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the "Battle QBB95". It increases the magazine capacity to 100 rounds and has higher rate of fire.  
+
The [[QBZ-95]] is fed with a 75 round drum magazine, appears as the "QBB95" and belongs to the MG class in game. This "MG" has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price.
  
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]
+
It comes with a high-capacity variant called the "QBB95EX". This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the "Battle QBB95". It increases the magazine capacity to 100 rounds and has higher rate of fire.
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]
+
 
 +
[[Image:Type95-1.jpg|thumb|none|500px|Norinco QBZ-95 - 5.8x42mm Chinese]]
 +
[[Image:Type95lmg.jpg|thumb|none|500px|Norinco QBB-95 for comparison - 5.8x42mm Chinese. Note the differences on the handguard, the charging handle, the barrel and the trigger guard, also the QBZ-95 doesn’t features a bipod]]
 
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]
 
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]
+
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with a Type 95]]
 
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]
 
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]
 
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named "QBB95ex" in game]]
 
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named "QBB95ex" in game]]
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[[Image:T95ex.jpg|thumb|none|500px|The "Battle QBB95"]]
 
[[Image:T95ex.jpg|thumb|none|500px|The "Battle QBB95"]]
  
== Mk 14 Mod 0 EBR ==
+
== Sage Mk 14 Mod 0 EBR ==
Named "M14 EBR" in game. Appear as the most powerful "assault rifle" in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called "Skull 5", the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the "Skull-4" is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are possibly modified Ruger Mini-14s with EBR receivers and parts.
+
The [[Mk 14 Mod 0]] Enhanced Battle Rifle is named "M14 EBR" in game. Appear as the most powerful "assault rifle" in game. The rifle is accurate when firing in single, but is bulky, has a low rate of fire, and low capacity.
  
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]
+
It also comes with an Anti-Zombie sniper rifle variation which called "Skull 5", the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the "Skull-4" is also based on the EBR. The Skull-4 is a dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are possibly modified [[Ruger Mini-14]]s with EBR receivers and parts.
 +
 
 +
[[Image:M14EBR.jpg|thumb|none|500px|Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]
 
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]
 
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]
 
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]
 
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]
 
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]
 
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F ("Government Barrel, Folding Stock") - 5.56x45mm]]]]
+
[[Image:Mini14gb-f.jpg|thumb|none|500px|Steel Ruger Mini-14 GB-F ("Government Barrel, Folding Stock") - 5.56x45mm]]
 
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in "Deadend"]]
 
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in "Deadend"]]
 
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the "Skull 5"]]
 
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the "Skull 5"]]
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== FN F2000 ==
 
== FN F2000 ==
Named simply as "F2000 in game. Recoil is low, comes with a zoomable scope.
+
The [[FN F2000]] is named simply as "F2000" in game. Recoil is low, comes with a zoomable scope.
  
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]
+
[[Image:F2000.jpg‎|thumb|none|500px|FN F2000 - 5.56x45mm NATO]]
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]
+
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000.]]
 
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]
 
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsF2000.jpg|thumb|none|600px|Purchase icon]]
  
 
== IMI Tavor TAR-21 ==
 
== IMI Tavor TAR-21 ==
Named simply as "TAR-21" in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.
+
The [[IMI Tavor TAR-21]] is named simply as "TAR-21" in game. Comes with an EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies. The weapon has a very similar reloading animation wth the TAR21 in ''[[Call of Duty: Modern Warfare 2]]''.  
 
 
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]
 
  
 +
[[Image:Tavor-tar.jpg‎|thumb|none|500px|IMI Tavor TAR-21 - 5.56x45mm NATO]]
 
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]
 
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]
 
 
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]
  
 
== Colt M16A4 ==
 
== Colt M16A4 ==
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.
+
The [[M16A4]] retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.
 
 
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]
 
  
 +
[[Image:M16A4Standard.jpg|thumb|none|500px|Colt M16A4 - 5.56x45mm NATO]]
 
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]
 
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]
 
 
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]
 
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]
 
 
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]
 
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]
 
 
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]
  
== AN-94 ==
+
== Izhmash AN-94 ==
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.
+
The [[AN-94]] retains its name in game and is only available for the Terrorist faction, as the equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performance than its counterpart, effect in middle ranges. The in-game weapon is poorly modeled as the modeler didn't has its magazine slanted to the right. The weapon has a similar tactical reloading animation as the AN-94 appearing in ''[[Battlefield 3]]'' and ''[[Battlefield 4]]''.
 
 
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]
 
  
 +
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] - 5.45x39mm]]
 
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]
 
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]
 
 
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]
 
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]
 
 
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]
  
== Sturmgewehr 44 ==
+
== Haenel Sturmgewehr 44 ==
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.
+
The [[Sturmgewehr 44]] is available in game with two upgraded variants and a gold-plated variant. The overall performences are similar to the "CV-47", as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.
 
 
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]
 
  
 +
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]
 
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]
 
 
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]
 
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]
 
 
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]
 
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]
 
 
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]
 
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]
  
 
== Norinco QBZ-95B ==
 
== Norinco QBZ-95B ==
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.
+
The [[QBZ-95B]] is a shortened carbine variant of the PLA standard issue rifle, the QBZ-95. Because the weapon stat files are derived from the Galil, it has a 35 round magazine and is coded to use 5.56mm NATO rounds instead of 5.8mm. The weapon a has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.
 
 
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]
 
  
 +
[[Image:Qbz-95carb s.jpg|thumb|none|500px|QBZ-95B - 5.8x42mm]]
 
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]
 
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]
 +
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]
 +
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying a QBZ-95B]]
  
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]
+
== Heckler & Koch HK416 ==
 +
The [[HK416]] retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1.
  
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]
+
Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.
  
== Heckler & Koch HK416 ==
+
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|Heckler & Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.
 
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler & Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]
 
 
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]
 
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]
 
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]
 
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]
 
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]
 
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]
+
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing silencer]]
 
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]
 
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]
 
== AKM copy ==
 
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.
 
 
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]
 
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]
 
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]
 
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]
 
  
 
== Enfield L85A2 ==
 
== Enfield L85A2 ==
Named "L85A2" in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.
+
The [[L85A2]] is exclusive to the Counter-Terrorist faction. Erroneously comes with 3-round burst function.
  
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]
+
[[Image:L85A2Iron.jpg|thumb|none|500px|L85A2 - 5.56x45mm NATO]]
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]
+
[[Image:Cso Sa80.jpg|thumb|none|500px|In-game screenshot. Seeing that the L85 is not mirrored here, it is likely animated with left-handed operation first. In reality, holding the L85 left-handed is extremely dangerous, as the operator will injured by spent shells and heat gas. They will also have problem reloading as the magazine release and the bolt catch are on the left side of the receiver.]]
 
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]
 
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]
 
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]
 
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]
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== FN FNC ==
 
== FN FNC ==
Named "FN FNC" in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.
+
The [[FN FNC]] belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]
+
 
 +
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|FN FNC - 5.56x45mm NATO]]
 
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]
 
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]
 
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]
 
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]
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== Colt M16A1 ==
 
== Colt M16A1 ==
Called the "M16A1" in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a "Expert" variant, which can perform buttstrokes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.
+
The [[M16A1]] is an exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a "Expert" variant, which can perform buttstrokes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.
  
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]
+
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 - 5.56x45mm NATO]]
 
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]
 
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]
+
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1, forget about the poor trigger discipline]]
  
 
== Heckler & Koch G36C ==
 
== Heckler & Koch G36C ==
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactical light.
+
The '''Balrog V''' is based on the [[Heckler & Koch G36C]], it is fitted with a foregrip, a holographic sight and a tactical light.
  
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler & Koch G36#Heckler & Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]
+
[[Image:G36CwForegrip.jpg|thumb|none|500px|HK G36C with foregrip - 5.56x45mm NATO]]
 
[[Image:Balrogv.jpg|thumb|none|500px|The Balrog V]]
 
[[Image:Balrogv.jpg|thumb|none|500px|The Balrog V]]
  
 
== Heckler & Koch G11 ==
 
== Heckler & Koch G11 ==
Named "HK G11" in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.
+
The [[Heckler & Koch G11]] is named "HK G11" in game and fed with 50 rounds, comes with a fast 3-round burst function.
  
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler & Koch G11|HK G11 K2]] 4.73x33mm]]
+
[[File:G11K2 left.jpg|thumb|none|500px|HK G11 K2 - 4.73x33mm]]
 
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]
 
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]
 
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]
 
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]
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[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]
 
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]
 
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]
 
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding an G11]]
+
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding a G11]]
  
 
== AKS-74U ==
 
== AKS-74U ==
Named "AK-74U" in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.
+
The [[AKS-74U]] is named "AK-74U" in game and is exclusive to the terrorist faction, equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in CQB only. The model incorrectly shows the weapon's selector is set to safe.
  
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]
+
[[File:AKSU-Krinkov.jpg|500px|thumb|none|AKS-74U - 5.45x39mm]]
 
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]
 
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]
 
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]
 
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]
  
 
== Beretta ARX-160 ==
 
== Beretta ARX-160 ==
Named "ARX-160" in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.
+
The [[Beretta ARX-160]] is named "ARX-160" in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.
  
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]
+
[[File:BerettaARX160.jpg|thumb|500px|none|Beretta ARX-160 - 5.56x45mm NATO]]
 
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]
 
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]
  
== OTs-14 "Groza" ==
+
== Springfield M1 Garand ==
Named "Groza" in game.
+
The [[M1 Garand]] appears and is incorrectly coded to use 7.62 NATO rounds.
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]
+
 
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]
+
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06 Springfield]]
 +
 
 +
== TsKIB SOO OTs-14 "Groza" ==
 +
The [[OTs-14 Groza]] is named "Groza" in game. The model incorrectly shows that the weapon has ejection ports on both sides (which will makes the weapon extremely dangerous to fire in real-life), and the bolt will automatically locks back after the user removes the magazine, it will only back in position after the new magazine is inserted, thus no manual cocking animations are shown.
 +
 
 +
[[File:OTS-14.jpg|thumb|500px|none|OTs-14-4A-01 Groza - 9x39mm]]
 +
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding a Groza]]
  
 
== Silver Shadow Gilboa Shorty ==
 
== Silver Shadow Gilboa Shorty ==
Named “Gilboa Carbine” in game.  
+
The [[Gilboa Shorty]] appears as the “Gilboa Carbine” in-game.
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]
+
 
 +
[[File:Gil 7.jpg|thumb|none|350px|Gilboa Shorty 7" - 5.56x45mm]]
 +
[[File:Gilboa shorti.jpg|thumb|none|500px|First person view]]
  
 
== Silver Shadow Gilboa Snake ==
 
== Silver Shadow Gilboa Snake ==
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.
+
The [[Gilboa Snake]] appears as the “Gilboa Viper”, the upgraded variant of the Gilboa Carbine in-game. Fitted with a pair of laser designators and a red dot sight.
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]
+
 
 +
[[Image:Gilboa snake.jpg|thumb|none|400px|Gilboa Snake - 5.56x45mm NATO]]
  
 
== Norinco Type 86S ==
 
== Norinco Type 86S ==
Oddly fed from a 20-round magazine but has 30-rounds.
+
The [[Norinco Type 86S]] appears and holds 30 rounds even though it is modeled with 20-round magazines. It fires in full-auto.
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]
+
 
 +
[[Image:Type86s.jpg|thumb|none|400px|Norinco Type 86S - 7.62x39mm]]
 +
 
 +
== DIO KH2002 Sama ==
 +
[[Image:KH2002 Sama.jpg|thumb|none|500px|[[DIO KH2002]] Sama - 5.56x45mm NATO]]
 +
 
 +
== Thales F90 ==
 +
The “Burning Bullpup” is a [[Thales F90]] fitted with ACOG scope and FN GL1 grenade launcher.
  
 
= Machine Guns =
 
= Machine Guns =
  
 
== FN M249-E2 SAW ==
 
== FN M249-E2 SAW ==
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the "Skull-7". The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the "Expert" variant which can perform buttstrokes in close-quarter combat. As well as the "Skull-8", it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.
+
The [[M249-E2 SAW]] returns from ''Counter-Strike'' and is named simply "M249" in game. It's suitable used for covering teammates in the front line.
  
 +
It comes with an Anti-Zombie variant called the "Skull-7". The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the "Expert" variant which can perform buttstrokes in close-quarter combat. As well as the "Skull-8", it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with an optic.
  
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]
+
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|FN M249-E2 SAW - 5.56x45mm NATO]]
 
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]
 
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]
+
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game, note the wrong details on the feed tray cover which inherited from earlier ''[[Counter-Strike]]'' games]]
 
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]
 
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]
 
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]
 
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]
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== Rheinmetall MG3 ==
 
== Rheinmetall MG3 ==
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.
+
The [[MG3]] retains its name in game. It is fed from a 200-round ammunition box and is very effective in zombie modes due to its high rate of fire can suppresses a small group of zombies. The user uses the bipod as a foregrip to better control the weapon when firing it.
  
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]
+
It has gold-plated, Christmas special edition, and upgraded variants. The “Janus-7” is another heavily modified variant.
 +
 
 +
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|MG3 - 7.62x51 mm NATO]]
 
[[Image:CsoMg3.jpg|thumb|none|500px]]
 
[[Image:CsoMg3.jpg|thumb|none|500px]]
 
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]
 
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]
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[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]
 
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]
 
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]
 
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]
+
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 in-game.]]
 
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]
 
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]
  
 
== GE M134 Minigun ==
 
== GE M134 Minigun ==
The Handheld [[GE M134 Minigun]] is named simply as "M134" in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.
+
The Handheld [[GE M134 Minigun]] is named simply as "M134" in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs (but still far lower than the real Minigun). The user needs to spend 1.5 seconds to spool up the barrels before firing it. The weapon is also extremely heavy, greatly reducing the user's moving speed when firing it.
 +
 
 +
It comes with a modified variant (M134 Predator) which could shorten the time of spooling up the barrels. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.
  
 
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]
 
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]
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[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]
 
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]
 
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]
 
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]
+
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with a Minigun]]
 
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]
 
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]
 
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]
 
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]
  
 
== Heckler & Koch HK23E ==
 
== Heckler & Koch HK23E ==
Named simply as "HK23" in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.
+
The [[Heckler & Koch HK23E]] is named simply as "HK23" in game, fed from a 100-round ammunition box. It has high flexibility and is suitable for engage the zombie bosses in Zombie Scenario Mode.
  
[[Image:HK23.jpg|thumb|none|500px|[[Heckler & Koch HK series machine guns#Heckler & Koch HK23|Heckler & Koch HK23E]] 5.56x45mm NATO]]
+
It comes with a gold-plated variant and two upgraded variants. Oddly, the model always shows the weapon's selector is set to 3 round bursts, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located. And the bolt will magically locks back during reloads.
 +
 
 +
[[Image:HK23.jpg|thumb|none|500px|Heckler & Koch HK23E - 5.56x45mm NATO]]
 
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]
 
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]
 
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]
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== Saco Defense M60E4 ==
 
== Saco Defense M60E4 ==
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.
+
The [[M60E4]] retains its name in game. Comes with 100 round ammunition box. It is powerful, highly flexible, surprisingly accurate, but has a low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.
  
 
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.
 
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.
  
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]
+
[[Image:M60E4.jpg|thumb|none|500px|M60E4 - 7.62x51mm NATO]]
 
 
 
[[Image:Vc with m60e4.jpg|thumb|none|400px|a poster of the M60e4 machine gun]]
 
[[Image:Vc with m60e4.jpg|thumb|none|400px|a poster of the M60e4 machine gun]]
 
 
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]
 
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]
 
 
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]
 
 
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]
 
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]
 
 
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]
 
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]
 
 
[[Image:Maverick mk43.jpg|thumb|none|500px|"Maverick" Variant]]
 
[[Image:Maverick mk43.jpg|thumb|none|500px|"Maverick" Variant]]
 
 
[[Image:SAS M60 Custom.jpg|thumb|400px|none|An SAS operative with an M60 Maverick]]
 
[[Image:SAS M60 Custom.jpg|thumb|400px|none|An SAS operative with an M60 Maverick]]
  
 
== Heckler & Koch MG36 ==
 
== Heckler & Koch MG36 ==
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.
+
The [[MG36]] retain its name in game, appearing as the most flexible machine gun in the game after the "QBB95", with high rate of fire but manageable recoil. Comes with 100 round C-MAG drums and a usable optic.
  
[[Image:MG36.jpg|thumb|none|500px|[[Heckler & Koch G36#Heckler & Koch MG36|Heckler & Koch MG36]] 5.56 x 45mm NATO]]
+
It has a gold-plated and a Christmas Special variant. The Christmas variant shoots out ice bullets instead of regular bullets, and it is also suppressed.
 +
 
 +
[[Image:MG36.jpg|thumb|none|500px|Heckler & Koch MG36 - 5.56 x 45mm NATO]]
 
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]
 
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]
 
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]
 
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]
 
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]
 
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]
  
== PKM ==
+
== ZiD PKM ==
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between "automatic mode" or erroneously "3-round burst mode". It also comes with gold-plated and upgrade variants.
+
The [[PKM]] is fed with 150 rounds 7.62mm cartridge in an ammo box. It is powerful but inaccurate and has high recoil, could be switched between "automatic mode" and an erroneous "3-round burst mode".
  
[[Image:HungarianPKM.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]
+
It also comes with gold-plated and upgrade variants.
  
 +
[[Image:HungarianPKM.jpg|thumb|none|500px|PKM - 7.62 x 54mm Russian]]
 
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]
 
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]
 
 
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]
 
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]
  
 
== FN MK 48 Mod 0 ==
 
== FN MK 48 Mod 0 ==
Simply named "MK48" in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire are low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade via secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.
+
The [[Mk 48 Mod 0]] is simply named "MK48" in game. Comes with an EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire are low.
  
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]
+
It has a variant called the “Thanatos-7” which can shoots a propeller-like blade via secondary firing mode. A fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.
  
 +
[[Image:MK48.jpg|thumb|none|500px|MK 48 Mod 0 - 7.62 x 51mm NATO]]
 
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]
 
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]
 
 
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]
 
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]
 
 
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]
 
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]
  
 
== Daewoo K3 ==
 
== Daewoo K3 ==
Simply named "K3" in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.
+
The [[Daewoo K3]] is simply named "K3" in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.
  
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]
+
[[File:Daewoo K3.jpg|thumb|none|500px|Daewoo K3 - 5.56 x 45mm NATO]]
 
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]
 
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]
+
[[Image:K3 cover up.jpg|thumb|none|500px|Opening up the feed tray cover while reloading]]
 
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]
 
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]
 
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]
 
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]
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== Browning M2HB ==
 
== Browning M2HB ==
Appears as "M2" in game and portable. In mode A, the player will fires the gun by carrying it (fires in single only) , accuracy is extremely low and recoil is high. While in mode B, the player will installed the tripod and uses it as a mounted weapon (fires in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).
+
The [[Browning M2HB]] appears as "M2" in game as a man-portable weapon. In mode A, the player will fires the gun by carrying it (fires in single only), accuracy is extremely low and recoil is high. While in mode B, the player installs the tripod and uses it as a mounted weapon (fires in automatic), perfect when used in a bunker against zombies.
 +
 
 +
Unusable M2s are also seen mounted on Humvees in some maps (Reused from ''[[Counter-Strike: Condition Zero]]'').
  
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]
+
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 Heavy Barrel - .50 BMG]]
  
 
== MG42 ==
 
== MG42 ==
Named "MG42" in game, comes with a 95 round drum magazine, oddly fire 7.62 NATO rounds.
+
The [[MG42]] comes with a 95 round drum magazine, and is incorrectly coded to fire 7.62 NATO rounds.
  
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]
+
[[Image:MG42.jpg|thumb|none|500px|MG42 - 7.92x57mm Mauser]]
 
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]
 
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]
  
 
== M1918A2 BAR ==
 
== M1918A2 BAR ==
 +
The [[M1918A2 BAR]] is named “M1918 BAR” in game. It is classified in the rifles category, and is coded to firing 7.62 NATO rounds.
  
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.
+
[[Image:BAR1918.jpg|thumb|none|500px|M1918A2 BAR - .30-06 Springfield]]
 
 
[[Image:BAR1918.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918A2 BAR]] .30-06 Springfield]]
 
  
 
== IWI Negev NG-7 ==
 
== IWI Negev NG-7 ==
  
 
== Heckler & Koch HK121 I ==
 
== Heckler & Koch HK121 I ==
A custom variant included an drum-fed under-barrel grenade launcher.
+
The [[Heckler & Koch HK121|Heckler & Koch HK121 I]] (MG5 A2) comes with an upgraded variant which has a drum-fed under-barrel grenade launcher attached below the handguard.
 +
 
 +
[[File:MG5 A2.jpg|thumb|none|400px|Heckler & Koch MG5 A2 - 7.62x51mm NATO]]
 +
 
 +
== CIS Ultimax 100 Mk 3 ==
 +
The [[Ultimax 100 Mark 3]] is simply called the "Ultimax 100" in game, fed from a drum magazine.
 +
 
 +
[[File:U100 Mk3 Stock.jpg|thumb|none|400px|Ultimax 100 Mark 3 - 5.56x45mm NATO]]
  
 
== Maxim Gun ==
 
== Maxim Gun ==
The "Oz Tin Robot Machine Gun" is a heavily-modified version of the Maxim gun.
+
The "Oz Tin Robot Machine Gun" is a heavily-modified version of the [[Maxim Gun]].
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]
+
 
 +
[[File:Maxim1895.jpg|thumb|400px|none|Maxim machine gun - 7.92x57mm Mauser]]
  
 
= Sniper Rifles =
 
= Sniper Rifles =
  
 
== Steyr Scout ==  
 
== Steyr Scout ==  
Renamed to "Schmidt Scout" in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.
+
The [[Steyr Scout]] is renamed to "Schmidt Scout" in game. As in ''Counter-Strike'', the Scout is accurate, quite and light but is weaker than the "AWP" for balance reasons, requiring the user to hit 2 shots to kill an enemy (except for headshots), making it a professional sniper's choice. However, the weapon is almost useless in ''Counter-Strike Online'' when other 7.62mm bolt-action sniper rifles were introduced to the game, as they are all powerful than the Scout. The model is retextured from ''Counter-Strike'' model but with a scope from ''Condition Zero''. Comes with a red edition.
  
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]
+
[[Image:Scout.jpg|thumb|none|500px|Steyr Scout - 7.62x51 mm NATO]]
 
[[Image:Scout (2).jpg|thumb|none|600px|first person]]
 
[[Image:Scout (2).jpg|thumb|none|600px|first person]]
 
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]
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== Heckler & Koch G3SG/1 ==
 
== Heckler & Koch G3SG/1 ==
Named "D3/AU-1" in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .
+
The [[Heckler & Koch G3SG/1]] is named "D3/AU-1" in game. Available for the terrorist faction. While it has a model from ''Counter-Strike'', its scope is ripped from ''Source''. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn't be on the same side which the charging handle is located .
  
[[Image:H&KSG1.jpg‎ |thumb|none|500px|[[Heckler & Koch G3#H&K G3SG/1|Heckler & Koch G3SG/1]] 7.62x51 mm NATO]]
+
[[Image:H&KSG1.jpg‎|thumb|none|500px|Heckler & Koch G3SG/1 - 7.62x51 mm NATO]]
 
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]
 
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]
 
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]
  
== SIG SG550 Sniper ==
+
== SIG SG 550 SR ==
Named "KRIEG 550 commando" in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope.  
+
The [[SIG SG 550 SR]] is named "KRIEG 550 Commando" in game. Available for the counter-terrorist faction, equivalent to the G3SG/1. It has a ''Counter-Strike'' model, with ''Condition Zero'' scope.  
  
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]
+
[[Image:550sniper.jpg|thumb|none|500px|SIG SG 550 SR - 5.56x45 mm NATO]]
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]
+
[[Image:De dust20445.jpg|thumb|none|600px|SG550 in-game]]
 
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]
+
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with a SIG SG 550 SR]]
  
 
== KBP VSK-94 ==
 
== KBP VSK-94 ==
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or uses as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle category, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not featuring any night vision functions.
+
The [[VSK-94]] retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for silent kills or uses as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle category, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite that the model showing the VSK-94 has PKN-03M night vision scope attached, it still reuses the original sight reticle from ''[[Counter-Strike]]'' and the scope does not featuring any night vision functions.
  
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]
+
[[Image:VSK-94.jpg|thumb|none|500px|VSK-94 old model - 9x39 mm]]
 
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]
 
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]
 
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]
 
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]
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[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]
 
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]
  
== Dragunov SVD-M==
+
== Izhmash SVD==
Named simply "SVD" in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called "SVDEX" and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.
+
The [[SVD]] is named simply "SVD" in game, as the terrorists' equivalent to the VSK-94. The user could usually kills an enemy with a shot, although it is less accurate due to the high recoil. Comes with a variant called "SVDEX" and only available for the hero in Zombie Mode 3. It features a Barrett style muzzle brake, 20 round magazine, a sawn-off M203 and an unusable EOTech Holographic sight. Interestingly, despite that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from ''[[Counter-Strike]]'', instead of the “exclusive” sight reticle of the "M400".
  
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]
+
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]
+
[[file:SVDpost1993.jpg|thumb|none|500px|SVD, later production model with synthetic furniture - 7.62x54mm R]]
 
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]
 
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]
 
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]
 
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]
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[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]
 
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]
  
== Accuracy International Arctic Warfare Super Magnum ==
+
== Accuracy International Arctic Warfare Magnum ==
The “AWP” is returned from Counter-Strike and named "Magnum Sniper Rifle" in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the "AWP-Z" is the zombie infected version of the AWP.
+
The [[Accuracy International Arctic Warfare Magnum]] (a.k.a. the "AWP") returns from ''Counter-Strike'' and is named "Magnum Sniper Rifle" in game, with a few variations. Its model is slightly improved from ''Counter-Strike'', and is possibly using the ''Source'' scope. As in all of the ''Counter-Strike'' games, the AWM is is often incorrectly referred to as the "AWP". The actual Arctic Warfare Police is only chambered for 7.62 NATO instead of .338 Lapua Magnum. Holds 10 rounds in its magazine, though in reality the AWM is only fed from 5-round magazines, the 10-round magazine being on the actual AWP instead.
  
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]
+
A variant called the "AWP-Z" is the zombie infected version of the "AWP".
 +
 
 +
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|Accuracy International AWM - .338 Lapua Magnum]]
 
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]
 
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]
 
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]
 
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]
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[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]
 
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]
 
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]
 
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]
+
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with a camouflaged AWSM]]
 
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]
 
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]
  
 
== Sako TRG-42 ==
 
== Sako TRG-42 ==
Named "TRG42" in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the "TRG42 White Gold".
+
The [[Sako TRG-42]] is named "TRG42" in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle.
  
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]
+
Comes with a variant called the "TRG42 White Gold".
 +
 
 +
[[Image:Sako trg42.jpg|thumb|none|500px|Sako TRG-42 - .338 Lapua Magnum]]
 
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]
 
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]
 
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]
 
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]
 
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]
 
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]
+
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with a TRG-42]]
 
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]
 
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]
 
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]
 
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]
  
 
== Heckler & Koch SL8-1 ==
 
== Heckler & Koch SL8-1 ==
Named simply "SL8" in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.
+
The [[Heckler & Koch SL8-1]] is named simply "SL8" in game. Comes with 20 round mag and 25 round for the gold-plated, shiny gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.
[[File:H&KSL8Tactical.jpg|thumb|none|500px|[[Heckler & Koch G36#Heckler & Koch SL8|Heckler & Koch SL8]] 5.56x45 mm NATO]]
+
 
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]
+
[[File:H&KSL8Tactical.jpg|thumb|none|500px|Heckler & Koch SL8 - 5.56x45 mm NATO]]
 +
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 in-game]]
 
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]
 
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]
 
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]
 
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]
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[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]
 
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]
 
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]
 
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]
+
[[Image:csoSl8ex.jpg|thumb|none|500px|Extended Mag variant in first person]]
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]
+
[[Image:Sl8ex.jpg|thumb|none|600px|The Extended Mag variant in game]]
  
== Remington M24 SWS ==
+
== Remington M24 Sniper Weapon System ==
Called simply "M24" in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.
+
The [[Remington M24 Sniper Weapon System]] is called simply "M24" in game and is painted with urban camo. Erroneously comes with a 10-round detachable magazine (it's not an M24A2 as the weapon's magazine is shorter and is flush into the receiver. It is suggested that the weapon is just a custom Remington 700 rifle). The user can usually kill an enemy with one shot in medium ranges.
  
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]
+
[[Image:Remington M24.jpg|thumb|none|500px|M24 Sniper Rifle - 7.62x51 mm NATO]]
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]
+
[[Image:M24a1.jpg|thumb|none|600px|The M24 in game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]
 
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]
 
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]
+
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in ''[[Counter-Strike: Source]]''.]]
 
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]
 
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]
  
== Cheytac M-100 Intervention ==
+
== EDM Arms Windrunner M98 ==
Appears as the "M400" in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.
+
The [[EDM Arms Windrunner]] M98, the .338 Lapua version of the EDM Arms Windrunner appears as the "M400" in game, seemingly named after the [[Cheyenne Tactical M-200 Intervention]]. The weapon is not a CheyTac M200 Intervention as the model lacks the carrying handle and the handguard. In game, this rifle has a unique exclusive sight reticle.
  
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]
+
Also comes in "Splash" variant.
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]
+
 
 +
[[Image:M96rifle.jpg|thumb|none|500px|EDM Arms Windrunner M96 for reference - .50 BMG]]
 
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]
 
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the "M400", its almost identical to the one used on the real PSO-1]]
+
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the "M400". It is almost identical to the one used on the real PSO-1]]
 
[[Image:M400.jpg|thumb|none|600px|purchase icon]]
 
[[Image:M400.jpg|thumb|none|600px|purchase icon]]
  
 
== Walther WA 2000 ==
 
== Walther WA 2000 ==
 +
The [[Walther WA 2000]] retains its name as the WA2000 in game and is erroneously feed with 12 rounds.
  
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.
+
The rifle also comes with a gold-plated variation which fed with 15 rounds and shiny gold-plated variant to celebrate Counter-Strike Online's 10th anniversary.
  
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]
+
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - 7.62x51 mm NATO]]
 
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]
 
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]
 
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]
 
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]
+
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with a WA 2000]]
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsWa2000.jpg|thumb|none|600px|Purchase icon]]
 
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]
 
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]
+
[[Image:Wa2000g.jpg|thumb|none|600px|Purchase icon of the gold-plated variant]]
  
 
== Barrett M95 ==
 
== Barrett M95 ==
 +
The [[Barrett M95]] retains its name in game. One of the sniper with the best DPS against human opponents and bosses in Human Scenario, only hampered by its 5-round magazine and heavy weight.
  
The M95 retains its long name in game as "Barrett M95". Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.
+
The weapon also comes with a Christmas special edition variant, as well as the White Tiger as its Transdecent counterpart.
  
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]
+
[[Image:Barrett m90.jpg|thumb|none|500px|Barrett M95 - .50 BMG]]
 
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]
 
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]
+
[[Image:CsM95.jpg|thumb|none|600px|Purchase icon]]
  
 
== Remington XM2010 Enhanced Sniper Rifle ==
 
== Remington XM2010 Enhanced Sniper Rifle ==
 +
The [[Remington XM2010 Enhanced Sniper Rifle]] is named the "XM2010", appears as the one of the most powerful sniper rifle in game and fed with 5 rounds. It does higher damage than the M24, but has a lower capacity. The rifle also shares the same scope reticle as the M24 and the Parker-Hale.
  
The Remington XM2010 Enhanced Sniper Rifle is named the "XM2010", appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.
+
[[Image:XM2010.jpg|thumb|none|500px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum<br>(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]
 
+
[[Image:RemingtonMSR.jpg|thumb|none|500px|Remington MSR for comparison - .338 Lapua Magnum]]
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum<br>(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]
 
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]
 
 
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]
 
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]
 
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]
 
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]
  
 
== Accuracy International AS50 ==
 
== Accuracy International AS50 ==
 +
The [[Accuracy International AS50]] is an anti-materiel sniper rifle which fires in semi-automatic and fed with 5 round magazine.
  
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant. Interestingly, the weapon has a very similar reloading animation as the AS50 appears in [[Call of Duty: Modern Warfare 3]].
+
Interestingly, the weapon has a very similar reloading animation with the AS50 in ''[[Call of Duty: Modern Warfare 3]]''. The weapon also comes with two upgrade variants, a pink gold edition, and a "Bendita" variant, which deals holy afterburn to enemies.
 
 
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]
 
  
 +
[[Image:As50sr.jpg|thumb|none|500px|Accuracy International AS50 - .50 BMG]]
 
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]
 
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]
 
 
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]
 
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]
 
 
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]
 
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]
  
== Parker-Hale 1200==
+
== Parker-Hale Model 1200 ==
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.
+
The [[Parker-Hale Model 1200]], a British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the "M82" in game (although it's not actually a Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Additionally, the rifle shares the same sight reticle as the M24 and the ESR.
  
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]
+
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|Parker-Hale 1200 - 7.62x51mm NATO]]
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]
+
[[Image:ParkerM82.jpg|thumb|none|500px|Parker-Hale Model 82 for comparison - 7.62x51mm NATO]]
 
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]
 
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]
  
 
== Blaser R93 LRS2 ==
 
== Blaser R93 LRS2 ==
 +
The [[Blaser R93 LRS2]] is named simply as "R93" in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.
  
Named simply as "R93" in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.
+
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|Blaser R93 LRS2 - .338 Lapua Magnum]]
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]
 
 
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]
 
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]
 
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]
 
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]
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== Accuracy International AW50F ==
 
== Accuracy International AW50F ==
 +
The [[Accuracy International AW50F]] is named "AW50" in game. Comes with a 5 round mag.
  
Named "AW50" in game. Comes with a 5 round mag.
+
[[Image:AW50F.jpg|thumb|none|500px|AW50F - .50 BMG]]
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]
 
 
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]
 
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]
 
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]
 
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]
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[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]
 
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]
  
== Heckler & Koch PSG1A1 ==
+
== Heckler & Koch PSG-1 A1 ==
Named "PSG1A1" in game. Comes with a 5 round magazine.
+
The [[Heckler & Koch PSG-1]] A1 is named "PSG1A1" in game. Comes with a 5 round magazine.
  
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler & Koch G3#Heckler & Koch PSG-1|Heckler & Koch PSG1A1]] 7.62x51mm NATO]]
+
[[Image:HK PSG1A1.jpg|thumb|none|500px|Heckler & Koch PSG-1 A1 - 7.62x51mm NATO]]
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]
+
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with a PSG-1 A1]]
  
 
== Mosin-Nagant M/52 ==
 
== Mosin-Nagant M/52 ==
 +
A Hungarian [[Mosin-Nagant M/52]] rifle is named "Mosin-Nagant" in game (distinguishable by the "02" and "B" markings engraved on the buttstock), fed with 5 rounds and uses old scope reticle from ''[[Counter-Strike]]'', and the only sniper rifle so far that is reloaded with a bullet at a time. Despite being a scoped, bolt action sniper rifle, it is not available for use in rooms with "AWP Battle" mutation turned on.
  
An Hungarian M/52 rifle is named "Mosin-Nagant" in game (distinguishable by the "02" and "B" markings engraved on the buttstock), fed with 5 rounds and uses old scope reticle from [[Counter-Strike]].
+
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Mosin-Nagant 1891/30 PU - 7.62x54mmR]]
 
 
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]
 
 
[[Image:Mosin cso.jpg|thumb|none|500px|First Person View]]
 
[[Image:Mosin cso.jpg|thumb|none|500px|First Person View]]
 
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]
 
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]
  
 
== PGM Hecate II ==
 
== PGM Hecate II ==
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].
+
The [[PGM Hecate II]] is called “Hecate II” in game, also available in Battle variant.
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]
+
 
 +
[[Image:PGMHecateII.jpg|thumb|none|500px|PGM Hecate II - .50 BMG]]
 
[[Image:Pgmcso.jpg|thumb|none|500px|First Person]]
 
[[Image:Pgmcso.jpg|thumb|none|500px|First Person]]
 
  
 
== ZVI Falcon ==
 
== ZVI Falcon ==
 +
The [[ZVI Falcon]] is available in the game, and is incorrectly depicted as single-shot, whereas the real weapon holds two rounds. Also available as the Power Falcon.
 +
[[File:Sniper Rifle Falcon.jpg|thumb|none|500px|ZVI Falcon OP-99 - .50 BMG]]
  
 
= Grenades =
 
= Grenades =
  
 
== M67 Hand Grenade ==
 
== M67 Hand Grenade ==
Named "Fragmentation grenade" in game and unlimitedly supply to the players in the "Frag War" mode, it also has a flame grenade variant which available in the zombie modes.
+
The [[M67 Hand Grenade]] is named "Fragmentation grenade" in game and is only usable in the "Frag War" mode. It also has an incendiary grenade variant which is available for use in the zombie modes.
  
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]
+
[[Image:M67.jpg|thumb|none|200px|M67 Hand Grenade]]
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]
+
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade in-game]]
 
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]
 
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]
+
[[Image:Fragflame.jpg|thumb|none|450px|incendiary grenade variation]]
  
 
== Model 24 Stielhandgranate ==
 
== Model 24 Stielhandgranate ==
Named simply as "M24 Grenade" in game.
+
The [[Model 24 Stielhandgranate]] is named simply as "M24 Grenade" in game.
  
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]
+
[[Image:24-43 grenade.jpg|thumb|none|300px|Model 24 Stielhandgranate]]
 
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]
 
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]
  
Line 1,014: Line 1,100:
  
 
== M79 Grenade Launcher (Sawn-Off)==
 
== M79 Grenade Launcher (Sawn-Off)==
Named "M79 Saw-Off" in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the "Shooting Star". The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.
+
The [[M79 Grenade Launcher]] is named "M79 Saw-Off" in game. It's frequently used by players in earlier Zombie Scenario games as the weapon could kill at least a dozen of zombies in one shot.
  
[[File:US M79 sawed off with 2 hornets nest rounds & a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]
+
It comes with a gold-plated variant, shiny gold-plated variant and a variant called the "Shooting Star". The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.
 +
 
 +
[[File:US M79 sawed off with 2 hornets nest rounds & a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' M79 sawed off with 3 airsoft grenades - 40x46mm]]
 
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]
 
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]
 
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]
 
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]
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[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]
 
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]
  
== Milkor MGL ==
+
== Milkor Mark 14==
Appear as the "M32 MGL".
+
The [[Milkor Mark 14]] appears as the "M32 MGL", also available in "Venom" variant, which replaces HE grenades with poison grenades.
  
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]
+
[[Image:Milkor Mark 14.jpg|thumb|none|300px|Milkor Mark 14 - 40x46mm]]
 
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]
 
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]
  
 
==Heckler & Koch XM25 CDTE==
 
==Heckler & Koch XM25 CDTE==
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.
+
A fictional weapon called the “VULCANUS-5” resembles the [[Heckler & Koch XM25]]. However, it is an assault rifle which fires smart bullets instead of 25mm grenades, and is fed from a 40-round high capacity box magazine.
  
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler & Koch XM25]] 25x40mm grenade]]
+
[[Image:ATKXM25.jpg|thumb|none||300px|Heckler & Koch XM25 - 25x40mm grenade]]
  
 
== M203 Grenade Launcher (Sawn-Off) ==
 
== M203 Grenade Launcher (Sawn-Off) ==
Appear as a part of the "SVDEX". The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.
+
The [[M203 Grenade Launcher]] appears as a part of the "SVDEX".
  
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]
+
Some game posters also show a CT operative of unknown nationality wielding an M4A1 attached with an M203, an Aimpoint Comp sight, and a flashlight.
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]
+
 
 +
[[Image:M203.jpg|thumb|none|300px|M203 Grenade Launcher - 40mm]]
 +
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire theMm203 from an SVDEX.]]
 +
 
 +
== FN GL-1 ==
 +
The [[FN GL-1]] appears as a part of the “Burning AUG”.
 +
 
 +
[[File:FNGL1.jpg|300px|thumb|none|FN GL-1 - 40mm]]
  
 
== Mk 19 Grenade Launcher ==
 
== Mk 19 Grenade Launcher ==
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.
+
The mounted machine gun in Zombie Scenario Mode is seems to be based on the [[Mk 19 Grenade Launcher]].  
  
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]
+
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|Mk 19 Grenade Launcher - 40x53mm grenade]]
  
 
== Bofors M136 AT4 ==
 
== Bofors M136 AT4 ==
 +
The [[M136 AT4]] is named "AT Lance" in game. Available only in the "Human Scenario" and "Metal Arena" modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.
  
Named "AT Lance" in game. Available only in the "Human Scenario" and "Metal Arena" modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.
+
[[Image:At4_m136.jpg|thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]
 
 
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]
 
 
 
 
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission "Hellfire"]]
 
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission "Hellfire"]]
 
 
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]
 
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]
 
 
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]
 
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]
 +
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]
  
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]
+
== Bazalt RPG-7 ==
 +
The [[RPG-7]] comes with 5 spare rockets in game. It appears to be the only existing weapon in CSO featuring usable iron sights.
  
== RPG-7 ==
+
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40 mm]]
The RPG-7 is comes with 5 spare rockets in game. It appears to be the only existing weapon in CSO featuring usable iron sights.
 
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]
 
 
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]
 
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]
 
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]
 
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]
  
== Bazooka ==
+
== M67 Recoilless Rifle ==
 
+
A modified version of the [[M67 recoilless rifle]] is called the “Bazooka” in game. It appears as the primary weapon for the players in "Bazooka mode". The weapon is fed from a 20 round ammo box for some reason, the scope is usable.
A heavily modified version of the Bazooka is the primary weapon for the players in "Bazooka mode". It comes with a 20 round ammo box and a usable scope.
 
  
 
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]
 
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]
  
 
= Land Mines =
 
= Land Mines =
 +
 +
== M14 Landmine ==
 
The M14 landmine appears in the zombie union mode.
 
The M14 landmine appears in the zombie union mode.
  
 
[[Image:M14 landmine.jpg|thumb|none|450px|]]
 
[[Image:M14 landmine.jpg|thumb|none|450px|]]
 +
 +
== M18A1 Claymore ==
 +
Appears as the "Claymore Mine MDS". Can be detonated manually or with laser tripwires.
 +
 +
[[Image:M18a1 07.jpg|thumb|none|450px|[[M18A1 Claymore]] Anti-Personnel Landmine]]
  
 
= External links =
 
= External links =
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* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]
 
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]
  
=See Also=
+
{{Counter-Strike Series}}
[[Counter Strike (disambiguation)]]
 
 
 
'''Video Games:'''
 
* ''[[Counter-Strike]]''
 
* ''[[Counter-Strike: Condition Zero]]''
 
* ''[[Counter-Strike: Source ]]''
 
* ''[[Counter-Strike Online ]]''
 
* ''[[Counter-Strike: Global Offensive ]]''
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]
 
[[Category:Zombie]]
 
[[Category:Zombie]]

Latest revision as of 09:31, 13 February 2022


Counter-Strike Online (Asia)
Counter-Strike Nexon: Studio (Europe/America)
CSOnline.jpg
Official Box Art
Release Date: 2008
Developer: Valve Corporation / Nexon Corporation
Publisher: Valve Corporation / Nexon Corporation
Series: Counter-Strike
Platforms: Microsoft Windows (PC)
Genre: First-person shooter



The following weapons appear in the video game Counter-Strike Online:


Overview

Like in other Counter-Strike games, players can switch between left-handed and right-handed viewmodels, which are simple mirrors of each other. Third-person models are generally modeled true-to-life, but most of the viewmodels appears to animated in left-handed operation first, which would make operation awkward for many of the weapons in real life.

Pistols

Glock 17

A 2nd generation Glock 17 (retextured model from Counter-Strike) is named "9x19mm Sidearm" in game, it is the spawn weapon of the terrorist faction. As in Counter-Strike, the weapon is sometimes called the “Glock 18”, however the developer has its full-auto mode replaced with a 3-round burst mode instead, as well as the model always lacks the fire selector (possibly on the other side of the weapon) and is incorrectly fed from a 20-round magazine, making it not a genuine Glock 18, but a modified Glock 17.

The weapon comes with a red edition and a variant called the "Battle Glock 18C" which can be fired in full-auto by right clicking the secondary fire key. Interestingly, the models of these variants are higher quality than the original weapon, and the markings on their slides belong to the Glock 18 instead of the Glock 17.

Glock 17 - 9x19mm
9x19 mm Sidearm
The Glock 17 ran dry.
purchase icon

Glock 18C

The actual Glock 18C appears only in game posters and selection icons of the 707th SMB and Gerrand.

Glock 18C - 9x19mm
an 707th Special Mission Battalion operative with a genuine Glock 18C
Gerrand with a Glock 18C

Heckler & Koch USP45 Tactical

The Heckler & Koch USP Tactical returns from Counter-Strike and named "KM .45 Tactical Pistol" in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. The skin is taken from Condition Zero which has a strange blue finish.

This weapon has two variants, the red edition and the "Battle" edition.

Heckler & Koch USP Tactical - .45 ACP
KM .45 Tactical Pistol with silencer
The USP ran dry.
The purchase icon shows that the gun is comes with black finish
Jennifer wielding a black USP

SIG-Sauer P228

The SIG-Sauer P228 uses the same model from Counter-Strike and is called ".228 Compact" in-game. Once again, it is coded to use .357 SIG rounds, which in reality is actually the case for the P229 variant, but not for the P228 which is only available in 9x19mm.

SIG-Sauer P228 - 9x19mm
P228 in de_dust2
purchase icon

IMI Desert Eagle Mark XIX

The Desert Eagle is named "Nighthawk .50 C" in game. Appears as the one of the most powerful sidearm in game. Its model is almost identical to Counter-Strike: Source.

The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.

Desert Eagle - .50 AE
The Desert Eagle in de_dust2
The Deagle runs empty
purchase icon of the Desert Eagle
David Black with a Desert Eagle
Fernando with a Desert Eagle
Akimbo, painted with jungle camo-
Akimbo Deagles available in Zombie Modes
Akimbo Deagles being dry fired
Golden Desert Eagle .50 AE
Gold Desert Eagle
purchase icon of the Golden Desert Eagle
Red Deagle in first person.

FN Five-seveN

The FN Five-seveN is named "ES Five-Seven" in game, a weapon exclusive to the counter-terrorists. The model is retextured from Counter-Strike with a darker finish. As in all the previous Counter-Strike games, the skins of the Five-seveN were based on the original model which is no longer produced.

FN Five-seveN - 5.7x28 mm
FN Five-SeveN in game
The empty Five-Seven
purchase icon

Beretta 92G Elite II

A pair of Beretta 92G Elite II is featured as a weapon and named ".40 Dual Elite" in game, even though the pistols are not chambered in .40 S&W, the .40 caliber variant being the Beretta 96G. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists, as the equivalent to the CTs' FN Five-seveN. The model is the same as in Condition Zero.

Beretta 92G - 9x19 mm
Dual Beretta 92G Elite IIs in game
The empty Dual Berettas
a member of the Asia Red Army wielding his akimbo Berettas
purchase icon of the dual Elites

Strayer Voigt Infinity

The Strayer Voigt Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and considered one of the most accurate pistols in game. The akimbo variants have secondary firing modes (firing in gangsta stance) which does high rate of fire as the SMGs, although the pistols are relatively inaccurate when firing in bursts. The models have uncocked hammers, which means they couldn't be fired in real-life as the 1911 type pistols are single-action.

Strayer Voigt Infinity pistol - 9x23mm Winchester
Mei with an Infinity Black
Infinity Silver in game.
The Infinity Silver goes empty
Spade with an Infinity Silver.
purchase icon of the Infinity Silver
Infinity Red
Akimbo configurations.
The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...
Purchase icon of the dual Infinity
Blair with Akimbo Infinitys

Luger P08

The Luger P08 is named simply "Luger" in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in game.

The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).

Another note is that the Luger has the distinction of being the only handgun in the game held with an appropriate grip, rather than the default "Valve character" teacupping grip.

Luger P08 - 9x19mm
First Person View
The Luger goes empty.
purchase icon of the Luger.
Luger Gold in first person view.
purchase icon of the Luger Gold.
An Silver Luger picked up by a male character in Assault
purchase icon of the Luger Silver.
Choijiyoon with a Luger

Flintlock Pistol

A Flintlock Pistol is featured in game and is called "Divine Lock". With this weapon the player can usually kill an enemy with one shot (except for zombies and monsters), although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of rifling, as well as it has lower rate of fire than many “normal” sidearms in game (firing a shot then reloaded), making it very inconvenient to use in any game modes.

The gun is modeled after the "KTW Flintlock Pistol (G.Washington)" airsoft spring pistol (note the “ASGK” marking engraved on the gun), while that replica is based on the British made Hawkins 1748 pistol, implying that the pistol was the personal sidearm of the first US president.

Flintlock Pistol - .67 Caliber
First person view
Loading an iron bead into the muzzle
Pulling the hammer
purchase icon

AMT Automag V

The AMT Automag V is named "Automag V" in game. It has lower accuracy and rate of fire than the Desert Eagle, but is cheaper.

Comes with an anti-zombie variant called "Balrog-I", which can fire incendiaries via a pump-action mechanism by using the secondary firing function.

AMT Automag V - .50 AE
Automag V in Counter-Strike Online
Chambering the gun while drawing
Firing the Automag V
Reloading
Purchase icon
Henry carries an Automag V
Balrog-I in-game, note the hammer is uncocked.

Mauser M712 Schnellfeuer

The Mauser M712 Schnellfeuer is named "Mauser C96" in-game. It fires in full auto only, and is fed with a 10 round magazine but is coded to use 9mm rounds, which is incorrect since the latter could only be used on the Mauser C96 "Red 9". This was likely done on purpose so that it can share ammunition with other 9x19mm weapons.

Mauser M712 Schnellfeuer with 10-round magazine - 7.63x25mm Mauser
SAS operative aiming with a Mauser Broomhandle

Colt M1911A1

The M1911A1 comes with a 7+1 round magazine.

WWII issued M1911A1 - .45 ACP

Calico M950

The Calico M950 is called the “M950” in game, it fires in semi-automatic and is fed with 50 rounds. Come with two upgraded variants.

Calico M950 - 9x19mm

Calico M950A

The Calico M950A is called the “M950 Attack” in game, appears as the "upgraded" variant of the M950. It is attached with a usable scope, fed with 58 rounds and can be fires in full-auto.

Calico M950A - 9x19mm

FN FNP-45

The FNP-45 appears in the game.

FN FNP-45 Silver slide - .45 ACP

Duck's Foot Pistol

An 19th century “Duck's Foot” hand-held Volley gun is introduced to the game. Erroneously described as chambers for 12 Gauge buckshots.

Revolvers

Colt Anaconda

The Colt Anaconda is named simply "Anaconda" in game and modified to feed with seven .50 AE rounds. Appears as the first revolver in game.

Colt Anaconda with 6" barrel - .44 Magnum
First Person View
purchase icon

Colt King Cobra

The Colt King Cobra in game is modified to use 7 rounds of .50 AE cartridges. It is equipped with a scope. Comes with a gold-plated variant.

Colt King Cobra - .357 Magnum
purchase icon

Colt Python

The Colt Python is available in-game. It is coded to use .357 SIG rounds in-game instead of .357 Magnum.

Colt Python with 6 inch barrel and nickel finish - .357 Magnum

“Skull-1”

A custom revolver called "Skull-1" appears to be a modified MP-412 REX. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in "sharpshooting mode" or "burst firing mode". The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading. There's an akimbo variant called "Skull-2".

MP-412 REX - .357 Magnum
Skull-1 in game
Skull-1 being reloaded
Purchase icon of the Skull-1

Shotguns

Benelli M3 Super 90

The Benelli M3 Super 90 returns from Counter-Strike and is named "Leone 12 Gauge Super" in game. It is the cheapest shotgun in game and suitable for close-quarter battle. As in all of the previous games, it is only available in pump-action.

Benelli M3 Super 90 - 12 gauge
The M3 Shotgun in de_dust2
purchase icon

Benelli M4 Super 90

The Benelli M4 Super 90 (a.k.a XM1014) is named "Leone YG1264 Auto Shotgun" in game, using the Condition Zero model. It does lower damage but has the highest rate of fire than any other shotguns.

Comes with a red edition and a variant called the "Balrog-XI". The Balrog-XI can use Dragon's Breath rounds after the user firing a several rounds.

Benelli M4 Super 90 - 12 gauge
First Person View
purchase icon
a member of the Vigilante Corps with an M4 Shotgun
The Red M1014 in first person

Daewoo USAS-12

The Daewoo USAS-12 is a fully automatic shotgun with a 20-round drum magazine, available for the terrorists only. Although it is considered powerful at close range, it is unstable to use.

Comes with a variant called the "USAS12 Camo". This variant does higher damage, higher rate of fire and has lighter weight, suitable to use in Zombie modes. The shotgun also has an anti-zombie variant called the "Skull-11". It comes with a 28 round drum mag, a pair of tactical lights and an unusable Aimpoint Comp red rot sight. The Skull-11 have two functions, "Buckshot mode" and "Slug mode". When using "Slug mode", the user can hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to a semi-automatic weapon.

USAS 12 full auto shotgun - 12 gauge
USAS-12 in game
purchase icon of the USAS-12
The camouflaged version of the USAS-12
firing the camouflaged USAS-12
purchase icon of the camouflaged USAS-12
Skull-11 in First person view
Loading a drum while reloading

Winchester Model 1887

The Winchester Model 1887 is named "M1887" in game, possibly modeled after a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. Most variants of M1887 in the game feature Terminator 2 style flip-cocking animations after firing a shot. Although most of them (except the "Maverick" variant) didn't have their cocking levers enlarged, which would possibly break the users' fingers when they try to flip-cock them in real-life. And due to the weapons weren't sawn-off yet, the user would be very awkward to do so.

The M1887 also comes with two gold-plated variants (Gold Edition and CSOGS Edition), Elegant, Christmas and Maverick. The "M1887 Maverick" is unique as it is the only shotgun that is listed in the handgun class. The Maverick version is also a sawn-off variant and its capacity is reduced to 6 rounds as a result.

Winchester M1887 - 12 gauge
Sawn-off Winchester M1887 Terminator 2 style - 12 gauge
First person view
The player cocking the shotgun
Inserting 12-gauge buckshot shells
purchase icon of the Winchester Shotgun
Gold plated version of M1887
purchase icon of the Golden Winchester
"Christmas" variant of the Model 1887
"Maverick" variant of the Model 1887

Sawed-off Double Barreled Shotgun

A sawed-off side by side 12 Gauge Double Barreled Shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful, but has the lowest capacity out of all shotguns. It's also the weapon which has the highest knock-back effect in the game.

There's a variant called the "Quad Barrel". The "Quad Barrel" is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the "Triple Barrel", it shares most performances as the "Quad Barrel" except of the lack of a fourth barrel. The Triple Barrel is only obtainable via upgrade events.

Sawed-off Double Barreled Shotgun - 12 gauge
The "DBarrel" in-game
Inserting shells
purchase icon of the double-barreled shotgun
The Triple-Barreled Shotgun in game

Kel-Tec KSG

The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes.

This shotgun comes with two upgrade variants, a gold-plated variant and a heavily modified version known as the "Thanatos 11".

Kel-Tec KSG with Magpul RVG foregrip - 12 gauge
KSG-12 in game
Purchase icon

Franchi SPAS-12

The Franchi SPAS-12 has a several configurations in game. The original model is described as the civilian version. It lacks a buttstock and fires in pump-action only.

The "SPAS-12 Deluxe" variant attaches a metallic folding stock, and can be fired in either pump-action or semi-automatic. Another variant, the "SPAS-12 Cobra", is fitted with a fixed stock and a laser designator mounted on the weapon's upper receiver. It can be fired in pump-action or semi-automatic. The "SPAS-12 Maverick" is another variant which fed from a 20-round detachable box magazine and available in semi-automatic only, it features a metallic stock which is permanently trussed up with a rope.

SPAS-12 without stock - 12 hauge
SPAS-12 with stock folded and butt-hook removed - 12 gauge
SPAS-12 with fixed stock - 12 gauge
The original SPAS-12 in game
Purchase icon of the SPAS-12
Purchase icon of the SPAS-12 Deluxe
Purchase icon of the SPAS-12 Cobra
Raven with a SPAS-12

UTAS UTS-15

The UTAS UTS-15, a Turkish bullpup pump-action shotgun is available in game as the "UTS-15"; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes.

Comes with a few variations and a heavily modified version called the "Janus 11".

UTAS UTS-15 - 12 gauge
First Person view
purchase icon

Pancor Jackhammer Mk3A1

The Pancor Jackhammer Mk3A1 appears as the "PJ MK3A1", using a 10 round mag.

Pancor Jackhammer Mk3A1 - 12 5auge
First Person View

Norinco QBS-09

The QBS-09 is fed with 5 rounds.

QBS-09 - 12 gauge

Submachine Guns

Steyr TMP

The Steyr TMP is named "Schmidt Machine Pistol" in game. It is a low cost sub-machine gun with an integrated suppressor for the Counter-Terrorists. Model is from Condition Zero.

The gun also comes with a variant called the "TMP Dragon" which is only obtainable in the Year of Dragon.

Steyr TMP - 9x19 mm
First Person View
First person view of the TMP Dragon
purchase icon of the TMP Dragon

Ingram Mac-10

Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's an equivalent to the TMP, as the low cost sub-machine gun for the Terrorist faction. The weapon model is from Counter-Strike, which erroneously shows the gun as a closed-bolt weapon.

MAC-10 - .45 ACP
MAC-10 in de_dust2
purchase icon

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 returns from Counter-Strike (with different front sight) and named "KM Submachine Gun" in game. It is the SMG with the most balanced performances in game and is the symbol weapon of many special operations forces. As in Counter-Strike and Condition Zero, the first person model shows that the weapon's extractor is at the wrong side, it shouldn't be on the same side which the charging handle is located.

It comes with a "Chinese Year Edition", a gold-plated variant and a "Battle" variant. All of these variants have higher knock-power than the original weapon.

Heckler & Koch MP5A5 - 9x19 mm
First person view
purchase icon
A Thunder Squad operative with an MP5
a "Chinese new year" edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.
purchase icon of the White tiger MP5
Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip
purchase icon of the Golden MP5

Heckler & Koch UMP45

The Heckler & Koch UMP45 is named "KM UMP45" in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located. And the bolt will magically locks back during reloads.

The weapon also comes with an Anti-zombie variant which called the "Skull-3". It is chambered in .45 Anti-Zombie rounds and featured with a 35 round mag, Aimpoint Comp Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the "UMP45 Snake" which can be obtained via special events only.

Heckler & Koch UMP45 - .45 ACP
The UMP45 in-game
purchase icon
First person view of Skull-3
The user prepares to threw away the mag while reloading
Akimbo Skull-3(s)
Purchase icon of the Skull-3

FN P90

The P90 returns from Counter-Strike named "ES C90" in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a "Chinese Year Edition". The model is the original Counter-Strike P90 with front ripped from Counter-Strike: Source model.

FN P90 PDW - 5.7x28 mm
First Person
purchase icon of the P90
The P90Lapin in game
purchase icon of the P90 Lapin

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears as the most compact SMG in game, but is only fed with a 20-round magazine. It can be switched between "A mode" (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon) and "B mode" (the user will disables the iron sights to installs the Zeiss sight and uses the buttstock and the foregrip to better controls the weapon). In A mode, the rate of fire is extremely high, while in B mode, the rate of fire will be greatly reduced, turning it to a semi-automatic carbine. But at the same time, the accuracy is increased and the scope is usable.

The weapon comes with a high-capacity variant called the "MP7A1 60R" which fed with a 40-round magazine (60 rounds in game) and an akimbo variant which only available in Zombie modes.

Heckler & Koch MP7A1 PDW - 4.6x30 mm
Heckler & Koch MP7A1 PDW with Zeiss Z-Point sight - 4.6x30 mm
MP7A1 in Pistol mode
MP7A1 in SMG mode
purchase icon of the MP7A1
an extended mag variation. note the longer mag
purchase icon of the MP7A1 Extended
Michaela with an HK MP7A1
dual wielding variation

M1921 Thompson

The M1921 Thompson is named "Thompson Chicago" in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in game but has erroneously shown as a closed-bolt weapon.

The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, "Public Enemies" inscriptions can be seen on these weapons' receivers.

Colt M1921A Thompson with 50-round drum magazine - .45 ACP
M1921 in game
Gold-plated version
purchase icon of the Thompson
purchase icon of the Golden Thompson
Janus-3 in-game.
Janus-3 in secondary firing mode.

KRISS Vector SMG

The KRISS Vector is named "Kriss Super V" in game, comes with an unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.

The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels with barrel shrouds and only used by the heroine in Zombie Mode 3.

TDI Vector - .45 ACP
Kriss with silencer
purchase icon of the Kriss
Lucia carries a TDI Vector
First Person View of the Akimbo Kriss(es)
purchase icon of the Dual Kriss(es)

Heckler & Koch MP5K PDW

The Balrog III is based on the Heckler & Koch MP5K PDW. The model comes with an EO-Tech holographic sight.

Heckler & Koch MP5K PDW - 9x19mm
First Person

MP40

The MP40 appears in the game. It has an incredibly higher rate of fire than the real one and is erroneously shown as a closed-bolt weapon.

MP40 - 9x19mm

Sten Mk II

The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.

Sten Mk II - 9x19mm

IMI Mini Uzi

The IMI Mini Uzi appears as the “Uzi”, also comes with a dual wielded variant.

IMI Mini-Uzi - 9x19mm

KBP PP-2000

The PP-2000 appears, using a 44-round mag.

PP-2000 - 9x19mm

Izhmash PP-19 Bizon-2

The PP-19 Bizon-2 appearing in the game is a 9mm Para variant, fed with 64 rounds. The safety is modeled on the safe position.

PP-19 Bizon-2 - 9x18mm Makarov

Sterling SMG

The Sterling SMG appears in the game and is fitted with a bayonet.

Sterling Mk.4 - 9x19mm

Assault & Battle Rifles

AK-47

The AK-47 returns from Counter-Strike and named "CV-47" in game. As the most favorable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic.

It comes with a gold-plated variant and a "special dragon edition" which can perform tactical reloads. In Zombie Modes, a high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine that never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can hold 100 rounds), fitted with black furniture and with Aimpoint Comp scope attached on the rifle's upper handguard, it also does very high damage against zombies and has higher rate of fire than the original AK.

AK-47 - 7.62x39mm
In-game screenshot, note the selector is set to semi
The purchase icon of the AK-47.
Michaela carries an AK.
Gold plated version of the AK, note that the model is based on the "AKM" mentioned below instead of the AK-47.
The purchase icon of the Golden AK.
High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which is only available in Zombie Modes.
"Purgatory" variant, with a flaming skull painted on the receiver.
The Red "AKM" in-game.

"AKM"

The "AKM" (possibly manufactured by some Ex-eastern bloc states) also appears in game and exclusive to the terrorist faction as the equivalent to the HK416. It is not modeled after an actual AKM, but after an AK-47 fitted with synthetic furniture, as well as an AK-74M/AK-103 style handguard. The weapon seems to have better performances than its elder brother.

AK-47 - 7.62x39mm
“AKM” in first person. In contrast to the “CV-47”, the selector is set to safe
“AKM” being reloaded
purchase icon

IMI Galil ARM

The Galil ARM returns from Counter-Strike and is named "IDF Defender" in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in game, performances are fair. The weapon has a Condition Zero model on original Counter-Strike animations. The 5.56x45mm NATO version of the Galil ARM is seen in the purchase icon, and is also the gun the "Battle Galil" and the "Galil Maverick" are based on.

Comes with a variant called the "Battle Galil" which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.

IMI Galil ARM - 7.62x51mm NATO. Note the thicker, straight box magazine
IMI Galil ARM - 5.56x45mm NATO
First Person
Purchase icon shows that the weapon is a Galil 5.56 ARM
"Battle" variant of the Galil
SAS operative with a "Battle Galil"

GIAT FAMAS F1

The FAMAS F1 is renamed as "Clarion 5.56" in game, it is one of the cheapest rifle for the counter-terrorist faction and the equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike.

Comes with a variant called the "Battle FAMAS".

FAMAS F1 - 5.56x45 mm NATO
FAMAS in game
purchase icon
The "Battle" variant of the FAMAS F1

SIG SG552 Commando

The SIG SG 552 Commando is named "Krieg 552" in game and is only available for the terrorist faction. Appears as one of the assault rifles with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.

SIG SG 552 Commando - 5.56x45 mm NATO
a member of the National Liberation Campaign wielding an unscoped SG552
SG552 in Dust2
purchase icon

Steyr AUG A1

The Steyr AUG A1 is named "Bullpup" in game. Available for the Counter-Terrorists faction as an equivalent to the SG552. It has high rate of fire and good accuracy, effective in medium to long range. It's a weapon from Counter-Strike.

Steyr AUG - 5.56x45 mm NATO
De dust20426.jpg
purchase icon, note the strange scope

Colt M4A1 Carbine

The M4A1 returns from Counter-Strike, and the counterpart to the Terrorists' AK-47. Model is ripped from Counter-Strike: Source. As in Counter-Strike and Counter-Strike: Source, the user will incorrectly chambers the weapon by pulling the forward assist instead of the charging handle, and the dust cover will close automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in game.

The M4A1 has 6 variants, most of them has attachable suppressors with the exception of M4A1 Scope and M4A1 Dark Knight, which zooms in instead. The gold-plated variants (Gold Edition and CSOGS Edition) has a foregrip and tactical light attached to its RIS handguard while the M4A1 Dragon has "speed reloading" feature if it is paired with the Dragon Knife.

Colt M4A1 Carbine - 5.56x45 mm NATO
M4A1 with silencer
M4A1 in game
purchase icon of the M4A1
a SAF soldier holding an M4A1 in de_airstrip
a PLA Special Operations Forces operator wielding an M4A1 in de_train
Camouflaged M4A1 Carbine, equipped with a scope
purchase icon of the camouflaged M4
The Golden M4A1 in game
gold-plated M4A1 purchase icon
an "Ice dragon" is painted on the side of the gun, probably in contrast to the flaming skull AK.
Red M4A1 in first person

Daewoo K1A

The Daewoo K1A, a Korean Carbine classified as SMG in game is available for the Counter-Terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effective at long range.

It has a Dragon painted variant called the "K1ASE" which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.

Daewoo K1A - 5.56x45 mm NATO
K1A in First Person View
purchase icon of the K1A
Criss with a K1A
A K1A with an awkward dragon painted on side, called "K1ASE".
purchase icon of the Dragon K1A
Guerrilla fighter with a "K1A Maverick".

Heckler & Koch XM8

The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, but is slightly inaccurate when firing in bursts. Comes with a usable scope.

Heckler & Koch XM8 Carbine - 5.56x45 mm NATO
Heckler & Koch XM8 Sharpshooter 5.56x45 mm NATO
XM8 Carbine
Pulling the bolt of the XM8
purchase icon of the XM8 carbine
changing barrel into Sharpshooter variant
XM8 Sharpshooter in first person view

FN SCAR

The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the Counter-Terrorists as a free-edition rifle and is the equivalent to the Terrorists' XM8. The SCAR-L has a higher rate of fire and accuracy, making it effective in medium range. The SCAR-H is powerful but has a low capacity and heavy weight, making it mostly effective at close range.

Fabrique Nationale SCAR-L with Aimpoint CompM2 scope and Grippod foregrip - 5.56x45 mm NATO
Fabrique Nationale SCAR-H with Aimpoint CompM2 scope and Grippod foregrip - 7.62x51 mm NATO
Purchase icon of the SCAR L
SCAR L in first person
Reloading the SCAR L
Purchase icon of the SCAR H
Changing barrel into SCAR H
SCAR H
an Special Assault Team operative wielding an FN SCAR H in de_aztec

Norinco QBZ-95

The QBZ-95 is fed with a 75 round drum magazine, appears as the "QBB95" and belongs to the MG class in game. This "MG" has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price.

It comes with a high-capacity variant called the "QBB95EX". This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the "Battle QBB95". It increases the magazine capacity to 100 rounds and has higher rate of fire.

Norinco QBZ-95 - 5.8x42mm Chinese
Norinco QBB-95 for comparison - 5.8x42mm Chinese. Note the differences on the handguard, the charging handle, the barrel and the trigger guard, also the QBZ-95 doesn’t features a bipod
Type 95 in game
Alice in Blue faction with a Type 95
purchase icon of the “QBB95”, note the box magazine.
a variation named "QBB95ex" in game
Removing the drum magazine of a Type 95 while reloading
purchase icon of the QBB95ex
The "Battle QBB95"

Sage Mk 14 Mod 0 EBR

The Mk 14 Mod 0 Enhanced Battle Rifle is named "M14 EBR" in game. Appear as the most powerful "assault rifle" in game. The rifle is accurate when firing in single, but is bulky, has a low rate of fire, and low capacity.

It also comes with an Anti-Zombie sniper rifle variation which called "Skull 5", the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the "Skull-4" is also based on the EBR. The Skull-4 is a dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are possibly modified Ruger Mini-14s with EBR receivers and parts.

Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.
The enhanced battle rifle in game
The blue faction rifleman with an M14 EBR
purchase icon
Steel Ruger Mini-14 GB-F ("Government Barrel, Folding Stock") - 5.56x45mm
Skull-5 used in "Deadend"
purchase icon of the "Skull 5"
First Person model of the "Skull-4", of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.
Reloading the "Skull-4"
Gerrard with his akimbo EBRs

FN F2000

The FN F2000 is named simply as "F2000" in game. Recoil is low, comes with a zoomable scope.

FN F2000 - 5.56x45mm NATO
an advertisement showing new items, including the F2000.
First person view
Purchase icon

IMI Tavor TAR-21

The IMI Tavor TAR-21 is named simply as "TAR-21" in game. Comes with an EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies. The weapon has a very similar reloading animation wth the TAR21 in Call of Duty: Modern Warfare 2.

IMI Tavor TAR-21 - 5.56x45mm NATO
First person
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Colt M16A4

The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.

Colt M16A4 - 5.56x45mm NATO
The promotion poster shows Gerrard is wielding with an M16A4
First Person view of the M16A4
Inserting a new mag onto the M16A4
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Izhmash AN-94

The AN-94 retains its name in game and is only available for the Terrorist faction, as the equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performance than its counterpart, effect in middle ranges. The in-game weapon is poorly modeled as the modeler didn't has its magazine slanted to the right. The weapon has a similar tactical reloading animation as the AN-94 appearing in Battlefield 3 and Battlefield 4.

AN-94 - 5.45x39mm
The promotion poster shows an SAS operative wielding an AN-94
The AN-94 in game.
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Haenel Sturmgewehr 44

The Sturmgewehr 44 is available in game with two upgraded variants and a gold-plated variant. The overall performences are similar to the "CV-47", as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.

Sturmgewehr 44 - 7.92x33mm Kurz
First Person
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Jennifer armed with an StG44
Alin with an StG44

Norinco QBZ-95B

The QBZ-95B is a shortened carbine variant of the PLA standard issue rifle, the QBZ-95. Because the weapon stat files are derived from the Galil, it has a 35 round magazine and is coded to use 5.56mm NATO rounds instead of 5.8mm. The weapon a has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.

QBZ-95B - 5.8x42mm
first person model
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An South Korean 707th SMB operative carrying a QBZ-95B

Heckler & Koch HK416

The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1.

Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.

Heckler & Koch HK416 with 10 inch barrel - 5.56x45mm NATO
HK 416 in game
HK 416 with silencer
HK 416 being reloaded (Note that the dust cover is closed)
Installing silencer
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Enfield L85A2

The L85A2 is exclusive to the Counter-Terrorist faction. Erroneously comes with 3-round burst function.

L85A2 - 5.56x45mm NATO
In-game screenshot. Seeing that the L85 is not mirrored here, it is likely animated with left-handed operation first. In reality, holding the L85 left-handed is extremely dangerous, as the operator will injured by spent shells and heat gas. They will also have problem reloading as the magazine release and the bolt catch are on the left side of the receiver.
The L85A2 being drawn by its operator.
Inserting the new mag.
Bolt catch.
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FN FNC

The FN FNC belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.

FN FNC - 5.56x45mm NATO
FNC in game
The FNC being reloaded
Pulling the charging handle
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Michaela armed with an FN FNC

Colt M16A1

The M16A1 is an exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a "Expert" variant, which can perform buttstrokes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.

M16A1 - 5.56x45mm NATO
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SAS operative with an M16A1, forget about the poor trigger discipline

Heckler & Koch G36C

The Balrog V is based on the Heckler & Koch G36C, it is fitted with a foregrip, a holographic sight and a tactical light.

HK G36C with foregrip - 5.56x45mm NATO
The Balrog V

Heckler & Koch G11

The Heckler & Koch G11 is named "HK G11" in game and fed with 50 rounds, comes with a fast 3-round burst function.

HK G11 K2 - 4.73x33mm
G11 in first person view
Removing the empty magazine while reloading
Inserting a loaded magazine
Chambering a new round to finish the reload
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Guerrilla fighter wielding a G11

AKS-74U

The AKS-74U is named "AK-74U" in game and is exclusive to the terrorist faction, equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in CQB only. The model incorrectly shows the weapon's selector is set to safe.

AKS-74U - 5.45x39mm
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Carlito with his Krinkov

Beretta ARX-160

The Beretta ARX-160 is named "ARX-160" in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.

Beretta ARX-160 - 5.56x45mm NATO
SAS operative with an ARX-160

Springfield M1 Garand

The M1 Garand appears and is incorrectly coded to use 7.62 NATO rounds.

M1 Garand - .30-06 Springfield

TsKIB SOO OTs-14 "Groza"

The OTs-14 Groza is named "Groza" in game. The model incorrectly shows that the weapon has ejection ports on both sides (which will makes the weapon extremely dangerous to fire in real-life), and the bolt will automatically locks back after the user removes the magazine, it will only back in position after the new magazine is inserted, thus no manual cocking animations are shown.

OTs-14-4A-01 Groza - 9x39mm
Guerrilla fighter holding a Groza

Silver Shadow Gilboa Shorty

The Gilboa Shorty appears as the “Gilboa Carbine” in-game.

Gilboa Shorty 7" - 5.56x45mm
First person view

Silver Shadow Gilboa Snake

The Gilboa Snake appears as the “Gilboa Viper”, the upgraded variant of the Gilboa Carbine in-game. Fitted with a pair of laser designators and a red dot sight.

Gilboa Snake - 5.56x45mm NATO

Norinco Type 86S

The Norinco Type 86S appears and holds 30 rounds even though it is modeled with 20-round magazines. It fires in full-auto.

Norinco Type 86S - 7.62x39mm

DIO KH2002 Sama

DIO KH2002 Sama - 5.56x45mm NATO

Thales F90

The “Burning Bullpup” is a Thales F90 fitted with ACOG scope and FN GL1 grenade launcher.

Machine Guns

FN M249-E2 SAW

The M249-E2 SAW returns from Counter-Strike and is named simply "M249" in game. It's suitable used for covering teammates in the front line.

It comes with an Anti-Zombie variant called the "Skull-7". The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the "Expert" variant which can perform buttstrokes in close-quarter combat. As well as the "Skull-8", it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with an optic.

FN M249-E2 SAW - 5.56x45mm NATO
Yuri carries an M249 in cs_italy
The M249 in game, note the wrong details on the feed tray cover which inherited from earlier Counter-Strike games
purchase icon of the M249
Christmas Special Edition
a variation named "Skull-7" in game
purchase icon of the Skull-7
Skull-8 in first person
Melee with the Skull-8

Rheinmetall MG3

The MG3 retains its name in game. It is fed from a 200-round ammunition box and is very effective in zombie modes due to its high rate of fire can suppresses a small group of zombies. The user uses the bipod as a foregrip to better control the weapon when firing it.

It has gold-plated, Christmas special edition, and upgraded variants. The “Janus-7” is another heavily modified variant.

MG3 - 7.62x51 mm NATO
CsoMg3.jpg
Placing the M13 Belt into a MG3
purchase icon of the MG3
Gold plated version of the MG3
purchase icon of the Golden MG3
Christmas Special Edition
The Janus-7 in-game.
The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....

GE M134 Minigun

The Handheld GE M134 Minigun is named simply as "M134" in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs (but still far lower than the real Minigun). The user needs to spend 1.5 seconds to spool up the barrels before firing it. The weapon is also extremely heavy, greatly reducing the user's moving speed when firing it.

It comes with a modified variant (M134 Predator) which could shorten the time of spooling up the barrels. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
First person view of the Minigun
Firing the M134
Reloading a M134
Purchase icon of the Minigun
The machine gunner of the Red faction with a Minigun
Christmas Special edition
M134 Predator

Heckler & Koch HK23E

The Heckler & Koch HK23E is named simply as "HK23" in game, fed from a 100-round ammunition box. It has high flexibility and is suitable for engage the zombie bosses in Zombie Scenario Mode.

It comes with a gold-plated variant and two upgraded variants. Oddly, the model always shows the weapon's selector is set to 3 round bursts, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located. And the bolt will magically locks back during reloads.

Heckler & Koch HK23E - 5.56x45mm NATO
first person
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Golden variant
purchase icon of the gold-plated version

Saco Defense M60E4

The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, highly flexible, surprisingly accurate, but has a low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.

A variant called the Balrog VII is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.

M60E4 - 7.62x51mm NATO
a poster of the M60e4 machine gun
The M60E4 in game
purchase icon
Yuri with an M60E4
Balrog VII
"Maverick" Variant
An SAS operative with an M60 Maverick

Heckler & Koch MG36

The MG36 retain its name in game, appearing as the most flexible machine gun in the game after the "QBB95", with high rate of fire but manageable recoil. Comes with 100 round C-MAG drums and a usable optic.

It has a gold-plated and a Christmas Special variant. The Christmas variant shoots out ice bullets instead of regular bullets, and it is also suppressed.

Heckler & Koch MG36 - 5.56 x 45mm NATO
HK MG36 in game.
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Enzo carries an MG36.

ZiD PKM

The PKM is fed with 150 rounds 7.62mm cartridge in an ammo box. It is powerful but inaccurate and has high recoil, could be switched between "automatic mode" and an erroneous "3-round burst mode".

It also comes with gold-plated and upgrade variants.

PKM - 7.62 x 54mm Russian
First person view
Purchase icon of the PKM

FN MK 48 Mod 0

The Mk 48 Mod 0 is simply named "MK48" in game. Comes with an EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire are low.

It has a variant called the “Thanatos-7” which can shoots a propeller-like blade via secondary firing mode. A fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.

MK 48 Mod 0 - 7.62 x 51mm NATO
First person view
Placing belt
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Daewoo K3

The Daewoo K3 is simply named "K3" in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.

Daewoo K3 - 5.56 x 45mm NATO
First Person View
Opening up the feed tray cover while reloading
Placing a new ammo box
Closing the receiver cover to finish the reload
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Browning M2HB

The Browning M2HB appears as "M2" in game as a man-portable weapon. In mode A, the player will fires the gun by carrying it (fires in single only), accuracy is extremely low and recoil is high. While in mode B, the player installs the tripod and uses it as a mounted weapon (fires in automatic), perfect when used in a bunker against zombies.

Unusable M2s are also seen mounted on Humvees in some maps (Reused from Counter-Strike: Condition Zero).

Browning M2 Heavy Barrel - .50 BMG

MG42

The MG42 comes with a 95 round drum magazine, and is incorrectly coded to fire 7.62 NATO rounds.

MG42 - 7.92x57mm Mauser
MG42 in game.

M1918A2 BAR

The M1918A2 BAR is named “M1918 BAR” in game. It is classified in the rifles category, and is coded to firing 7.62 NATO rounds.

M1918A2 BAR - .30-06 Springfield

IWI Negev NG-7

Heckler & Koch HK121 I

The Heckler & Koch HK121 I (MG5 A2) comes with an upgraded variant which has a drum-fed under-barrel grenade launcher attached below the handguard.

Heckler & Koch MG5 A2 - 7.62x51mm NATO

CIS Ultimax 100 Mk 3

The Ultimax 100 Mark 3 is simply called the "Ultimax 100" in game, fed from a drum magazine.

Ultimax 100 Mark 3 - 5.56x45mm NATO

Maxim Gun

The "Oz Tin Robot Machine Gun" is a heavily-modified version of the Maxim Gun.

Maxim machine gun - 7.92x57mm Mauser

Sniper Rifles

Steyr Scout

The Steyr Scout is renamed to "Schmidt Scout" in game. As in Counter-Strike, the Scout is accurate, quite and light but is weaker than the "AWP" for balance reasons, requiring the user to hit 2 shots to kill an enemy (except for headshots), making it a professional sniper's choice. However, the weapon is almost useless in Counter-Strike Online when other 7.62mm bolt-action sniper rifles were introduced to the game, as they are all powerful than the Scout. The model is retextured from Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.

Steyr Scout - 7.62x51 mm NATO
first person
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The Red Scout in first person

Heckler & Koch G3SG/1

The Heckler & Koch G3SG/1 is named "D3/AU-1" in game. Available for the terrorist faction. While it has a model from Counter-Strike, its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn't be on the same side which the charging handle is located .

Heckler & Koch G3SG/1 - 7.62x51 mm NATO
G3SG1 in game
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SIG SG 550 SR

The SIG SG 550 SR is named "KRIEG 550 Commando" in game. Available for the counter-terrorist faction, equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope.

SIG SG 550 SR - 5.56x45 mm NATO
SG550 in-game
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Alice with a SIG SG 550 SR

KBP VSK-94

The VSK-94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for silent kills or uses as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle category, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite that the model showing the VSK-94 has PKN-03M night vision scope attached, it still reuses the original sight reticle from Counter-Strike and the scope does not featuring any night vision functions.

VSK-94 old model - 9x39 mm
VSK-94 in game
VSK-94 being reloaded
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SAS operative take aims with his VSK-94

Izhmash SVD

The SVD is named simply "SVD" in game, as the terrorists' equivalent to the VSK-94. The user could usually kills an enemy with a shot, although it is less accurate due to the high recoil. Comes with a variant called "SVDEX" and only available for the hero in Zombie Mode 3. It features a Barrett style muzzle brake, 20 round magazine, a sawn-off M203 and an unusable EOTech Holographic sight. Interestingly, despite that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from Counter-Strike, instead of the “exclusive” sight reticle of the "M400".

SVD Dragunov sniper rifle - 7.62x54mm R
SVD, later production model with synthetic furniture - 7.62x54mm R
A sniper of the Red Brigades take aims with his Dragunov.
SVD in game
purchase icon
a poster of the SVDEX.
The hero with his SVDEX.
First person view

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum (a.k.a. the "AWP") returns from Counter-Strike and is named "Magnum Sniper Rifle" in game, with a few variations. Its model is slightly improved from Counter-Strike, and is possibly using the Source scope. As in all of the Counter-Strike games, the AWM is is often incorrectly referred to as the "AWP". The actual Arctic Warfare Police is only chambered for 7.62 NATO instead of .338 Lapua Magnum. Holds 10 rounds in its magazine, though in reality the AWM is only fed from 5-round magazines, the 10-round magazine being on the actual AWP instead.

A variant called the "AWP-Z" is the zombie infected version of the "AWP".

Accuracy International AWM - .338 Lapua Magnum
Natasha take aims with her AWSM in de_vertigo.
The original Green AWSM in first person view
purchase icon of the AWSM
Christmas special edition
camouflaged variant
purchase icon of the camouflaged AWSM
The enemy sniper in Human Scenario Mode with a camouflaged AWSM
The Red AWSM in first person

Sako TRG-42

The Sako TRG-42 is named "TRG42" in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle.

Comes with a variant called the "TRG42 White Gold".

Sako TRG-42 - .338 Lapua Magnum
TRG-42 in game
The sight reticle of the TRG-42
purchase icon of the TRG-42
Natasha with a TRG-42
Platinum variant
purchase icon of the platinum variant

Heckler & Koch SL8-1

The Heckler & Koch SL8-1 is named simply "SL8" in game. Comes with 20 round mag and 25 round for the gold-plated, shiny gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.

Heckler & Koch SL8 - 5.56x45 mm NATO
The SL8 in-game
Chambering the SL8
Reloading the SL8
The sight reticle of the SL8
purchase icon of the SL8
gold plated
purchase icon of the Golden SL8
Extended Mag variant in first person
The Extended Mag variant in game

Remington M24 Sniper Weapon System

The Remington M24 Sniper Weapon System is called simply "M24" in game and is painted with urban camo. Erroneously comes with a 10-round detachable magazine (it's not an M24A2 as the weapon's magazine is shorter and is flush into the receiver. It is suggested that the weapon is just a custom Remington 700 rifle). The user can usually kill an enemy with one shot in medium ranges.

M24 Sniper Rifle - 7.62x51 mm NATO
The M24 in game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.
M24 being reloaded
Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in Counter-Strike: Source.
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EDM Arms Windrunner M98

The EDM Arms Windrunner M98, the .338 Lapua version of the EDM Arms Windrunner appears as the "M400" in game, seemingly named after the Cheyenne Tactical M-200 Intervention. The weapon is not a CheyTac M200 Intervention as the model lacks the carrying handle and the handguard. In game, this rifle has a unique exclusive sight reticle.

Also comes in "Splash" variant.

EDM Arms Windrunner M96 for reference - .50 BMG
M400 .338
Sight reticle of the "M400". It is almost identical to the one used on the real PSO-1
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Walther WA 2000

The Walther WA 2000 retains its name as the WA2000 in game and is erroneously feed with 12 rounds.

The rifle also comes with a gold-plated variation which fed with 15 rounds and shiny gold-plated variant to celebrate Counter-Strike Online's 10th anniversary.

Walther WA 2000 - 7.62x51 mm NATO
First person
Inserting a new magazine into a WA-2000
An SAS operative with a WA 2000
Purchase icon
WA2000 Gold
Purchase icon of the gold-plated variant

Barrett M95

The Barrett M95 retains its name in game. One of the sniper with the best DPS against human opponents and bosses in Human Scenario, only hampered by its 5-round magazine and heavy weight.

The weapon also comes with a Christmas special edition variant, as well as the White Tiger as its Transdecent counterpart.

Barrett M95 - .50 BMG
The M95 in de_dust2
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Remington XM2010 Enhanced Sniper Rifle

The Remington XM2010 Enhanced Sniper Rifle is named the "XM2010", appears as the one of the most powerful sniper rifle in game and fed with 5 rounds. It does higher damage than the M24, but has a lower capacity. The rifle also shares the same scope reticle as the M24 and the Parker-Hale.

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)
Remington MSR for comparison - .338 Lapua Magnum
First person view
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Accuracy International AS50

The Accuracy International AS50 is an anti-materiel sniper rifle which fires in semi-automatic and fed with 5 round magazine.

Interestingly, the weapon has a very similar reloading animation with the AS50 in Call of Duty: Modern Warfare 3. The weapon also comes with two upgrade variants, a pink gold edition, and a "Bendita" variant, which deals holy afterburn to enemies.

Accuracy International AS50 - .50 BMG
First person view
Purchase icon
Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.

Parker-Hale Model 1200

The Parker-Hale Model 1200, a British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the "M82" in game (although it's not actually a Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Additionally, the rifle shares the same sight reticle as the M24 and the ESR.

Parker-Hale 1200 - 7.62x51mm NATO
Parker-Hale Model 82 for comparison - 7.62x51mm NATO
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Blaser R93 LRS2

The Blaser R93 LRS2 is named simply as "R93" in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.

Blaser R93 LRS2 - .338 Lapua Magnum
First person view
Chambering a new round
R93 being reloaded
The sight reticle of the R93
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Accuracy International AW50F

The Accuracy International AW50F is named "AW50" in game. Comes with a 5 round mag.

AW50F - .50 BMG
AW50F in first person view
Chambering the next round
Reloading
The sight reticle of the AW50F
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Heckler & Koch PSG-1 A1

The Heckler & Koch PSG-1 A1 is named "PSG1A1" in game. Comes with a 5 round magazine.

Heckler & Koch PSG-1 A1 - 7.62x51mm NATO
DEVGRU operative with a PSG-1 A1

Mosin-Nagant M/52

A Hungarian Mosin-Nagant M/52 rifle is named "Mosin-Nagant" in game (distinguishable by the "02" and "B" markings engraved on the buttstock), fed with 5 rounds and uses old scope reticle from Counter-Strike, and the only sniper rifle so far that is reloaded with a bullet at a time. Despite being a scoped, bolt action sniper rifle, it is not available for use in rooms with "AWP Battle" mutation turned on.

Mosin-Nagant 1891/30 PU - 7.62x54mmR
First Person View
Guerrilla fighter carries an Mosin-Nagant

PGM Hecate II

The PGM Hecate II is called “Hecate II” in game, also available in Battle variant.

PGM Hecate II - .50 BMG
First Person

ZVI Falcon

The ZVI Falcon is available in the game, and is incorrectly depicted as single-shot, whereas the real weapon holds two rounds. Also available as the Power Falcon.

ZVI Falcon OP-99 - .50 BMG

Grenades

M67 Hand Grenade

The M67 Hand Grenade is named "Fragmentation grenade" in game and is only usable in the "Frag War" mode. It also has an incendiary grenade variant which is available for use in the zombie modes.

M67 Hand Grenade
frag grenade in-game
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incendiary grenade variation

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is named simply as "M24 Grenade" in game.

Model 24 Stielhandgranate
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Launchers

M79 Grenade Launcher (Sawn-Off)

The M79 Grenade Launcher is named "M79 Saw-Off" in game. It's frequently used by players in earlier Zombie Scenario games as the weapon could kill at least a dozen of zombies in one shot.

It comes with a gold-plated variant, shiny gold-plated variant and a variant called the "Shooting Star". The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.

Airsoft M79 sawed off with 3 airsoft grenades - 40x46mm
The M79 in game
reloading the m79
purchase icon
The gold-plated variant
purchase icon of the gold-plated variant

Milkor Mark 14

The Milkor Mark 14 appears as the "M32 MGL", also available in "Venom" variant, which replaces HE grenades with poison grenades.

Milkor Mark 14 - 40x46mm
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Heckler & Koch XM25 CDTE

A fictional weapon called the “VULCANUS-5” resembles the Heckler & Koch XM25. However, it is an assault rifle which fires smart bullets instead of 25mm grenades, and is fed from a 40-round high capacity box magazine.

Heckler & Koch XM25 - 25x40mm grenade

M203 Grenade Launcher (Sawn-Off)

The M203 Grenade Launcher appears as a part of the "SVDEX".

Some game posters also show a CT operative of unknown nationality wielding an M4A1 attached with an M203, an Aimpoint Comp sight, and a flashlight.

M203 Grenade Launcher - 40mm
The player prepares to fire theMm203 from an SVDEX.

FN GL-1

The FN GL-1 appears as a part of the “Burning AUG”.

FN GL-1 - 40mm

Mk 19 Grenade Launcher

The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19 Grenade Launcher.

Mk 19 Grenade Launcher - 40x53mm grenade

Bofors M136 AT4

The M136 AT4 is named "AT Lance" in game. Available only in the "Human Scenario" and "Metal Arena" modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.

M136 AT4 Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope
The AT-4 in used during the mission "Hellfire"
purchase icon
First Person View of the AT4-CS
purchase icon of the AT4-CS

Bazalt RPG-7

The RPG-7 comes with 5 spare rockets in game. It appears to be the only existing weapon in CSO featuring usable iron sights.

RPG-7 - 40 mm
In game screenshot
Aiming down the sights of the RPG

M67 Recoilless Rifle

A modified version of the M67 recoilless rifle is called the “Bazooka” in game. It appears as the primary weapon for the players in "Bazooka mode". The weapon is fed from a 20 round ammo box for some reason, the scope is usable.

First person view

Land Mines

M14 Landmine

The M14 landmine appears in the zombie union mode.

M14 landmine.jpg

M18A1 Claymore

Appears as the "Claymore Mine MDS". Can be detonated manually or with laser tripwires.

M18A1 Claymore Anti-Personnel Landmine

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