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Difference between revisions of "Alliance of Valiant Arms"
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==Heckler & Koch MP5K-PDW== | ==Heckler & Koch MP5K-PDW== | ||
− | The [[Heckler & Koch MP5#Heckler & Koch MP5K-PDW|Heckler & Koch MP5K-PDW]] appears in the game as the starting weapon for the Point Man class, and is one of several variants of the [[Heckler & Koch MP5|MP5]] available in the game. | + | The [[Heckler & Koch MP5#Heckler & Koch MP5K-PDW|Heckler & Koch MP5K-PDW]] appears in the game as the starting weapon for the Point Man class, and is one of several variants of the [[Heckler & Koch MP5|MP5]] available in the game. It can be fitted with an EOTech red dot sight and a laser pointer, and like most submachine guns in the game, it can be fitted with a silencer during gameplay. |
[[Image:MP5K-PDW.jpg|thumb|none|350px|Heckler & Koch MP5K-PDW 9x19mm]] | [[Image:MP5K-PDW.jpg|thumb|none|350px|Heckler & Koch MP5K-PDW 9x19mm]] |
Revision as of 02:57, 25 April 2012
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Alliance of Valiant Arms for current discussions. Content is subject to change. |
The following weapons appear in the video game Alliance of Valiant Arms:
Pistols
SIG-Sauer P226
The SIG-Sauer P226 appears in the game as the starting secondary weapon. It is generally viewed as one of the weakest pistols in the game.
Glock 21
The Glock 21 appears in the game as an unlockable weapon, referred to in-game as the "Glock21C".
CZ 75
The CZ 75 appears in the game as an unlockable weapon, referred to as the "CZ75" in-game. The in-game CZ 75 is the "Pre-B" model, evidenced by the rounded trigger guard and the design of the frame and controls.
FN Five-seveN USG
The FN Five-seveN USG appears in the game as an unlockable weapon, referred to as the "FN57" in-game, fitted with an olive-drab frame.
Heckler & Koch Mark 23
The Heckler & Koch Mark 23 appears in the game as an unlockable weapon, referred to in-game as the "MK23 SOCOM". It is fitted with an under-barrel AN/PEQ-6 laser aiming module.
Beretta 92FS
The Beretta 92FS appears as an unlockable weapon in the game. It is unique among the in-game sidearms in that it can be fitted with a silencer and can zoom in, despite using iron sights.
Luger P08
The Luger P08 appears in the game as an unlockable weapon, and along with the Walther P38 mentioned below, is among the oldest semi-auto pistols in the game.
Walther P38
The Walther P38 appears in the game as an unlockable weapon.
Smith & Wesson SW1911
The Smith & Wesson SW1911 appears in the game as an unlockable weapon, with a stainless steel finish, railed frame, and synthetic grips.
Beretta 93R
The Beretta 93R appears in the game as the "Beretta M93Ra". It is fitted with wood grips and is one of two pistols in the game with full-auto capability. Unlike the real Beretta 93R, the in-game weapon can only fire in full auto (instead of burst mode) and has no semi-auto mode.
Stechkin APS
The Stechkin APS appears in the game as an unlockable weapon, and the only other machine pistol in the game.
Desert Eagle
The Desert Eagle appears as the largest pistol in the game, chambered in .50 AE with a stainless steel finish.
Colt Single Action Army
The Colt Single Action Army appears in the game as an unlockable weapon, fitted with ivory grips and a 7.5" barrel. It is the oldest sidearm in the game.
Colt Python
The Colt Python appears in the game as an unlockable weapon, referred to in-game as the "Python 357". Despite having the slowest rate of fire of all the pistols in the game, it makes up for it by being the most powerful; even more so than the Desert Eagle mentioned above.
Shotguns
Winchester Model 1887
The Winchester Model 1887 appears in the game as the "Winchester M1887S" with a sawed-off barrel & stock and oversized lever loop like the one seen in Terminator 2: Judgement Day (the player-character even flips the weapon to cycle the action just as Arnold Schwarzenegger did in the film). The weapon is classified in-game as a secondary weapon and takes the loadout slot of the normal sidearm when equipped. It has the lowest ammo capacity of all the shotguns in the game; holding only 3 rounds.
Benelli M4 Super 90
The Benelli M4 Super 90 appears in the game as an unlockable weapon, referred to in-game as the "Benelli M1014". Despite using the military designation and holding 6 rounds, the weapon is modeled with the civilian 4-round magazine tube.
FN Tactical Police
The FN Tactical Police appears in the game as an unlockable weapon, referred to in-game as the "FN TPS". It has a stainless steel barrel & magazine tube and a side-saddle shotshell holder.
Franchi SPAS-12
The Franchi SPAS-12 appears in the game as an unlockable weapon.
Remington 870
The Remington 870 appears in the game as an unlockable weapon, fitted with a high-capacity magazine tube, USMC barrel clamp, heat shield, ghost ring sights, synthetic furniture, and a side-saddle shotshell holder. It holds 7 rounds, and has the highest ammo capacity of all the shotguns in the game.
Saiga 12K
The Saiga 12K appears in the game as an unlockable weapon, referred to in-game as the "Saiga 12". It features a side-folding stock with cheekpad, wooden pistol grip & handguard, and AK-style iron sights. It is one of only 2 shotguns in the game to feed from a box magazine, and as such reloads quicker than the other shotguns in the game.
Franchi SPAS-15
The Franchi SPAS-15 appears in the game as an unlockable weapon. It has the quickest reload time of all the in-game shotguns, slightly faster than the Saiga 12K mentioned above.
Submachine Guns
Heckler & Koch MP5K-PDW
The Heckler & Koch MP5K-PDW appears in the game as the starting weapon for the Point Man class, and is one of several variants of the MP5 available in the game. It can be fitted with an EOTech red dot sight and a laser pointer, and like most submachine guns in the game, it can be fitted with a silencer during gameplay.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appears in the game as an unlockable weapon.
Heckler & Koch MP5SD5
The Heckler & Koch MP5SD5 appears in the game as an unlockable weapon, and is the only submachine gun to feature an integral suppressor.
Heckler & Koch UMP
The Heckler & Koch UMP appears in the game as an unlockable weapon, fitted with a RIS foregrip.
Sa. Vz.61 Skorpion
The Sa. Vz.61 Skorpion appears in the game as an unlockable weapon. It is referred to in-game as the "Skorpion vz 61" and is one of several submachine guns that are classified as secondary weapons in the game and replace the normal sidearm when equipped. It also has the lowest ammo capacity of any submachine gun in the game; holding 10 rounds per magazine.
Steyr TMP
The Steyr TMP appears in the game as an unlockable weapon, and is another submachine gun that is classified as a secondary weapon in the game.
MAC-10
The MAC-10 appears in the game as an unlockable weapon, referred to in-game as the "Ingram MAC-10". It is classified as a secondary weapon in the game.
Uzi
The Uzi appears in the game as an unlockable weapon, and is one of the few submachine guns in the game that doesn't have the option to mount a silencer.
PP-19 Bizon
The PP-19 Bizon appears in the game as an unlockable weapon.
PP-2000
The PP-2000 appears in the game as an unlockable weapon. It is referred to in-game as the "KPB PP2000" and is fitted with a 44-round high-capacity magazine.
Calico M950A
The Calico M950A appears in the game as an unlockable weapon, fitted with a 50-round magazine. Despite being the full-auto M950A variant, it is referred to in-game as the semi-auto "Calico M950".
Spectre M4
The Spectre M4 appears in the game as an unlockable weapon.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 appears in the game as an unlockable weapon, fitted with an EOTech red dot sight.
FN P90
The FN P90 appears in the game as a buyable weapon.
SR-2M Veresk
The SR-2M Veresk appears in the game as an unlockable weapon. It is fitted with an EOTech red dot sight.
TDI Vector
The prototype configuration of the TDI Vector appears in the game as an unlockable weapon. It is referred to in-game as the "Kriss Super V", and is fitted with an EOTech red dot sight.
PPSh-41
The PPSh-41 appears in the game as an unlockable weapon, complete with its' standard 71-round drum magazine, giving it the highest magazine capacity of all the submachine guns in the game. It is unique in that it is one of the oldest submachine guns in the game, and one of the few that cannot mount a silencer.
M1A1 Thompson
The M1A1 Thompson appears in the game as an unlockable weapon, fitted with a 30-round box magazine.
Sterling L2A3
The Sterling L2A3 appears in the game as an unlockable weapon, referred to as the "L2A3" in-game. It features a fixed, wire-frame stock, an abnormal feature on the real Sterling.
MP40
The MP40 appears in the game as an unlockable weapon.
Rifles
M4A1 Carbine
The M4A1 carbine appears in the game as the starting weapon of the Rifleman class. It can be fitted with various accessories including an ACOG scope, M68 Aimpoint & EOTech red dot sights, and AN/PEQ-2 IR designator (which is shown emitting a visible red laser).
M16A2 rifle
The M16A2 rifle appears in the game as an unlockable weapon. Contrary to the real-life M16A2, the one in the game fires in full auto as opposed to 3-round burst mode.
C7A2 Rifle
The C7A2 rifle appears in the game as an unlockable weapon, referred to in-game as the "Diemaco C7A2". It features a polymer magazine and a Crane stock in place of the normal 4-position stock. It can mount either an EOTech red dot sight or an ELCAN Specter scope.
Z-M LR 300
The Z-M LR 300 appears in the game as an unlockable weapon, referred to in-game as the "Robinson XCR". It features the side-folding wire-frame stock instead of the weapon's normal proprietary telescoping stock.
FN FNC
The FN FNC appears in the game as an unlockable weapon. The in-game weapon is modeled on the civilian semi-auto version, evidenced by the bayonet lug being replaced by a sling mount.
DSA SA58 OSW
The DSA SA58 OSW appears in the game as an unlockable weapon, referred to in-game as the "SA58 Para". It uses a standard FN FAL magazine instead of the 30-round magazine usually used with this weapon and has a full-length barrel as well.
AK-47
The AK-47 appears in the game as an unlockable weapon. The in-game AK-47's magazine is shaped more like that of the AK-74 mentioned below, having less of a curve than the weapon's normal 7.62x39mm magazines.
AK-74
The AK-74 appears in the game as an upgraded version of the AK-47, referred to as the "AK-47 Hawkeye" in-game. It features a custom paint job on the handguard. The AK-74M is also available, and can be fitted with a scope.
AKS-74U
The AKS-74U appears in the game as an unlockable weapon. Despite being a carbine version of an assault rifle, the game classifies it as a submachine gun and issues it to the Point Man class.
AK-107
A heavily-modified version of the AK-107 appears in the game, referred to as the "AK-107bis". The weapon features a RIS handguard, Crane stock, custom muzzle brake, and M68 Aimpoint red dot scope.
AN-94
the AN-94 appears in the game as an unlockable weapon, referred to as the "AN94" in-game.
SAKO M95
The SAKO M95 appears in the game as an unlockable weapon, referred to in-game as the "SAKO RK.95".
Galil MAR
The Galil MAR appears in the game as an unlockable weapon. The game classifies it as a submachine gun, and issues it to the Point Man class.
Vektor CR-21
The Vektor CR-21 appears in the game as an unlockable weapon, referred to as the "CR-21" in-game.
Tavor TAR-21
The Tavor TAR-21 appears in the game as an unlockable weapon, referred to in-game as the "TAR21" and fitted with an EOTech red dot sight.
Beretta Rx4 Storm
The Beretta Rx4 Storm appears in the game as an unlockable weapon, referred to as the "RX4-Storm" in-game. It features a RIS foregrip, EOTech red dot sight, and a permanently-mounted suppressor. It is also shown firing in full auto, despite being limited to semi-auto in real life.
FAMAS
The FAMAS appears in the game as an unlockable weapon, referred to in-game as the "FA-MAS F1".
Steyr AUG
The Steyr AUG appears in the game as an unlockable weapon, referred to in-game as the "AUG-A1".
Steyr AUG A3
The Steyr AUG A3, fitted with a 16" barrel and ACOG scope, appears in the game as the modified version of the standard AUG mentioned above.
OTs-14-4A-03 Groza
The OTs-14-4A-03 Groza appears in the game as an unlockable weapon, referred to in-game as the "OTs-14 Groza". It is one of only two assault rifles to feature a silencer, having an integral one as part of its' design.
FN F2000 Tactical
The FN F2000 Tactical appears in the game as an unlockable weapon, referred to as the "FN-F2000".
SIG SG 550
The SIG SG 550 appears in the game as an unlockable weapon, referred to as the "SG550" in-game.
SIG SG 552
The SIG SG 552 appears in the game as an unlockable weapon, referred to as the "SG552" in-game. Like the AKS-74U, it is classified as a submachine gun and issued to the Point Man class.
SIG SG 556
The SIG SG 556 appears in the game as an unlockable weapon, referred to as the "SG556" in-game. It features a polymer magazine and M68 Aimpoint red dot scope.
Enfield L85A2
The Enfield L85A2 appears in the game as an unlockable weapon, fitted with an ACOG scope in place of the normal SUSAT scope.
Heckler & Koch G36V
The Heckler & Koch G36V appears in the game as an unlockable weapon, referred to as the "G36" in-game. By default it is equipped with the export-style carry handle/scope assembly, but it can be modified with a flat-top carry handle to allow mounting of optics such as an EOTech red dot sight. The G36V is also used by the player during the tutorial mission playable when the player runs the game for the first time.
Heckler & Koch HK416
The Heckler & Koch HK416 appears in the game as an unlockable weapon. It features a Grippod foregrip and EOTech red dot sight.
Heckler & Koch G3A3
The Heckler & Koch G3A3 appears in the game as an unlockable weapon.
Daewoo K1A1
The Daewoo K1A1 appears in the game as an unlockable weapon, referred to in-game as the "K1A1 Rail". It is fitted with a railed handguard mounting a RIS foregrip as well as an EOTech red dot sight atop the receiver. It is also classified as a submachine gun in the game and issued to the Point Man class.
Sturmgewehr 44
The Sturmgewehr 44 appears in the game as an unlockable weapon, referred to in-game as the "STG44". It is one of the oldest assault rifle in the game.
FG 42
The first-pattern FG 42 appears in the game as an unlockable weapon. It is referred to in-game as the "FG42".
M2 Carbine
The M2 Carbine appears in the game as an unlockable weapon.
Sniper Rifles
Izhmash SV-98
The Izhmash SV-98 appears in the game as the starting weapon for the Sniper class, with the proprietary bipod removed.
Accuracy International Arctic Warfare Magnum
The Accuracy International Arctic Warfare Magnum appears in the game as an unlockable weapon, referred to as the "AWM" in-game.
Unique Alpine TPG-1
The Unique Alpine TPG-1 appears in the game as an unlockable weapon, referred to in-game as the "TPG1". It features a custom paint job on the handguard and stock, and a stainless steel barrel.
M24 Sniper Rifle
the M24 sniper rifle appears in the game as an unlockable weapon, referred to in-game as the "M24". It features a custom paint job on the stock.
DSR-precision GmbH DSR-1
The DSR-precision GmbH DSR-1 appears in the game as an unlockable weapon, referred to in-game as the "DSR-1".
MAS FR F2
The MAS FR F2 appears in the game as an unlockable weapon, referred to as the "FR-F2" in-game.
PGM Mini-Hecate
The PGM Mini-Hecate appears in the game as an unlockable weapon, referred to as the "PGM.338" in-game.
Blaser R93
The Blaser R93 appears in the game as an unlockable weapon. It is fitted with a Harris bipod.
M39 Enhanced Marksman Rifle
The M39 Enhanced Marksman Rifle appears in the game as an unlockable weapon, referred to in-game as the "M14EBR" and is treated as a battle rifle instead of a sniper rifle, giving it to the Rifleman class. It features an EOTech red dot sight and full auto fire mode.
Galil Sniper Rifle
The Galil Sniper rifle appears in the game as an unlockable weapon.
Heckler & Koch MSG90A1
The Heckler & Koch MSG90A1 appears in the game as an unlockable weapon.
Walther WA 2000
The Walther WA 2000 appears in the game as an unlockable weapon.
SVD Dragunov
The SVD Dragunov appears in the game as an unlockable weapon. It features the synthetic furniture used on the newer SVD-M.
VSS Vintorez
The VSS Vintorez appears in the game as an unlockable weapon, referred to in-game as the "VSS". It features an integral suppressor and is the only sniper rifle in the game that fires in full auto.
Barrett M82A1M
In some maps (such as "Cold Case"), a 'leader' character will randomly spawn from among the players, the 'leader' armed with a Barrett M82A1M, which can be picked up and used by other players after the 'leader' is killed.
Karabiner 98k Sniper
The sniper version of the Karabiner 98k appears in the game as an unlockable weapon, referred to in-game as the "KAR98K". It features a hooded front sight and Zeiss ZF42 scope.
Mosin-Nagant M91/30 Sniper
The sniper version of the Mosin-Nagant M91/30 appears in the game as an unlockable weapon, complete with PU scope.
Machine Guns
MG3A1 Machine Gun
The MG3A1 machine gun appears in the game mounted on Leopard 2A6 tanks the player is tasked with protecting on "Escort" maps. The player can man the Loader's station and use the MG3A1 to engage enemy infantry attacking the tank.
M249 SAW
In some maps (such as "Cold Case", a 'leader' character will randomly spawn from one of the players, the 'leader' armed with an M249 SAW which can be picked up and used after the 'leader' is killed. The weapon has a custom tiger-stripe paint scheme.
Launchers
RPG-7
The RPG-7 appears in the game in "Escort" maps stored in lockers at strategic points throughout the map. The in-game RPG-7 is fitted with a PGO-7 scope and can disable the Leopard 2A6 with two PG-7VM rockets, even to the frontal armor, something which would be highly unlikely in real life.
Grenades
M67 Hand Grenade
The M67 hand grenade appears in the game as the default hand grenade.
MK3 Hand Grenade
The MK3 offensive hand grenade appears in the game as an unlockable weapon, referred to in-game as the "MK3A2". It is actually slightly less effective than the M67 mentioned above; having a shorter effective range when thrown.
AN/M8 Smoke Grenade
The AN/M8 smoke grenade appears in the game as an unlockable weapon, referred to in-game as the "AN/M8 HC". It produces thick clouds of white smoke when thrown, which are effective at concealing the players' movements from the enemy.
M18 Smoke Grenade
The M18 smoke grenade appears in the game as an unlockable weapon, the player able to choose from yellow, red, blue, or purple smoke when purchasing it. It functions the same as the AN/M8 mentioned above, but releases colored smoke instead of white smoke.