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Squad 44: Letters From The Front

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Squad 44: Letters From The Front for current discussions. Content is subject to change.


Squad 44: Letters From The Front
Squad 44 - Letters From The Front logo.jpg
Release Date: August 9, 2018 / rebranded Squad 44 - Letters From The Front on December 14, 2023
Developer: Offworld Industries
Mercury Arts
Periscope Games
Publisher: Offworld Industries
Series: Squad
Platforms: PC
Genre: First-Person Shooter


Squad 44: Letters From The Front (formerly known as Post Scriptum) is a large scale, WWII-set first person tactical shooter developed by UK-based Periscope Games as an offshoot of Squad and is published and later developed by Squad's developer, Offworld Industries. The project began in March 2016 and officially released on Steam Early Access on August 9th, 2018. It initially released as Post Scriptum: The Bloody Seventh as first released chapter of the game focused on the engagement of the British 1st Airborne Division against German Wehrmacht and SS units during Operation Market Garden in 1944. It was further expanded to include engagements that involved American airborne units. Later chapters, Plan Juane (depicting the Manstein Plan (Fall Gelb) battle between the French Army and Wehrmacht in 1940), Day of Days (the landings of Allied forces in Normandy during Operation Overlord), Mercury (the Invasion of Crete in 1941 with defending ANZAC forces), and Watch On The Rhine (the Ardennes Offensive in 1944) expanded the fronts throughout WWII. With the rebranding to Squad 44, the game also depicts the battle of Rethymno, the second part of the Invasion of Crete.

As with its parent game, Squad 44 is a multiplayer-only game focused on teamwork and cooperation, featuring combined arms gameplay and highly realistic, detailed weaponry. It has numerous factions depending on the setting of a match, and asymmetrical gameplay and classes between the Allied units and Axis forces.


The following weapons appear in the video game Squad 44: Letters From The Front:


Overview

Squad 44 portrays historical engagements of Allies and Axis forces across mainland Europe and Asia in 1940 to 1945. The early era of the game's second chapter depicts the French Army's 21 Regiment d'Infanterie engagement of the Wehrmacht during the Fall Gelb operation. The later '44-set levels are from the first and third chapters and portray the Allied Operations of Market Garden and Overlord, respectively. Operation Market Garden features the British 1st Airborne Division, the Polish Brigade, and the American 82nd Airborne infantry forces supported by Britain's XXX Corps armor against a more developed Wehrmacht and 9.SS-Panzer Division. The Normandy battles of Operation Overlord include American 4th Infantry Division, the 101st Airborne, and the 70th Tank Battalion versus the Wehrmacht's 91st Infantry Division and the 6 Fallschirmjägerregiment.

The Squad system from the parent game has been developed for a faction to have three separate sections for its units - the Infantry Section encompasses most of the regular classes. The Logistics Section takes over the FOB/Construction roles from Squad and has regular riflemen, an NCO, medic, and Combat Engineers. The last section is the Armored Section and incorporates tank commanders and tankers into their various fighting vehicles.

The general classes of Squad 44 are:

  • Officer - technically its own "Platoon Commander" section, the Officer role assumes the top of the team's chain of command. The class is meant to be paired with the Infantry Section's Radioman to call in air and artillery support. Officers can opt for a standard rifle or SMG; the latter is the sole option for the Germans.
  • NCO - The head class of each Infantry and Logistic squad, and the intermediary between them and the Platoon Commander. NCOs have either the standard rifle or SMG for their faction, and in the case of the 1944 Germans, the Gruppenführer has exclusive use of the StG 44.
  • Radioman - An Infantry class meant to directly follow the Officer and allow the use of indirect fire support. The latewar kits have the Gewehr 41 for the Funker, and the M1/M1A1 Carbine for Allied units. The early war variants use standard Kar98ks and MAS-36s.
  • Rifleman - Bog-standard Infantry and Logistics personnel that use each faction's standard service rifle, in addition to frag and smoke grenades. Latewar Allied units have sidearms and the French Fusiliers and Recrues only use their older WWI-era rifles. Infantry also bear sandbags, while the Logistics have repair tools.
  • Machine Gunner - the specialized automatic rifleman Infantry kit. Depending on the faction and era, some have Light Machine Guns that offer more mobility and unsupported aiming, while the Medium Machine Guns have to be deployed on bipods to be aimed effectively but have increased ammunition counts. Sidearms, frag, and smoke grenades are included.
  • Marksman - Low-count Infantry kit that is issued a scoped bolt-action rifle, a pistol, grenades, and binoculars.
  • Medic - Generally given a standard rifle, sidearm, grenades, and a Morphine injector as its main tool to resuscitate fallen allies. Available to both Infantry and Logistics, the latter has the repair tool.
  • Grenadier - Infantry-exclusive kit equipped with Rifle Grenade Launchers and regular hand grenades. Available to all factions except the French; the German Schiessbecher is not available in that era as a balance measure.
  • Sapper - Infantry class given SMGs and pistols, and explosives for dealing with enemy vehicles and emplacements.
  • Anti-Tank - Generally dived into Light (LAT) and Heavy (HAT) variations. All bear rifles; the Germans use the Panzerfaust and the Panzerschreck respectively. The British only have a LAT role equipped with the PIAT; the Americans' Bazooka role is a HAT. The latewar Allies have pistol sidearms. A subvariation is also present in the early 1940 era with Fusilier antichar and Panzerabwehrschütze AT Rifle kits, as these battles predate the widespread use of handheld rocket launchers.
  • Light Mortar - Equipped with a regular rifle, pistol, and a Light Mortar that can be used in the prone position. The class is in all Infantry Sections except the US Forces.
  • Combat Engineer - The principal kit of Logistics Sections for constructing emplacements. Generally has three variations - HE that uses an explosive similar to Sappers, AT carries antivehicle mines, and AP has antipersonnel mines. Issued with regular rifles, pistols, grenades, sandbags, E-tools, and repair wrenches.
  • Tank Commander - Head kit of Armored Sections, equipped with both a SMG and sidearm. Both this and its subordinate kit have repair tools.
  • Tank Crew - Armored vehicle operator, only given a sidearm and grenades, and also has the building tool.

The high degree of weapon functionality is shared from Squad. The game tracks reserve ammunition by individual magazines, fire selectors have an animation where applicable, and many long arms have sights that can be zeroed or dialed in with correspondingly accurate adjustments made to the actual rear sights. For the sake of simplicity and consistency, all weapons zero by meters (British and American systems typically used imperial yards in reality during WWII).

Pistols

Browning Hi-Power

The Browning Hi-Power P35 was introduced into the game with the April 2024 Operation Clean Sweep update, exclusively to the 1st Airborne British forces for the Radioman class. It is also available for the German faction as the "Pistole 640(b)". Both versions can be differentiated by the grips, with the Pistole 640(b) featuring brown grips with a "23" mark while the British FN pistols using darker grips.

FN P-35 - 9x19mm

FN Model 1922

The FN Model 1922 appears as a pistol for Royal Hellenic Army of Greece, featured in the NCO and Officer classes of both infantry and logistics sections. It is known as the "FN 1922" in-game.

FN Model 1922 - .32 ACP
PostScriptum FN Model 1922 hold.jpg
PostScriptum FN Model 1922 aim.jpg
PostScriptum FN Model 1922 rel 1.jpg
PostScriptum FN Model 1922 rel 2.jpg
PostScriptum FN Model 1922 rel 3.jpg
PostScriptum FN Model 1922 world.jpg

Luger P08

The Luger P08 is issued to the officer/NCO ranked classes for all German units, alongside with other German sidearms.

Luger P08 - 9x19mm Parabellum
The Luger P08 in the hands of a Fallschirmjaeger.
ADS of the Luger P08.
The Luger toggle action cycling, with a spent round flying out.
Reloading the pistol from empty.
Palming the toggle into battery.
PostScriptum Luger P08 world.jpg

Artillery Model

Added in the 2024 December update, Squad 44 was updated to include various weapons from its WWI offshoot Beyond The Wire, which are of direct ports of that game's weapons only available in the Subway Range Museum added concurrently in the update. One such weapon that was ported is the Luger P08 Artillery Model along with its two variants, known in-game as the "Lange Pistole 08".

Luger LP08 "Artillery" model with the rare Trommelmagazin 08 snail drum magazine compatible with the Bergmann MP18 submachine gun - 9x19mm

M1911A1

The American forces have M1911A1 pistols issued to most classes, with the exception of the Tank Crew and Tank Commander of the armor section classes.

M1911A1 - .45 ACP
A US GI draws and chambers his .45 sidearm. When Post Scriptum was rebranded to Squad 44, this animation was changed to depict the player toggling the safety off as with all other sidearms.
The M1911 pistol in idle.
ADS of the M1911A1.
Letting out a spent magazine.
Sliding in a new one.
Thumbing the slide release.
PostScriptum M1911A1 world.jpg

Mauser C96

The Mauser C96 is issued in place of the Walther P38 for Wehrmacht kits (except for the Sanitäter/Medic of the logistics section) in the 1940 levels. Regardless of how many bullets the player fires, it will always be partially loaded with 5 rounds; even if the player fires 9 rounds and "ejects" the last round during the non-empty reload.

Another weapon that was ported from the 2024 December update is the Mauser C96 with its stock, known in-game as the "Mauser C96 'Trenchbroom'" in the HUD and the "C96 Broomhandle" in the Subway Range Museum. As with the normal version, the stock version will always be loaded with 5 rounds on partial reload.

Mauser C96 "Pre-War Commercial" - 7.63x25mm Mauser
The Mauser C96 on the Stonne level. It doesn't have its holster-stock attached, but is held in carbine fashion anyway.
Using the C96's sights - they cannot actually be adjusted in-game.
As with other games, the Mauser pistol is incorrectly shown as having a non-empty bolt hold open feature - the user would have to manually hold it open with one of his hands. This is not the case with the stock version of the weapon, as with its appearance from Beyond The Wire.
Withdrawing a partially-used stripper clip results in the bolt correctly going into battery.
Empty-reloading the C96.
PostScriptum Mauser C96 world.jpg

Nambu Type 14

The Nambu Type 14 transition model was added in the December 2024 update, in preperation for the upcoming The Pacific Front chapter.

Nambu Type 14 (transitional model with larger trigger guard but original cocking knob) - 8x22mm Nambu

Nambu Type 94

As with the above Type 14, the Nambu Type 94 was added in the December 2024 update, for similar reasons. Both wood and black plastic grip variations of the pistol can be seen in the Subway Range Museum, but the wood grip verion can only be equipped.

Nambu Type 94 - 8x22mm Nambu

Ruby Mle. 1915

The French forces have access to the Ruby Pistol under the designation of "Ruby 1915". It was added with the 2024 Operation Clean Sweep April update.

Gabilondo Ruby - .32 ACP

SACM M1935A

The SACM M1935A pistols are exclusively available to the Fusilier antichar and Chief ingenieur kits for the 1940-era French Army. It is named "PA 1935A" in-game.

SACM M1935A - 7.65 MAS / 7.65x22mm Long
The SACM M1935A in-game.
Aiming the handgun.
Reloading the SACM M1935A.
Releasing the slide.
PostScriptum SACM M1935A world.jpg

Walther P38

Most of the specialized German kits have the standard Walther P38 pistol as their sidearm in the 1944-set levels. It is only available to the logistics section Sanitäter in the early war 1940 era levels.

Walther P38 pistol - 9x19mm Parabellum
Drawing the Walther - the user cocks the hammer.
A SS soldier with the P38 in Arnhem.
Aiming at the stacked crate.
Pulling out an empty magazine.
Sliding in a new one with the palm.
The Walter is rechambered by having its slide powerstroked.
Holstering the P38 - the user reengages the safety and decocks the pistol.
PostScriptum Walther P38 world.jpg

Revolvers

Likely due to the game's limitations (as its parent game Squad currently features only magazine-fed and belt-fed weapons, with the sole exception of the Mosin-Nagant M91/30), the Model 1873 and the Nagant M1912 are treated as if they are "magazine-fed" weapons; meaning that regardless of how many rounds the player fires, it will always be reloaded with 2 and 4 rounds respectively on non-empty reloads. The same goes with the tube-fed shotguns also featured in this game.

One notable detail is that the player always cocks the hammer upon equipping the Webley revolver, the Colt M1917 and the Mle. 1892, remaining cocked until it is fired. However, if the player reloads the weapon while having ammo and the hammer remaining cocked, it will suddenly be uncocked once the reload animation starts.

Chamelot-Delvigne Model 1873

Most classes for the French 21 Regiment d'Infanterie have the archaic Chamelot-Delvigne Model 1873 revolver as an issued sidearm. It is referred to as the "MAS Mle. 1873" in-game.

Chamelot-Delvigne Model 1873 - 11x17.8mmR
A French NCO with the Mle. 1873 in the Belgian city of Dinant.
Aiming the revolver.
Reloading round by round.
Closing the cylinder latch.
PostScriptum Chamelot-Delvigne Model 1873 world.jpg

Colt M1917

The Colt M1917 was added to the US Army faction with the 2024 April update, acting as an exclusive sidearm to the Tank Crew and Tank Commander of the armor section classes.

Colt Model 1917 - .45 ACP

Enfield No. 2 Mk. I

The Enfield No. 2 Mk. I revolver is the principal sidearm of the British units in Squad 44, named "Enfield No. 2 Mk. 1". All kits of the faction as well as their tankers get the No. 2 revolver.

Enfield No. 2 Mk. I - .38 S&W
The Enfield No. 2 in-game, in Holland.
Looking through the sights.
The start of a reload with the Enfield revolver - the rounds come out, but the ejector doesn't move.
Unfortunately, each .38 S&W has to be loaded by hand without the help of any speedloaders.
Closing up the No. 2.
PostScriptum Enfield No. 2 Mk. I world.jpg

MAS Mle. 1892

Following the 2024 Operation Clean Sweep update, the Mle 1892 Revolver is a usable revolver for the French officer classes.

Revolver d'ordonnance modèle 1892 - 8x27mm SR

Nagant M1912

The Nagant M1912 appears as a usable revolver exclusive to the Greek Radioman and Anti-Tank classes.

Nagant M1912 - 7.62x38mm R
PostScriptum Nagant M1912 hold.jpg
PostScriptum Nagant M1912 aim.jpg
PostScriptum Nagant M1912 rel 1.jpg
PostScriptum Nagant M1912 rel 2.jpg
PostScriptum Nagant M1912 rel 3.jpg
PostScriptum Nagant M1912 world.jpg

Reichsrevolver M1883

The Reichsrevolver M1883 is one of the couple of weapons from Beyond The Wire added to Squad 44 in the December 2024 1.5 update. As its iteration before it, it incorrectly and exclusively fires in double-action. It is only available at the Subway Range Museum, as with other legacy weapons featured in the update.

Armeerevolver Modell 1883 - 10.6x25mmR

Webley Mk. VI

Some British classes can use the Webley Mk VI.

Webley Mark IV - .455 Webley

Submachine Guns

Bergmann MP18

The Bergmann MP18.

Bergmann MP18 with 32-round Trommelmagazin drum - 9x19mm

M1A1 Thompson

American Officers and NCOs are equipped with the M1A1 Thompson submachinegun, with the exception of logistics NCOs, who use the Grease Gun listed below.

M1A1 Thompson with 30-round magazine - .45 ACP
A US Infantry Officer holds his Thompson in the high ready position while riding into Utah Beach.
Posting up behind a derelict Higgins boat with the M1A1 Thompson.
The iron sights - only the rear peep is usable.
Thumbing the firemode selector.
Reloading the Thompson. On empty, the character smacks a new magazine along the side of the receiver.
Inserting it.
PostScriptum M1A1 Thompson world.jpg

M3 Grease Gun

The M3 Grease Gun is used by US Sappers, logistics NCOs and by tank commanders of the 70th Tank Battalion.

M3 "Grease Gun" - .45 ACP
The M3 Grease Gun out on the test range.
Aiming with the peep sight.
Reloading the M3.
Pulling back the crank style charging handle.
PostScriptum M3 Grease Gun world.jpg

M3A1 Grease Gun

M3A1 - .45 ACP

M1928 Thompson

The M1928 Thompson is included as part of the Mercury Chapter content, as the SMG for ANZAC Officers and NCOs, only available with a drum magazine.

M1928 Thompson with 50-round drum magazine - .45 ACP
Patrolling a Greek town with the classic Tommy gun.
Aiming the M1928.
Locking the bolt back during the empty reload.
Setting in a new 50-round drum.
PostScriptum M1928 Thompson drum magazine wordl.jpg

M1928A1 Thompson

The M1928A1 Thompson is available with a 20-round, 30-round and a 50-round drum magazine.

M1928A1 Thompson - .45 ACP
PostScriptum M1928A1 Thompson hold.jpg
PostScriptum M1928A1 Thompson aim.jpg
Reloading a 20-round magazine.
Reloading a 20-round magazine.
Reloading a 20-round magazine.
Reloading a 30-round magazine.
Reloading a 30-round magazine.
Reloading a 30-round magazine.
PostScriptum M1928 Thompson 20 - 30 rd magazine world.jpg

MAS-38

MAS-38 SMGs are available to French Officers and NCOs, and are also used by the combat engineers and by Chef de char tank commanders.

MAS-38 - 7.65x20mm Longue
The MAS-38 in the hands of a French soldier outside of Dinant.
Aiming the MAS-38. This is the 100m rear aperture, the 200m can also be used.
Reloading with a new 7.65mm magazine.
Cycling the bolt back.
PostScriptum MAS-38 world.jpg

MP 40

The MP 40 is the standard submachine gun used by various classes across the German forces.

MP 40 with brown bakelite lower receiver - 9x19mm
A Panzer commander armed with the MP 40.
Aiming down the sights.
After running dry, the character quickly tosses out the magazine...
...locks the bolt back into its safety notch...
...slides in a new mag...
...and smacks the bolt back into place.
PostScriptum MP 40 world.jpg

Nambu Type 100

Unusually for a war video game, Squad 44 features the Nambu Type 100 submachine gun in both early version and late version. Both were added in December 2024. They're designated as the "Type 100 1940 Pattern" and "Type 100 1944 Pattern" respectively.

Nambu Type 100/40 - 8x22mm Nambu
Nambu Type 100/44 (1944-1945 model) with magazine removed - 8x22mm Nambu

Reising M50

The Reising M50 is available for the logistics NCO of the USMC class that will be added in The Pacific Front update, in both 20-round (the one used) and 12-round magazines.

Reising M50 - .45 ACP (11.43x23mm)

Reising M55

USMC Tank Commanders are instead issued with the Reising M55, once again in 20 and 12 round magazine versions.

Reising M55 - .45 ACP (11.43x23mm)

SIG Bergmann M1920

The SIG Bergmann M1920 appears for the upcoming The Pacific Front update. Known as the "Type BE SIG M1920".

Type Be - 7.63x25mm Mauser. Japanese contract.

Sten Mk V

British Airborne Officers and NCOs, Sappers, and Tank Commanders have the Sten Mk V as a primary weapon. It is one of the few SMGs that can be equipped with a bayonet, and the only Allied SMG that can do so

Sten Mk V - 9x19mm
A British Para patrols behind the Arnhem cathedral with his Sten Mk V.
Using the Mk V's sights.
Removing a spent magazine from the Sten.
Reloading with a new mag.
Working the bolt back - the ejection port always shows it forward, though.
Affixing the Lee-Enfield No.4 bayonet to the Mk V. Here the vertical grip can be easily seen.
PostScriptum Sten Mk V world.jpg

Steyr MP 34

Steyr MP 34s are issued instead of MP 40s for 1940 Wehrmacht classes on the Dinant and Stonne levels. It is indexed as the MP 34(ö); the abbreviation refers to Österreich (Austria's name in German). Just like the Sten Mk V above, it can also accept a bayonet.

Steyr-Solothurn S1-100/MP 34 - 9x19mm
The MP 34 in-game.
Using the Steyr's sights.
Actuating the fire selector - it has an animation, but doesn't actually move.
Reloading the MP 34.
Pulling the bolt back.
PostScriptum Steyr MP 34 world.jpg

Bolt-action Rifles

Arisaka Type 38

The Arisaka Type 38 was added in the December 1.5 update as part of the weapons that will be featured in Squad 44's The Pacific Front chapter for the Japanese Ho-Hei rifleman and Tekidan-Hei grenadier classes. Along with this, the update brought along a slew of Arisaka Rifle variants featured in Squad 44, which will be noted below and all of them can be fitted with bayonets.

Arisaka Type 38 rifle - 6.5x50mmSR Arisaka

Arisaka Type 38 Carbine

The carbine variant of the Arisaka Type 38 is issued to Japanese Eisei-Hei medics, Musen-Gishi radio operators, Taisensha-Hei anti-tank troops of the infantry section and Kou-Hei engineers and Kouhei-Gun infantry of the logistics section.

Arisaka Type 38 Carbine - 6.5x50mmSR Arisaka

Arisaka Type 44

The Kouhei-Gun Kashikan officers of the logistics section have access to the Arisaka Type 44 as one of their primary options.

Arisaka Type 44 Carbine - 6.5x50mmSR Arisaka

Arisaka Type 97 sniper rifle

The Sogeki-Shu marksman class meanwhile uses the Arisaka Type 97 as an alternative to the scoped version of the Type 99 rifle.

Arisaka Type 97 Sniper Rifle with 2.5x Kokura scope - 6.5x50mmSR Arisaka

Arisaka Type 99

The much more common Arisaka Type 99 with monopod appears within the Shikikan officer, Kashikan NCO, Ho-Hei rifleman, Tekidan-Hei and Hakugeki Ho-Hei grenadier classes. The latewar variant (known as the "Type 99 Arisaka 'Latch Ditch'") is also available exclusively for Shinpei recruits.

Arisaka Type 99 standard rifle with monopod - 7.7x58mm
Arisaka Type-99 Substitute Standard - 7.7x58mm

Arisaka Type 99 sniper rifle

As mentioned earlier with the Type 97, the Sogeki-Shu marksman class gains access to the Arisaka Type 99 sniper rifle.

Arisaka Type 99 Sniper Rifle with 4x scope - 7.7x58mm Arisaka

Berthier Mle. 1907/15 M16

The longer Berthier Mle. 1907/15 M16 was added into the game with the 2024 Operation Clean Sweep update, known in-game as the "Berthier Mle. 1907/15-M16". It is issued to the Greek light mortar class.

Fusil Berthier Modèle 1907/15 Modifié 1916 - 8x50mmR Lebel

Berthier Mle. 1916 Carabine

Berthier Model 1916 Carabine rifles are used by the French 21 Regiment d'Infanterie Commandant, Combat Engineer, Rifleman, and Sapper kits. It is indexed as the "Berthier Mle. 1892 M16".

Mousqueton Modèle 1892 Modifié 1916 - 8x50mmR Lebel
A French Sappeur armed with the Berthier carbine.
Aiming reveals a shallow rear notch and ultra-thin front post.
Cycling the Berthier's action.
Reloading with a new Mannlicher style clip.
The M1916 can be topped off with loose rounds - three are always shown loaded, regardless of how many have been ejected.

Enfield M1917

The Enfield M1917 is featured in this game, likely a leftover or a legacy weapon from Beyond The Wire. No classes nor factions currently use it.

Enfield M1917 - .30-06 Springfield

Enfield P14

The ANZAC sniper can be equipped with the Pattern 1914 Enfield.

Pattern M1914 (P 14) Enfield with BSA M1918 telescopic scope - .303 UK

Gewehr 1888/05

The Gewehr 1888/05 was added to Squad 44 as one of the legacy weapons from Beyond The Wire, known simply as the "Gewehr 1888".

Gewehr 1888/05 - 7.92x57mm (8x57 IS)

Gewehr 1898

The Mauser Gewehr 1898 is a legacy Beyond The Wire rifle added in the 1.5 update. Unlike that game, there is no sniper version available.

Mauser Gewehr 1898 - 7.92x57mm Mauser

Gras Model 1874

The Gras Model 1874 single-shot bolt-action rifle, known as "Gras Mle. 1874" is issued to the Royal Hellenic Army infantry rifleman as an alternative to the more common Mannlicher-Schönauer M1903.

Gras Model 1874 - 11x59mm Gras
PostScriptum Gras Model 1874 hold.jpg
PostScriptum Gras Model 1874 aim.jpg
PostScriptum Gras Model 1874 rel 1.jpg
PostScriptum Gras Model 1874 rel 2.jpg
PostScriptum Gras Model 1874 rel 3.jpg
PostScriptum Gras Model 1874 world.jpg

Karabiner 1888

The Karabiner 1888 was added in the December 2024 update, where it is known as the "Karabiner 88". It is mentioned in the patch notes that it is part of the legacy weapons from Beyond The Wire, while that game does not feature the Karabiner 1888 directly as a usable weapon, it is seen in that game's development recap where it was intended to be added in that game at some point, but it is likely left in Beyond The Wire's files, never used.

Karabiner 1888 - 7.92x57mm (8x57mm I Patrone 88)

Karabiner 98AZ

The Mauser 98AZ Artillery Carbine has been added in the December 2024 update as a legacy weapon, known as the "Karabiner 98 AZ".

Karabiner 98AZ - 7.92x57mm Mauser

Karabiner 98k

The Karabiner 98k is the standard issue service rifle for the German military in Squad 44. The Scharfschütze kits use a Zeiss ZF39 equipped Kar98k as their sniper rifle.

Karabiner 98k - 7.92x57mm Mauser
The Karabiner 98k, in a square of Carentan.
Sighting in the rifle.
Working the bolt-action after firing a shot.
Reloading the Kar 98k with a stripper clip.
Kicking out the empty clip by driving the bolt home.
As with some other weapons in the game, the K98k is also topped off from full stripper clips. The character withdraws and saves the extra rounds.
Affixing the Karabiner's bayonet.

Karabiner 98k (with ZF ZF39 scope)

Karabiner 98k sniper rifle with Zeiss ZF39 scope - 7.92x57mm Mauser
A German sniper equipped with the Kar98k + ZF39 in the early days of the war.
The game darkens out the peripheral vision when looking through sniper scopes.
Opening the action up on a reload.
Reloading with individual rounds.
The user turns the rifle over to inspect the chamber...
....and mashes the bolt home.

Lebel Model 1886 M93

French Fusilier and Recrue infantry are issued with old Lebel Model 1886 M93 rifles. The Tireur d'elite sharpshooter uses the Lebel with the APX 1917 scope as the French never issued MAS-36 with scopes in WWII. The Lebel is also used by the radioman and the scoped version is used by the marksman of the Greek forces.

Lebel Model 1886 M93 - 8x50mmR Lebel
A French Infantrymen of the 21 Regiment, armed with a Lebel rifle in Foqueux.
Bringing up the Mle. 1886 to sight in the rifle.
Opening the Lebel's action after firing the last shot.
Depressing the cartridge elevator...
...and filling it up with 8mm rounds.
Equipping the Lebel's bayonet.

Lebel Model 1886 M93 (with APX 1917 scope)

Lebel Model 1886 M93 Rifle fitted with APX Mle 1917 sniper scope
The Lebel sniper variant ingame.
Aiming with the APX 1917 scope.
Rechambering the Lebel sniper.
Reloading the rifle.

Lee-Enfield No.1 Mk III*

ANZAC forces in the Mercury Chapter use the older Lee-Enfield No.1 Mk III* pattern as their standard issue rifle. A scoped version is available to their marksman class.

Lee-Enfield No. 1 Mk III* - .303 British
An ANZAC rifleman with the standard Lee-Enfield rifle.
Aiming. The hand positions are reused from the No.4 below.
Ejecting out a .303 shell casing.
Reloading the SMLE - placing in a charger clip.

Lee-Enfield No. 1 Mk III* (HT)

Unlike the other scoped rifles in-game, the Mk III* Lee-Enfield sniper can rechamber while maintaining a view through the scope. The same ability also applies to the Ross rifle, and the Mk 4 variant of the Lee-Enfield.

Lee-Enfield No. 1 Mk III* (HT) - .303 British
The scoped SMLE rifle out at some Crete windmills.
Getting a look at the No.1 rifle's right side.
The view through the rather low-detailed scope.
Reloading the scoped rifle.

Lee-Enfield No.4 Mk 1

The Lee-Enfield No. 4 rifle is the standard battle rifle of the UK Armed Forces in Squad 44.

Lee-Enfield No. 4 Mk I - .303 British
A Lee-Enfield No.4 Mk 1 in the hands of a British Para standing next to a Universal Carrier - note the "mad-minute" posture.
Looking through the 100m battle sights.
The flip aperture set at the next increment of 200m. It goes up to 1000m.
Cycling the Enfield's distinctive "clickity-clack" fast action.
Reloading a five shot charger clip - the partial reload always shows one full one loaded, regardless.
Both clips are thumbed out, and the bolt is driven home.
Affixing the No.4's spike bayonet.
In idle, the Para grips the rifle by its stock.

Lee-Enfield No.4 Mk 1 (T)

British and Polish Airborne snipers use the Lee-Enfield No. 4 Mk 1 (T) sniper rifle.

Lee-Enfield No. 4 Mk 1 (T) - .303 British
The Lee-Enfield sniper rifle out on the practice range - it is held normally, rather than the mad-minute posture of the infantry pattern.
The view through the No. 32 Telescopic sight.
Reloading the Enfield sniper - the fired round is ejected.
Reloading with individual rounds.

M1903A1 Springfield

The Springfield M1903A1 rifle was added in the December 1.5 update, with the sniper variant specifically in preparation of The Pacific Front chapter for the USMC marksman class.

It is mentioned in the patch notes for the 1.5 update that the iron sight and grenade launching variants of the M1903A1 was a legacy rifle from Beyond The Wire, however it is unknown if the rifle is a direct port from Beyond The Wire (which would make the M1903A1 variant anachronistic) or a remodel of the original M1903 Springfield rifle but modified with the C-type pistol grip stock to turn it into a more appropriate M1903A1 Springfield.

M1903A1 Springfield - .30-06 Springfield
M1903A1 Springfield sniper rifle with 7.8x Unertl scope - .30-06 Springfield

M1903A3 Springfield

The M1903A3 Springfield is available to US Army infantry and logistics riflemen as an alternative to the M1 rifle.

Remington-manufactured M1903A3 Springfield - .30-06 Springfield
An 82nd Airborne rifleman with his Springfield after dropping into the Netherlands.
Aiming with the M1903A3's distinct aperture sights.
Ejecting a spent .30-06 round out of the rifle.
The M1903A3 also tops off with loose rounds.
The empty reload starts with grabbing the clip of .30-06 first, and then opening up the action.
Feeding the cartridges into the magazine.
Flicking out the empty clip before driving the bolt home.

M1903A4 Springfield

American marksmen use the M1903A4 Springfield sniper rifle with Model 330 Weaver scope, the signature sniper rifle of the US Army in the European theater.

M1903A4 Springfield with Model 330 Weaver scope - .30-06
The M1903A4 out in the fields of Normandy.
The view down the Weaver scope.
Operating the bolt.
Reloading the M1903A4.

Mannlicher-Schönauer M1903

Greek recruits, rifleman, and medic of the infantry section gain access to the Mannlicher-Schönauer M1903, simply as the "Mannlicher 1903".

Mannlicher-Schönauer M1903 - 6.5x54mm Mannlicher-Schönauer
PostScriptum Mannlicher-Schoenauer M1903 hold.jpg
PostScriptum Mannlicher-Schoenauer M1903 aim.jpg
PostScriptum Mannlicher-Schoenauer M1903 rel 1.jpg
PostScriptum Mannlicher-Schoenauer M1903 rel 2.jpg
PostScriptum Mannlicher-Schoenauer M1903 rel 3.jpg

Mannlicher-Schönauer M1903/14

The Greek NCO class of both infantry and logistics sections use the Mannlicher-Schönauer Y1903/14 or the "Mannlicher 1903-14" in-game.

Mannlicher-Schönauer M1903/14] - 6.5x54mm Mannlicher-Schönauer
PostScriptum Mannlicher-Schoenauer M1903-14 hold.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 aim.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 rel 1.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 rel 2.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 rel 3.jpg

Mannlicher-Schönauer M1903/14 Carbine

On the other hand, the Greek sapper class of the infantry section and most other Greek classes from the logistics section use the Mannlicher-Schönauer M1903/14 Carbine, indexed as the "Mannlicher 1903 Carbine".

Mannlicher-Schönauer M1903 Carbine - 6.5x54mm Mannlicher-Schönauer
PostScriptum Mannlicher-Schoenauer M1903-14 Carbine hold.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 Carbine aim.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 Carbine rel 1.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 Carbine rel 2.jpg
PostScriptum Mannlicher-Schoenauer M1903-14 Carbine rel 3.jpg

MAS-36

The MAS-36 is the standard battle rifle for the French Army, though it is issued to specialized kits - NCOs, radio operators, medics, logistic anti-tank combat engineers and logistic chief engineers. The general riflemen roles are supplemented with its older WWI predecessors.

MAS-36 - 7.5x54mm
Observing a creek with the MAS-36.
The MAS-36 features a good set of open battle sights.
Operating the bolt.
Reloading the rifle with more 7.5mm French cartridges.
Chambering the MAS-36.
The non-empty reload has four shots loaded, and the last one removed with the clip.
Unstowing the MAS's signature French style spike bayonet.
Screwing it into place.

Ross Mk. III

The Ross Mk. III has been added in the December 2024 update as once of the legacy weapons from Beyond The Wire. The sniper version with the American Warner & Swasey scope is also featured as well.

Ross Mark III Model 1910 - .303 British
Ross Mk. III Model 1910 sniper rifle with Warner & Swasey M1913 Prismatic Musket Sight - .303 British

TERA Type 2

The last variant of the Arisaka rifle series is the Arisaka Type 2, known as the "Type 2 TERA Arisaka" in-game. But unlike other Arisaka rifles, this particular rifle isn't currently issued to any of the Japanese classes in the game, though it may be planned for a future update.

TERA Type 2 - 7.7x58mm

Self-Loading Rifles

FG 42/II

The German Fallschirmjaeger has a distinct "FG-42 Schütze" class equipped with the second pattern FG 42/II, known as the "FG 42 Modell II". The combination of the muzzle brake and buffered stock results in surprisingly good recoil control even when shooting offhand.

FG 42/II - 7.92x57mm Mauser
The FG 42/II in Carentan.
Aiming; the drum rear sight can adjust up to 1000m.
Working the fire selector - the game does not portray the complex automatic-open bolt/semiauto-closed bolt procedure.
Reloading the FG 42/II.
Rocking in a new mag.
Rechambering the automatic rifle.
Handling the FG 42/II's bipod. The bayonet is not practical in terms of design (but it can be used), but a bipod suits this role better.
PostScriptum FG 42-II world.jpg

Gewehr 41(W)

Wehrmacht Funker radiomen of certain armies are equipped with the rare Walther model of the Gewehr 41, the immediate predecessor of the Gewehr 43. It comes with the ability to mount a bayonet.

Walther Gewehr 41 - 7.92x57mm Mauser
A Polish Paratrooper with the Walther G41 on the rifle range.
ADS view.
Reloading the Gewehr 41 from empty - the soldier holds the second clip in his palm while loading the first.
Setting in the second clip after loading and thumbing out the first. Offsetting the bottom three rounds to the left is a very accurate detail to how cartridges tend to feed off clips and into the internal magazine.
About to rechamber the G41...
...which sends the second clip flying out. The none-empty reload animation is performed by locking the bolt back and ejecting a round, and then loading in one five-shot clip regardless of how many rounds are in the magazine.
Affixing the G41's bayonet.
PostScriptum Gewehr 41(W) world.jpg

Gewehr 43

In turn, the 9. SS-Panzer radioman class uses the Gewehr 43 rifle. Prior to Update 1.5, the Gewehr 43 is distinct from the Gewehr 41 with the former using box magazines instead of stripper clips to reload. Now as of this update both rifles use stripper clips.

Gewehr 43 - 7.92x57mm Mauser
The Gewehr 43, out on a Dutch farm in the rain.
Aiming the G43.
Rocking in a new magazine during the reload.
Chambering the Gewehr.
PostScriptum Gewehr 43 world.jpg

M1 Garand

The M1 Garand rifle is the standard service rifle for American forces.

M1 Garand - .30-06
Posting up just outside of Carentan, with the M1 rifle.
Squad 44 portrays the Garand's sights very realistically, most games usually give the M1 a psuedo ghost ring for a rear sight. This is likely to balance it out as the Germans have less-issued self-loading rifles in turn. The sights also dial from 100 - 600m.
Pinging out an empty clip, the M1 Garand's signature feature.
Carefully dropping in a new clip.
Though, as with a lot of other more modern depictions of the Garand, the en-bloc can be withdrawn for tactical reloads.
Attaching the bayonet.
PostScriptum m1 garand world.jpg

M1 Carbine

M1 Carbines are available to the US 4th Infantry forces introduced in the "Day of Days" chapter.

M1 Carbine - .30 Carbine
The M1 Carbine out on the Normandy beaches.
ADS with the rear sight set to the 300m setting.
Reloading the carbine.
About to rechamber.
M1 carbine - bottom.

M1A1 Carbine

The M1A1 Carbine is issued to the US Airborne Radioman, Medic, and Combat Engineer classes. British Airborne radiomen kits also have access to the M1A1 Paratrooper carbine.

M1A1 Carbine - .30 Carbine
A member of the 101st Airborne cautiously approaches Cafe de Normandie with the M1A1 Paratrooper Carbine.
Aiming at the chimney - the early style rear sight is adjustable.
Reloading the fifteen-shot magazine with the left hand.
Chambering the M1A1 with the right.
M1A1 carbine - top.

R.S.C. Mle. 1917

Added with the 2024 Operation Clean Sweep, the R.S.C. Mle 1917 is the only available semi-automatic rifle for the French Army.

Fusil automatique Modèle 1917 - 8x50mmR Lebel

StG 44

The StG 44 is included and only available in one of the Gruppenführer loadouts for the latewar German forces.

Sturmgewehr 44 - 7.92x33mm Kurz
The StG 44 in the hands of a SS soldier.
Aiming the assault rifle.
Removing a magazine on the reload.
As with the Thompson, the empty reload has the user smack the fresh magazine along the side of the StG.
Rocking in the 7.92mm Kurz magazine.
Charging the StG 44.
PostScriptum StG 44 world.jpg

Anti-Materiel Rifles

Boys Mk. I

The Boys MKI Anti-Tank Rifle is used by the French, ANZAC and Hellenic Army Antitank riflemen kits.

Boys Mark I - .55 Boys
The Boys MkI near the vehicle area on the test range.
The Boys deployed on the short cobblestone wall.
Aiming down the small but open sights.
Slowly working the Boys' gargantuan bolt action.
Pulling out the magazine.
Getting a good view of the .55 cartridge before loading in the new one.
The Boys is always rechambered at the end of its reload.
PostScriptum Boys MKI Anti-Tank Rifle world.jpg

Panzerbüchse 39

German Panzerbüchse kits use the Panzerbüchse 39, exclusively in the 1940 era. For the later set maps, German forces instead have the more effective man portable rocket launchers.

PzB 39 Anti-tank rifle with spare ammunition box - 7.92x94 mm (Patrone 318)
Deploying the PzB 39 on a chicken coop - the user opens up the right cartridge hopper.
Aiming the Panzerbüchse.
Opening the action up after firing a shot.
Loading in a new Patrone 318.
Chambering the PzB.
The hopper can be manually reloaded with another.
PostScriptum Panzerbüchse 39 world.jpg

Shotguns

Both shotguns are reloaded with period-accurate paper shells.

Winchester Model 1897

The Winchester Model 1897 from Beyond the Wire returns in Squad 44 following the December 2024 update, retaining its name. Being a direct port of the weapon, it presents a few notable issues. As mentioned in the revolver section of the page, it is reloaded as if it is magazine-fed due to engine limitations, having the same non-empty and empty reloads regardless of how many shots. It also holds 3 shots in the tube, even if the empty reload animation depicts it being reloaded with 6 shells (including 1 chamberloaded). Also likely due to the fact that the reload system is shared with magazine-fed weapons, the player is able to fire a shell directly after a reload without working the pump. It can also be attached with a bayonet, similiar to most other weapons.

Winchester Model 1897 "Trench Gun" - 12 gauge.

Winchester Model 1912

The Winchester Model 1912 in trench gun configuration was added alongside with the Model 1897 from the Decemeber 2024 update, for the upcoming The Pacific Front chapter, intended for the US Marine Corps Sapper class. It features the same slew of errors and limitations as with the Model 1897. Only this time, the Model 1912 holds 3+1 shells. And as with the above Model 1897, it can be used in tandem with a bayonet.

Winchester Model 1912 "Trench Gun" with heat shield and bayonet lug - 12 gauge

Machine Guns

Bren Mk2

The Bren Mk2 is the machine gun available for British Airborne, XXX Corps soldiers, and the Polish Brigade. It is a lightened development of the Mk II that was issued in July 1944.

Bren Mk2 - .303 British
The Bren Mk III out in the rain.
Aiming - the sights can be adjusted out to 600m.
Pulling out a dry .303 magazine.
About to put in a new one, and then lock the action back.
Deploying the Bren on a post.
PostScriptum Bren Mk2 world.jpg

Browning Automatic Rifle M1918A2

The Browning Automatic Rifle M1918A2 is one of the two machine guns used by the US Army forces and the only one available for the US Marine Corps, offering better mobility and the ability to be aimed offhand compared to its belt-fed brother below. A version without the bipod is available for the USMC for the The Pacific Front chapter.

Browning Automatic Rifle M1918A2 - .30-06
Advancing on the German defenses on Utah Beach with the M1918A2 BAR.
The BAR's default 100m rear sight...
... and its aperture, used from 200m here to 1000m.
Deploying the Browning on sandbags.
Removing a used magazine.
Inspecting a new one before loading it in. The hand positions are a bit out of whack here due the bipod-deployed state.
Charging the BAR.
PostScriptum Browning Automatic Rifle M1918A2 world.jpg

Browning M1919A6

US Army forces also have a machine gunner class equipped with the Browning M1919A6 machine gun, offering a more volume-of-fire oriented choice compared to the maneuverable BAR.

Browning M1919A6 - .30-06 Springfield
Holding the Browning M1919A6 from the hip, with the carry handle.
The Browning set up on the sandbags.
Aiming the M1919A6 with the standard 100m notch.
The adjustable 200 - 1000m leaf aperture, same as the BAR.
Handling the top cover on a reload.
Placing in a new .30-06 belt.
On empty, the gunner charges the M1919A6.
PostScriptum Browning M1919A6 world.jpg

Chatellerault FM 24/29

Chatellerault FM 24/29 machine guns are the second option available to French gunners, known as the "MAC 24/29".

Chatellerault FM 24/29 - 7.5x54mm
Standing alongside the Meuse River with the Chatellerault machine gun.
Using the FM 24/29's distinct sights.
Empty reloads start with the bolt being pulled back first.
Swapping out the magazine.
Deploying the Chatellerault on the improvised bridge.
PostScriptum Chatellerault FM 24-29 world.jpg

Chauchat Mle 1915

The Chauchat Mle 1915 machine gun is one of the two options for French machine gunners.

Chauchat Mle 1915 - 8x50mmR Lebel
The Chauchat Mle. 1915 on the Stonne map.
Aiming down the sights.
Unloading an empty magazine out of the Mle. 1915.
Rocking in a new one.
Pulling the bolt back from empty.
Examing the Chauchat with the bolt locked back.
PostScriptum Chauchat Mle 1915 world.jpg

Lewis Gun

Lewis Guns are used by the ANZAC forces as their machine gun. It has to be deployed in order to be aimed, akin to the belt-fed GPMGs.

Lewis gun Mk I - .303 British
The Lewis gun deployed on a low Greek fence. In this position, the gunner holds the stock with his left hand.
Aiming with the distinct large adjustable sights.
Reloading - the user inspects the pan magazine.
Palming it in.
Charging the Lewis.
PostScriptum Lewis Gun world.jpg

Madsen M1907

The German Madsen M1907 light machine gun from Beyond The Wire was added as part of Update 1.5. It is still incorrectly labeled as the "M1902 Madsen".

Madsen Model 1907 - 7x57mm Mauser

Maxim MG08/15

The Maxim MG08/15 was brought into the game for the Germans with the 2024 Operation Clean Sweep update.

Maxim MG08/15 - 7.92x57mm Mauser

MG 34

German machine gunners are primarily issued with the MG 34, feeding from 75-round Gurtrommel 34 drums. As a medium machine gun, it is only usable in hipfire until deployed on cover or in prone. The fire-selector functionality allows for the single shot trigger to be used. The MG 34 is used in a stationary emplacement on the Lafette tripod, and is mounted in a few vehicles such as the BMW R75 sidecar and one variant of the Sd.Kfz.251.

MG 34 with Gurtrommel 34 - 7.92x57mm Mauser
Examining the MG 34 as seen from the hip.
Aiming the MG after deploying it on the rock.
Empty reloads have the bolt locked back first.
Reloading the belt drum.
Pulling out the 7.92mm belt.
Closing the top cover.
PostScriptum MG 34 world.jpg

MG 42

The MG 42 is available to German units in the 1944 levels, both as a man-portable MMG feeding from the assault drums, or as a FOB emplacement. It is also mounted in one variation of the Sd.Kfz. 251 halftrack.

MG 42 with Gurtrommel 34 - 7.92x57mm Mauser
A MG 42 posted up on the Wehrmacht's defenses on Utah Beach.
Looking through the MG 42's sights.
Locking the bolt back at the start of an empty reload.
Removing an empty assault drum.
Feeding in the belt from a new one.
Palming down the top cover.
PostScriptum MG 42 world.jpg

Nambu Type 96

The Japanese Nambu Type 96 was added in Update 1.5 as one of the three machine gun options for the Kikanjuu-Hei class, the others being mentioned below.

Nambu Type 96 - 6.5x50mm Arisaka

Nambu Type 99

The Nambu Type 99 is one such available machine gun available to the Kikanjuu-Hei class.

Nambu Type 99 - 7.7x58mm Arisaka

Type 11 LMG

The Type 11 LMG is another option for the Kikanjuu-Hei class. However, unlike the other two aforementioned Japanese machine guns, the Type 11 does not feature a scoped variant.

Type 11 Light Machine Gun with bipod/sling - 6.5x50mm Arisaka

ZB vz. 26

ZB vz. 26 machine guns are issued in place of the then non-existent MG 42 for the Wehrmacht in the 1940 maps. It is indexed under its Wehrmacht designation, "MG-26(t)", in-game.

ZB-26 - 7.92x57mm Mauser
The ZB-26 in the German deployment zone at Stonne.
Aiming the ZB.
Toggling the fire selector.
Unloading a spent magazine from the ZB-26.
Setting in a new one.
Charging the machine gun.
The ZB-26 deployed on the sandbags.
PostScriptum ZB vz. 26 world.jpg

Launchers

Enfield Cup Grenade Launcher

The No.1 Mk.I Cup Discharger, affixed to the Lee-Enfield No. 4 is issued to the British Forces' Grenadiers, with 5 Mills Bomb projectiles.

Lee-Enfield No. 1 Mk III* with grenade launcher
The Grenadier Enfield out in the Osterbeek countryside.
It can be dialed in from 25m to 250m - the Mills grenades are heavy projectiles.
Pulling the pin off a Mills at the start of a reload.
Setting the projectile in the cup.
Loading in a "blank" cartridge.

Gewehrgranatengerät

German Schiessbecher grenadiers use the K98k equipped with the Gewehrgranatengerät device. It only has the Gewehr-Sprenggranate as the available projectile, both in high-explosive and AT configurations.

Gewehrgranatengerät (a.k.a. Schiessbecher) - 30x250 mm
Gewehrgranatengerät mounted on Kar98k rifle
The Gewehrgranatengerät in-game.
Aiming at 100m - it zeroes from 25m to 200m.
Loading in the projectile.
And reloading the launching cartridge.

M7 Rifle Grenade Launcher

The M7 Rifle Grenade Launcher in conjunction with the M1 Garand is issued to American Grenadier kits. It has the most options for projectiles, included Mk. 2 fragmentation warheads for infantry, M9A1 Rifle Grenades for anti-armor/vehicle use, and M22 Smoke Rifle Grenades for concealment.

M7 Rifle Grenade Launcher - 22mm
The M1/M7 combo with the Mk 2 fragmentation round loaded.
Aiming - all rounds zero from 50m to 200m.
Latching in another frag round.
Pulling the pin out.
Loading in a blank cartridge.
M9A1 22mm Rifle Grenade
The M9A1 AT grenade in-game.
The M9A1 aimed at 100m.
Reloading the AT grenade.
Idling with the M22 smoke round configuration.
Aiming at 200m.
Loading up another smoke grenade.

M1A1 Bazooka

US 4th Infantry Division Bazooka troops and USMC Bazooka troops use the M1A1 "Bazooka" rocket launcher.

M1A1 Bazooka - 2.36 inch
The M1A1 Bazooka on the practice range.
Aiming the M1A1; the sights adjust from 100 to 200 to 300 meters.
Reloading a HEAT warhead. Unfortunately, the necessary step of connecting the rocket to the battery is skipped.

M9A1 Bazooka

The M9A1 "Bazooka" variant is used by the 82nd and 101st Airborne Bazooka kits.

M9A1 "Bazooka" - 2.36 inch
Viewing the M9A1 Bazooka tube.
Aiming through the rudimentary optical sight.
Reloading the rocket warhead.
Setting it in fully.

Panzerfaust 60

The German Forces 1944-era Leichte Panzerabwehr kit has the Panzerfaust 60 disposable launcher.

Panzerfaust 60 - 44mm with 149mm warhead
Viewing the Panzerfaust 60 launcher.
Using the sights - it can be zeroed at each notch.
Pulling the safety pin out of another Panzerfaust.
Flicking up the leaf sight.

Panzerschreck RPzB 54

The Panzerschreck RPzB 54 launcher is used by the German Schwere Panzerabwehr class in the 1944 era levels, and has two rockets. It goes by its full German moniker of Raketenpanzerbüchse 54 in-game.

Panzerschreck RPzB 54 - 88mm
The Panzerschreck in the hands of a SS Panzergrenadier.
Using the RPzB's non-adjustable sights.
As with many WWII games, it reloads similar to the Bazooka variants despite being a much longer tube.
Squad 44 also unfortunately emits the necessary step of connecting the rocket to the launching battery.

PIAT

British and Polish Light AT units utilize the PIAT launcher as their anti-vehicle launcher.

Projector, Infantry, Anti Tank (PIAT) - 3.25 in
The PIAT out next to the Arnhem Bridge.
Aiming - each of the sights can be used for ranging.
Reloading the 3.25 in warhead after blasting the bunkerhouse.

Type 100 grenade launcher

The Type 100 grenade launcher.

Type 100 grenade launcher

Type 2 grenade launcher

The Type 2 grenade launcher.

Type 2 grenade launcher - 30/40mm

Vivien-Bessière Tromblon

As with Beyond The Wire, the Lebel rifle can be outfitted with a Viven-Bessières Rifle Grenade Launcher. Unlike that game however, the M1917 cannot be used in tandem with the rifle grenade launcher, as that ability was instead given to the Springfield M1903A1.

Lebel Mle 1886 rifle with Tromblon VB.

Grenades and Explosives

F1 Mle. 1935

French 21 Regiment forces have the F1 Mle. 1935 as their standard fragmentation grenade.

Grenade F1 Mle. 1935
The F1 Mle. 1935 along the Meuse River.
Pulling the pin.

Hafthohlladung Anti Tank Mine

The magnetic Hafthohlladung Anti Tank Mine is issued to German Heavy and Light Antitank, and Sapper kits. It has to be manually placed and functions on a timed fuse.

Hafthohlladung H3.5
A German LAT with the HHL mine.
The HHL placed on an hapless Dutch phone booth.

Hawkins Grenade/Mine

American and British forces have the Mk-II No. 75 Hawkins Grenade/Mine as an explosive used by their Sapper and Bazooka/PIAT classes. It functions identical to the HHL mine.

Mk-II No. 75 Hawkins Grenade/Mine
The Hawkins Mine in-game.

Lunge Mine

The Shitotsubakurai

Render of a Shitotsubakurai Lunge Mine

M1A1 Mine

M1A1 Mines are used by American Combat Engineers.

M1 and M1A1 anti-tank mines
The M1A1 Mine in first person.

M2A1 Mine

The M2 Mine is used as the antipersonnel mine for US engineers.

M2A3 Anti-personel mine
Holding the M2A1 AP mine.

M8 Smoke Grenade

The AN/M8 HC smoke grenade is used by American forces, with both white and red versions.

AN/M8 HC smoke grenade
A US Soldier with the M8 Smoke grenade.
About to toss a M8 while watching another one release its cloud.

Mills Bomb

Mills Bombs are the offensive grenade of choice for the British units.

No. 36M Mk. I Mills Bomb
The Mills Bomb in a British encampment.
Pulling the pin.

Mle 1935 Mine

The Mle 1935 Mine is a heavy antitank mine used by the French HAT Ingénieur de combat.

The Mle 1935 HAT mine, which features a camouflage finish.

Mle 1936 Mine

The Mle 1936 is given to the French LAT Engineer, as a smaller yield antivehicle mine.

Holding the Mle 1936 mine.

Mle 1939 AP Mine

Mle 1939 Mines are the last French mine type, used by engineers for antipersonnel use.

The Mle 1939 AP mine.

Mk. 2 Hand Grenade

The Mk 2 Hand Grenade is the standard fragmentation grenade for US forces, appearing as the Mk.II Frag in-game.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
The Mk 2 Grenade along a street in Graves.

Mk II anti-personnel mine

The Mk II anti-personnel mine are issued to British Combat Engineers.

Mk II anti-personnel mine
Holding the Mk II anti-personnel mine.

Model 24 Stielhandgranate

The German units are equipped with the iconic Model 24 Stielhandgranate for their explosive hand grenade. The Geballte Ladung bundled charge serves as an AT grenade, used by both of the Antitank kits - the Light only gets one bundle, while the Heavy gets two.

Stielhandgranate Modell 24
The M24 Stielhandgranate in the hands of a German paratrooper.
Pulling the fuse before tossing the stick grenade.
Model 24 "Geballte Ladung" ("Bundled Charge")
A Wehrmacht Light AT holding the Geballte Ladung.
About to pull the fuse.

Model 39 Eihandgranate

The 1940-era Wehrmacht uses the Model 39 Eihandgranate instead of stick grenades on the Dinant and Stonne levels.

Eihandgranate Modell 39
A German NCO with the Eihandgranate on top of the Dinant Citadelle.
Unscrewing the fuse cap.

Nebelhandgranate 39

Nebelhandgranate 39s are the smoke grenades used by the German forces.

Nebelhandgranate 39
The Nebelhandgranate 39 in the hands of a SS trooper.
Unscrewing the cap before pulling the pin and throwing, just like the Stielhandgranate.

No. 77 WP

British units use the No. 77 Smoke Grenade. Unlike the other harmless smoke grenades, the No. 77 has a lethal detonation of White Phosphorous smoke, although the smoke cloud lingers for a shorter duration than other factions' equivalents.

No. 77, W.P. MK. 1 Incendiary Smoke hand grenade
The No. 77 WP grenade in the hands of a Para.
Thumbing off the fuse head before throwing the device.

No. 82 Gammon Grenade

The Gammon Grenade is available to the British LAT, Grenadier, and Sapper classes as an AT grenade. It appears as the Gammon Bomb.

Gammon Grenade
The No. 82 in-game.
Preparing to toss it, similar to the No. 77.

S-Mine

German Kampfingenieurs are equipped with the S-Mine for antipersonnel use.

S-Mine 35
Holding a Schrapnellmine.

Tellermine 35

The Tellermine 35 is the standard AT mine for German combat engineers.

Tellermine 35 Anti-tank mine
Looking down on the Tellermine 35, which shows that it is the original version with the brown top.

Type 97 Hand Grenade

The Type 97 hand grenade

Type 97 Hand Grenade

Type 98 Stick Grenade

Type 98 Stick Grenade

Type 99 Mine

Mortars

5 cm leichter Granatwerfer 36

German Leichter Mörser troops use the 5 cm leichter Granatwerfer 36.

5 cm leichter Granatwerfer 36 (5 cm le GrW 36) - 50mm
The GrW 36 in hand.
About to fire a round - the mortar dials in from 65m to 240m.

8 cm Granatwerfer 34

The 8 cm Granatwerfer 34 is the emplaced medium mortar for the German forces.

8 cm Granatwerfer 34 (8 cm GrW 34) - 81.4 mm
The GrW 34 on the Arnhem training range.
Using the mortar.
As with Squad, a ranging table is provided when aiming through the scope.

Brandt Mle 1937

The French Mortier legier is equipped with a Brandt Mle 1937 small mortar.

A French mortarman with the Mle 1937 undeployed.
The mortar set up in Foqueax. It zeroes from an alarmingly close 20m to 420m.
Dropping in a round; the tube is set to 250m here.

M2 Mortar

American units have the M2 Mortar as their constructible mortar emplacement.

M2 Mortar - 60mm
The unbuilt M2 Mortar set...
...and after construction.
Using the M2.

Type 89 "Knee Mortar"

The Type 89 "Knee Mortar"

Type 89 "Knee Mortar" - 50mm

Ordnance ML 3 inch

The Ordnance ML 3 inch Mortar serves as the emplaced medium mortar for British and French forces.

Ordnance ML 3 inch Mortar Mk II - 3.20 in
An unconstructed ML 3in tube.
The ML built up.
Manning the mortar.

Ordnance ML 4.2 inch

The Ordnance ML 4.2inch is the heavy mortar emplacement for the British and French factions.

The ML 4.2in emplacement.
Manning the ML Mortar.

Ordnance SBML 2 inch

The 1st Airborne Division's Light Mortar class has the Ordnance SBML 2 inch Mortar, with both HE and smoke rounds.

Ordnance SBML 2 inch Mortar
Holding the SBML on the training range.
The tube deployed in the prone position.
Using the left hand to fire the SBML.

Mounted Weapons

Mounted Machine Guns

Bren Mk2

The Bren Mk2 is mounted on the Universal Carrier.

Bren MK2 - .303 British. With pan magazine.‎
PostScriptum Bren Mk2 pan mag universal carrier 1.jpg
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PostScriptum Bren Mk2 pan mag universal carrier 3.jpg

Browning M2HB

The Browning M2HB is mounted on the US M3 Halftrack. It reuses the M2A1 model from Squad, which is anachronistic for WWII.

Browning M2HB - .50 BMG
PostScriptum Browning M2HB 1.jpg
PostScriptum Browning M2HB 2.jpg
PostScriptum Browning M2HB 3.jpg
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Entering the M2A1's position involves charging the machine gun, as is standard procedure.
The turret in idle.
Aiming the Browning.
Reloading is identical to Squad as well.
Setting in the new ammo belt - the charging handle is pulled again if empty.

Browning M1919A4

Browning M1919A4 are used by American forces, in both standalone buildable versions and mounted on several different tanks and armored vehicles. A portable handheld version is also available, but only in the Subway Firing Range.

Browning M1919A4 on an M2 tripod - .30-06
Browning M1919A4 on an M31C pedestal mount - .30-06
Mounted on M5 Stuart tank.
A built standalone Browning M1919A4.
Using the .30cal.
ADS of the M1919A4.
Opening the Browning's top cover.
Placing in another .30-06 belt.
About the charge the M1919 from empty.

Hotchkiss Mle 1914

Hotchkiss M1914 machine guns are buildable MG emplacements for the 1940 French forces.

Hotchkiss M1914 with tripod - 8x50mmR Lebel
A Hotchkiss Mle 1914 built out on Stonne.
Using the Mle 1914.
Aiming the machine gun.
The feed strip correctly feeds through the Hotchkiss as it fires. It can be reloaded from non-empty states, but the partial strip simply vanishes.
Reloading another strip - the charging handle is never used.

Maxim MG 08

The Maxim MG08 can be built by the German engineer class. The in-game model is equipped with a Patronenkasten 16 belt drum and Panzermantel (armored jacket).

Maxim MG 08 - 7.92x57mm Mauser

MG 34

The MG 34.

MG 34 on Lafette tripod - 7.92x57mm Mauser
A prebuilt example of the MG 34 Lafette on the training range.
Looking at the R75 sidecar equipped MG 34.
As seen from riding in the sidecar.

MG 34 Panzerlauf

German armored vehicles and Panzers mount the MG 34 Panzerlauf in numerous installations. It does reuse the heatshield of the regular MG 34 rather than the proper reinforced jacket.

MG 34 Panzerlauf - 7.92x57mm Mauser
The MG 34 Panzerlauf in the hull installation on a PzKpfw V Panther.

MG 42

The MG 42.

MG 42 on Lafette 42 tripod - 7.92x57mm Mauser
The MG 42 Lafette tripod configuration.
MG 42 - 7.92x57mm Mauser
The MG 42 atop a Hanomag.
Manning the armored MG.

Nambu Type 92

The Type 92 heavy machine gun.

Nambu Type 92 - 7.7x58mmSR Arisaka

Reibel Mle. 1931

The Reibel Mle. 31, the tank-mounted derivative of the Chatellerault, is mounted in French armored vehicles. It is generally referred to as the "MAC Mle 1931" in the vehicle HUD.

Reibel Mle. 31 (in right-feeding configuration, with stock) - 7.5x54mm French
A Mle 1931 machine in the coaxial position on the turret of the Panhard 178. In this particular vehicle it is labeled as the "Reibel."

St. Étienne Mle. 1907

The Greek buildable emplacement machine gun is the French St. Étienne Mle 1907.

St. Étienne Modèle 1907 - 8x50mmR Lebel

Vickers K

British Willys Jeeps have a single Vickers K machine gun mounted in the right side passenger seat.

Vickers K - .303 British
The Vickers K mounted on the British Jeep.
Using the Vickers.
The zoomed-in ADS view.
Reloading the Vickers K.
Working the charging handle from empty.

Vickers Mk. I

Vickers Mk. I machine guns are buildable emplacements for all Allied factions in Squad 44.

Vickers Mk. I - .303 British
The Vickers Mk. I in-game.
Manning the Vickers, with additional cover built up.
Using the iron sights.
Reloading the Mk. I.
Charging the MG.

ZB-53/Besa

The ZB-53 machine gun is mounted in the 1940-era German Panzer 38(t), and the BSA-produced Besa variant is used in British armored vehicles.

ZB 53 / vz. 37 machine gun - 7.92x57mm Mauser
Getting a good look at the Pz. 38(t)'s armament.
The alternate view of the radio operator's ZB-53 - it can be aimed by tracer fire, actually.
British Besa tank machine gun - 7.92x57mm Mauser
A dirty Besa MG on the British Daimler Armored Car.

Mounted Cannons

37 mm AT Gun M3

The Americans can build the 37 mm AT Gun M3.

M3 Gun on carriage M4 - 37x223mmR

APX 47mm

The French Army uses the APX 47mm antitank gun on the Dinant and Stonne levels. It appears as a towable emplacement and also on the Laffly W15TCC truck, in a rear-facing bed mount.

A spawned-in 47mm APX gun, in its original light blue-grey.
View through the APX's gunsight.
The W15TCC-mouned 47mm cannon with a camouflage finish.

FlaK 38

The 2cm FlaK 38 antiaircraft cannon is a constructible German FOB emplacement. Sd.KFz.8 trucks also have a single FlaK 38 emplaced on their rear beds.

2 cm FlaK 38 in single mounting - 20x138mmB
The FlaK 38 in its truck emplacement.
Using the default scope.
The alternate pendulum sight view can be used, but it is static and only really works with horizontal tracking and the default vertical point of aim.
The standalone FlaK 38. A FlaK 36 is visible behind it.

KwK 30

Several German armored vehicles have 2 cm KwK 30 L/55 autocannons, such as the 1940-era Panzer II and the 1944s Sd.Kfz.222

The KwK 30 in the PzKpfw II turret, alongside a co-axial MG 34.
And as seen on the Sd.Kfz.222. The 1940 era German vehicles come in the default Dunkelgrau gray scheme, while the 1944 models have camoflauge paint.
Manning the armored car's turret position.
The commander's view of the 222's armaments.

Ordnance QF 6-pounder

The 1944 Allied forces have the Ordnance QF 6-pounder as their towable artillery emplacement.

Ordnance QF 6-pounder - 57x441mmR
The default QF 6-pounder on the Arnhem test range.
Aiming the cannon.

Pak 36

The 3.7 cm Pak 35/36 is used by the 1940-era Wehrmacht in the Dinant and Stonne maps.

3.7 cm Pak 35/36 - 37x249 mmR
A freshly spawned Pak 36.
Looking through the Pak's scope.
It is one of the few cannons where the reload animation is actually visible from the raised viewpoint.

Pak 38

German forces in 1944 have the 5 cm Pak 38 as their antitank artillery piece.

5 cm Pak 38 - 50x419mmR
The Pak 38 in-game.
Manning the gun.

Type 1 47mm AT Gun

The Type 1 47mm anti-tank gun

Type 1 - 47x285mmR

Type 88 75 mm AA gun

Some Type 88 75 mm AA gun.

Type 88 - 75x497mmR

Type 96 25 mm Cannon

The Type 96 cannon

Type 96 single mount - 25x163mm
Type 96 twin mount - 25x163mm

Type 10 120mm Dual-Purpose Gun

The Type 10 naval gun [File:Type10Cannon.jpg|thumb|none|450px|Damaged Japanese Type 10 dual-purpose gun on Guam - 120x708mm]]

See Also

Post Scriptum

  • From August 9, 2018 to December 14, 2023, the game was known as "Post Scriptum". The game's logo from that period is shown below.
Post Scriptum - Cover Art.

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