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Difference between revisions of "Arma 2"

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{{Infobox Video Game|{{PAGENAME}}
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|name = Arma 2
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|picture = ArmA II.jpg
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|caption =  PC Boxart
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|series= [[Arma]]
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|date= 2009
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|developer=Bohemia Interactive Studio
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|platforms=PC
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|publisher= 505 Games<br>Atari
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|genre=Tactical Shooter
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}}
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[[file:ArmA_II_Operation_Arrowhead.jpg|thumb|right|300px|''ArmA II: Operation Arrowhead'' (2010)]]
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[[file:ArmA 2 British Armed Forces.jpg|thumb|right|300px|''ArmA 2: British Armed Forces'' (2010)]]
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[[file:ArmA 2 Private Millitary Company.jpg|thumb|right|300px|''ArmA 2: Private Military Company'' (2011)]]
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[[file:171719.jpg|thumb|right|300px|''ArmA II: Reinforcements'' (2011)]]
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[[file:Arma 2 Army of the Czech Republic.jpg|thumb|right|300px|''ArmA II: Army of the Czech Republic'' (2012)]]
  
[[Image:ArmA II.jpg|thumb|right|300px|''ArmA II'' (2009)]]
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'''''Arma 2''''', stylized as '''''ARMA 2''''', '''''Arma II''''', '''''ArmA 2''''', or '''''ArmA II''''', is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on August 22, 2007, and was built on the ''Real Virtuality 3'' engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam.
[[Image:ArmA_II_Operation_Arrowhead.jpg|thumb|right|300px|''ArmA II: Operation Arrowhead'' (2010)]]
 
[[Image:171719.jpg|thumb|right|300px|''ArmA II: Reinfrocments'' (2011)]]
 
  
''ArmA II'' is the sequel to ''[[ArmA: Armed Assault]]'' (also known was ''ArmA: Combat Operations''), and the spiritual successor to ''[[Operation Flashpoint]]''. The storyline revolves around a war in the fictional ex-Soviet republic of Chernarus, which is being fought over by the government, communist rebels, the United States and the Russian Federation. In total there are around 81 weapon variants available in the game, not including new weapons introduced in expansions and downloadable content. A stand alone expansion entitled '''Operation Arrowhead''' was released on June 26, 2010, featuring a new campaign set in the fictional Central Asian country of Takistan, as well as new units and gameplay elements. A standalone expansion called '''ArmA II: Reinforcments''' which include both '''British Armed Forces''' and '''Private Military Compay''' DLCs, was released on April 1, 2011.
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On June 26, 2010, a stand-alone expansion pack called '''''Operation Arrowhead''''' ('''''OA''''') was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements.
  
'''The following weapons appear in ArmA II, Operation Arrowhead and both DLC's:'''
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On August 29, 2010, a downloadable content pack called '''''British Armed Forces''''' ('''''BAF''''') was released, featuring content of the British Army. Later on, a second downloadable content pack called '''''Private Military Company''''' ('''''PMC''''') was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called '''''Reinforcements''''' ('''''RFT'''''), and was released on April 1, 2011.
  
= Handguns =
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On June 4, 2012, a third downloadable content pack called '''''Army of the Czech Republic''''' ('''''ACR''''') was announced, and will feature content of the Czech Republic military forces. It was released on August 1, 2012.
== Beretta M9 ==
 
The [[Beretta M9]] returns from ''[[ArmA: Armed Assault]]'', and it is the standard sidearm of the USMC faction, typically carried by squad leaders and officers. A suppressed version of the M9 is available, and used mainly by members of the Force Recon unit 'Razor' team.  
 
  
[[Image:M9-pistolet.jpg|thumb|350px|none|Beretta M9 - 9x19mm.]]
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'''The following weapons are featured in ''ArmA II'', ''Operation Arrowhead'', ''Reinforcements'', and ''Army of the Czech Republic'':'''
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__TOC__<br clear="all">
  
[[Image:Arma2 M9.jpg|thumb|none|400px|The in-game Beretta M9.]]
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=ArmA 2=
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Weapons featured in the original game. Almost all of the weapons from the original feature in the other campaigns.
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==Handguns==
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===Beretta M9===
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The [[Beretta M9]] returns in ''ArmA 2'', it is the same exact model from ''[[ArmA: Armed Assault]]'', and it is the standard sidearm of the USMC and US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team.
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[[file:M9-pistolet.jpg|thumb|350px|none|Beretta M9 - 9x19mm.]]
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[[file:Arma2 M9.jpg|thumb|none|450px|In-game Beretta M9. An easter egg is visible on the gun, where "STFU" is engraved on the slide.]]
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[[file:Arma2weapons_M9-silenced.jpg|thumb|none|450px|In-game suppressed Beretta M9. Note: Advanced Armament Corp. logo on the suppressor.]]
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[[file:Arma2 M9 custom.jpg|thumb|none|600px|Beretta M9 in game.]]
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[[file:Arma2 M9 holding.jpg|thumb|none|600px|Beretta M9 in game.]]
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[[file:Arma2 M9 aim.jpg|thumb|none|600px|Beretta M9 in game.]]
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'''Beretta M9 Silenced'''
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[[file:Arma2 M9 Silenced custom.jpg|thumb|none|600px|Beretta M9 Silenced in game.]]
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[[file:Arma2 M9 Silenced holding.jpg|thumb|none|600px|Beretta M9 Silenced in game.]]
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[[file:Arma2 M9 Silenced aim.jpg|thumb|none|600px|Beretta M9 Silenced in game.]]
  
[[Image:Arma2weapons_M9-silenced.jpg|thumb|none|400px|The in-game suppressed Beretta M9.]]
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===Colt M1911A1===
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The [[Colt M1911A1]] is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]] is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the ''Reinforcements'' expansion, substituting for the [[Browning Hi-Power|L9A1 pistol]].
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[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]]
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[[file:Arma2 M1911A1.jpg|thumb|none|450px|In-game M1911A1.]]
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[[file:Arma2 Colt M1911A1 custom.jpg|thumb|none|600px|Colt M1911A1 in game.]]
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[[file:Arma2 Colt M1911A1 holding.jpg|thumb|none|600px|Colt M1911A1 in game.]]
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[[file:Arma2 Colt M1911A1 aim.jpg|thumb|none|600px|Colt M1911A1 in game.]]
  
== Colt M1911A1 ==
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===Makarov PM===
The [[Colt M1911A1]] is the standard sidearm of USMC Force Recon units and snipers. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the '''Reinforcments''' expansion, substituting for the [[Browning Hi-Power|L9A1 pistol]].
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The [[Makarov PM]] returns from ''[[ArmA: Armed Assault]]''. It is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army.
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[[file:MakarovPM.jpg|thumb|none|350px|Russian Makarov PM - 9x18mm Makarov.]]
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[[file:Arma2 makarov.jpg|thumb|none|450px|The in-game Makarov PM.]]
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[[file:Arma2 Makarov PM custom.jpg|thumb|none|600px|Makarov PM in game.]]
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[[file:Arma2 Makarov PM holding.jpg|thumb|none|600px|Makarov PM in game.]]
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[[file:Arma2 Makarov PM aim.jpg|thumb|none|600px|Makarov PM in game.]]
  
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]]
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===Makarov PB===
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The [[Makarov PB]] is used by Spetznatz operatives exclusively, referred to as the "Makarov Silenced".
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[[file:Pb-1.jpg|thumb|none|350px|6P9 PB - 9x18mm Makarov with integral silencer.]]
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[[file:Arma2weapons_Makarov-silenced.jpg|thumb|none|450px|The in-game 6P9 PB.]]The
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[[file:Arma2 Makarov PB custom.jpg|thumb|none|600px|Makarov 6P9 PB in game.]]
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[[file:Arma2 Makarov PB holding.jpg|thumb|none|600px|Makarov 6P9 PB in game.]]
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[[file:Arma2 Makarov PB aim.jpg|thumb|none|600px|Makarov 6P9 PB in game.]]
  
[[Image:Arma2 M1911A1.jpg|thumb|none|400px|The in-game M1911A1.]]
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==Submachine guns ==
  
== Glock 17 ==
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===Heckler & Koch MP5A5===
The [[Glock 17]] is a weapon introduced in the '''Operation Arrowhead''' expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the [[USP#Heckler_.26_Koch_P8|HK P8]] as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.
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The [[Heckler & Koch MP5A5]] returns from ''[[ArmA: Armed Assault]]'', and used by USMC pilots.
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[[file:H&KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 - 9x19mm.]]
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[[file:Arma2 MP5A5 custom.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]]
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[[file:Arma2 MP5A5 holding.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]]
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[[file:Arma2 MP5A5 aim.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]]
  
[[Image:Glock_12892-1-.jpg|thumb|none|340px|Glock 17 (3rd Generation) with OD Green frame - 9x19mm.]]
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===Heckler & Koch MP5SD6===
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The [[Heckler & Koch MP5SD6]], distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not  standard equipment among any of the factions.
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[[file:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended and 4-postion trigger group - 9x19mm.]]
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[[file:Arma2weapons MP5.jpg|thumb|none|450px|The in-game MP5SD6.]]
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[[file:Arma2 MP5SD6 custom.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]]
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[[file:Arma2 MP5SD6 holding.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]]
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[[file:Arma2 MP5SD6 aim.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]]
  
[[Image:OA_Glock_17.jpg‎|thumb|none|400px|The in-game Glock 17, fitted with a Glock tactical flashlight.]]
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===PP-19 Bizon-2-03===
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The [[PP-19 Bizon#PP-19 Bizon-2|PP-19 Bizon-2-03]] is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers.
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[[file:Bizon9x18.jpg|thumb|none|350px|Modern PP-19 Bizon-2-03 - 9x18mm.]]
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[[file:Arma2weapons Bizon.jpg|thumb|none|450px|The in-game PP-19 Bizon-2-03, fitted with a suppressor.]]
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[[file:Arma2 PP-19 Bizon custom.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]]
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[[file:Arma2 PP-19 Bizon holding.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]]
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[[file:Arma2 PP-19 Bizon aim.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]]
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'''PP-19 Bizon-2-03 + Suppressor'''
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[[file:Arma2 PP-19 Bizon SD custom.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]]
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[[file:Arma2 PP-19 Bizon SD holding.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]]
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[[file:Arma2 PP-19 Bizon SD aim.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]]
  
== Makarov PM/6P9 PB ==
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==Shotguns==
Both the [[Makarov PM]] and its [[6P9 PB]] suppressed version, returns from ''[[ArmA: Armed Assault]]''. While the Makarov PM is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army soldiers, CDF soldiers, ChDKZ rebels and NAPA insurgents, the 6P9 PB is used mainly by Russian Spetsnaz operatives.
 
  
[[Image:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov.]]
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===Benelli M1014 Joint Services Combat Shotgun===
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The [[Benelli M4|Benelli M1014 JSCS]], appearing simply as the "M1014", is the standard combat shotgun of the USMC faction. It fires both slug and shotshells (as of v1.53), both of which have a very limited range compared to other weapons.
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[[file:M4Super90.jpg |thumb|none|350px|Benelli M1014 (M4 Super 90) - 12 Gauge]]
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[[file:Arma2weapons M1014.jpg|thumb|none|450px|In-game M1014. Note the lack of charging handle, although the handle is visible from first-person view.]]
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[[file:Arma2 M1014 custom.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]]
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[[file:Arma2 M1014 holding.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]]
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[[file:Arma2 M1014 aim.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]]
  
[[Image:Arma2 makarov.jpg|thumb|none|390px|The in-game Makarov PM.]]
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===Saiga 12K===
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The [[Saiga 12K]], appearing as the "Saiga 12K", is the standard combat shotgun of the Russian Federation faction, featuring an 8-round magazine, and same as the [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014 JSCS]], the Saiga-12K fires both slug and shot ammunition.
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[[file:Saiga 12k-1.jpg|thumb|none|350px|Izhmash Saiga-12K - 12 Gauge]]
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[[file:Arma2weapons Saiga.jpg|thumb|none|450px|The Saiga 12K in a piece of ''ArmA II'' official media. Note the AK-type iron sights and different flash hider; these do not appear on the in-game model, and this Saiga setup only appears on the weapon's in-game icon.]]
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[[file:Arma2 Saiga 12K custom.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]]
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[[file:Arma2 Saiga 12K holding.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]]
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[[file:Arma2 Saiga 12K aim.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]]
  
[[Image:Pb-1.jpg|thumb|none|390px|6P9 PB - 9x18mm Makarov with integral silencer.]]
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==Assault Rifles and Carbines==
  
[[Image:Arma2weapons_Makarov-silenced.jpg|thumb|none|390px|The in-game 6P9 PB.]]
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===AK-74===
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The [[AK-74]] returns from ''[[ArmA: Armed Assault]]'', and it is the standard issue rifle of the CDF, and available with a [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the ''Operation Arrowhead'' expansion.
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[[file:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm.]]
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[[file:Arma2 AK-74GP30.jpg|thumb|none|450px|The in-game AK-74 fitted with a GP-25.]]
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[[file:Arma2 AK-74 custom.jpg|thumb|none|600px|AK-74 in game.]]
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[[file:Arma2 AK-74 holding.jpg|thumb|none|600px|AK-74 in game.]]
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[[file:Arma2 AK-74 aim.jpg|thumb|none|600px|AK-74 in game.]]
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'''AK-74 + GP-25'''
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[[file:Arma2 AK-74 + GP-25 custom.jpg|thumb|none|600px|AK-74 + GP-25 in game.]]
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[[file:Arma2 AK-74 + GP-25 holding.jpg|thumb|none|600px|AK-74 + GP-25 in game.]]
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[[file:Arma2 AK-74 + GP-25 aim.jpg|thumb|none|600px|AK-74 + GP-25 in game.]]
  
== Taurus Tracker Model 455 ==
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===AKS-74===
The [[Taurus Tracker#Taurus Tracker Model 455|Taurus Tracker Model 455]] is a weapon introduced in the '''Operation Arrowhead''' expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.
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The [[AKS-74]] is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The ''Operation Arrowhead'' expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight.
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[[file:aks74.jpg|thumb|none|350px|AKS-74 - 5.45x39mm.]]
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'''AKS-74 + Kobra RDS'''
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[[file:Arma2 AKS-74 + kobra rds custom.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]]
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[[file:Arma2 AKS-74 + kobra rds holding.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]]
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[[file:Arma2 AKS-74 + kobra rds aim.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]]
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'''AKS-74 + PSO-1'''
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[[file:Arma2 AKS-74 + PSO-1 custom.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]]
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[[file:Arma2 AKS-74 + PSO-1 holding.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]]
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[[file:Arma2 AKS-74 + PSO-1 aim.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]]
  
[[Image:Taurus-Tracker-455.jpg|thumb|none|350px|Taurus Tracker Model 455 - .45 ACP.]]
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===AKS-74U===
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The [[AKS-74U]] is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).
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[[file:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm.]]
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[[file:ArmA2 AKS-74UN.jpg|thumb|none|450px|The AKS-74UN in-game, fitted with a Kobra sight.]]
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[[file:Arma2 AKS-74U custom.jpg|thumb|none|600px|AKS-74U in game.]]
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[[file:Arma2 AKS-74U holding.jpg|thumb|none|600px|AKS-74U in game.]]
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[[file:Arma2 AKS-74U aim.jpg|thumb|none|600px|AKS-74U in game.]]
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'''AKS-74UN + Kobra RDS + PBS-4 Silencer'''
  
[[Image:OA_45_Revolver.jpg‎|thumb|none|400px|The in-game Taurus Tracker Model 455.]]
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[[File:AKS-74UB with PBS-4 suppressor.jpg|thumb|none|400px|AKS-74UB with PBS-4 suppressor - 5.45x39mm]]
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[[file:Arma2 AKS-74UN + kobra rds custom.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]]
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[[file:Arma2 AKS-74UN + kobra rds holding.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]]
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[[file:Arma2 AKS-74UN + kobra rds aim.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]]
  
[[Image:OA_45_revolver_gold.jpg‎|thumb|none|400px|The in-game gold-plated Taurus Tracker Model 455.]]
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===AK-107===
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The [[AK-107]] is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the [[AK-74|AK-74M]]. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a [[GP-series grenade launcher#GP-30|GP-30]] grenade launcher.
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[[file:Ak107-2.jpg|thumb|none|350px|AK-107 - 5.45x39mm.]]
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[[file:Ak107-1.jpg|thumb|none|350px|AK-107 (5.45x39mm) with GP-25 grenade launcher (40mm).]]
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[[file:Arma2 AK-107.jpg|thumb|none|450px|An in-game AK-107 variant, fitted with a Kobra sight.]]
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[[file:Arma2_ak107_gl.jpg|thumb|none|450px|Another in-game AK-107 variant, fitted with PSO-1 scope and GP-25.]]
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'''AK-107 + Kobra RDS'''
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[[file:Arma2 AK-107 + kobra rds custom.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]]
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[[file:Arma2 AK-107 + kobra rds holding.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]]
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[[file:Arma2 AK-107 + kobra rds aim.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]]
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'''AK-107 + Kobra RDS + GP-25 '''
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[[file:Arma2 AK-107 + kobra rds + GP-25 custom.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]]
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[[file:Arma2 AK-107 + kobra rds + GP-25 holding.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]]
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[[file:Arma2 AK-107 + kobra rds + GP-25 aim.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]]
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'''AK-107 + PSO-1 + GP-25 '''
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[[file:Arma2 AK-107 + PSO-1 + GP-25 custom.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]]
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[[file:Arma2 AK-107 + PSO-1 + GP-25 holding.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]]
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[[file:Arma2 AK-107 + PSO-1 + GP-25 aim.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]]
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'''AK-107 + PSO-1'''
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[[file:Arma2 AK-107 + PSO-1 custom.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]]
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[[file:Arma2 AK-107 + PSO-1 holding.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]]
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[[file:Arma2 AK-107 + PSO-1 aim.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]]
  
= Submachine guns =
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===AKM===
== Heckler & Koch MP5A5 ==
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The [[AKM]] is used by ChKDZ insurgents and NAPA guerrillas. In the ''Operation Arrowhead''' expansion, the AKM is used by Takistani militiamen.
The [[Heckler & Koch MP5#Heckler & Koch MP5A5|MP5A5]] returns from ''[[ArmA: Armed Assault]]'', and used by USMC pilots.
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[[file:AKMRifle.jpg|thumb|none|350px|AKM - 7.62x39mm.]]
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[[file:ArmA2 AKM.jpg|thumb|none|450px|The AKM in-game.]]
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[[file:Arma2 AKM custom.jpg|thumb|none|600px|AKM in game.]]
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[[file:Arma2 AKM holding.jpg|thumb|none|600px|AKM in game.]]
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[[file:Arma2 AKM aim.jpg|thumb|none|600px|AKM in game.]]
  
[[Image:H&KMP5A5.jpg|thumb|none|380px|Heckler and Koch MP5A5 - 9x19mm.]]
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===AKMS===
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The [[AKMS]] is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in ''[[Call of Duty 4: Modern Warfare]]'') is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the ''Operation Arrowhead'' expansion.
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[[file:AKMS.jpg|thumb|none|350px|AKMS - 7.62x39mm.]]
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[[file:ArmA2 AKMS.jpg|thumb|none|450px|The AKMS in-game,]]
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[[file:Arma2 AKMS custom.jpg|thumb|none|600px|AKMS in game.]]
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[[file:Arma2 AKMS holding.jpg|thumb|none|600px|AKMS in game.]]
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[[file:Arma2 AKMS aim.jpg|thumb|none|600px|AKMS in game.]]
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'''AKMS Gold Plated'''
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[[file:Arma2 AKMS Gold Plated custom.jpg|thumb|none|600px|AKMS Gold Plated in game.]]
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[[file:Arma2 AKMS Gold Plated holding.jpg|thumb|none|600px|AKMS Gold Plated in game.]]
 +
[[file:Arma2 AKMS Gold Plated aim.jpg|thumb|none|600px|AKMS Gold Plated in game.]]
  
[[Image:A2_edwinter_mp5a5.jpg|thumb|none|500px|A USMC pilot with his MP5A5.]]
+
===Colt M4A1 Carbine===
 +
The [[M4A1]] returns from ''[[ArmA: Armed Assault]]'', and by far has the most variants of any available weapon in-game (with a total of ten variants). In ''ArmA II'', M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. These variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and [[M203 grenade launcher|Knight's Armament M203A1 grenade launchers]] with leaf sights, as well either in black or woodland color schemes.
 +
Two new variants were introduced with the ''Operation Arrowhead'' stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the ''Private Military Company'' DLC are also using M4A1s.
 +
A modelling mistake showing every M4A1 has an [[M16A1]] pistol grip.
 +
[[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO]]
 +
[[file:ArmA2 M4A1.jpg|thumb|none|450px|In-game ''M4A1 CCO''. This variant is fitted with M68 CCO. Note the M16A1 pistol grip.]]
 +
[[file:Arma2weapons_M4A1-SOPMOD-CAMO.jpg|thumb|none|450px|In-game ''M4A1 M203 Holo CAMO''. This variant has woodland camouflage scheme and fitted with EOTech 551, KAC M203A1 with leaf sight.]]
 +
[[file:Arma2 M4A1 custom.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]]
 +
[[file:Arma2 M4A1 holding.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]]
 +
[[file:Arma2 M4A1 aim.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]]
 +
'''Colt M4A1 Carbine + KAC M203A1 + ACOG'''
 +
[[file:Arma2 M4A1 + ACOG + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]]
 +
[[file:Arma2 M4A1 + ACOG + M203 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]]
 +
[[file:Arma2 M4A1 + ACOG + M203 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]]
 +
'''Colt M4A1 Carbine + KAC M203A1 + EOTech 551'''
 +
[[file:Arma2 M4A1 + holo + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]]
 +
[[file:Arma2 M4A1 + holo + M203 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]]
 +
[[file:Arma2 M4A1 + holo + M203 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]]
 +
'''Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo'''
 +
[[file:Arma2 M4A1 + holo + M203 camo sd custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]]
 +
[[file:Arma2 M4A1 + holo + M203 camo sd holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]]
 +
[[file:Arma2 M4A1 + holo + M203 camo sd aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo1 in game.]]
 +
'''Colt M4A1 Carbine + Aimpoint M68'''
 +
[[file:Arma2 M4A1 CCO + M2 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]]
 +
'''Colt M4A1 Carbine + Aimpoint M68 + Camo'''
 +
[[file:Arma2 M4A1 CCO + M2 Camo custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 Camo holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 Camo aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]]
 +
'''Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo'''
 +
[[file:Arma2 M4A1 CCO + M2 Camo SD custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 Camo SD holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]]
 +
[[file:Arma2 M4A1 CCO + M2 Camo SD aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]]
  
== Heckler & Koch MP5SD6 ==
+
===Colt M16A2===
The [[Heckler & Koch MP5#Heckler & Koch MP5SD|MP5SD6]], distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not act as a standard equipment among any of the factions.  
+
The [[M16A2]] is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the [[M203 grenade launcher]] is also available, and is used by Takistani soldiers and militants in the ''Operation Arrowhead'' expansion. Same as the [[M4A1]]s and [[M16A4]]s  in-game, all of the M16A2s are erroneously modeled with an A1 pistol grip.
 +
[[file:M16A2.jpg|thumb|350px|none|M16A2 Rifle - 5.56x45mm NATO.]]
 +
[[file:M16A2_M203.jpg|thumb|350px|none|M16A2 (5.56x45mm) with M203 grenade launcher (40mm).]]
 +
[[file:ArmA2 M16A2.jpg|thumb|none|450px|The M16A2 in-game.]]
 +
[[file:Arma2 M16A2 custom.jpg|thumb|none|600px|Colt M16A2 in game.]]
 +
[[file:Arma2 M16A2 holding.jpg|thumb|none|600px|Colt M16A2 in game.]]
 +
[[file:Arma2 M16A2 aim.jpg|thumb|none|600px|Colt M16A2 in game.]]
 +
'''Colt M16A2 + M203'''
 +
[[file:Arma2 M16A2 + M203 custom.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]]
 +
[[file:Arma2 M16A2 + M203 holding.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]]
 +
[[file:Arma2 M16A2 + M203 aim.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]]
  
[[Image:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended and 4-postion trigger group - 9x19mm.]]
+
===Colt M16A4===
 +
The [[M16A4]] is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the [[M4A1]]s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip.
 +
All versions of the M16A4 with an [[M203 grenade launcher]] also feature a spelling error in their inventory descriptions, listing them as an "Assault rifle with grenade luncher".
 +
[[file:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handgurds, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.]]
 +
[[file:M16A4M203ACOG.jpg|thumb|none|350px|Artwork of an M16A4 rifle - 5.56x45mm NATO with ACOG scope and M203A2 grenade launcher - 40x46mm]]
 +
[[file:ArmA2 M16A4.jpg|thumb|none|450px|In-game ''M16A4 M203 RCO''. This variant is fitted with Trijicon TA31 4x32 ACOG scope, KAC M5 RAS handguard, AN/PEQ-2 TPIAL designator, and an M203A2 grenade launcher with leaf sight.]]
 +
'''Colt M16A4 + M203A2'''
 +
[[file:Arma2 M16A4 + m203 custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]]
 +
[[file:Arma2 M16A4 + m203 holding.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]]
 +
[[file:Arma2 M16A4 + m203 aim.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]]
 +
'''Colt M16A4 + ACOG'''
 +
[[file:Arma2 M16A4 + ACOG custom.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]]
 +
[[file:Arma2 M16A4 + ACOG holding.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]]
 +
[[file:Arma2 M16A4 + ACOG aim.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]]
 +
'''Colt M16A4 + Aimpoint M68'''
 +
[[file:Arma2 M16A4 + M2 custom.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]]
 +
[[file:Arma2 M16A4 + M2 holding.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]]
 +
[[file:Arma2 M16A4 + M2 aim.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]]
 +
'''Colt M16A4 + M203A2 + ACOG'''
 +
[[file:Arma2 M16A4 + m203 + acog custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]]
 +
[[file:Arma2 M16A4 + m203 + acog holding.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]]
 +
[[file:Arma2 M16A4 + m203 + acog aim.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]]
  
[[Image:Arma2weapons MP5.jpg|thumb|none|500px|The in-game MP5SD6.]]
+
===Heckler & Koch G36===
 +
The [[Heckler & Koch G36]] rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the ''Operation Arrowhead'' expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons.
 +
[[file:HKG36.jpg|thumb|none|350px|Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm NATO]]
 +
[[file:Arma2 G36 custom.jpg|thumb|none|600px|Heckler & Koch G36 in game.]]
 +
[[file:Arma2 G36 holding.jpg|thumb|none|600px|Heckler & Koch G36 in game.]]
 +
[[file:Arma2 G36 aim.jpg|thumb|none|600px|Heckler & Koch G36 in game.]]
  
== IMI Micro Uzi ==
+
===Heckler & Koch G36C===
The [[Micro Uzi]] was introduced in the '''Operation Arrowhead''' expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though been a SMG, it is labeled as a handgun.
+
The [[Heckler & Koch G36C]].
 +
[[file:Hkg36c.jpg|thumb|350px|none|Heckler & Koch G36C - 5.56x45mm NATO]]
 +
[[file:ArmA2 G36C.jpg|thumb|none|450px|In-game G36C with suppressor and a EOTech sight]]
 +
[[file:Arma2 G36C custom.jpg|thumb|none|600px|Heckler & Koch G36C in game.]]
 +
[[file:Arma2 G36C holding.jpg|thumb|none|600px|Heckler & Koch G36C in game.]]
 +
[[file:Arma2 G36C aim.jpg|thumb|none|600px|Heckler & Koch G36C in game.]]
 +
'''Heckler & Koch G36C + Silencer + EOTech'''
 +
[[file:Arma2 G36C + SD + EOTECH custom.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]]
 +
[[file:Arma2 G36C + SD + EOTECH holding.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]]
 +
[[file:Arma2 G36C + SD + EOTECH aim.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]]
  
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|IMI Micro Uzi with 32 round magazine - 9x19mm.]]
+
===Heckler & Koch G36K===
 +
The [[Heckler & Koch G36K]].
 +
[[file:H&K-G36K.jpg|thumb|none|350px|Heckler & Koch G36K - 5.56x45mm NATO]]
 +
[[file:ArmA2 G36K.jpg|thumb|none|450px|In-game G36K]]
 +
[[file:Arma2 G36K custom.jpg|thumb|none|600px|Heckler & Koch G36K in game.]]
 +
[[file:Arma2 G36K holding.jpg|thumb|none|600px|Heckler & Koch G36K in game.]]
 +
[[file:Arma2 G36K aim.jpg|thumb|none|600px|Heckler & Koch G36K in game.]]
  
[[Image:OA_Micro_Uzi.jpg‎|thumb|none|400px|The in-game Micro Uzi.]]
+
===Heckler & Koch XM8 Carbine===
 +
The [[Heckler & Koch XM8]] is one of the available assault rifles in-game, and was originally intended to be used in ''[[ArmA: Armed Assault|ArmA: Combat Operations]]'', but later was cut-out of developing and ported to ''ArmA II''. The whole XM8 family is included in the game, and ION Mercenaries of the ''Private Military Company'' DLC are using the XM8 as their standard issue weapon.
 +
[[file:XM8.JPG|thumb|none|350px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm NATO. Note "birdcage" flash hider replacing the old "duckbill," and four PCAP accessory mounting holes added to the handguard.]]
 +
[[file:Xm8 rightmed.jpg|thumb|none|350px|Early version of Heckler & Koch XM8 - 5.56x45mm NATO.]]
 +
[[file:ArmA2 XM8M320.jpg|thumb|none|450px|The in-game XM8 Carbine with [[XM320 grenade launcher]]. This version mounts the later Insight ISM-V scope but is otherwise an early prototype; note the lack of PCAP mounting holes in the handguard and the "duckbill" flash hider.]]
 +
[[file:Arma2 XM8 custom.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]]
 +
[[file:Arma2 XM8 holding.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]]
 +
[[file:Arma2 XM8 aim.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]]
 +
'''Heckler & Koch XM8 + XM320'''
 +
[[file:Arma2 XM8 + XM320 custom.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]]
 +
[[file:Arma2 XM8 + XM320 holding.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]]
 +
[[file:Arma2 XM8 + XM320 aim.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]]
  
[[Image:OA_Micro_Uzi_sd.jpg‎|thumb|none|400px|The in-game suppressed Micro Uzi.]]
+
===Heckler & Koch XM8 Compact Carbine===
 +
The [[Heckler & Koch XM8 Compact Carbine]].
 +
[[file:XM8CC.jpg|thumb|none|350px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm NATO.]]
 +
[[file:ArmA2 XM8C.jpg|thumb|none|450px|The in-game XM8 Compact version.]]
 +
[[file:Arma2 XM8 Compact Carbine custom.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]]
 +
[[file:Arma2 XM8 Compact Carbine holding.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]]
 +
[[file:Arma2 XM8 Compact Carbine aim.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]]
  
== PP-19 Bizon ==
+
==Sniper Rifles==
The [[PP-19 Bizon]] is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is equipped only with a suppressor and is used by Russian Spetsnaz anti-tank operatives and sappers.
 
  
[[Image:K106354_biz1.png|thumb|none|450px|Modern PP-19 Bizon-2-01 - 9x19mm.]]
+
===Barrett M107===
 +
The [[Barrett M107]] is used by USMC anti-materiel snipers. In ''Operation Arrowhead'', a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers.
 +
[[file:Berrett M107.jpg|thumb|none|350px|Barrett M107 long range sniper rifle - .50 BMG]]
 +
[[file:Arma2weapons snip M107.jpg|thumb|none|450px|In-game Barrett M107 - distinguished by its full length picatinny rail system.]]
 +
[[file:Arma2 Barrett M107 custom.jpg|thumb|none|600px|Barrett M107 in game.]]
 +
[[file:Arma2 Barrett M107 holding.jpg|thumb|none|600px|Barrett M107 in game.]]
 +
[[file:Arma2 Barrett M107 aim.jpg|thumb|none|600px|Barrett M107 in game.]]
  
[[Image:Arma2weapons Bizon.jpg|thumb|none|500px|The in-game PP-19 Bizon , fitted with a suppressor.]]
+
===CZ 550 Hunting Rifle===
 +
The Czech-designed, Mauser based [[CZ 550 Hunting Rifle]] is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.
 +
[[file:Cz550sxj1.jpg|thumb|none|350px|CZ-550 hunting rifle - 9.3x62mm]]
 +
[[file:A2CZ550.jpg|thumb|none|450px|In-game CZ 550.]]
 +
[[file:Arma2 CZ 550 custom.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]]
 +
[[file:Arma2 CZ 550 holding.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]]
 +
[[file:Arma2 CZ 550 aim.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]]
  
[[Image:ARMA2_PP19_001.jpg|thumb|none|500px|A Russian Spetsnaz operative with his PP-19.]]
+
===Heckler & Koch XM8 Sharpshooter Rifle===
 +
The [[Heckler & Koch XM8 Sharpshooter Rifle]].
 +
[[file:XM8sharp.jpg|thumb|none|350px|Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm]]
 +
[[file:Arma2 XM8 Sharpshooter custom.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]]
 +
[[file:Arma2 XM8 Sharpshooter holding.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]]
 +
[[file:Arma2 XM8 Sharpshooter aim.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]]
  
== SA Vz 61 Skorpion ==
+
===KSVK===
The [[SA Vz.61 Skorpion]] was introduced in the '''Operation Arrowhead''' expansion, and referred to as the "Sa-61 Scorpion". Even though been a SMG, it is labeled as a handgun.
+
Russian anti-materiel snipers use the [[KSVK sniper rifle]].
 +
[[file:Ksvk.jpg|thumb|none|350px|KSVK anti-materiel rifle - 12.7x108 mm]]
 +
[[file:Arma2 ksvk custom.jpg|thumb|none|600px|KSVK in game.]]
 +
[[file:Arma2 ksvk holding.jpg|thumb|none|600px|KSVK in game.]]
 +
[[file:Arma2 ksvk aim.jpg|thumb|none|600px|KSVK in game.]]
  
[[Image:CZ Vz.61.jpg|thumb|none|350px|SA Vz.61 Skorpion - .32 ACP.]]
+
===M14 Designated Marksman Rifle===
 +
The [[M14 DMR]] is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes.
 +
[[file:Us m14 dmr 02.jpg|thumb|none|350px|M14 Designated Marksman Rifle fitted Harris bipod - 7.62x51mm NATO.]]
 +
[[file:Arma2 dmr.jpg|thumb|none|450px|M14 DMR in-game.]]
 +
[[file:Arma2 M14 DMR custom.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]]
 +
[[file:Arma2 M14 DMR holding.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]]
 +
[[file:Arma2 M14 DMR aim.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]]
  
[[Image:OA_Skorpion.jpg‎|thumb|none|400px|The in-game SA Vz.61 Skorpion.]]
+
===Mk 12 Mod 0 Special Purpose Rifle===
 +
The [[Mk 12 Mod 0 SPR]] rifle is used by USMC Force Recon marksmen.
 +
[[file:Mk12Mod0.jpg|thumb|none|350px|Mark 12 Mod 0 SPR - 5.56x45mm NATO]]
 +
[[file:Arma2weapons snip MK12SPR.jpg|thumb|none|450px|]]
 +
[[file:Arma2 Mk12 spr custom.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]]
 +
[[file:Arma2 Mk12 spr holding.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]]
 +
[[file:Arma2 Mk12 spr aim.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]]
  
[[Image:Arma 2 skorp.jpg|thumb|none|500px|A promotional image showing a Takistani militant aiming a SA Vz.61 Skorpion.]]
+
===Remington M24 Sniper Weapon System===
 +
The [[M24 Sniper Weapon System|M24 SWS]] returns from ''[[ArmA: Armed Assault]]'', appearing simply as the "M24". Though not issued to any ''ArmA II'' faction, it is available in the mission editor. The ''Operation Arrowhead'' stand-alone expansion introduced a desert-camouflaged M24 and is the standard sniper rifle of US Army snipers.
 +
[[file:M24.jpg|thumb|none|350px|Remington M24 SWS - .300 Winchester Magnum]]
 +
[[file:A2M24.jpg|thumb|none|450px|In-game M24 SWS with woodland camouflage and cover. This image is inaccurate as the M24 model in game is not featured with a woodland cover, unlike the M40A3.]]
 +
[[file:Arma2 M24 custom.jpg|thumb|none|599px|Remington M24 Sniper Weapon System in game.]]
 +
[[file:Arma2 M24 holding1.jpg|thumb|none|600px|Remington M24 Sniper Weapon System in game.]]
 +
[[file:Arma2 M24 aim.jpg|thumb|none|600px|Remington M24 Sniper Weapon System in game.]]
  
= Assault Rifles and Carbines =
+
===Remington M40A3===
== AK-74 ==
+
The [[M40A3 Sniper Rifle|M40A3]], camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.
The [[AK-74]] is the standard issue rfile of the CDF, and available with a [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the '''Operation Arrowhead''' expansion.
+
[[file:M40a3.jpg|thumb|none|350px|M40A3 - 7.62x51mm NATO]]
 +
[[file:Arma2 M40A3 custom.jpg|thumb|none|600px|Remington M40A3 in game.]]
 +
[[file:Arma2 M40A3 holding.jpg|thumb|none|600px|Remington M40A3 in game.]]
 +
[[file:Arma2 M40A3 aim.jpg|thumb|none|600px|Remington M40A3 in game.]]
  
[[Image:AK-74 NTW 12 92.jpg|thumb|none|470px|AK-74 - 5.45x39mm.]]
+
===SVD Dragunov===
 +
The [[SVD Dragunov]] is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In ''Operation Arrowhead'', a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers.
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[[file:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov sniper rifle - 7.62x54mmR]]
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[[file:Arma2weapons snip SVDdragunov.jpg|thumb|none|450px|In-game SVD Dragunov]]
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[[file:Arma2 SVD custom.jpg|thumb|none|600px|SVD Dragunov in game.]]
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[[file:Arma2 SVD holding.jpg|thumb|none|600px|SVD Dragunov in game.]]
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[[file:Arma2 SVD aim.jpg|thumb|none|600px|SVD Dragunov in game.]]
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'''SVD Dragunov Camo'''
 +
[[file:Arma2 SVD Camo custom.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]]
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[[file:Arma2 SVD Camo holding.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]]
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[[file:Arma2 SVD Camo aim.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]]
  
[[Image:Arma2 AK-74GP30.jpg|thumb|none|500px|The in-game AK-74 fitted with a GP-25.]]
+
===VSS Vintorez===
 +
The suppressed [[VSS Vintorez]] sniper rifle is used by Russian Spetznaz and MVD units.
 +
[[file:Vss1.jpg|thumb|none|350px|VSS Vintorez with PSO-1 scope - 9x39mm]]
 +
[[file:Arma2weapons Vintorez.jpg|thumb|none|450px|VSS Vintorez in-game]]
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[[file:Arma2 VSS Vintorez custom.jpg|thumb|none|600px|VSS Vintorez in game.]]
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[[file:Arma2 VSS Vintorez holding.jpg|thumb|none|600px|VSS Vintorez in game.]]
 +
[[file:Arma2 VSS Vintorez aim.jpg|thumb|none|600px|VSS Vintorez in game.]]
  
[[Image:4-arma2 preview hwupgrade it april 2.jpg|thumb|none|500px|A CDF soldier kills a ChKDZ rebel with an AK-74.]]
+
==Machine Guns==
  
== AKS-74 ==
+
===FN M240G===
The [[AK-74#AKS-74|AKS-74]] is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The '''Operation Arrowhead''' expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight.  
+
The [[M240G]] is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In ''Operation Arrowhead'', ELCAN M145-equipped M240s are used by US Army units, but would be accurate to see [[FN MAG#M240 Machine Gun|M240B]]s instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.
 +
[[file:Fn mag g.jpg|thumb|none|350px|FN M240G - 7.62x51mm NATO.]]
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[[file:Arma2 M240.jpg|thumb|none|450px|In-game M240G.]]
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[[file:Arma2 M240 custom.jpg|thumb|none|600px|FN M240G in game.]]
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[[file:Arma2 M240 holding.jpg|thumb|none|600px|FN M240G in game.]]
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[[file:Arma2 M240 aim.jpg|thumb|none|600px|FN M240G in game.]]
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[[file:Arma2_uh-1h_m240g.jpg|thumb|none|600px|In-game M240G mounted on Takistani UH-1H.]]
  
[[Image:aks74.jpg|thumb|none|470px|AKS-74 - 5.45x39mm.]]
+
===FN M249 SAW===
 +
U.S Marines use the [[M249 SAW]] as their standard infantry support weapon.
 +
[[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW with 200 round ammo drum - 5.56x45mm NATO]]
 +
[[file:Arma2 M249.jpg|thumb|none|450px|In-game M249 SAW with 200 round box magazine]]
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[[file:Arma2 M249 SAW custom.jpg|thumb|none|600px|FN M249 SAW in game.]]
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[[file:Arma2 M249 SAW holding.jpg|thumb|none|600px|FN M249 SAW in game.]]
 +
[[file:Arma2 M249 SAW aim.jpg|thumb|none|600px|FN M249 SAW in game.]]
  
== AKS-74U ==
+
===FN Mk 48 Mod 0===
The [[AKS-74U]] is used by tank crew and pilots of the CDF, ChKDZ, NAPA and Russian factions. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).
+
USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged [[Mk 48 Mod 0]] machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in ''Operation Arrowhead''.
 +
[[file:MK48.jpg|thumb|none|350px|Mk. 48 Mod 0 machine gun - 7.62x51mm NATO ]]
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[[file:Arma2 mk48.jpg|thumb|none|450px| In-game Mk. 48 Mod 0 with Aimpoint sight]]
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[[file:Arma2 MK.48 Mod 0 custom.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]]
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[[file:Arma2 MK.48 Mod 0 holding.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]]
 +
[[file:Arma2 MK.48 Mod 0 aim.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]]
  
[[Image:AKSU-Krinkov.jpg|thumb|none|430px|AKS-74U  (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm.]]
+
===Heckler & Koch G36===
 +
The [[Heckler & Koch G36]] with G36C carry handle, bipod, and equipped with a Beta C-Mag drum magazine is available in the editor, standing in as a MG36. EOTech sights are mounted on a G36C carrying handle.
 +
The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine.
  
[[Image:ArmA2 AKS-74UN.jpg|thumb|none|500px|The AKS-74UN in-game, fitted with a Kobra sight.]]
+
[[File:HKG36E-KV(MG36).jpg|thumb|none|350px|'''Airsoft''' G36 with G36C carrying handle and bipod - (fake) 5.56x45mm NATO]]
 +
[[file:A2_MG36.jpg|thumb|none|450px|In-game MG36]]
 +
[[file:Arma2 MG36 custom.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]]
 +
[[file:Arma2 MG36 holding.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]]
 +
[[file:Arma2 MG36 aim.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]]
  
== AK-107 ==
+
===Heckler & Koch XM8 Automatic Rifle===
The [[AK-74#AK-107|AK-107]] is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the [[AK-74|AK-74M]]. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a [[GP-series grenade launcher#GP-30|GP-30]] grenade launcher.
+
The [[Heckler & Koch XM8 Automatic Rifle]] is another XM8 variant available in the editor.
 +
[[file:XM8LMG.jpg|thumb|none|500px|Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO]]
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[[file:Arma2 XM8 Automatic Rifle custom.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]]
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[[file:Arma2 XM8 Automatic Rifle holding.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]]
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[[file:Arma2 XM8 Automatic Rifle aim.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]]
  
[[Image:Ak107-2.jpg|thumb|none|470px|AK-107 - 5.45x39mm.]]
+
===PKM===
 +
The [[PK Machine Gun]] is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In ''Operation Arrowhead'', It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the '''Private Military Company DLC'''. It is also seen in fixed positions and in tanks as the PKT.
 +
[[file:HungarianPKM.jpg|thumb|350px|none|PKM with latest version of the flash hider - 7.62x54mmR]]
 +
[[file:Arma2 pkm.jpg|thumb|450px|none|In-game PKM]]
 +
[[file:Arma2 PKM custom.jpg|thumb|none|600px|PKM in game.]]
 +
[[file:Arma2 PKM holding.jpg|thumb|none|600px|PKM in game.]]
 +
[[file:Arma2 PKM aim.jpg|thumb|none|600px|PKM in game.]]
  
[[Image:Ak107-1.jpg|thumb|none|470px|AK-107 (5.45x39mm) with GP-25 grenade launcher (40mm).]]
+
===PKP Pecheneg===
 +
The [[PKP Pecheneg]] is used exclusively by Russian forces, and is equipped with an optical sight.
 +
[[file:Pecheneg.jpg|thumb|350px|none|PKP Pecheneg - 7.62x54mmR]]
 +
[[file:Arma2 PKP Pecheneg custom.jpg|thumb|none|600px|PKP Pecheneg in game.]]
 +
[[file:Arma2 PKP Pecheneg holding.jpg|thumb|none|600px|PKP Pecheneg in game.]]
 +
[[file:Arma2 PKP Pecheneg aim.jpg|thumb|none|600px|PKP Pecheneg in game.]]
  
[[Image:Arma2 AK-107.jpg|thumb|none|500px|An in-game AK-107 variant, fitted with a Kobra sight.]]
+
===RPK-74===
 +
The [[RPK-74]] light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.In the later verison,is turn back with a 45 round magazine.
 +
[[file:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 light machine gun with 45-round box magazine - 5.45x39mm]]
 +
[[file:Arma2 rpk.jpg|thumb|450px|none|In-game RPK-74 with (incorrect) drum magazine.]]
 +
[[file:Arma2 RPK-74 custom.jpg|thumb|none|600px|RPK-74 in game.]]
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[[file:Arma2 RPK-74 holding.jpg|thumb|none|600px|RPK-74 in game.]]
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[[file:Arma2 RPK-74 aim.jpg|thumb|none|600px|RPK-74 in game.]]
  
[[Image:Arma2_ak107_gl.jpg|thumb|none|500px|Another in-game AK-107 variant, fitted with PSO-1 scope and GP-30.]]
+
==Grenade Launchers==
  
[[Image:Arma2-AK107-1.jpg|thumb|none|500px|A Russian soldier aiming an AK-107 grenadier version, fitted with Kobra sight.]]
+
===Heckler & Koch XM320===
 +
The [[Heckler & Koch XM320]] grenade launcher is mounted on the XM8 rifle.
 +
[[file:XM320.jpg|thumb|none|350px|Heckler & Koch XM320 in standalone configuration with telescoping stock - 40mm. Note lack of a front grip, added only to the production M320.]]
 +
[[File:XM8 with XM320.jpg|thumb|none|350px|Concept art of the Heckler & Koch XM320 mounted on a Heckler & Koch XM8 - 5.56x45mm & 40x46mm.]]
 +
[[file:Arma2 XM8 + XM320 custom.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]]
  
[[Image:A2_mvd_ak107kobra.jpg|thumb|none|500px|An MVD operative aiming a standard AK-107 version, fitted with Kobra sight. The RPG-7 is also visible on the operative's back.]]
+
=== KBP Instrument Design Bureau AGS-30 ===
 +
The [[AGS-30]] automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps.
 +
[[file:AGS-30.jpg|thumb|none|400px|AGS-30 grenade launcher - 40mm]]
 +
[[file:Arma2weapons mount AGS.jpg|thumb|none|500px|]]
  
[[Image:ARMA2_AK107_002.jpg|thumb|none|500px|All four available variants of the AK-107 in-game.]]
+
===KBP Instrument Design Bureau GP-25===
 +
The [[GP-25]] grenade launcher can be mounted on [[AK-74]] and [[AK-107]] rifles.
 +
[[file:Gp-25 1.jpg|thumb|none|350px|GP-25 grenade launcher - 40mm]]
 +
[[file:Arma2 AK-74 + GP-25 custom.jpg|thumb|none|600px|AK-74 + GP-25 in game.]]
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[[file:Arma2 AK-107 + kobra rds + GP-25 custom.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]]
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[[file:Arma2 AK-107 + PSO-1 + GP-25 custom.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]]
  
== AKM ==
+
===M203 / KAC M203A1 / M203A2===
The [[AKM]] is used by ChKDZ insurgents and NAPA guerrillas. In the ''Operation Arrowhead''' expansion, the AKM is used by Takistani militiamen.
+
Same as in ''[[ArmA: Armed Assault]]'', the [[M203 grenade launcher]] is featured in three different models in-game: the original M203 mounted on the Takistani [[M16A2]]s, the KAC M203A1 mounted on the US [[M4A1]] and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC [[M16A4]]s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow.
 +
[[file:M203.jpg|thumb|none|350px|Original M203 - 40x46mm]]
 +
[[file:KAC_M203A1.jpg|thumb|none|350px|Knight's Armament Company M203A1 - 40x46mm]]
 +
[[file:Arma2 M4A1 + ACOG + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]]
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[[file:Arma2 M4A1 + holo + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]]
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[[file:Arma2 M4A1 + holo + M203 camo sd custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]]
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[[file:Arma2 M16A2 + M203 custom.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]]
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[[file:Arma2 M16A4 + m203 custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]]
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[[file:Arma2 M16A4 + m203 + acog custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]]
  
[[Image:AKMRifle.jpg‎|thumb|none|470px|AKM - 7.62x39mm.]]
+
===Mk 19 Automatic Grenade Launcher===
 +
The [[Mk 19 grenade launcher]] is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.
 +
[[file:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|400px|none|Mk 19 grenade launcher in vehicle mounting - 40x53mm.]]
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[[file:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher with ammo box and mounted on M3 tripod - 40x53mm.]]
 +
[[file:Arma2_mk19.jpg|thumb|450px|none|Mk 19 in game, static version.]]
  
[[Image:ArmA2 AKM.jpg|thumb|none|500px|The AKM in-game.]]
+
==Anti-Tank launchers==
  
[[Image:A2_guerrilla_akm.jpg|thumb|none|500px|NAPA guerrillas armed with AKMs.]]
+
===FGM-148 Javelin===
 +
The [[FGM-148 Javelin]] is used by both USMC and U.S Army anti-tank troops, also used by the British army.
 +
[[file:Javalin.jpg|thumb|none|350px|FGM-148 Javelin - 127mm.]]
 +
[[file:Arma2weapons_launch-Javelin.jpg|thumb|none|450px|In-game FGM-148 Javelin, only without the CLU system.]]
 +
[[file:Arma2 FGM-148 Javelin custom.jpg|thumb|none|600px|FGM-148 Javelin in game.]]
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[[file:Arma2 FGM-148 Javelin holding.jpg|thumb|none|600px|FGM-148 Javelin in game.]]
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[[file:Arma2 FGM-148 Javelin aim.jpg|thumb|none|600px|FGM-148 Javelin in game.]]
  
[[Image:A2_akm_variation.jpg|thumb|none|500px|All three available variants of the AKM in-game.]]
+
===M136 AT4===
 +
The [[M136 AT4]] is used by both USMC and US Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.
 +
[[file:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 Anti-Tank rocket launcher - 84mm.]]
 +
[[file:Arma2weapons_launch-M136.jpg|thumb|none|450px|The in-game M136 AT4.]]
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[[file:Arma2 M136 AT4 custom.jpg|thumb|none|600px|M136 AT4 in game.]]
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[[file:Arma2 M136 AT4 holding.jpg|thumb|none|600px|M136 AT4 in game.]]
 +
[[file:Arma2 M136 AT4 aim.jpg|thumb|none|600px|M136 AT4 in game.]]
  
== AKMS ==
+
===RPG-7===
The [[AKMS]] is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in ''[[Call of Duty 4: Modern Warfare]]'') is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen sued by the Takistani militia in the '''Operation Arrowhead''' expansion.
+
The [[RPG-7]] is used by all of the game's factions with the exception of the USMC, US Army, BAF, and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket.
 +
[[file:Rpg-7-1-.jpg |thumb|none|350px|RPG-7 - 70mm]]
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[[file:Arma2weapons_launch-RPG7.jpg|thumb|none|450px|The RPG-7 in-game.]]
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[[file:Arma2 RPG-7 custom.jpg|thumb|none|600px|RPG-7 in game.]]
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[[file:Arma2 RPG-7 holding 1.jpg|thumb|none|600px|RPG-7 in game.]]
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[[file:Arma2 RPG-7 holding 2.jpg|thumb|none|600px|RPG-7 in game.]]
 +
[[file:Arma2 RPG-7 aim.jpg|thumb|none|600px|RPG-7 in game.]]
  
[[Image:AKMS.jpg|thumb|none|470px|AKMS - 7.62x39mm.]]
+
===RPG-18===
 +
The [[RPG-18]] is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's [[M136 AT4]].
 +
[[file:Rpg-18 1.jpg|thumb|none|350px|RPG-18 - 64mm]]
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[[file:Arma2weapons launch-RPG18.jpg|thumb|none|450px|In-game RPG-18]]
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[[file:Arma2 RPG-18 custom.jpg|thumb|none|600px|RPG-18 in game.]]
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[[file:Arma2 RPG-18 holding.jpg|thumb|none|600px|RPG-18 in game.]]
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[[file:Arma2 RPG-18 aim.jpg|thumb|none|600px|RPG-18 in game.]]
  
[[Image:ArmA2 AKMS.jpg|thumb|none|500px|The AKMS in-game,]]
+
===Mk 153 SMAW===
 +
The [[Mk 153 SMAW|Mk. 153 Mod 0 SMAW]] rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds.
 +
[[file:Mk153SMAW.jpg|thumb|none|350px|Mk. 153 Mod 0 SMAW - 83mm]]
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[[file:Arma2 SMAW custom.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]]
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[[file:Arma2 SMAW holding.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]]
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[[file:Arma2 SMAW aim.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]]
  
[[Image:4-arma2 akms1.jpg|thumb|none|500px|A ChKDZ insurgent medic armed with an AKMS.]]
+
===AT-5 Spandrel===
 +
The [[AT-5 Spandrel]] appears mounted on the 9P148 anti-armor vehicle and BMP-2 IFV.
  
== Colt M4A1 Carbine ==
+
[[Image:AT5Spandrel.jpg|thumb|none|350px|AT-5 Spandrel launcher and missile 135mm]]
The [[M4A1]] Carbines are used by vehicle crews of the United States Marine Corps faction, as well as by most of the Force Recon operators. It is also used by the PMC operators and by some U.S. Army soldiers. The M4A1 has the most variations of any of the weapons in the game. Attachments included in those versions are iron sights, Aimpoint M68 CCOs, Trijicon TA01 and TANSN 4x32 ACOG scopes, EOTech 551 Holographic sights, [[M203 grenade launcher|M203 and M203A1 grenade launchers]], KAC QDSS-NT4 suppressors, AN/PEQ-2 and AN/PEQ-15 IR designators, and KAC RIS foregrips. Also, the M4A1 erroneously features an M16A1 pistol grip for some reason.
 
  
[[Image:ColtM4.jpg|thumb|none|470px|Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO]]
+
===AT-13 Saxhorn-2===
 +
The [[AT-13 Saxhorn-2]] (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and fictional man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system. This is incorrect: AT-13 is SACLOS missile, and cannot be fired at all without the 9P151 launcher.
  
[[Image:ArmA2 M4A1.jpg|thumb|none|500px|The In-game M4A1, fitted with M68 CCO.]]
+
[[file:9K115-2.jpg|thumb|none|350px|AT-13 Saxhorn-2 launcher and missile - 130mm]]
 +
[[file:SL AT-13-Metis-anti-armor-guided-missile-launcher.jpg|thumb|none|450px|AT-13 Saxhorn-2]]
 +
[[file:Arma2 Metis AT-13 custom.jpg|thumb|none|600px|"Man portable" AT-13 Saxhorn-2. This version incorporates part of the launcher (which appears to be the part that contains the fire control system), but has no optics at the front and so no way to actually guide the missile. Even more bafflingly, it is also reloaded as if it is an RPG-7.]]
 +
[[file:Arma2 Metis AT-13 holding.jpg|thumb|none|600px|AT-13 Saxhorn-2 in game.]]
 +
[[file:Arma2 Metis AT-13 aim.jpg|thumb|none|600px|AT-13 Saxhorn-2 in game.]]
  
[[Image:Arma2weapons_M4A1-SOPMOD-CAMO.jpg|thumb|none|500px|Another version of the M4A1 in-game, fitted with EOTech 551 Holo, M203A1 and paint in woodland camouflage.]]
+
=== BGM-71 TOW ===
 +
[[BGM-71 TOW]] launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player.  
  
[[Image:4-arma2 preview hwupgrade it april 1.jpg|thumb|none|500px|1stSgt. Patrick "8 Ball/Baller" Miles, Razor's team leader, running with his M4A1.]]
+
[[Image:Tow 07.jpg|thumb|none|450px|BGM-71 TOW mounted on M220 tripod - 152mm]]
  
[[Image:a2_m4a1_variation.jpg|thumb|none|500px|All ten available variants of the M4A1, with the exception of the Mk. 12 in the bottom right of the third row.]]
+
==Anti-Air Launchers==
  
== Colt M16A2 ==
+
===Training Set Guided Missile M134===
The [[M16A2]] is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the [[M203 grenade launcher]] is also available, and is used by Takistani soldiers and militants in the '''Operation Arrowhead''' expansion.
+
An M134 guided missile trainer standing in for an [[FIM-92 Stinger|FIM-92F Stinger]] MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the ''British Armed Forces'' DLC also uses the Stinger.
 +
[[Image:M134 Stinger.jpg|thumb|none|400px|Training Set Guided Missile M134, a tracking and acquisition training device for the FIM-92 Stinger - 70mm]]
 +
[[Image:Trainer-v-BCU.jpg|thumb|none|400px|Training Set Guided Missile M134 training battery compared to FIM-92 Stinger Battery Coolant Unit.]]
 +
[[file:Arma2_fim92f.jpg|thumb|none|450px|In-game M134 guided missile trainer.]]
 +
[[file:Arma2 FIM-92F Stinger custom.jpg|thumb|none|600px|M134 guided missile trainer in game. Note the projecting training battery.]]
 +
[[file:Arma2 FIM-92F Stinger holding.jpg|thumb|none|600px|M134 guided missile trainer in game.]]
 +
[[file:Arma2 FIM-92F Stinger aim.jpg|thumb|none|600px|M134 guided missile trainer in game.]]
  
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm NATO.]]
+
===SA-7 Grail===
 +
The [[SA-7 Grail]] (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers.
 +
[[file:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail - 72mm]]
 +
[[file:Arma2_strela.jpg|thumb|none|450px|In-game SA-7 Grail.]]
 +
[[file:Arma2 SA-7 Grail custom.jpg|thumb|none|600px|SA-7 Grail in game.]]
 +
[[file:Arma2 SA-7 Grail holding.jpg|thumb|none|600px|SA-7 Grail in game.]]
 +
[[file:Arma2 SA-7 Grail aim.jpg|thumb|none|600px|SA-7 Grail in game.]]
  
[[Image:M16A2_M203.jpg|thumb|500px|none|M16A2 (5.56x45mm) with M203 grenade launcher (40mm).]]
+
===SA-18 Grouse===
 +
The [[SA-18 Grouse]] (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces.
 +
[[file:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm.]]
 +
[[file:Arma2_igla.jpg|thumb|none|450px|In-game SA-18 Grouse.]]
 +
[[file:Arma2 igla custom.jpg|thumb|none|600px|SA-18 Grouse in game.]]
 +
[[file:Arma2 igla holding.jpg|thumb|none|600px|SA-18 Grouse in game.]]
 +
[[file:Arma2 igla aim.jpg|thumb|none|600px|SA-18 Grouse in game.]]
  
[[Image:ArmA2 M16A2.jpg|thumb|none|500px|The M16A2 in-game.]]
+
==Vehicle-mounted and Static Weapons==
  
== Colt M16A4 ==
+
===Browning M2HB===
The [[M16A4]] is the standard issue weapon of the United States Marine Corps faction, and is available in four variations, either fitted with carrying handle, Aimpoint M68 CCO, Trijicon TA01 4x32 ACOG scope or [[M203 grenade launcher]] with its leaf sight, though all of them have the AN/PEQ-2 IR designator.
+
[[Browning M2]] machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the ''British Armed Forces'' DLC use the L111A1, a version of the Browning M2 with an ACOG sight.  
  
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handgurds, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.]]
+
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]
  
[[Image:ArmA2 M16A4.jpg|thumb|none|500px|The In-game M16A4 grenadier version, fitted with ACOG scope, and IR designator]]
+
[[Image:Arma2weapons mount M2.jpg|thumb|none|500px|In-game Browning M2HB.]]
  
[[Image:ARMA2-Boot-Camp-Screens 08-8ed.jpg|thumb|none|500px|A U.S. Marine aiming his M16A4 grenadier.]]
+
[[Image:ARMA2_uncdfm113a3_m2_1.jpg|thumb|none|500px|]]
  
[[Image:A2 usmc m16a4cco.jpg|thumb|none|500px|A U.S. Marine advancing with his M16A4 standard version with M68 CCO.]]
+
[[Image:ARMA2_usm1a2_m2_1.jpg|thumb|none|500px|]]
  
[[Image:a2_m16a4_variation.jpg|thumb|none|500px|All four available variations of the M16A4 in-game.]]
+
=== DShKM Heavy Machine Gun ===
 +
The [[DShK heavy machine gun]]s are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces.  
  
== FN SCAR-L (Mk. 16 Mod 0) ==
+
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun on tripod - 12.7x109mm]]
The [[FN SCAR#FN SCAR-L|FN SCAR-L]] is the new standard issue weapon of the U.S Army faction in the ''Operation Arrowhead''' expansion. The SCAR-L is available either with: Flip-up iron sights, Aimpoint M68 CCO, EOTech 551 painted in tan, Trijicon TA31RMR 4x32 ACOG scope, an unknown scope, unknown thermal scope and [[FN EGLM]] grenade launcher. Some of them also fitted with AN/PEQ-15 IR designator painted in tan and with RIS foregrip.
 
  
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third-Generation FN SCAR-L CQC - 5.56x45mm NATO]]
+
[[Image:Arma2weapons mount DShKM.jpg|thumb|none|500px|Tripod-mounted DShKM heavy machine gun]]
[[Image:FN SCAR-L (Standard).jpg|thumb|470px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]
 
  
[[Image:OA_Mk16_HOLO.jpg‎|thumb|none|500px|In-Game Mk. 16 variant, fitted with EOTech Holographic sight, shorter barrel and RIS foregrip.]]
+
=== Gryazev-Shipunov GSh-23L ===
 +
The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-23L]] is mounted on L-39ZA Albatros used by the Takistani Army faction.
  
[[Image:OA_Mk16_TWS_EGLM.jpg‎|thumb|none|500px|Another in-game Mk. 16, fitted thermal scope, AN/PEQ-15 IR designator, longer barrel with unique flashhdier and EGLM.]]
+
[[Image:GSh-23-2.jpg|thumb|none|400px|Grayzev-Shipunov GSh-23 with ammo belt - 23mm]]
  
[[Image:A2-Arrowhead-Scar-1.jpg|thumb|none|500px|A promotional image of '''Operation Arrowhead''', showing a U.S. Army soldier aiming with his SCAR-L.]]
+
[[Image:Arma2_l-39za_gsh-23l.jpg|thumb|none|600px|In-game GSh-23L mounted on Takistani Army L-39ZA.]]
  
[[Image:ARMA2-OA_Mk16.jpg|thumb|none|500px|A U.S. Army soldier with SCAR-L.]]
+
=== Gryazev-Shipunov GSh-30-2 ===
 +
The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-30-2]] is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions.
  
[[Image:a2_mk16_variation.jpg|thumb|none|500px|All eight available variants of the SCAR-L.]]
+
[[Image:GSh-30-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon with unfired rounds - 30x165mm.]]
  
== Heckler & Koch G36/G36K/G36C ==
+
[[Image:Arma2_mi-24p_gsh-30-2.jpg|thumb|none|600px|In-game GSh-30-2 mounted on Russian Mi-24P "Hind-F".]]
The [[Heckler & Koch G36]] rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the '''Operation Arrowhead''' expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons.  
 
  
[[Image:HKG36.jpg|thumb|none|500px|Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm NATO]]
+
[[Image:Arma2_su-25_gsh-30-2.jpg|thumb|none|600px|In-game GSh-30-2 mounted on Russian Su-25 "Frogfoot".]]
  
[[Image:H&K-G36K.jpg‎|thumb|none|470px|Heckler & Koch G36K - 5.56x45mm NATO]]
+
=== FN M240C ===
 +
The coaxial-mounted [[FN MAG#M240 Machine Gun|M240C]] is mounted on US Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s.
  
[[Image:Hkg36c.jpg|thumb|450px|none|Heckler & Koch G36C - 5.56x45mm NATO]]
+
[[Image:M240C.jpg|thumb|none|500px|M240C vehicle coaxial-mount version - 7.62x51mm NATO.]]
  
[[Image:ArmA2 G36K.jpg|thumb|none|500px|In-game G36K]]
+
[[Image:Arma2_m1a2gun.jpg|thumb|none|550px|M240C coaxial-mounted on US Army M1A2 Abrams.]]
  
[[Image:ArmA2 G36C.jpg|thumb|none|500px|In-game G36C with suppressor and a EOTech sight]]
+
[[Image:Arma2_m2bradlygun.jpg|thumb|none|550px|M240C coaxial-mounted on US Army M2A2 Bradley.]]
  
[[Image:ARMA2_G36_001.jpg|thumb|none|500px|Various members of the G36 family on the ground.]]
+
=== General Dynamics GAU-12/U ===
 +
A [[General Dynamics GAU-12/U|GAU-12/U]] is mounted on USMC's AV-8B Harrier II.
  
[[Image:ARMA2-OA_G36_001.jpg|thumb|none|500px|]]
+
[[Image:GAU-12U.jpg|thumb|none|450px|General Dynamics GAU-12/U with unfired rounds - 25mm.]]
  
== Heckler & Koch XM8 ==
+
[[Image:Arma2_gau-12.jpg|thumb|none|550px|A low-detailed GAU-12/U mounted on a USMC's AV-8B Harrier II in-game.]]
The [[Heckler & Koch XM8]] is one of the available assault rifles in-game, and was originally intended to be used in ''[[ArmA: Combat Operations]]'', but later was cut-out of developing and ported to ''ArmA II''. The whole XM8 family is included in the game, and ION Mercenaries of the '''Private Military Contractor''' DLC are using the XM8 as their standard issue weapon.
 
  
[[Image:XM8.JPG|thumb|none|470px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm NATO. Note "birdcage" flash hider replacing the old "duckbill," and four PCAP accessory mounting holes added to the handguard.]]
+
=== General Dynamics GAU-17/A ===
 +
The [[GE M134 Minigun#General Dynamics GAU-17/A|GAU-17/A]] is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the US Army faction, as well as mounted on a unique modified version of a SUV introduced with the ''Private Military Company'' DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of a helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.
  
[[Image:Xm8 rightmed.jpg|thumb|none|470px|Early version of Heckler & Koch XM8 - 5.56x45mm NATO.]]
+
[[Image:GAU-17A_HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A - 7.62x51mm NATO]]
  
[[Image:XM8CC.jpg|thumb|none|450px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm NATO.]]
+
[[Image:Arma2_gau-17.jpg|thumb|none|600px|In-game GAU-17/A mounted on a USMC UH-1Y Venom. This is an example of the GAU-17/A mounted on the right side, showing the modeling error of the rail.]]
  
[[Image:ArmA2 XM8M320.jpg|thumb|none|500px|The in-game XM8 Carbine with [[Heckler & Koch M320|XM320 grenade launcher]]. This version mounts the later Insight ISM-V scope but is otherwise an early prototype; note the lack of PCAP mounting holes in the handguard and the "duckbill" flash hider.]]
+
[[Image:ARMA2_usah6j_gau17_1.jpg|thumb|none|600px|In-game GAU-17/A mounted on a US Army AH-6J Little Bird.]]
  
[[Image:ArmA2 XM8C.jpg|thumb|none|500px|The in-game XM8 Compact version.]]
+
=== General Dynamics GAU-22/A ===
 +
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] is mounted on USMC's F-35B Lightning II.
  
[[Image:A2_pmc_xm8.jpg|thumb|none|500px|An ION Mercenary holding an XM8 Carbine fitted with RIS foregrip.]]
+
[[Image:F-35_GAU-22A.jpg|thumb|none|450px|General Dynamics GAU-22/A - 25mm.]]
  
[[Image:ARMA2_XM8_001.jpg|thumb|none|500px|A U.S. Marine testing the XM8 Carbine with XM320 attached.]]
+
[[Image:Arma2_gau-22.jpg|thumb|none|550px|GAU-22/A mounted on a USMC's F-35B Lightning II in-game.]]
  
== L85A2 ==
+
=== General Dynamics M197 Vulcan ===
The [[Enfield L85 rifle series#L85A2|L85A2]] rifle is the standard weapon of the new British faction in the '''British Armed Forces''' DLC. The SA80A2 model featured is similar to the current RIS-equipped models used by soldiers in Afghanistan, and is available with SUSAT, ACOG (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series) and EOTech sights, as well as the [[Heckler & Koch AG36 Grenade Launcher|L17A2 grenade launcher.]]
+
The [[General Dynamics M197 Vulcan]] is mounted on USMC's AH-1Z Viper.
  
[[Image:Sa80-l85a2.jpg|thumb|none|450px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
+
[[Image:M197VulcanAH-1Z_“Viper”.jpg|thumb|none|450px|M197 Vulcan chin-mounted on an AH-1Z Viper - 20mm.]]
  
[[Image:Arma2weapons L85A2 RIS.jpg|thumb|none|500px|In-game L85A2 with RIS and SUSAT scope.]]
+
[[Image:Arma2_m197.jpg|thumb|none|550px|M197 Vulcan chin-mounted on USMC's AH-1Z Viper in-game.]]
  
[[Image:A2_ukf_l85a2.jpg|thumb|none|500px|A pair of British Army solders carrying L85A2's, the one in back having an L17A2 grenade launcher mounted on his weapon]]
+
=== General Electric GAU-8/A Avenger ===
 +
The [[General Electric GAU-8/A Avenger]] is mounted on US Air Force's A-10 Thunderbolt II.
  
== SA Vz.58 ==
+
[[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm.]]
The [[SA Vz.58 assault rifle|SA Vz.58]] was introduced in the '''Operation Arrowhead''' expansion, included in two variations: The Vz.58P, and the Vz.58V used by the Czech Army soldiers. There are two variations of the Vz.58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both has a RIS foregrip and painted in desert camouflage.
 
  
[[Image:800px-Sa_58-JH01.jpg‎|thumb|none|470px|Czech SA Vz.58P (Pěchotní aka "Infantry") with fixed stock - 7.62x39mm.]]
+
[[Image:Arma2_a-10gun.jpg|thumb|none|600px|GAU-8 mounted on an A-10A.]]
  
[[Image:Sa58refl.jpg|thumb|none|500px|SA Vz.58 in 601SKSS modification - SA Vz.58V in Czech special forces modification - 7.62x39mm.]]
+
=== Kord Heavy Machine Gun ===
 +
The [[Kord heavy machine gun]] is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90.
  
[[Image:OA_Vz_58.jpg‎|thumb|none|500px|The in-game SA Vz.58P.]]
+
[[Image:Kord.jpg|thumb|none|471px|Kord heavy machine gun on 6T7 infantry tripod - 12.7x108mm]]
  
[[Image:OA_Vz_58_Acog.jpg|thumb|none|500px|The in-game SA Vz. 58V, fitted with with RIS foregrip, an ACOG, and painted in desert camouflage.]]
+
[[Image:Arma2weapons mount KORD.jpg|thumb|none|500px|Tripod-mounted Kord heavy machine gun.]]
  
[[Image:ARMA2-OA_SA58_001.jpg|thumb|none|500px|A pair of Czech Army soldiers on patrol with Vz. 58V on their hands.]]
+
=== M230 Chain Gun ===
 +
The [[M230 Chain Gun]] is mounted on US and British Army factions' AH-64D Apache Longbow.
  
=Battle Rifles=
+
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm.]]
 +
[[Image:Arma2_m230.jpg|thumb|none|550px|M230 Chain Gun mounted on an Army's AH-64D Apache Longbow in-game.]]
  
==FN-FAL==
+
=== M242 Bushmaster chaingun ===
The paratrooper 18" version of the [[FN FAL]] is the standard issue weapon of the Takistani Army soldiers in '''Operation Arrowhead''' expansion. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.
+
The [[M242 Bushmaster chaingun]] is mounted on USMC LAV-25s and US Army M2 Bradleys and M6 Linebackers.
  
[[Image:Fal_para-1-.jpg|thumb|none|500px|FN FAL 50.63 Paratrooper with 18" barrel - 7.62x51mm NATO.]]
+
[[Image:M242_25mm_gun.jpg|thumb|none|500px|M242 Bushmaster chaingun - 25mm.]]
  
[[Image:OA_FAL.jpg‎|thumb|none|500px|In-game FN FAL.]]
+
[[Image:Arma2_bradlygun.jpg|thumb|none|550px|M242 mounted on an Army's M2A2 Bradley.]]
  
[[Image:OA_FAL_TWS.jpg‎|thumb|none|500px|In-game FN FAL with AN/PVS-4 sight]]
+
[[Image:Arma2_lav-25gun.jpg|thumb|none|550px|M242 Mounted on a USMC's LAV-25.]]
  
==Lee-Enfield No.4 Mk. I==
+
=== PKT ===
 +
The coaxial-mount version of the [[PK Machine Gun]] is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90.
  
[[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.4 Mk.I rifles]] are used by Takistani militiamen in the '''Operation Arrowhead''' expansion.
+
[[Image:Machine gun PKT.jpg|thumb|500px|none|PKT machine gun with 250-round ammo drum - 7.62x54mmR.]]
  
[[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No.4 Mk.I - .303 British.]]
+
=== Shipunov 2A42 ===
 +
The [[Shipunov 2A42]] is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation.
  
== M14 ==
+
[[Image:Shipunov_2A42.jpg|thumb|500px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm]]
The [[M14]] is a weapon introduced in the '''Operation Arrowhead''' expansion. There are two version available: One with Aimpoint M68 CCO and one with Trijicon 4x32 ACOG scope. The M14 is one of the standard weapons used by Delta Force Sergeant Terry Graves during the '''Operation Arrowhead''' campaign.
 
  
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO.]]
+
[[Image:Arma2_btr90_2a42.jpg|thumb|600px|none|In-game Shipunov 2A42 mounted on Russian BTR-90.]]
  
[[Image:ARMA2-OA_M14_001.jpg|thumb|none|500px|A U.S. Army Special Forces operator aiming his M14, fitted with an Aimpoint M68 CCO.]]
+
[[Image:Arma2_ka-52_2a42.jpg|thumb|600px|none|In-game Shipunov 2A42 mounted on Russian Ka-52 "Alligator".]]
  
== FN SCAR-H (Mk. 17 Mod 0) ==
+
=== Yakushev-Borzov Yak-B ===
Most U.S Army Delta Force soldiers in '''Operation Arrowhead''' use the [[FN SCAR#FN SCAR-H|FN SCAR-H]] rifle, which like the SCAR-L is available with various modifications.  
+
The [[Yakushev-Borzov Yak-B]] is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction.
  
[[Image:2fff2537c0.jpg|thumb|none|450px|Third Generation Fabrique National SCAR-H CQC - 7.62x51mm NATO.]]
+
[[Image:YakB-12.7.jpg|thumb|400px|none|Yakushev-Borzov Yak-B - 12.7x108mm]]
[[Image:OA_Mk17_CCO.jpg|thumb|none|500px|In-game Mk. 17 with CCO]]
 
[[Image:OA_Mk17_Sniper_SD.jpg‎|thumb|none|500px|In-game suppressed sniper variant of Mk. 17]]
 
[[Image:Arma2-SCARH-1.jpg|thumb|none|500px|U.S Army Special Forces soldier with a long-barreled SCAR-H.]]
 
[[Image:ARMA2-OA_Mk17.jpg|thumb|none|500px|]]
 
[[Image:ARMA2-OA_Mk17LB.jpg|thumb|none|500px|]]
 
[[Image:a2_mk17_variation.jpg|thumb|none|500px|All available variants of the SCAR-H.]]
 
  
=Sniper Rifles=
+
[[Image:Arma2_mi-24v_yak-b.jpg|thumb|600px|none|In-game Yak-B mounted on a Russian Mi-24V.]]
  
== M14 Designated Marksman Rifle ==
+
=== 2A38M Autocannon ===
The [[M14 Rifle#M14 Designated Marksman Rifle|M14 DMR]] is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes.  
+
The [[2A38M autocannon]] is mounted on the 2S6M Tunguska used by the Russian Federation.
 +
[[Image:2A38M cannon.jpg|thumb|none|400px|2A38M autocannon 30mm]]
  
[[Image:Us m14 dmr 02.jpg|thumb|none|500px|M14 Designated Marksman Rifle fitted Harris bipod - 7.62x51mm NATO.]]
+
==Explosives==
  
[[Image:Arma2 dmr.jpg|thumb|none|500px|M14 DMR in-game.]]
+
===M15 Anti-Tank Mine===
 +
The [[M15 anti-tank mine]] is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.
 +
[[File:Landmine-dod-closeup.jpg|thumb|250px|none|M15 Anti-Tank mine.]]
 +
[[File:Arma2 mina 1.jpg|thumb|none|600px|M15 Anti-Tank Mine i game.]]
  
[[Image:4-arma2 preview hwupgrade it april 3.jpg|thumb|none|500px|A USMC Force Recon marksman aiming his M14 DMR. Also noticeable is the officer in the background holding an [[M1911A1]].]]
+
===M18 Smoke Grenade===
 +
The [[M18 smoke grenade]] is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors.
 +
[[File:M18red.jpg|thumb|150px|none|M18 smoke grenade.]]
  
== Remington M24 Sniper Weapon System ==
+
===M67 Fragmentation Grenade===
The [[M24 Sniper Weapon System]] is a weapon that returns from ArmA: Combat Operations. In the '''Operation Arrowhead''' expansion, A desert-camouflaged M24 is the standard U.S Army sniper rifle.
+
The [[M67 hand grenade]] is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.
 +
[[file:Baseball.jpg|thumb|150px|none|M67 fragmentation grenade.]]
 +
[[file:Arma2 M67 Granat.jpg|thumb|none|600px|M67 Fragmentation Grenade in game.]]
  
[[Image:M24.jpg|thumb|none|500px|M24 sniper rifle - .300 Winchester Magnum.]]
+
===RGD-5 Frag Grenade===
 +
The [[RGD-5 hand grenade|RGD-5 frag grenade]] returns from ''[[ArmA: Armed Assault]]'', incorrectly again as the "[[RGO/RGN fragmentation grenade|RGO]] Frag Grenade", and is used by OpFor factions.
 +
[[File:Rdg5.jpg|thumb|150px|none|RGD-5 High-Explosive Fragmentation hand grenade.]]
 +
[[File:Arma2 rgo-1.jpg|thumb|none|600px|RGD-5 Frag Grenade i game.]]
  
[[Image:ARMA2-OA_M24.jpg|thumb|none|500px|A U.S Army Sniper with a desert camouflaged M24 SWS.]]
+
===TM-46===
 +
The [[TM-46 anti-tank mine]] is used by both US and RACS factions in-game.
 +
[[File:Tm-46.jpg|thumb|none|250px|TM-46 Anti-Tank mine]]
 +
[[File:Arma2 mina 2.jpg|thumb|none|600px|TM-46 Anti-Tank Mine i game.]]
  
==M40A3==
+
== Fire Support ==
  
The Remington [[Remington Model 700#M40A3|M40A3]] rifle, camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.
+
=== SPG-9 Recoilless Rifle ===
 +
The [[SPG-9 recoilless rifle]] is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps.  
  
[[Image:M40a3.jpg|thumb|none|500px|M40A3 - 7.62x51mm NATO]]
+
[[Image:Spg-9.jpg|thumb|none|470px|SPG-9 Recoilless Rifle - 73mm]]
 +
[[Image:Arma2weapons mount SPG9.jpg|thumb|none|500px|]]
  
==L115A3 LRR==
+
=== ZU-23-2 Anti-Aircraft gun ===
  
British snipers in the '''British Armed Forces''' DLC use the [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|Accuracy International L115A3 LRR]] as their standard sniper rifle.  
+
The [[ZU-23-2]] is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon. It is also the sole armament of the ZSU-23-4 Shilka anti-aircraft vehicle.
  
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|Accuracy International AWSM - .338 Lapua Magnum]]
+
[[Image:ZU-23.jpg|thumb|none|450px|ZU-23-2 - 23x152mm]]
[[Image:A2 ukf l115a3des.jpg|thumb|none|500px|]]
+
[[Image:Arma2weapons mount ZU23.jpg|thumb|none|500px|In-game ZU-23-2 anti-aircraft cannon]]
  
==Mk 12 Mod 0 SPR==
+
=== Podnos 2B14 82mm mortar ===
  
The [[M16 rifle series#Mk 12 Mod 0 SPR|Mk 12 Mod 0 SPR]] rifle is used by USMC Force Recon marksmen.  
+
The 82 mm [[2B14 Podnos Mortar]] is the standard mortar of the Russian Federation faction.
 +
[[File:2B14 Podnos 82mm Mortar.jpg|thumb|none|300px|2B14 Podnos mortar - 82 mm]]
 +
[[Image:AR 2B14-Podnos-82-mm-mortar.jpg|thumb|none|500px|In-game Podnos 2B14 mortar]]
  
[[Image:Mk12Mod0.jpg|thumb|none|500px|Mark 12 Mod 0 SPR - 5.56x45mm NATO]]
+
=== M252 Mortar ===
[[Image:Arma2weapons snip MK12SPR.jpg|thumb|none|500px|]]
 
  
==M110 SASS==
+
The [[M252 mortar]] is the American equivalent of the Podnos 2B14, and functions similarly in-game.
  
U.S Army Special Forces soldiers can use the [[Knight's Armament SR-25|KAC M110 SASS]] in the '''Operation Arrowhead''' expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock.
+
[[Image:M252Mort.JPG|thumb|none|300px|M252 Mortar 81mm]]
 
+
[[Image:AR M252-81-mm-mortar.jpg|thumb|none|500px|In-game M252 mortar]]
[[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO]]
 
[[Image:OA_M110_TWS.jpg‎|thumb|none|500px|In-game M110 with Thermal Weapon Sight]]
 
 
 
==Barrett M107==
 
  
The [[Barrett M82|Barrett M107]] is used by USMC anti-material snipers. In '''Operation Arrowhead''', a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers.  
+
= ArmA 2: Operation Arrowhead =
 +
Weapons introduced in the stand-alone expansion pack.
  
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 long range sniper rifle - .50 BMG]]
+
== Handguns ==
[[Image:Arma2weapons snip M107.jpg|thumb|none|500px|In-game Barrett M107 - distinguished by its full length picatinny rail system.]]
 
[[Image:ARMA2_M107_001.jpg|thumb|none|500px|]]
 
  
==Accuracy International AS50==
+
=== Glock 17 ===
 +
The [[Glock 17]] is a weapon introduced in the ''Operation Arrowhead'' expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the [[USP#Heckler_.26_Koch_P8|HK P8]] as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.
  
The [[Accuracy International AS50]] is used by British anti-material snipers in the '''British Armed Forces DLC'''. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively.  
+
[[File:Glock 17 with OD frame.jpg|thumb|none|340px|Glock 17 (3rd Generation) with OD Green frame - 9x19mm.]]
  
[[Image:As50sr.jpg|thumb|none|500px|Accuracy International AS50 - .50 BMG]]
+
[[Image:OA_Glock_17.jpg|thumb|none|400px|The in-game Glock 17, fitted with a Glock tactical flashlight.]]
[[Image:Arma2weapons as50.jpg|thumb|none|500px| In-game version of the AS50]]
 
  
==SVD Dragunov==
+
[[Image:ArmA2OA_G17_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_G17_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_G17_3rdperson.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_G17_reload.jpg|thumb|none|500px|]]
  
The [[SVD Dragunov]] is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In '''Operation Arrowhead''', a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers.  
+
=== Taurus Tracker Model 455 ===
 +
The [[Taurus Tracker#Taurus Tracker Model 455|Taurus Tracker Model 455]] is a weapon introduced in the ''Operation Arrowhead'' expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.
  
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mmR]]
+
[[Image:Taurus-Tracker-455.jpg|thumb|none|350px|Taurus Tracker Model 455 - .45 ACP.]]
[[Image:Arma2weapons snip SVDdragunov.jpg|thumb|none|500px|In-game SVD Dragunov]]
 
[[Image:ArmA2-SVD-1.jpg|thumb|none|500px|A MVD (Russian Internal Ministry) soldier with a SVD Dragunov.]]
 
  
==VSS Vintorez==
+
[[Image:OA_45_Revolver.jpg|thumb|none|400px|The in-game Taurus Tracker Model 455.]]
  
The suppressed [[VSS Vintorez]] sniper rifle is used by Russian Spetznaz and MVD units.
+
[[Image:OA_45_revolver_gold.jpg|thumb|none|400px|The in-game gold-plated Taurus Tracker Model 455.]]
  
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez with PSO-1 scope - 9x39mm]]
+
== Submachine Guns ==
[[Image:Arma2weapons Vintorez.jpg|thumb|none|500px|VSS Vintorez in-game]]
 
[[Image:Arma2-VSS.jpg|thumb|none|500px|A Russian Spetznaz soldier with a VSS Vintorez.]]
 
  
==KSVK==
+
=== IMI Micro Uzi ===
 +
The [[Micro Uzi]] was introduced in the ''Operation Arrowhead'' expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though it is technically an SMG, it is carried as if it were a sidearm.
  
Russian anti-material snipers use the [[KSVK sniper rifle]].
+
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi with 32 round magazine - 9x19mm.]]
  
[[Image:Ksvk.jpg|thumb|none|450px|KSVK anti-material rifle - 12.7x108 mm]]
+
[[Image:OA_Micro_Uzi.jpg|thumb|none|400px|The in-game Micro Uzi.]]
[[Image:Arma2weapons snip KSVK.jpg|thumb|none|500px|]]
 
  
==CZ-550==
+
[[Image:OA_Micro_Uzi_sd.jpg|thumb|none|400px|The in-game suppressed Micro Uzi.]]
  
The Czech-designed, Mauser based [[CZ-550]] hunting rifle is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.
+
=== Sa vz. 61 Skorpion ===
 +
The [[Sa vz. 61 Skorpion]] was introduced in the ''Operation Arrowhead'' expansion, and referred to as the "Sa-61 Scorpion". Even though it is technically an SMG, it is carried as if it were a sidearm.
  
[[Image:Cz550sxj1.jpg|thumb|none|500px|CZ-550 hunting rifle - 9.3x62mm]]
+
[[Image:CZ Vz.61.jpg|thumb|none|350px|Sa vz. 61 Skorpion - .32 ACP.]]
[[Image:ArmA2 armory2.jpg|thumb|none|500px|]]
 
  
=Machine Guns=
+
[[Image:OA_Skorpion.jpg|thumb|none|400px|The in-game Sa vz. 61 Skorpion.]]
  
==RPK-74==
+
[[Image:Arma 2 skorp.jpg|thumb|none|500px|A promotional image showing a Takistani militant aiming a Sa vz. 61 Skorpion.]]
  
The [[RPK#RPK-74|RPK-74]] light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.
+
[[Image:ArmA2OA_Vz61_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Vz61_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Vz61_reload.jpg|thumb|none|500px|]]
  
[[Image:Soviet RPK-74.jpg|thumb|none|500px|RPK-74 light machine gun with 45-round box magazine - 5.45x39mm]]
+
== Assault Rifles and Carbines ==
[[Image:Arma2 rpk.jpg|thumb|500px|none|In-game RPK-74 with (incorrect) drum magazine.]]
 
[[Image:ArmA2 armory5.jpg|thumb|500px|none|A ChDKZ rebel fires the RPK-74.]]
 
  
==PKM==
+
=== FN SCAR-L (Mk 16 Mod 0) ===
 +
The [[FN SCAR-L]], appearing as the "Mk16", was introduced in the ''Operation Arrowhead'' stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game.
  
The [[PK Machine Gun]] is used by all of the factions except for the USMC, and is also seen in fixed positions and in tanks as the PKT.
+
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third-Generation FN SCAR-L CQC - 5.56x45mm NATO]]
  
[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mmR]]
+
[[Image:FN SCAR-L (Standard).jpg|thumb|470px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]
[[Image:Arma2 pkm.jpg|thumb|500px|none|In-game PKM]]
 
[[Image:Arma2-PK-2.jpg|thumb|500px|none|MVD soldier with PKM.]]
 
  
==PKP Pecheneg==
+
[[Image:OA_Mk16_HOLO.jpg|thumb|none|500px|In-game ''Mk16 CQC Holo''. This variant is fitted with EOTech 551 Holographic sight, SureFire M900 Vertical Foregrip WeaponLight, and a 10" barrel.]]
  
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] is used exclusively by Russian forces, and is equipped with an optical sight.  
+
[[Image:OA_Mk16_TWS_EGLM.jpg|thumb|none|500px|In-game ''MK16 EGLM TWS''. This variant is fitted with AN/PAS-13C(V)1 thermal scope, AN/PEQ-15 ATPIAL IR designator, [[FN EGLM]], and a 14.5" barrel with [[Noveske Rifleworks rifle series|Noveske]]-style flash hider.]]
  
[[Image:Pecheneg.jpg|thumb|500px|none|PKP Pecheneg - 7.62x54mmR]]
+
[[Image:A2-Arrowhead-Scar-1.jpg|thumb|none|500px|An early promotional image of ''Operation Arrowhead'', showing a US Army soldier aiming a ''Mk16 Mk4CQ/T''. Note that the AN/PEQ-15 ATPIAL designator is missing, but was added in the final game.]]
[[Image:A2-PKP-1.jpg|thumb|500px|none|A Russian soldier with a PKP Pecheneg.]]
 
  
==Heckler & Koch MG36==
+
[[Image:ArmA2OA_Mk16cqc_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_su231_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_su231_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_m68_sd_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_m68_sd_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_su231_eglm_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16cqc_su231_eglm_3rdpeson.jpg|thumb|none|500px|]]
  
The [[Heckler & Koch MG36]] is available in the editor and is equipped with a Beta C-Mag drum magazine and EOTech sights.  
+
[[Image:ArmA2OA_Mk16std_su231_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_mk4_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_mk4_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_mk4_3rdperson.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_ta31_eglm_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_ta31_eglm_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk16std_pas13_eglm_idle.jpg|thumb|none|500px|]]
  
[[Image:MG36.jpg|thumb|none|500px|Heckler & Koch MG36 with Beta C-Mag drum magazine and Bundeswehr double sights - 5.56x45mm NATO]]
+
[[Image:a2_mk16_variation.jpg|thumb|none|500px|A complete display of all eight variants of the SCAR-L available in the game (from top left corner to bottom right corner): ''Mk16'', ''Mk16 CQC Holo'', ''Mk16 CQC EGLM Holo'', ''Mk16 CCO SD'', ''Mk16 Holo'', ''Mk16 Mk4CQ/T'', ''Mk16 EGLM RCO'', ''Mk16 EGLM TWS''.]]
[[Image:A2_MG36.jpg‎|thumb|none|500px|In-game MG36]]
 
  
==Heckler & Koch XM8 Automatic Rifle==
+
=== Sa vz. 58 ===
 +
The [[Sa vz. 58]] was introduced in the ''Operation Arrowhead'' expansion, included in two variations: The vz. 58P, and the vz. 58V used by the Czech Army soldiers. There are two variations of the vz. 58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage.
  
The [[Heckler & Koch XM8#Heckler & Koch XM8 Automatic Rifle|Heckler & Koch XM8 Automatic Rifle]] is another XM8 variant available in the editor.
+
[[Image:800px-Sa_58-JH01.jpg|thumb|none|500px|Sa vz. 58 P - 7.62x39mm.]]
  
[[Image:XM8LMG.PNG|thumb|none|500px|Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO]]
+
[[Image:Sa58refl.jpg|thumb|none|500px|Sa vz. 58 Pi modified for 601st Special Forces Group - 7.62x39mm.]]
  
== FN M249 SAW ==
+
[[Image:OA_Vz_58.jpg|thumb|none|500px|The in-game Sa vz. 58P.]]
  
U.S Marines use the [[M249 SAW]] as their standard infantry support weapon.
+
[[Image:OA_Vz_58_Acog.jpg|thumb|none|500px|The in-game Sa vz. 58V, fitted with with RIS foregrip, an ACOG, and painted in desert camouflage.]]
  
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|470px|FN M249-E2 SAW with 200 round ammo drum - 5.56x45mm NATO]]
+
[[Image:ARMA2_czf_vz58_1.jpg|thumb|none|500px|A pair of Czech Army soldiers on patrol with vz. 58V on their hands.]]
[[Image:Arma2 M249.jpg|thumb|none|500px|In-game M249 SAW with 200 round box magazine]]  
+
[[Image:ARMA2_czf_vz58_2.jpg|thumb|none|500px|]]
[[Image:ArmA2NL4.jpg|thumb|none|500px|]]
 
  
== FN M249 SAW Paratrooper ==
+
== Battle Rifles ==
  
U.S Army soldiers in the upcoming '''Operation Arrowhead''' expansion are equipped with [[M249 SAW|M249 SAW Paratrooper]] machine guns as their standard support weapon. British Army units in the '''British Armed Forces''' DLC also use the similar FN Minimi Paratrooper, which is equipped with an Aimpoint sight and is called the L110A1.  
+
=== FN-FAL ===
 +
The paratrooper 18" version of the [[FN FAL]] is the standard issue weapon of the Takistani Army soldiers in ''Operation Arrowhead'' expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.
  
[[Image:M249 Para ACOG.jpg|thumb|none|470px|FN M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm NATO]]
+
[[Image:Fal_para-1-.jpg|thumb|none|500px|FN FAL 50.63 Paratrooper with 18" barrel - 7.62x51mm NATO.]]
[[Image:Arma2-M249Para-1.jpg|thumb|none|500px|U.S Army soldier with an Elcan-equipped M249 SAW Paratrooper.]]
 
[[Image:ARMA2-CO_M249Para_001.jpg|thumb|none|500px|]]
 
[[Image:Arma2weapons L110A1.jpg|thumb|none|500px|In-gmae L110A1 (FN Minimi Para) with Aimpoint sight an AN/PEQ-15 IR designator]]
 
  
== FN M240G ==
+
[[Image:OA_FAL.jpg|thumb|none|500px|In-game FN FAL.]]
The [[FN MAG#M240 Machine Gun|M240G]] is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In '''Operation Arrowhead''', ELCAN M145-equipped M240s are used by U.S. Army units, but would be accurate to see [[FN MAG#M240 Machine Gun|M240B]]s instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.
 
  
[[Image:Fn mag g.jpg‎|thumb|none|500px|FN M240G - 7.62x51mm NATO.]]
+
[[Image:OA_FAL_TWS.jpg|thumb|none|500px|In-game FN FAL with AN/PVS-4 sight]]
  
[[Image:Arma2 M240.jpg|thumb|none|500px|In-game M240G.]]
+
[[File:ARMA2 FAL and Makarov.jpg|thumb|none|500px|These two firearms is the sympol of Takistan.]]
  
==FN L7A2==
+
=== FN SCAR-H (Mk 17 Mod 0) ===
The [[FN MAG#L7 Machine Gun|L7A2 machine gun]] appears in the '''British Armed Forces''' DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles.  
+
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] was introduced in the ''Operation Arrowhead'' stand-alone expansion, appearing as the "Mk17" and is the standard issue weapon of special forces operators of the US Army faction in-game. The SCAR-H is available in six different variants.
  
[[Image:L7A2.jpg|thumb|none|500px|British L7A2 General Purpose Machine Gun - 7.62x51mm NATO]]
+
[[File:SCAR-H CQC.jpg|thumb|none|400px|FN SCAR-H CQC - 7.62x51mm NATO.]]
  
== M60E4 ==
+
[[Image:OA_Mk17_CCO.jpg|thumb|none|450px|In-game ''Mk17 CCO''. This variant is fitted with an Aimpoint M68 CCO, SureFire M900 Vertical Foregrip WeaponLight, and a 13" barrel with [[Noveske Rifleworks rifle series|Noveske]]-style flash hider.]]
The [[M60 machine gun#M60E4 Machine Gun|M60E4 Machine Gun]] appears in '''Operation Arrowhead''' and used by Czech special forces operatives.  
 
  
[[Image:M60E4 large.jpg|thumb|none|500px|M60E4 machine gun - 7.62x51mm NATO]]
+
[[Image:OA_Mk17_Sniper_SD.jpg|thumb|none|500px|In-game ''Mk17 Sniper SD''. This variant is fitted with a sniping scope, Tango Down vertical foregrip, bipod, and a 20" barrel with suppressor.]]
  
[[Image:OA_M60E4.jpg‎|thumb|none|500px|M60E4|In-game M60E4.]]
+
[[Image:Arma2-SCARH-1.jpg|thumb|none|500px|An early promotional image of ''Operation Arrowhead'', showing a pair of US Army special forces operators, with the one in the foreground has a ''Mk17 Sniper'', while the other has an [[M14]].]]
  
==FN Mk. 48 Mod 0==
+
[[Image:ArmA2OA_Mk17cqc_m68_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17cqc_m68_sd_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17cqc_m68_sd_3rdperson.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17cqc_pas13_sd_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17cqc_su230_eglm_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17cqc_su230_eglm_sight.jpg|thumb|none|500px|]]
  
USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged [[FN Minimi#Mk 48 Mod 0|Mk 48 Mod 0 machine guns]] as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in '''Operation Arrowhead'''.
+
[[Image:ArmA2OA_Mk17lng_mrt_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17lng_mrt_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17lng_shortdot_sd_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17lng_shortdot_sd_sight.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2OA_Mk17lng_shortdot_sd_3rdperson.jpg|thumb|none|500px|]]
  
[[Image:MK48.jpg|thumb|none|500px|Mk. 48 Mod 0 machine gun with vertical foregrip - 7.62x51mm NATO ]]
+
[[Image:a2_mk17_variation.jpg|thumb|none|500px|A complete display of all six variants of the SCAR-H available in the game (from top left corner to bottom right corner): ''Mk17 CCO'', ''Mk17 EGLM RCO'', ''Mk17 CCO SD'', ''Mk17 TWS SD'', ''Mk17 Sniper'', ''Mk17 Sniper SD''.]]
[[Image:Arma2 mk48.jpg|thumb|none|500px| In-game Mk. 48 Mod 0 with Aimpoint sight]]
 
[[Image:Arma2-Mk48-2.jpg|thumb|none|500px| Mk. 48 Mod 0 in-game.]]
 
  
=Shotguns=
+
=== Lee-Enfield No. 4 Mk I ===
 +
The [[Lee-Enfield No. 4 Mk I]] was introduced with the ''Operation Arrowhead'' stand-alone expansion, and is used by Takistani militiamen.
  
==Benelli M1014 JSCS==
+
[[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No. 4 Mk I - .303 British.]]
  
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014 JSCS]] is  the standard combat shotgun of the USMC faction. However, the weapon only fires slug ammunition, making it only of limited use for most players.  
+
=== M14 ===
 +
The [[M14]] was introduced with the ''Operation Arrowhead'' stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during ''Operation Arrowhead'''s campaign.  
  
[[Image:M4Super90.jpg‎ |thumb|none|500px|Benelli M1014 (M4 Super 90) - 12 Gauge]]
+
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO.]]
[[Image:Arma2weapons M1014.jpg|thumb|none|500px|In-game Benelli M1014. Note lack of charging handle.]]
 
  
==Izhmash Saiga-12K==
+
[[Image:ARMA2-OA_M14_001.jpg|thumb|none|550px|A US Army SFOD-D operator aiming an M14.]]
  
The [[Izhmash Saiga series shotgun#Saiga 12|Izhmash Saiga-12K]] combat shotgun is used by the Russian Federation faction, and like the M1014, fires only slug ammunition.
+
== Sniper Rifles ==
  
[[Image:Saiga 12k-1.jpg|thumb|none|500px|Izhmash Saiga-12K - 12 Gauge]]
+
=== Knight's Armament Company M110 SASS ===
[[Image:Arma2weapons Saiga.jpg|thumb|none|500px|In-game Saiga-12K]]
+
U.S Army Special Forces soldiers can use the [[Knight's Armament SR-25|KAC M110 SASS]] in the ''Operation Arrowhead'' expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica.
  
==AA-12==
+
[[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO]]
  
The [[AA-12]] automatic shotgun will make an appearance in the '''Private Military Company''' DLC, firing several types of ammunition including the high-explosive FRAG-12 round.
+
[[Image:OA_M110_TWS.jpg|thumb|none|500px|In-game M110 with Thermal Weapon Sight]]
  
[[Image:AA12FullAutoShotGun.jpg|thumb|500px|none|MPS Auto Assault-12 - 12 Gauge ]]
+
== Machine Guns ==
 +
=== FN M249 SAW Paratrooper ===
 +
The [[M249 SAW|M249 SAW Paratrooper]], appearing simply as the "M249", was introduced in the ''Operation Arrowhead'' stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators.
  
=Grenade Launchers=
+
[[Image:M249 Para ACOG.jpg|thumb|none|400px|M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm.]]
  
== M203 Grenade Launcher ==
+
[[Image:Arma2-M249Para-1.jpg|thumb|none|500px|Corporal Howard "Hitman" Drake, one of ''Operation Arrowhead'''s storyline characters, is using ''M249 scope'' as his weapon of choice.]]
The [[M203 grenade launcher]] is mounted on [[M16A2]]s, [[M16A4]]s and [[M4A1]]s, and can fire high explosive grenades, smoke grenades and flares.
 
  
[[Image:M203.jpg|thumb|none|350px|M203 grenade launcher - 40x46mm.]]
+
[[Image:ARMA2-CO_M249Para_001.jpg|thumb|none|500px|A US Army automatic rifleman with ''M249 scope''. Visible in the background are a pair of [[M4A1]]s and a [[M136 AT4]].]]
  
[[Image:ArmA2 M4A1M203.jpg|thumb|none|500px|In-game M4A1 Carbine, fitted EOTech 551 Holographic sight ans M203A1 grenade launcher, also has woodland paint scheme.]]
+
=== M60E4 ===
 +
The [[M60 machine gun#M60E4 Machine Gun|M60E4 Machine Gun]] appears in ''Operation Arrowhead'' and used by Czech special forces operatives. A Takistani commander is also used the M60E4 in OKB-054.
  
==XM320 Grenade Launcher==
+
[[Image:M60E4 large.jpg|thumb|none|500px|M60E4 machine gun - 7.62x51mm NATO]]
  
The [[Heckler & Koch XM320]] grenade launcher is mounted on the XM8 rifle.
+
[[Image:OA_M60E4.jpg|thumb|none|500px|M60E4|In-game M60E4.]]
  
[[Image:XM320.jpg|thumb|none|500px|Heckler & Koch XM320 in standalone configuration with telescoping stock - 40mm. Note lack of a front grip, added only to the production M320.]]
+
== Grenade Launchers ==
[[Image:ArmA2 XM8M320.jpg|thumb|none|500px|Early Heckler & Koch XM8 carbine prototype with XM320 grenade launcher. Note the lack of PCAP mounting holes in the XM8's handguard and the "duckbill" flash hider.]]
 
  
== FN EGLM/Mk. 13 Mod 0 ==
+
=== FN EGLM (Mk 13 Mod 0) ===
The [[FN EGLM]] is a weapon introduced in the '''Operation Arrowhead''' expansion, and mounted on [[FN SCAR|FN SCAR-L]] rifles, used by the United States Army faction. It is also available in a standalone version.
+
The [[FN EGLM]] is a weapon introduced with the ''Operation Arrowhead'' expansion, and mounted on [[FN SCAR|FN SCAR-L]] rifles, used by the United States Army faction. It is also available in a standalone version.
  
[[Image:SCAR 2nd gen w EGLM.jpg|thumb|none|400px|FN Mk. 13 Mod 0 mounted on an FN SCAR-L - 40x46mm/5.56x45mm NATO.]]
+
[[Image:SCAR 2nd gen w EGLM.jpg|thumb|none|400px|Second Generation FN SCAR-L fitted with FN Mk 13 Mod 0 - 5.56x45mm NATO / 40x46mm]]
  
 
[[Image:FN40.jpg|thumb|none|400px|FN EGLM - 40x46mm]]
 
[[Image:FN40.jpg|thumb|none|400px|FN EGLM - 40x46mm]]
  
[[Image:Arma2 EGLM.jpg|thumb|none|500px|A U.S Army soldier advances with a Mk. 16 Mod 0 SCAR/Mk. 13 Mod 0 combo in hand. Notice the thermal scope that is a new feature in Operation Arrowhead.]]
+
[[Image:Arma2 EGLM.jpg|thumb|none|500px|In-game, a US Army soldier advances with a Mk. 16 Mod 0 SCAR/Mk. 13 Mod 0 combo in hand. Notice the thermal scope that is a new feature in Operation Arrowhead.]]
 
 
[[Image:ARMA2-OA_Mk13SA.jpg|thumb|none|500px|A U.S. Army Special Forces operator aiming his standalone EGLM.]]
 
 
 
== Milkor M32 MGL ==
 
U.S. Army heavy grenadiers use the [[Milkor MGL#MGL 140|Milkor M32 MGL]] in the '''Operation Arrowhead''' expansion. It is also mounted on KA-60 Helicopters in the PMC content pack.
 
 
 
[[Image:MGL32.jpg|thumb|none|450px|Milkor MGL-140 (U.S.M.C. designation "M32 MGL") in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
 
  
[[Image:ARMA2-OA_M32.jpg|thumb|none|500px|A U.S. Army special forces operator aiming with the M32.]]
+
[[Image:ARMA2-OA_Mk13SA.jpg|thumb|none|500px|In-game, a US Army special forces operator aiming a stand-alone EGLM.]]
  
==GP-30==
+
=== M79 Grenade Launcher ===
 +
The [[M79 grenade launcher]] was introduced with the ''Operation Arrowhead'' stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor.
  
The [[GP-series grenade launcher#GP-30|GP-30]] grenade launcher can be mounted on [[AK-74]] and [[AK-107]] rifles.
+
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]
  
[[Image:Gp-30 ak-74.jpg|thumb|none|470px|GP-30 grenade launcher 40mm mounted on [[AK-74]] 5.45x39mm]]
+
=== Milkor MGL Mk 1L ===
[[Image:Arma2 AK-107PSO.jpg|thumb|none|500px|AK-107 with GP-30 grenade launcher and PSO-1 scope- 5.45x39mm]]
+
The [[MGL-140|Milkor MGL Mk 1L]], appearing as the "M32", was introduced with the ''Operation Arrowhead'' stand-alone expansion and used by the US Army faction. This is inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the ''Private Military Company'' DLC.
  
== Mk 19 Automatic Grenade Launcher ==
+
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
The [[Mk 19 grenade launcher]] is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.
 
  
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|400px|none|Mk 19 grenade launcher in vehicle mounting - 40x53mm.]]
+
[[Image:ARMA2-OA_M32.jpg|thumb|none|500px|In-game, a US Army special forces operator aiming an M32.]]
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher with ammo box and mounted on M3 tripod - 40x53mm.]]
 
[[Image:Arma2_mk19.jpg|thumb|450px|none|Mk 19 in game, static version.]]
 
  
==AGS-30==
+
== Anti-Tank Launchers ==
  
The AGS-30 automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps.
+
=== M47 Dragon ===
 
+
The [[M47 Dragon]] is a new addition to ''Operation Arrowhead'', and is used by Takistani militants friendly to American forces.  
[[Image:AGS-30.jpg|thumb|none|400px|AGS-30 grenade launcher - 40mm]]
 
[[Image:Arma2weapons mount AGS.jpg|thumb|none|500px|]]
 
 
 
==Heckler & Koch GMG==
 
 
 
The [[Heckler & Koch GMG]] is available to British troops in the '''British Armed Forces''' DLC.
 
 
 
[[Image:HKGMG.jpg|thumb|none|450px|Heckler & Koch GMG on tripod mount - 40x53mm]]
 
 
 
= Anti-Tank launchers =
 
== FGM-148 Javelin ==
 
The [[FGM-148 Javelin]] is used by both USMC and U.S Army anti-tank troops, also used by the British army.
 
 
 
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm.]]
 
 
 
[[Image:Arma2weapons_launch-Javelin.jpg|thumb|none|450px|In-game FGM-148 Javelin, only without the CLU system.]]
 
 
 
[[Image:A2_army_fgm148.jpg|thumb|none|500px|A U.S. Army soldiers aiming with Javelin.]]
 
 
 
[[Image:A2_fgm148_clu.jpg|thumb|none|500px|Looking through the Javlin's CLU system.]]
 
 
 
== M136 AT4 ==
 
The [[M136 AT4]] is used by both USMC and U.S. Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.
 
 
 
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank rocket launcher - 84mm.]]
 
 
 
[[Image:Arma2weapons_launch-M136.jpg‎|thumb|none|500px|The in-game M136 AT4.]]
 
 
 
[[Image:A2-arrowhead-M136-1.jpg|thumb|none|500px|A promotional image of '''Operation Arrowhead''', showing a U.S. Army soldier aiming a SCAR-L. A M136 is also visible on the soldier's back.]]
 
 
 
[[Image:ARMA2_M136_001.jpg|thumb|none|500px|A U.S. Marine aiming a M136.]]
 
 
 
==M47 Dragon==
 
The [[M47 Dragon]] is a new addition to '''Operation Arrowhead''', and is used by Takistani militants friendly to American forces.  
 
  
 
[[Image:M47 Dragon.jpg|thumb|400px|none|M47 Dragon - 140mm]]
 
[[Image:M47 Dragon.jpg|thumb|400px|none|M47 Dragon - 140mm]]
 
[[Image:Arma2weapons_M47.jpg|thumb|450px|none|The M47 Dragon in-game.]]
 
[[Image:Arma2weapons_M47.jpg|thumb|450px|none|The M47 Dragon in-game.]]
  
==Carl Gustav M3 MAAWS==
+
=== Carl Gustav M3 MAAWS ===
Introduced in the '''Operation Arrowhead''' expansion, the [[Carl Gustav recoilless rifle|Carl Gustav M3 Medium Anti-Armor Weapons System]] acts as the equivalent of the SMAW for U.S. Army soldiers.  
+
Introduced in the ''Operation Arrowhead'' expansion, the [[Carl Gustav recoilless rifle|Carl Gustav M3 Medium Anti-Armor Weapons System]] acts as the equivalent of the SMAW for US Army soldiers.  
  
 
[[Image:CarlGustavM3.jpg|thumb|none|500px|Carl Gustav M3 Medium Anti-Armor Weapons System - 84mm.]]
 
[[Image:CarlGustavM3.jpg|thumb|none|500px|Carl Gustav M3 Medium Anti-Armor Weapons System - 84mm.]]
 
[[Image:Arma2weapons_MAAWS.jpg|thumb|none|500px|The Carl Gustav M3 in-game.]]
 
[[Image:Arma2weapons_MAAWS.jpg|thumb|none|500px|The Carl Gustav M3 in-game.]]
 +
[[Image:ARMA2_m3maaws_1.jpg|thumb|none|500px|]]
 +
[[Image:ARMA2_m3maaws_2.jpg|thumb|none|500px|]]
  
==RPG-7==
+
= ArmA 2: British Armed Forces =
The [[RPG-7]] is used by all of the game's factions with the exception of the USMC, U.S. Army, BAF and PMC, and can use different warheads including the anti-infantry OG-7 rocket or the anti-armor tandem charge PG-7VR.
+
Weapons introduced in the first downloadable content pack for ''Operation Arrowhead''.
  
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 - 70mm]]
+
== Assault Rifles and Carbines ==
[[Image:A2-Arrowhead-RPG-1.jpg|thumb|none|500px|A Takistani militant aiming a RPG-7 in the Operation Arrowhead expansion.]]
 
[[Image:Arma2weapons_launch-RPG7.jpg|thumb|none|450px|The RPG-7 in-game.]]
 
  
==RPG-18==
+
=== Enfield L85A2 ===
The [[RPG-18]] is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's [[M136 AT4]].
+
The [[L85A2]] was introduced with the ''British Armed Forces'' DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handguard currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the [[L123A2 grenade launcher.]]
  
[[Image:Rpg-18 1.jpg|thumb|none|450px|RPG-18 - 64mm]]
+
[[File:L85A2 upgraded.jpg|thumb|none|450px|L85A2 with railed forend, ACOG, Grippod foregrip and "Vortex" flash hider - 5.56x45mm NATO]]
[[Image:Arma2weapons launch-RPG18.jpg|thumb|none|500px|In-game RPG-18]]
 
  
==Mk. 153 Mod 0 SMAW==
+
[[Image:Arma2weapons L85A2 RIS.jpg|thumb|none|500px|In-game L85A2 with SUSAT scope, RIS handguard, AN/PEQ-2 TPIAL designator, and vertical foregrip.]]
The [[Mk 153 Mod 0 SMAW|Mk. 153 Mod 0 SMAW]] rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds.
 
  
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk. 153 Mod 0 SMAW - 83mm]]
+
[[Image:A2_ukf_l85a2.jpg|thumb|none|600px|A pair of British Army solders carrying L85A2s, with the one in the background having an L123A2 mounted on his weapon.]]
[[Image:4-arma2 SMAW.jpg|thumb|none|500px|A Marine firing the Mk. 153 Mod 0 SMAW]]
 
  
==AT-13 Saxhorn-2 ==
+
== Sniper Rifles ==
The AT-13 Saxhorn 2 (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher. Like the BGM-171 TOW, the missile requires the operator to guide it to the target.
 
  
[[Image:SL AT-13-Metis-anti-armor-guided-missile-launcher.jpg|thumb|none|500px|AT-13 Saxhorn-2]]
+
=== Accuracy International AS50 ===
 +
The [[Accuracy International AS50]] is used by British anti-materiel snipers in the '''British Armed Forces DLC'''. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively.  
  
==Saab-Bofors MBT LAW==
+
[[Image:As50sr.jpg|thumb|none|500px|Accuracy International AS50 - .50 BMG]]
The Saab-Bofors MBT LAW appears as the '''NLAW''' in the '''British Armed Forces''' DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.
 
  
[[Image:Arma2weapons NLAW.jpg|thumb|none|500px|Saab-Bofors NLAW - 115mm]]
+
[[Image:Arma2weapons as50.jpg|thumb|none|500px| In-game version of the AS50]]
  
==BGM-71 TOW==
+
=== Accuracy International L115A3 Long Range Rifle ===
[[BGM-71 TOW]] launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the AT-13 Saxhorn, the missiles are guided by the player.  
+
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|L115A3 LRR]] was introduced in the ''British Armed Forces'' DLC, and is the standard sniper rifle of British Army snipers in-game.
  
[[Image:Tow 07.jpg|thumb|none|450px|BGM-71 TOW mounted on M220 tripod - 152mm]]
+
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|Accuracy International AWSM - .338 Lapua Magnum]]
  
=Anti-Air launchers=
+
[[Image:Arma2weapons_LRR.jpg|thumb|none|500px|In-game L115A3 LLR.]]
  
== SA-7 Grail ==
+
[[Image:A2 ukf l115a3des.jpg|thumb|none|550px|A British Army sniper team with the L115A3 LRR visible in the foreground.]]
The [[SA-7 Grail]] (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers.  
 
  
[[Image:800px-SA-7.jpg|thumb|none|500px|SA-7 Grail - 70mm]]
+
== Machine Guns ==
  
[[Image:Arma2_strela.jpg|thumb|none|500px|In-game SA-7 Grail.]]
+
=== FN L7A2 ===
 +
The [[FN MAG#L7 Machine Gun|L7A2 machine gun]] was introduced in the ''British Armed Forces'' DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles. The in-game model inaccurately uses the same model of the [[FN MAG#M240 Machine Gun|M240G]] used by both the USMC and US Army factions.
  
== SA-18 Grouse ==
+
[[Image:L7A2.jpg|thumb|none|500px|British L7A2 General Purpose Machine Gun - 7.62x51mm NATO.]]
The [[SA-18 Grouse]] (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces.  
 
  
[[Image:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm.]]
+
[[Image:ArmA2RFT_L7A2_idle.jpg|thumb|none|500px|]]
 +
[[Image:ArmA2RFT_L7A2_3rdperson.jpg|thumb|none|500px|]]
  
[[Image:Arma2_igla.jpg|thumb|none|500px|In-game SA-18 Grouse.]]
+
[[Image:ARMA2_ukjackal_l7a2_1.jpg|thumb|none|500px|L7A2 mounted on a Jackal AWV.]]
  
== FIM-92F Stinger ==
+
=== FN L110A1 ===
The [[FIM-92A Stinger|FIM-92F Stinger]] MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the '''British Armed Forces''' DLC also uses the Stinger.  
+
The [[FN Minimi#FN Minimi|L110A1]] was introduced with the ''British Armed Forces'' DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail.
  
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger - 70mm.]]
+
[[Image:Minimi 5.56 para tr.jpg|thumb|none|400px|FN Minimi 5.56 Para T.R. - 5.56x45mm]]
  
[[Image:Arma2_fim92f.jpg|thumb|none|450px|In-game FIM-92F Stinger.]]
+
[[Image:Arma2weapons L110A1.jpg|thumb|none|500px|In-game L110A1.]]
  
[[Image:A2_takilocal_fim92.jpg|thumb|none|500px|A Taskitani militant, fires a Stinger missile on a Mi-24D Hind.]]
+
=== Enfield L86A2 ===
 +
The [[Enfield L85 rifle series#L86A2|L86A2 LSW]] was introduced in the ''British Armed Forces'' DLC, and is available only with a Trijicon TA31F-RMR 4x32 ACOG scope (as with the [[L85A2]] in-game, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|L115A3 LRR]] if they choose.
  
= Mounted Machine Guns and Automatic Cannons =
+
[[Image:L86A2.jpg|thumb|none|500px|L86A2 with SUSAT - 5.56x45mm NATO]]
== Browning M2HB ==
 
[[Browning M2]] machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the '''British Armed Forces''' DLC use the L111A1, a version of the Browning M2 with an ACOG sight.  
 
  
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]
+
[[Image:Arma2-L86A2.jpg|thumb|none|500px|In-game, a British Army marksman demonstrating the L86A2.]]
  
[[Image:Arma2weapons mount M2.jpg|thumb|none|500px|In-game Browning M2HB.]]
+
== Grenade Launchers ==
  
== DShKM Heavy Machine Gun ==
+
=== Heckler & Koch GMG ===
The [[DShK heavy machine gun]]s are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces.  
+
The [[Heckler & Koch GMG]] is available to British troops in the ''British Armed Forces'' DLC.  
  
[[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun on tripod - 12.7x109mm]]
+
[[Image:HKGMG.jpg|thumb|none|450px|Heckler & Koch GMG on tripod mount - 40x53mm]]
[[Image:Arma2weapons mount DShKM.jpg|thumb|none|500px|Tripod-mounted DShKM heavy machine gun]]
 
  
== Gryazev-Shipunov GSh-30-1 ==
+
== Anti-Tank Launchers ==
The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-30-1]] is mounted on Su-27S "Flanker-B", Su-30 "Flanker-C" and Su-34 "Fullback" used by the Russian Armed Forces faction.
 
  
[[Image:GSH30_1.jpg|thumb|none|450px|Gryazev-Shipunov GSh-30-1 - 30x165mm.]]
+
===Saab-Bofors MBT LAW===
 +
The Saab-Bofors MBT LAW appears as the '''NLAW''' in the ''British Armed Forces'' DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.
  
== Gryazev-Shipunov GSh-30-2 ==
+
[[Image:Arma2weapons NLAW.jpg|thumb|none|500px|Saab-Bofors NLAW - 115mm]]
The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-30-2]] is mounted on Mi-24P "Hind-F" and Su-25/Su-25K/Su-39 "Frogfoot" used by Eastern factions.
 
 
 
[[Image:GSh-30-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon with unfired rounds - 30x165mm.]]
 
  
== FN M240C ==
+
= ArmA 2: Private Military Company =
The coaxial-mount version of the [[FN MAG#M240 Machine Gun|M240 Machine Gun]] is mounted on USMC and U.S. Army vehicles, including M1 Abrams, M2 Bradlys, LAV-25s and more.
+
Weapons introduced in the second downloadable content pack for ''Operation Arrowhead''.
  
[[Image:M240C.jpg‎|thumb|none|500px|M240C vehicle coaxial-mount version - 7.62x51mm NATO.]]
+
== Shotguns ==
  
[[Image:Arma2_m1a2gun.jpg‎|thumb|none|550px|M240C coaxial-mounted on an Army's M1A2 Abrams.]]
+
=== AA-12 CQB ===
 +
The [[AA-12|AA-12 CQB]] was introduced with the ''Private Military Company'' DLC, firing several types of ammunition including the high-explosive FRAG-12 round.
  
[[Image:Arma2_m2bradlygun.jpg‎|thumb|none|550px|M240C coaxial-mounted on an Army's M2A2 Bradly.]]
+
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]
  
== General Dynamics GAU-12/U ==
+
[[Image:ArmA 2 AA-12 CQB.jpg|thumb|500px|none|In-game AA-12 CQB.]]
A pair of [[General Dynamics GAU-12/U|GAU-12/U]] are mounted on USMC's AV-8B Harrier II.
+
[[Image:A2_pmc_AA12.jpg|thumb|none|550px|A Private Military Company operator with the AA-12 CQB.]]
  
[[Image:GAU-12U.jpg|thumb|none|450px|General Dynamics GAU-12/U with unfired rounds - 25mm.]]
+
= ArmA 2: Army of the Czech Republic =
 +
Weapons introduced in the third downloadable content pack for ''Operation Arrowhead''.
  
[[Image:Arma2_gau-12.jpg|thumb|none|550px|A low-detailed GAU-12/U mounted on a USMC's AV-8B Harrier II in-game.]]
+
== Handguns ==
  
== General Dynamics GAU-17/A ==
+
=== CZ 75 D COMPACT ===
The [[GE M134 Minigun#General Dynamics GAU-17/A|GAU-17/A]]s are mounted on UH-1Y Venom helicopters used by the USMC faction and the UH-60M Black Hawk and CH-47F Chinook helicopters used by the U.S. Army faction. A unique modified version of a SUV introduced in the '''Private Military Contractor''' DLC, is featured with a GAU-17 mounted as a turret. For some reason, the GAU-17 mounted on the right side if a helicopter, is modeled reversed from the GAU-17 mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.
+
The [[CZ 75#CZ 75 Compact|CZ 75 D COMPACT]] was introduced in the upcoming ''Army of the Czech Republic'' DLC.
  
[[Image:GAU-17A_HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A, U.S. Air Force version of the M134 Minigun - 7.62x51mm NATO.]]
+
[[Image:CZ 75 D COMPACT.jpg|thumb|none|300px|CZ 75 D Compact - 9x19mm]]
  
[[Image:Arma2_gau-17.jpg|thumb|none|550px|GAU-17/A mounted on a USMC's UH-1Y Venom.]]
+
[[Image:Compact_L.jpg|thumb|none|400px|In-game render of the CZ 75 D COMPACT.]]
 
 
== General Dynamics GAU-22/A ==
 
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] is mounted on USMC's F-35B Lightning II.
 
 
 
[[Image:F-35_GAU-22A.jpg|thumb|none|450px|General Dynamics GAU-22/A - 25mm.]]
 
 
 
[[Image:Arma2_gau-22.jpg|thumb|none|550px|GAU-22/A mounted on a USMC's F-35B Lightning II in-game.]]
 
 
 
== General Dynamics M197 Vulcan ==
 
The [[General Dynamics M197 Vulcan]] is mounted on USMC's AH-1Z Viper.
 
 
 
[[Image:M197VulcanAH-1Z_“Viper”.jpg|thumb|none|450px|M197 Vulcan chin-mounted on an AH-1Z Viper - 20mm.]]
 
 
 
[[Image:Arma2_m197.jpg|thumb|none|550px|M197 Vulcan chin-mounted on USMC's AH-1Z Viper in-game.]]
 
 
 
== General Electric GAU-8/A Avenger ==
 
The [[General Electric GAU-8/A Avenger]] is mounted on U.S. Air Force's A-10 Thunderbolt II.
 
 
 
[[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm.]]
 
  
[[Image:Arma2_a-10gun.jpg|thumb|none|600px|GAU-8 mounted on an A-10A.]]
+
=== CZ P-07 Duty ===
 +
The [[CZ P-07 Duty]] was introduced in the upcoming ''Army of the Czech Republic'' DLC.
 +
[[File:CzP07Duty.jpg|thumb|none|300px|CZ 75 P-07 Duty - 9x19mm]]
 +
[[Image:Duty_L.jpg|thumb|none|400px|In-game render of the CZ 75 P-07 DUTY.]]
  
== Kord Heavy Machine Gun ==
+
=== CZ 75 SP-01 PHANTOM ===
The [[Kord heavy machine gun]] is available as a static weapon mounted on a tripod, also mounted on MBTs used by Eastern factions, including the T-72A/T-72B/T-72BA/T-72M, and T-90/T-90A.
+
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] was introduced in the upcoming ''Army of the Czech Republic'' DLC.
  
[[Image:Kord 02.jpg|thumb|none|470px|Kord heavy machine gun with ammo drum - 12.7x108mm.]]
+
[[Image:CZ 75 SP-01 Phantom.jpg|thumb|none|300px|CZ 75 SP-01 PHANTOM - 9x19mm]]
  
[[Image:Arma2weapons mount KORD.jpg|thumb|none|500px|Tripod-mounted Kord heavy machine gun.]]
+
[[Image:Phantom_L.jpg|thumb|none|400px|In-game render of the CZ 75 SP-01 PHANTOM.]]
  
== M230 Chain Gun ==
+
== Submachine Guns ==
The [[M230 Chain Gun]] is mounted on U.S. & British Army factions' AH-64D Apache Longbow.
 
  
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm.]]
+
=== CZ Scorpion Evo 3 A ===
[[Image:Arma2_m230.jpg|thumb|none|550px|M230 Chain Gun mounted on an Army's AH-64D Apache Longbow in-game.]]
+
The [[CZ Scorpion Evo 3 A]] was introduced with the upcoming ''Army of the Czech Republic'' DLC, and also will be featured in ''[[ArmA III]]'', the upcoming third installment of the series. Despite being modelled on the current A1 variant, in game it is incorrectly named the "CZ SCORPION EVO 3"
  
== M242 Bushmaster chaingun ==
+
[[image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A - 9x19mm]]
The [[M242 Bushmaster chaingun]] is mounted on USMC LAV-25s and U.S. Army M2 Bradlys and M6 Linebackers.
 
  
[[Image:M242_25mm_gun.jpg|thumb|none|500px|M242 Bushmaster chaingun - 25mm.]]
+
[[image:EVO_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO 3''.]]
  
[[Image:Arma2_bradlygun.jpg|thumb|none|550px|M242 mounted on an Army's M2A2 Bradly.]]
+
[[image:EVO_CCO_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO CCO''.]]
  
[[Image:Arma2_lav-25gun.jpg|thumb|none|550px|M242 Mounted on a USMC's LAV-25.]]
+
[[image:EVO_SD_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO SD''.]]
  
== PKT ==
+
== Assault Rifles and Carbines ==
The coaxial-mount version of the [[PK Machine Gun]] is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55A, T-72A/T-72B/T-72BA/T-72M, and T-90/T-90A.
 
  
[[Image:Machine gun PKT.jpg|thumb|500px|none|PKT machine gun with 250-round ammo drum - 7.62x54mmR.]]
+
=== CZ 805 BREN ===
 +
The [[CZ 805 BREN]] was introduced with the ''Army of the Czech Republic'' DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a [[CZ 805 G1]] grenade launcher.
  
== Shipunov 2A42 ==
+
[[image:CZ805bren-gl.jpg|thumb|none|400px|CZ 805 BREN A1 with DV-Mag 3 manigifer, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]
The [[Shipunov 2A42]] is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2.
 
  
[[Image:Shipunov_2A42.jpg|thumb|500px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm]]
+
[[image:CZ805_A1_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A1''.]]
  
== Yakushev-Borzov Yak-B ==
+
[[image:CZ805_A1G1_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A1 G1''.]]
The [[Yakushev-Borzov Yak-B]] is mounted on Mi-24D "Hind-D" and Mi-24V "Hind-E" used by Eastern factions.
 
  
[[Image:Yakb.JPG|thumb|400px|none|Yakushev-Borzov Yak-B - 12.7x108mm.]]
+
[[image:CZ805_A2SD_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A2 SD''.]]
  
= Explosives =
+
[[image:ARMA2ACR1.jpg|thumb|none|500px|The leader in the foreground is carrying a CZ 805 BREN A1, Trijicon TA01NSN-RMR ACOG and a CZ 805 G1.]]
== M15 Anti-Tank Mine ==
 
The [[M15 anti-tank mine]] is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.
 
  
[[Image:Landmine-dod-closeup.jpg|thumb|350px|none|M15 Anti-Tank mine.]]
+
[[image:ARMA2ACR2.jpg|thumb|none|500px|A rifleman in the foreground carrying a CZ 805 BREN A1 fitted with ZD-DOT and a laser module.]]
  
== M18 Smoke Grenade ==
+
[[image:ARMA2ACR3.jpg|thumb|none|500px|Two Czech riflemen take cover atop a hill. The left one has a CZ 805 BREN A1, equipped with a holographic sight and sound suppressor.]]
The [[M18 smoke grenade]] is used by BluFor factions, and available in white, red, green, yellow, orange, purple and blue colors.
 
  
[[Image:M18red.jpg|thumb|400px|none|M18 smoke grenade.]]
+
== Sniper Rifles ==
  
== M67 Hand Grenade ==
+
=== CZ 750 S1 M1 ===
The [[M67 hand grenade]] is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.
+
The [[CZ 750|CZ 750 S1 M1]] was introduced in the ''Army of the Czech Republic'' DLC.
  
[[Image:Baseball.jpg|thumb|400px|none|M67 fragmentation grenade.]]
+
[[Image:CZ 750.jpg|thumb|none|500px|CZ 750 S1 M1 - 7.62x51mm NATO]]
  
== RGD-5 Hand Grenade ==
+
[[Image:CZ750.jpg|thumb|none|450px|In-game render of the CZ 750 S1 M1.]]
The [[RGD-5 hand grenade]] is used by OpFor factions.
 
  
[[Image:Rdg5.jpg|thumb|400px|none|RGD-5 High-Explosive Fragmentation hand grenade.]]
+
== Machine Guns ==
  
= Fire Support =
+
=== UK vz. 59 ===
== SPG-9 Recoilless Rifle ==
+
The [[UK vz. 59]] will be introduced in the ''Army of the Czech Republic'' DLC.
The [[SPG-9 recoilless rifle]] is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps.  
 
  
[[Image:Spg-9.jpg|thumb|none|470px|SPG-9 Recoilless Rifle - 73mm]]
+
[[Image:UKVZ59.jpg|thumb|none|400px|UK vz. 59 - 7.62x54mmR]]
[[Image:Arma2weapons mount SPG9.jpg|thumb|none|500px|]]
 
  
==ZU-23-2 Anti-Aircraft gun==
+
[[Image:UK59_L.jpg|thumb|none|450px|In-game render of the ''UK-59''.]]
  
The [[ZU-23-2]] is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon.
+
== Grenade Launchers ==
  
[[Image:ZU-23.jpg|thumb|none|450px|ZU-23-2 - 23x152mm]]
+
=== CZ 805 G1 ===
[[Image:Arma2weapons mount ZU23.jpg|thumb|none|500px|In-game ZU-23-2 anti-aircraft cannon]]
+
The [[CZ 805 G1]] will be introduced in the ''Army of the Czech Republic'' DLC, and seen fitted on [[CZ 805 BREN|CZ 805 BREN A1]] rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the [[FN EGLM]] above.
  
==Podnos 2B14 82mm mortar==
+
[[Image:CZ_805_G1_Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 - 40x46mm]]
  
The Podnos 2B14 82mm mortar is the standard mortar of the Russian Federation faction.
+
== Anti-Aircraft Launchers ==
  
[[Image:AR 2B14-Podnos-82-mm-mortar.jpg|thumb|none|500px|In-game Podnos 2B14 mortar]]
+
=== Saab Bofors Dynamics RBS 70 ===
 +
The [[Saab Bofors Dynamics RBS 70|RBS 70]] will be introduced in the ''Army of the Czech Republic'' DLC.
  
==M252 81mm mortar==
+
[[Image:RBS70.jpg|thumb|none|400px|RBS 70 with Raytheon Cossor IFF880 IFF antenna and Saab Vectronics COND (Clip-On Night Device) - 106mm]]
  
The M252 81mm mortar is the American equivalent of the Podnos 2B14, and functions similarly in-game.  
+
[[Image:RBS70_Arma2.jpg|thumb|none|350px|In-game render of the RBS 70.]]
  
[[Image:AR M252-81-mm-mortar.jpg|thumb|none|500px|In-game M252 mortar]]
+
{{ARMA Series}}
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:War]]
 
[[Category:War]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]

Latest revision as of 16:21, 30 December 2023

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Arma 2 for current discussions. Content is subject to change.


Arma 2
ArmA II.jpg
PC Boxart
Release Date: 2009
Developer: Bohemia Interactive Studio
Publisher: 505 Games
Atari
Series: Arma
Platforms: PC
Genre: Tactical Shooter


ArmA II: Operation Arrowhead (2010)
ArmA 2: British Armed Forces (2010)
ArmA 2: Private Military Company (2011)
ArmA II: Reinforcements (2011)
ArmA II: Army of the Czech Republic (2012)

Arma 2, stylized as ARMA 2, Arma II, ArmA 2, or ArmA II, is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on August 22, 2007, and was built on the Real Virtuality 3 engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam.

On June 26, 2010, a stand-alone expansion pack called Operation Arrowhead (OA) was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements.

On August 29, 2010, a downloadable content pack called British Armed Forces (BAF) was released, featuring content of the British Army. Later on, a second downloadable content pack called Private Military Company (PMC) was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called Reinforcements (RFT), and was released on April 1, 2011.

On June 4, 2012, a third downloadable content pack called Army of the Czech Republic (ACR) was announced, and will feature content of the Czech Republic military forces. It was released on August 1, 2012.

The following weapons are featured in ArmA II, Operation Arrowhead, Reinforcements, and Army of the Czech Republic:


ArmA 2

Weapons featured in the original game. Almost all of the weapons from the original feature in the other campaigns.

Handguns

Beretta M9

The Beretta M9 returns in ArmA 2, it is the same exact model from ArmA: Armed Assault, and it is the standard sidearm of the USMC and US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team.

Beretta M9 - 9x19mm.
In-game Beretta M9. An easter egg is visible on the gun, where "STFU" is engraved on the slide.
In-game suppressed Beretta M9. Note: Advanced Armament Corp. logo on the suppressor.
Beretta M9 in game.
Beretta M9 in game.
Beretta M9 in game.

Beretta M9 Silenced

Beretta M9 Silenced in game.
Beretta M9 Silenced in game.
Beretta M9 Silenced in game.

Colt M1911A1

The Colt M1911A1 is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the M-45 is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the Reinforcements expansion, substituting for the L9A1 pistol.

Colt M1911A1 - .45 ACP.
In-game M1911A1.
Colt M1911A1 in game.
Colt M1911A1 in game.
Colt M1911A1 in game.

Makarov PM

The Makarov PM returns from ArmA: Armed Assault. It is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army.

Russian Makarov PM - 9x18mm Makarov.
The in-game Makarov PM.
Makarov PM in game.
Makarov PM in game.
Makarov PM in game.

Makarov PB

The Makarov PB is used by Spetznatz operatives exclusively, referred to as the "Makarov Silenced".

6P9 PB - 9x18mm Makarov with integral silencer.
The in-game 6P9 PB.

The

Makarov 6P9 PB in game.
Makarov 6P9 PB in game.
Makarov 6P9 PB in game.

Submachine guns

Heckler & Koch MP5A5

The Heckler & Koch MP5A5 returns from ArmA: Armed Assault, and used by USMC pilots.

Heckler and Koch MP5A5 - 9x19mm.
Heckler & Koch MP5A5 in game.
Heckler & Koch MP5A5 in game.
Heckler & Koch MP5A5 in game.

Heckler & Koch MP5SD6

The Heckler & Koch MP5SD6, distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not standard equipment among any of the factions.

Heckler & Koch MP5SD6 with stock extended and 4-postion trigger group - 9x19mm.
The in-game MP5SD6.
Heckler & Koch MP5SD6 in game.
Heckler & Koch MP5SD6 in game.
Heckler & Koch MP5SD6 in game.

PP-19 Bizon-2-03

The PP-19 Bizon-2-03 is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers.

Modern PP-19 Bizon-2-03 - 9x18mm.
The in-game PP-19 Bizon-2-03, fitted with a suppressor.
PP-19 Bizon-2-03 in game.
PP-19 Bizon-2-03 in game.
PP-19 Bizon-2-03 in game.

PP-19 Bizon-2-03 + Suppressor

PP-19 Bizon-2-03 + Suppressor in game.
PP-19 Bizon-2-03 + Suppressor in game.
PP-19 Bizon-2-03 + Suppressor in game.

Shotguns

Benelli M1014 Joint Services Combat Shotgun

The Benelli M1014 JSCS, appearing simply as the "M1014", is the standard combat shotgun of the USMC faction. It fires both slug and shotshells (as of v1.53), both of which have a very limited range compared to other weapons.

Benelli M1014 (M4 Super 90) - 12 Gauge
In-game M1014. Note the lack of charging handle, although the handle is visible from first-person view.
Benelli M1014 Joint Services Combat Shotgun in game.
Benelli M1014 Joint Services Combat Shotgun in game.
Benelli M1014 Joint Services Combat Shotgun in game.

Saiga 12K

The Saiga 12K, appearing as the "Saiga 12K", is the standard combat shotgun of the Russian Federation faction, featuring an 8-round magazine, and same as the Benelli M1014 JSCS, the Saiga-12K fires both slug and shot ammunition.

Izhmash Saiga-12K - 12 Gauge
The Saiga 12K in a piece of ArmA II official media. Note the AK-type iron sights and different flash hider; these do not appear on the in-game model, and this Saiga setup only appears on the weapon's in-game icon.
Izhmash Saiga-12K in game.
Izhmash Saiga-12K in game.
Izhmash Saiga-12K in game.

Assault Rifles and Carbines

AK-74

The AK-74 returns from ArmA: Armed Assault, and it is the standard issue rifle of the CDF, and available with a GP-25 grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the Operation Arrowhead expansion.

AK-74 - 5.45x39mm.
The in-game AK-74 fitted with a GP-25.
AK-74 in game.
AK-74 in game.
AK-74 in game.

AK-74 + GP-25

AK-74 + GP-25 in game.
AK-74 + GP-25 in game.
AK-74 + GP-25 in game.

AKS-74

The AKS-74 is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The Operation Arrowhead expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight.

AKS-74 - 5.45x39mm.

AKS-74 + Kobra RDS

AKS-74 + Kobra RDS in game.
AKS-74 + Kobra RDS in game.
AKS-74 + Kobra RDS in game.

AKS-74 + PSO-1

AKS-74 + PSO-1 in game.
AKS-74 + PSO-1 in game.
AKS-74 + PSO-1 in game.

AKS-74U

The AKS-74U is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).

AKS-74U - 5.45x39mm.
The AKS-74UN in-game, fitted with a Kobra sight.
AKS-74U in game.
AKS-74U in game.
AKS-74U in game.

AKS-74UN + Kobra RDS + PBS-4 Silencer

AKS-74UB with PBS-4 suppressor - 5.45x39mm
AKS-74UN + Kobra RDS + PBS-4 Silencer in game.
AKS-74UN + Kobra RDS + PBS-4 Silencer in game.
AKS-74UN + Kobra RDS + PBS-4 Silencer in game.

AK-107

The AK-107 is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the AK-74M. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a GP-30 grenade launcher.

AK-107 - 5.45x39mm.
AK-107 (5.45x39mm) with GP-25 grenade launcher (40mm).
An in-game AK-107 variant, fitted with a Kobra sight.
Another in-game AK-107 variant, fitted with PSO-1 scope and GP-25.

AK-107 + Kobra RDS

AK-107 + Kobra RDS in game.
AK-107 + Kobra RDS in game.
AK-107 + Kobra RDS in game.

AK-107 + Kobra RDS + GP-25

AK-107 + Kobra RDS + GP-25 in game.
AK-107 + Kobra RDS + GP-25 in game.
AK-107 + Kobra RDS + GP-25 in game.

AK-107 + PSO-1 + GP-25

AK-107 + PSO-1 + GP-25 in game.
AK-107 + PSO-1 + GP-25 in game.
AK-107 + PSO-1 + GP-25 in game.

AK-107 + PSO-1

AK-107 + PSO-1 in game.
AK-107 + PSO-1 in game.
AK-107 + PSO-1 in game.

AKM

The AKM is used by ChKDZ insurgents and NAPA guerrillas. In the Operation Arrowhead' expansion, the AKM is used by Takistani militiamen.

AKM - 7.62x39mm.
The AKM in-game.
AKM in game.
AKM in game.
AKM in game.

AKMS

The AKMS is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in Call of Duty 4: Modern Warfare) is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the Operation Arrowhead expansion.

AKMS - 7.62x39mm.
The AKMS in-game,
AKMS in game.
AKMS in game.
AKMS in game.

AKMS Gold Plated

AKMS Gold Plated in game.
AKMS Gold Plated in game.
AKMS Gold Plated in game.

Colt M4A1 Carbine

The M4A1 returns from ArmA: Armed Assault, and by far has the most variants of any available weapon in-game (with a total of ten variants). In ArmA II, M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. These variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and Knight's Armament M203A1 grenade launchers with leaf sights, as well either in black or woodland color schemes. Two new variants were introduced with the Operation Arrowhead stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the Private Military Company DLC are also using M4A1s. A modelling mistake showing every M4A1 has an M16A1 pistol grip.

Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO
In-game M4A1 CCO. This variant is fitted with M68 CCO. Note the M16A1 pistol grip.
In-game M4A1 M203 Holo CAMO. This variant has woodland camouflage scheme and fitted with EOTech 551, KAC M203A1 with leaf sight.
Colt M4A1 Carbine in game.
Colt M4A1 Carbine in game.
Colt M4A1 Carbine in game.

Colt M4A1 Carbine + KAC M203A1 + ACOG

Colt M4A1 Carbine + KAC M203A1 + ACOG in game.
Colt M4A1 Carbine + KAC M203A1 + ACOG in game.
Colt M4A1 Carbine + KAC M203A1 + ACOG in game.

Colt M4A1 Carbine + KAC M203A1 + EOTech 551

Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.

Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo

Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo1 in game.

Colt M4A1 Carbine + Aimpoint M68

Colt M4A1 Carbine + Aimpoint M68 in game.
Colt M4A1 Carbine + Aimpoint M68 in game.
Colt M4A1 Carbine + Aimpoint M68 in game.

Colt M4A1 Carbine + Aimpoint M68 + Camo

Colt M4A1 Carbine + Aimpoint M68 + Camo in game.
Colt M4A1 Carbine + Aimpoint M68 + Camo in game.
Colt M4A1 Carbine + Aimpoint M68 + Camo in game.

Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo

Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.
Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.
Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.

Colt M16A2

The M16A2 is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the M203 grenade launcher is also available, and is used by Takistani soldiers and militants in the Operation Arrowhead expansion. Same as the M4A1s and M16A4s in-game, all of the M16A2s are erroneously modeled with an A1 pistol grip.

M16A2 Rifle - 5.56x45mm NATO.
M16A2 (5.56x45mm) with M203 grenade launcher (40mm).
The M16A2 in-game.
Colt M16A2 in game.
Colt M16A2 in game.
Colt M16A2 in game.

Colt M16A2 + M203

Colt M16A2 + M203 in game.
Colt M16A2 + M203 in game.
Colt M16A2 + M203 in game.

Colt M16A4

The M16A4 is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the M4A1s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip. All versions of the M16A4 with an M203 grenade launcher also feature a spelling error in their inventory descriptions, listing them as an "Assault rifle with grenade luncher".

M16A4 MWS (Modular Weapon System) with KAC M5 railed handgurds, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.
Artwork of an M16A4 rifle - 5.56x45mm NATO with ACOG scope and M203A2 grenade launcher - 40x46mm
In-game M16A4 M203 RCO. This variant is fitted with Trijicon TA31 4x32 ACOG scope, KAC M5 RAS handguard, AN/PEQ-2 TPIAL designator, and an M203A2 grenade launcher with leaf sight.

Colt M16A4 + M203A2

Colt M16A4 + M203A2 in game.
Colt M16A4 + M203A2 in game.
Colt M16A4 + M203A2 in game.

Colt M16A4 + ACOG

Colt M16A4 + ACOG in game.
Colt M16A4 + ACOG in game.
Colt M16A4 + ACOG in game.

Colt M16A4 + Aimpoint M68

Colt M16A4 + Aimpoint M68 in game.
Colt M16A4 + Aimpoint M68 in game.
Colt M16A4 + Aimpoint M68 in game.

Colt M16A4 + M203A2 + ACOG

Colt M16A4 + M203A2 + ACOG in game.
Colt M16A4 + M203A2 + ACOG in game.
Colt M16A4 + M203A2 + ACOG in game.

Heckler & Koch G36

The Heckler & Koch G36 rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the Operation Arrowhead expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons.

Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm NATO
Heckler & Koch G36 in game.
Heckler & Koch G36 in game.
Heckler & Koch G36 in game.

Heckler & Koch G36C

The Heckler & Koch G36C.

Heckler & Koch G36C - 5.56x45mm NATO
In-game G36C with suppressor and a EOTech sight
Heckler & Koch G36C in game.
Heckler & Koch G36C in game.
Heckler & Koch G36C in game.

Heckler & Koch G36C + Silencer + EOTech

Heckler & Koch G36C + Silencer + EOTech in game.
Heckler & Koch G36C + Silencer + EOTech in game.
Heckler & Koch G36C + Silencer + EOTech in game.

Heckler & Koch G36K

The Heckler & Koch G36K.

Heckler & Koch G36K - 5.56x45mm NATO
In-game G36K
Heckler & Koch G36K in game.
Heckler & Koch G36K in game.
Heckler & Koch G36K in game.

Heckler & Koch XM8 Carbine

The Heckler & Koch XM8 is one of the available assault rifles in-game, and was originally intended to be used in ArmA: Combat Operations, but later was cut-out of developing and ported to ArmA II. The whole XM8 family is included in the game, and ION Mercenaries of the Private Military Company DLC are using the XM8 as their standard issue weapon.

Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm NATO. Note "birdcage" flash hider replacing the old "duckbill," and four PCAP accessory mounting holes added to the handguard.
Early version of Heckler & Koch XM8 - 5.56x45mm NATO.
The in-game XM8 Carbine with XM320 grenade launcher. This version mounts the later Insight ISM-V scope but is otherwise an early prototype; note the lack of PCAP mounting holes in the handguard and the "duckbill" flash hider.
Heckler & Koch XM8 in game.
Heckler & Koch XM8 in game.
Heckler & Koch XM8 in game.

Heckler & Koch XM8 + XM320

Heckler & Koch XM8 + XM320 in game.
Heckler & Koch XM8 + XM320 in game.
Heckler & Koch XM8 + XM320 in game.

Heckler & Koch XM8 Compact Carbine

The Heckler & Koch XM8 Compact Carbine.

Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm NATO.
The in-game XM8 Compact version.
Heckler & Koch XM8 Compact Carbine in game.
Heckler & Koch XM8 Compact Carbine in game.
Heckler & Koch XM8 Compact Carbine in game.

Sniper Rifles

Barrett M107

The Barrett M107 is used by USMC anti-materiel snipers. In Operation Arrowhead, a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers.

Barrett M107 long range sniper rifle - .50 BMG
In-game Barrett M107 - distinguished by its full length picatinny rail system.
Barrett M107 in game.
Barrett M107 in game.
Barrett M107 in game.

CZ 550 Hunting Rifle

The Czech-designed, Mauser based CZ 550 Hunting Rifle is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.

CZ-550 hunting rifle - 9.3x62mm
In-game CZ 550.
CZ 550 Hunting Rifle in game.
CZ 550 Hunting Rifle in game.
CZ 550 Hunting Rifle in game.

Heckler & Koch XM8 Sharpshooter Rifle

The Heckler & Koch XM8 Sharpshooter Rifle.

Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm
Heckler & Koch XM8 Sharpshooter Rifle in game.
Heckler & Koch XM8 Sharpshooter Rifle in game.
Heckler & Koch XM8 Sharpshooter Rifle in game.

KSVK

Russian anti-materiel snipers use the KSVK sniper rifle.

KSVK anti-materiel rifle - 12.7x108 mm
KSVK in game.
KSVK in game.
KSVK in game.

M14 Designated Marksman Rifle

The M14 DMR is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes.

M14 Designated Marksman Rifle fitted Harris bipod - 7.62x51mm NATO.
M14 DMR in-game.
M14 Designated Marksman Rifle in game.
M14 Designated Marksman Rifle in game.
M14 Designated Marksman Rifle in game.

Mk 12 Mod 0 Special Purpose Rifle

The Mk 12 Mod 0 SPR rifle is used by USMC Force Recon marksmen.

Mark 12 Mod 0 SPR - 5.56x45mm NATO
Arma2weapons snip MK12SPR.jpg
Mk 12 Mod 0 Special Purpose Rifle in game.
Mk 12 Mod 0 Special Purpose Rifle in game.
Mk 12 Mod 0 Special Purpose Rifle in game.

Remington M24 Sniper Weapon System

The M24 SWS returns from ArmA: Armed Assault, appearing simply as the "M24". Though not issued to any ArmA II faction, it is available in the mission editor. The Operation Arrowhead stand-alone expansion introduced a desert-camouflaged M24 and is the standard sniper rifle of US Army snipers.

Remington M24 SWS - .300 Winchester Magnum
In-game M24 SWS with woodland camouflage and cover. This image is inaccurate as the M24 model in game is not featured with a woodland cover, unlike the M40A3.
Remington M24 Sniper Weapon System in game.
Remington M24 Sniper Weapon System in game.
Remington M24 Sniper Weapon System in game.

Remington M40A3

The M40A3, camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.

M40A3 - 7.62x51mm NATO
Remington M40A3 in game.
Remington M40A3 in game.
Remington M40A3 in game.

SVD Dragunov

The SVD Dragunov is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In Operation Arrowhead, a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers.

SVD Dragunov sniper rifle - 7.62x54mmR
In-game SVD Dragunov
SVD Dragunov in game.
SVD Dragunov in game.
SVD Dragunov in game.

SVD Dragunov Camo

SVD Dragunov Camo' in game.
SVD Dragunov Camo' in game.
SVD Dragunov Camo' in game.

VSS Vintorez

The suppressed VSS Vintorez sniper rifle is used by Russian Spetznaz and MVD units.

VSS Vintorez with PSO-1 scope - 9x39mm
VSS Vintorez in-game
VSS Vintorez in game.
VSS Vintorez in game.
VSS Vintorez in game.

Machine Guns

FN M240G

The M240G is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In Operation Arrowhead, ELCAN M145-equipped M240s are used by US Army units, but would be accurate to see M240Bs instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.

FN M240G - 7.62x51mm NATO.
In-game M240G.
FN M240G in game.
FN M240G in game.
FN M240G in game.
In-game M240G mounted on Takistani UH-1H.

FN M249 SAW

U.S Marines use the M249 SAW as their standard infantry support weapon.

FN M249-E2 SAW with 200 round ammo drum - 5.56x45mm NATO
In-game M249 SAW with 200 round box magazine
FN M249 SAW in game.
FN M249 SAW in game.
FN M249 SAW in game.

FN Mk 48 Mod 0

USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged Mk 48 Mod 0 machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in Operation Arrowhead.

Mk. 48 Mod 0 machine gun - 7.62x51mm NATO
In-game Mk. 48 Mod 0 with Aimpoint sight
FN Mk 48 Mod 0 in game.
FN Mk 48 Mod 0 in game.
FN Mk 48 Mod 0 in game.

Heckler & Koch G36

The Heckler & Koch G36 with G36C carry handle, bipod, and equipped with a Beta C-Mag drum magazine is available in the editor, standing in as a MG36. EOTech sights are mounted on a G36C carrying handle. The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine.

Airsoft G36 with G36C carrying handle and bipod - (fake) 5.56x45mm NATO
In-game MG36
Heckler & Koch MG36 in game.
Heckler & Koch MG36 in game.
Heckler & Koch MG36 in game.

Heckler & Koch XM8 Automatic Rifle

The Heckler & Koch XM8 Automatic Rifle is another XM8 variant available in the editor.

Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO
Heckler & Koch XM8 Automatic Rifle in game.
Heckler & Koch XM8 Automatic Rifle in game.
Heckler & Koch XM8 Automatic Rifle in game.

PKM

The PK Machine Gun is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In Operation Arrowhead, It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the Private Military Company DLC. It is also seen in fixed positions and in tanks as the PKT.

PKM with latest version of the flash hider - 7.62x54mmR
In-game PKM
PKM in game.
PKM in game.
PKM in game.

PKP Pecheneg

The PKP Pecheneg is used exclusively by Russian forces, and is equipped with an optical sight.

PKP Pecheneg - 7.62x54mmR
PKP Pecheneg in game.
PKP Pecheneg in game.
PKP Pecheneg in game.

RPK-74

The RPK-74 light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.In the later verison,is turn back with a 45 round magazine.

RPK-74 light machine gun with 45-round box magazine - 5.45x39mm
In-game RPK-74 with (incorrect) drum magazine.
RPK-74 in game.
RPK-74 in game.
RPK-74 in game.

Grenade Launchers

Heckler & Koch XM320

The Heckler & Koch XM320 grenade launcher is mounted on the XM8 rifle.

Heckler & Koch XM320 in standalone configuration with telescoping stock - 40mm. Note lack of a front grip, added only to the production M320.
Concept art of the Heckler & Koch XM320 mounted on a Heckler & Koch XM8 - 5.56x45mm & 40x46mm.
Heckler & Koch XM8 + XM320 in game.

KBP Instrument Design Bureau AGS-30

The AGS-30 automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps.

AGS-30 grenade launcher - 40mm
Arma2weapons mount AGS.jpg

KBP Instrument Design Bureau GP-25

The GP-25 grenade launcher can be mounted on AK-74 and AK-107 rifles.

GP-25 grenade launcher - 40mm
AK-74 + GP-25 in game.
AK-107 + Kobra RDS + GP-25 in game.
AK-107 + PSO-1 + GP-25 in game.

M203 / KAC M203A1 / M203A2

Same as in ArmA: Armed Assault, the M203 grenade launcher is featured in three different models in-game: the original M203 mounted on the Takistani M16A2s, the KAC M203A1 mounted on the US M4A1 and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC M16A4s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow.

Original M203 - 40x46mm
Knight's Armament Company M203A1 - 40x46mm
Colt M4A1 Carbine + KAC M203A1 + ACOG in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.
Colt M16A2 + M203 in game.
Colt M16A4 + M203A2 in game.
Colt M16A4 + M203A2 + ACOG in game.

Mk 19 Automatic Grenade Launcher

The Mk 19 grenade launcher is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.

Mk 19 grenade launcher in vehicle mounting - 40x53mm.
Mk 19 grenade launcher with ammo box and mounted on M3 tripod - 40x53mm.
Mk 19 in game, static version.

Anti-Tank launchers

FGM-148 Javelin

The FGM-148 Javelin is used by both USMC and U.S Army anti-tank troops, also used by the British army.

FGM-148 Javelin - 127mm.
In-game FGM-148 Javelin, only without the CLU system.
FGM-148 Javelin in game.
FGM-148 Javelin in game.
FGM-148 Javelin in game.

M136 AT4

The M136 AT4 is used by both USMC and US Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.

M136 AT4 Anti-Tank rocket launcher - 84mm.
The in-game M136 AT4.
M136 AT4 in game.
M136 AT4 in game.
M136 AT4 in game.

RPG-7

The RPG-7 is used by all of the game's factions with the exception of the USMC, US Army, BAF, and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket.

RPG-7 - 70mm
The RPG-7 in-game.
RPG-7 in game.
RPG-7 in game.
RPG-7 in game.
RPG-7 in game.

RPG-18

The RPG-18 is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's M136 AT4.

RPG-18 - 64mm
In-game RPG-18
RPG-18 in game.
RPG-18 in game.
RPG-18 in game.

Mk 153 SMAW

The Mk. 153 Mod 0 SMAW rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds.

Mk. 153 Mod 0 SMAW - 83mm
Mk. 153 Mod 0 SMAW in game.
Mk. 153 Mod 0 SMAW in game.
Mk. 153 Mod 0 SMAW in game.

AT-5 Spandrel

The AT-5 Spandrel appears mounted on the 9P148 anti-armor vehicle and BMP-2 IFV.

AT-5 Spandrel launcher and missile 135mm

AT-13 Saxhorn-2

The AT-13 Saxhorn-2 (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and fictional man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system. This is incorrect: AT-13 is SACLOS missile, and cannot be fired at all without the 9P151 launcher.

AT-13 Saxhorn-2 launcher and missile - 130mm
AT-13 Saxhorn-2
"Man portable" AT-13 Saxhorn-2. This version incorporates part of the launcher (which appears to be the part that contains the fire control system), but has no optics at the front and so no way to actually guide the missile. Even more bafflingly, it is also reloaded as if it is an RPG-7.
AT-13 Saxhorn-2 in game.
AT-13 Saxhorn-2 in game.

BGM-71 TOW

BGM-71 TOW launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player.

BGM-71 TOW mounted on M220 tripod - 152mm

Anti-Air Launchers

Training Set Guided Missile M134

An M134 guided missile trainer standing in for an FIM-92F Stinger MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the British Armed Forces DLC also uses the Stinger.

Training Set Guided Missile M134, a tracking and acquisition training device for the FIM-92 Stinger - 70mm
Training Set Guided Missile M134 training battery compared to FIM-92 Stinger Battery Coolant Unit.
In-game M134 guided missile trainer.
M134 guided missile trainer in game. Note the projecting training battery.
M134 guided missile trainer in game.
M134 guided missile trainer in game.

SA-7 Grail

The SA-7 Grail (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers.

SA-7 Grail - 72mm
In-game SA-7 Grail.
SA-7 Grail in game.
SA-7 Grail in game.
SA-7 Grail in game.

SA-18 Grouse

The SA-18 Grouse (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces.

SA-18 Grouse launcher and missile - 72mm.
In-game SA-18 Grouse.
SA-18 Grouse in game.
SA-18 Grouse in game.
SA-18 Grouse in game.

Vehicle-mounted and Static Weapons

Browning M2HB

Browning M2 machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the British Armed Forces DLC use the L111A1, a version of the Browning M2 with an ACOG sight.

Browning M2HB on vehicle mount - .50 BMG
In-game Browning M2HB.
ARMA2 uncdfm113a3 m2 1.jpg
ARMA2 usm1a2 m2 1.jpg

DShKM Heavy Machine Gun

The DShK heavy machine guns are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces.

DShKM heavy machine gun on tripod - 12.7x109mm
Tripod-mounted DShKM heavy machine gun

Gryazev-Shipunov GSh-23L

The Gryazev-Shipunov GSh-23L is mounted on L-39ZA Albatros used by the Takistani Army faction.

Grayzev-Shipunov GSh-23 with ammo belt - 23mm
In-game GSh-23L mounted on Takistani Army L-39ZA.

Gryazev-Shipunov GSh-30-2

The Gryazev-Shipunov GSh-30-2 is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions.

Gryazev-Shipunov GSh-30-2 30mm automatic cannon with unfired rounds - 30x165mm.
In-game GSh-30-2 mounted on Russian Mi-24P "Hind-F".
In-game GSh-30-2 mounted on Russian Su-25 "Frogfoot".

FN M240C

The coaxial-mounted M240C is mounted on US Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s.

M240C vehicle coaxial-mount version - 7.62x51mm NATO.
M240C coaxial-mounted on US Army M1A2 Abrams.
M240C coaxial-mounted on US Army M2A2 Bradley.

General Dynamics GAU-12/U

A GAU-12/U is mounted on USMC's AV-8B Harrier II.

General Dynamics GAU-12/U with unfired rounds - 25mm.
A low-detailed GAU-12/U mounted on a USMC's AV-8B Harrier II in-game.

General Dynamics GAU-17/A

The GAU-17/A is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the US Army faction, as well as mounted on a unique modified version of a SUV introduced with the Private Military Company DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of a helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.

General Dynamics GAU-17/A - 7.62x51mm NATO
In-game GAU-17/A mounted on a USMC UH-1Y Venom. This is an example of the GAU-17/A mounted on the right side, showing the modeling error of the rail.
In-game GAU-17/A mounted on a US Army AH-6J Little Bird.

General Dynamics GAU-22/A

The GAU-22/A is mounted on USMC's F-35B Lightning II.

General Dynamics GAU-22/A - 25mm.
GAU-22/A mounted on a USMC's F-35B Lightning II in-game.

General Dynamics M197 Vulcan

The General Dynamics M197 Vulcan is mounted on USMC's AH-1Z Viper.

M197 Vulcan chin-mounted on an AH-1Z Viper - 20mm.
M197 Vulcan chin-mounted on USMC's AH-1Z Viper in-game.

General Electric GAU-8/A Avenger

The General Electric GAU-8/A Avenger is mounted on US Air Force's A-10 Thunderbolt II.

GAU-8 Avenger - 30mm.
GAU-8 mounted on an A-10A.

Kord Heavy Machine Gun

The Kord heavy machine gun is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90.

Kord heavy machine gun on 6T7 infantry tripod - 12.7x108mm
Tripod-mounted Kord heavy machine gun.

M230 Chain Gun

The M230 Chain Gun is mounted on US and British Army factions' AH-64D Apache Longbow.

Hughes/Alliant Techsystems M230 Chain Gun - 30mm.
M230 Chain Gun mounted on an Army's AH-64D Apache Longbow in-game.

M242 Bushmaster chaingun

The M242 Bushmaster chaingun is mounted on USMC LAV-25s and US Army M2 Bradleys and M6 Linebackers.

M242 Bushmaster chaingun - 25mm.
M242 mounted on an Army's M2A2 Bradley.
M242 Mounted on a USMC's LAV-25.

PKT

The coaxial-mount version of the PK Machine Gun is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90.

PKT machine gun with 250-round ammo drum - 7.62x54mmR.

Shipunov 2A42

The Shipunov 2A42 is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation.

Shipunov 2A42 30mm automatic cannon - 30x165mm
In-game Shipunov 2A42 mounted on Russian BTR-90.
In-game Shipunov 2A42 mounted on Russian Ka-52 "Alligator".

Yakushev-Borzov Yak-B

The Yakushev-Borzov Yak-B is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction.

Yakushev-Borzov Yak-B - 12.7x108mm
In-game Yak-B mounted on a Russian Mi-24V.

2A38M Autocannon

The 2A38M autocannon is mounted on the 2S6M Tunguska used by the Russian Federation.

2A38M autocannon 30mm

Explosives

M15 Anti-Tank Mine

The M15 anti-tank mine is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.

M15 Anti-Tank mine.
M15 Anti-Tank Mine i game.

M18 Smoke Grenade

The M18 smoke grenade is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors.

M18 smoke grenade.

M67 Fragmentation Grenade

The M67 hand grenade is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.

M67 fragmentation grenade.
M67 Fragmentation Grenade in game.

RGD-5 Frag Grenade

The RGD-5 frag grenade returns from ArmA: Armed Assault, incorrectly again as the "RGO Frag Grenade", and is used by OpFor factions.

RGD-5 High-Explosive Fragmentation hand grenade.
RGD-5 Frag Grenade i game.

TM-46

The TM-46 anti-tank mine is used by both US and RACS factions in-game.

TM-46 Anti-Tank mine
TM-46 Anti-Tank Mine i game.

Fire Support

SPG-9 Recoilless Rifle

The SPG-9 recoilless rifle is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps.

SPG-9 Recoilless Rifle - 73mm
Arma2weapons mount SPG9.jpg

ZU-23-2 Anti-Aircraft gun

The ZU-23-2 is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon. It is also the sole armament of the ZSU-23-4 Shilka anti-aircraft vehicle.

ZU-23-2 - 23x152mm
In-game ZU-23-2 anti-aircraft cannon

Podnos 2B14 82mm mortar

The 82 mm 2B14 Podnos Mortar is the standard mortar of the Russian Federation faction.

2B14 Podnos mortar - 82 mm
In-game Podnos 2B14 mortar

M252 Mortar

The M252 mortar is the American equivalent of the Podnos 2B14, and functions similarly in-game.

M252 Mortar 81mm
In-game M252 mortar

ArmA 2: Operation Arrowhead

Weapons introduced in the stand-alone expansion pack.

Handguns

Glock 17

The Glock 17 is a weapon introduced in the Operation Arrowhead expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the HK P8 as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.

Glock 17 (3rd Generation) with OD Green frame - 9x19mm.
The in-game Glock 17, fitted with a Glock tactical flashlight.
ArmA2OA G17 idle.jpg
ArmA2OA G17 sight.jpg
ArmA2OA G17 3rdperson.jpg
ArmA2OA G17 reload.jpg

Taurus Tracker Model 455

The Taurus Tracker Model 455 is a weapon introduced in the Operation Arrowhead expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.

Taurus Tracker Model 455 - .45 ACP.
The in-game Taurus Tracker Model 455.
The in-game gold-plated Taurus Tracker Model 455.

Submachine Guns

IMI Micro Uzi

The Micro Uzi was introduced in the Operation Arrowhead expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though it is technically an SMG, it is carried as if it were a sidearm.

IMI Micro Uzi with 32 round magazine - 9x19mm.
The in-game Micro Uzi.
The in-game suppressed Micro Uzi.

Sa vz. 61 Skorpion

The Sa vz. 61 Skorpion was introduced in the Operation Arrowhead expansion, and referred to as the "Sa-61 Scorpion". Even though it is technically an SMG, it is carried as if it were a sidearm.

Sa vz. 61 Skorpion - .32 ACP.
The in-game Sa vz. 61 Skorpion.
A promotional image showing a Takistani militant aiming a Sa vz. 61 Skorpion.
ArmA2OA Vz61 idle.jpg
ArmA2OA Vz61 sight.jpg
ArmA2OA Vz61 reload.jpg

Assault Rifles and Carbines

FN SCAR-L (Mk 16 Mod 0)

The FN SCAR-L, appearing as the "Mk16", was introduced in the Operation Arrowhead stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game.

Third-Generation FN SCAR-L CQC - 5.56x45mm NATO
Third-Generation FN SCAR-L - 5.56x45mm NATO
In-game Mk16 CQC Holo. This variant is fitted with EOTech 551 Holographic sight, SureFire M900 Vertical Foregrip WeaponLight, and a 10" barrel.
In-game MK16 EGLM TWS. This variant is fitted with AN/PAS-13C(V)1 thermal scope, AN/PEQ-15 ATPIAL IR designator, FN EGLM, and a 14.5" barrel with Noveske-style flash hider.
An early promotional image of Operation Arrowhead, showing a US Army soldier aiming a Mk16 Mk4CQ/T. Note that the AN/PEQ-15 ATPIAL designator is missing, but was added in the final game.
ArmA2OA Mk16cqc idle.jpg
ArmA2OA Mk16cqc sight.jpg
ArmA2OA Mk16cqc su231 idle.jpg
ArmA2OA Mk16cqc su231 sight.jpg
ArmA2OA Mk16cqc m68 sd idle.jpg
ArmA2OA Mk16cqc m68 sd sight.jpg
ArmA2OA Mk16cqc su231 eglm idle.jpg
ArmA2OA Mk16cqc su231 eglm 3rdpeson.jpg
ArmA2OA Mk16std su231 idle.jpg
ArmA2OA Mk16std mk4 idle.jpg
ArmA2OA Mk16std mk4 sight.jpg
ArmA2OA Mk16std mk4 3rdperson.jpg
ArmA2OA Mk16std ta31 eglm idle.jpg
ArmA2OA Mk16std ta31 eglm sight.jpg
ArmA2OA Mk16std pas13 eglm idle.jpg
A complete display of all eight variants of the SCAR-L available in the game (from top left corner to bottom right corner): Mk16, Mk16 CQC Holo, Mk16 CQC EGLM Holo, Mk16 CCO SD, Mk16 Holo, Mk16 Mk4CQ/T, Mk16 EGLM RCO, Mk16 EGLM TWS.

Sa vz. 58

The Sa vz. 58 was introduced in the Operation Arrowhead expansion, included in two variations: The vz. 58P, and the vz. 58V used by the Czech Army soldiers. There are two variations of the vz. 58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage.

Sa vz. 58 P - 7.62x39mm.
Sa vz. 58 Pi modified for 601st Special Forces Group - 7.62x39mm.
The in-game Sa vz. 58P.
The in-game Sa vz. 58V, fitted with with RIS foregrip, an ACOG, and painted in desert camouflage.
A pair of Czech Army soldiers on patrol with vz. 58V on their hands.
ARMA2 czf vz58 2.jpg

Battle Rifles

FN-FAL

The paratrooper 18" version of the FN FAL is the standard issue weapon of the Takistani Army soldiers in Operation Arrowhead expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.

FN FAL 50.63 Paratrooper with 18" barrel - 7.62x51mm NATO.
In-game FN FAL.
In-game FN FAL with AN/PVS-4 sight
These two firearms is the sympol of Takistan.

FN SCAR-H (Mk 17 Mod 0)

The FN SCAR-H was introduced in the Operation Arrowhead stand-alone expansion, appearing as the "Mk17" and is the standard issue weapon of special forces operators of the US Army faction in-game. The SCAR-H is available in six different variants.

FN SCAR-H CQC - 7.62x51mm NATO.
In-game Mk17 CCO. This variant is fitted with an Aimpoint M68 CCO, SureFire M900 Vertical Foregrip WeaponLight, and a 13" barrel with Noveske-style flash hider.
In-game Mk17 Sniper SD. This variant is fitted with a sniping scope, Tango Down vertical foregrip, bipod, and a 20" barrel with suppressor.
An early promotional image of Operation Arrowhead, showing a pair of US Army special forces operators, with the one in the foreground has a Mk17 Sniper, while the other has an M14.
ArmA2OA Mk17cqc m68 idle.jpg
ArmA2OA Mk17cqc m68 sd idle.jpg
ArmA2OA Mk17cqc m68 sd 3rdperson.jpg
ArmA2OA Mk17cqc pas13 sd idle.jpg
ArmA2OA Mk17cqc su230 eglm idle.jpg
ArmA2OA Mk17cqc su230 eglm sight.jpg
ArmA2OA Mk17lng mrt idle.jpg
ArmA2OA Mk17lng mrt sight.jpg
ArmA2OA Mk17lng shortdot sd idle.jpg
ArmA2OA Mk17lng shortdot sd sight.jpg
ArmA2OA Mk17lng shortdot sd 3rdperson.jpg
A complete display of all six variants of the SCAR-H available in the game (from top left corner to bottom right corner): Mk17 CCO, Mk17 EGLM RCO, Mk17 CCO SD, Mk17 TWS SD, Mk17 Sniper, Mk17 Sniper SD.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I was introduced with the Operation Arrowhead stand-alone expansion, and is used by Takistani militiamen.

Lee-Enfield No. 4 Mk I - .303 British.

M14

The M14 was introduced with the Operation Arrowhead stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during Operation Arrowhead's campaign.

M14 rifle - 7.62x51mm NATO.
A US Army SFOD-D operator aiming an M14.

Sniper Rifles

Knight's Armament Company M110 SASS

U.S Army Special Forces soldiers can use the KAC M110 SASS in the Operation Arrowhead expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica.

M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO
In-game M110 with Thermal Weapon Sight

Machine Guns

FN M249 SAW Paratrooper

The M249 SAW Paratrooper, appearing simply as the "M249", was introduced in the Operation Arrowhead stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators.

M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm.
Corporal Howard "Hitman" Drake, one of Operation Arrowhead's storyline characters, is using M249 scope as his weapon of choice.
A US Army automatic rifleman with M249 scope. Visible in the background are a pair of M4A1s and a M136 AT4.

M60E4

The M60E4 Machine Gun appears in Operation Arrowhead and used by Czech special forces operatives. A Takistani commander is also used the M60E4 in OKB-054.

M60E4 machine gun - 7.62x51mm NATO
In-game M60E4.

Grenade Launchers

FN EGLM (Mk 13 Mod 0)

The FN EGLM is a weapon introduced with the Operation Arrowhead expansion, and mounted on FN SCAR-L rifles, used by the United States Army faction. It is also available in a standalone version.

Second Generation FN SCAR-L fitted with FN Mk 13 Mod 0 - 5.56x45mm NATO / 40x46mm
FN EGLM - 40x46mm
In-game, a US Army soldier advances with a Mk. 16 Mod 0 SCAR/Mk. 13 Mod 0 combo in hand. Notice the thermal scope that is a new feature in Operation Arrowhead.
In-game, a US Army special forces operator aiming a stand-alone EGLM.

M79 Grenade Launcher

The M79 grenade launcher was introduced with the Operation Arrowhead stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor.

M79 grenade launcher - 40x46mm

Milkor MGL Mk 1L

The Milkor MGL Mk 1L, appearing as the "M32", was introduced with the Operation Arrowhead stand-alone expansion and used by the US Army faction. This is inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the Private Military Company DLC.

Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
In-game, a US Army special forces operator aiming an M32.

Anti-Tank Launchers

M47 Dragon

The M47 Dragon is a new addition to Operation Arrowhead, and is used by Takistani militants friendly to American forces.

M47 Dragon - 140mm
The M47 Dragon in-game.

Carl Gustav M3 MAAWS

Introduced in the Operation Arrowhead expansion, the Carl Gustav M3 Medium Anti-Armor Weapons System acts as the equivalent of the SMAW for US Army soldiers.

Carl Gustav M3 Medium Anti-Armor Weapons System - 84mm.
The Carl Gustav M3 in-game.
ARMA2 m3maaws 1.jpg
ARMA2 m3maaws 2.jpg

ArmA 2: British Armed Forces

Weapons introduced in the first downloadable content pack for Operation Arrowhead.

Assault Rifles and Carbines

Enfield L85A2

The L85A2 was introduced with the British Armed Forces DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handguard currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the L123A2 grenade launcher.

L85A2 with railed forend, ACOG, Grippod foregrip and "Vortex" flash hider - 5.56x45mm NATO
In-game L85A2 with SUSAT scope, RIS handguard, AN/PEQ-2 TPIAL designator, and vertical foregrip.
A pair of British Army solders carrying L85A2s, with the one in the background having an L123A2 mounted on his weapon.

Sniper Rifles

Accuracy International AS50

The Accuracy International AS50 is used by British anti-materiel snipers in the British Armed Forces DLC. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively.

Accuracy International AS50 - .50 BMG
In-game version of the AS50

Accuracy International L115A3 Long Range Rifle

The L115A3 LRR was introduced in the British Armed Forces DLC, and is the standard sniper rifle of British Army snipers in-game.

Accuracy International AWSM - .338 Lapua Magnum
In-game L115A3 LLR.
A British Army sniper team with the L115A3 LRR visible in the foreground.

Machine Guns

FN L7A2

The L7A2 machine gun was introduced in the British Armed Forces DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles. The in-game model inaccurately uses the same model of the M240G used by both the USMC and US Army factions.

British L7A2 General Purpose Machine Gun - 7.62x51mm NATO.
ArmA2RFT L7A2 idle.jpg
ArmA2RFT L7A2 3rdperson.jpg
L7A2 mounted on a Jackal AWV.

FN L110A1

The L110A1 was introduced with the British Armed Forces DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail.

FN Minimi 5.56 Para T.R. - 5.56x45mm
In-game L110A1.

Enfield L86A2

The L86A2 LSW was introduced in the British Armed Forces DLC, and is available only with a Trijicon TA31F-RMR 4x32 ACOG scope (as with the L85A2 in-game, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the L115A3 LRR if they choose.

L86A2 with SUSAT - 5.56x45mm NATO
In-game, a British Army marksman demonstrating the L86A2.

Grenade Launchers

Heckler & Koch GMG

The Heckler & Koch GMG is available to British troops in the British Armed Forces DLC.

Heckler & Koch GMG on tripod mount - 40x53mm

Anti-Tank Launchers

Saab-Bofors MBT LAW

The Saab-Bofors MBT LAW appears as the NLAW in the British Armed Forces DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.

Saab-Bofors NLAW - 115mm

ArmA 2: Private Military Company

Weapons introduced in the second downloadable content pack for Operation Arrowhead.

Shotguns

AA-12 CQB

The AA-12 CQB was introduced with the Private Military Company DLC, firing several types of ammunition including the high-explosive FRAG-12 round.

AA-12 CQB - 12 Gauge
In-game AA-12 CQB.
A Private Military Company operator with the AA-12 CQB.

ArmA 2: Army of the Czech Republic

Weapons introduced in the third downloadable content pack for Operation Arrowhead.

Handguns

CZ 75 D COMPACT

The CZ 75 D COMPACT was introduced in the upcoming Army of the Czech Republic DLC.

CZ 75 D Compact - 9x19mm
In-game render of the CZ 75 D COMPACT.

CZ P-07 Duty

The CZ P-07 Duty was introduced in the upcoming Army of the Czech Republic DLC.

CZ 75 P-07 Duty - 9x19mm
In-game render of the CZ 75 P-07 DUTY.

CZ 75 SP-01 PHANTOM

The CZ 75 SP-01 PHANTOM was introduced in the upcoming Army of the Czech Republic DLC.

CZ 75 SP-01 PHANTOM - 9x19mm
In-game render of the CZ 75 SP-01 PHANTOM.

Submachine Guns

CZ Scorpion Evo 3 A

The CZ Scorpion Evo 3 A was introduced with the upcoming Army of the Czech Republic DLC, and also will be featured in ArmA III, the upcoming third installment of the series. Despite being modelled on the current A1 variant, in game it is incorrectly named the "CZ SCORPION EVO 3"

CZ Scorpion Evo 3 A - 9x19mm
In-game render of the CZ SCORPION EVO 3.
In-game render of the CZ SCORPION EVO CCO.
In-game render of the CZ SCORPION EVO SD.

Assault Rifles and Carbines

CZ 805 BREN

The CZ 805 BREN was introduced with the Army of the Czech Republic DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a CZ 805 G1 grenade launcher.

CZ 805 BREN A1 with DV-Mag 3 manigifer, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO
In-game render of the CZ 805 BREN A1.
In-game render of the CZ 805 BREN A1 G1.
In-game render of the CZ 805 BREN A2 SD.
The leader in the foreground is carrying a CZ 805 BREN A1, Trijicon TA01NSN-RMR ACOG and a CZ 805 G1.
A rifleman in the foreground carrying a CZ 805 BREN A1 fitted with ZD-DOT and a laser module.
Two Czech riflemen take cover atop a hill. The left one has a CZ 805 BREN A1, equipped with a holographic sight and sound suppressor.

Sniper Rifles

CZ 750 S1 M1

The CZ 750 S1 M1 was introduced in the Army of the Czech Republic DLC.

CZ 750 S1 M1 - 7.62x51mm NATO
In-game render of the CZ 750 S1 M1.

Machine Guns

UK vz. 59

The UK vz. 59 will be introduced in the Army of the Czech Republic DLC.

UK vz. 59 - 7.62x54mmR
In-game render of the UK-59.

Grenade Launchers

CZ 805 G1

The CZ 805 G1 will be introduced in the Army of the Czech Republic DLC, and seen fitted on CZ 805 BREN A1 rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the FN EGLM above.

CZ 805 G1 - 40x46mm

Anti-Aircraft Launchers

Saab Bofors Dynamics RBS 70

The RBS 70 will be introduced in the Army of the Czech Republic DLC.

RBS 70 with Raytheon Cossor IFF880 IFF antenna and Saab Vectronics COND (Clip-On Night Device) - 106mm
In-game render of the RBS 70.

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