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Difference between revisions of "Arma 2"
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− | {{ | + | {{wip}} |
+ | {{Infobox Video Game|{{PAGENAME}} | ||
+ | |name = Arma 2 | ||
+ | |picture = ArmA II.jpg | ||
+ | |caption = PC Boxart | ||
+ | |series= [[Arma]] | ||
+ | |date= 2009 | ||
+ | |developer=Bohemia Interactive Studio | ||
+ | |platforms=PC | ||
+ | |publisher= 505 Games<br>Atari | ||
+ | |genre=Tactical Shooter | ||
+ | }} | ||
+ | [[file:ArmA_II_Operation_Arrowhead.jpg|thumb|right|300px|''ArmA II: Operation Arrowhead'' (2010)]] | ||
+ | [[file:ArmA 2 British Armed Forces.jpg|thumb|right|300px|''ArmA 2: British Armed Forces'' (2010)]] | ||
+ | [[file:ArmA 2 Private Millitary Company.jpg|thumb|right|300px|''ArmA 2: Private Military Company'' (2011)]] | ||
+ | [[file:171719.jpg|thumb|right|300px|''ArmA II: Reinforcements'' (2011)]] | ||
+ | [[file:Arma 2 Army of the Czech Republic.jpg|thumb|right|300px|''ArmA II: Army of the Czech Republic'' (2012)]] | ||
− | + | '''''Arma 2''''', stylized as '''''ARMA 2''''', '''''Arma II''''', '''''ArmA 2''''', or '''''ArmA II''''', is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ''[[ArmA]]'' series, officially announced on August 22, 2007, and was built on the ''Real Virtuality 3'' engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam. | |
− | |||
− | |||
− | '' | + | On June 26, 2010, a stand-alone expansion pack called '''''Operation Arrowhead''''' ('''''OA''''') was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements. |
− | ''' | + | On August 29, 2010, a downloadable content pack called '''''British Armed Forces''''' ('''''BAF''''') was released, featuring content of the British Army. Later on, a second downloadable content pack called '''''Private Military Company''''' ('''''PMC''''') was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called '''''Reinforcements''''' ('''''RFT'''''), and was released on April 1, 2011. |
− | + | On June 4, 2012, a third downloadable content pack called '''''Army of the Czech Republic''''' ('''''ACR''''') was announced, and will feature content of the Czech Republic military forces. It was released on August 1, 2012. | |
− | |||
− | |||
− | + | '''The following weapons are featured in ''ArmA II'', ''Operation Arrowhead'', ''Reinforcements'', and ''Army of the Czech Republic'':''' | |
+ | __TOC__<br clear="all"> | ||
− | [[ | + | =ArmA 2= |
+ | Weapons featured in the original game. Almost all of the weapons from the original feature in the other campaigns. | ||
+ | ==Handguns== | ||
+ | ===Beretta M9=== | ||
+ | The [[Beretta M9]] returns in ''ArmA 2'', it is the same exact model from ''[[ArmA: Armed Assault]]'', and it is the standard sidearm of the USMC and US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team. | ||
+ | [[file:M9-pistolet.jpg|thumb|350px|none|Beretta M9 - 9x19mm.]] | ||
+ | [[file:Arma2 M9.jpg|thumb|none|450px|In-game Beretta M9. An easter egg is visible on the gun, where "STFU" is engraved on the slide.]] | ||
+ | [[file:Arma2weapons_M9-silenced.jpg|thumb|none|450px|In-game suppressed Beretta M9. Note: Advanced Armament Corp. logo on the suppressor.]] | ||
+ | [[file:Arma2 M9 custom.jpg|thumb|none|600px|Beretta M9 in game.]] | ||
+ | [[file:Arma2 M9 holding.jpg|thumb|none|600px|Beretta M9 in game.]] | ||
+ | [[file:Arma2 M9 aim.jpg|thumb|none|600px|Beretta M9 in game.]] | ||
+ | '''Beretta M9 Silenced''' | ||
+ | [[file:Arma2 M9 Silenced custom.jpg|thumb|none|600px|Beretta M9 Silenced in game.]] | ||
+ | [[file:Arma2 M9 Silenced holding.jpg|thumb|none|600px|Beretta M9 Silenced in game.]] | ||
+ | [[file:Arma2 M9 Silenced aim.jpg|thumb|none|600px|Beretta M9 Silenced in game.]] | ||
− | == Colt M1911A1 == | + | ===Colt M1911A1=== |
− | The [[Colt M1911A1]] is the standard sidearm of USMC Force Recon units and | + | The [[Colt M1911A1]] is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]] is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the ''Reinforcements'' expansion, substituting for the [[Browning Hi-Power|L9A1 pistol]]. |
+ | [[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]] | ||
+ | [[file:Arma2 M1911A1.jpg|thumb|none|450px|In-game M1911A1.]] | ||
+ | [[file:Arma2 Colt M1911A1 custom.jpg|thumb|none|600px|Colt M1911A1 in game.]] | ||
+ | [[file:Arma2 Colt M1911A1 holding.jpg|thumb|none|600px|Colt M1911A1 in game.]] | ||
+ | [[file:Arma2 Colt M1911A1 aim.jpg|thumb|none|600px|Colt M1911A1 in game.]] | ||
− | [[ | + | ===Makarov PM=== |
+ | The [[Makarov PM]] returns from ''[[ArmA: Armed Assault]]''. It is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army. | ||
+ | [[file:MakarovPM.jpg|thumb|none|350px|Russian Makarov PM - 9x18mm Makarov.]] | ||
+ | [[file:Arma2 makarov.jpg|thumb|none|450px|The in-game Makarov PM.]] | ||
+ | [[file:Arma2 Makarov PM custom.jpg|thumb|none|600px|Makarov PM in game.]] | ||
+ | [[file:Arma2 Makarov PM holding.jpg|thumb|none|600px|Makarov PM in game.]] | ||
+ | [[file:Arma2 Makarov PM aim.jpg|thumb|none|600px|Makarov PM in game.]] | ||
− | [[ | + | ===Makarov PB=== |
+ | The [[Makarov PB]] is used by Spetznatz operatives exclusively, referred to as the "Makarov Silenced". | ||
+ | [[file:Pb-1.jpg|thumb|none|350px|6P9 PB - 9x18mm Makarov with integral silencer.]] | ||
+ | [[file:Arma2weapons_Makarov-silenced.jpg|thumb|none|450px|The in-game 6P9 PB.]]The | ||
+ | [[file:Arma2 Makarov PB custom.jpg|thumb|none|600px|Makarov 6P9 PB in game.]] | ||
+ | [[file:Arma2 Makarov PB holding.jpg|thumb|none|600px|Makarov 6P9 PB in game.]] | ||
+ | [[file:Arma2 Makarov PB aim.jpg|thumb|none|600px|Makarov 6P9 PB in game.]] | ||
− | == | + | ==Submachine guns == |
− | |||
− | [[ | + | ===Heckler & Koch MP5A5=== |
+ | The [[Heckler & Koch MP5A5]] returns from ''[[ArmA: Armed Assault]]'', and used by USMC pilots. | ||
+ | [[file:H&KMP5A5.jpg|thumb|none|350px|Heckler and Koch MP5A5 - 9x19mm.]] | ||
+ | [[file:Arma2 MP5A5 custom.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]] | ||
+ | [[file:Arma2 MP5A5 holding.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]] | ||
+ | [[file:Arma2 MP5A5 aim.jpg|thumb|none|600px|Heckler & Koch MP5A5 in game.]] | ||
− | [[ | + | ===Heckler & Koch MP5SD6=== |
+ | The [[Heckler & Koch MP5SD6]], distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not standard equipment among any of the factions. | ||
+ | [[file:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended and 4-postion trigger group - 9x19mm.]] | ||
+ | [[file:Arma2weapons MP5.jpg|thumb|none|450px|The in-game MP5SD6.]] | ||
+ | [[file:Arma2 MP5SD6 custom.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]] | ||
+ | [[file:Arma2 MP5SD6 holding.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]] | ||
+ | [[file:Arma2 MP5SD6 aim.jpg|thumb|none|600px|Heckler & Koch MP5SD6 in game.]] | ||
− | [[ | + | ===PP-19 Bizon-2-03=== |
+ | The [[PP-19 Bizon#PP-19 Bizon-2|PP-19 Bizon-2-03]] is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers. | ||
+ | [[file:Bizon9x18.jpg|thumb|none|350px|Modern PP-19 Bizon-2-03 - 9x18mm.]] | ||
+ | [[file:Arma2weapons Bizon.jpg|thumb|none|450px|The in-game PP-19 Bizon-2-03, fitted with a suppressor.]] | ||
+ | [[file:Arma2 PP-19 Bizon custom.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]] | ||
+ | [[file:Arma2 PP-19 Bizon holding.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]] | ||
+ | [[file:Arma2 PP-19 Bizon aim.jpg|thumb|none|600px|PP-19 Bizon-2-03 in game.]] | ||
+ | '''PP-19 Bizon-2-03 + Suppressor''' | ||
+ | [[file:Arma2 PP-19 Bizon SD custom.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]] | ||
+ | [[file:Arma2 PP-19 Bizon SD holding.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]] | ||
+ | [[file:Arma2 PP-19 Bizon SD aim.jpg|thumb|none|600px|PP-19 Bizon-2-03 + Suppressor in game.]] | ||
− | == | + | ==Shotguns== |
− | |||
− | [[ | + | ===Benelli M1014 Joint Services Combat Shotgun=== |
− | [[ | + | The [[Benelli M4|Benelli M1014 JSCS]], appearing simply as the "M1014", is the standard combat shotgun of the USMC faction. It fires both slug and shotshells (as of v1.53), both of which have a very limited range compared to other weapons. |
− | [[ | + | [[file:M4Super90.jpg |thumb|none|350px|Benelli M1014 (M4 Super 90) - 12 Gauge]] |
− | [[ | + | [[file:Arma2weapons M1014.jpg|thumb|none|450px|In-game M1014. Note the lack of charging handle, although the handle is visible from first-person view.]] |
+ | [[file:Arma2 M1014 custom.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]] | ||
+ | [[file:Arma2 M1014 holding.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]] | ||
+ | [[file:Arma2 M1014 aim.jpg|thumb|none|600px|Benelli M1014 Joint Services Combat Shotgun in game.]] | ||
− | == | + | ===Saiga 12K=== |
− | The [[ | + | The [[Saiga 12K]], appearing as the "Saiga 12K", is the standard combat shotgun of the Russian Federation faction, featuring an 8-round magazine, and same as the [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014 JSCS]], the Saiga-12K fires both slug and shot ammunition. |
− | [[ | + | [[file:Saiga 12k-1.jpg|thumb|none|350px|Izhmash Saiga-12K - 12 Gauge]] |
− | [[ | + | [[file:Arma2weapons Saiga.jpg|thumb|none|450px|The Saiga 12K in a piece of ''ArmA II'' official media. Note the AK-type iron sights and different flash hider; these do not appear on the in-game model, and this Saiga setup only appears on the weapon's in-game icon.]] |
− | [[ | + | [[file:Arma2 Saiga 12K custom.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]] |
+ | [[file:Arma2 Saiga 12K holding.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]] | ||
+ | [[file:Arma2 Saiga 12K aim.jpg|thumb|none|600px|Izhmash Saiga-12K in game.]] | ||
− | = | + | ==Assault Rifles and Carbines== |
− | == | + | ===AK-74=== |
− | The [[ | + | The [[AK-74]] returns from ''[[ArmA: Armed Assault]]'', and it is the standard issue rifle of the CDF, and available with a [[GP-series grenade launcher#GP-25|GP-25]] grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the ''Operation Arrowhead'' expansion. |
+ | [[file:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm.]] | ||
+ | [[file:Arma2 AK-74GP30.jpg|thumb|none|450px|The in-game AK-74 fitted with a GP-25.]] | ||
+ | [[file:Arma2 AK-74 custom.jpg|thumb|none|600px|AK-74 in game.]] | ||
+ | [[file:Arma2 AK-74 holding.jpg|thumb|none|600px|AK-74 in game.]] | ||
+ | [[file:Arma2 AK-74 aim.jpg|thumb|none|600px|AK-74 in game.]] | ||
+ | '''AK-74 + GP-25''' | ||
+ | [[file:Arma2 AK-74 + GP-25 custom.jpg|thumb|none|600px|AK-74 + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-74 + GP-25 holding.jpg|thumb|none|600px|AK-74 + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-74 + GP-25 aim.jpg|thumb|none|600px|AK-74 + GP-25 in game.]] | ||
− | [[ | + | ===AKS-74=== |
− | [[ | + | The [[AKS-74]] is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The ''Operation Arrowhead'' expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight. |
− | [[ | + | [[file:aks74.jpg|thumb|none|350px|AKS-74 - 5.45x39mm.]] |
+ | '''AKS-74 + Kobra RDS''' | ||
+ | [[file:Arma2 AKS-74 + kobra rds custom.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]] | ||
+ | [[file:Arma2 AKS-74 + kobra rds holding.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]] | ||
+ | [[file:Arma2 AKS-74 + kobra rds aim.jpg|thumb|none|600px|AKS-74 + Kobra RDS in game.]] | ||
+ | '''AKS-74 + PSO-1''' | ||
+ | [[file:Arma2 AKS-74 + PSO-1 custom.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]] | ||
+ | [[file:Arma2 AKS-74 + PSO-1 holding.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]] | ||
+ | [[file:Arma2 AKS-74 + PSO-1 aim.jpg|thumb|none|600px|AKS-74 + PSO-1 in game.]] | ||
− | == | + | ===AKS-74U=== |
− | The [[ | + | The [[AKS-74U]] is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant). |
+ | [[file:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm.]] | ||
+ | [[file:ArmA2 AKS-74UN.jpg|thumb|none|450px|The AKS-74UN in-game, fitted with a Kobra sight.]] | ||
+ | [[file:Arma2 AKS-74U custom.jpg|thumb|none|600px|AKS-74U in game.]] | ||
+ | [[file:Arma2 AKS-74U holding.jpg|thumb|none|600px|AKS-74U in game.]] | ||
+ | [[file:Arma2 AKS-74U aim.jpg|thumb|none|600px|AKS-74U in game.]] | ||
+ | '''AKS-74UN + Kobra RDS + PBS-4 Silencer''' | ||
− | [[ | + | [[File:AKS-74UB with PBS-4 suppressor.jpg|thumb|none|400px|AKS-74UB with PBS-4 suppressor - 5.45x39mm]] |
− | [[ | + | [[file:Arma2 AKS-74UN + kobra rds custom.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]] |
− | [[ | + | [[file:Arma2 AKS-74UN + kobra rds holding.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]] |
+ | [[file:Arma2 AKS-74UN + kobra rds aim.jpg|thumb|none|600px|AKS-74UN + Kobra RDS + PBS-4 Silencer in game.]] | ||
− | == | + | ===AK-107=== |
+ | The [[AK-107]] is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the [[AK-74|AK-74M]]. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a [[GP-series grenade launcher#GP-30|GP-30]] grenade launcher. | ||
+ | [[file:Ak107-2.jpg|thumb|none|350px|AK-107 - 5.45x39mm.]] | ||
+ | [[file:Ak107-1.jpg|thumb|none|350px|AK-107 (5.45x39mm) with GP-25 grenade launcher (40mm).]] | ||
+ | [[file:Arma2 AK-107.jpg|thumb|none|450px|An in-game AK-107 variant, fitted with a Kobra sight.]] | ||
+ | [[file:Arma2_ak107_gl.jpg|thumb|none|450px|Another in-game AK-107 variant, fitted with PSO-1 scope and GP-25.]] | ||
+ | '''AK-107 + Kobra RDS''' | ||
+ | [[file:Arma2 AK-107 + kobra rds custom.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]] | ||
+ | [[file:Arma2 AK-107 + kobra rds holding.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]] | ||
+ | [[file:Arma2 AK-107 + kobra rds aim.jpg|thumb|none|600px|AK-107 + Kobra RDS in game.]] | ||
+ | '''AK-107 + Kobra RDS + GP-25 ''' | ||
+ | [[file:Arma2 AK-107 + kobra rds + GP-25 custom.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + kobra rds + GP-25 holding.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + kobra rds + GP-25 aim.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]] | ||
+ | '''AK-107 + PSO-1 + GP-25 ''' | ||
+ | [[file:Arma2 AK-107 + PSO-1 + GP-25 custom.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + PSO-1 + GP-25 holding.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + PSO-1 + GP-25 aim.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]] | ||
+ | '''AK-107 + PSO-1''' | ||
+ | [[file:Arma2 AK-107 + PSO-1 custom.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]] | ||
+ | [[file:Arma2 AK-107 + PSO-1 holding.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]] | ||
+ | [[file:Arma2 AK-107 + PSO-1 aim.jpg|thumb|none|600px|AK-107 + PSO-1 in game.]] | ||
− | The [[ | + | ===AKM=== |
+ | The [[AKM]] is used by ChKDZ insurgents and NAPA guerrillas. In the ''Operation Arrowhead''' expansion, the AKM is used by Takistani militiamen. | ||
+ | [[file:AKMRifle.jpg|thumb|none|350px|AKM - 7.62x39mm.]] | ||
+ | [[file:ArmA2 AKM.jpg|thumb|none|450px|The AKM in-game.]] | ||
+ | [[file:Arma2 AKM custom.jpg|thumb|none|600px|AKM in game.]] | ||
+ | [[file:Arma2 AKM holding.jpg|thumb|none|600px|AKM in game.]] | ||
+ | [[file:Arma2 AKM aim.jpg|thumb|none|600px|AKM in game.]] | ||
− | [[ | + | ===AKMS=== |
− | [[ | + | The [[AKMS]] is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in ''[[Call of Duty 4: Modern Warfare]]'') is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the ''Operation Arrowhead'' expansion. |
+ | [[file:AKMS.jpg|thumb|none|350px|AKMS - 7.62x39mm.]] | ||
+ | [[file:ArmA2 AKMS.jpg|thumb|none|450px|The AKMS in-game,]] | ||
+ | [[file:Arma2 AKMS custom.jpg|thumb|none|600px|AKMS in game.]] | ||
+ | [[file:Arma2 AKMS holding.jpg|thumb|none|600px|AKMS in game.]] | ||
+ | [[file:Arma2 AKMS aim.jpg|thumb|none|600px|AKMS in game.]] | ||
+ | '''AKMS Gold Plated''' | ||
+ | [[file:Arma2 AKMS Gold Plated custom.jpg|thumb|none|600px|AKMS Gold Plated in game.]] | ||
+ | [[file:Arma2 AKMS Gold Plated holding.jpg|thumb|none|600px|AKMS Gold Plated in game.]] | ||
+ | [[file:Arma2 AKMS Gold Plated aim.jpg|thumb|none|600px|AKMS Gold Plated in game.]] | ||
− | == | + | ===Colt M4A1 Carbine=== |
− | The [[ | + | The [[M4A1]] returns from ''[[ArmA: Armed Assault]]'', and by far has the most variants of any available weapon in-game (with a total of ten variants). In ''ArmA II'', M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. These variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and [[M203 grenade launcher|Knight's Armament M203A1 grenade launchers]] with leaf sights, as well either in black or woodland color schemes. |
+ | Two new variants were introduced with the ''Operation Arrowhead'' stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the ''Private Military Company'' DLC are also using M4A1s. | ||
+ | A modelling mistake showing every M4A1 has an [[M16A1]] pistol grip. | ||
+ | [[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO]] | ||
+ | [[file:ArmA2 M4A1.jpg|thumb|none|450px|In-game ''M4A1 CCO''. This variant is fitted with M68 CCO. Note the M16A1 pistol grip.]] | ||
+ | [[file:Arma2weapons_M4A1-SOPMOD-CAMO.jpg|thumb|none|450px|In-game ''M4A1 M203 Holo CAMO''. This variant has woodland camouflage scheme and fitted with EOTech 551, KAC M203A1 with leaf sight.]] | ||
+ | [[file:Arma2 M4A1 custom.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]] | ||
+ | [[file:Arma2 M4A1 holding.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]] | ||
+ | [[file:Arma2 M4A1 aim.jpg|thumb|none|600px|Colt M4A1 Carbine in game.]] | ||
+ | '''Colt M4A1 Carbine + KAC M203A1 + ACOG''' | ||
+ | [[file:Arma2 M4A1 + ACOG + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]] | ||
+ | [[file:Arma2 M4A1 + ACOG + M203 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]] | ||
+ | [[file:Arma2 M4A1 + ACOG + M203 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]] | ||
+ | '''Colt M4A1 Carbine + KAC M203A1 + EOTech 551''' | ||
+ | [[file:Arma2 M4A1 + holo + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]] | ||
+ | '''Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo''' | ||
+ | [[file:Arma2 M4A1 + holo + M203 camo sd custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 camo sd holding.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 camo sd aim.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo1 in game.]] | ||
+ | '''Colt M4A1 Carbine + Aimpoint M68''' | ||
+ | [[file:Arma2 M4A1 CCO + M2 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 in game.]] | ||
+ | '''Colt M4A1 Carbine + Aimpoint M68 + Camo''' | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Camo in game.]] | ||
+ | '''Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo''' | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo SD custom.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo SD holding.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]] | ||
+ | [[file:Arma2 M4A1 CCO + M2 Camo SD aim.jpg|thumb|none|600px|Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo in game.]] | ||
− | [[ | + | ===Colt M16A2=== |
− | [[ | + | The [[M16A2]] is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the [[M203 grenade launcher]] is also available, and is used by Takistani soldiers and militants in the ''Operation Arrowhead'' expansion. Same as the [[M4A1]]s and [[M16A4]]s in-game, all of the M16A2s are erroneously modeled with an A1 pistol grip. |
+ | [[file:M16A2.jpg|thumb|350px|none|M16A2 Rifle - 5.56x45mm NATO.]] | ||
+ | [[file:M16A2_M203.jpg|thumb|350px|none|M16A2 (5.56x45mm) with M203 grenade launcher (40mm).]] | ||
+ | [[file:ArmA2 M16A2.jpg|thumb|none|450px|The M16A2 in-game.]] | ||
+ | [[file:Arma2 M16A2 custom.jpg|thumb|none|600px|Colt M16A2 in game.]] | ||
+ | [[file:Arma2 M16A2 holding.jpg|thumb|none|600px|Colt M16A2 in game.]] | ||
+ | [[file:Arma2 M16A2 aim.jpg|thumb|none|600px|Colt M16A2 in game.]] | ||
+ | '''Colt M16A2 + M203''' | ||
+ | [[file:Arma2 M16A2 + M203 custom.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]] | ||
+ | [[file:Arma2 M16A2 + M203 holding.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]] | ||
+ | [[file:Arma2 M16A2 + M203 aim.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]] | ||
− | == | + | ===Colt M16A4=== |
− | The [[ | + | The [[M16A4]] is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the [[M4A1]]s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip. |
+ | All versions of the M16A4 with an [[M203 grenade launcher]] also feature a spelling error in their inventory descriptions, listing them as an "Assault rifle with grenade luncher". | ||
+ | [[file:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handgurds, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.]] | ||
+ | [[file:M16A4M203ACOG.jpg|thumb|none|350px|Artwork of an M16A4 rifle - 5.56x45mm NATO with ACOG scope and M203A2 grenade launcher - 40x46mm]] | ||
+ | [[file:ArmA2 M16A4.jpg|thumb|none|450px|In-game ''M16A4 M203 RCO''. This variant is fitted with Trijicon TA31 4x32 ACOG scope, KAC M5 RAS handguard, AN/PEQ-2 TPIAL designator, and an M203A2 grenade launcher with leaf sight.]] | ||
+ | '''Colt M16A4 + M203A2''' | ||
+ | [[file:Arma2 M16A4 + m203 custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 holding.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 aim.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]] | ||
+ | '''Colt M16A4 + ACOG''' | ||
+ | [[file:Arma2 M16A4 + ACOG custom.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]] | ||
+ | [[file:Arma2 M16A4 + ACOG holding.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]] | ||
+ | [[file:Arma2 M16A4 + ACOG aim.jpg|thumb|none|600px|Colt M16A4 + ACOG in game.]] | ||
+ | '''Colt M16A4 + Aimpoint M68''' | ||
+ | [[file:Arma2 M16A4 + M2 custom.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]] | ||
+ | [[file:Arma2 M16A4 + M2 holding.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]] | ||
+ | [[file:Arma2 M16A4 + M2 aim.jpg|thumb|none|600px|Colt M16A4 + Aimpoint M68 in game.]] | ||
+ | '''Colt M16A4 + M203A2 + ACOG''' | ||
+ | [[file:Arma2 M16A4 + m203 + acog custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 + acog holding.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 + acog aim.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]] | ||
− | [[ | + | ===Heckler & Koch G36=== |
− | [[ | + | The [[Heckler & Koch G36]] rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the ''Operation Arrowhead'' expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons. |
− | [[ | + | [[file:HKG36.jpg|thumb|none|350px|Heckler & Koch G36 with ZF 3x4° dual optical sight - 5.56x45mm NATO]] |
+ | [[file:Arma2 G36 custom.jpg|thumb|none|600px|Heckler & Koch G36 in game.]] | ||
+ | [[file:Arma2 G36 holding.jpg|thumb|none|600px|Heckler & Koch G36 in game.]] | ||
+ | [[file:Arma2 G36 aim.jpg|thumb|none|600px|Heckler & Koch G36 in game.]] | ||
− | = | + | ===Heckler & Koch G36C=== |
− | == | + | The [[Heckler & Koch G36C]]. |
− | The [[ | + | [[file:Hkg36c.jpg|thumb|350px|none|Heckler & Koch G36C - 5.56x45mm NATO]] |
+ | [[file:ArmA2 G36C.jpg|thumb|none|450px|In-game G36C with suppressor and a EOTech sight]] | ||
+ | [[file:Arma2 G36C custom.jpg|thumb|none|600px|Heckler & Koch G36C in game.]] | ||
+ | [[file:Arma2 G36C holding.jpg|thumb|none|600px|Heckler & Koch G36C in game.]] | ||
+ | [[file:Arma2 G36C aim.jpg|thumb|none|600px|Heckler & Koch G36C in game.]] | ||
+ | '''Heckler & Koch G36C + Silencer + EOTech''' | ||
+ | [[file:Arma2 G36C + SD + EOTECH custom.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]] | ||
+ | [[file:Arma2 G36C + SD + EOTECH holding.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]] | ||
+ | [[file:Arma2 G36C + SD + EOTECH aim.jpg|thumb|none|600px|Heckler & Koch G36C + Silencer + EOTech in game.]] | ||
− | [[ | + | ===Heckler & Koch G36K=== |
− | [[ | + | The [[Heckler & Koch G36K]]. |
− | [[ | + | [[file:H&K-G36K.jpg|thumb|none|350px|Heckler & Koch G36K - 5.56x45mm NATO]] |
− | [[ | + | [[file:ArmA2 G36K.jpg|thumb|none|450px|In-game G36K]] |
− | [[ | + | [[file:Arma2 G36K custom.jpg|thumb|none|600px|Heckler & Koch G36K in game.]] |
− | [[ | + | [[file:Arma2 G36K holding.jpg|thumb|none|600px|Heckler & Koch G36K in game.]] |
− | + | [[file:Arma2 G36K aim.jpg|thumb|none|600px|Heckler & Koch G36K in game.]] | |
− | == | + | ===Heckler & Koch XM8 Carbine=== |
− | The [[ | + | The [[Heckler & Koch XM8]] is one of the available assault rifles in-game, and was originally intended to be used in ''[[ArmA: Armed Assault|ArmA: Combat Operations]]'', but later was cut-out of developing and ported to ''ArmA II''. The whole XM8 family is included in the game, and ION Mercenaries of the ''Private Military Company'' DLC are using the XM8 as their standard issue weapon. |
+ | [[file:XM8.JPG|thumb|none|350px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm NATO. Note "birdcage" flash hider replacing the old "duckbill," and four PCAP accessory mounting holes added to the handguard.]] | ||
+ | [[file:Xm8 rightmed.jpg|thumb|none|350px|Early version of Heckler & Koch XM8 - 5.56x45mm NATO.]] | ||
+ | [[file:ArmA2 XM8M320.jpg|thumb|none|450px|The in-game XM8 Carbine with [[XM320 grenade launcher]]. This version mounts the later Insight ISM-V scope but is otherwise an early prototype; note the lack of PCAP mounting holes in the handguard and the "duckbill" flash hider.]] | ||
+ | [[file:Arma2 XM8 custom.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]] | ||
+ | [[file:Arma2 XM8 holding.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]] | ||
+ | [[file:Arma2 XM8 aim.jpg|thumb|none|600px|Heckler & Koch XM8 in game.]] | ||
+ | '''Heckler & Koch XM8 + XM320''' | ||
+ | [[file:Arma2 XM8 + XM320 custom.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]] | ||
+ | [[file:Arma2 XM8 + XM320 holding.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]] | ||
+ | [[file:Arma2 XM8 + XM320 aim.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]] | ||
− | [[ | + | ===Heckler & Koch XM8 Compact Carbine=== |
− | [[ | + | The [[Heckler & Koch XM8 Compact Carbine]]. |
− | [[ | + | [[file:XM8CC.jpg|thumb|none|350px|Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm NATO.]] |
+ | [[file:ArmA2 XM8C.jpg|thumb|none|450px|The in-game XM8 Compact version.]] | ||
+ | [[file:Arma2 XM8 Compact Carbine custom.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]] | ||
+ | [[file:Arma2 XM8 Compact Carbine holding.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]] | ||
+ | [[file:Arma2 XM8 Compact Carbine aim.jpg|thumb|none|600px|Heckler & Koch XM8 Compact Carbine in game.]] | ||
− | == | + | ==Sniper Rifles== |
− | |||
− | [[ | + | ===Barrett M107=== |
+ | The [[Barrett M107]] is used by USMC anti-materiel snipers. In ''Operation Arrowhead'', a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers. | ||
+ | [[file:Berrett M107.jpg|thumb|none|350px|Barrett M107 long range sniper rifle - .50 BMG]] | ||
+ | [[file:Arma2weapons snip M107.jpg|thumb|none|450px|In-game Barrett M107 - distinguished by its full length picatinny rail system.]] | ||
+ | [[file:Arma2 Barrett M107 custom.jpg|thumb|none|600px|Barrett M107 in game.]] | ||
+ | [[file:Arma2 Barrett M107 holding.jpg|thumb|none|600px|Barrett M107 in game.]] | ||
+ | [[file:Arma2 Barrett M107 aim.jpg|thumb|none|600px|Barrett M107 in game.]] | ||
− | == | + | ===CZ 550 Hunting Rifle=== |
− | The [[ | + | The Czech-designed, Mauser based [[CZ 550 Hunting Rifle]] is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters. |
+ | [[file:Cz550sxj1.jpg|thumb|none|350px|CZ-550 hunting rifle - 9.3x62mm]] | ||
+ | [[file:A2CZ550.jpg|thumb|none|450px|In-game CZ 550.]] | ||
+ | [[file:Arma2 CZ 550 custom.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]] | ||
+ | [[file:Arma2 CZ 550 holding.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]] | ||
+ | [[file:Arma2 CZ 550 aim.jpg|thumb|none|600px|CZ 550 Hunting Rifle in game.]] | ||
− | [[ | + | ===Heckler & Koch XM8 Sharpshooter Rifle=== |
− | [[ | + | The [[Heckler & Koch XM8 Sharpshooter Rifle]]. |
+ | [[file:XM8sharp.jpg|thumb|none|350px|Heckler & Koch XM8 Sharpshooter Rifle - 5.56x45mm]] | ||
+ | [[file:Arma2 XM8 Sharpshooter custom.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]] | ||
+ | [[file:Arma2 XM8 Sharpshooter holding.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]] | ||
+ | [[file:Arma2 XM8 Sharpshooter aim.jpg|thumb|none|600px|Heckler & Koch XM8 Sharpshooter Rifle in game.]] | ||
− | == | + | ===KSVK=== |
− | + | Russian anti-materiel snipers use the [[KSVK sniper rifle]]. | |
+ | [[file:Ksvk.jpg|thumb|none|350px|KSVK anti-materiel rifle - 12.7x108 mm]] | ||
+ | [[file:Arma2 ksvk custom.jpg|thumb|none|600px|KSVK in game.]] | ||
+ | [[file:Arma2 ksvk holding.jpg|thumb|none|600px|KSVK in game.]] | ||
+ | [[file:Arma2 ksvk aim.jpg|thumb|none|600px|KSVK in game.]] | ||
− | [[ | + | ===M14 Designated Marksman Rifle=== |
− | [[ | + | The [[M14 DMR]] is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes. |
− | [[ | + | [[file:Us m14 dmr 02.jpg|thumb|none|350px|M14 Designated Marksman Rifle fitted Harris bipod - 7.62x51mm NATO.]] |
− | [[ | + | [[file:Arma2 dmr.jpg|thumb|none|450px|M14 DMR in-game.]] |
+ | [[file:Arma2 M14 DMR custom.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]] | ||
+ | [[file:Arma2 M14 DMR holding.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]] | ||
+ | [[file:Arma2 M14 DMR aim.jpg|thumb|none|600px|M14 Designated Marksman Rifle in game.]] | ||
− | == | + | ===Mk 12 Mod 0 Special Purpose Rifle=== |
− | The [[ | + | The [[Mk 12 Mod 0 SPR]] rifle is used by USMC Force Recon marksmen. |
+ | [[file:Mk12Mod0.jpg|thumb|none|350px|Mark 12 Mod 0 SPR - 5.56x45mm NATO]] | ||
+ | [[file:Arma2weapons snip MK12SPR.jpg|thumb|none|450px|]] | ||
+ | [[file:Arma2 Mk12 spr custom.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]] | ||
+ | [[file:Arma2 Mk12 spr holding.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]] | ||
+ | [[file:Arma2 Mk12 spr aim.jpg|thumb|none|600px|Mk 12 Mod 0 Special Purpose Rifle in game.]] | ||
− | [[ | + | ===Remington M24 Sniper Weapon System=== |
− | [[ | + | The [[M24 Sniper Weapon System|M24 SWS]] returns from ''[[ArmA: Armed Assault]]'', appearing simply as the "M24". Though not issued to any ''ArmA II'' faction, it is available in the mission editor. The ''Operation Arrowhead'' stand-alone expansion introduced a desert-camouflaged M24 and is the standard sniper rifle of US Army snipers. |
− | [[ | + | [[file:M24.jpg|thumb|none|350px|Remington M24 SWS - .300 Winchester Magnum]] |
+ | [[file:A2M24.jpg|thumb|none|450px|In-game M24 SWS with woodland camouflage and cover. This image is inaccurate as the M24 model in game is not featured with a woodland cover, unlike the M40A3.]] | ||
+ | [[file:Arma2 M24 custom.jpg|thumb|none|599px|Remington M24 Sniper Weapon System in game.]] | ||
+ | [[file:Arma2 M24 holding1.jpg|thumb|none|600px|Remington M24 Sniper Weapon System in game.]] | ||
+ | [[file:Arma2 M24 aim.jpg|thumb|none|600px|Remington M24 Sniper Weapon System in game.]] | ||
− | == | + | ===Remington M40A3=== |
− | The [[ | + | The [[M40A3 Sniper Rifle|M40A3]], camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24. |
+ | [[file:M40a3.jpg|thumb|none|350px|M40A3 - 7.62x51mm NATO]] | ||
+ | [[file:Arma2 M40A3 custom.jpg|thumb|none|600px|Remington M40A3 in game.]] | ||
+ | [[file:Arma2 M40A3 holding.jpg|thumb|none|600px|Remington M40A3 in game.]] | ||
+ | [[file:Arma2 M40A3 aim.jpg|thumb|none|600px|Remington M40A3 in game.]] | ||
− | [[ | + | ===SVD Dragunov=== |
− | [[ | + | The [[SVD Dragunov]] is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In ''Operation Arrowhead'', a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers. |
− | [[ | + | [[file:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov sniper rifle - 7.62x54mmR]] |
− | [[ | + | [[file:Arma2weapons snip SVDdragunov.jpg|thumb|none|450px|In-game SVD Dragunov]] |
− | [[ | + | [[file:Arma2 SVD custom.jpg|thumb|none|600px|SVD Dragunov in game.]] |
− | [[ | + | [[file:Arma2 SVD holding.jpg|thumb|none|600px|SVD Dragunov in game.]] |
− | [[ | + | [[file:Arma2 SVD aim.jpg|thumb|none|600px|SVD Dragunov in game.]] |
+ | '''SVD Dragunov Camo''' | ||
+ | [[file:Arma2 SVD Camo custom.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]] | ||
+ | [[file:Arma2 SVD Camo holding.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]] | ||
+ | [[file:Arma2 SVD Camo aim.jpg|thumb|none|600px|SVD Dragunov Camo' in game.]] | ||
− | == | + | ===VSS Vintorez=== |
− | The [[ | + | The suppressed [[VSS Vintorez]] sniper rifle is used by Russian Spetznaz and MVD units. |
+ | [[file:Vss1.jpg|thumb|none|350px|VSS Vintorez with PSO-1 scope - 9x39mm]] | ||
+ | [[file:Arma2weapons Vintorez.jpg|thumb|none|450px|VSS Vintorez in-game]] | ||
+ | [[file:Arma2 VSS Vintorez custom.jpg|thumb|none|600px|VSS Vintorez in game.]] | ||
+ | [[file:Arma2 VSS Vintorez holding.jpg|thumb|none|600px|VSS Vintorez in game.]] | ||
+ | [[file:Arma2 VSS Vintorez aim.jpg|thumb|none|600px|VSS Vintorez in game.]] | ||
+ | |||
+ | ==Machine Guns== | ||
+ | |||
+ | ===FN M240G=== | ||
+ | The [[M240G]] is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In ''Operation Arrowhead'', ELCAN M145-equipped M240s are used by US Army units, but would be accurate to see [[FN MAG#M240 Machine Gun|M240B]]s instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters. | ||
+ | [[file:Fn mag g.jpg|thumb|none|350px|FN M240G - 7.62x51mm NATO.]] | ||
+ | [[file:Arma2 M240.jpg|thumb|none|450px|In-game M240G.]] | ||
+ | [[file:Arma2 M240 custom.jpg|thumb|none|600px|FN M240G in game.]] | ||
+ | [[file:Arma2 M240 holding.jpg|thumb|none|600px|FN M240G in game.]] | ||
+ | [[file:Arma2 M240 aim.jpg|thumb|none|600px|FN M240G in game.]] | ||
+ | [[file:Arma2_uh-1h_m240g.jpg|thumb|none|600px|In-game M240G mounted on Takistani UH-1H.]] | ||
+ | |||
+ | ===FN M249 SAW=== | ||
+ | U.S Marines use the [[M249 SAW]] as their standard infantry support weapon. | ||
+ | [[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW with 200 round ammo drum - 5.56x45mm NATO]] | ||
+ | [[file:Arma2 M249.jpg|thumb|none|450px|In-game M249 SAW with 200 round box magazine]] | ||
+ | [[file:Arma2 M249 SAW custom.jpg|thumb|none|600px|FN M249 SAW in game.]] | ||
+ | [[file:Arma2 M249 SAW holding.jpg|thumb|none|600px|FN M249 SAW in game.]] | ||
+ | [[file:Arma2 M249 SAW aim.jpg|thumb|none|600px|FN M249 SAW in game.]] | ||
+ | |||
+ | ===FN Mk 48 Mod 0=== | ||
+ | USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged [[Mk 48 Mod 0]] machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in ''Operation Arrowhead''. | ||
+ | [[file:MK48.jpg|thumb|none|350px|Mk. 48 Mod 0 machine gun - 7.62x51mm NATO ]] | ||
+ | [[file:Arma2 mk48.jpg|thumb|none|450px| In-game Mk. 48 Mod 0 with Aimpoint sight]] | ||
+ | [[file:Arma2 MK.48 Mod 0 custom.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]] | ||
+ | [[file:Arma2 MK.48 Mod 0 holding.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]] | ||
+ | [[file:Arma2 MK.48 Mod 0 aim.jpg|thumb|none|600px|FN Mk 48 Mod 0 in game.]] | ||
+ | |||
+ | ===Heckler & Koch G36=== | ||
+ | The [[Heckler & Koch G36]] with G36C carry handle, bipod, and equipped with a Beta C-Mag drum magazine is available in the editor, standing in as a MG36. EOTech sights are mounted on a G36C carrying handle. | ||
+ | The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine. | ||
+ | |||
+ | [[File:HKG36E-KV(MG36).jpg|thumb|none|350px|'''Airsoft''' G36 with G36C carrying handle and bipod - (fake) 5.56x45mm NATO]] | ||
+ | [[file:A2_MG36.jpg|thumb|none|450px|In-game MG36]] | ||
+ | [[file:Arma2 MG36 custom.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]] | ||
+ | [[file:Arma2 MG36 holding.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]] | ||
+ | [[file:Arma2 MG36 aim.jpg|thumb|none|600px|Heckler & Koch MG36 in game.]] | ||
+ | |||
+ | ===Heckler & Koch XM8 Automatic Rifle=== | ||
+ | The [[Heckler & Koch XM8 Automatic Rifle]] is another XM8 variant available in the editor. | ||
+ | [[file:XM8LMG.jpg|thumb|none|500px|Heckler & Koch XM8 Automatic Rifle - 5.56x45mm NATO]] | ||
+ | [[file:Arma2 XM8 Automatic Rifle custom.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]] | ||
+ | [[file:Arma2 XM8 Automatic Rifle holding.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]] | ||
+ | [[file:Arma2 XM8 Automatic Rifle aim.jpg|thumb|none|600px|Heckler & Koch XM8 Automatic Rifle in game.]] | ||
+ | |||
+ | ===PKM=== | ||
+ | The [[PK Machine Gun]] is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In ''Operation Arrowhead'', It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the '''Private Military Company DLC'''. It is also seen in fixed positions and in tanks as the PKT. | ||
+ | [[file:HungarianPKM.jpg|thumb|350px|none|PKM with latest version of the flash hider - 7.62x54mmR]] | ||
+ | [[file:Arma2 pkm.jpg|thumb|450px|none|In-game PKM]] | ||
+ | [[file:Arma2 PKM custom.jpg|thumb|none|600px|PKM in game.]] | ||
+ | [[file:Arma2 PKM holding.jpg|thumb|none|600px|PKM in game.]] | ||
+ | [[file:Arma2 PKM aim.jpg|thumb|none|600px|PKM in game.]] | ||
+ | |||
+ | ===PKP Pecheneg=== | ||
+ | The [[PKP Pecheneg]] is used exclusively by Russian forces, and is equipped with an optical sight. | ||
+ | [[file:Pecheneg.jpg|thumb|350px|none|PKP Pecheneg - 7.62x54mmR]] | ||
+ | [[file:Arma2 PKP Pecheneg custom.jpg|thumb|none|600px|PKP Pecheneg in game.]] | ||
+ | [[file:Arma2 PKP Pecheneg holding.jpg|thumb|none|600px|PKP Pecheneg in game.]] | ||
+ | [[file:Arma2 PKP Pecheneg aim.jpg|thumb|none|600px|PKP Pecheneg in game.]] | ||
+ | |||
+ | ===RPK-74=== | ||
+ | The [[RPK-74]] light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.In the later verison,is turn back with a 45 round magazine. | ||
+ | [[file:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 light machine gun with 45-round box magazine - 5.45x39mm]] | ||
+ | [[file:Arma2 rpk.jpg|thumb|450px|none|In-game RPK-74 with (incorrect) drum magazine.]] | ||
+ | [[file:Arma2 RPK-74 custom.jpg|thumb|none|600px|RPK-74 in game.]] | ||
+ | [[file:Arma2 RPK-74 holding.jpg|thumb|none|600px|RPK-74 in game.]] | ||
+ | [[file:Arma2 RPK-74 aim.jpg|thumb|none|600px|RPK-74 in game.]] | ||
+ | |||
+ | ==Grenade Launchers== | ||
+ | |||
+ | ===Heckler & Koch XM320=== | ||
+ | The [[Heckler & Koch XM320]] grenade launcher is mounted on the XM8 rifle. | ||
+ | [[file:XM320.jpg|thumb|none|350px|Heckler & Koch XM320 in standalone configuration with telescoping stock - 40mm. Note lack of a front grip, added only to the production M320.]] | ||
+ | [[File:XM8 with XM320.jpg|thumb|none|350px|Concept art of the Heckler & Koch XM320 mounted on a Heckler & Koch XM8 - 5.56x45mm & 40x46mm.]] | ||
+ | [[file:Arma2 XM8 + XM320 custom.jpg|thumb|none|600px|Heckler & Koch XM8 + XM320 in game.]] | ||
+ | |||
+ | === KBP Instrument Design Bureau AGS-30 === | ||
+ | The [[AGS-30]] automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps. | ||
+ | [[file:AGS-30.jpg|thumb|none|400px|AGS-30 grenade launcher - 40mm]] | ||
+ | [[file:Arma2weapons mount AGS.jpg|thumb|none|500px|]] | ||
− | [[ | + | ===KBP Instrument Design Bureau GP-25=== |
− | [[ | + | The [[GP-25]] grenade launcher can be mounted on [[AK-74]] and [[AK-107]] rifles. |
− | [[ | + | [[file:Gp-25 1.jpg|thumb|none|350px|GP-25 grenade launcher - 40mm]] |
+ | [[file:Arma2 AK-74 + GP-25 custom.jpg|thumb|none|600px|AK-74 + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + kobra rds + GP-25 custom.jpg|thumb|none|600px|AK-107 + Kobra RDS + GP-25 in game.]] | ||
+ | [[file:Arma2 AK-107 + PSO-1 + GP-25 custom.jpg|thumb|none|600px|AK-107 + PSO-1 + GP-25 in game.]] | ||
− | == | + | ===M203 / KAC M203A1 / M203A2=== |
− | + | Same as in ''[[ArmA: Armed Assault]]'', the [[M203 grenade launcher]] is featured in three different models in-game: the original M203 mounted on the Takistani [[M16A2]]s, the KAC M203A1 mounted on the US [[M4A1]] and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC [[M16A4]]s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow. | |
+ | [[file:M203.jpg|thumb|none|350px|Original M203 - 40x46mm]] | ||
+ | [[file:KAC_M203A1.jpg|thumb|none|350px|Knight's Armament Company M203A1 - 40x46mm]] | ||
+ | [[file:Arma2 M4A1 + ACOG + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + ACOG in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 in game.]] | ||
+ | [[file:Arma2 M4A1 + holo + M203 camo sd custom.jpg|thumb|none|600px|Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo in game.]] | ||
+ | [[file:Arma2 M16A2 + M203 custom.jpg|thumb|none|600px|Colt M16A2 + M203 in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 in game.]] | ||
+ | [[file:Arma2 M16A4 + m203 + acog custom.jpg|thumb|none|600px|Colt M16A4 + M203A2 + ACOG in game.]] | ||
+ | |||
+ | ===Mk 19 Automatic Grenade Launcher=== | ||
+ | The [[Mk 19 grenade launcher]] is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1. | ||
+ | [[file:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|400px|none|Mk 19 grenade launcher in vehicle mounting - 40x53mm.]] | ||
+ | [[file:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher with ammo box and mounted on M3 tripod - 40x53mm.]] | ||
+ | [[file:Arma2_mk19.jpg|thumb|450px|none|Mk 19 in game, static version.]] | ||
+ | |||
+ | ==Anti-Tank launchers== | ||
+ | |||
+ | ===FGM-148 Javelin=== | ||
+ | The [[FGM-148 Javelin]] is used by both USMC and U.S Army anti-tank troops, also used by the British army. | ||
+ | [[file:Javalin.jpg|thumb|none|350px|FGM-148 Javelin - 127mm.]] | ||
+ | [[file:Arma2weapons_launch-Javelin.jpg|thumb|none|450px|In-game FGM-148 Javelin, only without the CLU system.]] | ||
+ | [[file:Arma2 FGM-148 Javelin custom.jpg|thumb|none|600px|FGM-148 Javelin in game.]] | ||
+ | [[file:Arma2 FGM-148 Javelin holding.jpg|thumb|none|600px|FGM-148 Javelin in game.]] | ||
+ | [[file:Arma2 FGM-148 Javelin aim.jpg|thumb|none|600px|FGM-148 Javelin in game.]] | ||
− | [[ | + | ===M136 AT4=== |
+ | The [[M136 AT4]] is used by both USMC and US Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded. | ||
+ | [[file:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 Anti-Tank rocket launcher - 84mm.]] | ||
+ | [[file:Arma2weapons_launch-M136.jpg|thumb|none|450px|The in-game M136 AT4.]] | ||
+ | [[file:Arma2 M136 AT4 custom.jpg|thumb|none|600px|M136 AT4 in game.]] | ||
+ | [[file:Arma2 M136 AT4 holding.jpg|thumb|none|600px|M136 AT4 in game.]] | ||
+ | [[file:Arma2 M136 AT4 aim.jpg|thumb|none|600px|M136 AT4 in game.]] | ||
− | [[ | + | ===RPG-7=== |
+ | The [[RPG-7]] is used by all of the game's factions with the exception of the USMC, US Army, BAF, and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket. | ||
+ | [[file:Rpg-7-1-.jpg |thumb|none|350px|RPG-7 - 70mm]] | ||
+ | [[file:Arma2weapons_launch-RPG7.jpg|thumb|none|450px|The RPG-7 in-game.]] | ||
+ | [[file:Arma2 RPG-7 custom.jpg|thumb|none|600px|RPG-7 in game.]] | ||
+ | [[file:Arma2 RPG-7 holding 1.jpg|thumb|none|600px|RPG-7 in game.]] | ||
+ | [[file:Arma2 RPG-7 holding 2.jpg|thumb|none|600px|RPG-7 in game.]] | ||
+ | [[file:Arma2 RPG-7 aim.jpg|thumb|none|600px|RPG-7 in game.]] | ||
− | [[ | + | ===RPG-18=== |
+ | The [[RPG-18]] is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's [[M136 AT4]]. | ||
+ | [[file:Rpg-18 1.jpg|thumb|none|350px|RPG-18 - 64mm]] | ||
+ | [[file:Arma2weapons launch-RPG18.jpg|thumb|none|450px|In-game RPG-18]] | ||
+ | [[file:Arma2 RPG-18 custom.jpg|thumb|none|600px|RPG-18 in game.]] | ||
+ | [[file:Arma2 RPG-18 holding.jpg|thumb|none|600px|RPG-18 in game.]] | ||
+ | [[file:Arma2 RPG-18 aim.jpg|thumb|none|600px|RPG-18 in game.]] | ||
− | [[ | + | ===Mk 153 SMAW=== |
+ | The [[Mk 153 SMAW|Mk. 153 Mod 0 SMAW]] rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds. | ||
+ | [[file:Mk153SMAW.jpg|thumb|none|350px|Mk. 153 Mod 0 SMAW - 83mm]] | ||
+ | [[file:Arma2 SMAW custom.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]] | ||
+ | [[file:Arma2 SMAW holding.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]] | ||
+ | [[file:Arma2 SMAW aim.jpg|thumb|none|600px|Mk. 153 Mod 0 SMAW in game.]] | ||
− | [[ | + | ===AT-5 Spandrel=== |
+ | The [[AT-5 Spandrel]] appears mounted on the 9P148 anti-armor vehicle and BMP-2 IFV. | ||
− | + | [[Image:AT5Spandrel.jpg|thumb|none|350px|AT-5 Spandrel launcher and missile 135mm]] | |
− | |||
− | [[ | + | ===AT-13 Saxhorn-2=== |
+ | The [[AT-13 Saxhorn-2]] (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and fictional man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system. This is incorrect: AT-13 is SACLOS missile, and cannot be fired at all without the 9P151 launcher. | ||
− | [[ | + | [[file:9K115-2.jpg|thumb|none|350px|AT-13 Saxhorn-2 launcher and missile - 130mm]] |
+ | [[file:SL AT-13-Metis-anti-armor-guided-missile-launcher.jpg|thumb|none|450px|AT-13 Saxhorn-2]] | ||
+ | [[file:Arma2 Metis AT-13 custom.jpg|thumb|none|600px|"Man portable" AT-13 Saxhorn-2. This version incorporates part of the launcher (which appears to be the part that contains the fire control system), but has no optics at the front and so no way to actually guide the missile. Even more bafflingly, it is also reloaded as if it is an RPG-7.]] | ||
+ | [[file:Arma2 Metis AT-13 holding.jpg|thumb|none|600px|AT-13 Saxhorn-2 in game.]] | ||
+ | [[file:Arma2 Metis AT-13 aim.jpg|thumb|none|600px|AT-13 Saxhorn-2 in game.]] | ||
− | [[ | + | === BGM-71 TOW === |
+ | [[BGM-71 TOW]] launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player. | ||
− | [[Image: | + | [[Image:Tow 07.jpg|thumb|none|450px|BGM-71 TOW mounted on M220 tripod - 152mm]] |
− | + | ==Anti-Air Launchers== | |
− | == | + | ===Training Set Guided Missile M134=== |
− | + | An M134 guided missile trainer standing in for an [[FIM-92 Stinger|FIM-92F Stinger]] MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the ''British Armed Forces'' DLC also uses the Stinger. | |
+ | [[Image:M134 Stinger.jpg|thumb|none|400px|Training Set Guided Missile M134, a tracking and acquisition training device for the FIM-92 Stinger - 70mm]] | ||
+ | [[Image:Trainer-v-BCU.jpg|thumb|none|400px|Training Set Guided Missile M134 training battery compared to FIM-92 Stinger Battery Coolant Unit.]] | ||
+ | [[file:Arma2_fim92f.jpg|thumb|none|450px|In-game M134 guided missile trainer.]] | ||
+ | [[file:Arma2 FIM-92F Stinger custom.jpg|thumb|none|600px|M134 guided missile trainer in game. Note the projecting training battery.]] | ||
+ | [[file:Arma2 FIM-92F Stinger holding.jpg|thumb|none|600px|M134 guided missile trainer in game.]] | ||
+ | [[file:Arma2 FIM-92F Stinger aim.jpg|thumb|none|600px|M134 guided missile trainer in game.]] | ||
− | [[ | + | ===SA-7 Grail=== |
− | [[ | + | The [[SA-7 Grail]] (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers. |
+ | [[file:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail - 72mm]] | ||
+ | [[file:Arma2_strela.jpg|thumb|none|450px|In-game SA-7 Grail.]] | ||
+ | [[file:Arma2 SA-7 Grail custom.jpg|thumb|none|600px|SA-7 Grail in game.]] | ||
+ | [[file:Arma2 SA-7 Grail holding.jpg|thumb|none|600px|SA-7 Grail in game.]] | ||
+ | [[file:Arma2 SA-7 Grail aim.jpg|thumb|none|600px|SA-7 Grail in game.]] | ||
− | [[ | + | ===SA-18 Grouse=== |
+ | The [[SA-18 Grouse]] (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces. | ||
+ | [[file:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm.]] | ||
+ | [[file:Arma2_igla.jpg|thumb|none|450px|In-game SA-18 Grouse.]] | ||
+ | [[file:Arma2 igla custom.jpg|thumb|none|600px|SA-18 Grouse in game.]] | ||
+ | [[file:Arma2 igla holding.jpg|thumb|none|600px|SA-18 Grouse in game.]] | ||
+ | [[file:Arma2 igla aim.jpg|thumb|none|600px|SA-18 Grouse in game.]] | ||
− | + | ==Vehicle-mounted and Static Weapons== | |
− | [[ | + | ===Browning M2HB=== |
+ | [[Browning M2]] machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the ''British Armed Forces'' DLC use the L111A1, a version of the Browning M2 with an ACOG sight. | ||
− | [[Image: | + | [[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]] |
− | [[Image: | + | [[Image:Arma2weapons mount M2.jpg|thumb|none|500px|In-game Browning M2HB.]] |
− | + | [[Image:ARMA2_uncdfm113a3_m2_1.jpg|thumb|none|500px|]] | |
− | |||
− | [[Image: | + | [[Image:ARMA2_usm1a2_m2_1.jpg|thumb|none|500px|]] |
− | |||
− | |||
− | |||
− | |||
− | == | + | === DShKM Heavy Machine Gun === |
− | The [[ | + | The [[DShK heavy machine gun]]s are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces. |
− | [[Image: | + | [[Image:DSHK.jpg|thumb|none|400px|DShKM heavy machine gun on tripod - 12.7x109mm]] |
− | [[Image: | + | [[Image:Arma2weapons mount DShKM.jpg|thumb|none|500px|Tripod-mounted DShKM heavy machine gun]] |
− | [[ | + | === Gryazev-Shipunov GSh-23L === |
+ | The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-23L]] is mounted on L-39ZA Albatros used by the Takistani Army faction. | ||
− | [[Image: | + | [[Image:GSh-23-2.jpg|thumb|none|400px|Grayzev-Shipunov GSh-23 with ammo belt - 23mm]] |
− | [[Image: | + | [[Image:Arma2_l-39za_gsh-23l.jpg|thumb|none|600px|In-game GSh-23L mounted on Takistani Army L-39ZA.]] |
− | [[ | + | === Gryazev-Shipunov GSh-30-2 === |
+ | The [[Gryazev-Shipunov GSh-30|Gryazev-Shipunov GSh-30-2]] is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions. | ||
− | [[Image: | + | [[Image:GSh-30-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon with unfired rounds - 30x165mm.]] |
− | + | [[Image:Arma2_mi-24p_gsh-30-2.jpg|thumb|none|600px|In-game GSh-30-2 mounted on Russian Mi-24P "Hind-F".]] | |
− | |||
− | [[Image: | + | [[Image:Arma2_su-25_gsh-30-2.jpg|thumb|none|600px|In-game GSh-30-2 mounted on Russian Su-25 "Frogfoot".]] |
− | |||
− | |||
− | = | + | === FN M240C === |
+ | The coaxial-mounted [[FN MAG#M240 Machine Gun|M240C]] is mounted on US Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s. | ||
− | + | [[Image:M240C.jpg|thumb|none|500px|M240C vehicle coaxial-mount version - 7.62x51mm NATO.]] | |
− | |||
− | [[Image: | + | [[Image:Arma2_m1a2gun.jpg|thumb|none|550px|M240C coaxial-mounted on US Army M1A2 Abrams.]] |
− | [[Image: | + | [[Image:Arma2_m2bradlygun.jpg|thumb|none|550px|M240C coaxial-mounted on US Army M2A2 Bradley.]] |
− | [[ | + | === General Dynamics GAU-12/U === |
+ | A [[General Dynamics GAU-12/U|GAU-12/U]] is mounted on USMC's AV-8B Harrier II. | ||
− | + | [[Image:GAU-12U.jpg|thumb|none|450px|General Dynamics GAU-12/U with unfired rounds - 25mm.]] | |
− | [[ | + | [[Image:Arma2_gau-12.jpg|thumb|none|550px|A low-detailed GAU-12/U mounted on a USMC's AV-8B Harrier II in-game.]] |
− | [[ | + | === General Dynamics GAU-17/A === |
+ | The [[GE M134 Minigun#General Dynamics GAU-17/A|GAU-17/A]] is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the US Army faction, as well as mounted on a unique modified version of a SUV introduced with the ''Private Military Company'' DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of a helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces. | ||
− | + | [[Image:GAU-17A_HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A - 7.62x51mm NATO]] | |
− | |||
− | [[Image: | + | [[Image:Arma2_gau-17.jpg|thumb|none|600px|In-game GAU-17/A mounted on a USMC UH-1Y Venom. This is an example of the GAU-17/A mounted on the right side, showing the modeling error of the rail.]] |
− | [[Image: | + | [[Image:ARMA2_usah6j_gau17_1.jpg|thumb|none|600px|In-game GAU-17/A mounted on a US Army AH-6J Little Bird.]] |
− | == | + | === General Dynamics GAU-22/A === |
− | + | The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] is mounted on USMC's F-35B Lightning II. | |
− | [[Image: | + | [[Image:F-35_GAU-22A.jpg|thumb|none|450px|General Dynamics GAU-22/A - 25mm.]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | [[Image:Arma2_gau-22.jpg|thumb|none|550px|GAU-22/A mounted on a USMC's F-35B Lightning II in-game.]] | |
− | == | + | === General Dynamics M197 Vulcan === |
+ | The [[General Dynamics M197 Vulcan]] is mounted on USMC's AH-1Z Viper. | ||
− | + | [[Image:M197VulcanAH-1Z_“Viper”.jpg|thumb|none|450px|M197 Vulcan chin-mounted on an AH-1Z Viper - 20mm.]] | |
− | [[Image: | + | [[Image:Arma2_m197.jpg|thumb|none|550px|M197 Vulcan chin-mounted on USMC's AH-1Z Viper in-game.]] |
− | |||
− | |||
− | == | + | === General Electric GAU-8/A Avenger === |
+ | The [[General Electric GAU-8/A Avenger]] is mounted on US Air Force's A-10 Thunderbolt II. | ||
− | + | [[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm.]] | |
− | [[Image: | + | [[Image:Arma2_a-10gun.jpg|thumb|none|600px|GAU-8 mounted on an A-10A.]] |
− | |||
− | == | + | === Kord Heavy Machine Gun === |
+ | The [[Kord heavy machine gun]] is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90. | ||
− | + | [[Image:Kord.jpg|thumb|none|471px|Kord heavy machine gun on 6T7 infantry tripod - 12.7x108mm]] | |
− | [[Image: | + | [[Image:Arma2weapons mount KORD.jpg|thumb|none|500px|Tripod-mounted Kord heavy machine gun.]] |
− | == | + | === M230 Chain Gun === |
+ | The [[M230 Chain Gun]] is mounted on US and British Army factions' AH-64D Apache Longbow. | ||
− | + | [[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm.]] | |
+ | [[Image:Arma2_m230.jpg|thumb|none|550px|M230 Chain Gun mounted on an Army's AH-64D Apache Longbow in-game.]] | ||
− | [[ | + | === M242 Bushmaster chaingun === |
− | + | The [[M242 Bushmaster chaingun]] is mounted on USMC LAV-25s and US Army M2 Bradleys and M6 Linebackers. | |
− | + | [[Image:M242_25mm_gun.jpg|thumb|none|500px|M242 Bushmaster chaingun - 25mm.]] | |
− | + | [[Image:Arma2_bradlygun.jpg|thumb|none|550px|M242 mounted on an Army's M2A2 Bradley.]] | |
− | [[Image: | + | [[Image:Arma2_lav-25gun.jpg|thumb|none|550px|M242 Mounted on a USMC's LAV-25.]] |
− | |||
− | == | + | === PKT === |
+ | The coaxial-mount version of the [[PK Machine Gun]] is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90. | ||
− | + | [[Image:Machine gun PKT.jpg|thumb|500px|none|PKT machine gun with 250-round ammo drum - 7.62x54mmR.]] | |
− | [[ | + | === Shipunov 2A42 === |
− | + | The [[Shipunov 2A42]] is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation. | |
− | + | [[Image:Shipunov_2A42.jpg|thumb|500px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm]] | |
− | + | [[Image:Arma2_btr90_2a42.jpg|thumb|600px|none|In-game Shipunov 2A42 mounted on Russian BTR-90.]] | |
− | [[Image: | + | [[Image:Arma2_ka-52_2a42.jpg|thumb|600px|none|In-game Shipunov 2A42 mounted on Russian Ka-52 "Alligator".]] |
− | |||
− | |||
− | == | + | === Yakushev-Borzov Yak-B === |
+ | The [[Yakushev-Borzov Yak-B]] is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction. | ||
− | + | [[Image:YakB-12.7.jpg|thumb|400px|none|Yakushev-Borzov Yak-B - 12.7x108mm]] | |
− | [[Image: | + | [[Image:Arma2_mi-24v_yak-b.jpg|thumb|600px|none|In-game Yak-B mounted on a Russian Mi-24V.]] |
− | |||
− | == | + | === 2A38M Autocannon === |
+ | The [[2A38M autocannon]] is mounted on the 2S6M Tunguska used by the Russian Federation. | ||
+ | [[Image:2A38M cannon.jpg|thumb|none|400px|2A38M autocannon 30mm]] | ||
− | + | ==Explosives== | |
− | [[ | + | ===M15 Anti-Tank Mine=== |
− | [[ | + | The [[M15 anti-tank mine]] is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions. |
− | [[ | + | [[File:Landmine-dod-closeup.jpg|thumb|250px|none|M15 Anti-Tank mine.]] |
+ | [[File:Arma2 mina 1.jpg|thumb|none|600px|M15 Anti-Tank Mine i game.]] | ||
− | == | + | ===M18 Smoke Grenade=== |
+ | The [[M18 smoke grenade]] is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors. | ||
+ | [[File:M18red.jpg|thumb|150px|none|M18 smoke grenade.]] | ||
− | The | + | ===M67 Fragmentation Grenade=== |
+ | The [[M67 hand grenade]] is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate. | ||
+ | [[file:Baseball.jpg|thumb|150px|none|M67 fragmentation grenade.]] | ||
+ | [[file:Arma2 M67 Granat.jpg|thumb|none|600px|M67 Fragmentation Grenade in game.]] | ||
− | [[ | + | ===RGD-5 Frag Grenade=== |
− | [[ | + | The [[RGD-5 hand grenade|RGD-5 frag grenade]] returns from ''[[ArmA: Armed Assault]]'', incorrectly again as the "[[RGO/RGN fragmentation grenade|RGO]] Frag Grenade", and is used by OpFor factions. |
− | [[ | + | [[File:Rdg5.jpg|thumb|150px|none|RGD-5 High-Explosive Fragmentation hand grenade.]] |
+ | [[File:Arma2 rgo-1.jpg|thumb|none|600px|RGD-5 Frag Grenade i game.]] | ||
− | == | + | ===TM-46=== |
+ | The [[TM-46 anti-tank mine]] is used by both US and RACS factions in-game. | ||
+ | [[File:Tm-46.jpg|thumb|none|250px|TM-46 Anti-Tank mine]] | ||
+ | [[File:Arma2 mina 2.jpg|thumb|none|600px|TM-46 Anti-Tank Mine i game.]] | ||
− | + | == Fire Support == | |
− | [[ | + | === SPG-9 Recoilless Rifle === |
− | + | The [[SPG-9 recoilless rifle]] is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps. | |
− | + | [[Image:Spg-9.jpg|thumb|none|470px|SPG-9 Recoilless Rifle - 73mm]] | |
+ | [[Image:Arma2weapons mount SPG9.jpg|thumb|none|500px|]] | ||
− | + | === ZU-23-2 Anti-Aircraft gun === | |
− | [[ | + | The [[ZU-23-2]] is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon. It is also the sole armament of the ZSU-23-4 Shilka anti-aircraft vehicle. |
− | |||
− | + | [[Image:ZU-23.jpg|thumb|none|450px|ZU-23-2 - 23x152mm]] | |
+ | [[Image:Arma2weapons mount ZU23.jpg|thumb|none|500px|In-game ZU-23-2 anti-aircraft cannon]] | ||
− | == | + | === Podnos 2B14 82mm mortar === |
− | The [[ | + | The 82 mm [[2B14 Podnos Mortar]] is the standard mortar of the Russian Federation faction. |
+ | [[File:2B14 Podnos 82mm Mortar.jpg|thumb|none|300px|2B14 Podnos mortar - 82 mm]] | ||
+ | [[Image:AR 2B14-Podnos-82-mm-mortar.jpg|thumb|none|500px|In-game Podnos 2B14 mortar]] | ||
− | + | === M252 Mortar === | |
− | |||
− | |||
− | + | The [[M252 mortar]] is the American equivalent of the Podnos 2B14, and functions similarly in-game. | |
− | + | [[Image:M252Mort.JPG|thumb|none|300px|M252 Mortar 81mm]] | |
+ | [[Image:AR M252-81-mm-mortar.jpg|thumb|none|500px|In-game M252 mortar]] | ||
− | + | = ArmA 2: Operation Arrowhead = | |
− | + | Weapons introduced in the stand-alone expansion pack. | |
− | |||
− | == | + | == Handguns == |
− | The [[ | + | === Glock 17 === |
+ | The [[Glock 17]] is a weapon introduced in the ''Operation Arrowhead'' expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the [[USP#Heckler_.26_Koch_P8|HK P8]] as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light. | ||
− | [[ | + | [[File:Glock 17 with OD frame.jpg|thumb|none|340px|Glock 17 (3rd Generation) with OD Green frame - 9x19mm.]] |
− | |||
− | + | [[Image:OA_Glock_17.jpg|thumb|none|400px|The in-game Glock 17, fitted with a Glock tactical flashlight.]] | |
− | + | [[Image:ArmA2OA_G17_idle.jpg|thumb|none|500px|]] | |
+ | [[Image:ArmA2OA_G17_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_G17_3rdperson.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_G17_reload.jpg|thumb|none|500px|]] | ||
− | [[ | + | === Taurus Tracker Model 455 === |
− | + | The [[Taurus Tracker#Taurus Tracker Model 455|Taurus Tracker Model 455]] is a weapon introduced in the ''Operation Arrowhead'' expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version. | |
− | + | [[Image:Taurus-Tracker-455.jpg|thumb|none|350px|Taurus Tracker Model 455 - .45 ACP.]] | |
− | + | [[Image:OA_45_Revolver.jpg|thumb|none|400px|The in-game Taurus Tracker Model 455.]] | |
− | [[Image: | + | [[Image:OA_45_revolver_gold.jpg|thumb|none|400px|The in-game gold-plated Taurus Tracker Model 455.]] |
− | == | + | == Submachine Guns == |
− | + | === IMI Micro Uzi === | |
+ | The [[Micro Uzi]] was introduced in the ''Operation Arrowhead'' expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though it is technically an SMG, it is carried as if it were a sidearm. | ||
− | [[Image: | + | [[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi with 32 round magazine - 9x19mm.]] |
− | |||
− | |||
− | + | [[Image:OA_Micro_Uzi.jpg|thumb|none|400px|The in-game Micro Uzi.]] | |
− | + | [[Image:OA_Micro_Uzi_sd.jpg|thumb|none|400px|The in-game suppressed Micro Uzi.]] | |
− | [[ | + | === Sa vz. 61 Skorpion === |
− | + | The [[Sa vz. 61 Skorpion]] was introduced in the ''Operation Arrowhead'' expansion, and referred to as the "Sa-61 Scorpion". Even though it is technically an SMG, it is carried as if it were a sidearm. | |
− | |||
− | |||
− | + | [[Image:CZ Vz.61.jpg|thumb|none|350px|Sa vz. 61 Skorpion - .32 ACP.]] | |
− | |||
− | [[Image: | + | [[Image:OA_Skorpion.jpg|thumb|none|400px|The in-game Sa vz. 61 Skorpion.]] |
− | [[Image: | + | [[Image:Arma 2 skorp.jpg|thumb|none|500px|A promotional image showing a Takistani militant aiming a Sa vz. 61 Skorpion.]] |
− | + | [[Image:ArmA2OA_Vz61_idle.jpg|thumb|none|500px|]] | |
− | + | [[Image:ArmA2OA_Vz61_sight.jpg|thumb|none|500px|]] | |
+ | [[Image:ArmA2OA_Vz61_reload.jpg|thumb|none|500px|]] | ||
− | + | == Assault Rifles and Carbines == | |
− | == | + | === FN SCAR-L (Mk 16 Mod 0) === |
− | The [[ | + | The [[FN SCAR-L]], appearing as the "Mk16", was introduced in the ''Operation Arrowhead'' stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game. |
− | [[Image: | + | [[Image:SCAR-L CQC.jpg|thumb|450px|none|Third-Generation FN SCAR-L CQC - 5.56x45mm NATO]] |
− | [[Image: | + | [[Image:FN SCAR-L (Standard).jpg|thumb|470px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]] |
− | + | [[Image:OA_Mk16_HOLO.jpg|thumb|none|500px|In-game ''Mk16 CQC Holo''. This variant is fitted with EOTech 551 Holographic sight, SureFire M900 Vertical Foregrip WeaponLight, and a 10" barrel.]] | |
− | + | [[Image:OA_Mk16_TWS_EGLM.jpg|thumb|none|500px|In-game ''MK16 EGLM TWS''. This variant is fitted with AN/PAS-13C(V)1 thermal scope, AN/PEQ-15 ATPIAL IR designator, [[FN EGLM]], and a 14.5" barrel with [[Noveske Rifleworks rifle series|Noveske]]-style flash hider.]] | |
− | [[Image: | + | [[Image:A2-Arrowhead-Scar-1.jpg|thumb|none|500px|An early promotional image of ''Operation Arrowhead'', showing a US Army soldier aiming a ''Mk16 Mk4CQ/T''. Note that the AN/PEQ-15 ATPIAL designator is missing, but was added in the final game.]] |
− | |||
− | |||
− | + | [[Image:ArmA2OA_Mk16cqc_idle.jpg|thumb|none|500px|]] | |
+ | [[Image:ArmA2OA_Mk16cqc_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_su231_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_su231_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_m68_sd_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_m68_sd_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_su231_eglm_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16cqc_su231_eglm_3rdpeson.jpg|thumb|none|500px|]] | ||
− | + | [[Image:ArmA2OA_Mk16std_su231_idle.jpg|thumb|none|500px|]] | |
+ | [[Image:ArmA2OA_Mk16std_mk4_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16std_mk4_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16std_mk4_3rdperson.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16std_ta31_eglm_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16std_ta31_eglm_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk16std_pas13_eglm_idle.jpg|thumb|none|500px|]] | ||
− | + | [[Image:a2_mk16_variation.jpg|thumb|none|500px|A complete display of all eight variants of the SCAR-L available in the game (from top left corner to bottom right corner): ''Mk16'', ''Mk16 CQC Holo'', ''Mk16 CQC EGLM Holo'', ''Mk16 CCO SD'', ''Mk16 Holo'', ''Mk16 Mk4CQ/T'', ''Mk16 EGLM RCO'', ''Mk16 EGLM TWS''.]] | |
− | [[ | + | === Sa vz. 58 === |
− | + | The [[Sa vz. 58]] was introduced in the ''Operation Arrowhead'' expansion, included in two variations: The vz. 58P, and the vz. 58V used by the Czech Army soldiers. There are two variations of the vz. 58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage. | |
− | + | [[Image:800px-Sa_58-JH01.jpg|thumb|none|500px|Sa vz. 58 P - 7.62x39mm.]] | |
− | + | [[Image:Sa58refl.jpg|thumb|none|500px|Sa vz. 58 Pi modified for 601st Special Forces Group - 7.62x39mm.]] | |
− | [[Image: | + | [[Image:OA_Vz_58.jpg|thumb|none|500px|The in-game Sa vz. 58P.]] |
− | |||
− | + | [[Image:OA_Vz_58_Acog.jpg|thumb|none|500px|The in-game Sa vz. 58V, fitted with with RIS foregrip, an ACOG, and painted in desert camouflage.]] | |
− | + | [[Image:ARMA2_czf_vz58_1.jpg|thumb|none|500px|A pair of Czech Army soldiers on patrol with vz. 58V on their hands.]] | |
+ | [[Image:ARMA2_czf_vz58_2.jpg|thumb|none|500px|]] | ||
− | + | == Battle Rifles == | |
− | = | + | === FN-FAL === |
+ | The paratrooper 18" version of the [[FN FAL]] is the standard issue weapon of the Takistani Army soldiers in ''Operation Arrowhead'' expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope. | ||
− | + | [[Image:Fal_para-1-.jpg|thumb|none|500px|FN FAL 50.63 Paratrooper with 18" barrel - 7.62x51mm NATO.]] | |
− | |||
− | [[Image: | + | [[Image:OA_FAL.jpg|thumb|none|500px|In-game FN FAL.]] |
− | [[Image: | + | [[Image:OA_FAL_TWS.jpg|thumb|none|500px|In-game FN FAL with AN/PVS-4 sight]] |
− | [[ | + | [[File:ARMA2 FAL and Makarov.jpg|thumb|none|500px|These two firearms is the sympol of Takistan.]] |
− | [[ | + | === FN SCAR-H (Mk 17 Mod 0) === |
+ | The [[FN SCAR#FN SCAR-H|FN SCAR-H]] was introduced in the ''Operation Arrowhead'' stand-alone expansion, appearing as the "Mk17" and is the standard issue weapon of special forces operators of the US Army faction in-game. The SCAR-H is available in six different variants. | ||
− | [[ | + | [[File:SCAR-H CQC.jpg|thumb|none|400px|FN SCAR-H CQC - 7.62x51mm NATO.]] |
− | [[Image: | + | [[Image:OA_Mk17_CCO.jpg|thumb|none|450px|In-game ''Mk17 CCO''. This variant is fitted with an Aimpoint M68 CCO, SureFire M900 Vertical Foregrip WeaponLight, and a 13" barrel with [[Noveske Rifleworks rifle series|Noveske]]-style flash hider.]] |
− | + | [[Image:OA_Mk17_Sniper_SD.jpg|thumb|none|500px|In-game ''Mk17 Sniper SD''. This variant is fitted with a sniping scope, Tango Down vertical foregrip, bipod, and a 20" barrel with suppressor.]] | |
− | + | [[Image:Arma2-SCARH-1.jpg|thumb|none|500px|An early promotional image of ''Operation Arrowhead'', showing a pair of US Army special forces operators, with the one in the foreground has a ''Mk17 Sniper'', while the other has an [[M14]].]] | |
− | [[Image: | + | [[Image:ArmA2OA_Mk17cqc_m68_idle.jpg|thumb|none|500px|]] |
− | [[Image: | + | [[Image:ArmA2OA_Mk17cqc_m68_sd_idle.jpg|thumb|none|500px|]] |
+ | [[Image:ArmA2OA_Mk17cqc_m68_sd_3rdperson.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk17cqc_pas13_sd_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk17cqc_su230_eglm_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk17cqc_su230_eglm_sight.jpg|thumb|none|500px|]] | ||
− | + | [[Image:ArmA2OA_Mk17lng_mrt_idle.jpg|thumb|none|500px|]] | |
− | + | [[Image:ArmA2OA_Mk17lng_mrt_sight.jpg|thumb|none|500px|]] | |
+ | [[Image:ArmA2OA_Mk17lng_shortdot_sd_idle.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk17lng_shortdot_sd_sight.jpg|thumb|none|500px|]] | ||
+ | [[Image:ArmA2OA_Mk17lng_shortdot_sd_3rdperson.jpg|thumb|none|500px|]] | ||
− | [[Image: | + | [[Image:a2_mk17_variation.jpg|thumb|none|500px|A complete display of all six variants of the SCAR-H available in the game (from top left corner to bottom right corner): ''Mk17 CCO'', ''Mk17 EGLM RCO'', ''Mk17 CCO SD'', ''Mk17 TWS SD'', ''Mk17 Sniper'', ''Mk17 Sniper SD''.]] |
− | [[ | + | === Lee-Enfield No. 4 Mk I === |
+ | The [[Lee-Enfield No. 4 Mk I]] was introduced with the ''Operation Arrowhead'' stand-alone expansion, and is used by Takistani militiamen. | ||
− | [[Image: | + | [[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No. 4 Mk I - .303 British.]] |
− | [[ | + | === M14 === |
+ | The [[M14]] was introduced with the ''Operation Arrowhead'' stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during ''Operation Arrowhead'''s campaign. | ||
− | + | [[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO.]] | |
− | |||
− | [[Image: | + | [[Image:ARMA2-OA_M14_001.jpg|thumb|none|550px|A US Army SFOD-D operator aiming an M14.]] |
− | + | == Sniper Rifles == | |
− | == | + | === Knight's Armament Company M110 SASS === |
+ | U.S Army Special Forces soldiers can use the [[Knight's Armament SR-25|KAC M110 SASS]] in the ''Operation Arrowhead'' expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica. | ||
− | + | [[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS (Semi-Automatic Sniper System) - 7.62x51mm NATO]] | |
− | [[Image: | + | [[Image:OA_M110_TWS.jpg|thumb|none|500px|In-game M110 with Thermal Weapon Sight]] |
− | |||
− | == | + | == Machine Guns == |
+ | === FN M249 SAW Paratrooper === | ||
+ | The [[M249 SAW|M249 SAW Paratrooper]], appearing simply as the "M249", was introduced in the ''Operation Arrowhead'' stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators. | ||
− | + | [[Image:M249 Para ACOG.jpg|thumb|none|400px|M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm.]] | |
− | [[Image: | + | [[Image:Arma2-M249Para-1.jpg|thumb|none|500px|Corporal Howard "Hitman" Drake, one of ''Operation Arrowhead'''s storyline characters, is using ''M249 scope'' as his weapon of choice.]] |
− | + | [[Image:ARMA2-CO_M249Para_001.jpg|thumb|none|500px|A US Army automatic rifleman with ''M249 scope''. Visible in the background are a pair of [[M4A1]]s and a [[M136 AT4]].]] | |
− | The | + | === M60E4 === |
+ | The [[M60 machine gun#M60E4 Machine Gun|M60E4 Machine Gun]] appears in ''Operation Arrowhead'' and used by Czech special forces operatives. A Takistani commander is also used the M60E4 in OKB-054. | ||
− | [[Image: | + | [[Image:M60E4 large.jpg|thumb|none|500px|M60E4 machine gun - 7.62x51mm NATO]] |
− | |||
− | + | [[Image:OA_M60E4.jpg|thumb|none|500px|M60E4|In-game M60E4.]] | |
− | + | == Grenade Launchers == | |
− | [[ | + | === FN EGLM (Mk 13 Mod 0) === |
+ | The [[FN EGLM]] is a weapon introduced with the ''Operation Arrowhead'' expansion, and mounted on [[FN SCAR|FN SCAR-L]] rifles, used by the United States Army faction. It is also available in a standalone version. | ||
− | + | [[Image:SCAR 2nd gen w EGLM.jpg|thumb|none|400px|Second Generation FN SCAR-L fitted with FN Mk 13 Mod 0 - 5.56x45mm NATO / 40x46mm]] | |
− | |||
− | |||
− | [[Image: | + | [[Image:FN40.jpg|thumb|none|400px|FN EGLM - 40x46mm]] |
− | [[Image: | + | [[Image:Arma2 EGLM.jpg|thumb|none|500px|In-game, a US Army soldier advances with a Mk. 16 Mod 0 SCAR/Mk. 13 Mod 0 combo in hand. Notice the thermal scope that is a new feature in Operation Arrowhead.]] |
− | [[Image: | + | [[Image:ARMA2-OA_Mk13SA.jpg|thumb|none|500px|In-game, a US Army special forces operator aiming a stand-alone EGLM.]] |
− | [[ | + | === M79 Grenade Launcher === |
+ | The [[M79 grenade launcher]] was introduced with the ''Operation Arrowhead'' stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor. | ||
− | + | [[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]] | |
− | |||
− | [[ | + | === Milkor MGL Mk 1L === |
+ | The [[MGL-140|Milkor MGL Mk 1L]], appearing as the "M32", was introduced with the ''Operation Arrowhead'' stand-alone expansion and used by the US Army faction. This is inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the ''Private Military Company'' DLC. | ||
− | [[Image: | + | [[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] |
− | [[Image: | + | [[Image:ARMA2-OA_M32.jpg|thumb|none|500px|In-game, a US Army special forces operator aiming an M32.]] |
− | + | == Anti-Tank Launchers == | |
− | ==M47 Dragon== | + | === M47 Dragon === |
− | The [[M47 Dragon]] is a new addition to | + | The [[M47 Dragon]] is a new addition to ''Operation Arrowhead'', and is used by Takistani militants friendly to American forces. |
[[Image:M47 Dragon.jpg|thumb|400px|none|M47 Dragon - 140mm]] | [[Image:M47 Dragon.jpg|thumb|400px|none|M47 Dragon - 140mm]] | ||
[[Image:Arma2weapons_M47.jpg|thumb|450px|none|The M47 Dragon in-game.]] | [[Image:Arma2weapons_M47.jpg|thumb|450px|none|The M47 Dragon in-game.]] | ||
− | ==Carl Gustav M3 MAAWS== | + | === Carl Gustav M3 MAAWS === |
− | Introduced in the | + | Introduced in the ''Operation Arrowhead'' expansion, the [[Carl Gustav recoilless rifle|Carl Gustav M3 Medium Anti-Armor Weapons System]] acts as the equivalent of the SMAW for US Army soldiers. |
[[Image:CarlGustavM3.jpg|thumb|none|500px|Carl Gustav M3 Medium Anti-Armor Weapons System - 84mm.]] | [[Image:CarlGustavM3.jpg|thumb|none|500px|Carl Gustav M3 Medium Anti-Armor Weapons System - 84mm.]] | ||
[[Image:Arma2weapons_MAAWS.jpg|thumb|none|500px|The Carl Gustav M3 in-game.]] | [[Image:Arma2weapons_MAAWS.jpg|thumb|none|500px|The Carl Gustav M3 in-game.]] | ||
+ | [[Image:ARMA2_m3maaws_1.jpg|thumb|none|500px|]] | ||
+ | [[Image:ARMA2_m3maaws_2.jpg|thumb|none|500px|]] | ||
+ | |||
+ | = ArmA 2: British Armed Forces = | ||
+ | Weapons introduced in the first downloadable content pack for ''Operation Arrowhead''. | ||
+ | |||
+ | == Assault Rifles and Carbines == | ||
+ | |||
+ | === Enfield L85A2 === | ||
+ | The [[L85A2]] was introduced with the ''British Armed Forces'' DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handguard currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the [[L123A2 grenade launcher.]] | ||
+ | |||
+ | [[File:L85A2 upgraded.jpg|thumb|none|450px|L85A2 with railed forend, ACOG, Grippod foregrip and "Vortex" flash hider - 5.56x45mm NATO]] | ||
+ | |||
+ | [[Image:Arma2weapons L85A2 RIS.jpg|thumb|none|500px|In-game L85A2 with SUSAT scope, RIS handguard, AN/PEQ-2 TPIAL designator, and vertical foregrip.]] | ||
+ | |||
+ | [[Image:A2_ukf_l85a2.jpg|thumb|none|600px|A pair of British Army solders carrying L85A2s, with the one in the background having an L123A2 mounted on his weapon.]] | ||
+ | |||
+ | == Sniper Rifles == | ||
+ | |||
+ | === Accuracy International AS50 === | ||
+ | The [[Accuracy International AS50]] is used by British anti-materiel snipers in the '''British Armed Forces DLC'''. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively. | ||
+ | |||
+ | [[Image:As50sr.jpg|thumb|none|500px|Accuracy International AS50 - .50 BMG]] | ||
+ | |||
+ | [[Image:Arma2weapons as50.jpg|thumb|none|500px| In-game version of the AS50]] | ||
− | == | + | === Accuracy International L115A3 Long Range Rifle === |
− | The [[ | + | The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|L115A3 LRR]] was introduced in the ''British Armed Forces'' DLC, and is the standard sniper rifle of British Army snipers in-game. |
− | [[Image: | + | [[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|Accuracy International AWSM - .338 Lapua Magnum]] |
− | |||
− | |||
− | + | [[Image:Arma2weapons_LRR.jpg|thumb|none|500px|In-game L115A3 LLR.]] | |
− | |||
− | [[Image: | + | [[Image:A2 ukf l115a3des.jpg|thumb|none|550px|A British Army sniper team with the L115A3 LRR visible in the foreground.]] |
− | |||
− | == | + | == Machine Guns == |
− | |||
− | [[ | + | === FN L7A2 === |
− | [[ | + | The [[FN MAG#L7 Machine Gun|L7A2 machine gun]] was introduced in the ''British Armed Forces'' DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles. The in-game model inaccurately uses the same model of the [[FN MAG#M240 Machine Gun|M240G]] used by both the USMC and US Army factions. |
− | + | [[Image:L7A2.jpg|thumb|none|500px|British L7A2 General Purpose Machine Gun - 7.62x51mm NATO.]] | |
− | |||
− | [[Image: | + | [[Image:ArmA2RFT_L7A2_idle.jpg|thumb|none|500px|]] |
+ | [[Image:ArmA2RFT_L7A2_3rdperson.jpg|thumb|none|500px|]] | ||
− | + | [[Image:ARMA2_ukjackal_l7a2_1.jpg|thumb|none|500px|L7A2 mounted on a Jackal AWV.]] | |
− | |||
− | [[ | + | === FN L110A1 === |
+ | The [[FN Minimi#FN Minimi|L110A1]] was introduced with the ''British Armed Forces'' DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail. | ||
− | + | [[Image:Minimi 5.56 para tr.jpg|thumb|none|400px|FN Minimi 5.56 Para T.R. - 5.56x45mm]] | |
− | [[ | ||
− | [[Image: | + | [[Image:Arma2weapons L110A1.jpg|thumb|none|500px|In-game L110A1.]] |
− | = | + | === Enfield L86A2 === |
+ | The [[Enfield L85 rifle series#L86A2|L86A2 LSW]] was introduced in the ''British Armed Forces'' DLC, and is available only with a Trijicon TA31F-RMR 4x32 ACOG scope (as with the [[L85A2]] in-game, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|L115A3 LRR]] if they choose. | ||
− | + | [[Image:L86A2.jpg|thumb|none|500px|L86A2 with SUSAT - 5.56x45mm NATO]] | |
− | + | [[Image:Arma2-L86A2.jpg|thumb|none|500px|In-game, a British Army marksman demonstrating the L86A2.]] | |
− | + | == Grenade Launchers == | |
− | == | + | === Heckler & Koch GMG === |
+ | The [[Heckler & Koch GMG]] is available to British troops in the ''British Armed Forces'' DLC. | ||
− | + | [[Image:HKGMG.jpg|thumb|none|450px|Heckler & Koch GMG on tripod mount - 40x53mm]] | |
− | + | == Anti-Tank Launchers == | |
− | == | + | ===Saab-Bofors MBT LAW=== |
− | The | + | The Saab-Bofors MBT LAW appears as the '''NLAW''' in the ''British Armed Forces'' DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80. |
− | [[Image: | + | [[Image:Arma2weapons NLAW.jpg|thumb|none|500px|Saab-Bofors NLAW - 115mm]] |
− | + | = ArmA 2: Private Military Company = | |
+ | Weapons introduced in the second downloadable content pack for ''Operation Arrowhead''. | ||
− | = | + | == Shotguns == |
− | == | + | === AA-12 CQB === |
− | The | + | The [[AA-12|AA-12 CQB]] was introduced with the ''Private Military Company'' DLC, firing several types of ammunition including the high-explosive FRAG-12 round. |
− | [[Image: | + | [[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]] |
− | [[Image: | + | [[Image:ArmA 2 AA-12 CQB.jpg|thumb|500px|none|In-game AA-12 CQB.]] |
+ | [[Image:A2_pmc_AA12.jpg|thumb|none|550px|A Private Military Company operator with the AA-12 CQB.]] | ||
− | + | = ArmA 2: Army of the Czech Republic = | |
+ | Weapons introduced in the third downloadable content pack for ''Operation Arrowhead''. | ||
− | == | + | == Handguns == |
− | The | + | === CZ 75 D COMPACT === |
+ | The [[CZ 75#CZ 75 Compact|CZ 75 D COMPACT]] was introduced in the upcoming ''Army of the Czech Republic'' DLC. | ||
− | [[Image: | + | [[Image:CZ 75 D COMPACT.jpg|thumb|none|300px|CZ 75 D Compact - 9x19mm]] |
− | + | [[Image:Compact_L.jpg|thumb|none|400px|In-game render of the CZ 75 D COMPACT.]] | |
− | [[ | + | === CZ P-07 Duty === |
+ | The [[CZ P-07 Duty]] was introduced in the upcoming ''Army of the Czech Republic'' DLC. | ||
+ | [[File:CzP07Duty.jpg|thumb|none|300px|CZ 75 P-07 Duty - 9x19mm]] | ||
+ | [[Image:Duty_L.jpg|thumb|none|400px|In-game render of the CZ 75 P-07 DUTY.]] | ||
− | + | === CZ 75 SP-01 PHANTOM === | |
− | [[ | + | The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] was introduced in the upcoming ''Army of the Czech Republic'' DLC. |
− | + | [[Image:CZ 75 SP-01 Phantom.jpg|thumb|none|300px|CZ 75 SP-01 PHANTOM - 9x19mm]] | |
− | + | [[Image:Phantom_L.jpg|thumb|none|400px|In-game render of the CZ 75 SP-01 PHANTOM.]] | |
− | + | == Submachine Guns == | |
− | |||
− | == | + | === CZ Scorpion Evo 3 A === |
− | [[ | + | The [[CZ Scorpion Evo 3 A]] was introduced with the upcoming ''Army of the Czech Republic'' DLC, and also will be featured in ''[[ArmA III]]'', the upcoming third installment of the series. Despite being modelled on the current A1 variant, in game it is incorrectly named the "CZ SCORPION EVO 3" |
− | [[ | + | [[image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A - 9x19mm]] |
− | [[ | + | [[image:EVO_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO 3''.]] |
− | + | [[image:EVO_CCO_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO CCO''.]] | |
− | [[ | + | [[image:EVO_SD_L.jpg|thumb|none|450px|In-game render of the ''CZ SCORPION EVO SD''.]] |
− | + | == Assault Rifles and Carbines == | |
− | |||
− | == | + | === CZ 805 BREN === |
− | The [[ | + | The [[CZ 805 BREN]] was introduced with the ''Army of the Czech Republic'' DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a [[CZ 805 G1]] grenade launcher. |
− | [[ | + | [[image:CZ805bren-gl.jpg|thumb|none|400px|CZ 805 BREN A1 with DV-Mag 3 manigifer, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]] |
− | [[ | + | [[image:CZ805_A1_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A1''.]] |
− | [[ | + | [[image:CZ805_A1G1_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A1 G1''.]] |
− | + | [[image:CZ805_A2SD_L.jpg|thumb|none|450px|In-game render of the ''CZ 805 BREN A2 SD''.]] | |
− | |||
− | [[ | + | [[image:ARMA2ACR1.jpg|thumb|none|500px|The leader in the foreground is carrying a CZ 805 BREN A1, Trijicon TA01NSN-RMR ACOG and a CZ 805 G1.]] |
− | + | [[image:ARMA2ACR2.jpg|thumb|none|500px|A rifleman in the foreground carrying a CZ 805 BREN A1 fitted with ZD-DOT and a laser module.]] | |
− | |||
− | [[ | + | [[image:ARMA2ACR3.jpg|thumb|none|500px|Two Czech riflemen take cover atop a hill. The left one has a CZ 805 BREN A1, equipped with a holographic sight and sound suppressor.]] |
− | + | == Sniper Rifles == | |
− | == | + | === CZ 750 S1 M1 === |
− | The [[ | + | The [[CZ 750|CZ 750 S1 M1]] was introduced in the ''Army of the Czech Republic'' DLC. |
− | [[Image: | + | [[Image:CZ 750.jpg|thumb|none|500px|CZ 750 S1 M1 - 7.62x51mm NATO]] |
− | + | [[Image:CZ750.jpg|thumb|none|450px|In-game render of the CZ 750 S1 M1.]] | |
− | == | + | == Machine Guns == |
− | The [[ | + | === UK vz. 59 === |
+ | The [[UK vz. 59]] will be introduced in the ''Army of the Czech Republic'' DLC. | ||
− | [[Image: | + | [[Image:UKVZ59.jpg|thumb|none|400px|UK vz. 59 - 7.62x54mmR]] |
− | |||
− | + | [[Image:UK59_L.jpg|thumb|none|450px|In-game render of the ''UK-59''.]] | |
− | + | == Grenade Launchers == | |
− | [[ | + | === CZ 805 G1 === |
+ | The [[CZ 805 G1]] will be introduced in the ''Army of the Czech Republic'' DLC, and seen fitted on [[CZ 805 BREN|CZ 805 BREN A1]] rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the [[FN EGLM]] above. | ||
− | + | [[Image:CZ_805_G1_Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 - 40x46mm]] | |
− | + | == Anti-Aircraft Launchers == | |
− | [[ | + | === Saab Bofors Dynamics RBS 70 === |
+ | The [[Saab Bofors Dynamics RBS 70|RBS 70]] will be introduced in the ''Army of the Czech Republic'' DLC. | ||
− | + | [[Image:RBS70.jpg|thumb|none|400px|RBS 70 with Raytheon Cossor IFF880 IFF antenna and Saab Vectronics COND (Clip-On Night Device) - 106mm]] | |
− | + | [[Image:RBS70_Arma2.jpg|thumb|none|350px|In-game render of the RBS 70.]] | |
− | + | {{ARMA Series}} | |
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Latest revision as of 16:21, 30 December 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Arma 2 for current discussions. Content is subject to change. |
|
Arma 2, stylized as ARMA 2, Arma II, ArmA 2, or ArmA II, is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on August 22, 2007, and was built on the Real Virtuality 3 engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam.
On June 26, 2010, a stand-alone expansion pack called Operation Arrowhead (OA) was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements.
On August 29, 2010, a downloadable content pack called British Armed Forces (BAF) was released, featuring content of the British Army. Later on, a second downloadable content pack called Private Military Company (PMC) was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called Reinforcements (RFT), and was released on April 1, 2011.
On June 4, 2012, a third downloadable content pack called Army of the Czech Republic (ACR) was announced, and will feature content of the Czech Republic military forces. It was released on August 1, 2012.
The following weapons are featured in ArmA II, Operation Arrowhead, Reinforcements, and Army of the Czech Republic:
ArmA 2
Weapons featured in the original game. Almost all of the weapons from the original feature in the other campaigns.
Handguns
Beretta M9
The Beretta M9 returns in ArmA 2, it is the same exact model from ArmA: Armed Assault, and it is the standard sidearm of the USMC and US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team.
Beretta M9 Silenced
Colt M1911A1
The Colt M1911A1 is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the M-45 is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the Reinforcements expansion, substituting for the L9A1 pistol.
Makarov PM
The Makarov PM returns from ArmA: Armed Assault. It is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army.
Makarov PB
The Makarov PB is used by Spetznatz operatives exclusively, referred to as the "Makarov Silenced".
The
Submachine guns
Heckler & Koch MP5A5
The Heckler & Koch MP5A5 returns from ArmA: Armed Assault, and used by USMC pilots.
Heckler & Koch MP5SD6
The Heckler & Koch MP5SD6, distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not standard equipment among any of the factions.
PP-19 Bizon-2-03
The PP-19 Bizon-2-03 is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers.
PP-19 Bizon-2-03 + Suppressor
Shotguns
Benelli M1014 Joint Services Combat Shotgun
The Benelli M1014 JSCS, appearing simply as the "M1014", is the standard combat shotgun of the USMC faction. It fires both slug and shotshells (as of v1.53), both of which have a very limited range compared to other weapons.
Saiga 12K
The Saiga 12K, appearing as the "Saiga 12K", is the standard combat shotgun of the Russian Federation faction, featuring an 8-round magazine, and same as the Benelli M1014 JSCS, the Saiga-12K fires both slug and shot ammunition.
Assault Rifles and Carbines
AK-74
The AK-74 returns from ArmA: Armed Assault, and it is the standard issue rifle of the CDF, and available with a GP-25 grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the Operation Arrowhead expansion.
AK-74 + GP-25
AKS-74
The AKS-74 is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The Operation Arrowhead expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight.
AKS-74 + Kobra RDS
AKS-74 + PSO-1
AKS-74U
The AKS-74U is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).
AKS-74UN + Kobra RDS + PBS-4 Silencer
AK-107
The AK-107 is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the AK-74M. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a GP-30 grenade launcher.
AK-107 + Kobra RDS
AK-107 + Kobra RDS + GP-25
AK-107 + PSO-1 + GP-25
AK-107 + PSO-1
AKM
The AKM is used by ChKDZ insurgents and NAPA guerrillas. In the Operation Arrowhead' expansion, the AKM is used by Takistani militiamen.
AKMS
The AKMS is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in Call of Duty 4: Modern Warfare) is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the Operation Arrowhead expansion.
AKMS Gold Plated
Colt M4A1 Carbine
The M4A1 returns from ArmA: Armed Assault, and by far has the most variants of any available weapon in-game (with a total of ten variants). In ArmA II, M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. These variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and Knight's Armament M203A1 grenade launchers with leaf sights, as well either in black or woodland color schemes. Two new variants were introduced with the Operation Arrowhead stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the Private Military Company DLC are also using M4A1s. A modelling mistake showing every M4A1 has an M16A1 pistol grip.
Colt M4A1 Carbine + KAC M203A1 + ACOG
Colt M4A1 Carbine + KAC M203A1 + EOTech 551
Colt M4A1 Carbine + KAC M203A1 + EOTech 551 + Silencer + Camo
Colt M4A1 Carbine + Aimpoint M68
Colt M4A1 Carbine + Aimpoint M68 + Camo
Colt M4A1 Carbine + Aimpoint M68 + Silencer + Camo
Colt M16A2
The M16A2 is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the M203 grenade launcher is also available, and is used by Takistani soldiers and militants in the Operation Arrowhead expansion. Same as the M4A1s and M16A4s in-game, all of the M16A2s are erroneously modeled with an A1 pistol grip.
Colt M16A2 + M203
Colt M16A4
The M16A4 is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the M4A1s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip. All versions of the M16A4 with an M203 grenade launcher also feature a spelling error in their inventory descriptions, listing them as an "Assault rifle with grenade luncher".
Colt M16A4 + M203A2
Colt M16A4 + ACOG
Colt M16A4 + Aimpoint M68
Colt M16A4 + M203A2 + ACOG
Heckler & Koch G36
The Heckler & Koch G36 rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the Operation Arrowhead expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons.
Heckler & Koch G36C
The Heckler & Koch G36C.
Heckler & Koch G36C + Silencer + EOTech
Heckler & Koch G36K
The Heckler & Koch G36K.
Heckler & Koch XM8 Carbine
The Heckler & Koch XM8 is one of the available assault rifles in-game, and was originally intended to be used in ArmA: Combat Operations, but later was cut-out of developing and ported to ArmA II. The whole XM8 family is included in the game, and ION Mercenaries of the Private Military Company DLC are using the XM8 as their standard issue weapon.
![](/images/thumb/7/77/ArmA2_XM8M320.jpg/450px-ArmA2_XM8M320.jpg)
Heckler & Koch XM8 + XM320
Heckler & Koch XM8 Compact Carbine
The Heckler & Koch XM8 Compact Carbine.
Sniper Rifles
Barrett M107
The Barrett M107 is used by USMC anti-materiel snipers. In Operation Arrowhead, a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers.
CZ 550 Hunting Rifle
The Czech-designed, Mauser based CZ 550 Hunting Rifle is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.
Heckler & Koch XM8 Sharpshooter Rifle
The Heckler & Koch XM8 Sharpshooter Rifle.
KSVK
Russian anti-materiel snipers use the KSVK sniper rifle.
M14 Designated Marksman Rifle
The M14 DMR is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes.
Mk 12 Mod 0 Special Purpose Rifle
The Mk 12 Mod 0 SPR rifle is used by USMC Force Recon marksmen.
Remington M24 Sniper Weapon System
The M24 SWS returns from ArmA: Armed Assault, appearing simply as the "M24". Though not issued to any ArmA II faction, it is available in the mission editor. The Operation Arrowhead stand-alone expansion introduced a desert-camouflaged M24 and is the standard sniper rifle of US Army snipers.
Remington M40A3
The M40A3, camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.
SVD Dragunov
The SVD Dragunov is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In Operation Arrowhead, a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers.
SVD Dragunov Camo
VSS Vintorez
The suppressed VSS Vintorez sniper rifle is used by Russian Spetznaz and MVD units.
Machine Guns
FN M240G
The M240G is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In Operation Arrowhead, ELCAN M145-equipped M240s are used by US Army units, but would be accurate to see M240Bs instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.
FN M249 SAW
U.S Marines use the M249 SAW as their standard infantry support weapon.
FN Mk 48 Mod 0
USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged Mk 48 Mod 0 machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in Operation Arrowhead.
Heckler & Koch G36
The Heckler & Koch G36 with G36C carry handle, bipod, and equipped with a Beta C-Mag drum magazine is available in the editor, standing in as a MG36. EOTech sights are mounted on a G36C carrying handle. The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine.
Heckler & Koch XM8 Automatic Rifle
The Heckler & Koch XM8 Automatic Rifle is another XM8 variant available in the editor.
PKM
The PK Machine Gun is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In Operation Arrowhead, It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the Private Military Company DLC. It is also seen in fixed positions and in tanks as the PKT.
PKP Pecheneg
The PKP Pecheneg is used exclusively by Russian forces, and is equipped with an optical sight.
RPK-74
The RPK-74 light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.In the later verison,is turn back with a 45 round magazine.
Grenade Launchers
Heckler & Koch XM320
The Heckler & Koch XM320 grenade launcher is mounted on the XM8 rifle.
KBP Instrument Design Bureau AGS-30
The AGS-30 automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps.
KBP Instrument Design Bureau GP-25
The GP-25 grenade launcher can be mounted on AK-74 and AK-107 rifles.
M203 / KAC M203A1 / M203A2
Same as in ArmA: Armed Assault, the M203 grenade launcher is featured in three different models in-game: the original M203 mounted on the Takistani M16A2s, the KAC M203A1 mounted on the US M4A1 and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC M16A4s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow.
Mk 19 Automatic Grenade Launcher
The Mk 19 grenade launcher is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.
Anti-Tank launchers
FGM-148 Javelin
The FGM-148 Javelin is used by both USMC and U.S Army anti-tank troops, also used by the British army.
M136 AT4
The M136 AT4 is used by both USMC and US Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.
RPG-7
The RPG-7 is used by all of the game's factions with the exception of the USMC, US Army, BAF, and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket.
RPG-18
The RPG-18 is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's M136 AT4.
Mk 153 SMAW
The Mk. 153 Mod 0 SMAW rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds.
AT-5 Spandrel
The AT-5 Spandrel appears mounted on the 9P148 anti-armor vehicle and BMP-2 IFV.
AT-13 Saxhorn-2
The AT-13 Saxhorn-2 (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and fictional man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system. This is incorrect: AT-13 is SACLOS missile, and cannot be fired at all without the 9P151 launcher.
BGM-71 TOW
BGM-71 TOW launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player.
Anti-Air Launchers
Training Set Guided Missile M134
An M134 guided missile trainer standing in for an FIM-92F Stinger MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the British Armed Forces DLC also uses the Stinger.
SA-7 Grail
The SA-7 Grail (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers.
SA-18 Grouse
The SA-18 Grouse (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces.
Vehicle-mounted and Static Weapons
Browning M2HB
Browning M2 machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the British Armed Forces DLC use the L111A1, a version of the Browning M2 with an ACOG sight.
DShKM Heavy Machine Gun
The DShK heavy machine guns are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces.
Gryazev-Shipunov GSh-23L
The Gryazev-Shipunov GSh-23L is mounted on L-39ZA Albatros used by the Takistani Army faction.
Gryazev-Shipunov GSh-30-2
The Gryazev-Shipunov GSh-30-2 is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions.
FN M240C
The coaxial-mounted M240C is mounted on US Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s.
General Dynamics GAU-12/U
A GAU-12/U is mounted on USMC's AV-8B Harrier II.
General Dynamics GAU-17/A
The GAU-17/A is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the US Army faction, as well as mounted on a unique modified version of a SUV introduced with the Private Military Company DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of a helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.
General Dynamics GAU-22/A
The GAU-22/A is mounted on USMC's F-35B Lightning II.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan is mounted on USMC's AH-1Z Viper.
General Electric GAU-8/A Avenger
The General Electric GAU-8/A Avenger is mounted on US Air Force's A-10 Thunderbolt II.
Kord Heavy Machine Gun
The Kord heavy machine gun is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90.
M230 Chain Gun
The M230 Chain Gun is mounted on US and British Army factions' AH-64D Apache Longbow.
M242 Bushmaster chaingun
The M242 Bushmaster chaingun is mounted on USMC LAV-25s and US Army M2 Bradleys and M6 Linebackers.
PKT
The coaxial-mount version of the PK Machine Gun is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90.
Shipunov 2A42
The Shipunov 2A42 is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation.
Yakushev-Borzov Yak-B
The Yakushev-Borzov Yak-B is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction.
2A38M Autocannon
The 2A38M autocannon is mounted on the 2S6M Tunguska used by the Russian Federation.
Explosives
M15 Anti-Tank Mine
The M15 anti-tank mine is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.
M18 Smoke Grenade
The M18 smoke grenade is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors.
M67 Fragmentation Grenade
The M67 hand grenade is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.
RGD-5 Frag Grenade
The RGD-5 frag grenade returns from ArmA: Armed Assault, incorrectly again as the "RGO Frag Grenade", and is used by OpFor factions.
TM-46
The TM-46 anti-tank mine is used by both US and RACS factions in-game.
Fire Support
SPG-9 Recoilless Rifle
The SPG-9 recoilless rifle is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps.
ZU-23-2 Anti-Aircraft gun
The ZU-23-2 is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon. It is also the sole armament of the ZSU-23-4 Shilka anti-aircraft vehicle.
Podnos 2B14 82mm mortar
The 82 mm 2B14 Podnos Mortar is the standard mortar of the Russian Federation faction.
M252 Mortar
The M252 mortar is the American equivalent of the Podnos 2B14, and functions similarly in-game.
ArmA 2: Operation Arrowhead
Weapons introduced in the stand-alone expansion pack.
Handguns
Glock 17
The Glock 17 is a weapon introduced in the Operation Arrowhead expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the HK P8 as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.
Taurus Tracker Model 455
The Taurus Tracker Model 455 is a weapon introduced in the Operation Arrowhead expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.
Submachine Guns
IMI Micro Uzi
The Micro Uzi was introduced in the Operation Arrowhead expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though it is technically an SMG, it is carried as if it were a sidearm.
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion was introduced in the Operation Arrowhead expansion, and referred to as the "Sa-61 Scorpion". Even though it is technically an SMG, it is carried as if it were a sidearm.
Assault Rifles and Carbines
FN SCAR-L (Mk 16 Mod 0)
The FN SCAR-L, appearing as the "Mk16", was introduced in the Operation Arrowhead stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game.
Sa vz. 58
The Sa vz. 58 was introduced in the Operation Arrowhead expansion, included in two variations: The vz. 58P, and the vz. 58V used by the Czech Army soldiers. There are two variations of the vz. 58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage.
Battle Rifles
FN-FAL
The paratrooper 18" version of the FN FAL is the standard issue weapon of the Takistani Army soldiers in Operation Arrowhead expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.
FN SCAR-H (Mk 17 Mod 0)
The FN SCAR-H was introduced in the Operation Arrowhead stand-alone expansion, appearing as the "Mk17" and is the standard issue weapon of special forces operators of the US Army faction in-game. The SCAR-H is available in six different variants.
![](/images/thumb/0/08/OA_Mk17_CCO.jpg/450px-OA_Mk17_CCO.jpg)
![](/images/thumb/c/c6/Arma2-SCARH-1.jpg/500px-Arma2-SCARH-1.jpg)
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I was introduced with the Operation Arrowhead stand-alone expansion, and is used by Takistani militiamen.
M14
The M14 was introduced with the Operation Arrowhead stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during Operation Arrowhead's campaign.
Sniper Rifles
Knight's Armament Company M110 SASS
U.S Army Special Forces soldiers can use the KAC M110 SASS in the Operation Arrowhead expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica.
Machine Guns
FN M249 SAW Paratrooper
The M249 SAW Paratrooper, appearing simply as the "M249", was introduced in the Operation Arrowhead stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators.
M60E4
The M60E4 Machine Gun appears in Operation Arrowhead and used by Czech special forces operatives. A Takistani commander is also used the M60E4 in OKB-054.
Grenade Launchers
FN EGLM (Mk 13 Mod 0)
The FN EGLM is a weapon introduced with the Operation Arrowhead expansion, and mounted on FN SCAR-L rifles, used by the United States Army faction. It is also available in a standalone version.
M79 Grenade Launcher
The M79 grenade launcher was introduced with the Operation Arrowhead stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor.
Milkor MGL Mk 1L
The Milkor MGL Mk 1L, appearing as the "M32", was introduced with the Operation Arrowhead stand-alone expansion and used by the US Army faction. This is inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the Private Military Company DLC.
Anti-Tank Launchers
M47 Dragon
The M47 Dragon is a new addition to Operation Arrowhead, and is used by Takistani militants friendly to American forces.
Carl Gustav M3 MAAWS
Introduced in the Operation Arrowhead expansion, the Carl Gustav M3 Medium Anti-Armor Weapons System acts as the equivalent of the SMAW for US Army soldiers.
ArmA 2: British Armed Forces
Weapons introduced in the first downloadable content pack for Operation Arrowhead.
Assault Rifles and Carbines
Enfield L85A2
The L85A2 was introduced with the British Armed Forces DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handguard currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the L123A2 grenade launcher.
Sniper Rifles
Accuracy International AS50
The Accuracy International AS50 is used by British anti-materiel snipers in the British Armed Forces DLC. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively.
Accuracy International L115A3 Long Range Rifle
The L115A3 LRR was introduced in the British Armed Forces DLC, and is the standard sniper rifle of British Army snipers in-game.
Machine Guns
FN L7A2
The L7A2 machine gun was introduced in the British Armed Forces DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles. The in-game model inaccurately uses the same model of the M240G used by both the USMC and US Army factions.
FN L110A1
The L110A1 was introduced with the British Armed Forces DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail.
Enfield L86A2
The L86A2 LSW was introduced in the British Armed Forces DLC, and is available only with a Trijicon TA31F-RMR 4x32 ACOG scope (as with the L85A2 in-game, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the L115A3 LRR if they choose.
Grenade Launchers
Heckler & Koch GMG
The Heckler & Koch GMG is available to British troops in the British Armed Forces DLC.
Anti-Tank Launchers
Saab-Bofors MBT LAW
The Saab-Bofors MBT LAW appears as the NLAW in the British Armed Forces DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.
ArmA 2: Private Military Company
Weapons introduced in the second downloadable content pack for Operation Arrowhead.
Shotguns
AA-12 CQB
The AA-12 CQB was introduced with the Private Military Company DLC, firing several types of ammunition including the high-explosive FRAG-12 round.
ArmA 2: Army of the Czech Republic
Weapons introduced in the third downloadable content pack for Operation Arrowhead.
Handguns
CZ 75 D COMPACT
The CZ 75 D COMPACT was introduced in the upcoming Army of the Czech Republic DLC.
CZ P-07 Duty
The CZ P-07 Duty was introduced in the upcoming Army of the Czech Republic DLC.
CZ 75 SP-01 PHANTOM
The CZ 75 SP-01 PHANTOM was introduced in the upcoming Army of the Czech Republic DLC.
Submachine Guns
CZ Scorpion Evo 3 A
The CZ Scorpion Evo 3 A was introduced with the upcoming Army of the Czech Republic DLC, and also will be featured in ArmA III, the upcoming third installment of the series. Despite being modelled on the current A1 variant, in game it is incorrectly named the "CZ SCORPION EVO 3"
Assault Rifles and Carbines
CZ 805 BREN
The CZ 805 BREN was introduced with the Army of the Czech Republic DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a CZ 805 G1 grenade launcher.
Sniper Rifles
CZ 750 S1 M1
The CZ 750 S1 M1 was introduced in the Army of the Czech Republic DLC.
Machine Guns
UK vz. 59
The UK vz. 59 will be introduced in the Army of the Czech Republic DLC.
Grenade Launchers
CZ 805 G1
The CZ 805 G1 will be introduced in the Army of the Czech Republic DLC, and seen fitted on CZ 805 BREN A1 rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the FN EGLM above.
Anti-Aircraft Launchers
Saab Bofors Dynamics RBS 70
The RBS 70 will be introduced in the Army of the Czech Republic DLC.