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Difference between revisions of "Goldeneye: Rogue Agent"
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=Pistols= | =Pistols= | ||
=="SPEC-9"== | =="SPEC-9"== | ||
− | A hybrid pistol used by Goldeneye if he has no other weapons equipped. It's overall design resembles a Walther P99, | + | A two-tone hybrid pistol used by Goldeneye if he has no other weapons equipped. It's overall design resembles a Walther P99, |
− | but it has a slide that's reminicent of a Desert Eagle. It has a 12 round magazine and has an infinite ammo reserve. | + | but it has a slide that's reminicent of a Desert Eagle. It has a 12 round magazine and has an infinite ammo reserve. It is not used by any enemies ingame. |
Interestingly, the pistol in the prologue lacks the SPECTRE logo that it has throughout the rest of the game. The game's manual implies that it is a modified version of the ''Walther P99'' designed by SPECTRE. | Interestingly, the pistol in the prologue lacks the SPECTRE logo that it has throughout the rest of the game. The game's manual implies that it is a modified version of the ''Walther P99'' designed by SPECTRE. | ||
[[file:Walther-P99-Pistol.jpg|thumb|none|350px|Walther P99 9x19mm]] | [[file:Walther-P99-Pistol.jpg|thumb|none|350px|Walther P99 9x19mm]] | ||
Line 36: | Line 36: | ||
=Submachine Guns= | =Submachine Guns= | ||
==FN P90== | ==FN P90== | ||
− | The FN P90 is the only Submachine Gun available in the game. Called the "HS- | + | The FN P90 is the only Submachine Gun available in the game. Called the "HS-90," it can be dual wielded and holds 50 rounds. |
[[File:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm FN]] | [[File:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm FN]] | ||
===Mag Rail=== | ===Mag Rail=== | ||
− | The Mag Rail is an | + | The Mag Rail is an fictional weapon that appears to be a heavily modified P90. It is a one-handed railgun that holds 4 depleted uranium slugs. It can kill enemies in one shot and even shoots through walls and other enemies, however it needs to charge up each shot. |
==H&K MP7== | ==H&K MP7== | ||
Line 47: | Line 47: | ||
=Rifles= | =Rifles= | ||
=="AR4 Commando"== | =="AR4 Commando"== | ||
− | The game's only Assault Rifle is | + | The game's only Assault Rifle is a strange AR-15 platform carbine, however it's not clear what model it's supposed to be based on. It strangely resembles an HK416, however |
that rifle only just went into production in 2004, so it's unlikely. The game's manual states that the weapon | that rifle only just went into production in 2004, so it's unlikely. The game's manual states that the weapon | ||
was originally designed for British special forces implying that it's supposed to be the L119A1, a variant of the AR-15 designed for the SAS. | was originally designed for British special forces implying that it's supposed to be the L119A1, a variant of the AR-15 designed for the SAS. | ||
− | However, it doesn't really resemble one that much either. | + | However, it doesn't really resemble one that much either. |
Called the "AR4 Commando" ingame, it holds 30 rounds and is always fitted with a ACOG sight. | Called the "AR4 Commando" ingame, it holds 30 rounds and is always fitted with a ACOG sight. | ||
Revision as of 04:14, 24 June 2023
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Goldeneye: Rogue Agent is a non-canon James Bond spinoff game where you play as a former 00 agent who, after meeting Goldfinger, gets hired as a SPECTRE agent codnamed "Goldeneye."
The game does not follow the story of Goldeneye in any way,
The following weapons appear in the video game Goldeneye: Rogue Agent:
Pistols
"SPEC-9"
A two-tone hybrid pistol used by Goldeneye if he has no other weapons equipped. It's overall design resembles a Walther P99, but it has a slide that's reminicent of a Desert Eagle. It has a 12 round magazine and has an infinite ammo reserve. It is not used by any enemies ingame. Interestingly, the pistol in the prologue lacks the SPECTRE logo that it has throughout the rest of the game. The game's manual implies that it is a modified version of the Walther P99 designed by SPECTRE.
IMI Desert Eagle Mark VII
The Desert Eagle Mark VII is the standard pistol for all enemy henchmen. Called the "Jackal .357" ingame, it incorrectly holds 8 rounds like a .44 Magnum variant of the Desert Eagle. It's very powerful, being able to kill most enemies in 1 or 2 hits.
Golden Gun
The famous Golden Gun appears in Multiplayer Mode only. It holds 1 round and can kill any enemy in 1 hit.
Submachine Guns
FN P90
The FN P90 is the only Submachine Gun available in the game. Called the "HS-90," it can be dual wielded and holds 50 rounds.
Mag Rail
The Mag Rail is an fictional weapon that appears to be a heavily modified P90. It is a one-handed railgun that holds 4 depleted uranium slugs. It can kill enemies in one shot and even shoots through walls and other enemies, however it needs to charge up each shot.
H&K MP7
"Goldeneye" can be seen using an MP7 during the cutscene where he first activates the OMEN device. This weapon is not available during gameplay.
Rifles
"AR4 Commando"
The game's only Assault Rifle is a strange AR-15 platform carbine, however it's not clear what model it's supposed to be based on. It strangely resembles an HK416, however that rifle only just went into production in 2004, so it's unlikely. The game's manual states that the weapon was originally designed for British special forces implying that it's supposed to be the L119A1, a variant of the AR-15 designed for the SAS. However, it doesn't really resemble one that much either. Called the "AR4 Commando" ingame, it holds 30 rounds and is always fitted with a ACOG sight.
Strangely, the pickup model depicts the magazine to be slightly slanted similar to the Peruvian FAD assault rifle, but this is not apparent in first person.
DSR-1
The DSR-1 appears as the game's only sniper rifle. Called the "Longbow SR" ingame, it correctly holds 5 rounds but somehow makes a stock suppressor sound when firing, despite not being modeled with any visible suppressor.