Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Resident Evil: Village"
(→M110 SASS: M110 K1) |
Excalibur01 (talk | contribs) |
||
Line 68: | Line 68: | ||
[[File:TTI Glock Combat Master Performance Package.jpg|thumb|none|350px|Taran Tactical Innovations Combat Master Package Glock 17 - 9x19 Parabellum]] | [[File:TTI Glock Combat Master Performance Package.jpg|thumb|none|350px|Taran Tactical Innovations Combat Master Package Glock 17 - 9x19 Parabellum]] | ||
+ | |||
+ | |||
+ | [[File:RE8Glock.jpg|thumb|none|600px|]] | ||
==Wildey== | ==Wildey== |
Revision as of 18:56, 11 May 2021
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil: Village for current discussions. Content is subject to change. |
|
Resident Evil: Village is a first-person survival horror video game, the tenth main installment of the Resident Evil series. It is a direct sequel to Resident Evil 7: Biohazard.
Set some years after the events in Louisiana, players once again control Ethan Winters, who is trying to live a quiet life with his wife Mia following the nightmare in Dulvey. Soon after welcoming their daughter Rosemary into the world, the Winters' peaceful existence is shattered when their former ally Chris Redfield kidnaps Rosemary for reasons unknown. Ethan heads to a mysterious Eastern European village to find his daughter and seek answers, but soon finds himself venturing into another terrifying journey.
WARNING! THIS PAGE CONTAINS SPOILERS!
The following weapons appear in the video game Resident Evil: Village:
Overview
Resident Evil Village inherits much of Resident Evil 7's game mechanics. Returning to the game is a Merchant system similar to that found in Resident Evil 4: a merchant character known as "The Duke" appears at certain fixed locations on the game map, and Ethan can buy items, sell treasures, and upgrade his weapons at the Duke. Weapons can be both upgraded, granting them generic stat improvements, and customized with custom parts, which are either found on the map or bought from the Duke.
Pistols
CZ 2075 Rami
The "LEMI" is a slightly altered CZ 2075 RAMI, with a different hammer, no beavertail, and redesigned safety and slide release. It is the first firearm received, given to Ethan by the first villager he encounters, Grigori. It starts with a magazine capacity of 10 rounds and can be customized with a compensator and extended magazines.
Beretta 92FS "Samurai Edge"
The heavily modified Beretta 92FS "Samurai Edge" that appeared in the previous game returns for players who purchase the game's Deluxe Edition. It is now known as the "Albert01 Chris". It functions similarly to the weapon as it appeared used by Chris Redfield in the "Not a Hero" DLC with a 9-round capacity.
Brügger & Thomet USW-A1
A Brügger & Thomet USW-A1 fitted with a mini red-dot sight, suppressor, and flashlight appears as the "USM-AI". It is Chris Redfield's signature sidearm in the game, and is usable during the village raid where Chris is the player character.
M45 / MEU(SOC)
An early-version M45 / MEU(SOC) pistol with later Kimber ICQB/Colt M45A1 CQBP sights, M45A1 grip safety, and old-fashioned brown grip panels is featured as the "M1911". Some Hound Wolf operatives use the Colt M45A1 CQBP as their sidearm, though this can only be clearly seen in the model viewer.
Glock 17 (TTI Combat Master Package)
Most HW operatives use the Glock 17 customized with the Taran Tactical Innovations Combat Master Package and a flashlight as their sidearm. It is barely visible in the main game (it can be most clearly seen at the reservoir where an HW operative subdues Ethan), but can be more clearly seen in the model viewer.
Wildey
The Wildey magnum pistol appears as the "S.T.A.K.E".
MBA Gyrojet
The MBA Gyrojet appears, simply titled the "Rocket Pistol".
Revolvers
Magnum Research BFR
The Magnum Research BFR appears as the "Handcannon PZ". It uses sniper rifle ammo as shared by the F2, granting it immense stopping power.
What appears to be a Colt 1851 (Cartridge Conversion) with deep black trim, and pearl/ivory grips is featured in the game as the "M1851 Wolfsbane". It is also heavy mixed with the design elements from other Colt revolvers: with grooved Single Action Army-style cylinder, shortened loading lever (as on the Dragoon) wich also in the Colt 1860 Army-shape style, and with the Walker/1st Dragoon model style trigger guard. The game's collector's edition includes a miniature version of the gun.
Submachine Guns
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion is featured as the "V61 Custom". By default it comes with a 10-shot magazine (which somehow holds 12 rounds), which is straight in shape, which matches export models, but not the original model 61 chambered in .32 caliber. It can be customized with long carbine barrel, drum magazine, and custom wooden buttstock in the style of an SVD Dragunov. A miniature of the fully customized Skorpion appears in a version of the game's collector's edition. Its appearance may have been inspired by this custom Skorpion.
Shotguns
Remington Model 870 Tactical
A Remington Model 870 with no stock and railed sight rib and pump handle appears in the game as the "W870 TAC" shotgun. It can be customized with a foregrip and tactical stock.
Saiga-12 Tactical
A Saiga-12 shotgun with railed forearm and Magpul Zhukov-S stock appears in the game as the "SYG-12". It can be customized with a long barrel, a drum magazine, and a red dot sight.
Thor's Hammer
The fictional "Thor's Hammer" automatic shotgun returns from Resident Evil 7: Biohazard, this time only used by HW commandos.
Winchester M1897 Trench Gun
The Winchester Model 1897 is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium. It is the first shotgun found and starts with a capacity of 5 shells.
Over-Under Shotgun
An over-under shotgun of unknown make and model returns from the previous game. It used by several Human survivors in the village.
12 Gauge Double Barreled Shotgun
When Ethan enters the village, Grigori uses a 12 Gauge Double Barreled Shotgun to defend himself from lycans.
Assault Rifles
Mini Draco
A Mini Draco fitted with a Magpul stock, suppressor, foregrip, red dot scope, and laser sight is available at the Duke's Emporium as the "Dragoon". It is identified as a Mini Draco due to the hooded front sight and the traditional trunnion-mounted rear sight, though it shown with the two-rivet pattern of an AKM at the rear of the receiver, as well as a full-auto fire capability. Chris and most of the HW commandos use it as their primary weapon during the raid on the village.
SIG-Sauer MCX VIRTUS SBR
The SIG-Sauer MCX VIRTUS carbine appears in the game as the "WCX". It can be customized with a foregrip and red dot sight. It is used by HW commandos in the opening.
Machine Guns
PKM
A customized PKM is used by a HW commando when they raid the village.
Sniper Rifles
FR F2
The FR F2 is used by Ethan as his primary bolt-action rifle, appearing as the "F2 Rifle". The rifle doesn't have the black cheek rest by default, but can be customized with one. It begins with an underloaded magazine capacity of 4 rounds.
M110 K1
The M110 K1 is the main sniper rifle used by the HW commandos.
Grenades
M18 smoke grenade
The M18 smoke grenade is seen on Chris' plate carrier.
M67 hand grenade
Chris uses the M67 hand grenade as an offensive weapon when he leads the Hound Wolf commandos into the raid.
Explosives
M79 grenade launcher
An ornately decorated M79 grenade launcher appears as the "GM 79".
TM-46 anti-tank mine
A TM-46 anti-tank mine appears as the "Mine". It acts as a remote detonation-type mine against enemies that go near it.