Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Call of Duty: Advanced Warfare"
(→"ASM1") |
|||
Line 26: | Line 26: | ||
=="ASM1"== | =="ASM1"== | ||
− | The "ASM1" | + | The "ASM1" is essentially a futuristic [[Thompson Submachine Gun]], with an M1921 / M1928-style foregrip and a stock similar to that of the [[TDI Vector]]. While concept art shows it with a drum, in the final game the ASM1 instead uses a thick dual-column straight magazine with a capacity of 45 rounds. It is used by Atlas PMC forces, and is one of the most common weapons in the game. |
− | [[ | + | [[Image:Colt1921AC.jpg|thumb|none|400px|Colt M1921AC Thompson with 20-round magazine - .45 ACP]] |
− | [[ | + | [[Image:CoDAW-ASM-1.jpg|thumb|none|600px|During the mission "Collapse," Mitchell looks out over San Francisco Bay, admiring the sight of a fleet of ships dramatically doing absolutely nothing in line with series traditions. Note the <s>destroyer packed with advanced weaponry</s> Littoral Combat Ship model recycled from ''[[Call of Duty: Ghosts]]''.]] |
+ | [[Image:CoDAW-ASM-2.jpg|thumb|none|600px|While defending America's giant silly catamaran aircraft carrier USS ''Arrowhead'' in "Armada," Mitchell takes a moment to reload his space Thompson, the similarities in design clearly visible when it is held at an angle.]] | ||
==Brügger & Thomet MP9== | ==Brügger & Thomet MP9== |
Revision as of 05:29, 4 November 2014
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Call of Duty: Advanced Warfare for current discussions. Content is subject to change. |
Call of Duty: Advanced Warfare is a first-person shooter developed by Sledgehammer Games for Playstation 4, Xbox One and PC, and by High Moon Studios for Playstation 3 and Xbox 360. It is the eleventh title in the series, and is set for a release on November 4th, 2014.
The following firearms are seen in the video game Call of Duty: Advanced Warfare:
Handguns
Blunderbuss
During the mission "Sentinel," a collection of antique weapons can be found in Johnathan Irons' office, including a pair of blunderbuss pistols. They cannot be used.
MP-443 Grach
VBR-Belgium PDW
Submachine Guns
"ASM1"
The "ASM1" is essentially a futuristic Thompson Submachine Gun, with an M1921 / M1928-style foregrip and a stock similar to that of the TDI Vector. While concept art shows it with a drum, in the final game the ASM1 instead uses a thick dual-column straight magazine with a capacity of 45 rounds. It is used by Atlas PMC forces, and is one of the most common weapons in the game.
Brügger & Thomet MP9
The Brügger & Thomet MP9 appears as the "MP11".
Heckler & Koch UMP45
The "SN6" appears to be a futurized version of the Heckler & Koch UMP45.
SIG-Sauer MPX
The SIG-Sauer MPX appears as the "KF5".
TDI Vector
The "SAC3" is a futurized version of the TDI Vector.
Shotguns
Metal Storm MAUL
UTAS UTS-15
The "Tac-19" is a futurized version of the UTAS UTS-15.
Assault & Battle Rifles
AK-12
Beretta ARX-160
Brown Bess Flintlock Musket
The collection in "Sentinel" also includes what appear to be a pair of Brown Bess Flintlock Muskets. They cannot be used.
Mk 14 Mod 0 Enhanced Battle Rifle
Robinson Armament XCR
The Robinson Armament XCR appears as the "HBRa3". It is also seen held by a soldier on the game's box cover with a VLTOR style stock.
Sniper Rifles
Gepard GM6 Lynx
Sharps 1874 Long Range
The collection in "Sentinel" also includes a Sharps 1874 Long Range rifle with the iron sights removed and a large scope fitted. It cannot be used.
Machine Guns
CETME Ameli
General Dynamics GAU-19/A
The GAU-19/A is used on the "XS1 Goliath" Scorestreak. It has a very low fire rate of 400 RPM compared to the real 1000.
Launchers
Carl Gustav M3
Explosives
Model 7290 Flashbang
The Model 7290 flashbang grenade is used as the model for a fictional tactical grenade that has the ability to switched between Flash, EMP and Threat modes.