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Time Crisis IV
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The following weapons appear in the video game Time Crisis IV:
Handguns
Heckler & Koch USP Expert
VSSE agents Giorgio Bruno and Evan Bernard use a heavily modified Heckler & Koch USP Expert with a weaponlight. Like the previous game, Evan's USP is two-tone while Giorgio's is not. The Hamlin Battalion and Colorado National Guard also use it as their main sidearm, which is not correct since the Beretta M9 is suppose to be their main sidearm. In the PS3 version, the USP Expert is also uses by W.O.L.F. (Western Order Liberation Front) terrorists.
Heckler & Koch Mark 23
Captain William Rush use a Heckler & Koch Mark 23 with a weaponlight mounted. This gun is loaded with 16 rounds in FPS mode.
IMI Desert Eagle
Gregory Barrows, the commander of Hamlin Battalion, use dual Desert Eagles with laser sights.
Mauser C96
Mauser C96s are used by Wild Dog and his disciple Wild Fang to battle VSSE agents.
Heckler & Koch P7M13
Lieutenant Elizabeth Conway is seen with a Heckler & Koch P7M13 in the game's title screen.
Submachine Guns
Unknown SMG
Several enemies use a very low detailed SMG. When they are hit, they drop G36C subcarbines instead.
Assault Rifles
Heckler & Koch G36C
A heavily modified Heckler & Koch G36C with a weapon light and stock removed is used by the agents and is referred to as "machine gun", even though this is a assault rifle. This gun holds 80 rounds in FPS mode.
Sniper Rifles
Barrett M82
A Barrett M82 is used by Marcus Black as his main weapon during the boss fight in downtown San Francisco.
Mk 12 Special Purpose Rifle
A Mk 12 Special Purpose Rifle is used by the agents when they pursue a Hamlin Battalion truck.
Shotguns
Mossberg 590 Compact Cruiser
A Mossberg 590 Compact Cruiser is used with iron sights and a weaponlight. It's very effective at killing Flying Terror Bites and pushing back heavily-armored machine gunners from using their knives on you at close range. It holds 8 rounds in FPS mode.
Machine Guns
M249-E1 SAW
VSSE agents use commandeered M249-E1 SAW from a Hamlin Battalion truck to engage Marcus Black in the boss fight.
M249 paratrooper
Hamlin Battalion soldiers use a heavily modified M249 Paratrooper SAW with a Mk 46 Mod 0-style with mounted red dot scopes and a weaponlight.
MG42 (with DShk grips)
The helicopter in several stages has a heavily modified MG42 fitted with spade grips and back parts of a DShK.
Browning M2
The Browning M2 is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa. Its also appear as Hamlin Battalion's M51 Quad Anti-Aircraft vehicles and usable stationary weapon in FPS mode.
Gun arm
Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. It received upgrades, which includes a flamethrower and a rocket launcher (which were seen in Time Crisis 3). It also has grappling hooks and tractor beams.
Grenade Launchers
Mk 19 Grenade Launcher
The helicopter in several stages has an heavily modified Mk 19 Grenade Launcher.
Leuchtpistole
A Leuchtpistole appears as a weapon icon in arcade mode.
Sturmpistole
A modified Sturmpistole with double barrels appear only in the game's FPS mode.
Rocket Launchers
Pansarskott m/86
The Pansarskott m/86, the Swedish Army version of the M136 AT4 with folding foregrip, is used by Hamlin Battalion soldiers as their main anti-armor weapon.
M261 Launcher
The M261 launcher with Hydra 70 rockets is seen mounted on Hamlin Battalion and Colorado National Guard's modified OH-58C Kiowa.
Grenades
Mk 2 hand grenade
The Mk 2 hand grenade is used by Captain Rush in FPS mode and by Hamlin Battalion soldiers throughout the game.
M26 hand grenade
M26 grenades are seen with Hamlin Battalion soldiers in FPS mode. When they are killed, they drop Mk 2 hand grenades.