Time Crisis II

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Time Crisis II
TimecrisisII arcadeflyer.jpg
Time Crisis II (1998)
Release Date: March 1997 (Arcade)
1 October 2001 (Playstation 2)
Developer: Namco
Publisher: Namco
Series: Time Crisis
Platforms: Arcade
Playstation 2
Genre: Light gun shooter



The following weapons appear in the video game Time Crisis II:

Time Crisis II (2001)

Contents


Pistols

Heckler & Koch Mk 23 Phase II Prototype

In the arcade version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 Phase II Prototype pistol. Keith's Mk 23 is two-tone while Baxter's is not. According from Arcade version's website, VSSE adopt the Mk 23 Phase II Prototype as main sidearm and called "Special Handgun for VSSE Agents".

Specifications

  • Caliber: .45 VSSE SPECIAL
  • Weight: 2.150 g (With tactical unit)
  • Length: 277 mm
  • Barrel length: 6 in
  • Capacity: 9+1 (Although "One in the Chamber" is not depicted in-game)
Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knights Armament suppressor and prototype - (fake) .45 ACP
The Mk 23 Phase II pistol rendered in the game. Note the front cocking serrations.
Robert Baxter hold his Mk 23.
Illustration of Keith's Mk 23, which was taken from "NOURS", Namco's PR magazine.

Heckler & Koch Mark 23

In the PS2 version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 with a LAM module. Richard Miller also uses two-tone Mark 23 In the final mission of Crisis Mission mode.

H&K Mark 23 - .45 ACP
Keith (right) and Robert (left) with their Mark 23s.
The agents pose with their Mark 23s.

Glock 17

2nd generation Glock 17s are used by NDI paramilitary soldiers as their main sidearm. VSSE agent Christy Ryan briefly uses this in the PS2 version.

2nd Generation Glock 17
NDI soldier with Glock 17 as seen in the arcade version.
Fallen NDI soldier with Glock as seen in the PS2 version.
Christy Ryan with her Glock 17 in a cutscene found only in the PS2 version.

Mauser C96

Wild Dog uses his Mauser C96 to battle Keith and Robert near the end of the game, serving once again as his main sidearm.

Mauser C96 "Broomhandle" Commercial Version
Wild Dog with his Mauser C96 as seen in the arcade version.

Submachine Guns

"NDI special submachine gun"

NDI officer Jacob Kinisky and several NDI soldiers use a fictional submachine gun called "NDI special submachine gun". It is largely based on the Uzi, with addition of a Heckler & Koch MP5A3 stock.

Specifications

  • Caliber: 10mm Armor-piercing
  • Weight: 4.050 g
  • Length: 535 mm
  • Barrel length: 225 mm
  • Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
IMI Uzi with buttstock collapsed - 9x19mm
Heckler & Koch MP5A3 extending stock
NDI special submachine gun
Jacob Kinisky with his SMG in the arcade version.
NDI soldier firing SMG to Robert and Keith as seen in the arcade version.
After defeating NDI soldiers, Robert and Keith picked up the SMG as seen in the arcade version.

Assault Rifles

FAMAS F1

The FAMAS F1 is used by NDI soldiers as their main assault rifle.

FAMAS-F1 - 5.56x45mm
NDI soldier with FAMAS F1 assault rifle as seen in the arcade version.

Machine Guns

Browning M2

The Browning M2 is seen mounted on NDI's modified VAB armoured personnel carrier.

Browning M2HB on vehicle mount - .50 BMG
The M2 on a NDI's VAB.
NDI's VAB are firing M2 to the Player in the PS2 version.

General Electric M61 Vulcan

In both versions of the game, a clearly oversized M61 Vulcan is seen mounted on NDI's armored cruiser. NDI officer Buff Bryant also uses a handheld M61 to battle Keith and Robert as his main weapon.

Specifications (Handheld)

  • Caliber: 20 mm (with 6-barreled)
  • Weight: 8.55 kg
  • Length: 1.350 mm
  • Barrel length: 775 mm
  • Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
GE M61 Vulcan Cannon - 20mm
The twin M61 unit on a NDI's armored cruiser.
The Handheld M61 Vulcan rendered in the game.
Buff with his Gatling gun as seen in the arcade version.

Fictional gun arm

Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. He used it to battle Keith and Robert.

Specifications

  • Caliber: Caseless 7.62 mm (with 5-barreled)
  • Weight: 5.230 g
  • Length: 415 mm
  • Barrel length: 270 mm
  • Capacity: Unknown (Unlimited in-game, actual capacity is not depicted on Arcade version's website)
Machine gun arm rendered in the game.
Wild Dog with his Gun arm as seen in the arcade version.

Rocket Launchers

BGM-71 TOW

The BGM-71 TOW is seen mounted on NDI's modified VAB armoured personnel carrier.

BGM-71 TOW mounted on M220 tripod - 152mm
The TOW launcher on a NDI's VAB.
The back of TOW launcher as seen in the PS2 version.

M202 FLASH

NDI soldiers and Ernesto Diaz use the M202 FLASH as their main rocket launcher. It's also seen mounted on NDI choppers.

M202 FLASH - 66mm
NDI soldier with M202 as seen in the arcade version.
Ernesto Diaz firing M202 at Keith in the arcade version.
A M202 module mounted on a NDI chopper in the arcade version.
NDI soldier aims with the M202 in the PS2 version.

Hand Grenades

M67 hand grenade

M67 hand grenades are used by NDI soldiers as their main grenade.

M67 fragmentation grenade

See Also

Time Crisis Series
Time Crisis series Time Crisis  •  Time Crisis II  •  Time Crisis 3  •  Time Crisis IV  •  Time Crisis 5
Spin-off series Crisis Zone / Time Crisis: Crisis Zone  •  Razing Storm / Time Crisis: Razing Storm



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