Razing Storm

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Razing Storm for current discussions. Content is subject to change.

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Unidentified

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Razing Storm
Razingstorm arcadeflyer.jpg
Razing Storm (2009)
Release Date: Summer 2009 (Arcade)
19 October 2010 (Playstation 3)
Developer: Nex Entertainment
Publisher: Bandai Namco Games (As Namco)
Series: Time Crisis
Platforms: Arcade
Playstation 3
Genre: Light gun shooter
First-person shooter



The following weapons appear in the video game Razing Storm:

Time Crisis: Razing Storm (2010)


Contents


Assault Rifles

IMI Tavor TAR-21

The U.S special force unit "S.C.A.R." (Strategic Combat And Rescue) uses a heavily modified IMI Tavor TAR-21 with IWI X95 trigger guard and futuristic holographic sight. In the PS3's FPS mode, it's only used by allied soldiers. It's loaded with 60 rounds, which is not the correct ammo capacity for actual TAR-21s.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm
S.C.A.R. soldier shouldering the TAR-21.
S.C.A.R. Alpha team soldiers Alpha One and Alpha Two firing TAR-21. Note "CAL 5.56MM" markings visible on the holographic sight.
S.C.A.R. Alpha team soldier and Alpha One firing TAR-21 at militia soldiers.
S.C.A.R. Delta team leader Casey (Zack in the Japanese version) aiming TAR-21 in FPS mode.

Fictional Assault Rifle

The South American (The setting being in Brazil) rebel soldiers use an assault rifle largely based on Heckler & Koch XM8 Compact Carbine with a Heckler & Koch UMP's stock and an optical sight.

Heckler & Koch XM8 Compact Carbine with full stock - 5.56x45mm
Heckler & Koch UMP9 (note curved magazine) - 9x19mm
South American rebel soldier aiming XM8-based rifle.
South American rebel soldier aiming fictional assault rifle.

Fictional Bullpup Laser Rifle

The rebel special force soldiers uses a fictional bullpup laser rifle based on the FN F2000. They only appear in the PS3's FPS mode.

FN F2000 - 5.56x45mm NATO
South American rebel special forces soldier takes out a Colombian police officer guarding the prison site.
South American rebel special forces soldier posing with the laser rifle.

Fictional Bullpup Laser Rifle 2

The S.C.A.R. Bravo team soldiers uses another fictional bullpup laser rifle, based on the IMI Tavor TAR-21.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm

Norinco Type 56-2

The South American militia forces use a Norinco Type 56-2 with synthetic furniture.

Norinco Type 56-2 (side-folding stock variant) - 7.62x39mm
South American militiamen posing with Norinco Type 56-2.
South American militia engages Alpha One and Alpha Two while charging with their Norinco Type 56-2s.

Submachine Guns

Fictional Submachine Gun

In FPS mode, S.C.A.R. Delta team soldiers and South American prison guards (Only in Minigame mode) use a fictional submachine gun. It's incorrectly called "Machine Gun". It's loaded with 60 rounds.

The second half of stage 1 in FPS mode, S.C.A.R. Delta team soldier Delta One firing submachine gun at South American rebel soldiers.
South American prison guards aiming submachine gun at fleeing prisoner in Minigame mode.

Shotguns

Fictional Bullpup Shotgun

In the FPS mode, S.C.A.R. Delta team soldiers uses a fictional bullpup shotgun.

Fictional bullpup shotgun in Online mode menu.
S.C.A.R. soldier in Online mode with the bullpup shotgun.
S.C.A.R. soldier in Online mode aims the shotgun at another player.

Sniper Rifles

Walther WA 2000

S.C.A.R. soldiers and South American prison guards use a heavily modified Walther WA 2000 with synthetic furniture and a futuristic optical scope. It's called "Sniper Rifle". This gun is depicted as a laser-type Rifle, But when used by the player, it fires live ammo. It correctly hold 6 rounds in FPS mode.

Walther WA 2000 second variant
Official render of WA 2000.
S.C.A.R. Alpha team soldier Fortune (O'Neil in the Japanese version) with his WA 2000.
South American prison guard hold WA 2000.
The South American prison guard reloads his WA 2000 while under siege in the first half of stage 1 in FPS mode.

Fictional Sniper Rifle

South American rebel soldiers uses a fictional sniper rifle.

South American rebel soldier aiming fictional sniper rifle.

Launchers

"Cluster Shot"

S.C.A.R. Alpha team soldiers uses a fictional launcher called "Cluster Shot" in Arcade mode. It's basically a shotgun from the Time Crisis series. It's loaded with 12 rockets.

Official render of "Cluster Shot" (Taken from USA Arcade version's flyer).

M202 FLASH

S.C.A.R. Alpha team soldiers use M202 FLASH rocket launchers in Arcade mode with a futuristic body. This Launcher incorrectly has 10 rockets when it's loaded with four rockets.

M202 FLASH - 66mm
Official render of M202 FLASH (Taken from USA Arcade version's flyer).
S.C.A.R. Alpha team soldier Shin (Left) armed with the M202 FLASH.

"Skewer"

In FPS mode, Delta One use a bolt-type launcher called "Skewer". It has a bullpup body and loaded with detachable 20-round translucent magazines.

Official render of "Skewer".
S.C.A.R. soldier Casey posing with "Skewer".
S.C.A.R. soldier in Online mode with the "Skewer".

Fictional Grenade Launcher

In FPS mode, Delta One uses a fictional grenade launcher. It is largely based on Milkor Mark 14. It's depicted as a break-open frame (as seen with the MP-412 REX revolver) with a detachable 6-shot sylinder magazine.

Milkor Mark 14 in desert tan finish fitted with Vltor MOD stock and Armson OEG reflex sight - 40x46mm
S.C.A.R. soldier in Online mode aims the grenade launcher.
Firing the grenade launcher at an enemy soldier.

"Barelo Cannon"

In FPS mode, Delta One uses a fictional launcher called "Barelo Cannon". It's depicted as a wrecking ball with charged energy. The rocket launcher's design are taken at least from the RPG-7's pistol grip.

RPG-7 - 40mm
Official render of "Barelo Cannon".
S.C.A.R. soldier in Online mode (Left) shoulders the "Barelo Cannon".

"VIGUM"

Delta One uses a fictional rocket launcher called "VIGUM". It fires remote controlled rockets with built-in cameras, which serves the same function as the "Nikita" from Konami's Metal Gear series.

S.C.A.R. soldier aims the "VIGUM" in Online mode.

Grenades

Mk 2 hand grenade

The Mk 2 hand grenade is used by South American rebel soldiers.

Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade
A Mk 2 hand grenade is primed and thrown at Alpha Two.

Model 24 Stielhandgranate

In FPS mode, Delta One uses a futurized Model 24 Stielhandgranate.

Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade

Others

General Dynamics GAU-17/A

The General Dynamics GAU-17/A appear as a gun turret in FPS mode.

General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO

"Anti-Tank Gun"

In FPS mode, Delta One use an unknown "Anti-Tank Gun" gun turret.

See Also

Time Crisis Series
Time Crisis series Time Crisis  •  Time Crisis II  •  Time Crisis 3  •  Time Crisis IV  •  Time Crisis 5
Spin-off series Crisis Zone / Time Crisis: Crisis Zone  •  Razing Storm / Time Crisis: Razing Storm



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