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Difference between revisions of "Resident Evil: Village"
m (→"LEMI") |
(Collector's edition) |
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[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR - .45-70 Government]] | [[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR - .45-70 Government]] | ||
[[File:REV GMPLY 12.jpg|thumb|none|600px|The BFR as a weapon icon at the Duke's Emporium supply screen.]] | [[File:REV GMPLY 12.jpg|thumb|none|600px|The BFR as a weapon icon at the Duke's Emporium supply screen.]] | ||
+ | |||
+ | ==Colt 1851 Navy (Cartridge Conversion)== | ||
+ | What appears to be a [[Colt 1851 (Cartridge Conversion)]] with grooved cylinder, shortened loading lever, deep black trim, and pearl/ivory grips. | ||
+ | |||
+ | [[Image:Richards-navy-1851.jpg|thumb|none|400px|Colt 1851 Navy with a cartridge conversion. This is a reproduction of the gun used by [[Eli Wallach]] in ''[[The Good, The Bad, and The Ugly]]'' and imported by Cimmaron Arms.]] | ||
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+ | |||
+ | =Submachine Guns= | ||
+ | |||
+ | ==Custom Sa vz. 61 Skorpion== | ||
+ | Custom [[Sa vz. 61 Skorpion]] with long carbine barrel, drum magazine, and wooden buttstock in the style of [[SVD Dragunov]] (the standard Skorpion's fixed stock looks different). Its appearance may have been inspired by this version: [https://www.reddit.com/r/guns/comments/3v6aw0/i_made_a_9x18mm_%C5%A1korpion_drum_magazine_today/]. | ||
+ | |||
+ | [[File:CZ Vz.61.jpg|thumb|400px|none|Sa vz. 61 Škorpion - .32 ACP]] | ||
+ | |||
=Shotguns= | =Shotguns= |
Revision as of 16:23, 28 March 2021
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil: Village for current discussions. Content is subject to change. |
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Resident Evil: Village is a first-person survival horror video game, the tenth main installment of the Resident Evil series. It is a direct sequel to Resident Evil 7: Biohazard.
Set some years after the events in Louisiana, players once again control Ethan Winters, who is trying to live a quiet life with his Mia following the nightmare in Dulvey. Soon after welcoming their daughter Rosemary into the world, the Winters' peaceful existence is shattered when their former ally Chris Redfield kidnaps Rosemary for reasons unknown. Ethan heads to a mysterious Eastern European village to find his daughter and seek answers, but soon finds himself venturing into another terrifying journey.
The following weapons appear in the video game Resident Evil: Village:
Pistols
"LEMI"
The LEMI is a slightly altered CZ 2075 RAMI with the trigger guard and hammer of the CZ-83.
"Albert01 Chris"
The heavily modified Beretta 92FS "Samurai Edge" that appeared in the previous game returns for players who purchase the game's Deluxe Edition. It is now known as the "Albert01 Chris".
Revolvers
Magnum Research BFR
The Magnum Research BFR is seen as a weapon icon at the Duke's Emporium.
What appears to be a Colt 1851 (Cartridge Conversion) with grooved cylinder, shortened loading lever, deep black trim, and pearl/ivory grips.
Submachine Guns
Custom Sa vz. 61 Skorpion
Custom Sa vz. 61 Skorpion with long carbine barrel, drum magazine, and wooden buttstock in the style of SVD Dragunov (the standard Skorpion's fixed stock looks different). Its appearance may have been inspired by this version: [1].
Shotguns
Winchester M1897
The Winchester Model 1897 is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium.
Assault Rifles
AK Rifle
An AK-type rifle with a Magpul stock, suppressor, foregrip, red dot scope, and laser sight is seen as a weapon icon at the Duke's Emporium.
AR-15 Carbine
An unknown AR-15 carbine is seen as a weapon icon at the Duke's Emporium.
Bolt-Action Rifles
FR F2
The FR F2 is used by Ethan as his primary bolt-action rifle. The rifle doesn't have the black cheek rest.