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Tomb Raider III

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Tomb Raider III
TR3cover.jpg
Official Box Art
Release Date: 1998
Developer: CORE Design
Publisher: EIDOS
Series: Tomb Raider
Platforms: Playstation
PC
Genre: Action-adventure


Tomb Raider III: Adventures of Lara Croft is a British video game developed by now-defunct CORE Design and published by EIDOS, released on PC and PlayStation in 1998, with a mini-sequel The Lost Artifact (titled The Lost Artefact in Europe) released in 2000 for the PC. It was added to the PlayStation Network in 2009, and as a PC digital download from Steam and GOG in 2012. The 3rd instalment in the Tomb Raider series follows British archaeologist and explorer Lara Croft as she travels the world to discover pieces of an ancient meteorite made from a strange material that grants its users special powers. As Tomb Raider III and The Lost Artifact both use the same weapon models, they are both listed on this page.

A re-release titled Tomb Raider I-III Remastered was announced in September 2023 for release on February 14th 2024. I-III Remastered includes Tomb Raider, Tomb Raider II, and the expansions to all three games and optional enhanced graphics.


The following weapons appear in the video game Tomb Raider III:


Tomb Raider III: The Lost Artefact European box art. It says that there are five new levels when there are in fact six.

Handguns

Browning Hi-Power

As in previous titles, a pair of nickel plated Browning Hi-Power pistols serve as Lara's main weapons, with unlimited ammo and, like most of the weapons she uses in the game, an infinite magazine size. The models used in the artwork and FMVs differ in finish from the in-game models, the former being an all-nickel finish, whereas the in-game models feature black slides and nickel frames.

The Hi-Powers, Uzis and Desert Eagle are the only weapons Lara can use while crouching.

Nickel plated FN Browning Hi-Power - 9x19mm
In-game model.
In-game model of one of the Hi-Powers. Note the black slides, which differ from the all-nickel models used in the game's artwork.
Official game artwork, clearly showing the distinctive front of the Browning Hi-Power. Note the lack of sights and ejection port.
Lara with her two-tone Browning Hi-Powers drawn in The Lost Artifact.
Lara with her Browning Hi-Powers drawn in a promotional screenshot for the remaster.
Lara flips with her her Browning Hi-Powers in a promotional screenshot for the remaster.
Lara aims her dual pistols at an offscreen rattlesnake. Note the slight wear around the muzzle of both guns.

M1911 Variant

The Military Police officers in the High Security compound appear to be armed with a variant of the M1911 pistol with a nickel finish and wood grips. For the purposes of game balance (Ms Croft is unarmed for most of this level and relying on heavies beating the crap out of armed guards), they are extremely uncharacteristically weak in terms of firepower. Security guards in other sections of the game and Dr Willard in the Antarctica cutscenes is also armed with the same weapon.

Springfield Armory M1911-A1 Mil-Spec stainless with wood grips - .45 ACP
A guard lies with his 1911 on top of him having been beaten to death by three aforementioned heavies.
A guard holds his 1911 in Lost Artifact.

Beretta 92FS Inox

A Beretta 92FS Inox replaces the M1911 variant used by NPCs in the remaster. It is also used in the Tomb Raider II remaster with more accurate proportions.

Beretta 92FS Inox (US-made variant with black controls) - 9x19mm Parabellum
A closeup of the Beretta. Note the oddly short front end; while this might normally indicate that it was based on a 92FS Compact or other similar model, the relative proportions of the slide, barrel, and dust cover suggest that it's simply a somewhat cartoonishly-modeled 92FS.
The other side, giving a view of the gray grips and (surprisingly) non-mirrored textures. The in-game pistol features a flat-fronted trigger guard akin to the 92FS Vertec, though it lacks that variant's other characteristic features (in particular, an underbarrel rail). The safety is also on.

Flintlock Pistol

In an historical flashback FMV, a man on board Charles Darwin's HMS Beagle expedition is armed with a flintlock pistol.

British 1756 Light Dragoon Pistol - .68 caliber.
The man with the pistol.
Alternative view.

IMI Desert Eagle Mark VII

A single Desert Eagle Mark VII chambered in .50AE is used as Lara's secondary pistol in the game. The Desert Eagle is the MVP of Lara's arsenal, capable of killing a human enemy with two shots and an armored guard with three, whilst retaining the maneuverability of other one-handed weapons. This, combined with its relatively early in-game appearance and plentiful ammo pickups, makes it feel very unbalanced compared to the Shotgun and Uzis, which seem a little pointless in comparison. The in-game model features a nickel-plated slide and barrel, and a black frame, a finish rarely seen on Desert Eagles in real life. Also, there appears to be a hole underneath the muzzle whose purpose is not clear.

In a surprising bit of attention to detail, equipping the Desert Eagle still keeps the Browning Hi-Power or Uzi in Lara's left holster.

IMI Desert Eagle Mark VII with nickel finish - .44 Magnum
Desert Eagle from Tomb Raider III & Tomb Raider: Chronicles.
Desert Eagle from Tomb Raider III's artwork.
The Desert Eagle holstered with an Uzi in Lara's left holster.

IMI Desert Eagle Mark I

A wide-jawed American Military Police officer is shown with a Desert Eagle Mark I on the Nevada loading screen.

Satin nickel Magnum Research Desert Eagle Mark I - .357 Magnum.
Nevada loading screen.

Hybrid Desert Eagle

The Desert Eagle model in the remastered version appears to be a fictional model featuring elements from various Desert Eagle versions: the lack of rails for mounting optics on barrel like Mark I/Mark VII, fluted barrel from Mark XIX, ported barrel similar to the L5/L6, slide with taller cocking serrations from Mark XIX, and the teardrop-shaped safety button like the one on Mark I and newer Mark XIX models.

Desert Eagle Mk XIX in brushed chrome finish and with a muzzle brake - .50 AE
The Desert Eagle on the remastered Nevada loading screen.
Lara poses with the remastered Desert Eagle in a promotional screenshot showing off the new photo mode.
Lara with the Desert Eagle from the remaster. The fluted and ported barrel can be clearly seen here.
Lara holds the hand cannon.
The remastered Desert Eagle holstered.

Shotguns

Franchi SPAS 12

Lara's shotgun in the game is a short barreled Franchi SPAS-12, which can be seen by its distinctive foregrip and large vented heat-shield. The in-game model lacks a stock and also appears to have a hole in the front of the magazine tube, giving it the appearance of an "over and under" shotgun from the front. Although it has a combination action, it is only used as a pump-action shotgun by Lara.

Franchi SPAS-12 Short Barreled Version - 12 gauge. The in-game model has no stock.
The SPAS-12 from Tomb Raider III.

Mossberg 500 Cruiser

In lieu of the SPAS-12, the remaster uses the same shotgun as the previous games' remasters, a customized Mossberg 500 Cruiser.

Mossberg 500AT with pistol grip and custom choke - 12 gauge
Lara ponders her Mossberg. At full size, a tang safety is just barely visible, confirming that it's not the similar-looking Maverick 88.
The shotgun's other side; note the brown grip inserts, empty shell holder (which seems to just be textured on), and fictional set of receiver screws in place of the real deal's 3 pins.

Submachine Guns

Ingram MAC-10

Incorrectly referred to as "Uzis" in-game as in the previous games, a pair of MAC-10s are dual-wielded by Lara. Chambered in 9x19mm, these have the same power per shot as the Browning Hi-Power pistols, but are far more effective due to their increased rate of fire.

Ingram MAC-10 - 9x19mm
The in-game model. Note the transparent magazines (who seem to lack a follower).
Appearance in the In-game menu, note the incorrect "Uzi" label.
Artwork showing Lara holding a pair of MAC-10s
Holstered MAC-10 submachine guns in Lost Artifact with the grips vanishing, this doesn't happen in the remastered graphics.
The remastered MAC-10 submachine guns. Note how the magazine still lacks a follower but only the left side of the magazine is transparent now

Heckler & Koch MP5SD6

The Heckler & Koch MP5SD6 used in the game can be identified from its integrated silencer, retractable stock, and more modern pictogram trigger pack (aka "Navy" trigger pack), as opposed to the older "S-E-F" trigger pack found on earlier models. The in-game model is modeled with a shorter than normal 30-round magazine. However, there is no reloading required, as with most other weapons in the game. There also appears to be some kind of red-dot scope attached to the top of the weapon, but this does not function in-game. Oddly, despite using the same 9x19mm ammunition as the MAC-10s and Hi-Powers, this gun does far more damage per shot than the other two weapons as it is simply a new model with the same stats of the M16 from Tomb Raider II with the only exception being 60 bullets per pickup instead of 40. In a render for the game, Lara can be seen holding a different type of MP5SD, without the optical sight and also using the S-E-F trigger pack. Also, the suppressor on the is slimmer and longer than the real life MP5SD design.

While only used by Lara in the original game, a London Hitman in a cutscene in the remaster uses the MP5SD6 instead of the HK53A3 which was presumably done since his gun makes suppressed gunfire sounds.

Heckler & Koch MP5SD6 - 9x19mm
MP5SD from Tomb Raider III.
A render showing the different MP5SD design.
Lara examines a computer with the MP5SD6 slung to her back
The remastered MP5SD6 on the ground.
Lara fires her remastered MP5.
Lara lights up an offscreen hired gun in her sights.
The London Hitman at the end of Thames Wharf with his MP5SD6 in the remaster with it failing to fit in his hands.

Rifles

AKS-47-style Carbine

On the loading screen for the South Pacific Islands levels, a Royal Australian Air Force man is seen holding an AKS-style rifle with a shortened front barrel, including a gas cylinder which has apparently been truncated so it no longer sticks out of the front hand grip. This is rather odd, seeing as the Australian military use Steyr AUG rifles.

Type III AKS-47 with stock folded - 7.62x39mm
South Pacific Islands loading screen

Heckler & Koch HK53A3

Some of the Area 51 guards, RAAF soldiers and London Hitmen are armed with poorly-rendered Heckler & Koch HK53A3s (judging by the receiver and magazines) with laser sight attachments, clearly visible as red beams when they aim. They are also equipped with a scope attachment. If not careful, the player will get hit by the dying soldiers as they keep firing their weapon when falling down. These particular models were reused for the following entry in the series, Tomb Raider: The Last Revelation.

All enemies with assault rifles were nerfed in the remaster, firing only a single shot when dying instead of a 3-round burst.

Heckler & Koch HK53A3 - 5.56x45mm NATO
Lara kneels by a downed Area 51 security guard still clutching his HK53A3.
In the original game, RAAF soldiers use a HK53A3 without a scope and with a more curved magazine similar to the AKS from the loading screen.
R.X Tech soldiers appear with a visually suppressed (but using the same sounds as the normal version) HK53A3 in the final level.

Remastered Assault Rifle

The remaster replaces the HK53A3 with a new model that bears a strong resemblance to a stockless SIG-Sauer MCX Rattler. As with the Desert Eagle L5 from the first game's remaster, this is heavily anachronistic as the game takes place in 1998 while the Rattler was introduced in 2017.

SIG-Sauer MCX Rattler SBR - .300 Blackout
In the remaster, the RAAF soldier is seen with the new assault rifle both in the loading screen and gameplay used by Area 51 guards and Hitmen.
A remastered London Hitman with his rifle.
A dying remastered Area 51 soldier with his rifle.
A RX-Tech guard with his not-really-suppressed assault rifle.

Other man-portable weapons

Grenade Launcher

The in-game model of the hand-held grenade launcher appears to be based off the pistol-like model from Tomb Raider II, modified by adding an 8-round rotary chamber, like that of the Milkor MGL. The launcher essentially resembles a Milkor MGL with a shortened barrel and without the stock, foregrip and sights. Unlike TR2, the grenade launcher on this game does not have to be reloaded after every shot.

Milkor MGL fitted with Armson OEG reflex sight - 40x46mm.
M79 grenade launcher with pistol grip, similar to the one in the remaster - 40x46mm
In-game model. Note how there is a lack of any sort of front grip.
Lara using the grenade launcher to destroy a dog. Note how Lara is holding the weapon with her front hand behind the rotary chamber, due to the lack of a front grip.
The grenade launcher in the remaster, it uses the same M79-based model as the remaster of the second and has a visible grenade loaded in the inventory menu. (though oddly this grenade is only present in the inventory menu of both games.)
The remastered grenade launcher.

Carl Gustav M2 Recoilless Rifle

The Carl Gustav M2 Recoilless Rifle used by Lara in the game appears to have a dark blue finish, rather than the olive drab finish of the standard rifle. Like the Browning Hi-Power, the Carl Gustav also saw extensive service in the British Army.

Carl Gustav M2 - 84x246mm R
The Rocket Launcher from Tomb Raider III.
Lara holds the Carl Gustav.

Carl Gustav M3 Recoilless Rifle

The remastered version of the Rocket Launcher appears to based on the Carl Gustav M3 Recoilless Rifle variant instead.

Carl Gustaf M3 - 84x246mm R
Tomb raider 3 remastered Carl Gustav ground.jpg
Lara blows up a poor London Museum guard with her remastered Rocket Launcher.
Tomb raider 3 remastered Carl Gustav other side.jpg

Harpoon gun

Lara's Harpoon gun in the game is the same model from Tomb Raider II. It is also the only gun on the game that requires reloading, once every 4 shots.

Harpoon Gun in-game model.
Remastered Harpoon Gun.
Enemy Diver with his Harpoon Gun.
Remastered Diver with his Harpoon Gun.

Flamethrower

The flamethrower makes a return from Tomb Raider II, although in a different form. This time, it features a self-contained fuel tank and a very visible pilot light. Fortunately, the flamethrower-wielding R.X Tech Soldiers in this game are friendly to Lara in their first appearance though she will have to tangle with a hostile one in the final level.

R.X Tech soldier with flamethrower
The remastered flamethrower which clearly uses the assault rifle model as a base.

Mounted weapons

GE M134 Minigun

GE M134 Miniguns are mounted to the bottom of helicopters in the FMV sequence at the end of the game.

General Electric M134 - 7.62x51mm NATO
Minigun attached to the bottom of the helicopter.
One of the bad lads opens fire on Ms Croft's helicopter with the Minigun.

Machine gun turrets

In the High Security Compound and Area 51 levels are mounted dual machine guns that are activated by laser tripwires (colored green). Additionally, a machine gun turret appears in an FMV at the end of the game, which as well as having two Heavy Machine Guns, also appears to have a pair of pods for launching 2.75" missiles.

Lara examines the MG turret on the ceiling, making sure not to cross the lasers that will set it off, subjecting her to a fatal case of lead poisoning...
A remastered High Security Compound machine gun turret.
Ms Croft uses the Minigun on her helicopter to destroy the turret before it can blow her up.

Mk 19 grenade launcher

The Mk 19 Grenade Launcher appears at the end of the Crash Site level, mounted to a crashed Australian Air Force plane and used by Lara to kill some dinosaurs. Although the in-game model is out of proportion with the real Mk 19 - the barrel and spade grips are much too large compared to the receiver - it is still recognizable by the muzzle brake and the sliding mechanism directly behind the barrel.

While hard to notice with the original graphics, the barrel also rotates when firing and it fires rockets instead of grenades.

Mk 19 Grenade Launcher - 40x53mm
Mk 19 as it appears in-game.
Lara firing the MK 19 in the remaster.

SAM launchers

Some kind of Surface-Air Missile (SAM) launcher appears in the High Security Compound level. Another surface-air-missile is deployed against Croft's helicopter in the FMV at the end of the game.

Ms Croft admires the SAM launcher, considering a similar defense system for Croft Manor when she returns to England...
The remastered SAM Launcher.
SAM about to launch from a SAM battery. Where Willard got the cash for one of those is anyone's guess.

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