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Tomb Raider: Legend
Lara Croft Tomb Raider: Legend is the 7th game in the Tomb Raider series and served as the franchise's first continuity reboot. Published by Eidos Interactive, developed by British-owned U.S. studio Crystal Dynamics. The PS2, Windows, Xbox, and Xbox 360 versions were released in Europe on 7 April 2006 and in North America on 11 April 2006. The North American PSP version was released on 20 June 2006, the Nintendo GameCube, Game Boy Advance and Nintendo DS versions were released during November 2006 and the Mobile version was released in December 2006. The PS3 version was released in 2011.
Notably for the "main" PC/Console version, the game was originally intended for PS2 but received a "Next-Gen" 360 port with new models/textures that the PS3 version was based on, the PC version notably has the option to toggle "Next-Generation Content" on and off, which is the 360 port's visuals and models. (Though while the PC Port already has some visual errors/bugs with the Past-Gen Graphics, the Next-Generation Content setting on PC is infamously unfinished, with one infamous section of the Kazakhstan level almost always crashing and several sections with serious graphical bugs.)
This means most firearms in the game have two distinct models, depending on if the version is Next-Gen (or Next-Gen enabled on PC) or not.
The following weapons appear in the video game Tomb Raider: Legend:
Heckler & Koch USP Match
Called the "RGB Mach 5" in-game, Lara Croft's (voiced by Keeley Hawes) signature pistols are a pair of Heckler & Koch USP Matches, notable for their stylish barrel weights which allow for quicker follow up shots by counteracting muzzle climb. She keeps the pair of USP Matches prominently holstered on her thighs. The USP Matches have unlimited ammo in the game but Lara must reload them once they are empty. They hold 15 rounds per gun for a total of 30 by default, hinting that they're chambered in 9mm, and can be upgraded to 40 rounds (20+20), suggesting the use of 20-round magazines. In-game description of the weapon: Lara's signature companions. Ever reliable, ever lethal. Just like Lara. The twin pistols are counterbalanced to reduce recoil, and include custom capacity magazines.
Next Gen
Past Gen
Heckler & Koch HK94A3 (mocked up as MP5A3, Next Gen Submachine Gun)
The semi-automatic Heckler & Koch HK94A3 appears as the stand-in for the MP5A3. It has a shortened barrel and the full-auto firing position is also present, but the model lacks the magazine release paddle. This is a returning weapon from Tomb Raider III and Angel Of Darkness, however is not featured with either a scope or suppressor as before. Called "MG415 SMG" in the game and has a 40-round magazine, but the model shows a standard 30-round one. Only a few mercenaries and thugs carry the HK94A3, they prefer the more powerful assault rifle or shotgun.
MP5A3 (Past Gen Submachine Gun)
In stark contrast, the Past-Gen Submachine Gun appears to to be a genuine MP5A3.
M16
A version of the M16 rifle appears an unusable weapon in the Kazakhstan Base's armory, the model is identical regardless of Next/Past-Gen, considering the winter setting and Lara's brown jacket in this mission, this could potentially be a reference to Tomb Raider 2. (Where Lara had an M16A1 in the Snow wearing a brown jacket.)
Very early footage and hacking shows the M16 was originally a usable weapon but it was removed in the final game and reduced to just appearing in the armory.
Custom AR-15 Variant (Next Gen Assault Rifle)
The "RC650 Assault Rifle" most closely resembles a customized Colt Model 933. It has a standard handguard, a full-length top rail attached to the standard top rail, the current 6 position stock, an HK-like front sight, a top-mounted Laser Sight and flash suppressor of some sort. The model shows a 20-round magazine, but it carries 30 rounds in the game. Enemies normally spray the rifle fairly inaccurately, however they'll sometimes turn on the laser sight and fire a single percise shot that won't miss Lara if she's not behind cover/takes them out before they can fire.
FN SCAR-H (Past Gen Assault Rifle)
The Past-Gen version of the Assault Rifle is a first gen FN SCAR-H with a top-mounted laser sight and 3rd gen collapsible AR stock.
Mossberg 590 Mariner Cruiser (Next Gen Shotgun)
The Mossberg 590 Mariner Cruiser with a pistol grip and a Surefire dedicated for-end weapon-light appears as the "Shotgun". It is a very powerful weapon, it can take out mercenaries or animals with one shot if they are within the range of the weapon.
Mossberg 500 Cruiser (Last Gen Shotgun)
The Mossberg 500 Cruiser appears as the Last Gen Shotgun, unlike the Next Gen Mariner Cruiser, the Past Gen 500 Cruiser has the ejection port on both sides of the weapon.
RG-6 Grenade Launcher
The RG-6 grenade launcher appears as "Grenade Launcher" in Legend. Heavy mercenaries carry it in the later levels. It fires frag (hand) grenades like the ones Lara can throw, but it still uses it's own exclusive grenade launcher ammo, at a slow rate.
Sadly, it is undeniably the worst primary weapon, the grenades still don't explode on impact and the weapon is scarce and hard to come-by, meaning it has rare ammo and isn't very effective at using said limited ammo.
It inaccurately holds only 3 grenade at once, this is due to the fact that the weapon was originally being intended to be the GM-94 grenade launcher, this can seen in some leaked early versions of the game, where the GM-94 is the icon for the Grenade Launcher.
Past Gen
Wall Mounted Drone Gun
Appears in Japan at the relic smuggler's hideout. Has unlimited ammo and "auto-tracking" capability.
Fictional Heavy Machine Gun
Appearing to be a severely deformed DShK heavy machine gun or NSV heavy machine gun with most parts out of scale with one another, this .50 cal appears as a mounted turret with unlimited ammunition. Can be used by Lara but also enemy soldiers can use it too. The fictional HMG has a massive increase in accuracy and damage compared to Lara's handheld weaponry.
Dual Chaingun Turret
A fictional Dual Chaingun Turret appears only in the final level, it's capable of shooting through bulletproof shields (Whenever or not the Fictional Heavy Machine Gun can is unknown as shields and that turret are never in the same encounter) and still is a highly powerful turret like the HMG, however it often isn't used since Lara has Excalibur by this point, which has infinite uses and one-hit-kills enemies, including through shields.
Mk 2 Hand Grenade
Tomb Raider: Legend is the first game in the series to feature "hand grenades". In the previous games Lara could fire grenades only by using grenade launchers. Enemy mercenaries heavily use the Mk 2 hand grenades in the game. Lara can carry up to four on her belt. Very useful to take out enemies behind cover. Referred to as "JW33 fragmentation grenade". Enemies will occasionally refer to these as "Baseballs" when throwing them.