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Tomb Raider: The Angel of Darkness

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Tomb Raider: The Angel of Darkness
Official Box Art
Release Date: 2003
Developer: CORE Design
Publisher: EIDOS
Series: Tomb Raider
Platforms: PlayStation 2
Genre: Action-adventure

Tomb Raider: The Angel of Darkness is a 2003 video game developed by CORE Design and published by EIDOS Interactive. After Lara Croft's mentor Werner Von Croy is assassinated in his apartment in Paris, Lara must uncover the mystery behind his death whilst escaping from the French authorities and a clandestine organization that wants her dead. The Angel of Darkness appears on Wikipedia's worst video games list for its negative reception. Its bad publicity is considered to be the reason for Lara Croft Tomb Raider: The Cradle of Life's poor box office performance, and it led to EIDOS taking the development rights away from CORE Design, leading to the company's collapse. In terms of firearms, AoD is notably the first Tomb Raider game not to feature Lara's dual Browning Hi-Power pistols with unlimited ammunition, instead taking the Heckler & Koch USP models seen in the first two films.

The following weapons appear in the video game Tomb Raider: The Angel of Darkness:


Note: Every handgun model uses the same texture on both sides, granting unrealistic features for guns, such as an ambi slide release lever for the M1911A1, or an extractor that is present on both sides of the Hi-Power.


A nickel M1911A1 variant with front cocking serrations and black grips, known as the "M-V9" in the game. Fires 9mm rounds from a 12-round magazine. This is the first weapon Lara can obtain and is the standard weapon used by guards around Paris. The "Cleaner" uses two gold-plated M1911A1-type pistols with short barrels.

Some promo images depict the M-V9 with a scope and suppressor. It is worth noting that this version of the pistol is correctly shown with an extended barrel, what is likely supposed to represent a threaded barrel, a necessity for mounting suppressors.

Satin Nickel M1911A1 Pistol - .45 ACP
Inventory view. Here, it can be seen that the M1911A1's trigger guard is oversized and also it is missing its trigger and and a visible hammer.
Promo image of the suppressed variant.
The "Cleaner" with akimbo M1911A1's.

Heckler & Koch Mark 23

The Heckler & Koch Mark 23 is seen in the hands of French police during the first levels of the game. Not usable by Lara.

Heckler & Koch Mark 23 - .45 ACP
A French policeman "fights" the unarmed Lara with a Mark 23 pistol.

Heckler & Koch USP Match

The Heckler & Koch USP Match appears as the "Vector R-35", and features a grey slide and compensator. Chambered in .45 AUTO, but holds only 9 rounds instead of the correct 12. Dual USP Matches can be unlocked using cheats.

This is the first game in the series to feature the USP Match, mirroring their appearance is the 2001 movie, which became the signature handgun of Lara Croft in the later games, including Legend and Underworld.

Heckler & Koch USP Match - 9x19mm
Inventory view.
Kurtis takes Lara's USP Match.
A promotional image of Lara with dual USP Match pistols.

Luger P08

The Luger P08 appears in-game as the "Rigg 09". Holds 9 rounds instead of the correct 8. It is first seen pulled by Werner Von Croy in the intro of the game. It appears that the modeler used the USP Match's model and texture and modified it to look Luger-ish.

Luger P08 - 9x19mm
Inventory view.

Glock 17

The Glock 17 with full-auto conversion appears as the "Scorpion X" in the game, and holds 30 rounds in its standard-size magazine. It is worth noting that 30-rounder magazines don't even exist in real life, you would have to load a 31-round magazine with only 30 rounds. For an unknown reason, the extractor / loaded chamber indicator has a slightly glowing red color, as if it was some sort of LED. It is possible that the developers did not understand how that feature works; it is a physical indicator, not visual.

A modified variant with a threaded barrel (Glock 17 Pro) is seen on promo images, fitted with a sound suppressor. Dual Glock 17s can be unlocked using developer commands.

Glock 17 (3rd Generation) - 9x19mm
Inventory view.
Render of a suppressed Glock 17 Pro. Let's presume the extended barrel is supposed to represent the threads.

IMI/MRI Desert Eagle Mark VII

The Desert Eagle Mark VII in .50 Action Express appears as the "Desert Ranger" in the game. Has an incorrect 9-round capacity.

Desert Eagle Mark VII - .357 Magnum
Inventory view. Note that there is a weird Uzi-style switch on the grip where the serial number should be.

Browning Hi-Power

Kurtis Trent uses a nickel Browning Hi-Power pistol, known as the "Boran X". The game states that this pistol was custom-made by Kurtis (maybe by modifying an existing Hi-Power pistol). Holds an impossible 25 rounds in the magazine. This weapon can never be acquired by Lara.

Hard-chromed FN Browning Hi-Power with adjustable sights - 9x19mm
Inventory view.
Kurtis sneaks up on Lara with the Hi-Power in his hand.
Kurtis puts his Hi-Power to Lara's face.

Submachine Guns

Heckler & Koch MP5N

The H&K MP5N appears as the "Mag Vega". This is the standard weapon used by Cabal commandos and guards at the bio-research facility. Later it is seen in the hands of dead soldiers at the sanitarium. Sometimes is fitted with a Streamlight SL-20 flashlight mounted over the barrel in the style used by the SAS during the Iranian Embassy Siege.

Some promo images show the gun with a sound suppressor and scope, however there attachments are not available in the actual game.

Heckler & Koch MP5N - 9x19mm
Inventory view.
A Cabal member with an MP5N. That thing that looks like a scope is actually an Iranian Embassy Siege style Streamlight SL-20 flashlight.

PP-19 Bizon

The original version of the PP-19 appears as the "Viper SMG". It is first seen used by the "Cleaner", a hitman sent to take care of Lara at Von Croy's apartment. Chambered in 9x18mm Makarov, however it features and inaccurate 70-round magazine. This version of the Bizon holds 64 rounds in real life. Fitted with a suppressor and is shown without the stock. Again, it appears that the scope was cut from the final game.

PP-19 Bizon-1 with stock folded - 9x18mm Makarov
Inventory view. Probably the most accurately rendered gun in the whole game next to the USP Match's.
For an unknown reason, the PP-19's magazine shows up as a Desert Eagle's magazine in the inventory.


Mossberg 500 Cruiser

A Mossberg 500 Cruiser with a heat-shield appears as the "V-Packer" in the game. It is very effective against skeletons and guards wearing bulletproof vests. This is the only weapon in the game that does not have the same texture on both sides.

Mossberg 500 Cruiser with heat shield - 12 gauge
Inventory view.
A Mossberg 500 Cruiser on Lara's back.

Less-than Lethal

M26 Taser

The M26 Taser can be found at the storeroom in Renne's pawnshop in Paris. Appears as the "K2 Impactor", has a fully black body and is shown with no blast doors. Uses batteries as "ammo".

Advanced Taser M26
Inventory view.
Promotional image of a scoped M26 Taser.

Dart Gun

A magazine-fed, 4-shot dart gun of unknown model or make.

Inventory view.


M7A3 CS Grenade

M7A3 CS grenades are used by French police officers pursuing Lara during the first few levels. Later Cabal spec ops also use an M7A3 grenade to knock out the guards before infiltrating the Louvre.

M7A3 CS grenade
A Cabal member prepares to throw an M7A3 CS grenade into the vent system of the Louvre...
... and he drops the grenade with the safety pin still attached.

MK3A2 Hand Grenade

Some of the guards have MK3A2 offensive grenades on their belts, most notably during the first Prague level.

MK3A2 grenade
Some MK3A2 grenades circled in red.

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