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The Walking Dead: The Final Season

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The Walking Dead: The Final Season is a 2018 episodic video game developed by Telltale Games and later Skybound Games, and the fourth and final main game in The Walking Dead video game series, based on the comic book series of the same name. Taking place some years after The Walking Dead: A New Frontier, the game focuses on Clementine's efforts to raise young AJ in the post-apocalyptic world and coming to join with a group of troubled teenagers surviving out of their former boarding school. Their path leads them to encounter a hostile group of raiders led by a figure from Clementine's past.

The Walking Dead: Final Season (2018)


SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


The following weapons appear in the video game The Walking Dead: The Final Season:

Handguns

Smith & Wesson Model 36

Alvin Jr. regularly carries a Smith & Wesson Model 36 revolver with a rounded wood grip as his primary weapon throughout the game. At the beginning of Episode 1 "Done Running", he uses it to kill several walkers at the train station. When AJ, Clementine, and the others return there to pick up the remaining supplies, AJ draws his gun on Abel for the first time they meet, but Clementine orders him to let him go. In the finale of the first episode, Marlon grabs the gun from AJ to threaten him and Clementine as he tries to convince everyone in the school that Clementine killed Brody by constantly brandishing a gun. In Episode 2 "Suffer The Children", AJ uses his pistol to threaten Abel in the woods but loses it to him before the chase. In Episode 3 "Broken Toys" AJ retrieves his gun from the dying Abel and wants to shoot him, at his request, but he asks to "keep his face". The pistol barrel has the inscription "9mm", despite the fact the Model 36 is a .38 caliber revolver. The gun also bizarrely has an 8 shot cylinder despite in reality it holds only 5 shots. AJ notably makes it a habit of spinning the cylinder while he swings it open and shut, which the latter would cause wear to the crane.

Smith & Wesson Model 36 - .38 Special
The first seconds of the game show AJ with his new toy.
AJ counter-threatens Abel, a hostile survivor, with the revolver.
AJ points a gun at Marlon, but distractedly loses it.
Marlon holds the Model 36, notice the fictional logo.
Marlon points AJ's pistol at Clementine during their conflict in the finale of "Done Running".
Close-up of AJ's pistol.
Note the cylinder: it clearly holds more than 6 rounds.
AJ goes to shoot Abel, but he objects, wanting a cleaner death so he can "keep his face."

Colt M1911A1 (Two-Tone)

A hostile survivor named Abel uses a two-tone Colt M1911A1 when threatening Clementine and AJ in Episode 1 "Done Running". If the player decides to push Abel into a herd of walkers, he loses the pistol. However, regardless of the player's choice, in the second episode, Abel exchanges the Colt M1911A1 for a sawed-off shotgun. Lilly uses the same pistol when Clementine and AJ are captured on the S.S. Stewarts Fitzgerald in Episode 3 "Broken Toys". She points the M1911A1 at Clem so that she goes into the cell and does not do stupid things. Clementine and Helen also use an M1911A1 during the flashback to McCarroll Ranch in Episode 4 "Take Us Back".

Pre-War Colt M1911A1 - .45 ACP
Abel threatening Clementine and AJ.
The best close-up of a Abel's pistol.
Lilly points the gun on Clementine.
Close-up of a Lilly's 1911...
...and the other side.
Clementine hides behind her dead horse.
Clementine kills Rodney during the McCarroll Ranch flashback.
Depending on the player's choices, Clementine uses her pistol to alleviate the suffering of Lloyd at his own request.
Clementine holds her Colt. This also happens during the McCarroll Ranch flashback.
She also kills Eddie, who has been missing since "400 Days".
Clem with Colt M1911A1.
Mistaking Clementine for a raider, Helen tried to protect the children from her, which made Clementine kill her.

SIG-Sauer P250 Compact

Tenn snatches a SIG-Sauer P250 Compact from a Delta soldier named Gina to kill Lilly. However, she is able to briefly take control of the pistol. During a fight with Clementine, Lilly loses it again. AJ then picks up the dropped SIG-Sauer and kills Lilly (depending on the player's choice). In Episode 4 "Take Us Back", Sullene pulls out the same SIG-Sauer from a holster to shoot Clementine. In the same episode, Minerva uses the same pistol to kill several walkers and then attack Clementine, AJ, Tenn, and Louis/Violet on the bridge. After her death, AJ uses Minerva's gun to kill Tenn (depending on the player's choice). Later, he gives the gun to a wounded Clementine, who uses it for protection. Rodney, one of the McCarroll's ranchers, uses the SIG-Sauer P250 Compact during a flashback. After the time skip, AJ uses a pistol to kill an undead Tenn if he died on the bridge. This gun is an anachronism since the outbreak started in 2003 and the pistol was introduced to the US market in 2007.

SIG-Sauer P250 Compact - 9x19mm Parabellum
Tenn couldn't kill Lilly...
...but AJ can.
The other side of the gun. Note that the game model has the same grip as the later model P250.
Sullene pulls out the same SIG-Sauer.
Minerva fights off a horde of walkers.
Minerva uses her SIG-Sauer P250 Compact to attack Clementine and A.J.
Clementine picks up the pistol dropped from Minerva.
Clementine tries to neutralize the distraught Minerva.
AJ gives the gun to Clementine.
Clementine with Minerva's SIG-Sauer P250 Compact.
Mortally wounded Rodney points a pistol at Clementine.
AJ pulls out a gun...
...and points it at a undead Tenn (if he died on the bridge) in the game finale.

Glock 19

During a brief replay of the events of the previous games, a Glock 19 is featured in some important events.

Glock 19 (3rd Generation) - 9x19mm
Lilly aims a highly stylized drawing of a Glock 19 at Doug or Carley.
A graphic trace over of the last episode of Season 1, Clementine holds a Glock 19 as she remembers Lee's last moments...
Clementine holds her Glock 19 as she decides the fate of Kenny and Jane, again.

Heckler & Koch USP

During a brief replay of the events of the previous games, Carley holds what seems more like Heckler & Koch USP, not a Glock, despite the fact that in the first game, she used a Glock 19.

Heckler & Koch USP - 9x19mm Parabellum
Carley with her vaguely stylized gun. Note the trigger guard and grip with the magazine are too far back.

Shotguns

Sawed-Off Double Barrel Shotgun

In Episode 2 "Suffer the Children", Abel can be seen using a Sawed-Off Double Barrel Shotgun. He first uses it while chasing Clementine and AJ in the woods. The second time he uses it during the assault of Ericson's Boarding School by the Delta squad. Abel loses his shotgun while falling from the balcony and never uses it again.

Sawed-Off Double Barrel Shotgun - 12 gauge
Abel holding the shotgun while searching for Clementine and AJ.
Abel drops his sawed-off shotgun.
Abel points his shotgun at AJ.
Abel also uses his shotgun during the assault on Ericson's Boarding School.

Rifles

M1 Carbine

The M1 Carbine is used by almost all Delta members throughout the game. For the first time, the carbine appears in the hands of Lilly, who was last seen in the first season. In Episode 2 "Suffer the Children", Jonathan and Sullene both have rifles when they, along with Abel, Dorian, and Lilly, attack Ericson's Boarding School. Armando, Michael, Gad, and Gina, who first appear in Episode 3 "Broken Toys", are also armed with the same rifles. In Episode 4 "Take Us Back", Gina fires a rifle at the walkers, and after her death, Minerva picks up her rifle to kill Clementine.

M1 Carbine with heat shield, adjustable rear sight and 15-round magazine - .30 Carbine
Lilly points her M1 Carbine at Clementine's head during their first meeting in Season 4. Note the heat shield.
Lilly eases up on threatening Clementine with the M1 carbine once she recognizes her.
Lilly tries to hit Clementine and AJ during a forest chase.
Yonatan in the background points his rifle at Clementine during the siege of Ericson's Boarding School.
Lilly points her carbine at Clementine during the assault on Ericson's Boarding School.
Close-up of Lilly's M1 Carbine.
Gina fires an M1 carbine during an attack by a herd of walkers.
Gad reloads his rifle.
Another Delta member named Michael also holds the M1 Carbine.
The M1 Carbine also briefly appears in the hands of another Delta member named Armando.
Gad and Sullene hold rifles when Clementine, AJ, James, and Tenn are captured.
In Episode 4 "Take Us Back", Gina fires a rifle at the walkers.
Minerva fires a carbine that belonged to Gina a minute ago.

MAS-49/56

Dorian uses a MAS-49/56 for sniper support during the assault on the school. A Delta member named Gad also holds the MAS-49/56 when Clementine spots him. When Sullene returns to Lilly, she exchanges an M1 Carbine for a MAS-49/56.

MAS-49/56 with APX L806 scope - 7.5x54mm French
Dorian with a MAS-49/56 in a tree.
A better shot of Dorian's rifle.
A close-up of the APX sight.
Gad patrols the dock holding a rifle.
Sullene holds the MAS-49/56 with an APX L806 scope.

AK-47

One of the Delta members named Michael fires an AK-47 at walkers in Episode 3 "Broken Toys". Eddie also uses AK-47 in flashback to McCarroll Ranch in Episode 4 "Take Us Back".

AK-47 Type III - 7.62x39mm
Michael fires an AK-47 at walkers.
Eddie from "400 Days" shoots unknown attacker.
The dropped AK.

Other

MK 2 Hand Grenade

Clementine and AJ nearly get killed by a trap rigged with an MK 2 Hand Grenade in Episode 1 "Done Running". In Episode 4 "Take Us Back", seeing how Clementine kills Gina, Minerva picks up a MK 2 grenade from the ground and throws it at the Clementine

Mk 2 Hand Grenade
The booby trap is seen when Clementine opens the hatch.
The grenade about to go off in a matter of seconds.
Minerva picks up the grenade from the ground...
...and a second later it falls a couple of meters from Clementine.

Molotov Cocktail

Abel throws a Molotov Cocktail at Clementine and AJ when they block the main staircase at the school. Lilly also uses a Molotov Cocktail to block Clementine's path during Delta's retreat.

Abel throws a Molotov cocktail at Clementine.
Lilly's Molotov cocktail.

Compound Bow

Marlon initially threatens Clementine with a compound bow when she threatens Tenn in Episode 1 "Done Running". Marlon uses his bow to hunt in the same episode. Violet uses this bow after Marlon's death to escort Clementine and AJ to the border. When she and Louis witness Lilly and Abel attacking Clementine, Violet can shoot Delta members depending on the player's choice. Clementine takes this bow and uses it as one of her primary weapons for the rest of the game. She uses it extensively during the defense of the school and when the group goes to rescue Violet (or Louis), Omar, and Aasim from Delta's captivity. Gad tries to snatch the bow from the hands of Clementine during the assault on the ship. After detonating a bomb in the boiler room, Clementine temporarily loses her bow. Gad picks up it and attacks Clementine, but dies. During the fight between Minerva and Clementine, the bow falls from the bridge and no longer appears.

Marlon in the background with the bow at the ready.
Marlon with his bow on the hunt.
Violet holds Marlon's bow.
Violet takes aim at Lilly in "Suffer The Children".
Clementine takes aim at Lilly.
Clementine shoots a walker during the defense of Ericson's Boarding School.
Close-up of Marlon's bow lying on the ground.
Clementine takes aim at a member of the Delta.
Gad fights with Clementine for Marlon's bow.
The bow falls from the bridge.

Handmade Hunting Bow

Willie, Aasim, and other children use bows while hunting. Louis, Willie, and Violet also use bows to protect the school. Willie also carries the same bow when scouting the S.S. Stewarts Fitzgerald.

Aasim kills a weakened walker with the bow.
Aasim with the bow.
Louis and Violet shoot bows.
Willie with the bow.
A better view of Willie's bow.

Crossbow

Some members of the Delta, such as Michael, Dorian, and Minerva, carry homemade crossbows. One of them (it is impossible to say who exactly) fires a crossbow during the attack by a horde of walkers. Minerva points the crossbow at Clementine when she comes to rescue Oscar, Aasim, and Louis (or Violet, depending on the player's choice). When they have a fight, Minerva loses the crossbow, after that there are two cases: if in the second episode Clementine saves Louis, then he picks up the crossbow and accidentally kills Dorian. If the player chooses to save Violet, then she shoots Minerva in the shoulder so that Clementine can save AJ. If Armando survives Episode 3 "Broken Toys", he fights the walkers along with other Delta survivors using a crossbow.

Clementine spots Michael with a crossbow while scouting.
Minerva with her crossbow.
Minerva points the crossbow at Clementine on Lilly's orders.

Willy's makeshift bomb

Clementine's group comes up with a plan to make a makeshift bomb and plant it in the boiler of the Delta's ship. The player is given the opportunity to independently name the bomb.

Clementine checks the bomb's development.
Violet with the prepared bomb.

Mitch's bomb

Mitch and Willie decide to create a makeshift bomb that can help them defend the school.

Mitch plants a makeshift bomb on Delta's wagon.

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