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Difference between revisions of "The Division 2"
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The classic [[M1911A1]] returns as a usable pistol. | The classic [[M1911A1]] returns as a usable pistol. | ||
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | [[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | ||
+ | |||
+ | ==Desert Eagle Mark XIX== | ||
+ | A new usable pistol in the game is the [[Desert Eagle Mark XIX]]. Has an 8-round capacity. | ||
+ | [[File:Deser Eagle XIX 50AE Picatinny.jpg|thumb|none|400px|Magnum Research Desert Eagle Mark XIX - .50 AE]] | ||
==Smith & Wesson M&P45== | ==Smith & Wesson M&P45== | ||
Line 83: | Line 87: | ||
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|500px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] | [[Image:IMI CTAR-21 Tavor.jpg|thumb|none|500px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] | ||
[[File:The Division 2 CTAR-21.jpg|thumb|none|600px|Preview of the CTAR-21.]] | [[File:The Division 2 CTAR-21.jpg|thumb|none|600px|Preview of the CTAR-21.]] | ||
+ | |||
+ | ==Desert Tech Micro Dynamic Rifle== | ||
+ | The [[Desert Tech Micro Dynamic Rifle]] appears in The Division 2 as the "Urban MDR". | ||
+ | [[file:Desert Tech MDR.jpg|thumb|400px|none|Desert Tech Micro Dynamic Rifle - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014: the current version has charging handles on both sides rather than a single reversible one, a flat-faced trigger, and a redesigned ejection port which is less raised and has a dust cover.]] | ||
+ | |||
+ | ==FAMAS Valorisé== | ||
+ | The [[FAMAS Valorisé]] returns as the "FAMAS 2010". | ||
+ | [[File:Famas Valorisé.jpg|thumb|none|400px|FAMAS Valorisé with EOTech sight - 5.56x45mm]] | ||
==FN FAL G== | ==FN FAL G== | ||
Line 88: | Line 100: | ||
[[Image:Fn fal g series.jpg|thumb|none|500px|FN FAL G Series - 7.62x51mm NATO]] | [[Image:Fn fal g series.jpg|thumb|none|500px|FN FAL G Series - 7.62x51mm NATO]] | ||
[[Image:DIVISION2 FAL 1.jpg|thumb|600px|none|A resistance member guards one of the friendly settlements with an FAL.]] | [[Image:DIVISION2 FAL 1.jpg|thumb|600px|none|A resistance member guards one of the friendly settlements with an FAL.]] | ||
+ | |||
+ | ==FN SCAR-L== | ||
+ | [[file:FN SCAR-L (Standard).jpg|thumb|none|500px|FN SCAR-L - 5.56x45mm NATO]] | ||
==Heckler & Koch G36V== | ==Heckler & Koch G36V== | ||
Line 104: | Line 119: | ||
==SIG Sauer SIG716== | ==SIG Sauer SIG716== | ||
− | The SIG Sauer SIG716 | + | The [[SIG-Sauer 716 Series|SIG Sauer SIG716]] returns from the first game. It is no longer an exotic weapon, like the "Devil" and "Heel" were in the original game. It is classified as a rifle. |
− | [[ | + | [[Image:SIG716G2 Patrol.jpg|thumb|none|500px|SIG Sauer SIG716G2 Patrol - 7.62x51mm NATO]] |
[[File:The Division 2 SIG716.jpg|thumb|none|600px|Preview of the SIG 716.]] | [[File:The Division 2 SIG716.jpg|thumb|none|600px|Preview of the SIG 716.]] | ||
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The [[L86A2]] appears in game as the "Military L86 LSW". | The [[L86A2]] appears in game as the "Military L86 LSW". | ||
[[File:L86A2.jpg|thumb|none|500px|L86A2 with SUSAT scope - 5.56x45mm NATO]] | [[File:L86A2.jpg|thumb|none|500px|L86A2 with SUSAT scope - 5.56x45mm NATO]] | ||
+ | |||
+ | == FN M249-E2 SAW == | ||
+ | The [[M249|M249-E2]] appears in game as the "M249 B". | ||
+ | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|500px|FN M249-E2 SAW - 5.56x45mm NATO]] | ||
+ | |||
+ | ==M60 Machine Gun== | ||
+ | An original [[M60 Machine Gun]] appears in the game as the "Classic M60". | ||
+ | [[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | ||
== RPK-74 == | == RPK-74 == | ||
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Introduced alongside a new category of high caliber anti-material rifles, the [[McMillan TAC-50]] has been featured prominently in pre-release media for the game. It is housed in a Cadex stock, similar to the one added to ''[[Ghost Recon: Wildlands]]''. | Introduced alongside a new category of high caliber anti-material rifles, the [[McMillan TAC-50]] has been featured prominently in pre-release media for the game. It is housed in a Cadex stock, similar to the one added to ''[[Ghost Recon: Wildlands]]''. | ||
[[File:TAC-50 Cadex.jpg|thumb|none|500px|McMillan TAC-50 in a Cadex Dual Strike chassis - .50 BMG]] | [[File:TAC-50 Cadex.jpg|thumb|none|500px|McMillan TAC-50 in a Cadex Dual Strike chassis - .50 BMG]] | ||
+ | |||
+ | == Remington 700 == | ||
+ | The [[Remington 700]] returns in the sequel. | ||
+ | [[Image:Remington_700_BDL.jpg|thumb|none|500px|Remington 700 - .308 Winchester]] | ||
==SVD== | ==SVD== | ||
Line 151: | Line 178: | ||
[[Image:SVD_Rifle.jpg|thumb|none|500px|SVD - 7.62x54mmR]] | [[Image:SVD_Rifle.jpg|thumb|none|500px|SVD - 7.62x54mmR]] | ||
− | = | + | =Other Weapons= |
+ | ==Heckler & Koch P2A1 Flare Gun== | ||
+ | The [[Heckler & Koch P2A1 Flare Pistol]] is used to call in the extraction chopper in the "Dark Zone", or to call in reinforcements during a control point side mission. | ||
+ | [[Image:H&K P2A1.JPG|350px|thumb|none|Heckler & Koch P2A1 Flare Pistol - 26.5mm]] | ||
+ | |||
== Milkor Mark 14 == | == Milkor Mark 14 == | ||
The [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14 MGL]] returns from the previous game, though it is now available for use with one of the player classes. | The [[Milkor MGL#Mark 14 / M32A1|Milkor Mark 14 MGL]] returns from the previous game, though it is now available for use with one of the player classes. |
Revision as of 20:45, 8 February 2019
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
The following weapons appear in the video game The Division 2:
Handguns
Beretta M9
The Beretta M9 is the starting sidearm in the game. It appears under the name "Military M9".
Beretta Px4 Storm
The Beretta Px4 Storm appears in game as the "Px4 Storm Type F".
Colt M1911A1
The classic M1911A1 returns as a usable pistol.
Desert Eagle Mark XIX
A new usable pistol in the game is the Desert Eagle Mark XIX. Has an 8-round capacity.
Smith & Wesson M&P45
The Smith & Wesson M&P45 returns as the "First Wave PF45".
Smith & Wesson Model 686
The Smith & Wesson Model 686 returns as a usable revolver.
Submachine Guns/Carbines
Heckler & Koch MP5A4
The Heckler & Koch MP5A4 appears as the MP5A2.
Heckler & Koch MP7A2
The Heckler & Koch MP7A2 appears as the "MP7"'. Once again, tt is modeled with a 40-round magazine but only holds a default of 20 rounds.
Heckler & Koch USC
The Heckler & Koch USC appears as the "USC .45 ACP" and is classified as a rifle. Also returns with an incorrect capacity of 20+1 rounds, but it is now correctly limited to semi auto fire.
Intratec TEC-9 Mini
PP-19 Bizon-2
The PP-19 Bizon-2 returns from the first game unchanged.
SIG-Sauer MPX
Like most exotic weapons of the original game, the SIG-Sauer MPX - known as "The House" previously - returns as a standard weapon.
SOCIMI Type 821
The SOCIMI Type 821 returns as the Black Market T821.
Assault Rifles/Battle Rifles
AKM
The AKM returns from the prequel, this time with a correct name.
Colt M4A1
The M4A1 returns.
Colt M16A2
The M16A2 is classified as a rifle and is depicted with a correct 3-round burst fire mode.
CTAR-21
The CTAR-21 appears as one of the newest assault rifles added in The Division 2.
Desert Tech Micro Dynamic Rifle
The Desert Tech Micro Dynamic Rifle appears in The Division 2 as the "Urban MDR".
FAMAS Valorisé
The FAMAS Valorisé returns as the "FAMAS 2010".
FN FAL G
The FN FAL G returns as the "FAL". This time it fires correctly in full auto mode.
FN SCAR-L
Heckler & Koch G36V
The full-size Heckler & Koch G36V with a top rail appears in The Division 2 as the "Military G36".
Patriot Ordnance Factory P416
The Patriot Ordnance Factory P416 is the starting primary weapon in the private beta.
Remington ACR
The ACR returns from the first game, Division Agent Kelso carries an ACR with an AR-15 style carrying handle. It is known as the "ACR SS" and is limited to semi-auto fire.
SIG Sauer SIG716
The SIG Sauer SIG716 returns from the first game. It is no longer an exotic weapon, like the "Devil" and "Heel" were in the original game. It is classified as a rifle.
War Sport LVOA-S
The War Sport LVOA-S returns as the "LVOA-C". It is now classified as a rifle (meaning that it is limited to semi-auto fire) and holds 40 bullets by default.
Shotguns
AA-12
The AA-12 returns from the first game as a common weapon drop as the ACS-12, it uses the same moniker as it appeared in Ghost Recon: Wildlands. By default it comes with a 20-round drum magazine and is fully animated.
Benelli M4
Side by Side Double Barreled Shotgun
A side by side double barreled shotgun based on a L.C. Smith Double Barreled Shotgun is available in the game as the "Double Barrel Shotgun".
Remington 870
The Remington 870 returns.
Machine Guns
Enfield L86A2
The L86A2 appears in game as the "Military L86 LSW".
FN M249-E2 SAW
The M249-E2 appears in game as the "M249 B".
M60 Machine Gun
An original M60 Machine Gun appears in the game as the "Classic M60".
RPK-74
The RPK-74 is available in game as the "Classic RPK-74".
Sniper Rifles
DSR-1
The DSR-1 is a new addition to the SHD's arsenal.
McMillan TAC-50
Introduced alongside a new category of high caliber anti-material rifles, the McMillan TAC-50 has been featured prominently in pre-release media for the game. It is housed in a Cadex stock, similar to the one added to Ghost Recon: Wildlands.
Remington 700
The Remington 700 returns in the sequel.
SVD
The SVD appears in The Division 2 as the "Surplus SVD".
Other Weapons
Heckler & Koch P2A1 Flare Gun
The Heckler & Koch P2A1 Flare Pistol is used to call in the extraction chopper in the "Dark Zone", or to call in reinforcements during a control point side mission.
Milkor Mark 14
The Milkor Mark 14 MGL returns from the previous game, though it is now available for use with one of the player classes.
Mounted Weapons
Dillon Aero M134 Minigun
Mounted at various checkpoints and control points. Can be used by the player.