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Difference between revisions of "The Walking Dead: Saints & Sinners"
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[[File:TWDSS Levergun 2.jpg|600px|thumb|none|The Tourist takes a look at their curiously high-powered lever-action. ]] | [[File:TWDSS Levergun 2.jpg|600px|thumb|none|The Tourist takes a look at their curiously high-powered lever-action. ]] | ||
[[File:TWDSS Levergun 3.jpg|600px|thumb|none|Turning over the rifle reveals the loading gate. ]] | [[File:TWDSS Levergun 3.jpg|600px|thumb|none|Turning over the rifle reveals the loading gate. ]] | ||
+ | [[File:TWDSS Levergun 4.jpg|600px|thumb|none|Drawing a bead on a Walker through the rifle's ramshackle crosshair irons. ]] | ||
+ | [[File:TWDSS Levergun 5.jpg|600px|thumb|none|Cycling the action. ]] | ||
+ | [[File:TWDSS Levergun 6.jpg|600px|thumb|none|The Tourist crams a new round into the rifle's side gate. This is the lever-action's most obvious shortcoming when compared to its magazine-fed bolt-action brother. ]] | ||
=Shotguns= | =Shotguns= | ||
==12 Gauge Double Barreled Shotgun== | ==12 Gauge Double Barreled Shotgun== | ||
A side-by-side [[12 Gauge Double Barreled Shotgun]] is the first longarm available to the player. While bulky, low-capacity, and not very durable, the double-barrel can send two powerful blasts of shot downrange in a pinch and is especially useful against hordes of Walkers. | A side-by-side [[12 Gauge Double Barreled Shotgun]] is the first longarm available to the player. While bulky, low-capacity, and not very durable, the double-barrel can send two powerful blasts of shot downrange in a pinch and is especially useful against hordes of Walkers. | ||
+ | [[File:IGA-Coach-Gun.jpg|450px|thumb|none|Stoeger/IGA Coach imported side by side shotgun - 12 gauge]] | ||
+ | [[File:TWDSS DoubleBarrel 1.jpg|600px|thumb|none|The Double-Barreled Shotgun as it appears in-game. ]] | ||
+ | [[File:TWDSS DoubleBarrel 2.jpg|600px|thumb|none|The left side of the double-barrel. Note the exaggeratedly large front bead sight.]] | ||
+ | [[File:TWDSS DoubleBarrel 3.jpg|600px|thumb|none|The other side. As is to be expected, the shotgun is largely symmetrical. ]] | ||
+ | [[File:TWDSS DoubleBarrel 4.jpg|600px|thumb|none|While this shot was supposed to be of the player drawing a bead on an approaching zombie, sometimes life comes at you fast. ]] | ||
+ | [[File:TWDSS DoubleBarrel 5.jpg|600px|thumb|none|Pulling the trigger provides the expected, if gory, result. ]] | ||
+ | [[File:TWDSS DoubleBarrel 6.jpg|600px|thumb|none|In another area of New Orleans, the Tourist breaks open the shotgun for reloading. This is done not by operating the top lever but by pressing the weapon's safety with the thumb. A pair of shells is (occasionally, due to a bug) ejected when this happens. ]] | ||
+ | [[File:TWDSS DoubleBarrel 7.jpg|600px|thumb|none|Examining one of the 12 gauge shells used by the weapon. It is somewhat out-of-scale, especially compared to the bore of the shotgun's barrels. ]] | ||
+ | [[File:TWDSS DoubleBarrel 8.jpg|600px|thumb|none|The shotgun is closed with, as any true action hero would, a flick of the wrist. ]] | ||
+ | [[File:TWDSS DoubleBarrel 9.jpg|600px|thumb|none|A broken double-barreled shotgun. The weapon's stock has a massive bite mark in it and the right chamber is catastrophically blown apart.]] | ||
===(R) "Fat Tuesday"=== | ===(R) "Fat Tuesday"=== | ||
+ | One of three sawed-off double barreled shotguns added in ''Retribution'', "Fat Tuesday" is a cut-down shotgun decorated with multicolored tape, strings of beads, and some engravings introduced in the ''Payback Edition Upgrade'' DLC. | ||
+ | [[File:SS311A sawed-off-2.jpg|450px|thumb|none|Photoshopped Sawed-off Savage/Stevens 311A - 12 gauge]] | ||
+ | |||
===(R) "Sawed-Off Shotgun"=== | ===(R) "Sawed-Off Shotgun"=== | ||
+ | The "Sawed-Off Shotgun" is a crude sawed-off double barreled shotgun constructed from junk. Introduced in ''Retribution'', it features a ring trigger and a handguard and stock fabricated from rough bits of wood and scrap metal. It has very poor durability but, unlike the standard double-barrel, can be used effectively with only one hand and fits into the player's hip holster or a small backpack slot. | ||
+ | |||
===(R) "The Chicago Way"=== | ===(R) "The Chicago Way"=== | ||
+ | "The Chicago Way" is an upgraded version of the homemade sawed-off shotgun with much higher durability. It, like the "Fat Tuesday", is a modified full-length shotgun with cut-down stock and barrels. | ||
==Benelli Supernova== | ==Benelli Supernova== | ||
+ | The [[Benelli Supernova]] appears in ''TWD: S&S'' as the "Nova 1014" (a moniker that combines shotgun's real name with the [[Benelli M4]]'s U.S. military designation). It can hold 7+1 rounds at a time (thanks to a custom magazine tube extension) and is a powerful weapon for taking down large swarms of zombies, combining a large magazine tube with high durability and a semi-tight spread of devastating shot. | ||
+ | [[File:Benelli Supernova Tactical.jpg|450px|thumb|none|Benelli Supernova Tactical with telescopic stock - 12 gauge]] | ||
+ | [[File:TWDSS Supernova 1.jpg|600px|thumb|none|The Benelli Supernova as it appears in-game. While the HK416 stock haphazardly grafted to the rear of the weapon is crude, it's better than nothing.]] | ||
+ | [[File:TWDSS Supernova 2.jpg|600px|thumb|none|Assessing the left side of the pump-action shotgun. ]] | ||
+ | [[File:TWDSS Supernova 3.jpg|600px|thumb|none|The right side. ]] | ||
+ | [[File:TWDSS Supernova 4.jpg|600px|thumb|none|While the Supernova's Picatinny rail serves no purpose in-game, its ghost-ring irons are satisfactory. ]] | ||
=Unusable= | =Unusable= |
Latest revision as of 19:12, 18 March 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:The Walking Dead: Saints & Sinners for current discussions. Content is subject to change. |
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The Walking Dead: Saints & Sinners is a 2020 virtual reality (VR) title based on the 2003 comic The Walking Dead. The game takes place in a flooded, zombie-infested New Orleans where two factions, the Tower and the Reclaimed, squabble for control over the few remaining areas of dry land. The gem of NOLA, however, is the "Reserve", a cache of military supplies rumored to contain massive stockpiles of food, medicine, and weaponry. One of many drawn to NOLA in search of the Reserve, the player ("The Tourist") must fight off zombies, cooperate with survivors, and craft gear from scavenged junk to survive.
A sequel titled The Walking Dead: Saints & Sinners - Chapter 2: Retribution was released on March 21, 2023. As its name would suggest, it is essentially a full-sized expansion to the original Saints & Sinners, taking the exact same map, gameplay, and even save file (if the player so desires) as the first game and introducing new game mechanics, locations, enemy types, and weapons. The firearms added in Retribution (marked with (R)) will be included in this page as well.
The following weapons appear in the video games The Walking Dead: Saints & Sinners and The Walking Dead: Saints & Sinners - Chapter 2: Retribution:
Overview
As the player explores the world of TWD: S&S , they can gather various "junk" items ranging from broken guns to books and old shoes. By bringing these items back to their home base, the player can break them down into their base resources, which in turn be used to craft equipment, weapons, and medicine at specialized workbenches. While various firearms can be crafted by the player, the weapons are exceptionally crude in both appearance and function, exploding catastrophically (Far Cry 2-style) after only several magazines. Ammunition can be found rarely as loot or, similarly, crafted by the player.
Firearms in TWD: S&S are fragile, loud, and powerful. A single headshot from any gun is enough to drop a zombie, but each weapon's low maximum durability and the rarity of ammunition means that the player needs to make each shot count. When low on durability, some weapons can experience malfunctions (failure to eject, specifically), requiring the player to manually cycle the weapon to chamber the next round.
Handguns
".30 Revolver"
The first firearm the player can craft is the ".30 Revolver", a nondescript revolver chambered in .30 Carbine. The least durable and least powerful (despite its caliber) of the handguns, it serves as a handy tool during the early-game for dispatching Walkers and hostile survivors alike at range.
".45 Revolver"
The ".45 Revolver" is essentially a scaled-up version of the .30 Revolver and is, therefore, similarly generic. The ".45" is short for .45 ACP, according to the weapon's ammunition boxes; as a rimless cartridge, .45 ACP is not a terribly common chambering for revolvers. It is the game's magnum revolver, dealing much more damage per shot than the .30 Revolver (despite the fact that .30 Carbine is more powerful than .45 ACP) and possessing a much higher base durability. Its ammunition, however, is more expensive to craft and harder to find as loot.
Beretta M9
The Beretta M9 is the final (and most effective) handgun available to the player. Known in-game as the "FS92M", the semi-automatic handgun offers a sizeable magazine (16 rounds of 9x19mm Parabellum), high durability, and an easy reloading procedure. The Beretta, unlike the revolvers, however, can malfunction when it becomes low on durability.
(R) "The Blessing"
Added in the Payback Edition Upgrade DLC for Retribution, "The Blessing" is an ornately-decorated version of the Beretta M9 from the first game.
Colt Python
The Tourist Edition DLC for TWD: S&S introduced three new weapons, including "The Sheriff", a Colt Python with identical performance to the .45 Revolver. This weapon is a reference to the character Rick Grimes (a Sheriff's Deputy who prominently uses a Python) from the AMC television series The Walking Dead.
Submachine Guns
(R) IMI Micro Uzi
The IMI Micro Uzi was added in Chapter 2 - Retribution and is known as the "Custom SMG". It incorrectly uses .380 ACP ammunition and holds 40 rounds per magazine (despite having been modeled with a 20-round magazine.)
(R) Ingram MAC-11
A finely-engraved Ingram MAC-11 known as "The Devil's Paintbrush" was added in Retribution. It serves as a direct upgrade to the Micro Uzi, holding the same number of rounds (40, despite the 16-round magazine) while possessing higher durability and better iron sights. The MAC-11 is also, rather curiously, the only exclusively one-handed firearm in the entire series.
Rifles
"Bolt-Action Rifle"
A generic bolt-action rifle firing "7.62" ammunition (actually 7.62x39mm, according to the boxes the ammunition is stored in) can be crafted by the Tourist. It can hold 6+1 rounds per magazine. While powerful, accurate, and capable of penetrating the armored headgear worn by some elite Walkers and survivors, the bolt-action rifle is bulky, slow to operate, lacking in durability, and has expensive ammunition, which limits its effectiveness against the garden-variety Walkers seen throughout the game.
(R) "Vera .416 Express"
An upgraded version of the standard bolt-action rifle, the "Vera .416 Express" is a fancy bolt-action hunting rifle chambered in .416 Ruger that was introduced in Retribution. Alternatively referred to as the "Elephant Gun" or "Safari Rifle", the Vera offers even higher damage per shot than the standard bolt-action at the cost of one less bullet in the magazine, more expensive ammunition, and harder-to-use iron sights.
Heckler & Koch HK416
The Heckler & Koch HK416 appears in-game as the "AR-416". It holds 30 rounds of 5.56x45mm ammunition per magazine and has the ability to fire semi-automatically, fully-automatically, or in three-round bursts. Arguably the most powerful weapon available to the player, the HK416 is an accurate, durable, high-capacity solution to any threat, living or (un)dead. It can only be crafted at the very end of the game, however, so it is far from an "instant win" button.
"Lever-Action Rifle"
A generic cut-down lever-action rifle (seemingly inspired by the Winchester Model 1866 "Yellow Boy") appears in-game as a craftable firearm. Side-loading and top-ejecting, the lever-action uses the same 7.62x39mm ammunition as the bolt-action rifle and can hold up to 12+1 rounds at a time. With its superior handling, magazine capacity, and durability, the lever-action rifle is essentially a straight upgrade to the bolt-action rifle and serves as an unparalleled tool for cutting down armored enemies at range.
Shotguns
12 Gauge Double Barreled Shotgun
A side-by-side 12 Gauge Double Barreled Shotgun is the first longarm available to the player. While bulky, low-capacity, and not very durable, the double-barrel can send two powerful blasts of shot downrange in a pinch and is especially useful against hordes of Walkers.
(R) "Fat Tuesday"
One of three sawed-off double barreled shotguns added in Retribution, "Fat Tuesday" is a cut-down shotgun decorated with multicolored tape, strings of beads, and some engravings introduced in the Payback Edition Upgrade DLC.
(R) "Sawed-Off Shotgun"
The "Sawed-Off Shotgun" is a crude sawed-off double barreled shotgun constructed from junk. Introduced in Retribution, it features a ring trigger and a handguard and stock fabricated from rough bits of wood and scrap metal. It has very poor durability but, unlike the standard double-barrel, can be used effectively with only one hand and fits into the player's hip holster or a small backpack slot.
(R) "The Chicago Way"
"The Chicago Way" is an upgraded version of the homemade sawed-off shotgun with much higher durability. It, like the "Fat Tuesday", is a modified full-length shotgun with cut-down stock and barrels.
Benelli Supernova
The Benelli Supernova appears in TWD: S&S as the "Nova 1014" (a moniker that combines shotgun's real name with the Benelli M4's U.S. military designation). It can hold 7+1 rounds at a time (thanks to a custom magazine tube extension) and is a powerful weapon for taking down large swarms of zombies, combining a large magazine tube with high durability and a semi-tight spread of devastating shot.
Unusable
Star Model BS
A Star Model BS appears as part of a low-resolution texture on a magazine prop.
Evans Repeating Rifle
The book "Lever-Actions" by Roy Orr, a collectible that unlocks the recipe for the Lever-Action Rifle when picked up, has an Evans Repeating Rifle on the cover.
Unidentified Lever-Action Rifles
A pair of lever-action rifles appear alongside the Evans Repeating Rifle on the cover of the aforementioned book.