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Difference between revisions of "Tomb Raider: Chronicles"
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=Shotguns= | =Shotguns= | ||
==Benelli M3/SPAS-12 hybrid== | ==Benelli M3/SPAS-12 hybrid== | ||
− | Another ambiguous pistol gripped pump-action shotgun is featured in this game, being composed mostly of metal framework save for a wooden pistol grip, and without a stock. It is somewhat similar to a [[Benelli M3 Super 90|Benelli M3 Super 90 Shorty]]. Note also that the receiver bears some similarity to a SPAS-12 barrel, and the fore-end shape is curved like that of a SPAS-12 as well (this is especially noticeable in the yet-to-be-realeased fan HD remaster). It appears to be a vertical double-barrelled shotgun, perhaps to reflect that it differs from previous game shotguns in that in can accept two forms of ammunition: 'Normal' shotgun shells which are red and 'Wideshot' shotgun shells which are blue. | + | Another ambiguous pistol gripped pump-action shotgun is featured in this game, being composed mostly of metal framework save for a wooden pistol grip, and without a stock. It is somewhat similar to a [[Benelli M3 Super 90|Benelli M3 Super 90 Shorty]]. Note also that the receiver bears some similarity to a SPAS-12 barrel, and the fore-end shape is curved like that of a [[SPAS-12]] as well (this is especially noticeable in the yet-to-be-realeased fan HD remaster). It appears to be a vertical double-barrelled shotgun, perhaps to reflect that it differs from previous game shotguns in that in can accept two forms of ammunition: 'Normal' shotgun shells which are red and 'Wideshot' shotgun shells which are blue. |
[[File:Benelli_M3_Super_90_Shorty.jpg|thumb|none|450px|Benelli M3 Super 90 Shorty - 12 gauge]] | [[File:Benelli_M3_Super_90_Shorty.jpg|thumb|none|450px|Benelli M3 Super 90 Shorty - 12 gauge]] | ||
[[File:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 with no stock - 12 gauge]] | [[File:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 with no stock - 12 gauge]] |
Revision as of 13:35, 8 October 2017
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Tomb Raider: Chronicles is the fifth entry in the Tomb Raider series. Despite Lara apparently being killed at the end of The Last Revelation (even though she shows up alive in the next game), this game focuses on various other adventures she was in.
Handguns
Browning Hi-Power
The last in the series to feature the Browning Hi-Power pistols as Lara's main weapons, replaced by the Heckler & Koch USP Match in future titles. The in-game model used for the pistols are the same ones from previous Tomb Raider games.
Colt M1911A1
Nickel or stainless Colt M1911A1s are used as the inventory models for the pistols as they were in Tomb Raider: The Last Revelation, even though the in-game models are still the Tomb Raider II / III two-tone Browning Hi-Powers.
IMI Desert Eagle Mark VII
Returning from the third game is the Desert Eagle Mark VII which functions identically to Tomb Raider III and is found in the Russian levels. However in this game, the "lasersight" (a.k.a: scope) can be attached which allows Lara to take out some Russian snipers who cannot be targeted with normal weapons.
IMI Desert Eagle Mark I
Pierre returns along with Larson, carrying the Desert Eagle Mark I-styled Magnums he uses in the first game and he seems to be constantly waving them in Lara's face when they interact in cutscenes, never actually firing it. Sadly, Lara can never get her hands on them in this game.
Revolver
The Webley No.5/Smith & Wesson Model 64 hybrid Revolver from The Last Revelation is found very early on in the Rome levels, and like the previous game, can be equipped with the "laser sight". Larson also appears to carry a slightly enlarged revolver, instead of the pistol he used in the first game.
Submachine Guns
IMI Micro Uzi
Whilst Lara's Uzis carry the same in-game model of the MAC-10s over from previous games, the menu icon and the world pick up model for the Uzis from The Last Revelation is the re-used IMI Micro Uzi, and like The Last Revelation, they function just the same as Tomb Raider IIIs.
Ingram MAC-10
Being the same model from previous games, the in-game model of Lara's IMI Micro Uzi is still a MAC-10 It seems they never bothered to update it when making this game.
Heckler & Koch MP5SD6
Similar to the Heckler & Koch MP5SD6 from Tomb Raider III, the last set of levels set in the VCI (Von Croy Industries) has Lara only armed with the "HK Gun". This gun has three firing methods: Rapid mode, Burst mode, and Sniper mode. The gun features a sight, which this time actually places a dot over the intended target like an actual lasersight, unlike the actual "lasersight" attachment. The inventory menu model has the silencer and rear stock parts removed, presumably in an attempt to make it look like an MP5K.
Shotguns
Benelli M3/SPAS-12 hybrid
Another ambiguous pistol gripped pump-action shotgun is featured in this game, being composed mostly of metal framework save for a wooden pistol grip, and without a stock. It is somewhat similar to a Benelli M3 Super 90 Shorty. Note also that the receiver bears some similarity to a SPAS-12 barrel, and the fore-end shape is curved like that of a SPAS-12 as well (this is especially noticeable in the yet-to-be-realeased fan HD remaster). It appears to be a vertical double-barrelled shotgun, perhaps to reflect that it differs from previous game shotguns in that in can accept two forms of ammunition: 'Normal' shotgun shells which are red and 'Wideshot' shotgun shells which are blue.
Other
Grappling gun
Lara can use some sort of grappling gun in the VCI levels.