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Difference between revisions of "Time Crisis"
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== Walther PP Super == | == Walther PP Super == | ||
− | Walther PP Super | + | A Walther PP Super is seen on Richard's briefcase on the mission briefing sequence. |
[[Image:Walther PP SUPER.jpg|thumb|400px|none|Walther PP Super - 9X18mm Ultra]] | [[Image:Walther PP SUPER.jpg|thumb|400px|none|Walther PP Super - 9X18mm Ultra]] | ||
[[Image:Timecrisis_anotherRichardhandgun.jpg|thumb|500px|none|Walther PP Super visible on Richard's briefcase.]] | [[Image:Timecrisis_anotherRichardhandgun.jpg|thumb|500px|none|Walther PP Super visible on Richard's briefcase.]] |
Revision as of 09:51, 9 April 2015
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The following weapons appear in the video game Time Crisis:
Pistols
Strayer Voigt Infinity
VSSE agent Richard Miller uses a wooden grip Strayer Voigt Infinity on his assault on Garo's Castle as his main sidearm. It also appear as game's gun controller (Originally created for Point Blank in 1994. this gun controller was used until 2003's Time Crisis 3.)
Mauser C96
Wild Dog used dual Mauser C96s in the final battle against Miller. The pistol would be used in later series.
Walther PP Super
A Walther PP Super is seen on Richard's briefcase on the mission briefing sequence.
Unknown Handgun
Sherudo Garo's mercenaries are used low detailed handgun.
Machine Guns
Stoner 63
Stoner 63 Used by Sherudo Garo's mercenaries. also picked up by Wild Dog in the final battle against Miller. Fitted with drum magazine and bipod.
Rocket Launchers
M1A1 "Bazooka
M1A1 "Bazooka" Used by Sherudo Garo's mercenaries. Its often fired continuously.
Grenades
F1 hand grenade
Wild Dog used F1 hand grenade in the final battle against Miller.
Model 24 Stielhandgranate
Model 24 Stielhandgranate Used by Sherudo Garo's mercenaries.
Others
Cannon Emplacements
Sherudo Garo's mercenaries use cannon emplacements in his castle to slow down agent Miller's assault in the game.
Unknown Anti Air Gun
Sherudo Garo's mercenaries use AA guns in his castle to slow down agent Miller's assault in the game.