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Difference between revisions of "Time Crisis"
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Sherudo Garo's mercenaries are used unknown anti air guns. | Sherudo Garo's mercenaries are used unknown anti air guns. | ||
[[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) and his AA gun taking aim to Miller.]] | [[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) and his AA gun taking aim to Miller.]] | ||
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+ | {{Time Crisis Series}} | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 03:34, 9 April 2015
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The following weapons appear in the video game Time Crisis:
Strayer Voigt Infinity
VSSE agent Richard Miller uses a wooden grip Strayer Voigt Infinity on his assault on Garo's Castle. Strayer Voigt Infinity is also appear as game's gun controller (Originally created for Point Blank in 1994. this gun controller used until 2003's Time Crisis 3.)
Unknown Handgun
Sherudo Garo's mercenaries are used low detailed handgun.
Mauser C96
Wild Dog used dual Mauser C96s in the final battle against Miller. The pistol would be used in later series.
Walther PP Super
Walther PP Super, 9x18mm variants of Walther PP. Its seen on Richard's briefcase on the mission briefing sequence.
Stoner 63
Stoner 63 Used by Sherudo Garo's mercenaries. also picked up by Wild Dog in the final battle against Miller. Fitted with drum magazine and bipod.
M1A1 "Bazooka"
M1A1 "Bazooka" Used by Sherudo Garo's mercenaries. Its often fired continuously.
F1 hand grenade
Wild Dog used F1 hand grenade in the final battle against Miller.
Model 24 Stielhandgranate
Model 24 Stielhandgranate Used by Sherudo Garo's mercenaries.
Unknown Cannon
Sherudo Garo's mercenaries are used unknown cannons.
Unknown Anti Air Gun
Sherudo Garo's mercenaries are used unknown anti air guns.