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Difference between revisions of "Sniper Elite III"

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|caption =  PC Boxart
 
|caption =  PC Boxart
 
|series= [[Sniper Elite (disambiguation)|Sniper Elite]]
 
|series= [[Sniper Elite (disambiguation)|Sniper Elite]]
|date= 2014
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|date= June 26, 2014
 
|developer=Rebellion
 
|developer=Rebellion
|platforms=PC
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|platforms=PC<br>PlayStation 3<br>PlayStation 4<br>Xbox 360<br>Xbox One<br>Nintendo Switch
 
|publisher= Rebellion
 
|publisher= Rebellion
|genre=third-person shooter
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|genre=Third-Person Shooter
 
}}
 
}}
  
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'''''Sniper Elite III''''' is a tactical third-person shooter stealth video game developed and published by Rebellion Developments. The game is a prequel to its predecessor ''[[Sniper Elite V2]]'', released in 2012, and is the third part of the Sniper Elite series. The game is set about three years before the events of ''V2'', after Office of Strategic Services officer Karl Fairburne learns about a secret wonder weapon programmed by the Nazis while participating in the North African conflict during World War II.
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The game retains and builds on the mechanics of ''Sniper Elite V2''. Players go through large battlefield maps based on the North African conflict. The sniper rifle is the player's main weapon, but additional weapons are available, including submachine guns and pistols, silenced or not, depending on the situation. In addition to hand grenades, the player can use tripwire booby traps, land mines, and dynamite. Binoculars can be used to mark enemies and indicate their position and movements. The player character must hold his breath to aim the shot correctly. A red icon is displayed in the area, marking the projected point of impact. There are weapon parts scattered throughout the game that are found when scavenging dead enemies, allowing players to customize their weapons in the menu before use; the menu also allows equipment loading.
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 +
The stealth mechanic was revamped. An eye icon will blink or open to indicate the player's detection level by the enemy. Enemy soldiers will also have a circle counter above their heads to indicate alert status. Players are also forced to move periodically to avoid detection with a white ghost image to mark their last known position, and the enemy will search a larger area. As in the previous game, loud sounds can be used to mask sniper shots.
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In addition, unlike the first game and ''V2'', all weapons in the same category now share ammunition.
 
{{VG Title}}  
 
{{VG Title}}  
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
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==High Standard HDM==
 
==High Standard HDM==
The American [[High Standard HDM]] can be added to the game with the Camo Weapons DLC pack, labeled as the Semi Auto HDM. It is the only suppressed semi automatic pistol in the game.
+
The American [[High Standard HDM]] can be added to the game with the Camo Weapons DLC pack, labeled as the Semi-Auto HDM. It is the only suppressed semi-automatic pistol in the game.
[[file:Hi-Standard-HD-Silenced.jpg|thumb|none|350px|High Standard HDM - .22 LR]]
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[[file:Hi-Standard-HD-Silenced.jpg|thumb|none|300px|High Standard HDM - .22 LR]]
[[file:SniperElite3 hi standard hdm menu.jpg|thumb|none|600px|Loadout menu.]]
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[[file:SniperElite3 hi standard hdm menu.jpg|thumb|none|600px|Loadout menu. Note that the suppressor is modeled about half its actual length.]]
 
[[file:SniperElite3 hi standard hdm holding.jpg|thumb|none|600px|The HDM being held.]]
 
[[file:SniperElite3 hi standard hdm holding.jpg|thumb|none|600px|The HDM being held.]]
 
[[file:SniperElite3 hi standard hdm aim.jpg|thumb|none|600px|Fairburne aiming his pistol.]]
 
[[file:SniperElite3 hi standard hdm aim.jpg|thumb|none|600px|Fairburne aiming his pistol.]]
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==Luger P08==
 
==Luger P08==
The German [[Luger P08]] is obtained fairly early in the game. It has the fastest rate of fire in the game. It's mainly found throughout the campaign in the hands of many Italian and German officers.
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The German [[Luger P08]] is obtained fairly early in the game. It has the fastest rate of fire in the game and holds 7 rounds instead of 8. It's mainly found throughout the campaign in the hands of many Italian and German officers.
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm Parabellum]]
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[[file:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm Parabellum]]
 
[[file:SniperElite3 p08 menu.jpg|thumb|none|600px|Weapon selection.]]
 
[[file:SniperElite3 p08 menu.jpg|thumb|none|600px|Weapon selection.]]
 
[[file:SniperElite3 p08 holding.jpg|thumb|none|600px|The Luger in-game.]]
 
[[file:SniperElite3 p08 holding.jpg|thumb|none|600px|The Luger in-game.]]
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==Smith & Wesson M1917==
 
==Smith & Wesson M1917==
The American [[Smith & Wesson M1917]] can be obtained with the Hunter DLC pack. Its stats are almost identical to the Webley apart from being less powerful.
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The American [[Smith & Wesson M1917]] can be obtained with the Hunter DLC pack. Its stats are almost identical to the Webley, apart from being less powerful.
[[file:S&W-Model-1917.jpg|thumb|none|350px|Smith & Wesson M1917 - .45 ACP]]
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[[file:S&W-Model-1917.jpg|thumb|none|300px|Smith & Wesson M1917 - .45 ACP]]
 
[[file:SniperElite3 m1917 revolver menu.jpg|thumb|none|600px|The M1917 in the loadout menu.]]
 
[[file:SniperElite3 m1917 revolver menu.jpg|thumb|none|600px|The M1917 in the loadout menu.]]
 
[[file:SniperElite3 m1917 revolver holding.jpg|thumb|none|600px|The revolver during gameplay.]]
 
[[file:SniperElite3 m1917 revolver holding.jpg|thumb|none|600px|The revolver during gameplay.]]
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==Tokarev TT-33==
 
==Tokarev TT-33==
 
The Soviet [[Tokarev TT-33]] is available in the Eastern Front DLC.
 
The Soviet [[Tokarev TT-33]] is available in the Eastern Front DLC.
[[file:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]
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[[file:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]]
 
[[file:SniperElite3 Tokarev TT-33 menu.jpg|thumb|none|600px|The Tokarev in the weapon selection menu.]]
 
[[file:SniperElite3 Tokarev TT-33 menu.jpg|thumb|none|600px|The Tokarev in the weapon selection menu.]]
 
[[file:SniperElite3 Tokarev TT-33 holding.jpg|thumb|none|600px|Holding the Tokarev.]]
 
[[file:SniperElite3 Tokarev TT-33 holding.jpg|thumb|none|600px|Holding the Tokarev.]]
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==Walther P38==
 
==Walther P38==
 
The German [[Walther P38]] is available with the Axis Weapons DLC Pack.
 
The German [[Walther P38]] is available with the Axis Weapons DLC Pack.
[[file:P38.jpg|thumb|none|350px|Walther P38 - 9x19mm Parabellum]]
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[[file:P38.jpg|thumb|none|300px|Walther P38 - 9x19mm Parabellum]]
 
[[file:SniperElite3 Walther P38 menu.jpg|thumb|none|600px|Loadout menu.]]
 
[[file:SniperElite3 Walther P38 menu.jpg|thumb|none|600px|Loadout menu.]]
 
[[file:SniperElite3 Walther P38 holding.jpg|thumb|none|600px|The P38 in-game.]]
 
[[file:SniperElite3 Walther P38 holding.jpg|thumb|none|600px|The P38 in-game.]]
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[[file:SniperElite3 Walther P38 reloading 2.jpg|thumb|none|600px|The player character about to pull the slide.]]
 
[[file:SniperElite3 Walther P38 reloading 2.jpg|thumb|none|600px|The player character about to pull the slide.]]
  
==Webley Mk VI==
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==Webley Mk. VI==
The Britsh [[Webley Mk VI]] is the most powerful handgun in the game; however, it is used in single-action mode.
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The British [[Webley Mk VI]] is the most powerful handgun in the game; however, it is used in single-action mode.
[[file:Webley Mk VI.jpg|thumb|none|350px|Webley Mk VI - .455 Webley]]
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[[file:Webley Mk VI.jpg|thumb|none|300px|Webley Mark VI - .455 Webley]]
 
[[file:SniperElite3 webley mk.IV menu.jpg|thumb|none|600px|The Webley in the loadout menu.]]
 
[[file:SniperElite3 webley mk.IV menu.jpg|thumb|none|600px|The Webley in the loadout menu.]]
 
[[file:SniperElite3 webley mk.IV holding.jpg|thumb|none|600px|Fairburne with his revolver ready.]]
 
[[file:SniperElite3 webley mk.IV holding.jpg|thumb|none|600px|Fairburne with his revolver ready.]]
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==Welrod Mark I==
 
==Welrod Mark I==
The Mark I variant of the [[Welrod]] is the first pistol Karl acquires. It's available in the base game and has the benefit of being suppressed. However, the Welrod has a slow rate of fire, and only one-hit kills soldiers with headshots. Like in the previous game, the Welrod is incorrectly modeled with the front sight at the muzzle end like on the Mark II, rather than halfway along the suppressor's body as on a real Mark I.
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The Mark I variant of the [[Welrod]] is the first pistol Karl acquires. It's available in the base game and has the benefit of being suppressed. However, the Welrod has a slow rate of fire, and only one hit kills soldiers with headshots. Like in the previous game, the Welrod is incorrectly modeled with the front sight at the muzzle end like on the Mark II, rather than halfway along the suppressor's body as on a real Mark I; on top of this, the suppressor itself appears to have been modeled at about two-thirds its actual length.
[[file:Welrod.jpg|thumb|none|350px|Welrod pistol Mark I - 9x19mm Parabellum]]
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In addition you can only have one magazine of reserve ammo now, giving it a unique low max ammo cap compared to the other pistols and it can also be rarely found in enemy supply crates.
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[[file:Welrod.jpg|thumb|none|300px|Welrod Mark I - 9x19mm Parabellum]]
 
[[file:SniperElite3 werlod menu.jpg|thumb|none|600px|The Welrod pistol in the weapon selection menu.]]
 
[[file:SniperElite3 werlod menu.jpg|thumb|none|600px|The Welrod pistol in the weapon selection menu.]]
 
[[file:SniperElite3 welrod holding.jpg|thumb|none|600px|The weapon in-game.]]
 
[[file:SniperElite3 welrod holding.jpg|thumb|none|600px|The weapon in-game.]]
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=Submachine Guns=
 
=Submachine Guns=
 
==Beretta Model 38A==
 
==Beretta Model 38A==
The Italian [[Beretta Model 38A]] submachine gun is available with Axis Weapons DLC Pack.
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The Italian [[Beretta Model 38A]] submachine gun is available with the Axis Weapons DLC Pack.
[[file:Beretta Model 38A.jpg|thumb|none|450px|Beretta Model 38A - 9x19mm Parabellym]]
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[[file:Beretta Model 38A.jpg|thumb|none|450px|Beretta Model 38A - 9x19mm Parabellum]]
 
[[file:SniperElite3 Beretta Model 38A menu.jpg|thumb|none|600px|The Model 38A in the loadout menu. Note the single trigger instead of a double one.]]
 
[[file:SniperElite3 Beretta Model 38A menu.jpg|thumb|none|600px|The Model 38A in the loadout menu. Note the single trigger instead of a double one.]]
 
[[file:SniperElite3 Beretta Model 38A holding.jpg|thumb|none|600px|Holding the submachine gun.]]
 
[[file:SniperElite3 Beretta Model 38A holding.jpg|thumb|none|600px|Holding the submachine gun.]]
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==Błyskawica==
 
==Błyskawica==
The Polish [[Blyskawica|Błyskawica]] is available in the Eastern Front DLC pack.
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The Polish [[Błyskawica]] is available in the Eastern Front DLC pack.
 
[[file:Blyskawica.jpg|thumb|none|450px|Błyskawica - 9x19mm Parabellum]]
 
[[file:Blyskawica.jpg|thumb|none|450px|Błyskawica - 9x19mm Parabellum]]
 
[[file:SniperElite3 Blyskawica menu.jpg|thumb|none|600px|The Błyskawica in the loadout menu.]]
 
[[file:SniperElite3 Blyskawica menu.jpg|thumb|none|600px|The Błyskawica in the loadout menu.]]
[[file:SniperElite3 Blyskawica holding.jpg|thumb|none|600px|Holding the Błyskawica. Note that the bolt is forward, which would render the weapon unable to fire due to it being open-bolt.]]
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[[file:SniperElite3 Blyskawica holding.jpg|thumb|none|600px|Holding the Błyskawica. Note that the bolt is forward, which would render the weapon unable to fire due to it being an open bolt.]]
 
[[file:SniperElite3 Blyskawica aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:SniperElite3 Blyskawica aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:SniperElite3 Blyskawica reloading 1.jpg|thumb|none|600px|Throwing the old mag.]]
 
[[file:SniperElite3 Blyskawica reloading 1.jpg|thumb|none|600px|Throwing the old mag.]]
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==M3 Grease Gun==
 
==M3 Grease Gun==
The American [[M3 Grease Gun]] is available in the Patriot's DLC pack. Described as having a distinctive look and sound to it, the Grease Gun has a relatively low fire rate, but decent damage. The weapon is also anachronistic to the time period, as the Grease Gun never saw wide spread usage until 1944.
+
The American [[M3 Grease Gun]] is available in the Patriot's DLC pack. Described as having a distinctive look and sound to it, the Grease Gun has a relatively low fire rate, but decent damage. The weapon is also anachronistic to the time period, as the Grease Gun never saw widespread usage until 1944.
 
[[file:M3 Grease.jpg|thumb|none|450px|M3 Grease Gun - .45 ACP]]
 
[[file:M3 Grease.jpg|thumb|none|450px|M3 Grease Gun - .45 ACP]]
 
[[file:SniperElite3 M3 Grease Gun menu.jpg|thumb|none|600px|The Grease Gun in the loadout menu.]]
 
[[file:SniperElite3 M3 Grease Gun menu.jpg|thumb|none|600px|The Grease Gun in the loadout menu.]]
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==Sten Mk. II==
 
==Sten Mk. II==
A Canadian [[Sten Mk II]] is Karl's first submachine gun. The Sten is inferior to every automatic weapon in the game in every single way and should be exchanged as soon as possible. It is also worth noting that the Canadian version of the Sten Mk. II was not used in combat until August 1942 - two months after the events in the game.
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A Canadian [[Sten Mk II]] is Karl's first submachine gun. The Sten is inferior to every automatic weapon in the game in most catagories but it has the highest range of the base-game submachine guns. It is also worth noting that the Canadian version of the Sten Mk. II was not used in combat until August 1942 - two months after the events in the game.
[[file:Unitsten2.jpg|thumb|none|450px|Sten Mk II (Canadian) - 9x19mm Parabellum]]
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[[file:Unitsten2.jpg|thumb|none|450px|Sten Mark II (Canadian) - 9x19mm Parabellum]]
[[file:SniperElite3 sten mk2 menu.jpg|thumb|none|600px|Sten Mk II in game. Note the stock, which comfirms that it is the Canadian model rather than the British model.]]
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[[file:SniperElite3 sten mk2 menu.jpg|thumb|none|600px|Sten Mk. II in-game. Note the stock, which confirms that it is the Canadian model rather than the British model.]]
 
[[file:SniperElite3 sten mk2 holding.jpg|thumb|none|600px|Holding the Sten.  Note that Karl is holding it correctly rather than by the magazine.]]
 
[[file:SniperElite3 sten mk2 holding.jpg|thumb|none|600px|Holding the Sten.  Note that Karl is holding it correctly rather than by the magazine.]]
 
[[file:SniperElite3 sten mk2 aim.jpg|thumb|none|600px|Aiming. Again, it is incorrectly shown as closed-bolt.]]
 
[[file:SniperElite3 sten mk2 aim.jpg|thumb|none|600px|Aiming. Again, it is incorrectly shown as closed-bolt.]]
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==Thompson M1A1==
 
==Thompson M1A1==
The American [[Thompson M1A1]] is the last submachine gun unlocked. It fires very powerful rounds and is fairly accurate in short bursts. Unlike in real life, the Thompson holds 32 rounds, instead of 30. Also the M1A1 did not begin production until October 1942, four whole months after the events in the game.
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The American [[Thompson M1A1]] is the last submachine gun unlocked. It fires very powerful rounds and is fairly accurate in short bursts. Unlike in real life, the Thompson holds 32 rounds, instead of 30. Also, the M1A1 did not begin production until October 1942, four whole months after the events in the game.
 
[[file:M1sb.jpg|thumb|none|450px|Thompson M1A1 - .45 ACP]]
 
[[file:M1sb.jpg|thumb|none|450px|Thompson M1A1 - .45 ACP]]
 
[[file:SniperElite3 thompson m1a1 menu.jpg|thumb|none|600px|The Thompson in the loadout menu.]]
 
[[file:SniperElite3 thompson m1a1 menu.jpg|thumb|none|600px|The Thompson in the loadout menu.]]
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=Shotguns=
 
=Shotguns=
 
==Winchester Model 1897 "Trench Gun"==
 
==Winchester Model 1897 "Trench Gun"==
The American [[Winchester Model 1897]] in its "Trench Gun" configuration is available in the Hunters DLC Pack and is the only shotgun in the game. While it delivers high damage, the weapon has a slow rate of fire, and the weapon becomes fairly inaccurate when firing in quick succession.  
+
The American [[Winchester Model 1897 "Trench Gun"]] is available in the Hunters DLC Pack and is the only shotgun in the game. While it delivers high damage, the weapon has a slow rate of fire, and the weapon becomes fairly inaccurate when firing in quick succession.  
 
[[file:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
 
[[file:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
[[file:SniperElite3 trench gun menu.jpg|thumb|none|600px|The Trench Gun in game. Note the mysteriously disconnected magazine tube and bayonet lug.]]
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[[file:SniperElite3 trench gun menu.jpg|thumb|none|600px|The Trench Gun in-game. Note the mysteriously disconnected magazine tube and bayonet lug.]]
 
[[file:SniperElite3 trench gun holding.jpg|thumb|none|600px|Holding the trencher.]]
 
[[file:SniperElite3 trench gun holding.jpg|thumb|none|600px|Holding the trencher.]]
 
[[file:SniperElite3 trench gun aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:SniperElite3 trench gun aim.jpg|thumb|none|600px|Aiming.]]
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==Carcano M91/41==
 
==Carcano M91/41==
The Italian [[Carcano_Rifle_Series#Carcano_M91.2F41|Carcano M91/41]] is the second bolt action rifle unlocked. Described as having higher damage than the M1 Garand, the Carcano is one of the most powerful snipers in the game.
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The Italian [[Carcano M91/41]] is the second bolt action rifle unlocked. Described as having higher damage than the M1 Garand, the Carcano is one of the most powerful snipers in the game.
 +
The Carcano M91/41 is the only weapon used by the Italian soldiers that fits them as they otherwise all reuse German weaponry (Including the MP40 submachine gun due to the Beretta Model 38A being DLC).  
 
[[file:CarcanoM91Rifle.jpg|thumb|none|450px|Carcano M91/41 - 6.5x52mm Carcano]]
 
[[file:CarcanoM91Rifle.jpg|thumb|none|450px|Carcano M91/41 - 6.5x52mm Carcano]]
 
[[file:SniperElite3 carcano menu.jpg|thumb|none|600px|The Carcano in the menu.]]
 
[[file:SniperElite3 carcano menu.jpg|thumb|none|600px|The Carcano in the menu.]]
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[[file:SniperElite3 carcano reloading 1.jpg|thumb|none|600px|Opening the bolt.]]
 
[[file:SniperElite3 carcano reloading 1.jpg|thumb|none|600px|Opening the bolt.]]
 
[[file:SniperElite3 carcano reloading 2.jpg|thumb|none|600px|Loading in a round.]]
 
[[file:SniperElite3 carcano reloading 2.jpg|thumb|none|600px|Loading in a round.]]
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[[file:Sniper_Elite_3_Italian_Carcano_M91-41.jpg|thumb|none|600px|An Italian soldier with his non-sniper Carcano M91/41]]
  
 
==Gewehr 43==
 
==Gewehr 43==
 
A [[Gewehr 43]] with a ZF 4 scope is the third sniper unlocked. The weapon is considered anachronistic since the game takes place in 1942. A more accurate weapon would be the Mauser Kar98k, which isn't present in the base game, despite being on the box cover art.  
 
A [[Gewehr 43]] with a ZF 4 scope is the third sniper unlocked. The weapon is considered anachronistic since the game takes place in 1942. A more accurate weapon would be the Mauser Kar98k, which isn't present in the base game, despite being on the box cover art.  
 +
Like ''V2'', it is depicted as the main rifle of the German Army.
 
[[file:Gew 43.jpg|thumb|none|450px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]
 
[[file:Gew 43.jpg|thumb|none|450px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]
 
[[file:SniperElite3 gewehr 43 menu.jpg|thumb|none|600px|The Gewehr 43 in the loadout menu.]]
 
[[file:SniperElite3 gewehr 43 menu.jpg|thumb|none|600px|The Gewehr 43 in the loadout menu.]]
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==Hybrid M1914/17 Enfield rifle==
 
==Hybrid M1914/17 Enfield rifle==
The American [[M1917 Enfield]] is part of the Sniper rifle DLC pack. It's described in game for being known as the "American Enfield". The game, however, modeled the rifle with the lower receiver of the M1917, but with the scope mount and stock of the British P14. It should be noted that no sniper variants of the M1917 were used by American snipers, the majority being M1903A4 rifles. The P14 was known for having an telescopic scope attached, but fires the British .303 instead of the American .30-06.
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The American [[M1917 Enfield]] is part of the Sniper Rifle DLC pack. It's described in-game for being known as the "American Enfield". The game, however, modeled the rifle with the lower receiver of the M1917, but with the scope mount and stock of the British P14. It should be noted that no sniper variants of the M1917 were used by American snipers, the majority being M1903A4 rifles. The P14 was known for having a telescopic scope attached, but fires the British .303 instead of the American .30-06.
[[File:Pattern1914scoped.jpg|thumb|none|450px|M1914 Enfield with telescopic scope - .303 UK]]
+
[[File:Pattern1914scoped.jpg|thumb|none|450px|M1914 Enfield with telescopic scope - .303 British]]
 
[[File:M1917enfield.jpg|thumb|none|450px|M1917 Enfield for comparison - .30-06 Springfield]]
 
[[File:M1917enfield.jpg|thumb|none|450px|M1917 Enfield for comparison - .30-06 Springfield]]
 
[[file:SniperElite3 Hybrid M191417 Enfield rifle menu.jpg|thumb|none|600px|The hybrid rifle in the loadout menu.]]
 
[[file:SniperElite3 Hybrid M191417 Enfield rifle menu.jpg|thumb|none|600px|The hybrid rifle in the loadout menu.]]
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[[file:SniperElite3 Hybrid M191417 Enfield rifle reloading 1.jpg|thumb|none|600px|Opening up the bolt.]]
 
[[file:SniperElite3 Hybrid M191417 Enfield rifle reloading 1.jpg|thumb|none|600px|Opening up the bolt.]]
 
[[file:SniperElite3 Hybrid M191417 Enfield rifle reloading 2.jpg|thumb|none|600px|Inserting a round.]]
 
[[file:SniperElite3 Hybrid M191417 Enfield rifle reloading 2.jpg|thumb|none|600px|Inserting a round.]]
 +
[[file:SniperElite3 Hybrid M191417 Enfield rifle Camo menu.jpg|thumb|none|600px|The camo Enfield hybrid rifle in the loadout menu.]]
  
==Lee-Enfield No. 1 Mk.III* (HT)==
+
==Lee-Enfield No. 1 Mk. III* (HT)==
The British [[Lee-Enfield No.1 Mk.III*]] with a HT sniper scope is known for having very high stopping power and having a magazine on par with the Gewehr 43.
+
The British [[Lee-Enfield No.1 Mk.III*]] with an HT sniper scope is known for having very high stopping power and having a magazine on par with the Gewehr 43.
[[file:No1MK3.jpg|thumb|none|450px|Lee-Enfield No. 1 Mk.III* (HT) - .303 British]]
+
[[file:No1MK3.jpg|thumb|none|450px|Lee-Enfield No. 1 Mk. III* (HT) - .303 British]]
 
[[file:SniperElite3 lee-enfield mk.iii menu.jpg|thumb|none|600px|The Lee-Enfield in the loadout menu.]]
 
[[file:SniperElite3 lee-enfield mk.iii menu.jpg|thumb|none|600px|The Lee-Enfield in the loadout menu.]]
 
[[file:SniperElite3 lee-enfield mk.iii holding.jpg|thumb|none|600px|Holding.]]
 
[[file:SniperElite3 lee-enfield mk.iii holding.jpg|thumb|none|600px|Holding.]]
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[[file:SniperElite3 lee-enfield mk.iii reloading 1.jpg|thumb|none|600px|Opening the action.]]
 
[[file:SniperElite3 lee-enfield mk.iii reloading 1.jpg|thumb|none|600px|Opening the action.]]
 
[[file:SniperElite3 lee-enfield mk.iii reloading 2.jpg|thumb|none|600px|Loading a round.]]
 
[[file:SniperElite3 lee-enfield mk.iii reloading 2.jpg|thumb|none|600px|Loading a round.]]
 +
[[file:SniperEliteIIILeeEnfieldCamo.jpg|thumb|none|600px|The Camo Lee-Enfield in the loadout menu.]]
 +
  
 
==M1D Garand==
 
==M1D Garand==
The American [[M1 Garand|M1D Garand]] with M84 scope is Karl's preferred sniper rifle and is the first sniper given to the player. Described in game as having a high rate of fire, with relatively good power. It should be noted that even the M1C, an even earlier form of the M1D Garand sniper, saw limited action in World War II, and it wasn't available during the North African campaign.  
+
The American [[M1D Garand]] with M84 scope is Karl's preferred sniper rifle and is the first sniper given to the player. Described in-game as having a high rate of fire, with relatively good power. It should be noted that even the M1C, an even earlier form of the M1D Garand sniper, saw limited action in World War II, and it wasn't available during the North African campaign.  
[[file:M1DGarand.jpg|thumb|none|450px|M1D Sniper Variant with M84 scope - .30-06 Springfield]]
+
[[file:M1DGarand.jpg|thumb|none|450px|M1D Garand with M84 scope - .30-06 Springfield]]
 
[[file:SniperElite3 M1 Garand D menu.jpg|thumb|none|600px|The Garand in the loadout menu.]]
 
[[file:SniperElite3 M1 Garand D menu.jpg|thumb|none|600px|The Garand in the loadout menu.]]
 
[[file:SniperElite3 m1c garand holding.jpg|thumb|none|600px|The Garand in idle.]]
 
[[file:SniperElite3 m1c garand holding.jpg|thumb|none|600px|The Garand in idle.]]
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[[file:SniperElite3 m1c garand reloading 1.jpg|thumb|none|600px|Ejecting a clip.]]
 
[[file:SniperElite3 m1c garand reloading 1.jpg|thumb|none|600px|Ejecting a clip.]]
 
[[file:SniperElite3 m1c garand reloading 2.jpg|thumb|none|600px|Inserting in a new one.]]
 
[[file:SniperElite3 m1c garand reloading 2.jpg|thumb|none|600px|Inserting in a new one.]]
 +
[[file:SniperElite3 M1 Garand D Camo menu.jpg|thumb|none|600px|The Camo Garand in the loadout menu.]]
  
 
==Mauser Karabiner 98k==
 
==Mauser Karabiner 98k==
The [[Karabiner 98k]] is available in the "Sniper" rifle DLC pack, as well as on the front cover of the game. While early game screenshots shown the weapon in the base game, it appeared to be cut from the final version. It's described as being the standard issue sniper rifle of the German Army, or Wehrmacht.
+
The [[Karabiner 98k]] is available in the "Sniper" rifle DLC pack, as well as on the front cover of the game. While early game screenshots showed the weapon in the base game, it appeared to be cut from the final version. It's described as being the standard issue sniper rifle of the German Army, or Wehrmacht.
 
[[File:Mauser g98 Sniper.jpg|thumb|none|450px|Mauser Karabiner 98k - 7.92x57mm Mauser]]
 
[[File:Mauser g98 Sniper.jpg|thumb|none|450px|Mauser Karabiner 98k - 7.92x57mm Mauser]]
 
[[file:SniperElite3 Mauser Karabiner 98k menu.jpg|thumb|none|600px|Mauser Karabiner 98k in-game.]]
 
[[file:SniperElite3 Mauser Karabiner 98k menu.jpg|thumb|none|600px|Mauser Karabiner 98k in-game.]]
Line 226: Line 241:
 
[[file:SniperElite3 Mauser Karabiner 98k reloading 1.jpg|thumb|none|600px|Replacing the ammo during a reload.]]
 
[[file:SniperElite3 Mauser Karabiner 98k reloading 1.jpg|thumb|none|600px|Replacing the ammo during a reload.]]
 
[[file:SniperElite3 Mauser Karabiner 98k reloading2.jpg|thumb|none|600px|Pushing the Kar98's bolt closed.]]
 
[[file:SniperElite3 Mauser Karabiner 98k reloading2.jpg|thumb|none|600px|Pushing the Kar98's bolt closed.]]
 +
[[file:SniperEliteIIICamoKarabiner98k.jpg|thumb|none|600px|The Kar98k's camo version with bright green camo that's probably not the best choice for the desert...]]
 +
[[file:SniperEliteIIICamoKarabiner98k holding.jpg|thumb|none|600px|Karl holding his camo Kar98k.]]
 +
[[file:SniperEliteIIICamoKarabiner98k aiming.jpg|thumb|none|600px|Aiming the camo Kar98k.]]
  
 
==Mosin Nagant M91/30==
 
==Mosin Nagant M91/30==
Line 235: Line 253:
 
[[file:SniperElite3 Mosin Nagant M9130 reloading 1.jpg|thumb|none|600px|Reloading: Karl pulls open the bolt...]]
 
[[file:SniperElite3 Mosin Nagant M9130 reloading 1.jpg|thumb|none|600px|Reloading: Karl pulls open the bolt...]]
 
[[file:SniperElite3 Mosin Nagant M9130 reloading 2.jpg|thumb|none|600px|...and then shoves bullets into the magazine. The speed he accomplishes this at regardless of the number of rounds left suggests he's channeling the original ''[[Call of Duty (2003)|Call of Duty]]'' and clipping a clip through the scope.]]
 
[[file:SniperElite3 Mosin Nagant M9130 reloading 2.jpg|thumb|none|600px|...and then shoves bullets into the magazine. The speed he accomplishes this at regardless of the number of rounds left suggests he's channeling the original ''[[Call of Duty (2003)|Call of Duty]]'' and clipping a clip through the scope.]]
 +
[[file:SniperElite3 Mosin Nagant M9130 camo menu.jpg|thumb|none|600px|The Camo M91/30 in the loadout menu.]]
 +
[[file:SniperElite3 Mosin Nagant M9130 camo holding.jpg|thumb|none|600px|The player holds the Camo Mosin Nagant.]]
 +
[[file:SniperElite3_Mosin_Nagant_M9130_camo_aim.jpg|thumb|none|600px|Aiming the Camo Mosin Nagant.]]
  
 
==Springfield M1903A4==
 
==Springfield M1903A4==
Line 244: Line 265:
 
[[file:SniperElite3 Springfield M1903A4 reloading 1.jpg|thumb|none|600px|Reloading, reaching for new rounds.]]
 
[[file:SniperElite3 Springfield M1903A4 reloading 1.jpg|thumb|none|600px|Reloading, reaching for new rounds.]]
 
[[file:SniperElite3 Springfield M1903A4 reloading 2.jpg|thumb|none|600px|Loading the new rounds into the magazine.]]
 
[[file:SniperElite3 Springfield M1903A4 reloading 2.jpg|thumb|none|600px|Loading the new rounds into the magazine.]]
 +
[[file:SniperElite3 Springfield M1903A4 Tuned menu.jpg|thumb|none|600px|The Tuned Springfield M1903A4 in the loadout menu.]]
 +
[[file:SniperElite3 Springfield M1903A4 Camo menu.jpg|thumb|none|600px|The Camo Springfield M1903A4 in the loadout menu.]]
 +
[[file:1903a4woutscope.jpg|thumb|none|450px|M1903A4 Springfield sniper variant (Remington markings) without scope and with "scant" variation of C-type pistol-grip stock - .30-06]]
 
[[file:SniperElite3 springfield .jpg|thumb|none|600px|An unscoped M1903A4 propped up on sandbags next to a sniper nest.]]
 
[[file:SniperElite3 springfield .jpg|thumb|none|600px|An unscoped M1903A4 propped up on sandbags next to a sniper nest.]]
  
Line 254: Line 278:
 
[[file:SniperElite3 svt-40 reloading 1.jpg|thumb|none|600px|Tossing away the old magazine.]]
 
[[file:SniperElite3 svt-40 reloading 1.jpg|thumb|none|600px|Tossing away the old magazine.]]
 
[[file:SniperElite3 svt-40 reloading 2.jpg|thumb|none|600px|Shoving in a new one.]]
 
[[file:SniperElite3 svt-40 reloading 2.jpg|thumb|none|600px|Shoving in a new one.]]
 +
[[file:SniperElite3 svt-40 camo menu.jpg|thumb|none|600px|The Camo SVT in the loadout menu.]]
 +
[[file:SniperElite3 svt-40 camo holding.jpg|thumb|none|600px|Holding the Camo SVT.]]
 +
[[file:SniperElite3 svt-40 camo aim.jpg|thumb|none|600px|Aiming the Camo SVT.]]
 +
 +
=Launchers=
  
=Machine Guns=
+
==Lee-Enfield Smoke Discharger==
==MG42==
+
British Matilda tanks are equipped with Lee-Enfield Smoke Dischargers.
The [[MG42]] is seen as a mounted machine gun in the hands of Italian and German soldiers. It has a relatively slower rate of fire when compared to other games, but is still very powerful against infantry.  
+
[[File:SMLE Smoke Discharger.jpg|thumb|none|400px|Lee-Enfield Smoke Discharger]]
[[File:Mg42drummag.jpg|thumb|none|450px|MG42 with 50-round "assault drum" - 7.92x57mm Mauser]]
+
[[file:SniperElite3-LeeSmoke1.jpg|thumb|none|600px|]]
[[file:SniperElite3 mg42 1.jpg|thumb|none|600px|The right side of the MG42.]]
 
[[file:SniperElite3 mg42 2.jpg|thumb|none|600px|The left side. Note that it has a 50-round "assault drum", which were meant for using the weapon in an offensive role, and not for machine gun nests like this; defensive nests used 250-round loose belts instead.]]
 
[[file:SniperElite3 mg42 3.jpg|thumb|none|600px|Using the MG42.]]
 
  
=Launchers=
 
 
==RPzB 54 Panzerschreck==
 
==RPzB 54 Panzerschreck==
The RPzB 54 [[Panzerschreck]] is a shoulder fired rocket launcher and is very effective against armored vehicles of many sorts. In the "Survival" game mode, the Panzerschreck is found on the ground in different parts of the map.
+
The RPzB 54 [[Panzerschreck]] is a shoulder-fired rocket launcher and is very effective against armored vehicles of many sorts. In the "Survival" game mode, the Panzerschreck is found on the ground in different parts of the map.
 
[[file:Tank h5.jpg|thumb|none|450px|RPzB 54 Panzerschreck - 88mm]]
 
[[file:Tank h5.jpg|thumb|none|450px|RPzB 54 Panzerschreck - 88mm]]
 
[[file:SniperElite3 panzerschreck menu.jpg|thumb|none|600px|The Panzerschreck in the loadout menu.]]
 
[[file:SniperElite3 panzerschreck menu.jpg|thumb|none|600px|The Panzerschreck in the loadout menu.]]
Line 271: Line 296:
 
[[file:SniperElite3 panzerschreck aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:SniperElite3 panzerschreck aim.jpg|thumb|none|600px|Aiming.]]
 
[[file:SniperElite3 panzerschreck reloading.jpg|thumb|none|600px|Shoving in a rocket.]]
 
[[file:SniperElite3 panzerschreck reloading.jpg|thumb|none|600px|Shoving in a rocket.]]
 +
[[file:SniperElite3-Panzerschreck.jpg|thumb|none|600px|A German soldier firing his Panzerschreck.]]
 +
 +
==="Panzerschreck Teufel-Feuer RPzB 60/1"===
 +
[[file:SniperElite3 RPzB 60 menu.jpg|thumb|none|600px|Weapon poster on the wall in the game.]]
 +
[[file:SniperElite3 RPzB 60 hold.jpg|thumb|none|600px|Holding the launcher.]]
 +
[[file:SniperElite3 RPzB 60 aim.jpg|thumb|none|600px|Aiming.]]
 +
[[file:SniperElite3 RPzB 60 rel.jpg|thumb|none|600px|Shoving in a rocket.]]
  
 
=Grenades & Explosives=
 
=Grenades & Explosives=
 
==Model 24 Stielhandgranate==
 
==Model 24 Stielhandgranate==
 
The [[Model 24 Stielhandgranate]] is once again used as the standard hand grenade in the game.
 
The [[Model 24 Stielhandgranate]] is once again used as the standard hand grenade in the game.
[[File:M24handgrenade.JPG|thumb|none|250px|Model 24 Stielhandgranate]]
+
[[File:M24handgrenade.JPG|thumb|none|350px|Model 24 Stielhandgranate]]
 
[[file:SniperElite3 m24 grenade menu.jpg|thumb|none|600px|The Stielhandgranate in the loadout menu.]]
 
[[file:SniperElite3 m24 grenade menu.jpg|thumb|none|600px|The Stielhandgranate in the loadout menu.]]
  
==S-MINE==
+
==S-Mine==
 
The [[S-Mine]] can be used in-game.
 
The [[S-Mine]] can be used in-game.
[[file:SMine35.jpg|thumb|none|200px|S-Mine]]
+
[[file:SMine35.jpg|thumb|none|185px|S-Mine]]
[[file:SniperElite3 s-mine menu.jpg|thumb|none|600px|The S-Mine in game.]]
+
[[file:SniperElite3 s-mine menu.jpg|thumb|none|600px|The S-Mine in-game.]]
  
 
==Tellermine 35 (Stahl)==
 
==Tellermine 35 (Stahl)==
 
The [[Tellermine 35 (Stahl)]] appears as simply the "Land Mine". Useful for setting traps against enemy armor, as it is noted to have a small trigger radius.
 
The [[Tellermine 35 (Stahl)]] appears as simply the "Land Mine". Useful for setting traps against enemy armor, as it is noted to have a small trigger radius.
 
[[Image:Normal tmi-35.jpg|thumb|none|300px|Tellermine 35 (Stahl) Anti-tank mine]]
 
[[Image:Normal tmi-35.jpg|thumb|none|300px|Tellermine 35 (Stahl) Anti-tank mine]]
[[file:SniperElite3 mine menu.jpg|thumb|none|600px|The Tellermine 35 in game.]]
+
[[file:SniperElite3 mine menu.jpg|thumb|none|600px|The Tellermine 35 in-game.]]
  
 
==TNT==
 
==TNT==
[[file:SniperElite3 tnt menu.jpg|thumb|none|600px|TNT in game.]]
+
TNT Charges appear and have a similar role to the Dynamite from V2, it can be shot to detonate it and a new item, the Flint and Steel (used to set small fires mainly to distract enemies) can be used to ignite the fuse for a timed explosion.
 +
[[file:SniperElite3 tnt menu.jpg|thumb|none|600px|TNT in-game.]]
  
 
==POMZ-2==
 
==POMZ-2==
The [[POMZ-2 anti-personnel mine]] is once again used as a tripwire trap.
+
The [[POMZ-2 anti-personnel mine]] is once again used as a tripwire trap and finally the player can actually disarm their own POMZ-2 mines to reuse them if they weren't set off.
 
[[file:POMZ-2M.jpg|thumb|none|250px|POMZ-2M anti-personnel mine]]
 
[[file:POMZ-2M.jpg|thumb|none|250px|POMZ-2M anti-personnel mine]]
 
[[file:SniperElite3 trip mine menu.jpg|thumb|none|600px|The POMZ-2 in the loadout menu. Note that the spike to attach the grenade to the ground is thinner than the real thing.]]
 
[[file:SniperElite3 trip mine menu.jpg|thumb|none|600px|The POMZ-2 in the loadout menu. Note that the spike to attach the grenade to the ground is thinner than the real thing.]]
  
=Others=
+
=Mounted Weapons=
==8.8 cm Flak 36==
+
 
[[Image:FlaK36.jpg|thumb|none|400px|German FlaK 36 (note two-piece barrel with locking collar) - 88x571mm R]]
+
==8.8 cm Flak 37==
[[file:SniperElite3 aa gun 1.jpg|thumb|none|600px|8.8 cm FlaK 36 in game.]]
+
In the third mission "Halfaya Pass" Karl gets the task to destroy three 8.8cm Flak 37 anti-air guns.
 +
[[Image:FlaK37-36Barrel.jpg|thumb|none|450px|Flugabwehrkanone (FlaK) 37 - 88x571mm R]]
 +
[[file:SniperElite3 aa gun 1.jpg|thumb|none|600px|An 8.8 cm FlaK 37 in-game in the mission "Halfaya Pass".]]
 +
[[file:SniperElite3-Flak1.jpg|thumb|none|600px|The right side shows the closed pointer dials. The gun still magically operates without the crew lying dead next to it; a spent 8.8 cm shell is seen coming out of the receiver.]]
 +
 
 +
==15 cm Nebelwerfer 41==
 +
The [[15 cm Nebelwerfer 41]] multiple rocket launchers are seen during the first mission "Siege of Tobruk" and mission 6 - "Kasserine Pass".
 +
[[File:15cm Nebelwerfer 41.jpg|thumb|none|400px|Nebelwerfer 41 - 158 mm (6.22 inch)]]
 +
[[file:SniperElite3-Nebel1.jpg|thumb|none|600px|The first Nebelwerfer separated from its crew. Note, the gun is loaded with one single 15 cm rocket, which was loaded by the crew before being killed.]]
 +
[[file:SniperElite3-Nebel2.jpg|thumb|none|600px|Front view.]]
 +
[[file:SniperElite3-Nebel2-.jpg|thumb|none|600px|The same gun reloaded by the crew.]]
 +
[[file:SniperElite3-Nebel3.jpg|thumb|none|600px|Karl next to the last Nebelwerfer, which is unloaded because he killed the crew earlier.]]
 +
 
 +
==Besa==
 +
The [[Besa machine gun]] is seen mounted in British Matilda Tanks.
 +
[[File:BESA.jpg|thumb|none|400px|Besa Mark II - 7.92x57mm Mauser]]
 +
[[file:SniperElite3-Besa1.jpg|thumb|none|600px|The bent Besa mounted on a Matilda wreck in the mission "Siege of Tobruk".]]
 +
 
 +
==Bren==
 +
A [[Bren]] machine gun is seen used by the LRDG in one of the drawn cutscenes.
 +
[[File:Bren_mk2.jpg‎|thumb|none|400px|Bren Mark II - .303 British]]
 +
[[file:Sniper_Elite_3_Bren.jpg|thumb|none|600px|The Bren being used by the rear gunner on the jeep.]]
 +
 
 +
 
 +
==Flakvierling 38==
 +
The [[Flakvierling 38]] appears in-game and is called the "flakvierling AA-gun".
 +
[[file:Flak38.jpg|thumb|none|350px|Flakvierling 38 - 20x138mmB]]
 +
[[file:SniperElite3-Flakvierling1.jpg|thumb|none|600px|The first seen Flakvierling mounted on an Opel Blitz truck during the first mission "Siege of Tobruk".]]
 +
[[file:SniperElite3-Flakvierling2.jpg|thumb|none|600px|A front view of a stationed Flakvierling in the mission "Siwa Oasis".]]
 +
[[file:SniperElite3-Flakvierling3.jpg|thumb|none|600px|The rear part of the same gun.]]
 +
 
 +
==Hispano-Suiza HS.404==
 +
During the fifth mission "Siwa Oasis" and the sixth mission "Kasserine Pass", several Supermarine Spitfire fighters fly over the map to provide noise protection. The two wing-mounted [[Hispano-Suiza HS.404]] cannons are visible.
 +
[[File:Hispano Suiza HS404.jpg|thumb|none|400px|Hispano-Suiza HS.404 - 20×110mm]]
 +
[[file:SniperElite3-Hispano1.jpg|thumb|none|600px|]]
 +
 
 +
==MG15==
 +
Ju 87 "Stuka" dive bombers are equipped with rear-mounted [[MG15]]. However, the wing-mounted [[MG17]]s are not modeled.
 +
[[File:MG15.jpg|thumb|none|400px|MG15 with 75-round double drum - 7.92x57mm Mauser]]
 +
[[file:SniperElite3-MG15-1.jpg|thumb|none|600px|]]
 +
[[file:SniperElite3-MG15-2.jpg|thumb|none|600px|]]
 +
[[file:SniperElite3-MG15-3.jpg|thumb|none|600px|The grip is seen in a destroyed Stuka.]]
 +
 
 +
==MG 34 Panzerlauf==
 +
German tanks like the Panzer III, IV, and Tiger have [[MG 34 Panzerlauf]] in coaxial mount.
 +
[[File:MG 34 Panzerlauf 2.jpg|thumb|none|400px|MG 34 Panzerlauf - 7.92x57mm Mauser]]
 +
[[file:SniperElite3-MG34Lauf.jpg|thumb|none|600px|A German Tiger tank with his mounted MG 34 Panzerlauf.]]
 +
 
 +
==MG42==
 +
The [[MG42]] is seen as a mounted machine gun in the hands of Italian and German soldiers. It has a relatively slower rate of fire when compared to other games, but is still very powerful against infantry.
 +
[[File:Mg42drummag.jpg|thumb|none|400px|MG42 with 50-round "assault drum" - 7.92x57mm Mauser]]
 +
[[file:SniperElite3 mg42 1.jpg|thumb|none|600px|The right side of the MG42.]]
 +
[[file:SniperElite3 mg42 2.jpg|thumb|none|600px|The left side. Note that it has a 50-round "assault drum", which was meant for using the weapon in an offensive role, and not for machine gun nests like this; defensive nests used 250-round loose belts instead.]]
 +
[[file:SniperElite3 mg42 3.jpg|thumb|none|600px|Using the MG42.]]
 +
 
 +
==Ordnance QF 2-pounder==
 +
The [[Ordnance QF 2-pounder]] Anti-Tank Gun is seen mounted on British Matilda II tanks.
 +
[[File:QF-2pdr-Gun.jpg|thumb|none|350px|Ordnance QF 2-pounder - 1.57 in]]
 +
[[file:SniperElite3-Besa1.jpg|thumb|none|600px|]]
 +
 
 +
==Ordnance QF 25-pounder==
 +
[[File:25 Pounder Gun.JPG|thumb|350px|none|Royal Ordnance QF 25 pounder gun - 87.6mm]]
 +
[[file:SniperElite3-QF1.jpg|thumb|none|600px|A QF 25-pounder at the shooting range.]]
 +
[[file:SniperElite3-QF1-.jpg|thumb|none|600px|Two British soldiers operating a QF 25-pounder.]]
 +
[[file:SniperElite3-QF2.jpg|thumb|none|600px|Karl looks at a QF 25-pounder in front of the Tobruk fortress.]]
 +
 
 +
==Vickers Mk. I==
 +
A [[Vickers]] machine gun is seen mounted on British Bedford MW trucks that can be seen during the missions "Halfaya Pass", "Siwa Oasis", and "Pont Du Fahs Airfield". In the airfield mission, it is referred to as LRDG (Long Range Desert Group).
 +
[[File:Vickers gun.JPG|thumb|none|400px|Vickers Mark I - .303 British]]
 +
[[file:SniperElite3-Vickers1.jpg|thumb|none|600px|A Vickers manned by a British soldier seen in the background behind the rifle's buttstock.]]
 +
[[file:SniperElite3-Vickers2.jpg|thumb|none|600px|The rear part can be seen on the left.]]
 +
[[file:SniperElite3-Vickers3.jpg|thumb|none|600px|Brauer mans the Vickers.]]
 +
[[file:SniperElite3-Vickers4.jpg|thumb|none|600px|Another angle of the Vickers.]]
 +
 
 +
{{Sniper Elite}}
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]

Latest revision as of 22:43, 25 March 2024


Sniper Elite III
Sniper elite 3 pc cover.jpg
PC Boxart
Release Date: June 26, 2014
Developer: Rebellion
Publisher: Rebellion
Series: Sniper Elite
Platforms: PC
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Nintendo Switch
Genre: Third-Person Shooter


Sniper Elite III is a tactical third-person shooter stealth video game developed and published by Rebellion Developments. The game is a prequel to its predecessor Sniper Elite V2, released in 2012, and is the third part of the Sniper Elite series. The game is set about three years before the events of V2, after Office of Strategic Services officer Karl Fairburne learns about a secret wonder weapon programmed by the Nazis while participating in the North African conflict during World War II.

The game retains and builds on the mechanics of Sniper Elite V2. Players go through large battlefield maps based on the North African conflict. The sniper rifle is the player's main weapon, but additional weapons are available, including submachine guns and pistols, silenced or not, depending on the situation. In addition to hand grenades, the player can use tripwire booby traps, land mines, and dynamite. Binoculars can be used to mark enemies and indicate their position and movements. The player character must hold his breath to aim the shot correctly. A red icon is displayed in the area, marking the projected point of impact. There are weapon parts scattered throughout the game that are found when scavenging dead enemies, allowing players to customize their weapons in the menu before use; the menu also allows equipment loading.

The stealth mechanic was revamped. An eye icon will blink or open to indicate the player's detection level by the enemy. Enemy soldiers will also have a circle counter above their heads to indicate alert status. Players are also forced to move periodically to avoid detection with a white ghost image to mark their last known position, and the enemy will search a larger area. As in the previous game, loud sounds can be used to mask sniper shots.

In addition, unlike the first game and V2, all weapons in the same category now share ammunition.
The following weapons appear in the video game Sniper Elite III:


Handguns

Colt M1911A1

The American Colt M1911A1 is available with Patriot's Weapon DLC Pack. Described as having a high fire rate, the M1911 lacks a suppressor, but still maintains some power.

Colt M1911A1 - .45 ACP
The M1911 in the loadout menu.
Karl Fairburne holding a Colt.
Aiming.
Ejecting the magazine.
Loading a fresh mag.

High Standard HDM

The American High Standard HDM can be added to the game with the Camo Weapons DLC pack, labeled as the Semi-Auto HDM. It is the only suppressed semi-automatic pistol in the game.

High Standard HDM - .22 LR
Loadout menu. Note that the suppressor is modeled about half its actual length.
The HDM being held.
Fairburne aiming his pistol.
Reloading.
Inserting a new magazine.

Luger P08

The German Luger P08 is obtained fairly early in the game. It has the fastest rate of fire in the game and holds 7 rounds instead of 8. It's mainly found throughout the campaign in the hands of many Italian and German officers.

Luger P08 - 9x19mm Parabellum
Weapon selection.
The Luger in-game.
Aiming.
Replacing the magazine.
Cocking the weapon.

Smith & Wesson M1917

The American Smith & Wesson M1917 can be obtained with the Hunter DLC pack. Its stats are almost identical to the Webley, apart from being less powerful.

Smith & Wesson M1917 - .45 ACP
The M1917 in the loadout menu.
The revolver during gameplay.
Aiming.
Reloading.
Inserting rounds.

Tokarev TT-33

The Soviet Tokarev TT-33 is available in the Eastern Front DLC.

Tokarev TT-33 - 7.62x25mm Tokarev
The Tokarev in the weapon selection menu.
Holding the Tokarev.
Aiming.
Ejecting the magazine.
Reloading.

Walther P38

The German Walther P38 is available with the Axis Weapons DLC Pack.

Walther P38 - 9x19mm Parabellum
Loadout menu.
The P38 in-game.
Aiming.
Removing the old magazine.
The player character about to pull the slide.

Webley Mk. VI

The British Webley Mk VI is the most powerful handgun in the game; however, it is used in single-action mode.

Webley Mark VI - .455 Webley
The Webley in the loadout menu.
Fairburne with his revolver ready.
Aiming.
Removing spent rounds...
...and loading fresh ones.

Welrod Mark I

The Mark I variant of the Welrod is the first pistol Karl acquires. It's available in the base game and has the benefit of being suppressed. However, the Welrod has a slow rate of fire, and only one hit kills soldiers with headshots. Like in the previous game, the Welrod is incorrectly modeled with the front sight at the muzzle end like on the Mark II, rather than halfway along the suppressor's body as on a real Mark I; on top of this, the suppressor itself appears to have been modeled at about two-thirds its actual length. In addition you can only have one magazine of reserve ammo now, giving it a unique low max ammo cap compared to the other pistols and it can also be rarely found in enemy supply crates.

Welrod Mark I - 9x19mm Parabellum
The Welrod pistol in the weapon selection menu.
The weapon in-game.
Aiming.
Reloading.
Pulling the bolt.

Submachine Guns

Beretta Model 38A

The Italian Beretta Model 38A submachine gun is available with the Axis Weapons DLC Pack.

Beretta Model 38A - 9x19mm Parabellum
The Model 38A in the loadout menu. Note the single trigger instead of a double one.
Holding the submachine gun.
Aiming.
Tossing the magazine away.
Pulling the charging handle.

Błyskawica

The Polish Błyskawica is available in the Eastern Front DLC pack.

Błyskawica - 9x19mm Parabellum
The Błyskawica in the loadout menu.
Holding the Błyskawica. Note that the bolt is forward, which would render the weapon unable to fire due to it being an open bolt.
Aiming.
Throwing the old mag.
Pulling the bolt handle.

M3 Grease Gun

The American M3 Grease Gun is available in the Patriot's DLC pack. Described as having a distinctive look and sound to it, the Grease Gun has a relatively low fire rate, but decent damage. The weapon is also anachronistic to the time period, as the Grease Gun never saw widespread usage until 1944.

M3 Grease Gun - .45 ACP
The Grease Gun in the loadout menu.
Holding the gun.
Aiming.
Throwing away a mag.
Pulling the charging handle.

MP40

The German MP40 is the second submachine gun obtained by Karl and is the standard axis SMG. It is more powerful and accurate than the Sten and has a greater range than the Thompson.

MP40 with brown bakelite lower receiver - 9x19mm Parabellum
The Maschinenpistole in the loadout menu.
The gun in idle.
Aiming.
Removing the magazine.
Pulling the bolt back.

Sten Mk. II

A Canadian Sten Mk II is Karl's first submachine gun. The Sten is inferior to every automatic weapon in the game in most catagories but it has the highest range of the base-game submachine guns. It is also worth noting that the Canadian version of the Sten Mk. II was not used in combat until August 1942 - two months after the events in the game.

Sten Mark II (Canadian) - 9x19mm Parabellum
Sten Mk. II in-game. Note the stock, which confirms that it is the Canadian model rather than the British model.
Holding the Sten. Note that Karl is holding it correctly rather than by the magazine.
Aiming. Again, it is incorrectly shown as closed-bolt.
Pitching the mag down the bridge.
Pulling the bolt handle.

Thompson M1A1

The American Thompson M1A1 is the last submachine gun unlocked. It fires very powerful rounds and is fairly accurate in short bursts. Unlike in real life, the Thompson holds 32 rounds, instead of 30. Also, the M1A1 did not begin production until October 1942, four whole months after the events in the game.

Thompson M1A1 - .45 ACP
The Thompson in the loadout menu.
Holding the weapon.
Aiming.
Throwing away the old magazine.
Pulling the charging handle; this is not needed to reload a Thompson, as the bolt will stay locked back on an empty magazine. Though considering that it is shown as closed-bolt, this is a rather moot point.

Assault Rifles

Sturmgewehr 44

The German Sturmgewehr 44 can be downloaded with the Camo DLC pack, labeled the MP44. It has a rather ugly green and yellow paint scheme on it and is the only assault rifle in the game. It is anachronistic, as the MP43 (essentially the same as the StG 44, but with minor differences) was first fielded in 1943.

Sturmgewehr 44 - 7.92x33mm Kurz
The StG in the loadout menu.
Holding the rifle.
Aiming.
Pulling out a magazine.
Chambering a round.

Shotguns

Winchester Model 1897 "Trench Gun"

The American Winchester Model 1897 "Trench Gun" is available in the Hunters DLC Pack and is the only shotgun in the game. While it delivers high damage, the weapon has a slow rate of fire, and the weapon becomes fairly inaccurate when firing in quick succession.

Winchester Model 1897 "Trench Gun" - 12 gauge
The Trench Gun in-game. Note the mysteriously disconnected magazine tube and bayonet lug.
Holding the trencher.
Aiming.
Inserting in a shell.
Racking the pump.

Sniper Rifles

Arisaka Type 99

The Japanese Arisaka Type 99 sniper rifle is available in the Axis Weapons DLC Pack.

Arisaka Type 99 Sniper Rifle with scope - 7.7x58mm Arisaka
The Arisaka in the loadout menu.
Holding the rifle.
Aiming.
Loading in a round.
Closing the bolt.

Carcano M91/41

The Italian Carcano M91/41 is the second bolt action rifle unlocked. Described as having higher damage than the M1 Garand, the Carcano is one of the most powerful snipers in the game. The Carcano M91/41 is the only weapon used by the Italian soldiers that fits them as they otherwise all reuse German weaponry (Including the MP40 submachine gun due to the Beretta Model 38A being DLC).

Carcano M91/41 - 6.5x52mm Carcano
The Carcano in the menu.
Holding the Carcano.
Aiming.
Opening the bolt.
Loading in a round.
An Italian soldier with his non-sniper Carcano M91/41

Gewehr 43

A Gewehr 43 with a ZF 4 scope is the third sniper unlocked. The weapon is considered anachronistic since the game takes place in 1942. A more accurate weapon would be the Mauser Kar98k, which isn't present in the base game, despite being on the box cover art. Like V2, it is depicted as the main rifle of the German Army.

Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser
The Gewehr 43 in the loadout menu.
The Gewehr in-game.
Aiming.
Pulling out a magazine.
Grabbing a new one.

Hybrid M1914/17 Enfield rifle

The American M1917 Enfield is part of the Sniper Rifle DLC pack. It's described in-game for being known as the "American Enfield". The game, however, modeled the rifle with the lower receiver of the M1917, but with the scope mount and stock of the British P14. It should be noted that no sniper variants of the M1917 were used by American snipers, the majority being M1903A4 rifles. The P14 was known for having a telescopic scope attached, but fires the British .303 instead of the American .30-06.

M1914 Enfield with telescopic scope - .303 British
M1917 Enfield for comparison - .30-06 Springfield
The hybrid rifle in the loadout menu.
Holding the rifle.
Aiming.
Opening up the bolt.
Inserting a round.
The camo Enfield hybrid rifle in the loadout menu.

Lee-Enfield No. 1 Mk. III* (HT)

The British Lee-Enfield No.1 Mk.III* with an HT sniper scope is known for having very high stopping power and having a magazine on par with the Gewehr 43.

Lee-Enfield No. 1 Mk. III* (HT) - .303 British
The Lee-Enfield in the loadout menu.
Holding.
Aiming.
Opening the action.
Loading a round.
The Camo Lee-Enfield in the loadout menu.


M1D Garand

The American M1D Garand with M84 scope is Karl's preferred sniper rifle and is the first sniper given to the player. Described in-game as having a high rate of fire, with relatively good power. It should be noted that even the M1C, an even earlier form of the M1D Garand sniper, saw limited action in World War II, and it wasn't available during the North African campaign.

M1D Garand with M84 scope - .30-06 Springfield
The Garand in the loadout menu.
The Garand in idle.
Aiming.
Ejecting a clip.
Inserting in a new one.
The Camo Garand in the loadout menu.

Mauser Karabiner 98k

The Karabiner 98k is available in the "Sniper" rifle DLC pack, as well as on the front cover of the game. While early game screenshots showed the weapon in the base game, it appeared to be cut from the final version. It's described as being the standard issue sniper rifle of the German Army, or Wehrmacht.

Mauser Karabiner 98k - 7.92x57mm Mauser
Mauser Karabiner 98k in-game.
Holding the Kar98k.
Aiming the Kar98k.
Replacing the ammo during a reload.
Pushing the Kar98's bolt closed.
The Kar98k's camo version with bright green camo that's probably not the best choice for the desert...
Karl holding his camo Kar98k.
Aiming the camo Kar98k.

Mosin Nagant M91/30

The Russian Mosin Nagant M91/30 is available in the Camo DLC pack; as the DLC's name suggests, it is able to be wrapped in the iconic white cloth used by some snipers on the Eastern Front. The weapon performs similar to the Carcano bolt action rifle. This along with the Tokarev SVT 40 and the Tokarev TT33 they are the only Soviet weapons in the game.

Mosin Nagant M91/30 - 7.62x54mmR
The M91/30 in the loadout menu.
The player holds the Mosin Nagant.
Aiming the Mosin Nagant.
Reloading: Karl pulls open the bolt...
...and then shoves bullets into the magazine. The speed he accomplishes this at regardless of the number of rounds left suggests he's channeling the original Call of Duty and clipping a clip through the scope.
The Camo M91/30 in the loadout menu.
The player holds the Camo Mosin Nagant.
Aiming the Camo Mosin Nagant.

Springfield M1903A4

The American M1903A4 Springfield is available in the Patriot's weapon DLC pack. It's described as having a high muzzle velocity and as a standard issue sniper for American snipers. There is also another variant part of the "Sniper" DLC pack that adds an "upgraded" version of the Springfield. This tuned version has more stopping power and a higher muzzle velocity. The tuned version also has a lighter wood finish than the stock variant. Outside of DLC, the weapon only appears in an unscoped and unusable variation, oddly propped up on walls near areas the game identifies as "sniper nests" with what appear to be British Brodie helmets hung over the muzzle.

Springfield M1903A4 - .30-06 Springfield
The Springfield M1903A4 in the loadout menu.
The player holding the M1903A4.
Aiming.
Reloading, reaching for new rounds.
Loading the new rounds into the magazine.
The Tuned Springfield M1903A4 in the loadout menu.
The Camo Springfield M1903A4 in the loadout menu.
M1903A4 Springfield sniper variant (Remington markings) without scope and with "scant" variation of C-type pistol-grip stock - .30-06
An unscoped M1903A4 propped up on sandbags next to a sniper nest.

Tokarev SVT-40

A Tokarev SVT-40 with a PU scope is available in the Hunter DLC pack and is similar to some respects to the Gewehr 43. It's described as having a higher rate of fire than the Gewehr 43, but with lower zoom and lower damage.

Tokarev SVT-40 with PU scope - 7.62x54mmR
The SVT in the loadout menu.
Holding the rifle.
Aiming.
Tossing away the old magazine.
Shoving in a new one.
The Camo SVT in the loadout menu.
Holding the Camo SVT.
Aiming the Camo SVT.

Launchers

Lee-Enfield Smoke Discharger

British Matilda tanks are equipped with Lee-Enfield Smoke Dischargers.

Lee-Enfield Smoke Discharger
SniperElite3-LeeSmoke1.jpg

RPzB 54 Panzerschreck

The RPzB 54 Panzerschreck is a shoulder-fired rocket launcher and is very effective against armored vehicles of many sorts. In the "Survival" game mode, the Panzerschreck is found on the ground in different parts of the map.

RPzB 54 Panzerschreck - 88mm
The Panzerschreck in the loadout menu.
Holding the launcher.
Aiming.
Shoving in a rocket.
A German soldier firing his Panzerschreck.

"Panzerschreck Teufel-Feuer RPzB 60/1"

Weapon poster on the wall in the game.
Holding the launcher.
Aiming.
Shoving in a rocket.

Grenades & Explosives

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is once again used as the standard hand grenade in the game.

Model 24 Stielhandgranate
The Stielhandgranate in the loadout menu.

S-Mine

The S-Mine can be used in-game.

S-Mine
The S-Mine in-game.

Tellermine 35 (Stahl)

The Tellermine 35 (Stahl) appears as simply the "Land Mine". Useful for setting traps against enemy armor, as it is noted to have a small trigger radius.

Tellermine 35 (Stahl) Anti-tank mine
The Tellermine 35 in-game.

TNT

TNT Charges appear and have a similar role to the Dynamite from V2, it can be shot to detonate it and a new item, the Flint and Steel (used to set small fires mainly to distract enemies) can be used to ignite the fuse for a timed explosion.

TNT in-game.

POMZ-2

The POMZ-2 anti-personnel mine is once again used as a tripwire trap and finally the player can actually disarm their own POMZ-2 mines to reuse them if they weren't set off.

POMZ-2M anti-personnel mine
The POMZ-2 in the loadout menu. Note that the spike to attach the grenade to the ground is thinner than the real thing.

Mounted Weapons

8.8 cm Flak 37

In the third mission "Halfaya Pass" Karl gets the task to destroy three 8.8cm Flak 37 anti-air guns.

Flugabwehrkanone (FlaK) 37 - 88x571mm R
An 8.8 cm FlaK 37 in-game in the mission "Halfaya Pass".
The right side shows the closed pointer dials. The gun still magically operates without the crew lying dead next to it; a spent 8.8 cm shell is seen coming out of the receiver.

15 cm Nebelwerfer 41

The 15 cm Nebelwerfer 41 multiple rocket launchers are seen during the first mission "Siege of Tobruk" and mission 6 - "Kasserine Pass".

Nebelwerfer 41 - 158 mm (6.22 inch)
The first Nebelwerfer separated from its crew. Note, the gun is loaded with one single 15 cm rocket, which was loaded by the crew before being killed.
Front view.
The same gun reloaded by the crew.
Karl next to the last Nebelwerfer, which is unloaded because he killed the crew earlier.

Besa

The Besa machine gun is seen mounted in British Matilda Tanks.

Besa Mark II - 7.92x57mm Mauser
The bent Besa mounted on a Matilda wreck in the mission "Siege of Tobruk".

Bren

A Bren machine gun is seen used by the LRDG in one of the drawn cutscenes.

Bren Mark II - .303 British
The Bren being used by the rear gunner on the jeep.


Flakvierling 38

The Flakvierling 38 appears in-game and is called the "flakvierling AA-gun".

Flakvierling 38 - 20x138mmB
The first seen Flakvierling mounted on an Opel Blitz truck during the first mission "Siege of Tobruk".
A front view of a stationed Flakvierling in the mission "Siwa Oasis".
The rear part of the same gun.

Hispano-Suiza HS.404

During the fifth mission "Siwa Oasis" and the sixth mission "Kasserine Pass", several Supermarine Spitfire fighters fly over the map to provide noise protection. The two wing-mounted Hispano-Suiza HS.404 cannons are visible.

Hispano-Suiza HS.404 - 20×110mm
SniperElite3-Hispano1.jpg

MG15

Ju 87 "Stuka" dive bombers are equipped with rear-mounted MG15. However, the wing-mounted MG17s are not modeled.

MG15 with 75-round double drum - 7.92x57mm Mauser
SniperElite3-MG15-1.jpg
SniperElite3-MG15-2.jpg
The grip is seen in a destroyed Stuka.

MG 34 Panzerlauf

German tanks like the Panzer III, IV, and Tiger have MG 34 Panzerlauf in coaxial mount.

MG 34 Panzerlauf - 7.92x57mm Mauser
A German Tiger tank with his mounted MG 34 Panzerlauf.

MG42

The MG42 is seen as a mounted machine gun in the hands of Italian and German soldiers. It has a relatively slower rate of fire when compared to other games, but is still very powerful against infantry.

MG42 with 50-round "assault drum" - 7.92x57mm Mauser
The right side of the MG42.
The left side. Note that it has a 50-round "assault drum", which was meant for using the weapon in an offensive role, and not for machine gun nests like this; defensive nests used 250-round loose belts instead.
Using the MG42.

Ordnance QF 2-pounder

The Ordnance QF 2-pounder Anti-Tank Gun is seen mounted on British Matilda II tanks.

Ordnance QF 2-pounder - 1.57 in
SniperElite3-Besa1.jpg

Ordnance QF 25-pounder

Royal Ordnance QF 25 pounder gun - 87.6mm
A QF 25-pounder at the shooting range.
Two British soldiers operating a QF 25-pounder.
Karl looks at a QF 25-pounder in front of the Tobruk fortress.

Vickers Mk. I

A Vickers machine gun is seen mounted on British Bedford MW trucks that can be seen during the missions "Halfaya Pass", "Siwa Oasis", and "Pont Du Fahs Airfield". In the airfield mission, it is referred to as LRDG (Long Range Desert Group).

Vickers Mark I - .303 British
A Vickers manned by a British soldier seen in the background behind the rifle's buttstock.
The rear part can be seen on the left.
Brauer mans the Vickers.
Another angle of the Vickers.

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