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Resident Evil 4
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil 4 for current discussions. Content is subject to change. |
Resident Evil 4 (known as Biohazard 4 in Japan) is the fourth main entry in Capcom's popular series. First released in 2005 for the Nintendo Gamecube, it was later ported to the PS2 with some additional content and weaponry but downgraded graphics, followed by a straight PC port in 2007. A version for the Nintendo Wii with Wiimote motion controls, combining the extras of the PS2 version and the graphical quality of the Gamecube version was also released in 2007, and this was later followed by versions for Apple's iPhone in 2009 and iPad in 2010. In 2011 a high-definition version was released on PSN and XBox Live, followed by the "Ultimate HD Edition" for PC in early 2014. In 2021 Capcom announced a new version of Resident Evil 4 that incorporates a first-person perspective along with virtual reality headset and motion controller support via the Oculus Quest 2. The new version of the game will also include redesigned textures with increased resolution.
The main character is Leon Scott Kennedy, previously a rookie cop in Resident Evil 2. Following Leon's escape from Raccoon City, Leon is now a special agent working for the US government and investigating the disappearance of the President's daughter Ashley Graham in a remote area of Spain. Quickly finding the local villagers have become zombie-like monsters seemingly ruled over by a mysterious cult based in the nearby castle, Leon sets out to rescue Ashley and foil the cult leader's schemes.
From the PS2 version onwards, an additional campaign called "Separate Ways" was added, which covers what Leon's sometimes-ally Ada Wong was doing during the events of the story. Another non-canon mini-campaign starring Ada, called Assignment: Ada, is available for all versions. Also introduced is The Mercenaries mode, an arcade mode where the player plays as characters from the game and the Resident Evil universe, each with their own abilities and equipment, and kill enemies in a timed arena to get the highest score possible. The mode, a fleshed out version of the "The Mercenaries - Operation: Mad Jackal" mode from Resident Evil 3: Nemesis, would prove to be extremely popular, returning for Resident Evil 5, Resident Evil 6, even spawning its own spin-off game Resident Evil: The Mercenaries 3D. All three side-games are unlocked upon beating the main game once.
The following weapons appear in the video game Resident Evil 4:
Overview
Resident Evil 4 uses a grid-based inventory system explained as an attache case the player character is conspicuously not carrying; this has a set number of squares into which all weapons, ammunition and other items except treasure and keys must be fitted. Characters can only equip a single weapon at a time, which is switched out from the inventory screen, though equipping a grenade will also allow every other grenade of that type the player has to be thrown.
Weapons can either be found in the game world or bought from the Merchant, a strange hooded man with a ridiculously hammy voice that will exchange priceless treasures for various hardware. Stores also allow weapons to be upgraded; most weapons can have their power, fire rate, reload speed and capacity upgraded in a series of increments that unlock as the campaign progresses; these do not alter the weapons visually, and often result in absurd magazine sizes. Almost every weapon has a high-priced "exclusive" upgrade which will boost a single aspect of its stats significantly. This system does not apply to Ada's campaign; her weapons are at a pre-set level and cannot be further upgraded.
A few weapons also have optional mods which take up additional inventory space; stocks can be attached to the C96 and TMP to remove the simulated hand sway effect and reduce recoil, and several other weapons can equip scopes.
The game uses a third-person over-shoulder view with a toggle for aiming; player characters cannot shoot or reload outside of aim mode, and cannot move while aiming. To facilitate aiming, a red laser sight is fitted to almost every non-scoped weapon in the game, and will enamate a full solid laser beam when aiming; the only version where this is not the case is the Wii version, which has a large circular crosshair in place of the laser beam to compensate for the less precise motion control.
Handguns
"Silver Ghost"
Leon Kennedy's starting weapon is the "Handgun", commonly nicknamed "Silver Ghost"; this name was never used by any official sources, and instead originated from the January 2006 issue of the ARMS magazine (Japanese: アームズ), a Japanese monthly airsoft enthusiast magazine. The issue was a Resident Evil 4 PS2 release special, and contained an article on a custom airsoft reproduction of Leon's Handgun, alongside a staff-written story about how Leon conceived the pistol with Joseph Kendo, a gun maker from Raccoon City who previously designed the custom "Samurai Edge" handguns for the Raccon City S.T.A.R.S. (as established in a document from Resident Evil 3). This story gave the weapon the name of "Silver Ghost" (which was given by Leon in reference of his current condition of being "a spirit pulled out from [his] body"), which became the common name for the gun.
The story was entirely unofficial, and was more or less a short fanfiction, but some elements were apparently official; the in-game weapon's slide is marked with the words "Kendo Custom Shop", meaning that the idea that of the pistol being custom work by Kendo gifted to Leon is likely true. The article was also apparently written based on interviews with Resident Evil weapon designer Ryoumura Jyoshin (who also designed weapons for Capcom's Devil May Cry and Dino Crisis series), meaning that some elements of the story, maybe even the name itself, possibly came straight out of the weapon designer.
The Silver Ghost is a fictional design, which designer Ryoumura Jyoshin stated was inspired by H&K USP, S&W Sigma, and Ruger P85; the latter would make a fair deal of sense, as the Silver Ghost replaced Leon's prior starting handgun, the Ruger KP94, relatively late in the game's development. It closely resembles the Smith & Wesson Sigma in the slide, magazine, and lower frame. Unlike the Sigma, the weapon has a hammer as opposed to a striker. It features an extended barrel, threaded for sound suppressor, which is not a feature on the Sigma pistols but are featured in the H&K USP. Its overall length is longer than the Sigma and the USP. Its slide is stainless steel. Its grip has checkered front and back straps, while the panels are wood framed with polymer panels and a central medallion on each side, similar to the design used on the Samurai Edge grips.
Albert Wesker uses this weapon in The Mercenaries, where it is equipped with a suppressor. Interestingly, Wesker also uses a silenced Silver Ghost in Resident Evil: The Umbrella Chronicles.
VR version
FN Five-seveN
The Punisher is based off of the FN Five-seveN handgun. Though chambered in 5.7x28mm in reality, the in-game version uses regular Handgun Ammo (9mm) although in the VR version it shows accurately modeled 5.7x28mm rounds in the magazine model. In game, the weapon has the ability to pierce shields and multiple enemies, an exaggerated gameplay depiction of the 5.7x28mm's real life penetrating capabilities. Its in-game model features an altered trigger.
This weapon can be purchased from the Merchant or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.
When every handgun is upgraded to its maximum, the Punisher is the weakest, but it can penetrate through several enemies.
The gun is used by Ada in Assignment Ada and The Mercenaries.
VR version
Mauser C96 "Red 9"
The Mauser C96 "Red 9" appears under its famous nickname. It can be purchased from the Merchant after Chapter 2-2, who also sells an attachable stock that improves its accuracy significantly. It is the most powerful regular handgun in-game, and when coupled with its stock, also the most accurate, but it is also the slowest-firing. The original US edition has an Exclusive firepower rating of 5.0, while the PAL edition raises this to 6.5.
Vagrant Spaniard Luis Sera uses this as his primary weapon in the main game.
VR version
Springfield Armory XD
The Blacktail is based on the Springfield XD with grips inspired by the FN FNP-9. Though using regular Handgun Ammo (9mm), it appears to be a rather bulkier larger caliber version of the XD rather than 9mm, perhaps a design error. It can be purchased from the Merchant after Leon reaches the castle. Ada uses this as her handgun in the main game and Separate Ways. Leon uses it in The Mercenaries. It has a better handling than the standard handgun. Fully upgraded, it is the second fastest firing and highest capacity handgun in the game, with the Matilda being at number 1. The PAL edition improves its maximum Firepower rating from 3.4 to 4.5.
Heckler & Koch VP70M
The Matilda is an H&K VP70M, the same handgun Leon uses as a rookie cop in Resident Evil 2. It is unlocked for purchase from the Merchant after successfully completing the game once on Normal difficulty. It is fitted with its stock, which cannot be removed unlike the Red-9 or the TMP. Fires three-round bursts. Its exclusive upgrade grants a 100-round magazine and a near machine gun rate of fire, making it an extremely effective handgun.
Smith & Wesson Schofield Model 3/Colt Single Action Army Hybrid
The Broken Butterfly is a revolver chambered in Magnum Ammo (.45 ACP). It seems to be a hybrid of the Smith & Wesson Schofield and Colt Single Action Army; the barrel and hinge resemble the Model 3, while the frame is nearly identical to the Colt SAA. Despite looking like an old fashioned single action revolver, the gun actually has a double action mechanism (convenient for rapid firing at big monsters).
It can be purchased from the Merchant after Chapter 3–1, but a free one can found in a section of the castle after freeing Ashley in Chapter 4-1. Amusingly, Leon reloads it so energetically that he is literally throwing bullets into the cylinder rather than simply sliding them into position. It has a firepower of 50 after purchasing its exclusive upgrade.
Colt M1911
The Killer7 is a modified Colt M1911 that may be purchased from the Merchant after Leon reaches the Island in Chapter 5-1, and uses Magnum Ammo (.45 ACP). Its model is a reference to the AMT Hardballer in The Terminator, with a similar large custom laser mounted on top of the slide. It is the only weapon that has no exclusive ability when fully upgraded. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified 1911. The engraving of the slide is also the same font that the Killer7 game has.
Smith & Wesson Model 500
The Smith & Wesson Model 500 appears as the "Handcannon", equipped with a fictional laser sight and six chambered cylinder (the real thing has only five chambers). It is one of the earliest depictions of the S&W Model 500 in a video game.
This extremely powerful weapon can be unlocked free of charge when the player gets a five-star rank with all characters on all stages in Mercenary Mode. It uses its own unique ammunition (.50 caliber), which are dropped at random by enemies while the gun is in the inventory, and can also be sold at a high price. The first reload animation has Leon loading three rounds manually, which changes to a speedloader reload when the player upgrades its reload speed to max level.
When fully upgraded, the Handcannon acquires infinite ammunition and the second highest damage of any weapon in the game, far exceeding the Broken Butterfly and Killer7.
Submachine Guns
Steyr TMP
The Steyr TMP, simply called the TMP in-game, may be purchased from the Merchant after the player's first encounter with him. A stock may also be purchased to improve accuracy and reduce recoil. Ada also uses the TMP in her cutscenes and campaign, as well as in The Mercenaries mode. The TMP uses its own TMP Ammo, not shared with the handguns.
VR version
Brügger & Thomet MP9
Chapter 5-3 boss Jack Krauser wields a customized TMP based on the Brügger & Thomet MP9. It is modified with a B&T MP9 folding stock, an RIS attached extended muzzle-end fitted with a different vertical-grip, and a PEQ laser sight. In The Mercenaries minigame, HUNK also carries this modified TMP as his weapon.
M1A1 Thompson
The M1A1 Thompson submachine gun appears in the game under one of its many famous historical nicknames, the Chicago Typewriter. This weapon is unlocked by completing the side-story Assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (not present in the original Gamecube version of the game), it will load from drum magazines, while the handguard is replaced with the foregrip normally found on the 1921 and 1928 Thompson variants and the reloading animation is replaced with Leon tossing his hat and striking a pose.
Shotguns
Remington 870 Express Combo
The first shotgun that Leon gets. May be obtained in one of three ways: on Easy difficulty, the weapon comes in Leon's inventory when the game starts; on Normal or higher difficulties, Leon can find it for free on the second floor of a house in the Ganados Village; alternatively, the player can purchase this weapon from the Merchant from the very beginning. Not an outstanding weapon, nonetheless when fully upgraded it's range exceeds that of any shotgun, enabling it to kill enemies normally out of shotgun range.
VR version
Custom Benelli M3 Super 90
This stainless-steel shotgun is a custom Benelli M3 with elements from the Benelli M4 added to it, notably the collapsible stock and the top rail on the receiver. Called the Riot Gun, it is identical to the Assault Shotgun from the the 2002 Resident Evil remake.
Despite the fact that many prefer the tighter spread of the Riot Gun over the Striker's wide-shot, it is rarely used once the Striker becomes available due to its compact design, despite the fact that the Riot Gun has clearly been intentionally modified with the M4 collapsing stock.
The weapon may be purchased from the Merchant from Chapter 3-1 onwards. It is also used by Leon in The Mercenaries.
VR version
In Resident Evil 4 VR, the Riot Gun model has been changed. This version was based on the Remington 870 with an M4S90 stock and an M3S90 handguard.
Cobray Street Sweeper / Armsel Protecta Hybrid
A hybrid of a SWD/Cobray Street Sweeper and Armsel Protecta may be purchased from the Merchant, and is called the Striker, which was the original variant of the weapon series. The weapon model lacks the rear lever and the wind-up key of the Street Sweeper, but it also lacks the Armsel Protecta's shell deflector. Functionally, the weapon has the semi-automatic firing of the Street Sweeper and the automatic shell ejection of the Armsel Protecta (which is animated in a bizarre way; the spent shell ejects itself after a short delay instead of immediately when the weapon is fired as it should be).
Being semi-automatic, the Striker fires much faster than the other pump-action shotguns, though Leon has an exaggerated recoil animation after every shot, meaning that there is still a delay between shots. The reload animation has Leon always putting two shells into the gun then giving "something" a crank; realistically, it would've been the wind-up key, but the wind-up key is absent on the in-game model. When upgraded to max level, the Striker's capacity expands to a whopping 100 rounds. Leon aims and fires the Striker from the hip like Ada's shotgun, despite a foldout stock being clearly present.
VR version
Mossberg 500
Ada uses this stubby Mossberg 500 shotgun in Separate Ways. The gun in the game is stainless steel and a foregrip is present on its foreend. It's damage is average for a shotgun.
Rifles
Springfield M1903A4
A Springfield M1903A4 rifle can be purchased from the Merchant. It uses Rifle Ammo, which are .223 caliber rounds, suggesting that the Springfield has been converted from .30-06 to .223. A higher magnification scope can be bought for the rifle, increasing its accuracy at long range, and it could also be fitted with the Infrared Scope found on the island to help with defeating Regenerators. When fully upgraded, the bolt action Springfield's damage greatly exceeds that of its semi-auto counterpart: in the original NTSC editions it increases to 18.0, while in the PAL version and later releases it is raised to a rather absurd 30.0, and rivals the power of the Magnums.
Heckler & Koch SL8
A Semi-Auto H&K SL8 may be purchased by Leon from the Merchant. The weapon uses a G36V export optical sight by default. Being a semi-auto it fires significantly faster. Like the bolt-action rifle, a custom scope can also be attached. This gun is used by Ada in Separate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.
VR version
Launchers
RPG-7
The RPG-7 serves as the rocket launcher of the game. The standard single-shot Rocket Launcher may be purchased any time from the Merchant, and a free one can be found in the Castle. The Special Rocket Launcher with red rocket is provided by Ada Wong during the final boss fight to finish off the boss (though they can be killed without using the Special Rocket Launcher, in which case the player can keep the launcher and sell it for extra money on New Game +). The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once. Obviously, the rocket launchers are capable of dealing heavy damage to any creature, often killing bosses with one shot when aimed at their weak spots.
VR version
Unusable Weapons
Cannon
In the Castle, Leon fires a giant cannon to destroy a gate so he can proceed.
Hand Held M134 Minigun
The Big Afro-Spaniard Ganado J.J. enemy wields a Hand Held M134 Minigun.
Gatling Gun
At the end of sequence of Leon chasing a Los Iluminados priest in the Castle, the villain jumps on what appears to be an antique Gatling Gun rigged up to the drive system and feed unit of an M134 Minigun. Later on the island, the same gun emplacements appear, used by enemy mercenaries.
GE M134 Minigun
Mike, the Blackhawk helicopter pilot who shows up to support Leon during the endgame, has twin remote controlled GE M134 Miniguns mounted on the hull of his bird.
Smith & Wesson Model 2
An image of a Smith & Wesson Model 2 revolver can be seen on the door of the Merchant's shooting range, found throughout the game.
Flintlock Pistol
An image of a Flintlock Pistol can also be seen on the door of the Merchant's shooting range.
What appears to be a Colt 1851 Navy revolver can be seen on a painting in the castle.
Remington 700 BDL
In a cutscene, one of Ganados with the village chief Bitores Mendez uses what appears to be a Remington 700 BDL rifle modified to fire tranquilizer darts to knock out Ada Wong.
Merchant Displays
The Merchant has a few weapons on display that can not be purchased. These include a Steyr SPP (or a TMP missing its fore-grip), a low-detail Heckler & Koch SL8, and a few (very, very low-detail) unknown handguns.