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Difference between revisions of "Fallout 4"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[Image:Fo4 10mmpistol.jpg|thumb|none|601px|"10mm Pistol" on the weapon customisation menu.]]
 
[[Image:Fo4 10mmpistol.jpg|thumb|none|601px|"10mm Pistol" on the weapon customisation menu.]]
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[[Image:Fallout4-10mm-1.jpg|thumb|none|600px|Fed up of Bloatflies making fun of her silly hat, the player character takes matters into her own hands with a customised "10mm Pistol."]]
  
 
==Walther PPK==
 
==Walther PPK==

Revision as of 14:33, 15 November 2015

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Fallout 4 for current discussions. Content is subject to change.



Fallout 4
Fallout 4.jpg
Official PC cover
Release Date: 2015
Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Series: Fallout
Platforms: PC
Playstation 4
Xbox One
Genre: Action Role-Playing


The following weapons appear in the video game Fallout 4:


Overview

Fallout 4 introduces a new weapon modification system to the series. Unlike Fallout: New Vegas, which allowed the player to attached suppressors, extended magazines etc. to their gun, Fallout 4 gives the player the tools to completely rebuild a gun, replacing different parts such as receivers, muzzles, internals etc. It's is possible to make semi-auto weapons full auto, attach different sights, bayonets, larger mags and more.

Handguns

"10mm Pistol"

The fictional "10mm Pistol" returns as a rather common firearm throughout the game, chambered in the less-common 10mm Auto. The weapon no longer really resembles an ultra-chunky Desert Eagle as previous incarnations did, though mods can make it do so more than its starting self does.

"10mm Pistol" on the weapon customisation menu.
Fed up of Bloatflies making fun of her silly hat, the player character takes matters into her own hands with a customised "10mm Pistol."

Walther PPK

Walther PPK - 7.65x17mm Browning aka .32 ACP
The PPK as seen in on a loading screen.
The suppressor is permanently attached.

Smith & Wesson Model 27

The ".44 Pistol" appears to actually be a Smith & Wesson Model 27 given the design of the grip, though it would have to be a Model 29 to actually be chambered in .44 Magnum. It is a powerful revolver that can be customised with various barrel lengths, though it is not nearly as flexible as the fictional "pipe" revolver.

S&W Model 27-2 with 6" barrel - .357 Magnum
Snub-barrel Model 27 on the weapon customisation menu.

Submachine Guns

Thompson Submachine Gun

The Submachine gun in the game appears to be crossed between a M1928 Thompson and a M1A1 Thompson.

M1928 "Tommy Gun" or "Chicago typewriter" with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies.
M1A1 Thompson with 30-round magazine - .45 ACP
The Submachine Gun

Shotguns

12 Gauge Double Barreled Shotgun

With a high enough level in the gunsmith skill and a sufficient supply of duct tape, superglue and vegetable starch it is possible to develop the same unsawing technology from Metal Gear Solid: Peace Walker and turn the sawed-off shotgun into a regular 12 Gauge Double Barreled Shotgun, giving it long barrels and a full stock.

Savage/Stevens 311A Shotgun - 12 gauge

Sawed-Off Double Barreled Shotgun

The "shotgun" starts out life as a Sawed-off Double Barrel Shotgun

Stevens 311R (sawed-off) - 12 gauge
"Shotgun" on the customise menu.

"Combat Shotgun"

The "Combat Shotgun" like previous games is also heavily based on the PPSh-41 but instead of ridiculously having a drum magazine at the muzzle-end, it now has a magazine from a Browning Automatic Rifle in the proper place. In addition it has a wooden foregrip resembling the forend of a pump-action shotgun, complete with a "magazine tube" which is presumably supposed to be the gas tube.

Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
The Combat Shotgun

Rifles

Brown Bess Flintlock Musket

A statue of a Minuteman holding a Brown Bess Flintlock Musket can be seen outside the town of Sanctuary: mannequins of Redcoats, a mural and a banner in the Freedom Museum show the same weapon.

Original "Short Land Pattern" Brown Bess musket made 1768-1805 - .75 caliber
A revolutionary war-era soldier can be seen brandishing a Brown Bess to the left of the mural. Note the incorrect inclusion of a 1980s Iowa refit in the centre of the mural (presumably supposed to be a WW2 ship given her location), distinguished by the design of the radar and the communications antenna on the bow; she also has two turrets astern and one forward, the reverse of her actual configuration, and the upper section of her bridge tower appears closer to the spotting top of the USS Arizona

M1 Carbine

In the live-action, opening cinematic, a US infantryman, presumably a Marine, fighting in the Pacific Theater in 1945 is running with an M1 Carbine. Another can be seen on the mural and banner in Freedom Museum.

World War II Era M1 Carbine - .30 Carbine
US Marine running with his M1 Carbine.
The Marine to the right aims his M1 Carbine.

M1 Garand

A US Marine with a bayonet-equipped M1 Garand rifles can be seen on a mural and banner in the Freedom Museum.

M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
The central Marine brandishes his M1 Garand.

Galil ARM

During the live-action, opening cinematic, a Chinese soldier can be seen holding a Galil ARM during the invasion of Alaska. The gun was probably meant to represent the "Chinese Assault Rifle" from Fallout 3.

IMI Galil ARM - 5.56x45mm NATO
A Chinese soldier holds a Galil ARM in the live-action intro.

Remington Model 700

The Remington Model 700 appears as the "Hunting Rifle".

Remington Model 700 (1970s Production) - .308 Winchester
A very cut-down model of the in-game hunting rifle, void of a stock and full under-barrel grip to allow room for mods.

Machine Guns

Handheld M134 Minigun

A handheld rotary gun similar to a GE M134 Minigun can be found in the game, useable by the player character and found in the hands of elite enemies. It has a massive under-barrel drum similar to the "Sasha" configuration from Team Fortress 2. Oddly, the first such weapon is encountered in this handheld configuration even though it is the door gun of a crashed gunship.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgment Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
Handheld minigun in the weapon customisation menu.

M1918A2 Browning Automatic Rifle

The mural and banners in the Freedom Museum depict another of the WW2 troops with an M1918A2 Browning Automatic Rifle, specifically a late-war version with a carry handle.

M1918A2 Browning Automatic Rifle - .30-06
The Marine to the left aims his BAR: note the carry handle, showing this is a late-war M1918A2.

Launchers

"Broadsider"

A hand-held cannon made from what is probably a 18th Century muzzle-loading swivel gun can be crafted in the game. Carrying a cannon like this would be quite difficult, as naval cannons were extremely heavy and could most likely not be carried by a single person.

Swivel gun
The Broadsider as seen in Fallout 4

"Missile Launcher"

The "Missile Launcher" appears to be loosely based on the RPG-7, with the rear sight and trigger group of a PIAT. Oddly, the lower furnishings of the front end of the tube, the foregrip and the diagonal section just behind the muzzle seem to modelled after the Heckler & Koch MP7.

RPG-7 - 40mm
Projector, Infantry, Anti Tank (PIAT) with loaded bomb - 3.25 in
Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
The most feared of all mutants.

Mounted weapons

Browning M2

In the Freedom Museum mural, what appears to be an M26 Pershing tank is visible firing its cannon to the right of the group of WW2 Marines, the mounted Browning M2 on the commander's hatch just about visible through the muzzle flash.

Browning M2HB on vehicle mount - .50 BMG
The Browning M2 can be seen above and to the left of the Pershing's main gun.

Browning M2 Aircraft

Browning M2 Aircraft heavy machine guns can be seen in the ventral ball turret of a B-24 Liberator bomber during the introduction.

Browning M2 Aircraft, Fixed - .50 BMG
The Liberator's ball turret is seen rotating in the introduction as it retracts its landing gear, having apparently forgotten to do so.

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