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Difference between revisions of "Manhunt 2"
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[[Image:MH2_Boxart.jpg|300px|thumb|right|''Manhunt 2'' (2007)]] | [[Image:MH2_Boxart.jpg|300px|thumb|right|''Manhunt 2'' (2007)]] | ||
− | '''Manhunt 2''' is | + | '''Manhunt 2''' is the sequel to ''[[Manhunt]]'', a highly controversial game released in 2007 by Rockstar Games. While the melee weapon executions are very creative (and ''very'' gory), the firearm executions share two (nonetheless gory) executions, one for pistol-sized weapons and one for everything else. The game follows Daniel Lamb, a mental patient suffering from amnesia as he tries to uncover his identity. He is accompanied by Leo Kasper, a sociopathic assassin who guides Daniel in his journey. |
− | Most of the weapons | + | Most of the weapons return from the first game, but there are also several new guns. |
''Note: This game has a grainy, "Blair Witch Project" look to it. So the pictures will not be crystal clear.'' | ''Note: This game has a grainy, "Blair Witch Project" look to it. So the pictures will not be crystal clear.'' | ||
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__TOC__<br clear=all> | __TOC__<br clear=all> | ||
− | = | + | =Handguns= |
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==Desert Eagle== | ==Desert Eagle== | ||
− | The [[Desert Eagle]] appears in the "Most Wanted", "Altered State" and "Release Therapy" levels. The gun's description lists it being incorrectly chambered in .40, while the ammo pickups in-game are labeled ".50 caliber bullets". To add to the confusion, the capacity of the weapon is nine rounds, suggesting it is the .357 version. In | + | The [[Desert Eagle]] appears in the "Most Wanted", "Altered State" and "Release Therapy" levels. The gun's description lists it being incorrectly chambered in .40, while the ammo pickups in-game are labeled ".50 caliber bullets". To add to the confusion, the capacity of the weapon is nine rounds, suggesting it is the .357 version. In-game it appears with a nickel finish and wooden grips. |
− | + | [[Image:DesertEagle357Black.jpg|thumb|350px|none|Desert Eagle MK VII - .357 Magnum]] | |
− | [[Image:DesertEagle357Black.jpg|thumb|350px|none|Desert Eagle MK VII - .357 Magnum | ||
[[File:Tm-gbb-bio2desv.jpg|thumb|none|350px|Tokyo Marui airsoft replica of the Desert Eagle from ''[[Resident Evil 2]]''.]] | [[File:Tm-gbb-bio2desv.jpg|thumb|none|350px|Tokyo Marui airsoft replica of the Desert Eagle from ''[[Resident Evil 2]]''.]] | ||
− | + | [[Image:MH2 Deagle.jpg|500px|thumb|none|Leo executes a Bloodhound. Note the shockingly low grip; his finger is not even on the trigger!]] | |
− | [[Image:MH2 Deagle.jpg|500px|thumb|none|Leo executes a Bloodhound. | ||
==Glock 23== | ==Glock 23== | ||
− | The [[Glock 23]] appears in the levels Best Friends, Safe House, Assassination, Broadcast Interrupted, Personality Clash (PC version) and Release Therapy as the Light Handgun. | + | The [[Glock 23]] appears in the levels "Best Friends", "Safe House", "Assassination", "Broadcast Interrupted", "Personality Clash' (PC version) and "Release Therapy" as the "Light Handgun". |
+ | [[Image:Glock23.jpg|thumb|350px|none|Glock 23 - .40 S&W]] | ||
+ | [[Image:Leo_with_his_Glock_23.JPG|thumb|500px|none|Leo with the Glock 23, returning from the previous game.]] | ||
− | [[Image: | + | ==Smith & Wesson Model 586== |
− | + | The [[Smith & Wesson Model 586]] in .38 Special appears in the "Best Friends" and "Safehouse" levels. It is the quietest firearm in the game. | |
− | [[Image: | + | [[Image:S&W Mod586.jpg|350px|thumb|none|Smith & Wesson Model 586 - .357 Magnum]] |
+ | [[Image:MH2_.38_Revolver.jpg|500px|thumb|none|Daniel pistol-whips a hunter with his revolver.]] | ||
+ | [[Image:MH2_.38_Revolver 2.jpg|500px|thumb|none|Leo takes cover with a Model 586 nearby.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
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=="Submachine Gun"== | =="Submachine Gun"== | ||
− | A mash-up of | + | A mash-up of an [[Uzi]] and a [[MAC-10]] (although it does resemble the Uzi more; it also bears some similarity to the Italian [[SOCIMI Type 821]]) appears as the "Submachine Gun", and used in the "Bees Honey Pot", "Assassination", "Most Wanted", "Broadcast Interupted", "Altered State" and "Release Therapy" levels. It is the only SMG in the game, and the fastest firing weapon. |
− | + | [[Image:Socimi821.jpg|thumb|none|450px|Socimi Type 821, for comparison - 9x19mm Parabellum]] | |
− | [[Image:Socimi821.jpg|thumb|none| | ||
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[[Image:MH2 Uzi.jpg|500px|thumb|none|A very bloody Daniel prepares to finish off a hunter.]] | [[Image:MH2 Uzi.jpg|500px|thumb|none|A very bloody Daniel prepares to finish off a hunter.]] | ||
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[[Image:MH2 Uzi 2.jpg|500px|thumb|none|The finishing off.]] | [[Image:MH2 Uzi 2.jpg|500px|thumb|none|The finishing off.]] | ||
=Rifles= | =Rifles= | ||
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==Colt Commando== | ==Colt Commando== | ||
The [[Colt Commando]] appears as the "Assault Rifle". The weapon has a unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the [[M16A2]]. The gun has a 20-round magazine, but holds the 30 rounds. It appears in the "Broadcast Interrupted", "Altered State", "Personality Clash" and "Release Therapy" levels. It requires a bit of skill to use since by the time it is acquired most of the hunters are wearing bulletproof vests, requiring the player to go for headshot or waste ammo. | The [[Colt Commando]] appears as the "Assault Rifle". The weapon has a unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the [[M16A2]]. The gun has a 20-round magazine, but holds the 30 rounds. It appears in the "Broadcast Interrupted", "Altered State", "Personality Clash" and "Release Therapy" levels. It requires a bit of skill to use since by the time it is acquired most of the hunters are wearing bulletproof vests, requiring the player to go for headshot or waste ammo. | ||
− | Curiously, the HUD icon shows the standard Colt Commando with 30-round magazine, | + | Curiously, the HUD icon shows the standard Colt Commando with 30-round magazine, similarly to the photo below, although in the game itself uses the same model from the first ''Manhunt''. |
− | + | [[Image:Colt 639 birdcage.jpg|thumb|none|450px|Colt Model 639 (commercial/export variant of the XM177E2) - 5.56x45mm NATO]] | |
− | [[Image:Colt 639 birdcage.jpg|thumb|none| | ||
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[[Image:MH2_M16.jpg|thumb|500px|none|The hunter says "don't shoot", while the game tells me to shoot, what do I do?]] | [[Image:MH2_M16.jpg|thumb|500px|none|The hunter says "don't shoot", while the game tells me to shoot, what do I do?]] | ||
==Enfield Enforcer== | ==Enfield Enforcer== | ||
The [[Enfield Enforcer]] appears in the "Assassination" and "Broadcast Interrupted" levels. It is impossible to fire the weapon without going into scoped view. Oddly, the ammo pickups appear to be [[M1 Garand]] En-bloc clips. | The [[Enfield Enforcer]] appears in the "Assassination" and "Broadcast Interrupted" levels. It is impossible to fire the weapon without going into scoped view. Oddly, the ammo pickups appear to be [[M1 Garand]] En-bloc clips. | ||
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[[File:Enfield Enforcer.jpg|thumb|none|350px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]] | [[File:Enfield Enforcer.jpg|thumb|none|350px|Enfield Enforcer with Harris bipod - 7.62x51mm NATO]] | ||
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[[Image:MH2_Rifle.jpg|thumb|none|none|500px|An Enfield Enforcer can be seen on Leo's back as he executes a hunter with one of the more graphic weapons, the table saw]] | [[Image:MH2_Rifle.jpg|thumb|none|none|500px|An Enfield Enforcer can be seen on Leo's back as he executes a hunter with one of the more graphic weapons, the table saw]] | ||
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[[Image:MH2_Rifle 2.jpg|thumb|none|none|500px|A Bloodhound hunter realizes his bulletproof vest won't protect his head.]] | [[Image:MH2_Rifle 2.jpg|thumb|none|none|500px|A Bloodhound hunter realizes his bulletproof vest won't protect his head.]] | ||
=Shotguns= | =Shotguns= | ||
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==Remington 870/Mossberg 500 Hybrid== | ==Remington 870/Mossberg 500 Hybrid== | ||
− | The [[Remington 870]] with a [[Mossberg 500]] barrel and forend, appears as "Shotgun", and available | + | The [[Remington 870]] with a [[Mossberg 500]] barrel and forend, appears as the "Shotgun", and available in the "Most Wanted", "Origins" and "Domestic Disturbance" levels. It appears with an unusable accessory rail. There are two variants of this shotgun in-game: one with and without has a flashlight. |
− | + | [[Image:Remington870Pstlgrip.jpg|thumb|none|450px|Remington 870 with short barrel and pistol grip stock - 12 gauge]] | |
− | [[Image:Remington870Pstlgrip.jpg|thumb|none| | + | [[Image:Mossberg500Cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser - 12 gauge]] |
− | [[Image:Mossberg500Cruiser.jpg|thumb|none| | ||
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[[Image:MH2 Shotgun.jpg|500px|thumb|none|The shotgun can be seen strapped to Daniel's back as he pistol-whips a hunter.]] | [[Image:MH2 Shotgun.jpg|500px|thumb|none|The shotgun can be seen strapped to Daniel's back as he pistol-whips a hunter.]] | ||
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[[Image:MH2 Shotgun 2.jpg|500px|thumb|none|Daniel holds a flashlightless Mossberg to a soon-to-be headless doctor.]] | [[Image:MH2 Shotgun 2.jpg|500px|thumb|none|Daniel holds a flashlightless Mossberg to a soon-to-be headless doctor.]] | ||
==Sawed-off Double Barreled Shotgun== | ==Sawed-off Double Barreled Shotgun== | ||
− | A [[ | + | A [[Sawed-off Double Barrel Shotgun]] appears in the "Bees Honey Pot" level. It is the most powerful weapon in the game, but it is balanced by having a very short range and an obviously limited capacity. |
− | + | [[Image:Stevens 311 (Sawed Off).jpg|thumb|none|450px|Stevens 311R (sawed-off) - 12 gauge]] | |
− | [[Image:Stevens 311 (Sawed Off).jpg|thumb|none| | + | [[Image:SK 1878 shotgun.jpg|thumb|450px|none|SK 1878 - 8 gauge]] |
− | [[Image:SK 1878 shotgun.jpg|thumb| | ||
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[[Image:MH2 Sawnoff.jpg|thumb|none|500px|The sawed-off shotgun strapped to Daniel's back. The weapon looks oddly large for a simple 12 gauge sawn-off shotgun.]] | [[Image:MH2 Sawnoff.jpg|thumb|none|500px|The sawed-off shotgun strapped to Daniel's back. The weapon looks oddly large for a simple 12 gauge sawn-off shotgun.]] | ||
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[[Image:MH2 Sawnoff 2.jpg|thumb|none|500px|A customer in the brothel looks with fear on Daniel and his [[Army of Darkness|boomstick]] ]] | [[Image:MH2 Sawnoff 2.jpg|thumb|none|500px|A customer in the brothel looks with fear on Daniel and his [[Army of Darkness|boomstick]] ]] | ||
=Other= | =Other= | ||
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==Flare Gun== | ==Flare Gun== | ||
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A flare pistol appears in the "Best Friends" and "Personality Clash" levels. It is capable of setting hunters ablaze from a distance. | A flare pistol appears in the "Best Friends" and "Personality Clash" levels. It is capable of setting hunters ablaze from a distance. | ||
− | + | [[Image:RAFflgun-1.jpg|thumb|none|300px|No. 4 Mk. I Signal Pistol, somewhat similar to the in-game weapon - 1 inch]] | |
− | [[Image:RAFflgun-1.jpg|thumb|none|300px| | ||
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[[Image:MH2 Flare Pistol.jpg|500px|thumb|none|Leo looks on a hunter before executing him.]] | [[Image:MH2 Flare Pistol.jpg|500px|thumb|none|Leo looks on a hunter before executing him.]] | ||
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[[Image:MH2 Flare Pistol 2.jpg|500px|thumb|none|"You're gonna see a bright light..."]] | [[Image:MH2 Flare Pistol 2.jpg|500px|thumb|none|"You're gonna see a bright light..."]] | ||
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==Crossbow== | ==Crossbow== | ||
A crossbow of unknown make and manufacturer can only be used in the "Altered State" level. It is the only weapon that uses firearm executions that cannot render a hunter's head into a red cloud. Also, unlike the Enfield Enforcer, the player can strafe while in scope view. | A crossbow of unknown make and manufacturer can only be used in the "Altered State" level. It is the only weapon that uses firearm executions that cannot render a hunter's head into a red cloud. Also, unlike the Enfield Enforcer, the player can strafe while in scope view. | ||
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[[Image:MH2 Crossbow.jpg|thumb|none|500px|Daniel has a crossbow strapped to his back as he prepared to show a country boy another use for a sickle.]] | [[Image:MH2 Crossbow.jpg|thumb|none|500px|Daniel has a crossbow strapped to his back as he prepared to show a country boy another use for a sickle.]] | ||
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[[Image:MH2 Crossbow 2.jpg|thumb|none|500px|HEADSHOT!]] | [[Image:MH2 Crossbow 2.jpg|thumb|none|500px|HEADSHOT!]] | ||
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[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 11:38, 11 June 2021
Manhunt 2 is the sequel to Manhunt, a highly controversial game released in 2007 by Rockstar Games. While the melee weapon executions are very creative (and very gory), the firearm executions share two (nonetheless gory) executions, one for pistol-sized weapons and one for everything else. The game follows Daniel Lamb, a mental patient suffering from amnesia as he tries to uncover his identity. He is accompanied by Leo Kasper, a sociopathic assassin who guides Daniel in his journey.
Most of the weapons return from the first game, but there are also several new guns.
Note: This game has a grainy, "Blair Witch Project" look to it. So the pictures will not be crystal clear.
The following weapons appear in the video game Manhunt 2:
Handguns
Desert Eagle
The Desert Eagle appears in the "Most Wanted", "Altered State" and "Release Therapy" levels. The gun's description lists it being incorrectly chambered in .40, while the ammo pickups in-game are labeled ".50 caliber bullets". To add to the confusion, the capacity of the weapon is nine rounds, suggesting it is the .357 version. In-game it appears with a nickel finish and wooden grips.
Glock 23
The Glock 23 appears in the levels "Best Friends", "Safe House", "Assassination", "Broadcast Interrupted", "Personality Clash' (PC version) and "Release Therapy" as the "Light Handgun".
Smith & Wesson Model 586
The Smith & Wesson Model 586 in .38 Special appears in the "Best Friends" and "Safehouse" levels. It is the quietest firearm in the game.
Submachine Guns
"Submachine Gun"
A mash-up of an Uzi and a MAC-10 (although it does resemble the Uzi more; it also bears some similarity to the Italian SOCIMI Type 821) appears as the "Submachine Gun", and used in the "Bees Honey Pot", "Assassination", "Most Wanted", "Broadcast Interupted", "Altered State" and "Release Therapy" levels. It is the only SMG in the game, and the fastest firing weapon.
Rifles
Colt Commando
The Colt Commando appears as the "Assault Rifle". The weapon has a unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the M16A2. The gun has a 20-round magazine, but holds the 30 rounds. It appears in the "Broadcast Interrupted", "Altered State", "Personality Clash" and "Release Therapy" levels. It requires a bit of skill to use since by the time it is acquired most of the hunters are wearing bulletproof vests, requiring the player to go for headshot or waste ammo.
Curiously, the HUD icon shows the standard Colt Commando with 30-round magazine, similarly to the photo below, although in the game itself uses the same model from the first Manhunt.
Enfield Enforcer
The Enfield Enforcer appears in the "Assassination" and "Broadcast Interrupted" levels. It is impossible to fire the weapon without going into scoped view. Oddly, the ammo pickups appear to be M1 Garand En-bloc clips.
Shotguns
Remington 870/Mossberg 500 Hybrid
The Remington 870 with a Mossberg 500 barrel and forend, appears as the "Shotgun", and available in the "Most Wanted", "Origins" and "Domestic Disturbance" levels. It appears with an unusable accessory rail. There are two variants of this shotgun in-game: one with and without has a flashlight.
Sawed-off Double Barreled Shotgun
A Sawed-off Double Barrel Shotgun appears in the "Bees Honey Pot" level. It is the most powerful weapon in the game, but it is balanced by having a very short range and an obviously limited capacity.
Other
Flare Gun
A flare pistol appears in the "Best Friends" and "Personality Clash" levels. It is capable of setting hunters ablaze from a distance.
Crossbow
A crossbow of unknown make and manufacturer can only be used in the "Altered State" level. It is the only weapon that uses firearm executions that cannot render a hunter's head into a red cloud. Also, unlike the Enfield Enforcer, the player can strafe while in scope view.