Manhunt 2 is a siquel of Manhunt, very controversial game released in 2007 by Rockstar Games. While the melee weapon executions are very creative (and very gory), the firearm executions share two (nonetheless gory) executions, one for pistol-sized weapons and one for everything else. The game follows Daniel Lamb, a mental patient suffering from amnesia as he tries to uncover his identity. He is accompanied by Leo Kasper, a sociopathic assassin who guides Daniel in his journey.
Most of the weapons is come back from the first game, but there are also several new guns.
Note: This game has a grainy, "Blair Witch Project" look to it. So the pictures will not be crystal clear.
The following weapons appear in the video game Manhunt 2:
Smith & Wesson Model 586
The Smith & Wesson Model 586 in .38 Special calibre appears in the "Best Friends" and "Safehouse" levels. It is the quietest firearm in the game.
The Desert Eagle appears in the "Most Wanted", "Altered State" and "Release Therapy" levels. The gun's description lists it being incorrectly chambered in .40, while the ammo pickups in-game are labeled ".50 caliber bullets". To add to the confusion, the capacity of the weapon is nine rounds, suggesting it is the .357 version. In this game it appears with a nickel finish and wooden grips.
The Glock 23 appears in the levels Best Friends, Safe House, Assassination, Broadcast Interrupted, Personality Clash (PC version) and Release Therapy as the Light Handgun.
A mash-up of a Uzi and a MAC-10 (although it looks more like the Uzi, and also does bear some similarity to the Italian SOCIMI Type 821) appears as "Submachine Gun", and used in the "Bees Honey Pot", "Assassination", "Most Wanted", "Broadcast Interupted", "Altered State" and "Release Therapy" levels. It is the only SMG in the game, and the fastest firing weapon.
The Colt Commando appears as the "Assault Rifle". The weapon has a unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the M16A2. The gun has a 20-round magazine, but holds the 30 rounds. It appears in the "Broadcast Interrupted", "Altered State", "Personality Clash" and "Release Therapy" levels. It requires a bit of skill to use since by the time it is acquired most of the hunters are wearing bulletproof vests, requiring the player to go for headshot or waste ammo.
Curiously, the HUD icon shows the standard Colt Commando with 30-round magazine, analogos to the photo below, although in the game itself uses the same model from the first Manhunt.
The Enfield Enforcer appears in the "Assassination" and "Broadcast Interrupted" levels. It is impossible to fire the weapon without going into scoped view. Oddly, the ammo pickups appear to be M1 Garand En-bloc clips.
Remington 870/Mossberg 500 Hybrid
The Remington 870 with a Mossberg 500 barrel and forend, appears as "Shotgun", and available on the "Most Wanted", "Origins" and "Domestic Disturbance" levels. It appears with an unusable accessory rail. There are actually two variants of this shotgun in-game, one with and without has a flashlight.
Sawed-off Double Barreled Shotgun
A Sawed-off Shotgun appears in the "Bees Honey Pot" level. It is the most powerful weapon in the game, but it is balanced by having a very short range and an obviously limited capacity.
A flare pistol appears in the "Best Friends" and "Personality Clash" levels. It is capable of setting hunters ablaze from a distance.
A crossbow of unknown make and manufacturer can only be used in the "Altered State" level. It is the only weapon that uses firearm executions that cannot render a hunter's head into a red cloud. Also, unlike the Enfield Enforcer, the player can strafe while in scope view.