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Medal of Honor: Allied Assault
Medal of Honor: Allied Assault (MoHAA) is a first-person shooter video game developed by 2015, Inc., on a modified version of the id Tech 3 engine (Quake III Arena engine). The game was published by Electronic Arts for the PC and released between January 22-February 15, 2002, later published by Aspyr for Mac OS X on August of the same year, and again for Linux in 2004. It is the third main installment of the series, the first to be developed for the PC rather than consoles. The game was a critical and commercial success, considered to be a foundation for many future first-person shooter games inspired by it. One iteration is the Call of Duty (CoD) franchise, originally created by Infinity Ward (IW). Incidentally, the franchise was founded by MoHAA's former lead designers, Jason West and Vince Zampella, both whom later founded Respawn Entertainment after their departure from Infinity Ward. Also worth noting is retried USMC Captain Dale Dye has served as a military advisor for the development of the game, as well as provided voice-over for the background instructor in the training mission of MoHAA.
The game's story is a revised and continuous version of the original game, set between 1942-1945 in Algeria, Norway, France, and Germany. Once again, the story follows Mike Powell, another US Army lieutenant; an infantryman first served with the 34th Infantry Division, later assigned to the 1st and then 2nd Ranger Battalions, finally recruited to the Office of Strategic Services (OSS), the same as the original game's protagonist, Jimmy Patterson. Both characters are either assigned to different missions or fighting on the same grounds simultaneously, though story-wise they do not meet each other whatsoever.
MoHAA received two expansions, both introducing new single-player campaigns, multiplayer maps and game modes, weapons, characters, and various fixes or gameplay additions. the first expansion, Spearhead (MoHAA:SH), was developed by TKO Software, Inc. and released on November 12, 2002. The story of Spearhead follows Sgt. Jack Barnes (voiced by Gary Oldman), a paratrooper with the US Army's 501st Parachute Infantry Regiment, 101st Airborne Division. The campaign takes place in Normandy, Belgium and Berlin, as well as introducing two new allied factions; the British Army and the Soviet Red Army.
The second expansion, Breakthrough (MoHAA:BT), was developed by EA Los Angeles and released on September 22, 2003. The story of Breakthrough follows Sgt. John Baker, an infantryman with the US Army's 34th Infantry Division. The campaign takes place in Tunisia, Sicily, and Italy, as well as introducing a new axis faction; the Italian Army.
The following weapons appear in the video game Medal of Honor: Allied Assault and its expansion packs Spearhead and Breakthrough:
The main sidearm used for all US Forces is the Colt M1911A1 pistol. It is the standard pistol for US forces in multiplayer.
High Standard HDM
The High Standard HDM pistol is available only in some singleplayer missions in Allied Assault, where Powell goes undercover. It is not available in multiplayer, except on modified servers.
Refered to simply as the "Webley Revolver", the Webley .38 Mk IV revolver appears in the D-Day missions of Spearhead, where the British paratroopers give one to Barnes. It is also available to the british forces in multiplayer in Spearhead and Breakthrough.
The Nagant M1895 revolver is available to Barnes in the first Berlin mission in Spearhead. It is also available to the Russian forces in multiplayer in Spearhead and Breakthrough. An inaccuracy during gameplay can be noticed during the revolver's reloading sequence; the revolver is shown as being reloaded whilst the hammer is cocked, but this is not possible in real life as the cylinder is locked in place when the hammer is cocked.
The Walther P38 pistol is used by the German forces in both single and multiplayer.
Introduced in the Breakthrough expansion pack, the Beretta M1934 incorrectly features a 15-round magazine, when in reality it only has a 7-round magazine. Appears simply as "Beretta".
Beretta Model 38A
The Beretta Model 38 sub-machine gun is used by Italian forces in Breakthrough. The game simply calls it "Moschetto".
The M1A1 Thompson is used by US Army soldiers, usually seen in the hands of officers. In the single-player campaigns, it is either already available within the player's inventory, or can be picked up from fallen NPCs. In multiplayer, it is the dedicated SMG used by the US faction.
The Thompson in-game is one of the weapons that lacks a modeled bolt actuator. Meaning that when reloading the weapon, the actuator is actually part of the weapon's texture, although the animation does show the character pulling the actuator back.
The MP40 is used by German Wehrmacht and SS soldiers, usually seen in the hands of officers and NCOs. In the single-player campaigns, the MP40 is one of the most common weapons seen in the missions. In multiplayer, it is the dedicated SMG used by the German faction.
The MP40 in-game is one of the weapons that lacks a modeled bolt handle. Meaning that when reloading the weapon, the handle is actually missing, although the animation does show the character pulling an imaginary handle. Also, the handling animation show the character gripping the weapon from the magazine, which in real life is very inaccurate.
The PPSh-41 is introduced in the Berlin mission in Spearhead. In the first expansion pack, Spearhead, it incorrectly had a 45 round magazine and a low rate of fire, in stark contrast to the real weapon. The second expansion pack, Breakthrough, keeps the low rate of fire and corrects the magazine size to a 71 round magazine.
The Sten Mk V sub-machine gun, minus the foregrip, is introduced in the D-Day missions of Spearhead. Also available to British forces in multiplayer in Spearhead and Breakthrough. The game incorrectly refers to it as the "Sten Mk. II".
Winchester M1912 Shotgun
A Winchester M1912 is available in-game, and is simply referred to as the "Shotgun".
Rifles / Carbines
The first weapon available for use is the M1 Garand. It is used by the US rifleman in multiplayer.
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I rifle is also seen in-game. It is used by British paratroopers in the Spearhead expansion pack.
De Lisle Commando
The De Lisle Carbine pistol caliber carbine is featured in the Breakthrough expansion Pack; it is used by the player character while infiltrating an Italian airfield. It has an integrated suppressor and a 7 round magazine.
Mosin Nagant M1891/30
The Mosin Nagant M1891/30 is used by Russian soldiers in the Spearhead expansion pack. It is the standard rifle for Russian rifleman in multiplayer.
A scoped Tokarev SVT-40 Rifle is the Soviet sniper rifle in the expansion packs. The player character can carry it when infiltrating Berlin in the Spearhead expansion pack's Russian campaign, and it is the standard sniper rifle for the Russians in multiplayer.
Karabiner 98 Kurz
The Karabiner 98k is the standard German rifle, and is used by most of the German soldiers in-game.
The Sturmgewehr 44 is used by some late-game enemies.
The Carcano M91/38 is used in the Breakthrough expansion Pack.
A M1903A4 Springfield rifle is used as a sniper weapon for the US forces.
The Enfield L42A1 is the standard British sniper rifle in-game, and is used during the Monte Cassino and Monte Battaglia levels. The L42A1's appearance is anachronistic, as it did not appear until the early 1970's. A more suitable weapon that could have been used would have been the Lee-Enfield No.4 Mk.I(T).
Karabiner 98 Kurz (with Scope)
The German sniper rifle of choice.
Gewehr 43 (w Scope)
The Gewehr 43 is first used in the Spearhead expansion pack, where it is fitted with a ZF 4 scope.
M1918A2 Browning Automatic Rifle
The BAR is introduced in the 3rd campaign, during the hedgerow fighting.
The Browning M1919A4 is used from the back of a Jeep in an early level.
The Vickers-Berthier is the standard British machine gun (though the Bren Gun would have been more appropriate), and has a 30-round magazine capacity. It is first obtained in the Caltagirone Airfield level, and later during the fighting in Gela.
The Degtyaryov DT is introduced in the Spearhead expansion pack, and is seen in fixed positions in-game (rather odd for a weapon that could be either a tank-mounted machine gun or an infantry-carried one; the Maxim M1910 would be a more appropriate choice).
The MG42 is frequently encountered in fixed positions.
Breda Modello 30
The Breda Modello 30 is introduced in the Breakthrough expansion pack. Similarly to the Degtyaryov DT, it is seen in fixed positions, despite being intended as an infantry-portable light machine gun; the Breda Modello 37 would be more appropriate for this role.
Mk.2 Fragmentation Grenade
The Mk 2 hand grenade is one of the high-explosive fragmentation hand grenades available in the game, being used by the Americans.
M18 Smoke Grenade
The M18 smoke grenade is used during Spearhead's D-Day mission to provide temporary cover. What appears to be a slight reskin of the M18 is available to the Russians as the "RDG-1"
No.36 High Explosive Fragmentation Hand Grenade "Mills Bomb"
The Mills Bomb is another fragmentation grenade available in-game, and is used by the British.
F1 Fragmentation Grenade
The F1 hand grenade is the standard Russian hand grenade in-game.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is yet another usable hand grenade in-game, and is used by the Germans.
Nebelkerze 39B Smoke Grenade
The Nebelkerze 39B Smoke Grenade is standard equipment for the Germans in-game.
SRCM Mod. 35 High Explosive Grenade
The SRCM Mod. 35 is used by the Italian Forces as their high explosive hand grenade. It can also be used by the player character when picked up.
OTO Mod. 35 High Explosive Grenade
The OTO Mod. 35 is incorrectly used by the Italian Forces as their smoke grenade. The correct choice would have been the SRCM Mod. 35 FI.
Added in Breakthrough, the Schiessbecher ("Shooting Cup") aka Gewehrgranatengerät ("rifle grenade apparatus") was added to replace the shotgun for the Germans in the multiplayer part of the game.
M1 Rocket Launcher "Bazooka"
The M1 Bazooka is the standard American anti-tank weapon the the game. In the original game, it is used during the hedgerow fighting, and again in the infamous "Sniper Town" level. In Breakthrough, you use it the town of Gela and again in the fighting at Monte Battaglia.
Projector, Infantry, Anti Tank (PIAT)
The Projector, Infantry, Anti Tank (PIAT) is the standard British anti-armor weapon.
Raketenpanzerbüchse 54 "Panzerschreck"
The Panzerschreck is the standard German anti-armor weapon in-game.
M1A1 Bangalore Torpedo
The M1A1 Bangalore Torpedo is used by the rangers in Omaha Beach in the same vein as in Saving Private Ryan.
8.8 cm Flak 37
15 cm Nebelwerfer 41
The 15 cm Nebelwerfer 41.